Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 22:40:22 Player: Mathewnd Result: Destroyed by Enhanced Programmer with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (161) 805 Value Destroyed (3792) 3792 Prototype IDs (246) 4920 Alien Tech Used (6) 1200 Bonus (10948) 10948 TOTAL SCORE: 32965 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 129 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Met Architect 300 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter Hacking Suite Quantum Router > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Core Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Improved Signal Interpreter Cloak of Protection Experimental Powered Armor Hacking Suite Makeshift Hacking Suite System Mapper Quantum Router > --- WEAPON ----------- Micro-nuke Launcher Guided Remote Datajack > --- INVENTORY -------- Field Propulsion Array Field Propulsion Array Advanced Sensor Array Transdimensional Reconstructor Tachyon Dispersion Ray Tachyon Dispersion Ray Heavy Mace [Rating: 146] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Tachyon Dispersion Ray Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . 1 . . 2 . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 202 | 7 1 4 50 4 . 1 15 9 . . 2 4 17 . 14 1 2 3 1 4 2 . 7 1 10 4 9 7 . 8 3 . 6 6 Power 16 | 1 . . 2 . . . 1 3 . . . . . . 2 . 1 . . . 1 . 2 . . . . 1 . 1 . . 1 . Engine 11 | 1 . . 2 . . . 1 1 . . . . . . 2 . 1 . . . 1 . 2 . . . . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Propulsion 58 | 2 . 1 14 . . 1 6 . . . . 1 4 . 5 . . . . 1 . . 4 1 5 2 1 3 . 1 . . 4 2 Treads 16 | 2 . . 11 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40 | . . . 2 . . . 4 . . . . 1 4 . 5 . . . . 1 . . 4 1 5 2 1 3 . 1 . . 4 2 Utility 64 | 2 1 1 9 2 . . 6 5 . . 1 1 9 . 4 . . 2 . 3 . . 1 . 4 2 4 2 . 2 2 . 1 . Device 24 | 1 . . 3 1 . . 2 3 . . . 1 5 . . . . . . 1 . . 1 . 2 1 1 1 . . . . 1 . Storage 5 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware 22 | . . . . . . . 3 1 . . 1 . 4 . 4 . . 2 . 2 . . . . 2 1 1 . . 1 . . . . Protection 11 | . . 1 4 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . 2 25 2 . . 2 1 . . 1 2 4 . 3 1 1 1 1 . 1 . . . 1 . 4 1 . 4 1 . . 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Ballistic Gun 21 | 2 . 1 16 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 5 . . . 1 1 . . . 1 2 . 1 . 1 . . . . . . . . . . 1 . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Impact Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . . . Slashing Weapon 8 | . . . . . . . 1 . . . 1 1 1 . 1 1 . . 1 . 1 . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . . . . 1 . . . . 1 . 1 . . 2 . 1 . . 1 . . 1 5 . . . 1 . 1 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 65 | . . 3 8 . . 2 1 . . . . 2 3 . 6 . 1 . . 1 . . 9 3 4 . . 5 . . 1 2 . 14 Power 7 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 2 Propulsion 25 | . . 2 1 . . 1 . . . . . 1 1 . 3 . . . . . . . 4 2 2 . . . . . . . . 8 Utility 23 | . . 1 3 . . . 1 . . . . 1 1 . 1 . . . . 1 . . 2 1 2 . . 4 . . 1 1 . 3 Weapon 10 | . . . 3 . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . 1 . . . 1 . 1 Highest Loss Streak 12 | . . 2 3 . . 1 1 . . . . 1 2 . 3 . 1 . . 1 . . 9 12 1 . . 5 . . 1 2 . 10 To Critical Strikes 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 96 97 100 100 98 88 91 92 92 92 91 92 100 82 80 84 89 93 80 92 94 88 29 44 51 59 72 54 54 59 50 55 39 Engine 7 | . 14 14 11 11 11 10 8 . . . . . . . 3 6 6 6 6 5 9 11 9 . . . . . . . . . . . Core 1 | . . . . . . . . 7 7 7 7 7 6 6 2 . . . . . . . . . . . . . . . . . . . Treads 18 | . 28 23 30 33 33 32 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 1 30 30 30 30 29 31 33 25 33 33 33 33 32 35 35 32 5 14 21 22 21 18 15 16 15 21 12 Device 9 | . 