Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 03:08:42 Player: Runagate Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (234) 1170 Value Destroyed (6865) 6865 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 13900 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 70 Friendly Fire -146 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Heavy Shield Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Experimental Reaction Control System Layered Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Maul Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core VSS Leg Myomer Leg Myomer Leg Energy Well Advanced Sensor Array Improved Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Layered Light Armor Plating Variable Charge Gun Datajack Katana [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Light Regenerative Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 2 . . . . 1 . . . . Utility 10 | . . . . 2 2 1 1 2 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 179 | 9 10 14 19 24 29 32 7 10 4 8 13 Power 35 | 2 2 3 2 3 6 9 1 1 2 3 1 Engine 19 | 2 2 3 2 2 3 3 1 . . 1 . Core 14 | . . . . 1 3 6 . 1 . 2 1 Reactor 2 | . . . . . . . . . 2 . . Propulsion 64 | 2 2 5 12 10 8 11 2 3 1 2 6 Treads . | . . . . . . . . . . . . Leg 64 | 2 2 5 12 10 8 11 2 3 1 2 6 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 58 | 3 3 3 3 7 13 12 3 6 1 2 2 Device 28 | 2 2 . . 5 7 4 2 2 1 1 2 Storage 9 | 1 1 2 . 2 1 2 . . . . . Processor 9 | . . . 1 . 2 3 . 2 . 1 . Hackware . | . . . . . . . . . . . . Protection 12 | . . 1 2 . 3 3 1 2 . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 3 3 2 4 2 . 1 . . 1 4 Energy Gun 4 | . 3 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . 2 . 2 1 . 1 . . . . Slashing Weapon 6 | . . . 2 2 1 . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . 1 . . 1 1 . . Parts Lost 71 | . 1 2 10 6 14 3 5 5 4 11 10 Power 10 | . . . 1 1 1 1 . 1 2 2 1 Propulsion 38 | . . 2 9 1 10 1 1 2 1 5 6 Utility 17 | . . . . 3 3 1 3 1 1 3 2 Weapon 6 | . 1 . . 1 . . 1 1 . 1 1 Highest Loss Streak 10 | . 1 1 3 2 3 1 3 4 4 10 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 1 7 12 14 14 14 14 14 10 9 13 4 Power 1 | . 1 1 2 . 1 2 1 1 1 1 . Propulsion 1 | . . 1 . 4 2 1 2 1 . 2 . Utility 5 | . 2 4 6 3 6 7 7 4 5 6 . Weapon 3 | . 3 3 4 4 3 2 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 3 4 1 7 4 2 . . . 7 3 Power 2 | . . . . 1 1 . . . . . . Propulsion 4 | . 1 . . 3 . . . . . . . Utility 13 | . . . 1 2 2 2 . . . 6 . Weapon 11 | . 2 4 . 1 1 . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 96 93 96 97 99 96 91 92 30 Engine 5 | . 14 11 10 4 3 2 6 8 1 . . Core 2 | . . . . 4 3 8 4 1 . 1 1 Leg 30 | . 28 43 40 35 28 25 28 24 21 20 13 Device 10 | . 14 6 . 7 12 12 16 13 13 14 3 Storage 9 | . 14 11 11 17 9 6 5 5 5 4 . Processor 9 | . . . . . 10 19 17 20 21 20 . Protection 7 | . . 4 11 10 9 6 5 10 10 9 2 Energy Gun 1 | . 11 4 . . . . . . . . . Ballistic Gun 1 | . 16 . . . . . . . . . . Impact Weapon 8 | . . 17 11 9 10 6 7 9 5 3 . Slashing Weapon 4 | . . . 10 4 4 6 3 . 5 6 . Peak Build Rating 123 | 7 10 18 24 41 47 64 72 81 106 123 72 Average Rating 46 | 5 8 15 21 36 40 54 70 77 95 114 49 On Entrance 37 | . 7 10 18 24 34 41 64 62 81 106 2 Naked Turns 34 | . . . . . . . . . . 9 25 Heaviest Build 73 | 14 20 37 39 45 59 54 58 67 72 73 46 Greatest Support 138 | 20 20 40 53 80 65 66 73 85 112 138 111 Greatest Overweight (x) 2 | . . 1 1 . 