Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.02 @ 20:13:06 Player: Figgis Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (88) 440 Value Destroyed (3565) 3565 Prototype IDs (41) 820 Alien Tech Used (3) 600 Bonus (1909) 1909 TOTAL SCORE: 15834 Bonus ------- High Alert Combat Kills 109 Entered DSFs 1000 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ Experimental Optical Array Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (400) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Gravity Neutralizer Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Cloaking Device Advanced Shield Generator > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Improved Energy Well Advanced Quantum Shading Machine Advanced Reaction Control System Force Field Advanced Component Analysis Suite Thunder Hammer Thunder Hammer Heavy Pick [Rating: 167] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Slots Evolved 18 | . . 2 . . 4 2 . 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 10 | . . 2 . . 2 . . . . . . . 1 . . 1 . 2 . 2 Utility 6 | . . . . . 2 1 . 1 . . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 179 | 3 8 7 10 . 13 1 9 6 2 5 6 5 22 1 . 35 5 1 8 32 Power 19 | 1 1 1 2 . 2 . . . . . 1 1 1 . . 2 1 . . 6 Engine 9 | 1 1 1 2 . 2 . . . . . . 1 . . . 1 . . . . Core 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Reactor 8 | . . . . . . . . . . . 1 . . . . 1 . . . 6 Propulsion 66 | 2 2 4 3 . 7 . 4 5 . 2 3 1 3 . . 17 1 1 2 9 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 27 | 2 2 4 3 . 7 . 4 3 . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . 1 . . 3 1 3 . . 12 . . . . Flight 19 | . . . . . . . . 1 . . . . . . . 5 1 1 2 9 Utility 53 | . 3 . . . 2 1 2 1 2 2 . 1 13 1 . 11 . . 5 9 Device 35 | . . . . . 1 . 1 1 2 1 . 1 9 1 . 7 . . 4 7 Storage 7 | . 2 . . . . 1 . . . . . . 2 . . 1 . . . 1 Processor 9 | . 1 . . . 1 . . . . 1 . . 2 . . 3 . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 Protection 1 | . . . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 2 2 5 . 2 . 3 . . 1 2 2 5 . . 5 3 . 1 8 Energy Gun 7 | . . 1 1 . 1 . 3 . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 9 | . 2 1 4 . . . . . . . 1 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 8 | . . . . . . . . . . . . . . . . 3 2 . 1 2 Slashing Weapon 4 | . . . . . . . . . . . . 1 3 . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . 1 . . 1 1 . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . 5 . 2 . . 4 1 . . 3 Parts Lost 102 | . 2 4 5 . 4 . 6 15 . . . 10 13 1 1 10 1 . 4 26 Power 15 | . 1 1 1 . 1 . 1 1 . . . 2 1 . . 1 1 . 1 3 Propulsion 42 | . 1 2 3 . 1 . 1 9 . . . 3 4 . . 5 . . 1 12 Utility 26 | . . . . . . . 1 2 . . . 3 5 1 1 3 . . 2 8 Weapon 19 | . . 1 1 . 2 . 3 3 . . . 2 3 . . 1 . . . 3 Highest Loss Streak 9 | . 1 2 4 . 3 . 2 6 . . . 6 7 1 1 5 1 . 4 9 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . . . . . . Average Slot Usage (%) 69 | . 92 98 98 100 87 80 72 40 24 44 57 71 60 18 15 58 76 69 63 50 Engine 4 | . 13 10 10 11 6 6 5 . . . . 1 . . . 1 . . . . Leg 19 | . 27 42 42 44 43 40 27 11 . 9 11 8 . . . . . . . . Hover 5 | . . . . . . . . . 5 5 15 23 19 . . 13 . . . . Flight 2 | . . . . . . . . . . . . . . . . 3 19 17 21 17 Device 8 | . . . . . 5 6 9 9 12 17 17 15 16 7 5 9 14 13 13 16 Storage 5 | . 13 11 11 11 7 6 6 3 . . . . 2 . . 2 4 4 4 3 Processor 8 | . 