Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.08 @ 05:05:41 Player: Runia Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (500) 2500 Value Destroyed (23523) 23523 Prototype IDs (79) 1580 Alien Tech Used (7) 1400 Bonus (16187) 16187 TOTAL SCORE: 54190 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4679 Follower Combat Kills 2351 Network Hubs Disabled 400 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Acquired SGEMP 2000 Friendly Fire -2643 Cogmind --------- Core Integrity 0/1450 Matter 7/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phase Redirector Enhanced Nova Cannon Molecular Scythe SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Exoskeleton Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer SHELL Armor AEGIS Remote Shield Quantum Router > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Nova Cannon Helical Railgun Plasma Lance > --- INVENTORY -------- Centrium Heavy Treads Experimental Myomer Leg Centrium Wheel Experimental Coolant Injector Advanced Reaction Control System Experimental Phase Shifter Improved Heavy Armor Plating Medium Regenerative Plating Experimental Hacking Suite Improved System Restoration Module Improved System Restoration Module Improved Field Recycling Unit Core Regenerator Advanced Micro-nuke Launcher Molecular Scythe SGEMP Prototype [Rating: 219] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Medium Regenerative Plating Artifact Phase Redirector Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Utility 9 | . . 1 1 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 640 | 1 7 39 35 41 10 18 17 7 22 34 19 7 5 70 12 8 15 12 17 76 17 37 70 40 4 Power 46 | . 2 6 1 . . 2 . . . . 1 . . 5 . . 1 1 . 7 2 7 8 3 . Engine 16 | . 2 6 1 . . 2 . . . . . . . 4 . . . 1 . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Reactor 27 | . . . . . . . . . . . 1 . . . . . 1 . . 6 1 7 8 3 . Propulsion 136 | . 1 14 10 5 2 5 1 . 8 7 2 . 1 20 1 1 4 1 2 10 6 8 14 12 1 Treads 9 | . . . . . . 1 . . . . . . . . . . . . . 3 . . 4 1 . Leg 99 | . 1 11 10 5 2 4 1 . 8 7 2 . 1 16 1 . 4 1 2 6 6 3 7 1 . Wheel 25 | . . 3 . . . . . . . . . . . 4 . 1 . . . 1 . 5 3 8 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 253 | . 2 10 12 27 5 4 14 4 8 22 11 6 1 17 7 1 7 2 7 25 7 14 26 13 1 Device 140 | . 1 6 9 18 3 1 6 2 5 18 5 2 . 6 4 1 1 1 2 13 5 10 12 9 . Storage 20 | . 1 1 . 1 . . . . . . 1 . . 4 2 . 2 . 1 1 . 1 5 . . Processor 23 | . . 2 . 1 1 . 7 . 1 1 . . . 1 . . . . 1 3 . 1 3 1 . Hackware 10 | . . 1 . 1 . . . . . . . 3 1 1 . . . . . 1 1 . . 1 . Protection 59 | . . . 3 6 1 3 1 2 2 3 5 1 . 5 1 . 4 1 3 7 1 2 6 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 205 | 1 2 9 12 9 3 7 2 3 6 5 5 1 3 28 4 6 3 8 8 34 2 8 22 12 2 Energy Gun 80 | 1 2 7 10 5 1 5 1 1 5 2 2 1 1 15 2 2 1 4 2 2 . . 7 1 . Energy Cannon 38 | . . 2 1 . . . . 2 . 3 2 . 1 1 . 1 . . 4 5 1 2 8 5 . Ballistic Gun 24 | . . . . . . . . . . . . . . 2 . . . . . 10 1 5 5 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . 1 3 2 2 1 . . . . . 1 3 2 1 1 2 1 7 . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . 1 . . . . 1 . 1 . . 7 . 1 1 2 1 9 . . 1 1 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Unidentified Prototypes 61 | . . 2 3 . . . 6 . . 1 6 . . 2 . . 3 . . 3 5 5 22 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . Parts Lost 130 | . 2 6 1 5 . 9 . . . 8 . . . 21 1 . . 2 2 30 4 10 10 18 1 Power 22 | . 2 2 . . . 2 . . . . . . . 2 . . . 1 . 3 1 3 2 4 . Propulsion 36 | . . 1 . 3 . 3 . . . 1 . . . 12 1 . . . . 7 1 1 1 5 . Utility 35 | . . 1 1 2 . 2 . . . 7 . . . 2 . . . . . 7 2 4 3 3 1 Weapon 37 | . . 2 . . . 2 . . . . . . . 5 . . . 1 2 13 . 2 4 6 . Highest Loss Streak 11 | . 1 3 1 2 . 6 . . . 3 . . . 3 1 . . 1 1 11 4 5 4 9 1 Average Slot Usage (%) 93 | . 95 99 99 99 100 96 99 100 99 98 100 94 100 96 91 98 99 99 94 80 71 91 77 70 17 Engine 4 | . 14 10 9 7 7 6 7 7 6 6 . . . 2 . . . 2 5 . . . . . . Reactor 2 | . . . . . . . . . . . 5 6 6 1 . . 2 2 . 2 1 6 8 5 . Leg 22 | . 28 31 24 29 30 26 26 30 25 25 26 26 26 24 21 23 25 29 25 9 . 19 7 2 . Wheel 1 | . . 1 2 . . . . . . . . . . 1 . 4 2 . . 1 . 3 5 10 . Device 10 | . 9 10 10 12 13 11 6 6 11 13 20 13 11 8 8 11 8 6 8 8 12 14 5 7 3 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 9 10 11 11 11 10 10 10 9 9 7 3 Processor 11 | . . 10 9 9 12 15 16 23 26 17 13 13 13 9 5 5 5 5 5 7 10 11 16 13 3 Hackware 3 | . . . . . 2 . . . . . . . 7 8 11 11 11 11 10 7 1 4 4 2 4 Protection 4 | . . . 7 5 1 2 5 . . 7 6 6 6 6 7 5 6 9 8 5 4 3 3 3 . Energy Gun 14 | . 28 16 22 21 22 22 23 17 15 15 13 19 19 13 9 8 12 14 9 2 5 2 . . . Energy Cannon 2 | . . 5 4 . . . . . . 3 5 . . 1 . . . . 6 3 3 4 6 6 . Ballistic Gun 1 | . . . . . . . . . . . . . . . 5 5 2 . . 6 9 7 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 13 32 57 71 75 65 68 69 77 73 86 90 96 88 89 79 79 82 82 105 121 113 129 137 155 13 Greatest Support 150 | 20 20 36 45 70 77 77 67 67 76 76 84 84 84 104 71 71 126 131 131 150 150 133 125 125 13 Greatest Overweight (x) 28 | . 1 4 2 1 . 2 1 1 1 1 1 28 1 5 1 1 1 . . 4 1 3 2 4 2 Average Overweight (x) . | . . . 1 . . . . . . . 1 12 1 . . . . . . 1 . . . 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 8 13 18 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 5 9 15 19 18 19 16 18 19 19 19 19 19 19 18 19 19 19 19 18 17 15 17 19 15 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 14 20 20 19 20 13 20 20 20 20 20 20 20 20 20 20 20 20 19 13 16 20 20 5 5 Class Distribution -------------------- 16% | Scavenger-Mutant 14% | Hacker-Mutant 11% | Mutant 10% | Scavenger-Gunner 9% | Tank 7% | Gunner 6% | Scavenger-Skirmisher 5% | Skirmisher 4% | Hacker-Tank 3% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Hacker-Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Scavenger-Mutant | -2/Research Alien-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Matter Collected 8523 | 190 80 378 335 538 237 303 130 111 142 530 236 110 20 932 284 123 162 222 188 1462 143 422 1028 217 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23004 | . 