1 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 14 5 Most Carried 15 | 3 10 15 15 15 15 15 15 13 11 15 5 Average Carried 12 | 1 7 12 14 14 14 14 14 10 9 13 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 10 14 15 13 15 15 13 7 11 5 3 Class Distribution -------------------- 40% | Gladiator 36% | Mutant 11% | Scavenger-Gladiator 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Waste Gladiator | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Matter Collected 3125 | 354 356 190 230 420 541 403 135 200 63 153 80 Remotely . | . . . . . . . . . . . . Salvage Created 9686 | 225 798 776 1684 1591 1821 1546 232 263 122 357 271 Parts 389 | 21 54 29 51 51 59 70 4 6 4 29 11 Haulers Intercepted 14 | . 2 5 3 3 1 . . . . . . Recyclers Shooed 5 | . 4 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 142 | . 8 11 25 31 32 18 4 2 1 7 3 Melee 89 | . . 3 15 24 19 14 2 1 1 7 3 Guns 12 | . 8 4 . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 16 | 3 3 1 4 1 3 1 . . . . . Worker 35 | 2 2 4 8 2 1 11 1 3 . 1 . Builder 9 | . 4 . 2 1 1 . . . . 1 . Tunneler 7 | 5 . 1 . 1 . . . . . . . Hauler 14 | . 2 5 3 3 1 . . . . . . Recycler 19 | 1 3 . 4 2 5 3 . 1 . . . Carrier 1 | . . . . . . 1 . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . Operator 3 | . . . 1 . 2 . . . . . . Watcher 2 | . . . . . 2 . . . . . . Swarmer 23 | . . . . 8 8 5 . . . 2 . Grunt 64 | . 8 5 14 16 10 8 3 . . . . Brawler 3 | . . . 2 . 1 . . . . . . Duelist 3 | . . . 1 1 1 . . . . . . Sentry 27 | . . 6 8 6 3 1 . 1 . . 2 Hunter 3 | . . . . . 2 . . . . . 1 Programmer 19 | . . . . . 7 4 1 1 1 5 . Best Kill Streak 9 | 3 7 4 5 9 7 4 3 2 1 2 2 Combat Bots Only 8 | . 2 4 5 8 7 3 3 1 1 2 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee 1 | . . 1 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Hostile Shots Fired 1595 | . 46 91 184 195 356 127 85 52 17 222 220 Missed 445 | . 14 26 44 31 93 45 21 13 5 78 75 Hits 1150 | . 32 65 140 164 263 82 64 39 12 144 145 Melee 10 | . . . 2 2 4 . . . . 2 . Projectile 1140 | . 32 65 138 162 259 82 64 39 12 142 145 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 59 | . 2 3 7 9 10 5 5 2 . 10 6 Part Disruptions 2 | . . . . . . . . . . 2 . Damage Taken 17303 | . 430 851 2056 2081 3418 966 1244 701 246 2629 2681 Core 3439 | . 136 89 305 320 366 148 76 56 20 610 1313 Absorbed by Shields 886 | . . . . 283 211 289 . 103 . . . Regen/Repaired (Parts) 2357 | . . . 293 453 932 158 164 228 70 59 . Core Remaining (%) 56 | 100 45 . 1 41 47 82 92 . . 40 . Volleys Fired 117 | 16 79 20 . . . . . . . . 2 Largest 2 | 2 2 2 . . . . . . . . 2 Hottest 226 | 40 70 115 . . . . . . . . 226 Shots Fired 231 | 32 156 40 . . . . . . . . 3 Gun 228 | 32 156 40 . . . . . . . . . Cannon 3 | . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 138 | 32 106 . . . . . . . . . . Thermal 93 | . 50 40 . . . . . . . . 3 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 28 | 5 17 28 . . . . . . . . 15 Robot Miss Streak 4 | 3 4 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 667 | 18 106 73 94 89 137 62 14 25 11 24 14 Core Hits 175 | 10 36 18 19 26 20 25 2 2 2 9 6 Critical Kills 11 | 1 . 1 3 3 2 . 1 . . . . Critical Parts Destroyed 52 | . . 4 11 7 15 4 5 6 . . . Critical Strikes 94 | 1 2 11 17 18 23 8 6 6 . 2 . Burn 7 | . 2 5 . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . Smash 69 | . . 6 16 10 21 4 6 6 . . . Sever 17 | . . . 1 8 2 4 . . . 2 . Melee Attacks 763 | . . 50 123 134 208 106 25 44 12 45 16 Impact 490 | . . 50 110 87 157 22 22 39 . 3 . Slashing 257 | . . . 13 47 51 84 3 5 12 42 . Piercing 16 | . . . . . . . . . . . 16 Sneak Attacks 83 | . . 7 21 12 14 20 1 6 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 77 | . . 6 7 9 28 12 4 5 . 4 2 Damage Inflicted 25275 | 203 1243 2081 4409 4112 5660 3299 648 1334 472 1128 686 Guns 1917 | 203 1222 492 . . . . . . . . . Cannons 114 | . . . . . . . . . . . 114 Explosions 204 | . . . 204 . . . . . . . . Melee 23019 | . . 1589 4205 4112 5660 3299 648 1334 472 1128 572 Ramming 21 | . 21 . . . . . . . . . . Kinetic 947 | 203 744 . . . . . . . . . . Thermal 1084 | . 478 492 . . . . . . . . 