9 11 11 11 7 6 6 5 5 9 6 5 7 10 10 13 19 17 15 6 Energy Gun 1 | . . . 3 . 4 6 7 1 . . . . 1 . . . . . . . Ballistic Gun 6 | . 26 21 18 22 7 . 2 2 . . . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 3 27 29 33 33 42 42 48 47 2 2 26 38 62 2 1 53 43 31 31 55 Greatest Support 102 | 3 20 40 40 40 77 77 86 86 3 3 44 53 62 3 3 100 62 62 83 102 Greatest Overweight (x) 2 | . 1 1 1 . . . 1 1 . . . . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 5 5 5 5 20 5 5 10 10 10 10 10 Average Capacity 10 | 5 8 15 15 15 15 15 15 12 5 5 5 5 11 5 5 8 10 10 10 8 Most Carried 19 | 5 8 10 12 12 15 15 15 15 5 5 5 5 19 5 5 10 10 10 10 10 Average Carried 8 | 3 5 7 9 12 13 14 12 8 4 4 4 4 8 4 5 7 8 8 9 7 Final Capacity 15 | 5 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 10 10 10 10 5 Final Carried 15 | 5 7 8 10 12 14 14 15 4 5 5 5 5 5 5 5 10 8 8 10 1 Scrap Engine Consumption 66 | . . . . . 3 . 33 12 1 . 1 2 14 . . . . . . . Constructs Created 8 | . . . . . . . 4 1 . . . . 3 . . . . . . . Constructs Modified 7 | . . . . . . . 2 4 . . . . 1 . . . . . . . Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Mutant 6% | Derelict-Mutant 4% | Scavenger-Scout 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -3/Testing Sprinter | -2/Research Sprinter | -2/DSF Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Matter Collected 2466 | 219 91 196 351 22 261 . 159 . 32 65 198 99 125 26 . 339 101 . 14 168 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4553 | . 293 432 1023 . 452 . 492 . . . 425 54 297 . . 649 115 . . 321 Parts 243 | . 20 28 67 . 17 . 26 . . . 1 2 14 . . 41 7 . . 20 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Combat Hostiles Destroyed 64 | . 6 7 18 . 10 . 9 . . . . 1 3 . . 5 . . . 5 Melee 11 | . . . . . . . . . . . . . 3 . . 4 . . . 4 Guns 47 | . 6 7 18 . 7 . 9 . . . . . . . . . . . . . Cannons 2 | . . . . . 1 . . . . . . 1 . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . . . . . . Classes Destroyed 11 | . 2 2 4 . 1 . 1 . . . . . . . . . 1 . . . Worker 6 | . . . 4 . 1 . . . . . . . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycler 5 | . . 1 1 . 1 . . . . . . . 1 . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . 3 . 2 . . . . . . . . . . . . 4 . . . . Swarmer 10 | . . . 3 . 4 . 3 . . . . . . . . . . . . . Grunt 25 | . 6 2 7 . 5 . 2 . . . . 1 . . . 1 . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . 2 . . . Sentry 14 | . . 5 8 . . . . . . . . . 1 . . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . . . . . . . . Programmer 11 | . . . . . 1 . . . . . . . 2 . . 4 . . . 4 Best Kill Streak 7 | . 4 3 7 . 6 . 3 . . . . 1 2 . . 3 2 . . 4 Combat Bots Only 6 | . 4 2 6 . 4 . 3 . . . . 1 2 . . 2 . . . 4 Max Kills in Single Turn 2 | . 1 1 2 . 2 . 1 . . . . 1 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Damage Taken 18246 | . 404 455 828 . 1269 . 1829 2732 . 38 . 1389 2826 192 93 1846 70 . 273 4002 Core 4319 | . 42 16 210 . 180 . 177 642 . . . 184 807 128 57 228 . . 1 1647 Absorbed by Shields 226 | . . . . . . . . . . . . . . . . . . . . 226 Regen/Repaired (Parts) 1394 | . . . . . 100 . 164 329 100 . 100 100 362 . . . . 139 . . Core Remaining (%) 65 | 100 83 . . 43 74 . 79 . . . . 15 . . 13 . 82 . 99 . Volleys Fired 235 | . 27 30 64 . 42 . 39 6 . 1 18 5 3 . . . . . . . Largest 2 | . 2 2 2 . 2 . 2 2 . 1 1 2 1 . . . . . . . Hottest 138 | . 40 60 79 . 