14 6 10 11 11 11 9 15 15 15 12 7 10 13 6 6 6 6 6 5 5 5 5 . 1 4 5 8 4 4 2 . . . Storage 6 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . 3 4 4 4 3 3 2 Processor 2 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 5 8 7 7 5 Hackware 9 | . . . . . . . . 23 23 23 25 30 27 26 28 20 20 29 33 24 29 29 29 17 20 15 16 16 9 10 12 11 11 10 Protection 6 | . . 7 10 11 11 11 8 . . . . . . . . . . . . . . . . . . . . 4 4 4 3 1 . . Ballistic Gun 12 | . 28 27 19 20 22 22 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 7 7 7 6 3 6 3 5 6 1 5 5 5 5 4 . . . . . . . . . . . Peak Build Rating 146 | 7 7 7 20 21 22 22 36 46 43 43 47 46 59 58 62 55 58 74 74 84 93 88 96 51 76 84 130 146 113 130 133 128 123 122 Average Rating 37 | 5 7 6 16 20 21 21 28 42 43 43 43 45 47 58 52 55 56 68 74 74 87 88 89 29 67 78 95 136 113 113 129 120 117 74 On Entrance 60 | . 7 7 7 18 21 22 21 32 43 43 43 44 41 58 58 55 55 58 74 74 84 88 88 45 29 75 77 130 113 113 130 128 110 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 29 33 102 102 100 100 115 14 14 14 14 13 19 19 20 13 19 13 13 13 20 17 17 . 6 5 28 57 38 53 53 52 41 41 Greatest Support 80 | 40 40 40 60 60 60 60 80 19 19 19 19 21 27 27 28 26 26 34 34 39 31 31 50 12 51 51 58 61 61 61 61 61 61 57 Greatest Overweight (x) 6 | . . 1 6 1 1 1 1 . . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . . 2 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 16 | 7 14 15 24 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 8 Most Carried 25 | 5 7 11 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 10 8 10 10 10 10 8 Average Carried 15 | 2 5 7 23 24 24 24 23 4 5 5 5 4 4 5 4 5 5 4 4 4 4 5 5 4 3 3 4 7 8 8 9 10 9 5 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 25 | 3 6 11 25 25 25 25 4 5 5 5 5 4 5 5 5 5 5 5 4 4 5 5 5 4 5 5 5 8 8 8 10 10 8 3 Class Distribution -------------------- 51% | Mutant 26% | Hacker-Sprinter 8% | Scavenger-Mutant 7% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Hacker-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Matter Collected 4338 | 287 66 99 1968 85 . 121 253 180 . . 20 58 180 . 25 . 170 20 52 . 106 10 50 . 80 . . 33 . 178 . . 297 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6053 | 104 140 112 3008 . . 172 353 341 . . . 44 389 . 94 . 97 20 . . . . 248 . 73 . . 137 . 178 . . 543 . Parts 328 | 6 7 19 178 1 . 7 18 30 . . . 2 11 . 14 . 2 3 . . . . . . 2 . . 4 . 7 . . 17 . Haulers Intercepted 8 | . . . 6 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | 1 . . 8 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Combat Hostiles Destroyed 90 | . 2 11 51 . . 3 8 . . . . 3 . . 4 . 3 . . . . . . . 3 . . 2 . . . . . . Melee 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Guns 50 | . 2 6 34 . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . 5 15 . . . 3 . . . . 2 . . 4 . 3 . . . . . . . . . . 2 . . . . . . Classes Destroyed 13 | 3 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Worker 15 | 1 . . 4 . . 1 . 3 . . . . 2 . 1 . . . . . . . . . . . . 2 . . . . 1 . Builder 5 | . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 5 | 1 . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 6 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 19 | 1 1 . 10 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . 3 . Mechanic 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . 5 . . . . 3 . . . . 2 . 2 . . . . . . . . . . . . 1 . 1 . . 1 . Swarmer 30 | . . 11 9 . . . . . . . . 3 . . 4 . . . . . . . . . 3 . . . . . . . . . Grunt 41 | . 2 . 27 . . 2 7 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 9 | 2 2 5 9 1 . 3 4 3 . . . 3 2 . 4 . 3 1 . . . . . . 3 . . 3 . 1 . . 2 . Combat Bots Only 5 | . 2 5 4 . . 2 4 . . . . 3 . . 4 . 3 . . . . . . . 3 . . 2 . . . . . . Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 3 1 . . . 1 1 . 4 . 1 1 . . . . . . 