114 Explosive 204 | . . . 204 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 14804 | . . 1589 4027 2361 4314 755 572 1186 . . . Slashing 7643 | . . . 178 1751 1346 2544 76 148 472 1128 . Piercing 572 | . . . . . . . . . . . 572 Highest Corruption 24 | . . . . . 5 1 2 10 13 24 . Average Corruption 7 | . . . . . 3 1 1 8 12 15 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 124 | . . . . . 46 . 1 5 19 53 . Message Errors 35 | . . . . . 14 . . 2 2 17 . Matter Fused 24 | . . . . . 10 . . . 7 7 . Heat Flow Errors 23 | . . . . . 10 . 1 . 4 8 . Energy Discharges 21 | . . . . . 7 . . 2 3 9 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . 4 . . 1 1 5 . Data Loss (major) 6 | . . . . . 1 . . . . 5 . Alerts 1 | . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 5698 | . . 405 1306 831 1481 666 268 645 50 46 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 5698 | . . 405 1306 831 1481 666 268 645 50 46 . Knockbacks 46 | . . 2 12 11 14 5 . 2 . . . Impact 46 | . . 2 12 11 14 5 . 2 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . 152 . . . . . . . . Shots 2 | . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 284 | . 45 240 21 10 268 2 215 . 284 221 96 Average Temperature 79 | . 16 112 9 5 91 2 99 . 105 90 60 Received Heat Transfer 4220 | . 279 411 915 1011 643 192 435 12 . 54 268 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . 1 . Total Turns 2 | . . . . . . . . . . 2 . Longest Duration 2 | . . . . . . . . . . 2 . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 64 | . . 7 19 10 19 5 2 2 . . . Combat Hostiles 39 | . . 4 9 7 12 4 2 1 . . . Parts Fried 72 | . . 4 26 13 19 7 3 . . . . Impact Corruptions 190 | . . 17 45 27 61 10 9 21 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 1 3 . . . . 1 . . . . Heat Transferred 3330 | . 1554 1665 . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Maximum Alert Level 2 | . . . 1 1 2 1 . . . . . Low Security (%) 78 | 100 100 100 89 78 63 31 100 100 100 100 100 Level 1 17 | . . . 10 21 19 68 . . . . . Level 2 3 | . . . . . 17 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 545 | 15 65 81 338 367 545 393 191 35 20 70 30 Initial 262 | . . 5 . 139 163 262 191 . 3 . 16 Average 109 | 3 16 25 73 137 202 243 57 5 . 9 4 Influence Increases 5230 | 40 290 428 940 857 1223 798 128 144 20 282 80 Destroy 0b10 Robot/C 2900 | . 160 220 540 620 640 380 80 40 20 140 60 Destroy 0b10 Robot/NC 455 | 40 55 50 95 45 65 70 5 20 . 10 . Destroy Leader 812 | . 44 80 166 146 186 100 20 20 . 30 20 Allied During Kill 3 | . . . 3 . . . . . . . . Successful Hack 130 | . 15 47 35 16 9 . . 8 . . . Disable Machine 180 | . . 15 45 . 60 30 . 15 . 15 . Destroy Structure 105 | . 1 1 26 . 8 23 8 26 . 12 . Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 630 | . 15 15 15 30 255 195 15 15 . 75 . Influence Decreases 5230 | 40 275 443 610 826 1047 945 518 133 31 250 112 Entered New Map 897 | . . 10 . 191 198 275 199 . 8 . 16 Time Decay 3812 | 40 265 417 480 565 699 640 309 123 23 195 56 Lost Part 461 | . 10 16 90 60 140 30 10 10 . 55 40 Lost Ally 60 | . . . 40 10 10 . . . . . . Squads Dispatched 37 | . 1 . 5 3 13 7 2 1 . 4 1 Investigation 2 | . . . . 2 . . . . . . . Extermination 16 | . . . . . 7 4 1 1 . 3 . Reinforcement 17 | . 1 . 3 1 6 3 1 . . 1 1 Assault 2 | . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . Haulers Reinforced 3 | . . . . . 2 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Distress Signals 24 | . 1 4 6 3 6 2 . . . . 2 Communications Jammed 39 | . . . . . . . . . . 39 . Distress Signals 39 | . . . . . . . . . . 39 . Times Spotted 256 | . 16 22 31 35 53 34 15 3 1 33 13 Peak Tracking Total 15 | . 3 8 5 8 5 5 10 2 1 15 8 Tactical Retreats 29 | . 1 1 1 2 13 7 1 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 17 | . 