506 1538 1295 1293 253 486 . 172 179 801 205 380 467 3423 501 432 314 1427 548 2510 133 2108 2372 1661 . Parts 1026 | . 40 109 42 43 10 12 . 8 12 32 11 26 24 133 16 15 3 39 25 143 6 102 103 72 . Haulers Intercepted 13 | . 2 5 5 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . 4 . . . . . . 1 1 . . . 5 . . . . . . . 1 1 1 . Parts Field Recycled 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . Retrieved Matter 248 | . . . . . . . . . . . . . . . . . . . . 248 . . . . . Parts Self-Destructed 48 | . . . . . 10 13 . 4 . . . . . . 6 3 2 10 . . . . . . . Prevented 32 | . . . . . . . . . . . . . . . 8 4 . 20 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Combat Hostiles Destroyed 379 | . 9 27 22 25 10 14 . 3 2 11 3 1 5 52 11 6 . 16 9 53 1 28 32 39 . Melee 10 | . . . . . . . . . . . . . . 2 . . . . . 6 . . . 2 . Guns 154 | . 9 19 14 16 2 8 . . 2 5 3 1 4 34 2 . . 4 . 18 . . 10 3 . Cannons 81 | . . 8 3 . . . . 1 . 3 . . . 3 . 2 . . 3 9 1 21 16 11 . AOE 94 | . . . 4 8 8 5 . 2 . . . . . 6 5 4 . 7 3 19 . . . 23 . Classes Destroyed 24 | . 7 4 1 3 . 1 . . . . . . . 1 1 . . . . 1 1 . 3 1 . Worker 28 | . 1 3 1 . . . . . 4 . . . 3 4 . . . . . . . 6 . 6 . Builder 16 | . . . . 1 . . . . . . . . 3 2 . . . . . . . 3 1 6 . Tunneler 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 13 | . 2 5 5 1 . . . . . . . . . . . . . . . . . . . . . Recycler 13 | . . 3 . 1 . . . . . . . . . 6 . . . . . . . 2 1 . . Mechanic 5 | . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . Operator 15 | . 1 1 2 . . . . . . 1 . 6 1 . . . . . . 1 . 1 1 . . Watcher 21 | . 3 5 . 2 . . . . . . . . . 3 . . . . . 2 . 2 3 1 . Swarmer 78 | . 3 11 4 . 1 1 . . . . . . 3 11 5 2 . 1 2 16 . 12 . 6 . Saboteur 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Grunt 142 | . 6 8 15 15 6 8 . 3 . 5 . . 2 26 4 3 . 4 . 9 . 5 9 14 . Brawler 9 | . . . . . . 1 . . . . . . . 1 . 1 . 2 . 2 . . . 2 . Duelist 28 | . . 1 . . 1 3 . . . 1 1 . . 1 . . . 6 1 10 . 1 . 2 . Protector 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . 7 2 1 2 1 . 1 1 4 . 1 . 5 1 1 . 2 . 1 . . 2 2 . Specialist 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 . Hunter 13 | . . . 1 2 . . . . . 1 . . . 2 . . . . 4 . . 2 . 1 . Programmer 46 | . . . . 6 . . . . 1 . . . . 5 . . . 2 2 12 . 4 11 3 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 20 | . 3 5 5 9 9 11 . 3 1 3 2 2 6 6 5 4 . 8 5 7 1 7 8 20 . Combat Bots Only 12 | . 3 4 4 8 9 11 . 3 1 3 2 1 3 5 5 4 . 8 4 7 1 6 8 12 . Max Kills in Single Turn 6 | . 2 2 3 2 4 2 . 1 1 1 1 1 5 2 4 2 . 2 2 3 1 1 1 6 . Gunslinging 1 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . 3 2 4 2 . 1 . . . . . 2 4 2 . 2 2 3 . . . 4 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Damage Taken 39757 | . 348 1169 686 1191 426 1123 . 260 162 1831 93 245 531 4627 898 158 . 856 1490 6809 1151 2986 4718 6530 1469 Core 5174 | . 58 186 126 140 58 216 . 23 12 225 . 20 128 380 30 30 . 187 184 700 92 244 386 447 1302 Absorbed by Shields 2659 | . . . . . . . . . . . 10 . . . . . . . . 410 . 296 327 1616 . Reduced by Siege Mode 111 | . . . . . . . . . . . . . . . . . . . . . 111 . . . . Core Remaining (%) 54 | 100 76 53 77 . . . . 37 . . . . 54 . . . . 37 . . 8 . 45 . . Volleys Fired 1270 | . 48 120 56 64 10 21 . 12 7 47 12 84 23 127 19 8 . 29 34 147 51 120 157 74 . Largest 4 | . 2 2 3 3 3 3 . 3 3 3 3 3 3 3 3 3 . 3 4 4 2 2 4 3 . Hottest 346 | . 112 124 209 171 171 202 . 231 202 260 260 190 235 259 195 184 . 232 285 294 214 100 346 273 . Shots Fired 2428 | . 96 239 164 170 20 49 . 16 19 118 29 102 53 346 43 10 . 57 47 289 63 125 246 127 . Gun 1639 | . 96 199 123 159 16 42 . 4 19 82 18 91 45 311 36 3 . 45 7 200 40 12 62 29 . Cannon 693 | . . 40 39 . . . . 9 . 36 11 11 8 28 . 2 . . 36 69 23 113 184 84 . Launcher 96 | . . . 2 11 4 7 . 3 . . . . . 7 7 5 . 12 4 20 . . . 14 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 281 | . . . . . . . . . . . . . . 24 12 1 . . . 159 1 12 43 29 . Thermal 2019 | . 96 239 162 159 16 42 . 13 19 118 29 102 53 315 24 2 . 45 23 100 62 113 203 84 . Explosive 61 | . . . . 6 4 7 . 3 . . . . . 7 2 . . . . 18 . . . 14 . Electromagnetic 67 | . . . 2 5 . . . . . . . . . . 5 7 . 12 24 12 . . . . . Robot Hit Streak 104 | . 11 21 18 14 5 13 . 2 17 19 4 7 10 12 12 4 . 9 5 9 20 51 104 18 . Robot Miss Streak 6 | . 5 4 4 3 2 2 . 3 1 4 5 6 3 6 2 1 . 3 4 4 3 3 3 3 . Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . 2 . Secondary Targets 17 | . . 4 . 3 . 3 . . . . . . 1 4 . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . 1 1 . . . . . 1 . . . . . Capacitor 49 | . . . . . . . . . . . . . . . . . . . . 49 . . . . . Shots Hit Robots 1615 | . 53 151 119 121 11 37 . 4 18 66 11 56 29 252 34 9 6 37 22 194 40 83 174 88 . Core Hits 997 | . 24 65 48 68 21 39 . 7 10 24 9 23 18 161 19 15 3 37 15 142 13 45 79 111 1 Critical Kills 41 | . . . 1 . . . . . . 4 1 2 1 4 . . . . . 8 . 10 10 . . Critical Parts Destroyed 34 | . . . . . . . . . . 1 . 4 . 2 . . . . . 25 1 . 1 . . Critical Strikes 127 | . 2 14 10 4 . 2 . . 3 10 1 8 2 11 2 . . . . 34 1 10 13 . . Burn 49 | . 2 14 9 4 . 2 . . 3 5 . 2 1 5 1 . . . . . . . 1 . . Meltdown 21 | . . . 1 . . . . . . 2 . . . 1 . . . . . . . 10 7 . . Destroy 56 | . . . . . . . . . . 3 1 6 1 5 1 . . . . 34 1 . 4 . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 125 | . . . . 2 . . . . 5 . 3 . . 17 . 3 6 3 2 58 . . 5 17 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . 2 . . . . 5 . 3 . . 17 . 2 6 3 2 38 . . 1 1 . Piercing 45 | . . . . . . . . . . . . . . . . 1 . . . 20 . . 4 16 4 Sneak Attacks 15 | . . . . . . . . . 