138 . 138 115 . 61 61 94 73 . . . . . . . Shots Fired 431 | . 54 60 128 . 83 . 66 9 . 1 17 10 3 . . . . . . . Gun 403 | . 54 60 128 . 78 . 64 6 . . 9 4 . . . . . . . . Cannon 28 | . . . . . 5 . 2 3 . 1 8 6 3 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 299 | . 54 59 90 . 48 . 14 6 . 1 17 10 . . . . . . . . Thermal 119 | . . . 38 . 30 . 45 3 . . . . 3 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . 1 . . 5 . 7 . . . . . . . . . . . . . Robot Hit Streak 18 | . 12 18 16 . 10 . 13 2 . . 17 5 5 . . . . . . . Robot Miss Streak 7 | . 2 2 7 . 3 . 2 3 . . 1 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 361 | . 34 49 81 . 56 . 45 3 . . 16 8 27 . . 21 2 . . 19 Core Hits 150 | . 21 18 37 . 20 . 21 1 . . 6 2 8 . . 10 2 . . 4 Critical Kills 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 2 . . . . . . . . . . . . 2 . . . . Critical Strikes 26 | . . 1 7 . . . 3 . . . 2 1 3 . . 6 . . . 3 Burn 8 | . . . 5 . . . 3 . . . . . . . . . . . . . Destroy 3 | . . 1 2 . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . 2 . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Sever 4 | . . . . . . . . . . . . 1 3 . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . 4 . . . 2 Melee Attacks 128 | . . . . . . . . . . . . 7 30 . . 36 6 . . 49 Impact 22 | . . . . . . . . . . . . . . . . 12 1 . . 9 Slashing 34 | . . . . . . . . . . . . 7 27 . . . . . . . Piercing 72 | . . . . . . . . . . . . . 3 . . 24 5 . . 40 Sneak Attacks 8 | . . . . . . . . . . . . . 4 . . 3 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . 6 . . 7 . . . 6 Damage Inflicted 8511 | . 277 571 1334 . 1359 . 814 135 . . 439 267 851 . . 1275 161 . . 1028 Guns 4074 | . 277 571 1334 . 821 . 766 68 . . 181 56 . . . . . . . . Cannons 683 | . . . . . 106 . 48 . . . 258 178 93 . . . . . . . Explosions 432 | . . . . . 432 . . . . . . . . . . . . . . . Melee 3255 | . . . . . . . . . . . . 33 758 . . 1275 161 . . 1028 Ramming 67 | . . . . . . . . 67 . . . . . . . . . . . . Kinetic 3183 | . 277 571 954 . 488 . 152 68 . . 439 234 . . . . . . . . Thermal 1444 | . . . 380 . 394 . 577 . . . . . 93 . . . . . . . Explosive 371 | . . . . . 371 . . . . . . . . . . . . . . . Electromagnetic 191 | . . . . . 106 . 85 . . . . . . . . . . . . . Impact 626 | . . . . . . . . . . . . . . . . 334 . . . 292 Slashing 747 | . . . . . . . . . . . . 33 714 . . . . . . . Piercing 1882 | . . . . . . . . . . . . . 44 . . 941 161 . . 736 Highest Corruption 19 | . . . . . 1 . 6 6 6 6 6 10 4 4 4 14 15 . . 19 Average Corruption 6 | . . . . . 1 . 4 4 6 6 6 7 1 4 4 6 14 . . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . 1 . 5 5 7 10 8 22 5 . . 18 4 . . 20 Message Errors 23 | . . . . . . . 2 2 5 2 1 6 1 . . 2 . . . 2 Matter Fused 27 | . . . . . . . 1 2 . 4 1 4 1 . . 8 1 . . 5 Heat Flow Errors 15 | . . . . . . . . . . 2 2 2 1 . . 5 1 . . 2 Energy Discharges 14 | . . . . . . . 1 1 1 1 1 5 . . . 1 1 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . 2 2 . . . . 1 . . 2 Data Loss (major) 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . Misdirections 9 | . . . . . . . . . . . . 1 . . . 2 . . . 6 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 516 | . . . . . 61 . . . . . 29 . 33 . . 232 . . . 161 Projectiles 29 | . . . . . . . . . . . 29 . . . . . . . . . Explosions 61 | . . . . . 61 . . . . . . . . . . . . . . . Melee 426 | . . . . . . . . . . . . . 