1 . . 2 . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . . 3 . . . . 1 . . 3 . 1 . . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Hostile Shots Fired 1120 | . 6 84 219 . . 21 54 6 . . . 22 32 . 60 . 8 1 8 18 4 6 132 28 66 . . 118 6 7 21 33 4 156 Missed 424 | . 1 20 60 . . 5 17 3 . . . 12 22 . 35 . 2 1 2 10 3 3 22 16 43 . . 48 1 3 10 16 3 66 Damage Taken 11284 | . 54 581 1916 52 . 267 404 52 . . . 230 202 . 729 . 117 . 90 126 21 37 1035 204 463 . . 1630 97 125 226 296 27 2303 Core 3566 | . 10 91 163 . . 52 44 34 . . . 100 46 . 334 . 39 . 72 60 . . 540 134 173 . . 181 15 . 51 91 . 1336 Absorbed by Shields 555 | . . . 284 18 . 97 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 154 | . . . 132 . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 59 . . . 46 92 . . . . 80 . . . . . . 42 . . . . 26 . . 77 . 84 . 96 . . . Volleys Fired 321 | 15 5 30 189 4 . 16 32 . . . . 2 . . 4 . 6 . . . . . . . . . 1 4 . 9 1 1 . 2 Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . . 1 . 1 . . . . . . . . . 1 1 . 1 1 1 . 1 Hottest 113 | 40 40 40 78 78 . 46 46 . . . . 39 . . 39 . 36 . . . . . . . . . 10 49 . 113 113 113 . 10 Shots Fired 581 | 30 10 55 354 8 . 32 62 . . . . 2 . . 4 . 6 . . . . . . . . . 1 4 . 9 1 1 . 2 Gun 516 | 30 10 50 328 6 . 32 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 23 | . . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 1 . . Launcher 39 | . . 5 16 . . . 2 . . . . 2 . . 4 . 6 . . . . . . . . . . 4 . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Kinetic 528 | 30 10 50 338 8 . 32 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 1 . . Explosive 38 | . . 5 16 . . . 2 . . . . 2 . . 3 . 6 . . . . . . . . . . 4 . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 4 8 4 38 3 . 16 13 . . . . . . . 8 . 12 . . . . . . . . . . 2 . . . . . 4 Robot Miss Streak 6 | 2 1 5 6 2 . 2 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 439 | 17 9 25 240 4 . 29 49 14 . . . 1 12 . 4 . 4 1 . 1 . . 4 . 4 . . 5 . 4 . . 9 3 Core Hits 238 | 6 4 13 135 1 1 12 20 8 . . . 2 4 . 9 . 6 1 . . . . 2 . 1 . . 6 . 2 . . 4 1 Critical Kills 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 7 | 1 . . 1 . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 14 | 1 . 1 2 . . 1 1 . . . . . 3 . . . . . . . . . . . . . . 2 . . . . 2 1 Destroy 5 | 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 217 | . . . . . . . . 24 . . . 8 39 1 24 1 3 19 9 6 . 1 5 . 8 3 26 9 . 12 3 4 11 1 Impact 67 | . . . . . . . . . . . . . 14 . . . . . . . . . . . 8 3 26 9 . 7 . . . . Slashing 104 | . . . . . . . . 24 . . . 8 25 1 21 1 3 . 9 6 . 1 5 . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . . 3 . . 19 . . . . . . . . . . . 5 3 4 11 1 Sneak Attacks 30 | . . . . . . . . 10 . . . 1 7 . . . . 1 . . . . . . . . . 2 . 1 . . 8 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13119 | 184 89 680 4695 101 2 436 984 873 . . . 288 802 . 746 . 384 78 . 60 . . 397 . 163 . . 793 . 274 . . 1056 34 Guns 4683 | 180 87 276 2942 44 . 434 720 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 184 | . . . 162 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3946 | . . 402 1561 . . . 256 . . . . 212 . . 652 . 384 . . . . . . . . . . 479 . . . . . . Melee 4220 | . . . . . . . . 873 . . . 76 802 . 94 . . 78 . 60 . . 397 . 163 . . 314 . 274 . . 1056 33 Ramming 86 | 4 2 2 30 35 2 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 4867 | 180 87 276 3104 66 . 434 720 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 373 | . . . . . . . . . . . . . . . 373 . . . . . . . . . . . . . . . . . . . Explosive 3515 | . . 402 1561 . . . 256 . . . . 212 . . 221 . 384 . . . . . . . . . . 479 . . . . . . Electromagnetic 58 | . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . Impact 947 | . . . . . . . . . . . . . 367 . . . . . . . . . . . 