Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.28 @ 22:42:38 Player: biogoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (2788) 2788 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-97) -97 TOTAL SCORE: 5686 Bonus ------- Follower Combat Kills 60 Friendly Fire -157 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Signal Interpreter Improved Signal Interpreter Seismic Detector Improved Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Mini Grenade Launcher Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Autogun > --- INVENTORY -------- Light Treads Large Storage Unit Signal Interpreter Improved Signal Interpreter Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Mini Grenade Launcher Axe Makeshift Axe [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 81 | 3 10 . 31 3 . 7 27 Power 6 | . 1 . 2 . . . 3 Engine 6 | . 1 . 2 . . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 2 . 8 . . . 7 Treads 19 | 2 2 . 8 . . . 7 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | . 4 . 12 . . 3 9 Device 3 | . 1 . 1 . . . 1 Storage 4 | . 2 . 1 . . . 1 Processor 3 | . . . 2 . . . 1 Hackware . | . . . . . . . . Protection 18 | . 1 . 8 . . 3 6 Artifact . | . . . . . . . . Weapon 28 | 1 3 . 9 3 . 4 8 Energy Gun 1 | . 1 . . . . . . Energy Cannon 4 | . 1 . 1 . . . 2 Ballistic Gun 18 | 1 1 . 7 3 . 3 3 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . . 5 . . 3 17 Power 3 | . . . 1 . . . 2 Propulsion 8 | . . . 1 . . . 7 Utility 8 | . . . 2 . . 2 4 Weapon 6 | . . . 1 . . 1 4 Highest Loss Streak 11 | . . . 2 . . 1 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 100 99 98 Engine 11 | . 14 14 10 11 11 11 8 Treads 26 | . 28 28 21 22 22 22 35 Device 5 | . 11 14 1 . . . 5 Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . . . 17 11 11 11 9 Protection 11 | . 1 . 13 22 22 22 12 Energy Cannon 5 | . 11 14 2 1 . . 5 Ballistic Gun 16 | . 14 14 19 20 22 21 12 Naked Turns . | . . . . . . . . Heaviest Build 62 | 14 53 53 62 38 37 37 38 Greatest Support 80 | 40 40 40 40 40 40 40 80 Greatest Overweight (x) 7 | . 1 1 1 . . . 7 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 Average Capacity 16 | 8 16 20 19 15 15 15 15 Most Carried 20 | 6 16 17 20 15 15 15 15 Average Carried 15 | 6 12 16 17 14 15 14 13 Final Capacity 20 | 8 20 20 15 15 15 15 15 Final Carried 17 | 6 16 17 14 15 15 13 11 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2376 | 200 193 60 851 128 . 341 603 Remotely . | . . . . . . . . Salvage Created 3554 | . 424 282 1347 181 . 516 804 Parts 219 | . 25 23 94 5 . 20 52 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 79 | . 8 14 27 4 . 10 16 Guns 53 | . 4 4 24 3 . 8 10 Cannons 20 | . 4 10 3 1 . . 2 AOE 6 | . . . . . . 2 4 Classes Destroyed 10 | . 2 1 3 1 . . 3 Worker 2 | . . . . . . . 2 Recycler 4 | . . . 3 . . . 1 Operator 1 | . . . . . . . 1 Watcher 8 | . 3 . 3 . . . 2 Swarmer 24 | . . 12 8 . . . 4 Grunt 37 | . 8 2 8 3 . 9 7 Brawler 3 | . . . . 1 . 2 . Duelist 3 | . . . 2 . . . 1 Sentry 12 | . . . 9 . . . 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 9 | . 3 9 5 3 . 2 5 Combat Bots Only 9 | . 3 9 5 3 . 2 4 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 5181 | . 266 165 1266 132 . 764 2588 Core 923 | . 29 18 144 11 . 163 558 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 495 | . . . 418 . . . 77 Core Remaining (%) 67 | 100 . 81 . . . 20 . Volleys Fired 265 | . 21 20 88 14 . 44 78 Largest 2 | . 2 2 2 2 . 2 2 Hottest 91 | . 88 88 91 91 . 46 91 Shots Fired 522 | . 42 40 176 28 . 86 150 Gun 426 | . 27 20 152 22 . 84 121 Cannon 90 | . 15 20 24 6 . . 25 Launcher 6 | . . . . . . 2 4 Special . | . . . . . . . . Kinetic 420 | . 21 20 152 22 . 84 121 Thermal 85 | . 15 20 24 6 . . 20 Explosive 6 | . . . . . . 2 4 Electromagnetic 11 | . 6 . . . . . 5 Robot Hit Streak 17 | . 9 8 15 9 . 11 17 Robot Miss Streak 5 | . 4 3 5 2 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 350 | . 23 21 124 19 . 58 105 Core Hits 149 | . 14 15 48 8 . 19 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . Critical Strikes 3 | . 