33 . . 232 . . . 161 Knockbacks 13 | . . . . . . . . 1 . . 3 2 . . . 3 . . . 4 Impact 7 | . . . . . . . . 1 . . . . . . . 3 . . . 3 Kinetic 5 | . . . . . . . . . . . 3 2 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 156 | . . . . . 142 . . 14 . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . 4 . . . . . . . . . . . . Targets Rammed 11 | . . . . . . . . 11 . . . . . . . . . . . . Kicked 7 | . . . . . . . . 7 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 31 25 116 . 80 . 436 94 . 202 289 283 79 . . 163 109 . . 159 Average Temperature 59 | . 12 7 30 . 30 . 191 45 . 87 77 131 23 . . 60 45 . . 45 Received Heat Transfer 2468 | . 171 207 312 . 351 . 168 486 . 36 . 241 264 9 30 106 . . . 87 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . 4 . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . . . 4 . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Heat Transferred 3441 | . . . 1332 . 666 . 1443 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Peak Influence 666 | . 229 281 438 117 306 83 283 377 . . . . 221 . . 251 277 155 116 666 Initial 150 | . . 96 80 112 49 83 58 148 . . . . 44 . . 9 141 150 116 54 Average 165 | . 125 182 270 115 103 83 156 185 . . . . 79 . . 81 210 154 99 361 Maximum Alert Level 2 | . 1 1 2 . 1 . 1 1 . . . . 1 . . 1 1 . . 2 Low Security (%) 69 | 100 64 64 27 100 89 100 71 73 . . . . 84 . . 95 37 100 100 22 Level 1 23 | . 35 35 64 . 10 . 28 26 . . . . 15 . . 4 62 . . 21 Level 2 6 | . . . 7 . . . . . . . . . . . . . . . . 55 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 3 . 1 . 2 3 . . . . 3 . . 2 1 . . 5 Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . Extermination 6 | . . . . . 1 . . . . . . . 1 . . 2 . . . 2 Reinforcement 14 | . 1 1 2 . . . 2 3 . . . . 1 . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Distress Signals 13 | . 1 1 4 . 1 . . 5 . . . . . . . 1 . . . . Communications Jammed 3 | . . . . . . . . . . . . . 3 . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . 3 . . . . . . . Times Spotted 299 | . 14 12 27 . 19 . 21 37 . 4 . 13 16 7 4 40 3 . 1 81 Peak Tracking Total 19 | . 3 4 4 . 5 . 7 14 . 2 . 7 6 7 4 11 2 . 1 19 Tactical Retreats 47 | . . 1 . . 2 . 3 9 . 2 . 3 1 1 . 9 . . 1 15 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Traps Triggered 11 | . . . 3 . . . 1 . . . . . 2 . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Machines Disabled 11 | . . . . . 4 . . . . 1 2 1 . . . . 3 . . . Max in Single Turn 2 | . . . . . 2 . . . . 1 1 1 . . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Machines Accessed 54 | . 3 3 5 5 2 1 . 3 1 1 9 . 9 1 . 1 4 2 . 4 Terminals 29 | . 3 3 3 4 1 1 . 1 . . . . 3 . . 1 4 1 . 4 Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . Recycling Units 4 | . . . . 1 . . . 1 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . . Total Hacks 132 | . 10 8 10 7 4 2 . 4 1 1 48 . 17 1 . 2 7 4 . 6 Successful 88 | . 6 6 2 3 1 1 . 1 1 1 48 . 7 1 . 2 5 3 . . Failed 42 | . 3 1 8 4 3 1 . 3 . . . . 10 . . . 2 1 . 6 Catastrophic 11 | . . . 4 1 . . . 1 . . . . 4 . . . . . . 1 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . Manual 21 | . 3 3 5 8 . . . . . . . . 1 . . 1 . . . . Terminals 62 | . 10 8 6 6 3 2 . 1 . . . . 9 . . 2 7 2 . 6 Fabricators 5 | . . . . . . . . 1 . . . . 4 . . . . . . . Repair Stations 5 | . . . 2 . . . . . . . . . 1 . . . . 