163 . . 314 . 103 . . . . Slashing 1935 | . . . . . . . . 873 . . . 76 435 . 94 . . . . 60 . . 397 . . . . . . . . . . . Piercing 1338 | . . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . 171 . . 1056 33 Highest Corruption 13 | . . . 2 3 3 3 4 . . . . . . . 3 3 3 3 3 . . 1 12 12 1 1 1 13 13 . . . . 8 Average Corruption 2 | . . . 2 2 3 3 4 . . . . . . . 2 3 3 3 3 . . 1 1 12 1 1 1 7 13 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 100 | . . . 26 14 17 4 4 . . . . . . . 6 . 4 2 3 . . 1 1 5 3 1 3 1 4 . . . . 1 Message Errors 19 | . . . 3 4 5 . 1 . . . . . . . 1 . . . 1 . . 1 . 2 . . 1 . . . . . . . Matter Fused 19 | . . . 6 2 3 . . . . . . . . . 2 . 1 . 1 . . . . . . 1 . 1 1 . . . . 1 Heat Flow Errors 10 | . . . 2 1 1 2 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Energy Discharges 18 | . . . 6 3 4 1 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . Data Loss (minor) 19 | . . . 5 1 3 1 . . . . . . . . 3 . 2 1 . . . . . . 2 . 1 . . . . . . . Data Loss (major) 9 | . . . 4 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1558 | . . 38 10 . . . . 205 . . . 26 290 . 234 . . . . 20 . . 22 . 23 . . 235 . 33 . . 422 . Projectiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 280 | . . 38 8 . . . . . . . . . . . 234 . . . . . . . . . . . . . . . . . . . Melee 1276 | . . . . . . . . 205 . . . 26 290 . . . . . . 20 . . 22 . 23 . . 235 . 33 . . 422 . Knockbacks 7 | . . . 4 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Impact 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Kinetic 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 718 | . . 74 126 . . . . . . . . 47 . . 403 . . . . . . . . . . . . 68 . . . . . . Shots 15 | . . 2 4 . . . . . . . . 1 . . 6 . . . . . . . . . . . . 2 . . . . . . Rammed 12 | 2 . 1 4 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 14 | 2 1 1 4 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 6 12 161 97 201 192 211 2 . . . 3 3 . 67 . 6 168 68 214 78 79 159 83 . . 74 10 . 355 . 58 27 . Average Temperature 45 | . 6 5 21 37 107 46 64 2 . . . 2 3 . 26 . 6 123 28 116 40 36 31 39 . . 41 5 . 172 . 39 11 . Received Heat Transfer 1955 | . 30 . 614 . . 92 219 27 . . . 51 48 . 90 . 54 . . 9 . . 63 76 45 . . 150 . 27 18 . 9 333 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . 2 . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Peak Influence 1134 | 15 54 179 1134 447 . 73 184 205 . . . . 283 126 606 . . . . 182 . . . . 479 240 . 498 309 266 257 291 298 . Initial 442 | . 9 21 69 442 . . 19 37 . . . . 31 95 74 . . . . 65 . . . . 65 234 . . 279 182 149 153 185 . Average 300 | 4 23 58 520 342 . 27 63 90 . . . . 158 96 243 . . . . 85 . . . . 217 238 . 204 282 212 201 186 228 . Maximum Alert Level 4 | . . . 4 2 . . . 1 . . . . 1 . 2 . . . . . . . . . 2 1 . 2 1 1 1 1 1 . Low Security (%) 48 | 100 100 100 18 . . 100 100 96 . . . . 62 100 52 . . . . 100 . . . . 54 . . 60 . 40 50 69 27 . Level 1 23 | . . . 25 49 . . . 3 . . . . 37 . 26 . . . . . . . . . 27 100 . 5 100 59 49 30 72 . Level 2 18 | . . . 30 49 . . . . . . . . . . 20 . . . . . . . . . 17 . . 34 . . . . . . Level 3 7 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . . 13 . . . 4 4 . . . . 10 . 7 . . . . 4 . . . . 3 1 . 6 1 1 . . . . Investigation 32 | . . . 8 . . . 2 3 . . . . 7 . 4 . . . . 2 . . . . 2 1 . 2 1 . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . . . 3 . . . 2 1 . . . . 3 . 2 . . . . 1 . . . . 1 . . 1 . . . . . . Assault 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Distress Signals 9 | . . . 2 . . . 1 . . . . . 1 . 1 . . . . . . . . 1 1 . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 343 | . 2 12 73 . . 6 8 17 . . . 9 18 3 54 . 5 4 5 11 3 3 4 11 28 . 1 28 4 4 8 7 3 12 Peak Tracking Total 18 | . 2 6 4 . . 3 4 4 . . . 7 5 3 18 . 3 4 4 8 3 2 4 7 12 . 