1 . 2 . . . . Destroy 3 | . 1 . 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6577 | . 516 403 2071 357 . 1149 2081 Guns 4334 | . 191 132 1644 209 . 840 1318 Cannons 1563 | . 229 271 427 109 . . 527 Explosions 617 | . 96 . . . . 299 222 Melee . | . . . . . . . . Ramming 63 | . . . . 39 . 10 14 Kinetic 4251 | . 108 132 1644 209 . 840 1318 Thermal 1661 | . 325 271 427 109 . 114 415 Explosive 407 | . . . . . . 185 222 Electromagnetic 195 | . 83 . . . . . 112 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . 21 . . . 3 Projectiles 24 | . . . 21 . . . 3 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 102 | . 33 . . . . 45 24 Shots 3 | . 1 . . . . 1 1 Rammed 9 | . . . . 5 . 2 2 Targets Rammed 10 | . . . . 5 . 2 3 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 275 | . 48 . 232 275 . 101 32 Average Temperature 43 | . 39 . 50 124 . 37 10 Received Heat Transfer 2157 | . 129 . 426 81 . 387 1134 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 1 . . . 1 Heat Transferred 2679 | . 507 444 740 185 . 100 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 330 | . 199 330 303 155 . 138 157 Initial 54 | . . 35 26 54 . . . Average 70 | . 79 101 102 43 . 57 35 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 94 | 100 100 92 82 100 . 100 100 Level 1 5 | . . 7 17 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . 5 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 14 12 42 5 . 12 31 Peak Tracking Total 6 | . 4 5 6 3 . 3 6 Tactical Retreats 6 | . 2 . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 23 | . 4 . 12 . . . 7 Terminals 18 | . 3 . 9 . . . 6 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 13 . 46 . . . 21 Successful 49 | . 7 . 32 . . . 10 Failed 30 | . 6 . 14 . . . 10 Catastrophic 4 | . 1 . 2 . . . 1 Database Lockouts 1 | . . . . . . . 1 Manual 46 | . 8 . 26 . . . 12 Terminals 65 | . 12 . 35 . . . 18 Fabricators . | . . . . . . . . Repair Stations 13 | . . . 10 . . . 3 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 4 . 13 . . . 5 Record 1 | . 1 . . . . . . Part Schematic 2 | . . . 2 . . . . Robot Analysis 4 | . 2 . 1 . . . 1 Prototype ID Bank 3 | . . . 3 . . . . Branch Access Points 1 | . . . . . . . 1 Alert Level 2 | . . . 1 . . . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . . . 2 . . . 1 Hauler Manifests 3 | . 1 . 1 . . . 1 Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . . . 10 . . . 2 Scan Component 6 | . . . 5 . . . 1 Repair 6 | . . . 5 . . . 1 Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 2 . 8 . . . 3 Terminals 13 | . 2 . 8 . . . 3 Track 3 | . . . 3 . . . . Assimilate 1 | . . . 1 . . . . Botnet 8 | . 2 . 3 . . . 3 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 19 | . 2 . 11 . . . 6 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . . 5 . . . 1 Time 155 | . . . 142 . . . 13 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . . 1 4 . . . Largest Group 3 | . . . 1 3 3 3 . Highest-Rated Group 40 | . . . 10 40 40 40 . Highest-Rated Ally 31 | . . . 10 31 16 16 . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . 7 . 17 . Total Damage 328 | . . . . 107 . 221 . Kills 2 | . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 2 . 1 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 11411 | 9 1524 1537 2639 1031 684 1048 2939 Spaces Moved 4118 | 4 585 577 810 579 420 553 590 Core 14 | . . . . . . . 14 Treads 4103 | 3 585 577 810 579 420 553 576 Legs 1 | 1 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 240 160 160 160 160 160 Average Speed 191 | 150 206 240 226 160 160 160 165 Slowest Speed 400 | 160 240 240 240 160 160 160 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 71 | 1 79 96 91 98 67 99 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 71 | . 4 . . . . 32 35 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 71 | . 4 . . . . 32 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 7162 | 6 857 690 1472 654 432 637 2414 Wait 2612 | . 220 93 506 53 13 31 1696 Move 4111 | 3 584 576 809 578 419 552 590 Hop . | . . . . . . . . Pick Up 45 | . 