2 . . Recycling Units 5 | . . . . 1 . . . 2 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . 1 . . . . . . . 1 . . . . . . . Terminal Hacks 78 | . 6 6 . 2 . 1 . 1 1 1 48 . 3 1 . 2 5 1 . . Record 37 | . . . . . . . . . . 1 36 . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 4 . . . . . 1 . . . Robot Analysis 8 | . 2 1 . 1 . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 1 2 . . . . . . . . 4 . 1 . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . Open DSF 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . . 1 . . . . . . . . . . . . . 1 1 . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . 1 . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Report Inventory 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 2 5 3 1 1 . 2 . . . . 7 . . 1 2 1 . 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . . 6 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . 187 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 68 | . . . . . . . . . . . . . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Robot Analysis Total 8 | . 2 1 . 1 . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 3 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Turns Passed 8537 | 27 388 578 861 388 981 133 387 736 275 326 176 632 662 139 19 918 83 86 55 687 Spaces Moved 9938 | 32 240 345 484 296 642 106 186 763 534 570 220 1028 880 274 37 1499 178 54 103 1467 Core 2458 | 32 30 . . . . . . 308 534 570 129 . 32 274 37 422 . . . 90 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2711 | . 210 345 484 296 642 106 186 442 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 2595 | . . . . . . . . . . . 91 1028 848 . . 628 . . . . Flight 2174 | . . . . . . . . 13 . . . . . . . 449 178 54 103 1377 Fastest Speed 25 | 50 50 120 120 120 120 123 113 50 50 50 50 40 42 50 50 34 29 29 25 26 Average Speed 65 | 50 120 120 120 120 122 123 130 82 50 50 56 55 57 50 50 40 33 29 29 32 Slowest Speed 196 | 50 190 190 190 120 124 123 193 196 50 50 90 63 146 50 50 60 34 29 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . 2 1 . 1 11 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Teleports 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 46 | 3 51 34 73 63 18 2 93 27 86 85 62 94 26 39 8 36 33 2 90 60 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 9 | . . . . . . . . . 3 1 3 2 . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . . . . . . 1 . . 1 1 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . 1 1 1 1 1 . 1 1 . . . . . Scrap Searched 12 | . . . . . . . . . 2 5 . 4 . 1 . . . . . . Spaces Dug 21 | . . . . . . . . . . . . 3 . . . 4 . . . 14 Terrain Destroyed 62 | . . . . . 38 . . 2 . . . 4 . . . 4 . . . 14 Melee 21 | . . . . . . . . . . . . 3 . . . 4 . . . 14 Projectile 3 | . . . . . . . . 2 . . . 1 . . . . . . . . AOE 38 | . . . . . 38 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res DSF Acc Total 11283 | 42 295 452 631 329 751 108 272 862 542 608 250 1069 987 275 36 1747 189 123 127 1588 Wait 619 | . 10 64 63 33 40 . 17 64 . 29 1 24 29 . . 144 . 68 3 30 Move 9889 | 31 239 344 483 295 641 105 185 762 533 569 219 1026 879 273 36 1495 175 53 100 1446 Hop 13 | . . . . . . . . . . . . . . . . 1 1 . 1 10 Pick Up 137 | 8 9 7 10 1 13 1 12 3 5 1 2 1 17 1 . 27 3 1 3 12 Fast Attach 45 | . 1 . . . . . . . . 4 6 4 5 . . 12 . . 6 7 Attach 108 | 3 5 6 7 . 7 . 