Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 08:46:28 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (231) 1155 Value Destroyed (7844) 7844 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1534) 1534 TOTAL SCORE: 16653 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 629 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1121/1300 Matter 260/300 Energy 1/100 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads Multireflex Exoskeleton Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Large Storage Unit Surveybot 17 Chip Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Transmission Jammer Improved Reaction Control System Improved Dynamic Insulation System > --- WEAPON (4) ------- Maul Power Maul Thunder Hammer Kinetic Spear > --- INVENTORY (15) --- Angular Momentum Engine Micro Fission Core Advanced Medium Treads Flexi-carbon Leg Compact Wheel Compact Wheel Advanced Signal Interpreter Advanced Melee Analysis Suite Heavy Armor Plating Hacking Suite Mapping Drone Bay (2/3) Improved Proton Missile Launcher Mace Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Advanced Medium Treads Multireflex Exoskeleton Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Surveybot 17 Chip Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Improved Target Analyzer Improved Transmission Jammer Improved Reaction Control System Improved Shield Generator > --- WEAPON ----------- Maul Power Maul Thunder Hammer Kinetic Spear > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Advanced Medium Treads Flexi-carbon Leg Compact Wheel Compact Wheel Advanced Signal Interpreter Advanced Melee Analysis Suite Heavy Armor Plating Hacking Suite Mapping Drone Bay Improved Proton Missile Launcher Mace Power Maul [Rating: 124] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Advanced Melee Analysis Suite Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Authchip [Device] Protection Improved Medium Armor Plating Weapon Mace Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . . . 4 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . 2 . . Utility 7 | . . . 2 . . . 3 . . 2 Weapon 2 | . . . . . . . 1 . 1 . Parts Attached 155 | 7 8 9 19 9 5 9 30 37 13 9 Power 17 | 1 . 2 2 . . 1 5 4 2 . Engine 9 | 1 . 2 2 . . 1 3 . . . Core 7 | . . . . . . . 2 4 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 52 | 2 2 2 6 6 4 2 7 14 5 2 Treads 22 | 2 2 2 6 6 . . . 1 3 . Leg 23 | . . . . . 4 2 5 8 2 2 Wheel 3 | . . . . . . . 2 1 . . Hover 4 | . . . . . . . . 4 . . Flight . | . . . . . . . . . . . Utility 52 | 2 2 2 6 1 . 5 14 10 4 6 Device 20 | 1 . . 2 . . 2 5 5 1 4 Storage 8 | 1 2 1 . 1 . . . 2 1 . Processor 13 | . . . 2 . . 1 5 2 1 2 Hackware 1 | . . . . . . 1 . . . . Protection 10 | . . 1 2 . . 1 4 1 1 . Artifact . | . . . . . . . . . . . Weapon 34 | 2 4 3 5 2 1 1 4 9 2 1 Energy Gun 4 | . . . 3 . . . . 1 . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 7 | 2 . 1 1 1 . . . 2 . . Ballistic Cannon 6 | . 3 2 . . . . . 1 . . Launcher 2 | . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 . 2 3 . 1 Slashing Weapon 5 | . . . . . . 1 2 2 . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 1 . . 1 3 1 1 Corrupted Parts 2 | . . . . . . 1 . 1 . . System Corruption 14 | . . . . . . 3 . 11 . . Parts Lost 56 | . . . 2 . . . 21 25 3 5 Power 8 | . . . . . . . 3 2 1 2 Propulsion 17 | . . . . . . . 7 10 . . Utility 23 | . . . 2 . . . 9 7 2 3 Weapon 8 | . . . . . . . 2 6 . . Highest Loss Streak 12 | . . . 1 . . . 