1 14 4 2 4 11 2 11 Tactical Retreats 51 | . . . 2 . . 2 . 2 . . . . 7 . 14 . 1 . 2 1 . 1 . 3 6 . . 5 . . 2 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Traps Triggered 16 | . . . 3 1 . . . . . . . . 6 . 2 . . . . . . . . . . . . . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 4 . . . . . 2 1 . . 3 . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Machines Disabled 15 | . . . 1 . . . . 1 . . . . . . 7 . . . . . . . 1 . . . 1 1 . 1 2 . . . Max in Single Turn 6 | . . . 1 . . . . 1 . . . . . . 6 . . . . . . . 1 . . . 1 1 . 1 1 . . . Garrison Access 6 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Machines Accessed 88 | . 1 . 12 1 2 . 2 10 . . . . 19 . 11 . 1 4 . 5 . . 1 1 5 1 1 3 1 1 1 3 2 . Terminals 49 | . 1 . 8 . . . 1 6 . . . . 11 . 6 . . . . 2 . . . 1 2 . . 3 1 1 1 3 2 . Fabricators 17 | . . . . . . . . 1 . . . . 5 . 5 . . . . 2 . . . . 3 1 . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 263 | . 3 . 38 1 2 . 3 19 . . . . 58 . 34 . 1 29 . 19 . . 4 1 12 5 4 10 3 3 5 5 4 . Successful 178 | . 1 . 24 1 2 . 2 5 . . . . 39 . 24 . 1 29 . 18 . . 4 1 10 4 4 1 . . 3 3 2 . Failed 84 | . 2 . 13 . . . 1 14 . . . . 19 . 10 . . . . 1 . . . . 2 1 . 9 3 3 2 2 2 . Catastrophic 17 | . 1 . 3 . . . . 3 . . . . 1 . 2 . . . . . . . . . . . . 3 1 2 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 3 . 22 . 1 . 1 13 . . . . 27 . 13 . . . . 7 . . . . 9 2 . 5 3 3 4 . . . Terminals 142 | . 3 . 30 . . . 2 12 . . . . 33 . 19 . . . . 7 . . . 1 5 . . 10 3 3 5 5 4 . Fabricators 59 | . . . . . . . . 3 . . . . 19 . 15 . . . . 10 . . . . 7 5 . . . . . . . . Repair Stations 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 3 . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 92 | . . . 11 1 2 . 1 . . . . . 13 . 9 . 1 29 . 6 . . 4 1 2 . 4 1 . . 2 3 2 . Record 21 | . . . . . 1 . . . . . . . 1 . . . . 11 . . . . 4 . . . 4 . . . . . . . Part Schematic 16 | . . . 1 . . . . . . . . . 3 . . . . 11 . 1 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 3 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . . . Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 34 | . . . . . . . . 1 . . . . 12 . 9 . . . . 6 . . . . 3 3 . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 22 | . . . . . . . . . . . . . 8 . 6 . . . . 4 . . . . 2 2 . . . . . . . . Build 10 | . . . . . . . . . . . . . 4 . 2 . . . . 2 . . . . 1 1 . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 1 . 9 . . . 1 2 . . . . 12 . 6 . . . . 5 . . . . 5 1 . . . . 1 . . . Terminals 17 | . 1 . 6 . . . . . . . . . 5 . 1 . . . . 1 . . . . 2 . . . . . 1 . . . Assimilate 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Botnet 12 | . 1 . 4 . . . . . . . . . 3 . 1 . . . . . . . . . 2 . . . . . 1 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 20 | . . . . . . . . 1 . . . . 6 . 5 . . . . 4 . . . . 3 1 . . . . . . . . Prioritize 6 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 1 . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 11 | . . . . . . . . . . . . . 4 . 4 . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 1 . 9 . . . 1 7 . . . . 14 . 6 . . . . 3 . . . . 3 1 . 3 1 1 1 2 1 . Full Trace Events 12 | . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . . . . . 3 . . . . 11 . 1 . . . . 1 . . . . . . . . . Parts Built 12 | . . . . . . . . . . . . . 6 . 2 . . . . 2 . . . . 1 1 . . . . . . . . Authchips 10 | . . . . . . . . . . . . . 4 . 2 . . . . 2 . . . . 1 1 . . . . . . . . Time 388 | . . . . . . . . . . . . . 74 . 66 . . . . 151 . . . . 42 55 . . . . . . . . Total Part Build Rating 61 | . . . . . . . . . . . . . 28 . 8 . . . . 10 . . . . 6 9 . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Total Allies 27 | . . . . . 2 . . . . . . . 6 18 . . . . . 1 . . . . . . . . . . . . . . Largest Group 18 | . . . . . 2 2 . . . . . . 