Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.03.07 @ 03:00:02 Player: Luigi Panache Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (122) 610 Value Destroyed (4489) 4489 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (275) 275 TOTAL SCORE: 11314 Bonus ------- Met Zhirov 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 102/300 Energy 84/100 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (10) ----- Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Weight Redist. System Transdimensional Reconstructor Advanced Plasma Cannon Flak Gun Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Energy Well Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Matter Filter Makeshift Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Ion Engine Nuclear Core Reinforced Deuterium Engine Micro Fission Core Advanced Coolant Injector Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Long-range Tractor Beam Transdimensional Reconstructor EM Pulse Gun Particle Gun Improved EM Pulse Cannon Advanced Plasma Cannon Improved Assault Rifle Flak Gun Improved Proton Missile Launcher [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Utility Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . 2 Utility 8 | . . 1 2 . 2 2 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 102 | . . 8 14 11 9 3 13 4 6 7 4 23 Power 12 | . . . 4 2 1 . . . 1 1 . 3 Engine 6 | . . . 3 2 . . . . . . . 1 Core 4 | . . . 1 . 1 . . . 1 . . 1 Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 22 | . . 5 . . 2 . 2 1 . 3 . 9 Treads 12 | . . 4 . . 2 . 2 1 . . . 3 Leg 10 | . . 1 . . . . . . . 3 . 6 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | . . 3 6 5 3 3 9 1 2 3 2 2 Device 11 | . . . . 2 1 . 5 . . 1 1 1 Storage 4 | . . 1 1 . 1 . 1 . . . . . Processor 6 | . . . 1 . . . 2 . 2 . . 1 Hackware 2 | . . . . . 1 . . . . 1 . . Protection 16 | . . 2 4 3 . 3 1 1 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 29 | . . . 4 4 3 . 2 2 3 . 2 9 Energy Gun 2 | . . . . 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | . . . 4 3 3 . 1 . 2 . 1 4 Ballistic Cannon 4 | . . . . . . . 1 1 . . . 2 Launcher 5 | . . . . . . . . 1 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . . . 5 . . Parts Lost 44 | . . 2 1 2 2 . 7 2 5 . 2 21 Power 7 | . . 1 . 1 1 . . . 1 . . 3 Propulsion 13 | . . 1 . . . . 1 1 1 . . 9 Utility 16 | . . . . 1 1 . 4 1 2 . 2 5 Weapon 8 | . . . 1 . . . 2 . 1 . . 4 Highest Loss Streak 9 | . . 1 1 1 2 . 6 2 5 . 2 9 Average Slot Usage (%) 93 | . 85 96 99 96 92 91 95 97 82 92 98 83 Engine 2 | . 14 9 9 8 3 . . . . . . . Core 2 | . . . . . 1 6 5 5 4 3 . . Treads 19 | . . 26 27 27 22 20 20 22 18 13 5 5 Leg 3 | . 28 5 . . . . . . . 4 17 15 Device 7 | . . . . 3 6 6 13 15 6 5 4 6 Storage 8 | . 14 11 9 9 7 6 5 11 11 11 11 9 Processor 9 | . . . 9 9 7 6 6 11 16 23 23 14 Hackware 4 | . . . . . 6 6 5 5 5 7 11 9 Protection 17 | . . 20 27 21 18 24 23 9 6 5 4 4 Ballistic Gun 12 | . 28 22 17 18 15 13 10 5 7 11 10 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 83 | 13 13 34 65 68 63 69 83 83 79 76 76 83 Greatest Support 165 | 20 20 60 60 60 60 60 88 96 96 90 90 165 Greatest Overweight (x) 14 | . . 1 1 1 1 1 1 . . 2 . 14 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 8 12 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 7 13 20 20 20 20 20 19 17 20 20 20 Average Carried 18 | 6 6 9 17 19 19 19 19 17 16 18 20 18 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 7 13 20 20 20 19 18 17 17 20 20 5 Class Distribution -------------------- 32% | Scavenger-Skirmisher 25% | Scavenger-Mutant 25% | Mutant 8% | Hacker-Mutant 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3113 | 177 55 338 237 456 269 66 553 68 180 . 