1 . 1 2 4 5 1 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 12 | . . 1 3 . 4 2 . 1 . 1 . Max in Single Turn 1 | . . 1 1 . 1 1 . 1 . 1 . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 39 | . 6 6 11 7 3 2 . 2 . 2 . Terminals 31 | . 6 6 10 4 2 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 1 2 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 93 | . 19 14 28 14 8 5 . 2 . 3 . Successful 50 | . 12 8 15 9 5 . . 1 . . . Failed 43 | . 7 6 13 5 3 5 . 1 . 3 . Catastrophic 3 | . . . 1 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 57 | . 18 14 15 7 1 2 . . . . . Terminals 73 | . 19 14 26 7 3 2 . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . . . 2 6 5 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 3 . 1 . 2 . Terminal Hacks 10 | . 1 . 7 . 1 . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open Door 5 | . . . 5 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . . 2 4 4 . . . . . . Scan Component 5 | . . . 1 2 2 . . . . . . Repair 5 | . . . 1 2 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 29 | . 11 8 6 4 . . . . . . . Terminals 29 | . 11 8 6 4 . . . . . . . Botnet 7 | . 3 2 1 1 . . . . . . . Operators 4 | . 2 1 1 . . . . . . . . Skim 18 | . 6 5 4 3 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 3 4 7 5 3 2 . 1 . 2 . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . 1 2 2 . . . . . . Time 160 | . . . 26 70 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Total Allies 2 | . . . 2 . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . Total Orders 4 | . . . . 2 2 . . . . . . EXPLORE 4 | . . . . 2 2 . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . . Total Damage 184 | . . . 184 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Active Infowar (turns) 8220 | 57 500 445 . 277 2023 1653 796 686 507 1276 . Optics 997 | . . . . . . . . . . 997 . Sensors 6073 | . . . . . 1248 1653 790 599 507 1276 . Seismic 2054 | 57 500 445 . 277 775 . . . . . . Jamming 3107 | . . . . . . . 796 626 417 1268 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 5 | . . . . 3 2 . . . . . . Drone Recoveries 3 | . . . . 2 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Turns Passed 14893 | 148 1058 1530 1630 1682 2962 2281 796 686 507 1285 328 Spaces Moved 8564 | 74 539 714 864 828 1586 1483 629 487 377 767 216 Core 76 | 3 . . . . . . . . . 20 53 Treads . | . . . . . . . . . . . . Legs 8488 | 71 539 714 864 828 1586 1483 629 487 377 747 163 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 108 97 97 50 50 Average Speed 120 | 117 120 120 129 127 128 122 108 104 109 118 102 Slowest Speed 195 | 120 120 190 190 130 195 190 112 112 182 185 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 74 62 92 55 41 42 17 12 96 23 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 6 | . 1 5 . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 63 | . . 1 5 . 8 23 4 15 . 7 . Terrain Destroyed 85 | . . 1 27 . 8 23 4 15 . 7 . Melee 63 | . . 1 5 . 8 23 4 15 . 7 . Projectile . | . . . . . . . . . . . . AOE 22 | . . . 22 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Total 11801 | 102 803 1269 1177 1255 2280 1807 706 581 452 1079 290 Wait 1992 | 3 148 451 163 222 441 139 48 35 52 252 38 Move 8553 | 73 538 713 863 827 1585 1482 627 487 376 766 216 Hop . | . . . . . . . . . . . . Pick Up 92 | 1 10 13 6 16 18 15 2 . 3 6 2 Fast Attach 69 | 7 2 1 9 7 16 10 1 2 4 . 10 Attach 48 | . . 3 2 7 10 4 5 8 . 3 6 Detach 8 | . . . . 2 1 1 . . 1 . 3 Swap 149 | 2 11 15 13 29 22 36 2 11 . 8 . Drop 109 | . 11 11 10 26 15 29 1 . . 5 1 Fire 117 | 16 79 20 . . . . . . . . 2 Melee 647 | . . 42 111 119 169 86 19 38 12 39 12 Ram . | . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 5 1 . . . . Rewire 7 | . . . . . 3 . . . 