4 18 . . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 656 | . . . . . 16 16 . . . . . . 127 656 . . . . . 26 . . . . . . . . . . . . . . Highest-Rated Ally 50 | . . . . . 8 8 . . . . . . 41 50 . . . . . 26 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . 20 . . . . . . 33 7 . . . . . . . . . . . . . . . . . . . . Total Damage 815 | . . . . . . 171 . . . . . . 505 139 . . . . . . . . . . . . . . . . . . . . Kills 7 | . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Robot Analysis Total 145 | . . . . . . . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . 3 . 2 2 . . . 1 . . 1 . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Turns Passed 13763 | 199 219 651 4371 805 1041 465 578 643 108 83 233 197 760 178 556 80 191 112 230 211 56 69 104 82 240 131 320 199 27 177 148 82 131 86 Spaces Moved 16135 | 88 121 368 1584 324 419 169 175 1611 340 284 790 448 1806 136 1511 314 631 149 564 203 256 313 224 232 537 215 472 434 85 297 301 175 339 220 Core 27 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 20 Treads 2910 | 86 121 296 1321 324 419 169 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 335 | . . 72 263 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12863 | . . . . . . . 1 1611 340 284 790 448 1806 136 1511 314 631 149 564 203 256 313 224 232 532 215 472 434 85 297 301 175 339 200 Fastest Speed 5 | 50 160 115 115 240 240 240 29 29 29 29 29 31 25 25 17 24 24 11 11 6 20 20 5 34 29 27 25 25 32 32 32 32 24 24 Average Speed 66 | 157 160 151 226 240 240 240 238 29 29 29 29 31 28 25 27 24 24 21 23 20 20 20 19 34 34 28 25 32 32 32 32 32 24 30 Slowest Speed 320 | 160 160 240 320 240 240 240 240 29 29 29 29 31 114 25 97 24 24 24 24 24 20 20 26 35 50 29 27 280 32 35 32 32 32 150 Overloaded Moves 95 | . . . . . . . . . . . . . . . 23 . . 26 14 20 . . 12 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 4 . . . . 4 . 4 . . . . . 1 . . . 6 . . 9 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Exploration Rate (%) 45 | 5 23 76 96 75 87 51 21 43 62 51 82 62 44 73 35 51 62 80 65 6 48 48 62 44 21 10 94 17 19 8 31 8 13 21 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 34 | . . . 2 1 1 . 1 1 . . 1 1 1 . . 1 . 21 . . . . 3 . . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . 2 . . 1 1 4 3 . . . 1 1 . 1 . 2 1 . . . . . . . . . . . . Spaces Dug 113 | . . . . . . . . 7 . . . 28 17 1 18 1 3 . 9 5 . 1 . . 1 3 . 5 . 7 2 4 1 . Terrain Destroyed 352 | . . 9 66 . . . 12 7 . . . 45 17 1 72 1 33 . 9 5 . 1 . . 1 3 . 48 . 14 2 5 1 . Melee 90 | . . . . . . . . 7 . . . 7 17 1 18 1 3 . 9 5 . 1 . . 1 3 . 5 . 6 1 4 1 . Projectile 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 1 . . AOE 252 | . . 9 66 . . . 12 . . . . 38 . . 54 . 30 . . . . . . . . . . 43 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Ac0 Total 18261 | 118 137 410 2029 344 455 196 284 1751 348 283 792 494 1989 277 1608 315 657 189 646 363 258 317 277 232 570 278 621 463 84 343 343 191 363 236 Wait 1094 | . 4 1 135 . . 9 28 95 9 . . 32 101 141 40 . 16 16 72 148 . 4 9 . 19 54 105 11 . 11 31 2 . 1 Move 16049 | 87 120 367 1583 323 418 168 174 1603 339 283 789 447 1798 135 1502 313 630 148 563 202 253 312 223 231 524 214 471 417 84 296 300 174 338 220 Hop 25 | . . . . . . . . 3 . . . . 4 . 4 . . . . . 1 . . . 6 . . 7 . . . . . . Pick Up 113 | 5 4 7 38 5 3 1 5 7 . . . 1 7 . 5 . . 1 . 3 1 . 1 . 2 1 3 3 . 4 3 . 3 . Fast Attach 67 | 7 . . 8 . . . . 4 . . 1 . 7 . 4 . 2 2 . 1 2 . 1 . 7 1 8 3 . 4 3 . 2 . Attach 68 | . . 2 9 . . 1 13 1 . . . 2 6 . 3 . . . 1 3 . . . 1 3 3 3 3 . 2 1 . 5 6 Detach 24 | . . . 3 . . . 6 2 . . . . . . 2 . . . . . . . . . 1 . 1 4 . 1 . . . 4 Swap 73 | . 1 2 33 4 . . 2 4 . . 1 2 4 . 7 1 . 1 . . . . 7 . . 1 . 1 . 2 . . . . Drop 103 | 2 2 . 27 6 3 . 23 8 . . 1 . 5 . 5 . . 2 1 . 1 . 4 . . 1 3 1 . 2 1 . 