5 12 2 3 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 15 | 1 7 14 19 19 19 18 17 10 11 13 Power 1 | . 1 1 1 1 1 . 1 . 2 2 Propulsion 2 | . . . 2 3 4 1 1 . 2 4 Utility 6 | . 1 3 5 7 8 9 8 4 5 4 Weapon 4 | . 2 7 9 5 5 5 5 4 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 49 | . 2 3 8 7 1 5 7 7 . 9 Power 6 | . . 1 1 1 . . 1 . . 2 Propulsion 5 | . . . . 2 1 . . 1 . 1 Utility 17 | . 1 . . 3 . 3 3 3 . 4 Weapon 19 | . 1 2 7 1 . 2 2 2 . 2 Tool/Special 2 | . . . . . . . 1 1 . . Average Slot Usage (%) 94 | . 99 91 99 100 100 98 94 79 92 93 Engine 6 | . 14 11 9 9 9 9 1 1 . . Core 2 | . . . . . . . 4 2 6 8 Treads 14 | . 27 36 36 36 28 . . . 4 4 Leg 13 | . . . . . 7 35 22 12 15 18 Device 9 | . 14 2 13 9 9 6 11 7 4 13 Storage 7 | . 14 11 9 9 9 8 6 3 5 4 Processor 11 | . . . 9 9 9 9 13 21 21 19 Hackware 2 | . . . . . . 8 5 . . . Protection 4 | . . 8 4 9 9 3 6 2 5 3 Energy Gun 2 | . . . 7 9 8 . . . . . Ballistic Gun 3 | . 17 . 7 8 9 . . . 1 . Ballistic Cannon 2 | . 10 21 2 . . . . . . . Impact Weapon 6 | . . . . . . 9 7 10 15 14 Slashing Weapon 3 | . . . . . . 8 11 4 . . Peak Build Rating 124 | 7 8 17 28 32 36 43 61 88 109 124 Average Rating 48 | 5 7 12 24 30 33 38 54 67 99 113 On Entrance 37 | . 7 8 17 28 32 34 41 53 86 104 Avg Prop Armor Cover (%) 7 | . . . . . . . 9 7 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 12 30 63 64 57 57 62 73 82 77 82 Greatest Support 111 | 40 40 80 80 92 92 66 72 76 101 111 Greatest Overweight (x) 27 | 1 . 1 . . . . 6 27 . 1 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 15 15 Average Capacity 17 | 7 9 19 20 20 20 19 20 12 12 15 Most Carried 20 | 2 10 20 20 20 20 20 20 19 15 15 Average Carried 15 | 1 7 14 19 19 19 18 17 10 11 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 10 15 15 Final Carried 20 | 2 10 20 19 20 18 20 13 10 13 15 Class Distribution -------------------- 22% | Commander-Mutant 21% | Scavenger-Gladiator 19% | Gladiator 18% | Mutant 10% | Commander-Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Gladiator | -8/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Matter Collected 3967 | 327 391 386 689 316 62 221 830 514 141 90 Remotely . | . . . . . . . . . . . Salvage Created 9904 | 133 393 693 1619 658 280 . 1985 1912 1590 641 Parts 492 | 15 30 33 93 41 12 . 79 63 82 44 Haulers Intercepted 13 | . 2 3 1 5 . . 2 . . . Recyclers Shooed 7 | . 1 2 . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Combat Hostiles Destroyed 152 | . 10 8 32 8 3 . 30 27 24 10 Melee 66 | . . . . . . . 22 19 17 8 Guns 39 | . 7 . 20 8 3 . . . 1 . Cannons 21 | . 3 8 8 . . . . 2 . . AOE 7 | . . . 3 . . . 4 . . . Classes Destroyed 15 | 2 6 2 3 . . . 1 1 . . Worker 12 | . . 1 . 1 . . 2 4 2 2 Builder 6 | . . . 2 1 1 . . . 1 1 Tunneler 8 | 5 . . . . . . . . 1 2 Hauler 13 | . 2 3 1 5 . . 2 . . . Recycler 16 | 1 1 5 2 . . . 1 4 2 . Mechanic 3 | . 1 . . . . . 2 . . . Operator 6 | . 1 . . 2 . . 1 1 1 . Watcher 13 | . 3 1 1 1 . . 2 2 3 . Swarmer 40 | . 9 . 3 1 . . 5 8 9 5 Grunt 57 | . 1 5 19 5 . . 13 8 6 . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . Sentry 25 | . . 3 8 2 3 . 4 1 2 2 Hunter 11 | . . . 1 . . . 6 4 . . Programmer 19 | . . . . . . . 4 5 7 3 Best Kill Streak 7 | 3 4 5 7 3 3 . 4 3 7 6 Combat Bots Only 6 | . 3 3 5 2 2 . 4 3 5 6 Max Kills in Single Turn 2 | 1 1 2 2 2 2 . 2 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 1 . . . 2 . . . Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Hostile Shots Fired 1120 | . 41 42 128 24 14 . 