4 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 9) 587 | -10/Materials | Discovered new exit (range 11) 731 | -10/Materials | Discovered new exit (range 16) 960 | -10/Materials | Learned location of 2 exits from Subcaves 999 | -10/Materials | Learned location of 2 exits from Subcaves 1027 | -10/Materials | Learned Storage security intel 1044 | -10/Materials | Loaded intel: 16 trap records 1051 | -10/Materials | Identified exit to Materials 1051 | -10/Materials | Identified exit to Subcaves 1081 | -10/Materials | Core integrity fell below 50% 1162 | -10/Materials | Learned 4 Recycling zone layouts 1207 | -10/Materials | Entered another Materials area 1207 | -9/Materials | Evolved 2 slots: Propulsion x2 1208 | -9/Materials | Identified exit to Materials 1475 | -9/Materials | Discovered exit to Materials (range 11) 1557 | -9/Materials | Build established: Scavenger-Mutant 1839 | -9/Materials | Discovered new exit (range 6) 1964 | -9/Materials | Build established: Mutant 2144 | -9/Materials | Discovered new exit (range 7) 2317 | -9/Materials | Learned location of Zion (-7) 2381 | -9/Materials | Identified exit to Mines 2381 | -9/Materials | Identified exit to Storage 2479 | -9/Materials | Loaded intel: 12 terminal locations 2511 | -9/Materials | Loaded intel: 2 recycling unit locations 2564 | -9/Materials | Learned location of Mines (-9) 2660 | -9/Materials | Learned location of Storage (-9) 2737 | -9/Materials | Entered Storage 2743 | -9/Storage | Found Prototype Protection 2743 | -9/Storage | Identified Lgt. Regenerative Plating 2977 | -9/Storage | Found Prototype Processor 2977 | -9/Storage | Identified Exp. Targeting Computer 3062 | -9/Storage | Repaired Aluminum Leg 3102 | -9/Storage | Build established: Scavenger-Mutant 3322 | -9/Storage | Lost 3 parts (3n) 3628 | -9/Storage | Core integrity fell below 50% 4183 | -9/Storage | Core integrity fell below 20% 4241 | -9/Storage | Met a pair of Derelict thieves 4254 | -9/Storage | Build established: Mutant 4356 | -9/Storage | Discovered exit to Materials (range 8) 4367 | -9/Storage | Entered Materials 4367 | -8/Materials | Evolved 2 slots: Utility x2 4673 | -8/Materials | Repaired Greatsword 5108 | -8/Materials | Repaired Hcp. Battery 5325 | -8/Materials | Discovered new exit (range 11) 5728 | -8/Materials | Destroyed 8 combat bots 5739 | -8/Materials | Core integrity fell below 50% 5748 | -8/Materials | Discovered new exit (range 16) 6049 | -8/Materials | Entered Factory 6049 | -7/Factory | Evolved 2 slots: Utility x2 6478 | -7/Factory | Lost 3 parts (2n1u) 6601 | -7/Factory | Repaired Carbon-fiber Leg 6628 | -7/Factory | Repaired Aluminum Leg 6957 | -7/Factory | Build established: Gladiator 7090 | -7/Factory | Lost 3 parts (2n1u) 7540 | -7/Factory | Destroyed 7 combat bots 8789 | -7/Factory | Identified exit to Lower Caves 8838 | -7/Factory | Core integrity fell below 50% 8926 | -7/Factory | Discovered new exit (range 7) 8937 | -7/Factory | Identified exit to Factory 9011 | -7/Factory | Entered another Factory area 9011 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9331 | -6/Factory | Build established: Scavenger-Gladiator 10423 | -6/Factory | Spotted B-75 Beast 11096 | -6/Factory | Build established: Gladiator 11211 | -6/Factory | Discovered new exit (range 15) 11291 | -6/Factory | Identified exit to Factory 11292 | -6/Factory | Entered another Factory area 11292 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11958 | -5/Factory | Cargo convoy interrupted 12041 | -5/Factory | Discovered new exit (range 14) 12087 | -5/Factory | Identified exit to Factory 12088 | -5/Factory | Entered another Factory area 12088 | -4/Factory | Evolved 2 slots: Utility x2 12118 | -4/Factory | Lost 3 parts (1n2u) 12474 | -4/Factory | Identified exit to Research 12681 | -4/Factory | System