8 6 2 1 2 1 11 1 . 19 5 1 2 21 Detach 20 | . . . . . . . 1 . . 1 . . 4 . . 6 . . 3 5 Swap 29 | . 2 1 3 . 6 1 1 . . . 1 . 6 . . 4 . . . 4 Drop 74 | . 2 . 1 . 2 1 9 10 2 2 1 . 9 . . 15 . . 7 13 Fire 235 | . 27 30 64 . 42 . 39 6 . 1 18 5 3 . . . . . . . Melee 100 | . . . . . . . . . . . . 7 24 . . 24 5 . . 40 Ram 4 | . . . . . . . . 4 . . . . . . . . . . . . Kick 7 | . . . . . . . . 7 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 28 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 279 | -10/Materials | Central database locked down 330 | -10/Materials | Discovered new exit (range 18) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x2 517 | -9/Materials | Central database locked down 575 | -9/Materials | Build established: Scavenger-Mutant 665 | -9/Materials | Identified exit to Mines 665 | -9/Materials | Identified exit to Storage 821 | -9/Materials | Discovered new exit (range 15) 994 | -9/Materials | Entered Storage 1265 | -9/Storage | Garrison activated, responded to threat 1324 | -9/Storage | Lost 4 parts (1p2n1w) 1770 | -9/Storage | Core integrity fell below 50% 1851 | -9/Storage | Used back door to open Recycling access 1851 | -9/Storage | Discovered new exit (range 4) 1855 | -9/Storage | Entered Recycling 1855 | -9/Recycling | Found Scrap Engine 2219 | -9/Recycling | Discovered new exit (range 18) 2243 | -9/Recycling | Entered Factory 2243 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2972 | -7/Factory | Lost 3 parts (1p1n1w) 3173 | -7/Factory | Discovered new exit (range 9) 3224 | -7/Factory | Entered another Factory area 3224 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3353 | -6/Factory | Discovered new exit (range 10) 3357 | -6/Factory | Identified exit to DSF 3357 | -6/Factory | Entered DSF 3400 | -6/DSF | Additional patrols routed to DSF 3650 | -6/DSF | Build established: Mutant 3652 | -6/DSF | Sterilization system engaged 3672 | -6/DSF | Ambient heat levels rising (+10) 3687 | -6/DSF | Ambient heat levels rising (+10) 3702 | -6/DSF | Ambient heat levels rising (+10) 3717 | -6/DSF | Ambient heat levels rising (+10) 3728 | -6/DSF | Discovered new exit (range 14) 3732 | -6/DSF | Ambient heat levels rising (+10) 3744 | -6/DSF | Entered Factory 3744 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4141 | -5/Factory | Lost 5 parts (2n1u2w) 4305 | -5/Factory | Core integrity fell below 50% 4355 | -5/Factory | Lost 6 parts (6n) 4469 | -5/Factory | Discovered new exit (range 11) 4480 | -5/Factory | Entered Upper Caves 4484 | -5/Upper Caves | Learned Factory terminal intel 4486 | -5/Upper Caves | Met a Warlord Commander 4487 | -5/Upper Caves | Learned location of Warlord (-4) 4490 | -5/Upper Caves | Found Encrypted Comm Array 4571 | -5/Upper Caves | Learned location of Armory (-3) 4745 | -5/Upper Caves | Discovered new exit (range 13) 4755 | -5/Upper Caves | Entered another Upper Caves area 4761 | -5/Upper Caves | Discovered new exit (range 19) 4831 | -5/Upper Caves | Encountered a Warlord checkpoint 4897 | -5/Upper Caves | Found Alien Artifact 5072 | -5/Upper Caves | Discovered new exit (range 13) 5081 | -5/Upper Caves | Entered Zhirov 5081 | -5/Zhirov | Discovered new exit (range 3) 5091 | -5/Zhirov | Met Zhirov 5100 | -5/Zhirov | Learned location of Quarantine (-2) 5100 | -5/Zhirov | Learned location of Testing (-3) 5100 | -5/Zhirov | Learned location