385 237 113 136 Missed 357 | . 13 17 39 11 1 . 134 44 38 60 Deflected 9 | . . . . . . . . . 9 . Hits 763 | . 28 25 89 13 13 . 251 193 75 76 Melee 8 | . . . 3 . . . . 5 . . Projectile 755 | . 28 25 86 13 13 . 251 188 75 76 AOE 5 | . . . . . . . 2 3 . . Critical Strikes 27 | . . 3 4 . 1 . 6 8 2 3 Part Disruptions 1 | . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 11228 | . 242 329 1338 189 191 . 3460 3172 1114 1193 Core 1640 | . 49 51 104 18 58 . 559 534 88 179 Absorbed by Shields 1042 | . . . . . . . 103 460 94 385 Ignored by Resistances 113 | . . . . . . . 34 79 . . Core Remaining (%) 72 | 100 80 87 . . . 67 34 46 92 . Volleys Fired 246 | 20 34 41 96 32 9 . 10 4 . . Largest 2 | 2 2 2 2 2 2 . 1 1 . . Hottest 86 | 40 60 66 86 86 86 . 33 51 . . Shots Fired 466 | 40 67 82 181 64 18 . 10 4 . . Gun 297 | 40 51 . 124 64 18 . . . . . Cannon 147 | . 15 82 46 . . . . 4 . . Launcher 22 | . 1 . 11 . . . 10 . . . Special . | . . . . . . . . . . . Kinetic 341 | 40 66 82 108 32 9 . . 4 . . Thermal 103 | . . . 62 32 9 . . . . . Explosive 3 | . 1 . 2 . . . . . . . Electromagnetic 19 | . . . 9 . . . 10 . . . Robot Hit Streak 19 | 4 6 5 19 17 12 . . 16 . . Robot Miss Streak 6 | 3 6 4 3 5 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 645 | 22 38 42 129 47 18 . 129 107 69 44 Core Hits 274 | 8 21 20 70 23 9 . 46 29 30 18 Critical Kills 7 | . . . . . . . 2 5 . . Critical Parts Destroyed 41 | . . . . . . . 12 18 8 3 Critical Strikes 83 | . 1 2 4 2 1 . 24 30 12 7 Burn 6 | . . . 3 2 1 . . . . . Destroy 2 | . . . . . . . . 2 . . Blast 4 | . 1 2 1 . . . . . . . Smash 46 | . . . . . . . 14 21 8 3 Sever 17 | . . . . . . . 10 7 . . Impale 8 | . . . . . . . . . 4 4 Melee Attacks 494 | . . . . . 4 . 171 136 98 85 Impact 214 | . . . . . 4 . 69 73 44 24 Slashing 165 | . . . . . . . 102 63 . . Piercing 115 | . . . . . . . . . 54 61 Sneak Attacks 35 | . . . . . . . 11 12 7 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 76 | . . . . . . . 37 19 10 10 Martial Strikes 28 | . . . . . . . . 6 16 6 Damage Inflicted 23304 | 222 543 873 2855 1008 496 . 6057 5552 3479 2219 Guns 3572 | 222 353 . 1717 969 311 . . . . . Cannons 1848 | . 175 865 728 . . . . 80 . . Explosions 737 | . . . 386 . . . 351 . . . Melee 17024 | . . . . . 148 . 5706 5472 3479 2219 Ramming 123 | . 15 8 24 39 37 . . . . . Kinetic 3726 | 222 528 865 1473 419 139 . . 80 . . Thermal 1732 | . . . 1010 550 172 . . . . . Explosive 119 | . . . . . . . 119 . . . Electromagnetic 580 | . . . 348 . . . 232 . . . Impact 7101 | . . . . . 148 . 2149 2824 1557 423 Slashing 6205 | . . . . . . . 3557 2648 . . Piercing 3718 | . . . . . . . . . 1922 1796 Highest Corruption 20 | . 1 2 . . . 3 4 20 2 11 Average Corruption 4 | . 1 2 . . . 3 1 8 1 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . . 6 . . . . 20 33 7 15 Message Errors 21 | . . 4 . . . . 6 4 4 3 Matter Fused 14 | . . 1 . . . . 4 7 1 1 Heat Flow Errors 9 | . . . . . . . . 4 1 4 Energy Discharges 15 | . . . . . . . 2 7 1 5 Parts Fused 2 | . . 1 . . . . 1 . . . Data Loss (minor) 16 | . . . . . . . 5 9 . 2 Data Loss (major) 4 | . . . . . . . 2 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 3592 | . . . 19 . 25 . 872 1498 726 452 Projectiles 25 | . . . 4 . . . . 21 . . Explosions 15 | . . . 15 . . . . . . . Melee 3552 | . . . . . 25 . 872 1477 726 452 Knockbacks 42 | . 1 3 6 . 3 . 5 13 9 2 Impact 30 | . . . . . 3 . 5 11 9 2 Kinetic 11 | . 1 3 6 . . . . 1 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 74 | . . . . . . . 