Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 21:49:27 Player: sanktem Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1316) 1316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4046 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (21) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Deuterium Engine Medium Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Medium Storage Unit Improved Medium Armor Plating [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Rocket Launcher Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 35 | 6 4 . 3 15 7 Power 4 | 1 . . . 2 1 Engine 4 | 1 . . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 . 2 4 2 Treads . | . . . . . . Leg 12 | 2 2 . 2 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 1 5 2 Device 2 | . . . . 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 9 | 2 1 . . 4 2 Energy Gun 2 | 1 . . . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . . . . 16 13 Power 3 | . . . . 2 1 Propulsion 10 | . . . . 6 4 Utility 8 | . . . . 3 5 Weapon 8 | . . . . 5 3 Highest Loss Streak 13 | . . . . 6 13 To Critical Strikes . | . . . . . . Average Backups 6 | 2 4 7 6 7 4 Power 1 | . 1 2 2 1 2 Propulsion 1 | . . 3 1 1 . Utility 1 | . . . . 2 2 Weapon 1 | . 1 2 3 2 . Tool/Special . | . . . . . . Unused Backups 9 | . . 1 1 2 5 Power 4 | . . 1 . 1 2 Propulsion 1 | . . . . 1 . Utility 3 | . . . . . 3 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 89 100 99 89 86 Engine 9 | . 14 14 11 8 6 Leg 32 | . 28 28 43 32 25 Device 5 | . . . . 8 11 Storage 12 | . 18 28 11 9 7 Processor 2 | . . . . 3 7 Protection 8 | . . . 10 9 12 Energy Gun 2 | . 5 . . 4 . Energy Cannon 1 | . . . . . 5 Ballistic Gun 9 | . 14 14 11 8 5 Launcher 6 | . 8 14 11 3 . Peak Build Rating 37 | 6 11 11 16 29 37 Average Rating 20 | 3 7 11 15 23 31 On Entrance 10 | . 6 11 11 16 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 43 | 14 26 26 26 35 43 Greatest Support 56 | 20 26 26 52 56 54 Greatest Overweight (x) 8 | . 1 . . 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 9 Most Carried 10 | 5 7 8 9 10 7 Average Carried 6 | 2 4 7 6 7 4 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 2 7 7 9 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 931 | 196 . 55 85 487 108 Remotely . | . . . . . . Salvage Created 1111 | . 15 134 155 622 185 Parts 71 | . 6 4 18 35 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 39 | . 3 4 7 21 4 Guns 10 | . 1 . 2 6 1 Cannons 2 | . . . . . 2 AOE 26 | . 2 4 5 15 . Classes Destroyed 11 | . 1 2 4 3 1 Worker 1 | . . . . . 1 Builder 3 | . . . 2 1 . Tunneler 1 | . . 1 . . . Recycler 1 | . . . . 1 . Watcher 1 | . . . 1 . . Swarmer 16 | . 3 . 4 8 1 Grunt 16 | . . 4 1 8 3 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 3 | . . . 1 2 . Hunter 2 | . . . . 2 . Best Kill Streak 10 | . 3 3 6 10 2 Combat Bots Only 9 | . 3 2 4 9 2 Max Kills in Single Turn 3 | . 2 2 3 3 1 Gunslinging . | . . . . . . Exploded 3 | . 1 1 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 417 | . 4 4 24 168 217 Missed 142 | . . . 9 52 81 Hits 275 | . 4 4 15 116 136 Melee 3 | . . . 3 . . Projectile 272 | . 4 4 12 116 136 Critical Strikes 12 | . . . 1 5 6 Damage Taken 4532 | . 47 120 207 2221 1937 Core 1084 | . 18 . 19 341 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 92 95 38 . Volleys Fired 107 | . 2 5 19 57 24 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 53 53 53 88 100 Shots Fired 171 | . 4 10 26 102 29 Gun 113 | . 2 5 19 82 5 Cannon 24 | . . . . . 24 Launcher 34 | . 2 5 7 20 . Special . | . . . . . . Kinetic 89 | . 2 5 19 58 5 Thermal 24 | . . . . . 24 Explosive 34 | . 2 5 7 20 . Electromagnetic 24 | . . . . 24 . Robot Hit Streak 11 | . 3 9 4 10 11 Robot Miss Streak 6 | . . 2 6 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 106 | . 3 8 9 66 20 Core Hits 89 | . 4 7 14 54 10 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3805 | . 186 377 534 2131 577 Guns 871 | . 10 52 105 674 30 Cannons 483 | . . . . . 483 Explosions 2257 | . 176 325 405 1351 . Melee . | . . . . . . Ramming 194 | . . . 24 106 64 Kinetic 525 | . 10 52 105 328 30 Thermal 639 | . . . . 156 483 Explosive 2101 | . 176 325 405 1195 . Electromagnetic 346 | . . . . 346 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 89 | . . . . 69 20 Projectiles 20 | . . . . . 20 Explosions 69 | . . . . 69 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 252 | . 20 63 . 154 15 Shots 8 | . 1 3 . 4 . Rammed 11 | . . . . . 11 Targets Rammed 46 | . . . 2 30 14 Kicked 35 | . . . 2 30 3 Crushed . | . . . . . . Highest Temperature 215 | . . 15 32 183 215 Average Temperature 64 | . . 8 21 55 88 Received Heat Transfer 921 | . . 33 36 459 393 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 1050 | . . . . 150 900 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 100 100 81 100 Level 1 6 | . . . . 18 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 274 | . 95 139 169 274 107 Initial 107 | . . 17 3 16 107 Average 73 | . 43 76 83 103 37 Influence Increases 1434 | . 95 142 239 732 226 Destroy 0b10 Robot/C 780 | . 60 80 140 420 80 Destroy 0b10 Robot/NC 35 | . . 5 15 10 5 Destroy Leader 162 | . 