3 . . . . 3 . 2 . . 1 6 . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Damage Inflicted 65199 | . 755 2597 2256 3699 1076 1576 . 422 641 1676 346 1469 1529 8384 1524 742 630 2466 1127 8036 1182 4922 7493 10590 61 Guns 22978 | . 755 1826 1473 2208 156 609 . 26 304 1050 230 1242 791 5468 758 19 . 699 38 1853 627 303 1756 787 . Cannons 17994 | . . 596 610 . . . . 68 . 626 116 227 . 591 . 72 . . 711 1286 555 4583 5683 2270 . Explosions 20790 | . . 175 173 1491 920 967 . 328 . . . . 738 1773 766 435 . 1560 271 3952 . . . 7241 . Melee 3319 | . . . . . . . . . 337 . . . . 552 . 216 630 207 107 924 . . 54 292 . Ramming 118 | . . . . . . . . . . . . . . . . . . . . 21 . 36 . . 61 Kinetic 4270 | . . . . . . . . . . . . . . 378 272 19 . . . 1072 6 303 1433 787 . Thermal 36890 | . 755 2597 2108 2284 156 609 . 94 304 1676 346 1469 804 5816 486 163 . 834 275 2079 1176 4583 6006 2270 . Explosive 16224 | . . . . 1174 920 967 . 328 . . . . . 1638 320 . . . . 3636 . . . 7241 . Electromagnetic 4378 | . . . 148 241 . . . . . . . . 725 . 446 344 . 1425 745 304 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2997 | . . . . . . . . . 337 . . . . 552 . 213 630 207 107 895 . . . 56 . Piercing 322 | . . . . . . . . . . . . . . . . 3 . . . 29 . . 54 236 . Highest Corruption 28 | . 1 . . 4 4 4 4 . . 13 13 13 1 12 12 3 3 15 2 18 17 10 28 15 22 Average Corruption 8 | . 1 . . 2 4 4 4 . . 9 13 8 1 5 6 2 3 5 1 8 12 7 18 7 18 Corruption Purged 35 | . . . . . . . . . . . . 13 . . 10 . . . . 10 2 . . . . Effects 439 | . . . . 23 15 15 1 . . 37 27 9 . 44 22 7 5 20 4 51 9 20 103 13 14 Message Errors 104 | . . . . 9 3 2 1 . . 14 8 . . 8 4 1 1 7 2 12 1 4 22 2 3 Matter Fused 105 | . . . . 8 5 7 . . . 5 5 5 . 14 6 1 1 5 . 13 . 6 19 2 3 Heat Flow Errors 50 | . . . . 3 2 1 . . . 2 3 2 . 4 3 2 1 . 2 7 1 2 10 5 . Energy Discharges 62 | . . . . 3 3 2 . . . 6 3 1 . 5 4 2 1 4 . 5 2 2 18 . 1 Parts Rejected 12 | . . . . . . . . . . . 1 . . 1 . . . . . 1 1 1 4 2 1 Data Loss (minor) 48 | . . . . . 1 3 . . . 5 2 . . 9 4 1 1 . . 5 . 3 11 1 2 Data Loss (major) 9 | . . . . . . . . . . 2 . . . 1 . . . 2 . . . . 3 . 1 Misfires 12 | . . . . . . . . . . 1 1 1 . . . . . . . 3 1 1 4 . . Alerts 7 | . . . . . . . . . . 2 2 . . 1 1 . . . . . 1 . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Weapon Failures 23 | . . . . . 1 . . . . . 2 . . 1 . . . 2 . 5 2 1 8 1 . Overload Shots 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 2290 | . . 19 5 24 4 45 . . 67 . . . 81 171 . . 264 104 100 571 12 289 271 263 . Projectiles 683 | . . 12 . . . . . . . . . . . . . . . . 33 57 12 289 271 9 . Explosions 902 | . . 7 5 24 4 45 . . . . . . 81 71 . . . 5 . 430 . . . 230 . Melee 705 | . . . . . . . . . 67 . . . . 100 . . 264 99 67 84 . . . 24 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1176 | . . . . 62 . 103 . 28 . . . . 179 63 60 31 . 161 . 291 . . . 153 45 Shots 32 | . . . . 3 . 3 . 1 . . . . 2 3 1 2 . 6 . 6 . . . 5 . Rammed 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . . 5 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 368 | . 227 368 276 344 335 239 . 339 120 336 136 184 135 297 165 190 185 166 156 221 168 211 225 242 . Average Temperature 81 | . 58 46 90 107 144 82 . 133 62 103 25 110 41 88 34 82 107 42 40 61 65 110 87 121 . Received Heat Transfer 5541 | . 162 213 288 390 114 351 . 105 42 324 18 27 132 1398 165 54 . 57 105 649 . 177 175 568 27 Effects 11 | . . . . 8 2 . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 9 | . . . . 6 2 . . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 55 | . . . . . . . . . . . . . . . . . . . . . 55 . . . . Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . 55 . . . . Robots Corrupted 14 | . . . . 1 . . . . . . . . . . 4 . . 5 3 1 . . . . . Combat Hostiles 13 | . . . . 1 . . . . . . . . . . 4 . . 4 3 1 . . . . . Parts Fried 33 | . . . . 1 . . . . . . 1 . 2 . 4 1 . 17 4 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 35 | . . . 3 . . 1 . . . 3 . . 1 8 . . . 1 . . . 10 8 . . Combat Hostiles 27 | . . . 1 . . 1 . . . 3 . . 1 7 . . . 1 . . . 7 6 . . Parts Melted 148 | . 2 21 14 21 . . . . 4 12 . . 2 34 . . . 3 . . . 18 15 2 . Heat Transferred 55825 | . 2111 6921 5160 4762 333 1362 . 162 803 3170 570 2459 1308 9662 777 100 . 1012 322 2066 1498 3589 5717 1961 . Parts Sabotaged 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 2 1 . . . . . . . . 1 . . 2 . 1 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Peak Influence 1876 | . 201 290 357 688 . . . . 55 223 489 396 829 1369 . . . . 159 1642 . 434 601 1876 1133 Initial 1100 | . . . 121 146 . . . . . 16 77 182 . 406 . . . . 89 21 . . 213 308 1100 Average 320 | . 48 151 259 224 . . . . 12 75 335 111 308 791 . . . . 81 602 . 211 320 917 1116 Maximum Alert Level 5 | . 1 1 1 2 . . . . . 1 2 1 3 4 . . . . . 5 . 2 2 5 4 Low Security (%) 49 | 100 99 56 10 58 . . . . 100 97 7 81 32 . . . . . 100 26 . 47 28 . . Level 1 24 | . . 43 89 32 . . . . . 2 48 18 26 2 . . . . . 9 . 45 45 22 . Level 2 13 | . . . . 9 . . . . . . 43 . 38 37 . . . . . 30 . 6 26 20 . Level 3 7 | . . . . . . . . . . . . . 2 41 . . . . . 16 . . . 31 13 Level 4 4 | . . . . . . . . . . . . . . 18 . . . . . 11 . . . . 86 Level 5 . | . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 22 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 2 2 5 11 . 1 . . 2 2 . . 5 13 . . . 1 2 11 . 7 13 13 8 Investigation 10 | . . . 1 3 . . . . . 1 . . 1 1 . . . . 1 . . . . 2 . Extermination 22 | . . . . 3 . . . . 2 . . . . 3 . . . . 1 5 . 2 4 1 1 Reinforcement 28 | . 2 2 3 4 . . . . . 1 . . 3 2 . . . . . 1 . 2 1 4 3 Assault 19 | . . . . . . 1 . . . . . . 1 5 . . . 1 . 5 . . . 6 . Garrison 8 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . 3 . 1 Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . 3 5 . 