of Command (-1) 5110 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5120 | -5/Zhirov | Found Alien Artifact 5120 | -5/Zhirov | Identified Integrated Reactor 5120 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5127 | -5/Zhirov | Found Alien Artifact 5127 | -5/Zhirov | Identified Transdimensional Reconstructor 5127 | -5/Zhirov | Warped through subspace 5163 | -5/Zhirov | Identified Dimensional Node Initializer 5163 | -5/Zhirov | Initialized slip node 5257 | -5/Zhirov | Entered Proximity Caves 5411 | -4/Proximity Caves | Spotted B-86 Titan 5676 | -4/Proximity Caves | Crushed by falling debris 5677 | -4/Proximity Caves | System corruption reached 10% 5707 | -4/Proximity Caves | Attracted the attention of an 0b10 base 5770 | -4/Proximity Caves | Lost 6 parts (2p2n1u1w) 5833 | -4/Proximity Caves | Core integrity fell below 20% 5880 | -4/Proximity Caves | Discovered new exit (range 8) 5889 | -4/Proximity Caves | Entered Factory 5889 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5890 | -4/Factory | Loaded intel: 26 terminal locations 6137 | -4/Factory | Identified exit to Upper Caves 6310 | -4/Factory | Fabricated Exp. Optical Array (x1) 6472 | -4/Factory | Lost 3 parts (1n1u1w) 6536 | -4/Factory | Core integrity fell below 50% 6551 | -4/Factory | Entered Upper Caves 6572 | -4/Upper Caves | Lost 7 parts (1p1n3u2w) 6683 | -4/Upper Caves | Encountered a Warlord checkpoint 6685 | -4/Upper Caves | Discovered new exit (range 5) 6686 | -4/Upper Caves | Core integrity fell below 20% 6690 | -4/Upper Caves | Entered another Upper Caves area 6702 | -4/Upper Caves | Discovered new exit (range 13) 6709 | -4/Upper Caves | Entered Research 6709 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6942 | -3/Research | Found Enh. Force Lance 6985 | -3/Research | Lost 4 parts (1n2u1w) 7131 | -3/Research | Found Fusion Bomb Launcher 7376 | -3/Research | Build established: Scavenger-Scout 7453 | -3/Research | System corruption reached 10% 7458 | -3/Research | Lost 5 parts (1p3n1u) 7531 | -3/Research | Spotted B-86 Titan 7602 | -3/Research | Discovered new exit (range 7) 7609 | -3/Research | Discovered new exit (range 10) 7625 | -3/Research | Identified exit to Testing 7627 | -3/Research | Entered Testing 7636 | -3/Testing | Scanned by Researcher 7665 | -3/Testing | Found Prototype Protection 7701 | -3/Testing | Discovered new exit (range 11) 7710 | -3/Testing | Identified exit to Research 7710 | -3/Testing | Entered Research 7710 | -2/Research | Evolved 2 slots: Propulsion x2 7781 | -2/Research | Repaired Impulse Thruster Array 7790 | -2/Research | Identified exit to DSF 7796 | -2/Research | Entered DSF 7826 | -2/DSF | Discovered new exit (range 17) 7828 | -2/DSF | Additional patrols routed to DSF 7851 | -2/DSF | Entered Access 7851 | -1/Access | Evolved 2 slots: Propulsion x2 7863 | -1/Access | Lost 4 parts (1p1n2u) 7987 | -1/Access | Spotted B-99 Colossus 8146 | -1/Access | Search patrols dispatched 8270 | -1/Access | System corruption reached 10% 8285 | -1/Access | Build established: Ninja 8308 | -1/Access | Lost 6 parts (1p4n1u) 8323 | -1/Access | Crushed by falling debris 8381 | -1/Access | Search patrols dispatched 8410 | -1/Access | Found Prototype Device 8413 | -1/Access | Identified Thermal Barrier 8419 | -1/Access | Lost 7 parts (2p2n3u) 8490 | -1/Access | Core integrity fell below 50% 8522 | -1/Access | Lost 9 parts (5n2u2w) 8527 | -1/Access | Core integrity fell below 20% 8538 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08495_ The unstable cave ceiling collapses. 