14 1 19 1 . . 10 Fast Attach 16 | . 7 . 7 . . . 2 Attach 23 | . . . 10 . . 3 10 Detach 6 | . 1 . 4 . . . 1 Swap 42 | 3 3 . 14 3 . 4 15 Drop 32 | . 7 . 15 . . 1 9 Fire 265 | . 21 20 88 14 . 44 78 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . . 5 . 2 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Discovered new exit (range 11) 331 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 9) 1534 | -10/Materials | Entered Mines 1569 | -10/Mines | Discovered new exit (range 5) 2230 | -10/Mines | Discovered new exit (range 5) 2265 | -10/Mines | Destroyed 9 combat bots 2312 | -10/Mines | Learned location of Storage (-9) 3071 | -10/Mines | Entered Materials 3071 | -9/Materials | Evolved 2 slots: Utility x2 3072 | -9/Materials | Identified exit to Storage 3452 | -9/Materials | Repaired Lgt. Treads 3485 | -9/Materials | Repaired Particle Cannon 3718 | -9/Materials | Discovered new exit (range 17) 4089 | -9/Materials | Discovered exit to Storage (range 15) 4619 | -9/Materials | Discovered new exit (range 3) 5000 | -9/Materials | Discovered new exit (range 17) 5197 | -9/Materials | Repaired Autogun 5225 | -9/Materials | Repaired Lgt. Treads 5252 | -9/Materials | Repaired Lgt. Treads 5480 | -9/Materials | Discovered new exit (range 8) 5710 | -9/Materials | Entered Mines 5878 | -9/Mines | Escorted by a lone wolf Derelict 5914 | -9/Mines | Discovered new exit (range 2) 6093 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6115 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6117 | -9/Mines | Discovered new exit (range 5) 6259 | -9/Mines | Discovered new exit (range 10) 6270 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6405 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6741 | -9/Mines | Entered Exiles 6741 | -9/Exiles | Accompanied by 3 allies 6765 | -9/Exiles | Discovered new exit (range 16) 6781 | -9/Exiles | Met 8R-AWN 6810 | -9/Exiles | Met EX-HEX 6928 | -9/Exiles | Met EX-DEC 7258 | -9/Exiles | Met EX-BIN 7392 | -9/Exiles | Discovered new exit (range 15) 7425 | -9/Exiles | Entered Mines 7425 | -8/Mines | Accompanied by 3 allies 7560 | -8/Mines | Core integrity fell below 50% 7624 | -8/Mines | Discovered new exit (range 9) 8450 | -8/Mines | Discovered new exit (range 7) 8473 | -8/Mines | Entered Materials 8473 | -8/Materials | Evolved 2 slots: Propulsion x2 8498 | -8/Materials | Repaired Lgt. Armor Plating 8810 | -8/Materials | Build established: Scavenger-Mutant 9549 | -8/Materials | Garrison activated, responded to threat 9560 | -8/Materials | Build established: Mutant 10681 | -8/Materials | Central database locked down 10787 | -8/Materials | Discovered new exit (range 10) 11375 | -8/Materials | Core integrity fell below 50% 11390 | -8/Materials | Lost 11 parts (1p6n1u3w) 11407 | -8/Materials | Core integrity fell below 20% 11412 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11317_ U-05 Engineer builds a Wall. 11317_ Penetrated by Slug. 11321_ Lgt. Treads destroyed. 11321_ U-05 Engineer builds a Wall. 11322_ H-61 Shepherd misfires. 11324_ U-05 Engineer builds a Wall. 11324_ Lgt. Treads destroyed. 11324_ Critical hit (Burn: +37). 11325_ EM Pulse Cannon destroyed. 11325_ Imp. Light Armor Plating destroyed. 11326_ Imp. Ion Engine destroyed. 11343_ Lgt. Treads destroyed. 11351_ Autogun destroyed. 11355_ Critical hit (Burn: +37). 11359_ Lgt. Treads destroyed. 11375_ Critical hit (Burn: +37). 11390_ Imp. Light Armor Plating destroyed. 11393_ Imp. Heat Sink destroyed. 11395_ Acquired 41 matter. 11398_ Critical hit (Burn: +37). 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[ #??????????? | | #####???????????????????????###########??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionExplosiveShifter Manual? 0 Play Time 01:08:58 Cumulative 108.6 hours Start 2022.07.28 @ 21:31:54 End 2022.07.28 @ 22:42:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 101 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: bd974bde-1934-4dbd-b9fb-cd34113a73b8