3 Construction Impeded 5 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Distress Signals 27 | . 3 1 1 2 . . . . 1 1 2 . 1 2 . . . . 1 4 . 2 1 4 1 Communications Jammed 4 | . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Times Spotted 679 | . 21 41 29 37 10 19 . 4 3 30 18 37 16 69 11 7 . 19 19 111 3 44 48 62 21 Peak Tracking Total 26 | . 4 4 4 8 9 9 . 4 3 5 5 2 6 6 5 4 . 9 8 7 2 8 6 18 26 Tactical Retreats 34 | . . 1 2 1 . . . . . . 1 . . 3 . . . . 1 15 . 2 1 7 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Traps Triggered 15 | . 1 . . 1 . . . . 2 1 . . 2 2 . . . . 3 . . 1 . 1 1 Indirectly 5 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Machines Disabled 86 | . 1 2 1 2 . . . . . 2 6 1 19 15 . . . 1 . 11 5 2 10 6 2 Max in Single Turn 12 | . 1 2 1 1 . . . . . 2 2 . 12 4 . . . 1 . 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Network Hub 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Machines Accessed 93 | . 5 11 4 6 1 . . . 5 9 2 . 4 9 1 1 4 . 4 8 2 5 7 2 3 Terminals 55 | . 5 8 1 3 . . . . 2 9 2 . 4 3 . . . . 1 5 . 3 5 1 3 Fabricators 4 | . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . Repair Stations 12 | . . 2 1 1 . . . . 2 . . . . 3 . . . . 1 1 . . 1 . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 7 | . . 1 2 1 . . . . 1 . . . . . . . . . . . . 1 1 . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Total Hacks 347 | . 12 33 9 13 1 . . . 12 24 2 . 13 31 1 1 17 . 44 40 8 27 39 11 9 Successful 178 | . 8 21 6 5 1 . . . 10 11 1 . 6 16 1 1 17 . 19 19 8 10 17 . 1 Failed 169 | . 4 12 3 8 . . . . 2 13 1 . 7 15 . . . . 25 21 . 17 22 11 8 Catastrophic 35 | . 1 1 . 2 . . . . 1 3 1 . 3 1 . . . . 2 2 . 4 9 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 6 7 2 2 . . . . . 7 1 . 2 8 . . . . 3 9 . . 20 1 3 Terminals 199 | . 12 27 2 7 . . . . 2 24 2 . 13 11 . . . . 5 33 . 13 35 4 9 Fabricators 11 | . . . . 3 . . . . . . . . . . . . . . 5 3 . . . . . Repair Stations 58 | . . 4 3 1 . . . . 8 . . . . 9 . . . . 26 4 . . 3 . . Recycling Units 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Scanalyzers 20 | . . 2 4 2 . . . . 2 . . . . . . . . . . . . 9 1 . . Garrison Access 23 | . . . . . . . . . . . . . . 3 . . . . 8 . . 5 . 7 . Terminal Hacks 100 | . 5 15 . 2 1 . . . 1 9 1 . 6 4 1 1 17 . 1 11 8 3 13 . 1 Record 15 | . . . . . . . . . . . 1 . . . . . 5 . . . 8 . 1 . . Part Schematic 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . . 1 . . . . . . . 2 . . . . . . 4 . . . . . 2 . . Open Door 8 | . . . . . 1 . . . 1 3 . . . . 1 1 . . . . . . 1 . . Level Access Points 4 | . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Branch Access Points 7 | . 1 . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 1 . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . 3 . . . . . . . 2 . . . 1 . . . . . 1 . . 2 . . Unreport Threat 9 | . 1 2 . 1 . . . . . 1 . . . 2 . . . . . . . 1 1 . . Locate Traps 7 | . 2 1 . . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Zone Layout 10 | . . 3 . . . . . . . . . . . . . . . . . 4 . 1 2 . . Fabricator Hacks 6 | . . . . 2 . . . . . . . . . . . . . . 2 2 . . . . . Load Schematic 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Build 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Repair Station Hacks 37 | . . 3 2 . . . . . 7 . . . . 7 . . . . 14 2 . . 2 . . Scan Component 19 | . . 2 1 . . . . . 4 . . . . 3 . . . . 7 1 . . 1 . . Repair 17 | . . 1 1 . . . . . 3 . . . . 3 . . . . 7 1 . . 1 . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer 15 | . . 2 4 1 . . . . 2 . . . . . . . . . . . . 6 . . . Insert Component 13 | . . 1 3 1 . . . . 2 . . . . . . . . . . . . 6 . . . Analyze 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 16 | . 3 1 . . . . . . . 2 . . . 2 . . . . 2 4 . . 2 . . Terminals 11 | . 3 1 . . . . . . . 2 . . . . . . . . . 3 . . 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 9 | . 3 1 . . . . . . . 2 . . . . . . . . . 1 . . 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 65 | . 5 9 3 6 . . . . 3 7 3 . 4 4 . . . . 4 4 . 4 5 2 2 Full Trace Events 8 | . . . 1 3 . . . . . 1 . . 1 . . . . . 1 . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 1 . . . . . . . . . . . . . 4 . . 1 . . . . . Parts Built 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Matter 826 | . . . . 124 . . . . . . . . . . . . . . 351 351 . . . . . Time 280 | . . . . 31 . . . . . . . . . . . . . . 187 62 . . . . . Total Part Build Rating 16 | . . . . 2 . . . . . . . . . . . . . . 7 7 . . . . . Parts Repaired 15 | . . 1 1 . . . . . 3 . . . . 2 . . . . 7 . . . 1 . . Time 603 | . . 32 32 . . . . . 126 . . . . 104 . . . . 228 56 . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Rewired 28 | . . . . . 2 2 . . . 20 . . . . . . . 2 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Total Allies 57 | . . . . . 2 2 . . . 25 5 . . . . 1 . 2 . 5 6 . . . 9 Largest Group 10 | . . . . . 2 1 1 1 . 10 9 5 2 . . 1 . 2 1 2 6 3 . . 5 Highest-Rated Group 700 | . . . . . 32 32 32 32 . 402 700 287 190 . . 49 . 95 47 130 84 41 . . 148 Highest-Rated Ally 156 | . . . . . 16 32 32 32 . 156 156 95 95 . . 49 . 48 47 65 15 14 . . 46 Total Orders 16 | . . . . . . . . . . 2 . 2 . . . . . . . 12 . . . . . STAY 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 13 | . . . . . . . . . . 1 . . . . . . . . . 12 . . . . . Ally Attacks 410 | . . . . . 6 6 . 2 . 84 103 19 33 . . . . 10 . 76 35 20 . . 16 Total Damage 9311 | . . . . . 101 216 . 90 . 1603 2377 490 1125 . . . . 279 . 1701 536 330 . . 463 Kills 55 | . . . . . . 2 . 1 . 14 14 4 8 . . . . . . 9 2 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 1 1 . . . . . . 3 2 . 1 . . . . . . . Drone Launches 15 | . . . . . . . . . . 1 . . . . . . . . . 13 1 . . . . Drone Recoveries 13 | . . . . . . . . . . 1 . . . . . . . . . 