398 316 Remotely . | . . . . . . . . . . . . . Salvage Created 4989 | . 95 634 416 789 470 67 1097 150 181 . 473 617 Parts 303 | . 4 54 29 48 22 4 67 7 11 . 21 36 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . Recyclers Shooed 4 | . . 1 1 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 4 5 . 15 . Prevented 10 | . . . . . . . . 1 3 . 6 . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 102 | . 2 19 11 16 8 1 20 5 5 . 6 9 Guns 85 | . 2 19 11 16 8 1 20 . 1 . 3 4 Cannons 3 | . . . . . . . . 1 . . . 2 AOE 14 | . . . . . . . . 4 4 . 3 3 Classes Destroyed 13 | . 1 4 3 . 3 . 1 . 1 . . . Worker 1 | . . . 1 . . . . . . . . . Builder 4 | . . . . . 1 . . . . . . 3 Hauler 3 | . . . 1 2 . . . . . . . . Recycler 3 | . . . 2 . 1 . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . Watcher 7 | . . 2 . 1 1 . 2 . . . . 1 Swarmer 40 | . . 10 10 4 3 . 5 4 4 . . . Grunt 24 | . 2 5 . 6 2 . 4 . . . 3 2 Duelist 1 | . . . . . . . 1 . . . . . Sentry 17 | . . 4 1 6 1 1 3 . . . 1 . Hunter 6 | . . . . . 1 . . 1 . . . 4 Programmer 13 | . . . . . 1 . 7 . . . 2 3 Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 2 5 5 6 4 1 4 4 4 . 3 3 Combat Bots Only 6 | . 2 5 4 6 3 1 4 4 4 . 3 3 Max Kills in Single Turn 3 | . 1 2 2 2 1 1 1 3 3 . 1 2 Gunslinging 1 | . . 1 1 1 . . . . . . . . Exploded 3 | . . . . . . . . 3 3 . 1 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Damage Taken 9158 | . 144 705 271 595 378 29 1623 286 481 . 553 4093 Core 1535 | . 30 70 59 16 30 . 90 20 9 . 44 1167 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 90 | 100 88 82 . 86 95 100 . . . . 83 . Volleys Fired 323 | . 11 64 25 35 21 4 58 9 19 . 22 55 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 114 | . 40 40 48 53 56 56 99 99 99 . 68 114 Shots Fired 593 | . 22 128 39 70 42 8 100 14 30 . 40 100 Gun 512 | . 22 128 39 70 42 8 89 5 18 . 35 56 Cannon 63 | . . . . . . . 11 5 9 . . 38 Launcher 18 | . . . . . . . . 4 3 . 5 6 Special . | . . . . . . . . . . . . . Kinetic 568 | . 22 128 39 70 42 8 100 10 27 . 35 87 Thermal 7 | . . . . . . . . . . . . 7 Explosive . | . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . 4 3 . 5 6 Robot Hit Streak 61 | . 19 28 16 28 23 7 37 47 61 . 9 17 Robot Miss Streak 8 | . 1 2 5 3 3 1 8 . 1 . 2 6 Penetration Max 1 | . . . . . 1 . 1 . . . . 1 Secondary Targets 12 | . 1 4 1 5 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . Shots Hit Robots 495 | . 20 104 30 62 35 6 85 10 26 . 30 87 Core Hits 328 | . 5 39 31 56 37 3 69 5 9 . 14 60 Critical Hits 26 | . . 1 . . . . 10 4 6 . 4 1 Critical Kills 5 | . . . . . . . 2 1 . . 2 . Critical Parts Destroyed 16 | . . 1 . . . . 7 3 2 . 2 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10741 | . 202 1034 533 1282 831 118 2398 323 697 . 727 2596 Guns 7771 | . 202 1034 523 1277 831 118 2195 87 309 . 394 801 Cannons 1477 | . . . . . . . 188 65 167 . . 1057 Explosions 1430 | . . . . . . . . 171 221 . 333 705 Melee . | . . . . . . . . . . . . . Ramming 63 | . . . 10 5 . . 15 . . . . 33 Kinetic 9146 | . 202 1034 523 1277 831 118 2383 152 476 . 394 1756 Thermal 102 | . . . . . . . . . . . . 102 Explosive . | . . . . . . . . . . . . . Electromagnetic 1430 | . . . . . . . . 171 221 . 333 705 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 . . 4 4 4 4 5 4 Average Corruption 2 | . . . 2 2 . . 1 4 4 4 4 2 Corruption Purged . | . . . . . . . . . . . . . Effects 66 | . . . 7 7 . . 11 12 6 5 13 5 Message Errors 19 | . . . 2 3 . . 3 4 2 1 3 1 Matter Fused 16 | . . . . . . . 4 4 . 2 4 2 Heat Flow Errors 11 | . . . 1 4 . . 1 2 1 1 1 . Energy Discharges 5 | . . . 2 . . . . . 1 1 1 . Parts Rejected 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 8 | . . . 1 . . . 2 1 2 . 