74 . . . Shots 4 | . . . . . . . 4 . . . Rammed 15 | . 4 . 4 4 3 . . . . . Targets Rammed 21 | . 5 1 5 7 3 . . . . . Kicked . | . . . . . . . . . . . Crushed 6 | . 1 1 1 3 . . . . . . Highest Temperature 246 | . . 45 195 119 77 . 6 246 197 160 Average Temperature 52 | . . 16 59 36 28 . 3 120 97 66 Received Heat Transfer 2362 | . 6 186 630 90 81 . 815 452 84 18 Siege Activations . | . . . . . . . . . . . Martial Activations 12 | . . . . . . . . 1 7 4 Total Turns 270 | . . . . . . . . 25 159 86 Longest Duration 81 | . . . . . . . . 25 81 32 Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 23 | . . . 1 . . . 4 8 8 2 Combat Hostiles 19 | . . . 1 . . . 4 6 6 2 Parts Fried 38 | . . . 2 . . . 8 17 9 2 Impact Corruptions 87 | . . . . . 2 . 16 39 23 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . 2 2 1 . . . . . Heat Transferred 3565 | . . . 2048 1147 370 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Maximum Alert Level 3 | . . . 1 3 1 . 1 1 2 1 Low Security (%) 61 | 100 100 100 72 29 . . 77 43 30 94 Level 1 32 | . . . 27 17 100 . 22 56 52 5 Level 2 3 | . . . . 20 . . . . 16 . Level 3 2 | . . . . 31 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 905 | 10 165 89 336 905 365 . 326 338 456 222 Initial 336 | . . 38 . 131 336 . . 148 161 222 Average 185 | 1 71 35 158 460 318 . 118 202 266 126 Influence Increases 6453 | 30 388 266 950 1131 465 . 1180 950 733 360 Destroy 0b10 Robot/C 3420 | . 200 160 640 440 120 . 640 540 480 200 Destroy 0b10 Robot/NC 405 | 30 40 50 30 60 15 . 50 55 50 25 Destroy Leader 824 | . 50 48 164 134 . . 178 94 106 50 Allied During Kill 571 | . . . . 419 87 . 65 . . . Successful Hack 263 | . 43 5 17 63 32 . 45 28 . 30 Select Force Hacks 240 | . . . . . 210 . . 30 . . Disable Machine 30 | . . . 15 . . . 15 . . . Destroy Structure 130 | . 10 3 24 . 1 . 22 8 22 40 Partial Spotted 45 | . . . . . . . 15 30 . . Lose Combat Pursuer 525 | . 45 . 60 15 . . 150 165 75 15 Influence Decreases 6361 | 30 296 358 638 581 996 331 876 924 639 692 Entered New Map 1619 | . . 54 . 181 526 331 . 156 169 202 Time Decay 3872 | 30 296 304 468 380 470 . 526 518 440 440 Lost Part 560 | . . . 20 . . . 210 250 30 50 Lost Ally 160 | . . . . 20 . . 140 . . . Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 43 | . 1 1 6 4 . . 12 11 5 3 Investigation 8 | . . . 1 2 . . 2 1 2 . Extermination 10 | . . . . . . . 4 3 1 2 Reinforcement 16 | . 1 1 3 2 . . 3 4 1 1 Assault 1 | . . . . . . . . . 1 . Garrison 8 | . . . 2 . . . 3 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Distress Signals 16 | . . 2 1 1 . . 3 5 3 1 Communications Jammed 8 | . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . 8 Times Spotted 270 | . 19 13 44 30 5 . 54 48 38 19 Peak Tracking Total 8 | . 3 3 5 5 2 . 5 8 5 5 Tactical Retreats 27 | . 1 . 4 1 . . 7 9 4 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Traps Triggered 9 | . 3 1 . . . . . 1 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Machines Disabled 2 | . . . 1 . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . Garrison Access 3 | . . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Machines Accessed 80 | . 8 5 11 12 13 1 12 5 5 8 Terminals 47 | . 6 3 7 9 6 . 7 2 1 6 Fabricators 3 | . . . . . . . 2 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 19 | . 2 1 1 2 7 . 2 2 2 . Scanalyzers 4 | . . 1 2 . . . . . 1 . Garrison Access 6 | . . . 1 1 . . 1 . 1 2 Total Hacks 203 | . 27 13 27 27 40 4 31 14 7 13 Successful 104 | . 