08495_ K-01 Serf destroyed. 08497_ System corrupted: Matter fused (-9). 08498_ Penetrated by Slug. 08512_ System corrupted: Energy discharge (-22). 08512_ Penetrated by Slug. 08513_ Slug penetrates Wall. 08518_ Penetrated by Slug. 08521_ Slug penetrates Wall. 08522_ Penetrated by Slug. 08527_ 5GK &:LZ5F0E1S8GIWSIHNFK07%S 08527_ Penetrated by Slug. 08527_ Acquired Adv. Hacking Suite. 08528_ Slug penetrates Wall. 08528_ Penetrated by Slug. 08530_ Acquired 20 matter. 08534_ Penetrated by Slug. 08536_ Slug penetrates Wall. 08537_ Slug penetrates Swarm Drone. 08537_ Swarm Drone destroyed. Map ----- +----------------------------------------------------+ | # ##"" #?????????????????????? | | ##? ] ## #?????????????????????? | | ########## #?????????????????????? | | / / #?????????????????????? | | # ############+#####?????????????????????? | | # = #????????? ????????????????????????? | | ##### #??????? [ ??????????????????????? | | ????# #????? ! ????????????????????? | | ##### ! #????# #??????????????????? | | / #????# """Y""" * #??????????????????? | | ##### | #????# """"""" #??????????????????? | | ????# #????####################????????#####?? | | ????# #??????????# " #????????# """G | | ????# #??????????# """" #????????# """ | | ????# #??????????# """"" #????????# | | ????#######??????????# """"" #????????# | | ????????#######??????# """" #????????# """ | | ######### #??????# " #####????# """" | | ####???# + ?????# """" | | #???# #????????# """ | | ! ## #???# #????????? | | ######### ## ##### #????????? | | ????????######## % / #??????????! ?? | | ?????????????# ##### #???######? ?? | | #????????????# #???#####+#+########## ###+### | | #????????????# #???####@ "" | | #????????????# #???# % T" | | !#????????????# #???# ############ ####### | | #????????????# #???# #??????????##+###??# | | #????????????# #???# #??????????? ????# | | ###???????????##+#####+## #??????????? ????# | | ??????????????# ## #?????????? ???# | | ??????????????# ## #?????????? " ???# | | ??????????????#! ## #????????? """ ??# | | ??????????????# ! # !????????? """ ??# | | ??????????????# + H #???????# " ?# | | ??????????????# = # =#???????# ?#### | | ??????????????# # #???????# #???? | | ??????????????# ######???????##########???? | | ??????????????# = #?????????????????????????? | | ??????????????##########?????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????#! | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 220 Energy Generation 55 Energy Capacity 403 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 76 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Core Shielding | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Adv. Energy Well | -3/Testing | Archive Robot Schematics ------------------ H-77 Assassin | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Rockin' Loadout Challenges ------------ None Game ------ Seed AdvancedBladeNukerbomber Manual? 0 Play Time 01:51:08 Cumulative 103.7 hours Start 2023.11.02 @ 18:26:48 End 2023.11.02 @ 20:13:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 165 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a779c933-a922-4098-b245-d3d47ca80cbd