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . Weapon Failures 3 | . . . 1 . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 176 | . . . . . . . . 1 . . 11 164 Projectiles 142 | . . . . . . . . . . . . 142 Explosions 25 | . . . . . . . . 1 . . 11 13 Melee 9 | . . . . . . . . . . . . 9 Knockbacks 15 | . . . . . . . 2 3 . . . 10 Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . . . 2 3 . . . 10 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 4 | . . . 1 1 . . 2 . . . . . Targets Rammed 5 | . . . 1 1 . . 2 . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | . 16 17 262 370 9 16 330 171 114 218 131 25 Average Temperature 59 | . 11 2 74 83 6 12 128 37 53 121 75 15 Received Heat Transfer 1653 | . 81 177 18 324 66 18 459 . 72 . 129 309 Effects 3 | . . . . 1 . . 2 . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 3 . 2 2 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 222 | . . . . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 381 | . 74 380 312 381 203 52 225 . . . . 157 Initial 136 | . . 26 136 102 17 22 21 . . . . . Average 104 | . 23 222 210 218 78 23 41 . . . . 54 Maximum Alert Level 1 | . . 1 1 1 1 . 1 . . . . . Low Security (%) 78 | 100 100 34 40 47 88 100 97 . . . . 100 Level 1 21 | . . 65 59 52 11 . 2 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 4 . 2 2 . 6 . . . . 3 Investigation 3 | . . 1 . . 1 . 1 . . . . . Extermination 5 | . . . . . 1 . 3 . . . . 1 Reinforcement 9 | . . 3 . 2 . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . 1 2 2 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 2 24 16 20 9 1 27 5 5 . 6 25 Peak Tracking Total 10 | . 2 6 5 6 4 1 7 4 4 . 3 10 Tactical Retreats 5 | . . . 1 1 . . 1 . . . . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . 1 . . . . . 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 7 | . . . . 1 1 . 2 . . . . 3 Max in Single Turn 2 | . . . . 1 1 . 1 . . . . 2 Garrison Access 2 | . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 24 | . 1 2 2 4 4 . 5 . . 4 . 2 Terminals 13 | . 1 2 2 4 1 . 2 . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 74 | . 2 7 5 13 11 . 15 . . 17 . 4 Successful 49 | . 2 1 3 7 6 . 11 . . 17 . 2 Failed 25 | . . 6 2 6 5 . 4 . . . . 2 Catastrophic 2 | . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 1 . 5 9 . . 4 . . . . . Terminals 37 | . 2 7 5 13 2 . 6 . . . . 2 Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations 9 | . . . . . 9 . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . 2 Terminal Hacks 33 | . 1 1 2 6 . . 5 . . 17 . 1 Record 5 | . . . . . . . . . . 5 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 2 | . . . . 2 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . 1 Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . . . Unreport Threat 3 | . . . . 1 . . 2 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . Repair 3 | . . . . . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . 1 Unauthorized Hacks 6 | . 1 . 1 1 . . 3 . . . . . Terminals 3 | . 1 . 1 1 . . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . Report 1 | . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 2 1 2 4 . 2 . . . . 1 Full Trace Events 2 | . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . Parts Built 1 | . . . . . . . 1 . . . . . Matter 234 | . . . . . . . 234 . . . . . Time 117 | . . . . . . . 117 . . . . . Total Part Build Rating 7 | . . . . . . . 7 . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . Time 101 | . . . . . 101 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . Drone Launches 2 | . . . . 2 . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 7802 | 3 186 561 551 879 894 338 2116 419 416 236 675 528 Spaces Moved 2938 | 3 129 197 249 255 304 120 588 231 219 147 239 257 Core 13 | . . . . . . . . . . . . 