15 4 12 16 23 4 13 9 3 5 Failed 97 | . 12 8 15 11 17 . 17 5 4 8 Catastrophic 14 | . . . 4 . 2 . 4 . 1 3 Database Lockouts 2 | . . 1 . . . . 1 . . . Manual 100 | . 20 6 8 16 34 . 5 5 4 2 Terminals 137 | . 24 8 18 23 23 . 20 9 1 11 Fabricators 8 | . . . . . . . 6 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 40 | . 3 3 4 3 17 . 3 3 4 . Scanalyzers 6 | . . 2 3 . . . . . 1 . Garrison Access 8 | . . . 2 1 . . 2 . 1 2 Terminal Hacks 49 | . 8 1 6 9 6 4 8 4 . 3 Record 2 | . . . . . . . 1 1 . . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 13 | . 3 . . 2 3 4 1 . . . Prototype ID Bank 8 | . 1 . 2 1 2 . 2 . . . Open Door 3 | . . . . 3 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 1 . 1 Alert Level 3 | . . . . 1 . . 1 . . 1 Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 8 | . 1 1 1 1 . . 2 2 . . Security Status 1 | . . . . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 3 1 . . Network Status 2 | . . . . . . . 1 1 . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . 3 . . . . . Retrieve Components 5 | . 1 . 1 . 3 . . . . . Scanalyzer 3 | . . 1 2 . . . . . . . Retrieve Study 3 | . . 1 2 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 1 Seal Access 3 | . . . . 1 . . . . 1 1 Unauthorized Hacks 40 | . 6 2 3 6 14 . 2 4 2 1 Terminals 22 | . 5 2 2 4 6 . . 2 . 1 Track 4 | . . . 1 1 . . . 1 . 1 Botnet 6 | . 1 1 1 1 1 . . 1 . . Skim 12 | . 4 1 . 2 5 . . . . . Fabricators 1 | . . . . . . . . 1 . . Haulers 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 17 | . 1 . 1 2 8 . 2 1 2 . Reject 6 | . 1 . 1 2 1 . 1 . . . Tunnel 8 | . . . . . 7 . . 1 . . Fedlink 3 | . . . . . . . 1 . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 60 | . 7 4 9 9 9 . 10 3 2 7 Full Trace Events 5 | . 1 . 1 1 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . . 10 . . . Part Studies Acquired 3 | . . 1 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 17 | . . . 5 . 12 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 9 9 9 . . . Highest-Rated Group 173 | . . . . 173 157 157 157 . . . Highest-Rated Ally 29 | . . . . 29 29 29 29 . . . Initial UFD Resources 55 | . . . . . . . 24 36 39 55 Total Orders 7 | . . . . . . 4 2 . . 1 STAY 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . EXPLORE 4 | . . . . . . 1 2 . . 1 RETURN 1 | . . . . . . 1 . . . . Ally Attacks 159 | . . . . 107 23 . 29 . . . Total Damage 1913 | . . . . 1299 362 . 252 . . . Kills 23 | . . . . 18 3 . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Active Infowar (turns) 5405 | 8 1089 145 867 . . . 809 731 857 899 Terrain 1588 | . . . . . . . . 731 857 . Structural 1653 | . . . 844 . . . 809 . . . Seismic 1754 | 8 1089 145 23 . . . . . . 489 Jamming 513 | . . . . . . . . . . 513 Robot Analysis Total 13 | . 3 . . 2 3 4 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 4 | . . . . . . 1 2 . . 1 Drone Recoveries 3 | . . . . . . 1 1 . . 1 Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Turns Passed 13187 | 215 1089 732 1322 897 1199 2042 2098 1431 1082 1080 Spaces Moved 7257 | 94 586 335 615 470 740 1310 1068 771 669 599 Core 14 | 4 . . . . . . . 10 . . Treads 2676 | 90 586 335 615 470 580 . . . . . Legs 4081 | . . . . . 160 1310 838 505 669 599 Wheels 347 | . . . . . . . 230 117 . . Hover 139 | . . . . . . . . 139 . . Flight . | . . . . . . . . . . . Fastest Speed 43 | 50 160 160 160 160 127 120 120 43 116 116 Average Speed 141 | 156 160 169 160 160 152 126 140 130 121 126 Slowest Speed 1400 | 160 160 240 160 160 160 127 200 1400 234 234 Overloaded Moves 36 | . . . . . . . . 