10 20 32 100 . Successful Hack 5 | . . . . . 5 Disable Machine 75 | . 15 15 . 45 . Destroy Structure 212 | . 10 22 52 127 1 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 150 | . . . . 30 120 Influence Decreases 1423 | . 50 178 207 535 453 Entered New Map 190 | . . 28 6 25 131 Time Decay 884 | . 50 150 201 291 192 Lost Part 280 | . . . . 150 130 Purge Threat 69 | . . . . 69 . Squads Dispatched 7 | . . . 1 4 2 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 5 | . . . 1 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 5 3 12 35 22 Peak Tracking Total 7 | . 5 2 5 7 6 Tactical Retreats 6 | . . . . 2 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . 1 1 . 3 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . . . 1 2 1 Terminals 4 | . . . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . 1 4 2 Successful 5 | . . . 1 3 1 Failed 2 | . . . . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 7 | . . . 1 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 1 3 1 Record 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1301 | . . . . 764 537 Terrain 1122 | . . . . 764 358 Jamming 421 | . . . . . 421 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2426 | 60 155 300 501 828 582 Spaces Moved 1636 | 47 100 237 365 503 384 Core 23 | 14 . . . . 9 Treads . | . . . . . . Legs 1613 | 33 100 237 365 503 375 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 122 | 99 133 120 120 120 127 Slowest Speed 450 | 120 190 120 120 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 26 49 39 54 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 277 | . 9 46 65 157 . Melee . | . . . . . . Projectile . | . . . . . . AOE 277 | . 9 46 65 157 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1894 | 60 118 243 405 630 438 Wait 1 | . . . . . 1 Move 1631 | 46 99 236 364 502 384 Hop . | . . . . . . Pick Up 45 | 8 8 1 6 15 7 Fast Attach . | . . . . . . Attach 42 | 6 3 . 7 19 7 Detach 11 | . 2 . 5 4 . Swap 3 | . 2 . . . 1 Drop 8 | . 2 1 2 3 . Fire 107 | . 2 5 19 57 24 Melee . | . . . . . . Ram 11 | . . . . . 11 Kick 35 | . . . 2 30 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 355 | -10/Mines | Found a hidden stash of uninstalled traps 449 | -10/Mines | Learned Materials trap positions 504 | -10/Mines | Discovered new exit (range 9) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Propulsion x2 517 | -9/Materials | Loaded intel: 22 trap records 877 | -9/Materials | Discovered new exit (range 4) 1017 | -9/Materials | Entered another Materials area 1017 | -8/Materials | Evolved 2 slots: Utility x2 1431 | -8/Materials | Lost 6 parts (1p2n1u2w) 1725 | -8/Materials | Destroyed 9 combat bots 1807 | -8/Materials | Discovered new exit (range 13) 1823 | -8/Materials | Core integrity fell below 50% 1845 | -8/Materials | Entered Factory 1845 | -7/Factory | Evolved 2 slots: Utility x2 1876 | -7/Factory | Lost 4 parts (2n2w) 2416 | -7/Factory | Core integrity fell below 50% 2425 | -7/Factory | Core integrity fell below 20% 2427 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02421_ System corrupted: Matter fused (-5). 02421_ Med. Storage Unit destroyed. 02422_ G-47 Trooper destroyed. 02422_ Acquired 10 matter. 02423_ Slammed into Y-54 Guardian. 02423_ Adv. Targeting Computer broken. 02423_ Destabilizing: Short circuit. 02423_ M-28 Smith fits Backup Propulsion III on P-60 Hacker. 02424_ Slammed into Y-54 Guardian. 02424_ Destabilizing: System corrupted (+2). 02424_ Slug penetrates TF Node. 02425_ Slammed into Y-54 Guardian. 02425_ M-28 Smith repairs P-60 Hacker Mic. Nuclear Core. 02426_ Slammed into G-47 Trooper. 02426_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 02427_ Slammed into G-47 Trooper. 02427_ Destabilizing: Core damaged (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ??????????#########?# #?????""????????????? | | ??????????# #?# #????""" ???????????? | | ??????????# #?# #??? ????????????? | | ??????????# ! #?# % #?? ?????????????? | | ####??????# #?######m###? ???????????????? | | ######## #????#* p /##/##########???????? | | " # # ?????#%p h ?????? | | # # ?????#g@" % k ?????? | | " #! """ #? ??????#s%r k ?????? | | # """ #? ??????# s u #######+######??????? | | " # """ ??? ???????###Y###???????????????????? | | + ????? ?????????# #?????????????????????? | | " ##"########/#?????????# #?????????????????????? | | ##[% #?????????#s#?????????????????????? | | " ## ^^ #?????????# #?????????????????????? | | ## ^ ########### #?????????????????????? | | ##### =%* = = #?????????????????????? | | ################# #?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????# #?????????????????????? | | #####+#??????????????? ?????????????????????? | | #????????????????????? ?????????????????????? | | #????????????????????? ?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????# #?????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | ###???????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusFireCalibrator Manual? 0 Play Time 00:26:00 Cumulative 12.4 hours Start 2026.02.10 @ 21:25:28 End 2026.02.10 @ 21:49:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a4ca84-b1ed-4a7f-ba6d-971a1bcd645e