Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 17:32:09 Player: Xenocore Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1581) 1581 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3606 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 71/275 System Corruption 5% Temperature Cool (7) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON (2) ------- Spear > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Sensor Array Advanced Targeting Computer Microactuators Reaction Control System Improved Utility Shielding Improved Medium Laser Improved Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Melee Analysis Suite Microactuators Improved Light Armor Plating > --- WEAPON ----------- Katana Spear > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Advanced Targeting Computer Microactuators Reaction Control System Improved Utility Shielding Hardlight Generator Improved Medium Laser Improved Medium Laser Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 61 | 6 18 3 34 Power 11 | 1 4 1 5 Engine 9 | 1 4 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 4 . 7 Treads . | . . . . Leg 13 | 2 4 . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 21 | 1 5 . 15 Device 8 | . 1 . 7 Storage 4 | 1 2 . 1 Processor 5 | . 2 . 3 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 16 | 2 5 2 7 Energy Gun 5 | 1 1 . 3 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon 3 | . . . 3 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 2 2 19 Power 5 | . 1 1 3 Propulsion 8 | . 1 . 7 Utility 8 | . . . 8 Weapon 2 | . . 1 1 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Backups 10 | 4 9 9 12 Power . | . 1 . . Propulsion 2 | 2 2 2 3 Utility 2 | . 1 3 3 Weapon 4 | . 3 3 4 Tool/Special . | . . . . Unused Backups 22 | . 8 . 14 Power 3 | . 1 . 2 Propulsion 7 | . 4 . 3 Utility 6 | . 2 . 4 Weapon 6 | . 1 . 5 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 96 92 94 Engine 7 | . 13 6 3 Core 2 | . . . 5 Leg 21 | . 27 28 16 Device 16 | . 9 14 21 Storage 11 | . 14 14 9 Processor 6 | . 2 . 11 Protection 4 | . . . 9 Energy Gun 4 | . 9 . 3 Energy Cannon 1 | . . 4 1 Ballistic Gun 5 | . 12 10 . Launcher 3 | . 5 7 1 Slashing Weapon 4 | . . 5 7 Piercing Weapon 2 | . . . 3 Peak Build Rating 34 | 6 9 8 34 Average Rating 16 | 3 7 7 25 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 39 | 11 21 20 39 Greatest Support 39 | 20 20 20 39 Greatest Overweight (x) 2 | . 2 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 7 9 10 13 Most Carried 15 | 6 10 10 15 Average Carried 10 | 4 9 9 12 Final Capacity 15 | 8 10 10 15 Final Carried 11 | 6 10 10 11 Class Distribution -------------------- 76% | Mutant 17% | Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1504 | 250 397 179 678 Remotely . | . . . . Salvage Created 1879 | . 664 113 1102 Parts 132 | . 45 11 76 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 52 | . 20 8 24 Melee 14 | . . . 14 Guns 14 | . 9 2 3 Cannons 4 | . 1 1 2 AOE 20 | . 10 5 5 Classes Destroyed 12 | . 8 2 2 Worker 5 | . 2 . 3 Builder 1 | . 1 . . Hauler 3 | . 2 . 1 Recycler 1 | . 1 . . Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 5 | . 3 . 2 Swarmer 26 | . 12 6 8 Grunt 14 | . 8 . 6 Sentry 10 | . . 1 9 Hunter 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 7 | . 7 3 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 4 | . 4 3 3 Gunslinging . | . . . . Exploded 3 | . 3 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 278 | . 77 34 167 Missed 71 | . 19 11 41 Hits 207 | . 58 23 126 Projectile 207 | . 58 23 126 Critical Strikes 3 | . . . 3 Damage Taken 3134 | . 590 364 2180 Core 760 | . 117 90 553 Absorbed by Shields 28 | . . . 28 Redirected to Shielding 52 | . . . 52 Core Remaining (%) 58 | 100 . 17 . Volleys Fired 120 | . 72 18 30 Largest 2 | . 2 2 2 Hottest 120 | . 110 90 120 Shots Fired 212 | . 141 30 41 Gun 150 | . 121 12 17 Cannon 32 | . 8 10 14 Launcher 30 | . 12 8 10 Special . | . . . . Kinetic 72 | . 57 12 3 Thermal 110 | . 72 10 28 Explosive 30 | . 12 8 10 Electromagnetic . | . . . . Robot Hit Streak 18 | . 5 5 18 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 165 | . 77 19 69 Core Hits 95 | . 49 10 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 4 . 5 Burn 5 | . 4 . 1 Sever 4 | . . . 4 Melee Attacks 74 | . . 14 60 Impact . | . . . . Slashing 63 | . . 14 49 Piercing 11 | . . . 11 Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 4336 | . 1542 573 2221 Guns 958 | . 722 69 167 Cannons 313 | . 53 69 191 Explosions 1473 | . 767 435 271 Melee 1592 | . . . 1592 Ramming . | . . . . Kinetic 355 | . 272 69 14 Thermal 916 | . 503 69 344 Explosive 1473 | . 767 435 271 Electromagnetic . | . . . . Impact . | . . . . Slashing 1364 | . . . 1364 Piercing 228 | . . . 228 Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . . . 34 Message Errors 9 | . . . 9 Matter Fused 8 | . . . 8 Heat Flow Errors 1 | . . . 1 Energy Discharges 6 | . . . 6 Parts Rejected 1 | . . . 1 Parts Fused 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 148 | . 56 . 92 Projectiles 3 | . 3 . . Explosions 53 | . 53 . . Melee 92 | . . . 92 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . 40 13 66 Shots 5 | . 1 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . 306 . 243 Average Temperature 58 | . 56 . 66 Received Heat Transfer 743 | . 144 63 536 Effects 2 | . 1 . 1 Interference 2 | . 