13 Treads 2245 | . . 182 249 255 304 120 588 231 219 97 . . Legs 680 | 3 129 15 . . . . . . . 50 239 244 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 170 170 170 270 167 165 163 120 120 50 Average Speed 182 | 120 120 175 182 236 237 270 206 165 163 150 120 119 Slowest Speed 750 | 120 120 270 270 270 270 270 270 167 165 280 120 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 25 24 27 53 7 3 22 55 53 60 56 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . . . 1 . . . . 1 3 . . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . Scrap Searched 3 | . . . . . . . . 1 1 . 1 . Spaces Dug 2 | . . . . . . . . . . . . 2 Terrain Destroyed 14 | . . . . . . . 1 . 2 . 3 8 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . . . 1 . 1 . 3 8 AOE 1 | . . . . . . . . . 1 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Total 4782 | 2 140 300 304 471 433 127 1387 253 244 161 585 375 Wait 1342 | . . 13 4 158 97 . 716 9 . . 321 24 Move 2926 | 2 128 196 248 254 303 119 587 230 218 146 238 257 Hop . | . . . . . . . . . . . . . Pick Up 36 | . 1 11 8 1 2 1 4 . 1 2 . 5 Fast Attach 51 | . . 4 2 7 4 1 8 1 3 8 2 11 Attach 29 | . . 2 4 . 3 2 4 2 1 . . 11 Detach 9 | . . 1 1 1 . . 1 1 . 1 . 3 Swap 23 | . . 2 8 4 2 . 1 1 2 . 2 1 Drop 36 | . . 7 3 10 1 . 4 . . 4 . 7 Fire 323 | . 11 64 25 35 21 4 58 9 19 . 22 55 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 4 | . . . 1 1 . . 2 . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 744 | -9/Materials | Discovered new exit (range 3) 751 | -9/Materials | Entered another Materials area 751 | -8/Materials | Evolved 2 slots: Utility x2 897 | -8/Materials | Identified exit to Storage 1072 | -8/Materials | Identified exit to Factory 1302 | -8/Materials | Entered Storage 2087 | -8/Storage | Learned location of Armory (-4) 2167 | -8/Storage | Discovered exit to Factory (range 6) 2181 | -8/Storage | Entered Factory 2181 | -7/Factory | Evolved 2 slots: Utility x2 2294 | -7/Factory | Repaired Arm. Treads 2315 | -7/Factory | Build established: Scavenger-Mutant 2527 | -7/Factory | Repaired Arm. Treads 2729 | -7/Factory | Repaired Flak Gun 3028 | -7/Factory | Discovered new exit (range 11) 3075 | -7/Factory | Entered another Factory area 3075 | -6/Factory | Evolved 2 slots: Utility x2 3385 | -6/Factory | Discovered new exit (range 7) 3413 | -6/Factory | Entered another Factory area 3413 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3749 | -5/Factory | Fabricated Lrn. Terrain Scanner (x1) 4065 | -5/Factory | Build established: Scavenger-Skirmisher 4900 | -5/Factory | Identified exit to Upper Caves 4900 | -5/Factory | Identified exit to Extension 5324 | -5/Factory | Lost 6 parts (1n3u2w) 5529 | -5/Factory | Entered Upper Caves 5662 | -5/Upper Caves | Learned 8 Factory zone layouts 5721 | -5/Upper Caves | Spotted B-75 Beast 5767 | -5/Upper Caves | Learned Factory security intel 5933 | -5/Upper Caves | Discovered new exit (range 9) 5946 | -5/Upper Caves | Identified exit to Upper Caves 5948 | -5/Upper Caves | Entered another Upper Caves area 6019 | -5/Upper Caves | Spotted B-75 Beast 6056 | -5/Upper Caves | Destroyed B-75 Beast 6085 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 6326 | -5/Upper Caves | Learned location of Warlord (-4) 6338 | -5/Upper Caves | Discovered new exit (range 16) 6362 | -5/Upper Caves | Identified exit to Zhirov 6364 | -5/Upper Caves | Entered Zhirov 6364 | -5/Zhirov | Discovered new exit (range 3) 6394 | -5/Zhirov | Met Zhirov 6430 | -5/Zhirov | Learned location of Quarantine (-2) 6430 | -5/Zhirov | Learned location of Testing (-3) 6430 | -5/Zhirov | Learned location of Command (-1) 6439 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6467 | -5/Zhirov | Found Alien Artifact 6491 | -5/Zhirov | Found Alien Artifact 6491 | -5/Zhirov | Identified Integrated Dissipator 6491 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6599 | -5/Zhirov | Identified exit to Proximity Caves 6600 | -5/Zhirov | Entered Proximity Caves 6744 | -4/Proximity Caves | Learned Research emergency access door positions 6830 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6923 | -4/Proximity Caves | Build established: Hacker-Mutant 7055 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7265 | -4/Proximity Caves | Discovered new exit (range 10) 7274 | -4/Proximity Caves | Identified exit to Factory 7275 | -4/Proximity Caves | Entered Factory 7275 | -4/Factory | Evolved 2 slots: Propulsion x2 7276 | -4/Factory | Identified exit to Research 7276 | -4/Factory | Identified exit to Upper Caves 7578 | -4/Factory | Identified exit to Armory 7589 | -4/Factory | Build established: Hacker-Skirmisher 7698 | -4/Factory | Lost 7 parts (1p2n2u2w) 7766 | -4/Factory | Lost 4 parts (1p2n1w) 7788 | -4/Factory | Core integrity fell below 50% 7794 | -4/Factory | Released all parts (3) 7797 | -4/Factory | Core integrity fell below 20% 7803 | -4/Factory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07791_ Penetrated by Slug. 07793_ G-67 Veteran IFF system glitched. 07793_ Penetrated by Slug. 07794_ Released Hcp. Storage Unit. 07794_ Released Visual Processing Unit. 07794_ Released Hacking Suite. 07795_ U-05 Engineer builds a Wall. 07795_ Slug penetrates U-05 Engineer. 07795_ Slug penetrates Wall. 07795_ U-05 Engineer lays Concrete. 07796_ Slug penetrates Wall. 07796_ Acquired Alien Artifact. 07797_ U-05 Engineer lays Concrete. 07798_ G-73 Enforcer IFF system glitched. 07799_ Penetrated by Slug. 07801_ U-05 Engineer lays Concrete. 07802_ Penetrated by Slug. 07802_ Terminal disabled. 07802_ Acquired Flexi-carbon Leg. 07802_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????######## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????#######?????????????"" # | | ????????????????#"""" #????????????"" # | | ????????????????# " #???????????""" # | | ????????????????? #??????????? # | | ?????????????????? #??????????? ?# | | ?????????????#?????""" #?????????? ??# ? | | ?????????????# ????#" #?????????? ???# ??? | | ?????????????# ??#" ###########+######"##### | | ?????????????# #" # t^ | | ?????????????# Y / u ^ | | ????????#" g/ > @Y g [^ | | ?????????"" # Y/g [*[!! | | ?????????????# #" ![%= ]!**[ | | ?????????????# ?#" ##### #######;##"#/#### | | ?????????????# ???#" #???#"T#??????? ?? | | ?????????????###???""" #???####???????? ? | | ?????????????????? #?????????????? """""" | | ?????????????????? #????????????# """""" | | ????????????????? " #????????????# """""" | | ?????????????????"""" #????????????#! """""" | | ?????????????????#######?????????????# | | ?????????????????????????????????????# ??? | | ????????????????????????????????????? ?????? | | ????????????????????????????????????## ""??????? | | ?????????????????????????????????????# "???????? | | ?????????????????????????????????????# ????????? | | ?????????????????????????????????????#?????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 335 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 34 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lrn. Terrain Scanner | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalAlphaModule Manual? 0 Play Time 00:46:33 Cumulative 294.8 hours Start 2021.03.07 @ 02:08:46 End 2021.03.07 @ 03:00:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 295 Rogue 135 Adventurer 82 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b847824c-3049-4caf-ad95-b499b86a21a3