2 19 15 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 6 86 31 76 85 97 94 30 23 22 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 10 | . . . . . 8 . . 1 1 . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 10 | . . . . . . 10 . . . . Spaces Dug 47 | . . . . . 1 . 11 4 11 20 Terrain Destroyed 87 | . 8 1 21 . 1 . 21 4 11 20 Melee 47 | . . . . . 1 . 11 4 11 20 Projectile 3 | . . 1 2 . . . . . . . AOE 37 | . 8 . 19 . . . 10 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Total 9208 | 122 672 425 799 566 786 1709 1483 1016 816 814 Wait 864 | . 16 16 24 24 17 335 188 65 46 133 Move 7247 | 93 585 334 614 469 739 1309 1067 770 668 599 Hop . | . . . . . . . . . . . Pick Up 130 | 2 11 13 12 9 3 29 24 17 6 4 Fast Attach 83 | 7 5 4 7 3 . 7 6 29 7 8 Attach 54 | . . 1 5 1 . 5 23 11 5 3 Detach 28 | . . 3 3 . . 4 5 5 4 4 Swap 71 | . 8 4 13 5 5 2 24 4 3 3 Drop 123 | . 8 8 20 16 5 18 17 20 6 5 Fire 246 | 20 34 41 96 32 9 . 10 4 . . Melee 332 | . . . . . 4 . 119 91 63 55 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 21 | . 5 1 5 7 3 . . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / [Ext]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Discovered new exit (range 5) 833 | -10/Materials | Discovered new exit (range 13) 944 | -10/Materials | Discovered new exit (range 16) 1116 | -10/Materials | Derelicts attacked the area 1296 | -10/Materials | Discovered new exit (range 5) 1305 | -10/Materials | Entered another Materials area 1305 | -9/Materials | Evolved 2 slots: Propulsion x2 1492 | -9/Materials | Discovered new exit (range 14) 1847 | -9/Materials | Central database locked down 1995 | -9/Materials | Discovered new exit (range 10) 2037 | -9/Materials | Entered another Materials area 2037 | -8/Materials | Evolved 2 slots: Utility x2 2096 | -8/Materials | Garrison activated, responded to threat 2412 | -8/Materials | Discovered new exit (range 9) 2718 | -8/Materials | Build established: Scavenger-Mutant 2735 | -8/Materials | Discovered new exit (range 10) 2807 | -8/Materials | Identified exit to Storage 3341 | -8/Materials | Garrison activated, responded to threat 3359 | -8/Materials | Entered Storage 3421 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3731 | -8/Storage | Build established: Commander-Mutant 3753 | -8/Storage | Used back door to open Recycling access 3753 | -8/Storage | Discovered new exit (range 5) 3929 | -8/Storage | Discovered new exit (range 7) 4256 | -8/Storage | Entered Recycling 4256 | -8/Recycling | Accompanied by 9 allies 4303 | -8/Recycling | Scanned before Scraplab entrance 5083 | -8/Recycling | Learned location of 1 exit from Extension 5119 | -8/Recycling | Discovered new exit (range 9) 5136 | -8/Recycling | Learned Factory trap positions 5178 | -8/Recycling | Learned 8 Factory zone layouts 5209 | -8/Recycling | Learned location of 1 exit from Lower Caves 5228 | -8/Recycling | Learned location of 2 exits from Lower Caves 5252 | -8/Recycling | Learned location of 1 exit from Storage 5280 | -8/Recycling | Learned location of Zion (-7) 5317 | -8/Recycling | Learned Storage trap positions 5427 | -8/Recycling | Entered Scraplab 5437 | -8/Recycling | Discovered new exit (range 3) 5455 | -8/Recycling | Entered Scraptown 5455 | -8/Scraptown | Accompanied by 9 allies 5457 | -8/Scraptown | System corruption cleaned by C-Scrubber 5524 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5615 | -8/Scraptown | Visited UFD Registry 5615 | -8/Scraptown | Registered with UFD as "Flashthruster" 5661 | -8/Scraptown | Visited The Evicted 5680 | -8/Scraptown | Visited Cave Peace 5707 | -8/Scraptown | Visited Spacefarers 5767 | -8/Scraptown | Visited Awakened 5797 | -8/Scraptown | Visited IN-MT5's Study 5817 | -8/Scraptown | Visited Bundlers 6124 | -8/Scraptown | Discovered new exit (range 13) 6268 | -8/Scraptown | Visited Analyses Database 6298 | -8/Scraptown | Visited Botcube Research 6324 | -8/Scraptown | Visited Infowarlord's Domain 6345 | -8/Scraptown | Visited Junk Repository 6411 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6423 | -8/Scraptown | Found DCF Scrap (31 items) 6467 | -8/Scraptown | Visited Observation Area 6490 | -8/Scraptown | Visited Scrap Suit Storage 6513 | -8/Scraptown | Visited LU-1G1's Boring Crew 6566 | -8/Scraptown | Visited Cartography Club 6613 | -8/Scraptown | Found Surveybot 17 Chip 6662 | -8/Scraptown | Found Deep Structural Scanner 6761 | -8/Scraptown | Build established: Commander-Gladiator 6913 | -8/Scraptown | Discovered new exit (range 50) 7152 | -8/Scraptown | Found Exp. Terrain Scanner 7395 | -8/Scraptown | Met Optimus 7395 | -8/Scraptown | Accepted into 0bPrime 7497 | -8/Scraptown | Entered Factory 7497 | -6/Factory | Accompanied by 9 allies 7497 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 7498 | -6/Factory | Identified exit to Factory 7499 | -6/Factory | Loaded intel: 104 trap records 7840 | -6/Factory | Lost 6 allies 8077 | -6/Factory | Loaded intel: 8 recycling unit locations 8080 | -6/Factory | Build established: Gladiator 8494 | -6/Factory | Central database locked down 8687 | -6/Factory | Lost 4 parts (2n1u1w) 8771 | -6/Factory | Spotted B-75 Beast 9027 | -6/Factory | Lost 4 parts (2n2u) 9050 | -6/Factory | Garrison activated, responded to threat 9243 | -6/Factory | Core integrity fell below 50% 9334 | -6/Factory | Fabricated Adv. Melee Analysis Suite? 9342 | -6/Factory | Lost 5 parts (2p1n2u) 9490 | -6/Factory | Discovered exit to Factory (range 14) 9595 | -6/Factory | Entered another Factory area 9595 | -5/Factory | Evolved 2 slots: Propulsion x2 10136 | -5/Factory | Garrison activated, responded to threat 10206 | -5/Factory | Lost 12 parts (1p5n4u2w) 10474 | -5/Factory | Lost 4 parts (1p1n1u1w) 10511 | -5/Factory | Discovered new exit (range 29) 10540 | -5/Factory | Core integrity fell below 50% 10570 | -5/Factory | Lost 3 parts (2n1w) 10593 | -5/Factory | Discovered new exit (range 27) 10798 | -5/Factory | System corruption reached 10% 10837 | -5/Factory | Build established: Scavenger-Gladiator 10875 | -5/Factory | Discovered new exit (range 26) 11026 | -5/Factory | Entered another Factory area 11026 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 11060 | -4/Factory | Discovered new exit (range 30) 11162 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 11185 | -4/Factory | Loaded intel: 8 recycling unit locations 11185 | -4/Factory | Learned location of Protoforge (-2) 12026 | -4/Factory | First assault squad dispatched 12062 | -4/Factory | Discovered new exit (range 12) 12108 | -4/Factory | Entered Research 12108 | -3/Research | Evolved 2 slots: Utility x2 12843 | -3/Research | System corruption reached 10% 13110 | -3/Research | Cargo convoy interrupted 13167 | -3/Research | Spotted Executioner 13188 | -3/Research | Self-destructed Last Messages --------------- 13177_ Slug penetrates Wall. 13178_ Knocked back. 13181_ Slug penetrates Wall. 13181_ Penetrated by Slug. 13181_ I-47 Archangel distress signal jammed. 