1 . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 3 . 5 Heat Transferred 2604 | . 1739 148 717 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . 2 . . Low Security (%) 74 | 100 32 . 100 Level 1 23 | . 61 . . Level 2 2 | . 5 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 420 | . 420 . 174 Initial 36 | . . . 36 Average 135 | . 251 . 66 Influence Increases 1723 | . 814 160 749 Destroy 0b10 Robot/C 1020 | . 400 140 480 Destroy 0b10 Robot/NC 85 | . 50 . 35 Destroy Leader 256 | . 90 20 146 Successful Hack 35 | . 33 . 2 Disable Machine 105 | . 105 . . Destroy Structure 162 | . 106 . 56 Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 1613 | . 490 414 709 Entered New Map 190 | . . 156 34 Time Decay 1197 | . 470 238 489 Lost Part 226 | . 20 20 186 Squads Dispatched 6 | . 4 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 32 10 44 Peak Tracking Total 8 | . 6 3 8 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 8 | . 3 . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 7 | . 7 . . Max in Single Turn 4 | . 4 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 13 | . 6 . 7 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 36 | . 8 . 28 Successful 24 | . 6 . 18 Failed 11 | . 2 . 9 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . . 1 Manual 5 | . . . 5 Terminals 21 | . 7 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers 12 | . . . 12 Garrison Access . | . . . . Terminal Hacks 11 | . 5 . 6 Record 4 | . 1 . 3 Prototype ID Bank 2 | . 2 . . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Process 1 | . . . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 10 | . . . 10 Insert Component 5 | . . . 5 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 . 8 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 99 | . . . 99 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 3116 | . 1190 502 1424 Optics 209 | . 209 . . Terrain 2374 | . 981 502 891 ECM 728 | . . . 728 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4165 | 69 1385 502 2209 Spaces Moved 2211 | 48 881 323 959 Core 7 | 7 . . . Treads . | . . . . Legs 2204 | 41 881 323 959 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 142 | 109 123 120 168 Slowest Speed 260 | 120 260 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 100 25 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 190 | . 101 23 66 Melee . | . . . . Projectile . | . . . . AOE 190 | . 101 23 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2943 | 64 1045 380 1454 Wait 335 | . 22 15 298 Move 2208 | 47 880 322 959 Hop . | . . . . Pick Up 62 | 11 16 3 32 Fast Attach 15 | 1 8 . 6 Attach 29 | 5 3 2 19 Detach 2 | . . . 2 Swap 58 | . 23 5 30 Drop 43 | . 21 1 21 Fire 120 | . 72 18 30 Melee 71 | . . 14 57 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 779 | -10/Materials | Discovered new exit (range 16) 998 | -10/Materials | Discovered new exit (range 14) 1036 | -10/Materials | Discovered new exit (range 12) 1130 | -10/Materials | Discovered new exit (range 7) 1455 | -10/Materials | Entered Subcaves 1456 | -10/Subcaves | Approached by a straggling Scientist 1491 | -10/Subcaves | Core integrity fell below 50% 1737 | -10/Subcaves | Discovered new exit (range 11) 1775 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1790 | -10/Subcaves | Discovered new exit (range 5) 1843 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1889 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1922 | -10/Subcaves | Core integrity fell below 20% 1957 | -10/Subcaves | Entered Materials 1957 | -8/Materials | Evolved 4 slots: Utility x4 2020 | -8/Materials | Central database locked down 3260 | -8/Materials | Discovered new exit (range 15) 3277 | -8/Materials | Identified exit to Factory 3475 | -8/Materials | Build established: Gladiator 3505 | -8/Materials | Discovered exit to Factory (range 7) 3834 | -8/Materials | Core integrity fell below 50% 3982 | -8/Materials | Build established: Mutant 4144 | -8/Materials | Core integrity fell below 20% 4166 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04141_ R-06 Scavenger collects Adv. Heat Sink. 04142_ Acquired 13 matter. 04143_ Knocked back. 04144_ Acquired 3 matter. 04145_ K-01 Serf collects debris. 04145_ Penetrated by Slug. 04148_ K-01 Serf collects debris. 04148_ R-06 Scavenger collects Lgt. Ion Engine. 04149_ U-05 Engineer builds a Wall. 04149_ Penetrated by Slug. 04151_ R-06 Scavenger collects Heat Sink. 04152_ K-01 Serf collects debris. 04154_ U-05 Engineer builds a Wall. 04155_ R-06 Scavenger collects Structural Scanner. 04156_ K-01 Serf collects debris. 04161_ Critical hit (Burn: +25). 04161_ K-01 Serf collects debris. 04162_ System corrupted: Matter fused (-6). 04162_ Acquired 13 matter. 04164_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##### ## # "" ###! [[[ #????????#????? | | ## ## !# #?# [ #?#???????????? | | # /! ########?# #?????????????? | | # #% #????????# ! #?????????????? | | [ # #! ! 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Targeting Computer | -8/Materials | Scanalyzed Microactuators | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed HypercooledShrapnelPrototype Manual? 0 Play Time 01:08:17 Cumulative 5.7 hours Start 2025.05.30 @ 15:52:35 End 2025.05.30 @ 17:32:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 13066a2e-8fee-44f9-a117-52997fab6884