12 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Turns Passed 29485 | 3 1078 2229 1273 1521 668 758 2567 461 1024 1673 629 2142 414 2483 907 741 320 732 1232 2032 400 973 2090 867 268 Spaces Moved 13488 | 1 483 948 474 612 487 339 1362 208 564 656 265 268 164 1258 419 366 171 500 598 822 156 524 1072 462 309 Core 273 | . . . . . . . . . . . . 113 . . . . . . . . . . . . 160 Treads 418 | . . . . . . . . . . . . . . . . . . . . 263 152 . 3 . . Legs 11215 | 1 483 846 433 612 487 339 1362 208 564 656 265 155 164 1001 419 366 171 500 598 316 4 416 844 5 . Wheels 1318 | . . 102 41 . . . . . . . . . . 257 . . . . . 243 . 108 225 342 . Hover 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 Flight 238 | . . . . . . . . . . . . . . . . . . . . . . . . 115 123 Fastest Speed 40 | 120 120 105 105 120 120 125 125 125 125 125 200 200 200 120 120 120 120 120 120 120 114 108 95 40 40 Average Speed 164 | 120 183 179 191 188 124 152 180 182 125 177 200 727 200 132 199 175 161 120 120 145 152 112 137 113 69 Slowest Speed 1450 | 120 200 200 200 200 127 290 206 205 205 207 200 1450 200 200 200 200 200 120 120 280 245 196 260 175 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Exploration Rate (%) 53 | 2 87 81 40 21 78 44 83 42 19 63 85 86 24 36 72 57 61 70 14 48 100 23 90 18 34 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 14 | . . 1 . 1 1 1 . . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . 1 . . . 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 20 | . . . . . 5 3 3 2 . . . . . . 3 2 . 2 . . . . . . . Spaces Dug 106 | . . . . 19 . . . 7 2 12 . . 2 10 . . . . 5 9 . 13 16 10 1 Terrain Destroyed 1272 | . . 57 8 47 26 66 . 53 2 18 4 1 337 142 33 5 . 5 11 241 . 16 42 157 1 Melee 26 | . . . . 2 . . . . 2 . . . . 9 . . . . 1 3 . . 3 5 1 Projectile 178 | . . . . . . . . 7 . 18 4 1 5 27 . . . . 10 20 . 16 39 31 . AOE 1062 | . . 57 8 45 26 66 . 46 . . . . 332 106 33 5 . 5 . 212 . . . 121 . Terrain Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Total 18516 | 4 582 1243 715 833 529 536 1475 272 853 1069 340 364 207 1758 457 450 208 579 1065 1431 249 780 1496 666 355 Wait 2066 | . 23 80 97 97 3 140 68 44 232 77 13 1 13 219 2 60 . 20 398 249 10 51 120 38 11 Move 13455 | . 482 947 473 611 486 338 1357 207 563 654 264 267 163 1257 418 365 170 499 597 821 152 523 1071 461 309 Hop 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Pick Up 293 | . 16 28 25 8 3 1 12 1 12 5 10 1 1 46 2 3 2 3 10 38 14 18 23 11 . Fast Attach 146 | . 2 3 4 1 . 4 10 . 4 4 4 4 . 11 3 . 8 . 4 17 4 16 28 12 3 Attach 184 | 1 2 14 4 7 1 8 2 . 4 4 . . . 23 1 1 . 2 5 32 11 11 24 24 3 Detach 26 | . . . . . . . 2 . . . . . . 1 . . . . . 4 . 2 7 7 3 Swap 318 | . 3 22 27 33 9 6 5 7 14 26 15 3 5 36 8 7 8 10 8 29 4 11 18 4 . Drop 307 | 3 6 29 29 5 3 . 17 1 12 11 19 4 2 21 4 3 14 1 7 27 2 18 43 18 8 Fire 1270 | . 48 120 56 64 10 21 . 12 7 47 12 84 23 127 19 8 . 29 34 147 51 120 157 74 . Melee 119 | . . . . 2 . . . . 5 . 3 . . 17 . 3 6 3 2 52 . . 5 17 4 Ram 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Escape Stasis 14 | . . . . 5 . . . . . 1 . . . . . . . . . . . 8 . . . Rewire 296 | . . . . . 14 18 . . . 240 . . . . . . . 12 . 12 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 1 exit: Acc) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 5) 284 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 861 | -10/Materials | Discovered new exit (range 4) 946 | -10/Materials | Identified exit to Mines 1051 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1214 | -9/Materials | Repaired Beam Rifle 1641 | -9/Materials | Build established: Scavenger-Mutant 1677 | -9/Materials | Discovered new exit (range 12) 1724 | -9/Materials | Lost 3 parts (1p1u1w) 2325 | -9/Materials | Build established: Mutant 2416 | -9/Materials | Discovered new exit (range 10) 2485 | -9/Materials | Identified exit to Materials 2879 | -9/Materials | Discovered new exit (range 12) 3311 | -9/Materials | Entered another Materials area 3311 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3893 | -8/Materials | Build established: Gunner 3919 | -8/Materials | Discovered new exit (range 5) 4377 | -8/Materials | Discovered new exit (range 5) 4461 | -8/Materials | Repaired Cooling System 4576 | -8/Materials | Garrison activated, responded to threat 4584 | -8/Materials | Entered Factory 4584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5597 | -7/Factory | Identified exit to Lower Caves 5948 | -7/Factory | Garrison activated, responded to threat 5952 | -7/Factory | Fabricated Cooling System? 5967 | -7/Factory | Cargo convoy interrupted 5975 | -7/Factory | P-60 Hacker assimilated allied 3U-1S0(M) 6003 | -7/Factory | Destroyed 8 combat bots 6105 | -7/Factory | Entered Lower Caves 6141 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6176 | -7/Lower Caves | Destroyed 9 combat bots 6213 | -7/Lower Caves | Spotted B-75 Beast 6229 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6280 | -7/Lower Caves | Encountered a Warlord checkpoint 6562 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6666 | -7/Lower Caves | Discovered new exit (range 15) 6770 | -7/Lower Caves | Identified exit to Lower Caves 6773 | -7/Lower Caves | Entered another Lower Caves area 6882 | -7/Lower Caves | Spotted B-75 Beast 7150 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7227 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 7239 | -7/Lower Caves | Destroyed 11 combat bots 7271 | -7/Lower Caves | Core integrity fell below 50% 7308 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7411 | -7/Lower Caves | Encountered a Warlord checkpoint 7429 | -7/Lower Caves | Discovered new exit (range 6) 7459 | -7/Lower Caves | Learned Factory terminal intel 7478 | -7/Lower Caves | Learned Factory garrison access intel 7525 | -7/Lower