13183_ System corrupted: Heat flow error (+158). 13183_ Neutrino Core destroyed. 13183_ I-47 Archangel distress signal jammed. 13183_ X-87 Electro knocked back. 13183_ Knocked back. 13184_ Slug penetrates Wall. 13185_ I-47 Archangel distress signal jammed. 13186_ U-05 Engineer builds a Wall. 13186_ Penetrated by Slug. 13186_ Slug penetrates Earth. 13186_ I-47 Archangel distress signal jammed. 13186_ Knocked back. 13186_ Imp. Shield Generator destroyed. 13186_ Knocked back. 13187_ I-47 Archangel distress signal jammed. Map ----- +----------------------------------------------------+ | ????????????????????????????????+ ???????????? | | ????????????????????????????????# ???????????? | | ????????????????????????????????# ???????????? | | ???????????????????????????????## ?????????### | | ???????????????????????????????# ?????????# | | ???????????????????????????????# ########## | | ???????????????????????????????# ^ | | ???????????????#???????????????# ^^^ | | ???????????????# ??????????????# ^ #### | | ???????????????# ??????????????# #??# | | ???????????????# ?????????????# #??### | | ???????????????# ???????????## #????? | | ???????????????# ???? #????? | | ???????????????# ??????###########+##+##+##???? | | ???????????????# ?????????######## #???? | | ???????????????# ########## # #???? | | ???????????????# [ # """" !#???? | | ???????????????# "T # """" #???? | | ???????????????# " "" + """" #???? | | ???????????# u "%" # """" #???? | | ??????????????#####+###h######! # """" #???? | | ??????????????# xx;#???### ### #???? | | ??????????????# iE ;##????# #?# #???? | | ??????????????# ; #????# #?##########???? | | ??????????????# *!!; #????# #?# #?????? | | ??????????????# *! #@#????# ### #?????? | | ??????????????# *! ;# #???# "T #?????? | | ??????????????# #?##???# "" #?????? | | ??????????????# #??????###### #?????? | | ??????????????###########???????????# #?????? | | ????????????????????????????????????### ###?????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# ######## | | ??????????????????????????????????????# | | ???????????????????????????????????#### | | ????????????????????????????????#### ####+####### | | ????????????????????????????????# """ #??????? | | ????????????????????????????????#!! """ #??????? | | ????????????????????????????????# ! """ #??????? | | ????????????????????????????????# ######## | | ????????????????????????????????# # | | ??????????????????????????????### # | | ?????????????????????????###### # # | | ?????????????????????????# # # | | ?????????????????????????# ########### """ | | ????????????????????????## ##?????????# """ | | ????????????????????????# #??????????# """ | | ????????????????????????## #??????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 50 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1410 Jamming Range 14 EM Shielding 3 Armor Coverage 375 Resistance: KI 25 Resistance: TH 10 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Adv. Melee Analysis Suite | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Martial Artist Challenges ------------ None Game ------ Seed IonicNeutronReconfigurator Manual? 0 Play Time 02:30:08 Cumulative 178.9 hours Start 2026.04.10 @ 06:12:53 End 2026.04.10 @ 08:46:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 107 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfafbd68-e254-4a8a-b510-b78cf3ec1171