corruption reached 10% 12714 | -4/Factory | Lost 4 parts (1p1n1u1w) 12774 | -4/Factory | Sucked down chute 12774 | -4/Factory | Entered Waste 12774 | -4/Waste | The area was eerily silent 12857 | -4/Waste | Lost 4 parts (2p1n1u) 13061 | -4/Waste | Discovered new exit (range 15) 13280 | -4/Waste | Identified exit to Factory 13281 | -4/Waste | Entered Factory 14557 | -4/Factory | Released all parts (10) 14558 | -4/Factory | Discovered exit to Research (range 14) 14562 | -4/Factory | Core integrity fell below 50% 14566 | -4/Factory | Entered Research 14566 | -3/Research | Evolved 2 slots: Utility x2 14587 | -3/Research | Lost 10 parts (2p5n3u) 14841 | -3/Research | Lost 4 parts (3n1u) 14855 | -3/Research | Build established: Mutant 14859 | -3/Research | Released all parts (1) 14879 | -3/Research | Released all parts (2) 14880 | -3/Research | Core integrity fell below 50% 14882 | -3/Research | Lost 5 parts (3n1u1w) 14891 | -3/Research | Core integrity fell below 20% 14894 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14853_ Slug penetrates Wall. 14854_ Penetrated by Slug. 14857_ Slug penetrates Wall. 14857_ Penetrated by Slug. 14859_ Released Enh. Force Lance. 14873_ Slug penetrates Door. 14873_ Penetrated by Slug. 14874_ Slug penetrates Wall. 14878_ Penetrated by Slug. 14879_ Released Nova Cannon. 14884_ Penetrated by Slug. 14885_ Slug penetrates Door. 14885_ Penetrated by Slug. 14886_ Slug penetrates Wall. 14886_ Slug penetrates Door. 14887_ Penetrated by Slug. 14889_ Slug penetrates Wall. 14889_ Penetrated by Slug. 14892_ Critical hit (Burn: +37). 14893_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????#""" ###########+##??# #?????????? | | ????????????#""" #?????????# #???# ###???????? | | ????????????#""" #???####### ### ##+#????? | | ????????????#""" ! #???# #??? | | ?????????????? #???# + ?? | | ???????????????? ????# #??? | | ????????????######"####### ####+## ######??? | | ?????######## #??????######???????? | | ?????# # #???????????????????? | | ?????# # ! / #???????????????????? | | ?????# # #???????????????????? | | ###### # """ #+######???????????????????? | | ## # """" #??????????????????????????? | | ## # """" #??????????????????????????? | | #? # """ #??????????????????????????? | | ####+# h #??????????????????????????? | | " #??????????????????????????? | | #+##### ########???????????????????? | | # # #???????????????????? | | # ]" #???????????????????? | | # ]##### +???????????????????? | | ##### #???# #???????????????????? | | ????# #???# #???????????????????? | | ????# #???# #???????????????????? | | ????#! #???########## ###+#???????????????? | | ????#######????????????# @ A #????????????? | | ???????????????????? ; #????????????? | | ???????????????? """" # #????????????? | | ????????????????""S"" ?# g #????????????? | | ?????????????????" ""??# #????????????? | | ????????????????? ????######## #????????????? | | ????????????????? ?????????????? #????????????? | | ????????????????????????????????? #????????????? | | ?????????????????????????????????? +????????????? | | ??????????????????????????????????? #????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 69 Melee Accuracy 22 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 71% | -9/Storage Greatsword | 73% | -8/Materials Hcp. Battery | 24% | -8/Materials Carbon-fiber Leg | 22% | -7/Factory Aluminum Leg | 23% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Melee Specialist Challenges ------------ None Game ------ Seed ReflectiveColdVibroblade Manual? 0 Play Time 01:36:16 Cumulative 194.2 hours Start 2025.10.18 @ 01:35:15 End 2025.10.18 @ 03:08:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 322 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90bc2b12-bb2c-40dd-aa50-1499b6dadeb4