Caves | Identified exit to Zion 7531 | -7/Lower Caves | Entered Zion 7531 | -7/Zion | Accompanied by 1 ally 7629 | -7/Zion | Build established: Tank 7637 | -7/Zion | System corruption cleaned by Quarantine Array 7772 | -7/Zion | Discovered new exit (range 15) 8119 | -7/Zion | Found Prototype Device 8353 | -7/Zion | Given the Hacking Drone Bay 8353 | -7/Zion | Found Prototype Device 8750 | -7/Zion | Found Prototype Device 8750 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8877 | -7/Zion | Learned Factory emergency access door positions 8887 | -7/Zion | Learned 4 Factory zone layouts 9026 | -7/Zion | Identified Bomb Factory No. 2 9505 | -7/Zion | Found Prototype Hackware 9511 | -7/Zion | Found Prototype Processor 9511 | -7/Zion | Identified Exp. Target Analyzer 9515 | -7/Zion | Found Prototype Processor 9515 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9520 | -7/Zion | Found Prototype Processor 9520 | -7/Zion | Identified Exp. Signal Interpreter 9532 | -7/Zion | Found Exp. Target Analyzer 9545 | -7/Zion | Found Exp. Signal Interpreter 9805 | -7/Zion | Build established: Gunner 10098 | -7/Zion | Entered Proximity Caves 10098 | -6/Proximity Caves | Accompanied by 1 ally 10480 | -6/Proximity Caves | Discovered new exit (range 15) 10559 | -6/Proximity Caves | Entered Factory 10559 | -6/Factory | Evolved 2 slots: Utility x2 10560 | -6/Factory | Identified exit to Lower Caves 10560 | -6/Factory | Identified exit to Factory 10562 | -6/Factory | Loaded intel: 21 terminal locations 10563 | -6/Factory | Loaded intel: 4 garrison access locations 10707 | -6/Factory | Repaired Titanium Leg 10753 | -6/Factory | Repaired Imp. Medium Armor Plating 10775 | -6/Factory | Discovered exit to Factory (range 15) 10929 | -6/Factory | Build established: Assassin 11194 | -6/Factory | Discovered new exit (range 15) 11199 | -6/Factory | Repaired Imp. Titanium Leg 11319 | -6/Factory | Identified Exp. Hacking Suite 11319 | -6/Factory | Identified Hacking Drone Bay 11574 | -6/Factory | Discovered new exit (range 9) 11581 | -6/Factory | Identified exit to Extension 11583 | -6/Factory | Entered Extension 11640 | -6/Extension | Rescued a captive Derelict 11680 | -6/Extension | Rescued a captive Derelict 12362 | -6/Extension | Crushed by falling debris 12363 | -6/Extension | System corruption reached 10% 12393 | -6/Extension | Lost 3 parts (1n2u) 12517 | -6/Extension | Lost 3 parts (3u) 12790 | -6/Extension | Rescued a captive Derelict 12799 | -6/Extension | Rescued a captive Derelict 13101 | -6/Extension | Rescued A7 13157 | -6/Extension | Build established: Scavenger-Gunner 13231 | -6/Extension | Discovered exit to Factory (range 10) 13233 | -6/Extension | Discovered new exit (range 6) 13256 | -6/Extension | Entered Cetus 13256 | -6/Cetus | Accompanied by 6 allies (A7) 13261 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13274 | -6/Cetus | Spotted Cetus Guard 13278 | -6/Cetus | Spotted Cetus Guard 13278 | -6/Cetus | Spotted Cetus Guard 13281 | -6/Cetus | Allies destroyed Cetus Guard 13289 | -6/Cetus | Spotted Cetus Guard 13295 | -6/Cetus | Allies destroyed Cetus Guard 13299 | -6/Cetus | Allies destroyed Cetus Guard 13301 | -6/Cetus | Allies destroyed Cetus Guard 13410 | -6/Cetus | Started Cetus Manufacturing Module 13428 | -6/Cetus | Escorted A7 to Cetus Mainframe 13435 | -6/Cetus | Manufactured an Enhanced Grunt 13460 | -6/Cetus | Manufactured an Enhanced Grunt 13485 | -6/Cetus | Manufactured an Enhanced Grunt 13504 | -6/Cetus | Found a strange terminal 13510 | -6/Cetus | Manufactured an Enhanced Grunt 13533 | -6/Cetus | Discovered new exit (range 21) 13535 | -6/Cetus | Manufactured an Enhanced Grunt 13554 | -6/Cetus | Cetus Manufacturing Module disabled 13680 | -6/Cetus | Spotted Cetus Guard 13682 | -6/Cetus | Spotted Cetus Guard 13686 | -6/Cetus | Spotted Cetus Guard 13691 | -6/Cetus | Discovered exit to Factory (range 21) 13691 | -6/Cetus | Spotted Cetus Guard 13699 | -6/Cetus | Destroyed Cetus Guard 13702 | -6/Cetus | Allies destroyed Cetus Guard 13702 | -6/Cetus | Destroyed Cetus Guard 13706 | -6/Cetus | Allies destroyed Cetus Guard 13722 | -6/Cetus | Met Revision 17 13780 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13787 | -6/Cetus | Found Prototype Device 13794 | -6/Cetus | Found Prototype Protection 13795 | -6/Cetus | Identified Med. Regenerative Plating 13797 | -6/Cetus | Identified Exp. Thermal Shield 13885 | -6/Cetus | Entered Archives 13885 | -6/Archives | Accompanied by 5 allies 13956 | -6/Archives | Discovered new exit (range 22) 13976 | -6/Archives | Discovered exit to Factory (range 19) 14000 | -6/Archives | Discovered new exit (range 14) 14235 | -6/Archives | Build established: Scavenger-Mutant 16027 | -6/Archives | Entered Hub_04(d) 16027 | -6/Hub_04(d) | Accompanied by 2 allies 16198 | -6/Hub_04(d) | Build established: Scavenger-Gunner 16211 | -6/Hub_04(d) | Spotted B-75 Beast 16377 | -6/Hub_04(d) | First assault squad dispatched 16429 | -6/Hub_04(d) | Network Hub disabled 16431 | -6/Hub_04(d) | Network Hub disabled 16441 | -6/Hub_04(d) | Entered Factory 16441 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16741 | -5/Factory | First assault squad dispatched 16878 | -5/Factory | Lost 3 parts (2n1w) 16931 | -5/Factory | Garrison activated, responded to threat 16962 | -5/Factory | Spotted B-75 Beast 17032 | -5/Factory | Lost 3 parts (1p2n) 17406 | -5/Factory | Discovered new exit (range 21) 17443 | -5/Factory | Identified exit to Factory 17595 | -5/Factory | Garrison activated, responded to threat 17750 | -5/Factory | Repaired Hcp. Storage Unit 18167 | -5/Factory | Lost 3 parts (1p1n1w) 18277 | -5/Factory | Repaired Arm. Leg 18305 | -5/Factory | System corruption reached 10% 18651 | -5/Factory | Lost 3 parts (3n) 18700 | -5/Factory | Build established: Scavenger-Tank 18769 | -5/Factory | Discovered exit to Factory (range 5) 18811 | -5/Factory | Identified exit to Upper Caves 18924 | -5/Factory | Entered Upper Caves 18928 | -5/Upper Caves | Spotted B-75 Beast 19007 | -5/Upper Caves | Destroyed B-75 Beast 19202 | -5/Upper Caves | Learned location of 1 exit from Factory 19597 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19674 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19781 | -5/Upper Caves | Learned location of Armory (-4) 19795 | -5/Upper Caves | Discovered new exit (range 10) 19831 | -5/Upper Caves | Entered another Upper Caves area 20274 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20320 | -5/Upper Caves | Learned location of 1 exit from Factory 20469 | -5/Upper Caves | Encountered a Warlord checkpoint 20480 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 20562 | -5/Upper Caves | Discovered new exit (range 5) 20572 | -5/Upper Caves | Entered Zhirov 20572 | -5/Zhirov | Discovered new exit (range 3) 20608 | -5/Zhirov | Met Zhirov 20644 | -5/Zhirov | Learned location of Command (-1) 20644 | -5/Zhirov | Learned location of Testing (-3) 20644 | -5/Zhirov | Learned location of Quarantine (-2) 20664 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20699 | -5/Zhirov | Found Alien Artifact 20699 | -5/Zhirov | Identified Integrated Dissipator 20699 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20727 | -5/Zhirov | Found Alien Artifact 20892 | -5/Zhirov | Entered Proximity Caves 21096 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21172 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21184 | -4/Proximity Caves | Core integrity fell below 50% 21231 | -4/Proximity Caves | Destroyed 8 combat bots 21533 | -4/Proximity Caves | Learned 4 Research zone layouts 21602 | -4/Proximity Caves | Found Alien Artifact 21624 | -4/Proximity Caves | Entered Factory 21624 | -4/Factory | Accompanied by 1 ally 21624 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21625 | -4/Factory | Identified exit to Research 21625 | -4/Factory | Identified exit to Upper Caves 21671 | -4/Factory | Repaired Adv. Cooling System 21701 | -4/Factory | Repaired Hvy. Shock Bomb Launcher 21756 | -4/Factory | Repaired Centrium Medium Armor Plating 21797 | -4/Factory | Repaired Exp. Utility Shielding 21820 | -4/Factory | Repaired Hvy. Rocket Launcher 21846 | -4/Factory | Repaired Arm. Leg 21879 | -4/Factory | Repaired Myomer Leg 21900 | -4/Factory | Build established: Hacker-Mutant 22240 | -4/Factory | Found Quantum Capacitor 22251 | -4/Factory | Spotted B-86 Titan 22484 | -4/Factory | Fabricated Exp. Optical Array? 22598 | -4/Factory | Build established: Hacker-Tank 22761 | -4/Factory | Identified exit to Armory 22856 | -4/Factory | Entered Armory 23023 | -4/Armory | Lost 3 parts (1n2w) 23113 | -4/Armory | Fabricated Assault Drone Bay (x1) 23538 | -4/Armory | Lost 11 parts (1p4n2u4w) 23548 | -4/Armory | Destroyed 7 combat bots 23639 | -4/Armory | Lost 3 parts (1p2w) 23651 | -4/Armory | First assault squad dispatched 23654 | -4/Armory | Found Prototype Device 23655 | -4/Armory | Identified Dimensional Node Initializer 23655 | -4/Armory | Initialized slip node 23658 | -4/Armory | Identified Transdimensional Reconstructor 23658 | -4/Armory | Warped through subspace to slip node 23790 | -4/Armory | Build established: Hacker-Mutant 23997 | -4/Armory | Spotted B-86 Titan 24042 | -4/Armory | Core integrity fell below 50% 24145 | -4/Armory | Identified EM Disruption Field 24237 | -4/Armory | Crushed by falling debris 24237 | -4/Armory | System corruption reached 10% 24268 | -4/Armory | Lost 4 parts (1n2u1w) 24537 | -4/Armory | Lost 3 parts (1u2w) 24731 | -4/Armory | Core integrity fell below 20% 24774 | -4/Armory | Discovered new exit (range 15) 24776 | -4/Armory | Destroyed 7 combat bots 24797 | -4/Armory | Identified exit to Lab 24888 | -4/Armory | Entered Lab 24888 | -4/Lab | Discovered exit to Research (range 9) 24904 | -4/Lab | Hidden lab's door opened automatically 24904 | -4/Lab | Sensor layout match revealed 24905 | -4/Lab | Gained access to the hidden lab's interior 24910 | -4/Lab | Detected by scanners 24917 | -4/Lab | Unable to decrypt terminal 24920 | -4/Lab | Confronted by A5 25014 | -4/Lab | Destroyed A5 25036 | -4/Lab | Lost 4 parts (1p1n2u) 25058 | -4/Lab | Found Alien Artifact 25059 | -4/Lab | Identified Core Reset Matrix 25059 | -4/Lab | Used Core Reset Matrix 25063 | -4/Lab | Emitted hypermatrix ping 25063 | -4/Lab | Sensed 3 artifacts in vicinity 25068 | -4/Lab | Assembled emerged from beneath the floor 25092 | -4/Lab | Found Transdimensional Reconstructor 25102 | -4/Lab | Found Integrated Mediator 25102 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 25112 | -4/Lab | Found Core Regenerator 25137 | -4/Lab | Found Prototype Hackware 25137 | -4/Lab | Identified Quantum Router 25143 | -4/Lab | Found Prototype Device 25144 | -4/Lab | Identified AEGIS Remote Shield 25150 | -4/Lab | Found Prototype Energy Cannon 25155 | -4/Lab | Found Prototype Energy Cannon 25171 | -4/Lab | Unable to decrypt terminal 25191 | -4/Lab | Found Prototype Special Weapon 25218 | -4/Lab | Discovered exit to Research (range 10) 25223 | -4/Lab | Disabled Active System Cloaker 25248 | -4/Lab | MAIN.C forces arrive to investigate 25288 | -4/Lab | Entered Research 25288 | -3/Research | Accompanied by 3 allies 25288 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25291 | -3/Research | Identified Warp Cannon (x2) 25316 | -3/Research | Garrison activated, responded to threat 25336 | -3/Research | Warped through subspace 25504 | -3/Research | Spotted B-86 Titan 25618 | -3/Research | Found Prototype Launcher 25869 | -3/Research | Intercept squad dispatched 25877 | -3/Research | Spotted Tracker 25877 | -3/Research | Identified exit to Testing 25878 | -3/Research | Spotted Tracker 25888 | -3/Research | Destroyed Tracker 25890 | -3/Research | Destroyed Tracker 25892 | -3/Research | Spotted Combat Programmer 25893 | -3/Research | Spotted Combat Programmer 25894 | -3/Research | Destroyed Combat Programmer 25906 | -3/Research | Destroyed Combat Programmer 25924 | -3/Research | Lost 5 parts (1p2u2w) 25969 | -3/Research | System corruption reached 10% 25990 | -3/Research | Identified Adv. Micro-nuke Launcher 26020 | -3/Research | Identified Gui. Remote Datajack 26261 | -3/Research | Entered Testing 26384 | -3/Testing | Found AEGIS Remote Shield 26594 | -3/Testing | Found Prototype Leg 26594 | -3/Testing | Identified Myomer Exoskeleton 26715 | -3/Testing | Intercept squad dispatched 26729 | -3/Testing | Spotted Tracker 26729 | -3/Testing | Spotted Tracker 26748 | -3/Testing | Destroyed Tracker 26756 | -3/Testing | Spotted Combat Programmer 26764 | -3/Testing | Spotted Combat Programmer 26767 | -3/Testing | Destroyed Tracker 26769 | -3/Testing | Destroyed Combat Programmer 26779 | -3/Testing | Destroyed Combat Programmer 26804 | -3/Testing | Found Prototype Processor 26805 | -3/Testing | Identified Exp. Targeting Computer 26808 | -3/Testing | Lost 4 parts (1p2u1w) 26831 | -3/Testing | Spotted PL-LCW89XZKG3 26899 | -3/Testing | Unstable Terrabomb Derivative detonated 27216 | -3/Testing | Repaired Imp. Heavy Armor Plating 27225 | -3/Testing | Intercept squad dispatched 27225 | -3/Testing | Spotted Tracker 27229 | -3/Testing | Destroyed Tracker 27232 | -3/Testing | Spotted Combat Programmer 27242 | -3/Testing | Destroyed Combat Programmer 27246 | -3/Testing | Found Prototype Device 27247 | -3/Testing | Identified Exp. Phase Shifter 27248 | -3/Testing | Spotted Alpha 7 27276 | -3/Testing | Destroyed Alpha 7 27369 | -3/Testing | Discovered new exit (range 3) 27373 | -3/Testing | Identified exit to Research 27633 | -3/Testing | Found Prototype Energy Gun 27634 | -3/Testing | Identified Warp Gun 27739 | -3/Testing | Found Prototype Slashing Weapon 27790 | -3/Testing | Garrison activated, responded to threat 27835 | -3/Testing | Found Prototype Hackware 27862 | -3/Testing | Destroyed 8 combat bots 27878 | -3/Testing | Spotted Striker 27885 | -3/Testing | Spotted Striker 27923 | -3/Testing | Identified Molecular Scythe 27935 | -3/Testing | Found Prototype Protection 27935 | -3/Testing | Identified SHELL Armor 27939 | -3/Testing | Found Prototype Protection 27941 | -3/Testing | Identified Lgt. Regenerative Plating 27947 | -3/Testing | Found Prototype Protection 27947 | -3/Testing | Identified Med. Regenerative Plating 28005 | -3/Testing | Core integrity fell below 50% 28008 | -3/Testing | Destroyed Striker 28018 | -3/Testing | Destroyed Striker 28027 | -3/Testing | Lost 3 parts (1p1n1w) 28058 | -3/Testing | Spotted Alpha 7 28106 | -3/Testing | Destroyed Alpha 7 28137 | -3/Testing | Stole the SGEMP Prototype 28351 | -3/Testing | Entered Research 28351 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28592 | -2/Research | Destroyed 10 combat bots 28601 | -2/Research | First assault squad dispatched 28736 | -2/Research | Spotted B-90 Cyclops 28754 | -2/Research | Lost 3 parts (1n1u1w) 28996 | -2/Research | Spotted Executioner 28996 | -2/Research | Spotted Executioner 28997 | -2/Research | Cargo convoy interrupted 28998 | -2/Research | Spotted Executioner 28998 | -2/Research | Spotted Executioner 29001 | -2/Research | Destroyed Executioner 29014 | -2/Research | System corruption reached 10% 29019 | -2/Research | High security lockdown imminent 29021 | -2/Research | Destroyed Executioner 29023 | -2/Research | Destroyed Executioner 29044 | -2/Research | Destroyed 12 combat bots 29086 | -2/Research | Lost 9 parts (2p3n1u3w) 29099 | -2/Research | High security lockdown engaged 29113 | -2/Research | Destroyed Executioner 29131 | -2/Research | Identified Exp. Hacking Suite 29132 | -2/Research | Lost 3 parts (1p1n1u) 29214 | -2/Research | Discovered new exit (range 5) 29218 | -2/Research | Identified exit to Quarantine 29218 | -2/Research | Entered Quarantine 29219 | -2/Quarantine | Detected hypermatrix surge 29219 | -2/Quarantine | Sensed 16 artifacts in vicinity 29221 | -2/Quarantine | Found Transdimensional Reconstructor 29221 | -2/Quarantine | Warped through subspace 29231 | -2/Quarantine | Found Phase Redirector 29233 | -2/Quarantine | Used Core Regenerator, restored core integrity (+362) 29423 | -2/Quarantine | Core integrity fell below 50% 29441 | -2/Quarantine | Emitted hypermatrix ping 29446 | -2/Quarantine | Assembled emerged from beneath the floor 29455 | -2/Quarantine | Core integrity fell below 20% 29457 | -2/Quarantine | Allied Derelicts emerged from ambush trap array 29458 | -2/Quarantine | Garrison activated, responded to threat 29470 | -2/Quarantine | Identified exit to Access 29481 | -2/Quarantine | Intercept squad dispatched 29483 | -2/Quarantine | Spotted Tracker 29483 | -2/Quarantine | Spotted Tracker 29486 | -2/Quarantine | Destroyed by Tracker with Linked Autogun Last Messages --------------- System corrupted: Component data lost. ALERT: Rogue bot located, Programmers report to Quarantine Zone 4A. Connecting with Terminal... >>Access(Main) Found 1 level access point to Access: (77,80) Map updated. ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Penetrated by Slug. System corrupted: Component data lost. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Nuclear Pulse Array temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Slammed into Tracker. Nuclear Pulse Array permanently disabled. Destabilizing: Short circuit. Nuclear Pulse Array temporarily disabled. Dropped Nuclear Pulse Array. 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