4 1 Fire 321 | 15 5 30 189 4 . 16 32 . . . . 2 . . 4 . 6 . . . . . . . . . 1 4 . 9 1 1 . 2 Melee 217 | . . . . . . . . 24 . . . 8 39 1 24 1 3 19 9 6 . 1 5 . 8 3 26 9 . 12 3 4 11 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | 2 1 1 4 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . . . . . . 18 . 8 . . . . . . . 27 . . . . . . . . 10 . . Rewire 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 419 | -10/Materials | Entered Mines 445 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 966 | -10/Mines | Discovered new exit (range 14) 1057 | -10/Mines | Discovered new exit (range 11) 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -9/Materials | Build established: Scavenger-Mutant 1676 | -9/Materials | Discovered new exit (range 16) 1676 | -9/Materials | Identified exit to Mines 1778 | -9/Materials | Lost 3 parts (1p2u) 1951 | -9/Materials | Discovered new exit (range 16) 2329 | -9/Materials | Central database locked down 2517 | -9/Materials | Discovered new exit (range 3) 2558 | -9/Materials | Repaired Lgt. Assault Rifle 2814 | -9/Materials | Build established: Mutant 3149 | -9/Materials | Discovered new exit (range 16) 3269 | -9/Materials | Repaired Lgt. Treads 3870 | -9/Materials | First assault squad dispatched 5168 | -9/Materials | Sterilization system engaged 5168 | -9/Materials | Non-combat units ordered to evacuate 5268 | -9/Materials | Combat units ordered to evacuate 5441 | -9/Materials | Entered Mines 5476 | -9/Mines | Met a Derelict bent on vengeance 5534 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5750 | -9/Mines | Discovered new exit (range 9) 6153 | -9/Mines | Learned location of Storage (-7) 6237 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6237 | -9/Mines | Discovered new exit (range 5) 6246 | -9/Mines | Entered Exiles 6246 | -9/Exiles | Found Exiles lab destroyed 6491 | -9/Exiles | Opened EX-Vault 6501 | -9/Exiles | Found Cloak of Protection 7176 | -9/Exiles | Learned location of Zion (-7) 7258 | -9/Exiles | Discovered new exit (range 12) 7287 | -9/Exiles | Entered Mines 7287 | -8/Mines | Accompanied by 2 allies 7630 | -8/Mines | Discovered new exit (range 7) 7711 | -8/Mines | Core integrity fell below 50% 7752 | -8/Mines | Entered Materials 7752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8006 | -8/Materials | Met 7R-MNS 8211 | -8/Materials | Discovered new exit (range 16) 8330 | -8/Materials | Entered Factory 8330 | -7/Factory | Evolved 2 slots: Utility x2 8331 | -7/Factory | Caught up to 7R-MNS 8607 | -7/Factory | Build established: Hacker-Sprinter 8701 | -7/Factory | Discovered new exit (range 7) 8907 | -7/Factory | Discovered new exit (range 4) 8907 | -7/Factory | Identified exit to Factory 8932 | -7/Factory | Discovered new exit (range 15) 8939 | -7/Factory | Identified exit to Lower Caves 8949 | -7/Factory | Discovered new exit (range 11) 8954 | -7/Factory | Identified exit to Storage 8973 | -7/Factory | Entered Lower Caves 8991 | -7/Lower Caves | Encountered a Warlord checkpoint 9059 | -7/Lower Caves | Learned 8 Factory zone layouts 9060 | -7/Lower Caves | Learned Factory terminal intel 9067 | -7/Lower Caves | Discovered new exit (range 13) 9075 | -7/Lower Caves | Learned 8 Factory zone layouts 9081 | -7/Lower Caves | Identified exit to Lower Caves 9081 | -7/Lower Caves | Entered another Lower Caves area 9118 | -7/Lower Caves | Spotted B-75 Beast 9159 | -7/Lower Caves | Discovered new exit (range 16) 9163 | -7/Lower Caves | Identified exit to Zion 9164 | -7/Lower Caves | Entered Zion 9181 | -7/Zion | Discovered new exit (range 14) 9203 | -7/Zion | Learned Factory terminal intel 9246 | -7/Zion | Learned Factory emergency access door positions 9293 | -7/Zion | Learned location of Data Miner (-6) 9363 | -7/Zion | Visited the Megawrench Repair Shop 9363 | -7/Zion | Megawrench repaired 2 parts 9397 | -7/Zion | Identified exit to Proximity Caves 9397 | -7/Zion | Entered Proximity Caves 9461 | -6/Proximity Caves | Spotted B-75 Beast 9471 | -6/Proximity Caves | Learned Factory stockpile data 9588 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9594 | -6/Proximity Caves | Entered Factory 9594 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9595 | -6/Factory | Identified exit to Factory 9598 | -6/Factory | Loaded intel: 25 terminal locations 9689 | -6/Factory | Identified exit to Lower Caves 9759 | -6/Factory | Spotted B-75 Beast 9761 | -6/Factory | Discovered exit to Factory (range 14) 10158 | -6/Factory | Fabricated Power Sword (x2) 10175 | -6/Factory | Fabricated Hvy. Pick (x2) 10216 | -6/Factory | Fabricated Cld. VTOL Module? 10291 | -6/Factory | Lost 3 allies 10333 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10354 | -6/Factory | Manually triggered Chute Trap 10354 | -6/Factory | Sucked down chute 10354 | -6/Factory | Entered Waste 10366 | -6/Waste | Spotted C-40 Crusher 10509 | -6/Waste | Spotted C-40 Crusher 10517 | -6/Waste | Spotted C-40 Crusher 10518 | -6/Waste | Spotted C-40 Crusher 10523 | -6/Waste | Warlord forces began an assault 10528 | -6/Waste | Discovered new exit (range 11) 10531 | -6/Waste | Identified exit to Factory 10532 | -6/Waste | Entered Factory 10533 | -6/Factory | Loaded intel: 26 terminal locations 10851 | -6/Factory | Discovered exit to Factory (range 13) 10882 | -6/Factory | Search patrols dispatched 10900 | -6/Factory | Lost 3 parts (2n1w) 10954 | -6/Factory | Fabricated Cld. VTOL Module? 11011 | -6/Factory | Fabricated Cld. VTOL Module? 11088 | -6/Factory | Entered Lower Caves 11089 | -6/Lower Caves | Encountered a Warlord checkpoint 11163 | -6/Lower Caves | Discovered new exit (range 11) 11167 | -6/Lower Caves | Identified exit to Lower Caves 11168 | -6/Lower Caves | Entered another Lower Caves area 11321 | -6/Lower Caves | Build established: Machinist-Sprinter 11357 | -6/Lower Caves | Discovered new exit (range 10) 11359 | -6/Lower Caves | Identified exit to Data Miner 11359 | -6/Lower Caves | Entered Data Miner 11360 | -6/Data Miner | Discovered new exit (range 6) 11365 | -6/Data Miner | Met Data Miner 11371 | -6/Data Miner | Learned location of Section 7 (-2) 11371 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11374 | -6/Data Miner | Received God Mode back door access code from Data Miner 11385 | -6/Data Miner | Destroyed Data Miner 11388 | -6/Data Miner | Found Prototype Hackware 11388 | -6/Data Miner | Identified System Mapper 11390 | -6/Data Miner | Found Prototype Hackware 11390 | -6/Data Miner | Identified Deep Network Scanner 11392 | -6/Data Miner | Interfaced with the Data Conduit 11393 | -6/Data Miner | Found Prototype Hackware 11471 | -6/Data Miner | Identified exit to Proximity Caves 11471 | -6/Data Miner | Entered Proximity Caves 11661 | -5/Proximity Caves | Core integrity fell below 50% 11672 | -5/Proximity Caves | Build established: Wizard-Sprinter 11690 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11697 | -5/Proximity Caves | Learned Factory emergency access door positions 11701 | -5/Proximity Caves | Entered Factory 11701 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11703 | -5/Factory | Loaded intel: 279 machine locations 11730 | -5/Factory | Identified exit to Upper Caves 11799 | -5/Factory | Fabricated Cld. VTOL Module (x1) 11833 | -5/Factory | Garrison activated, responded to threat 11837 | -5/Factory | Identified exit to Factory 11891 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11892 | -5/Factory | Identified Ghost Barrier 11912 | -5/Factory | Entered Upper Caves 11921 | -5/Upper Caves | Found DCF Scrap (11 items) 11967 | -5/Upper Caves | Discovered new exit (range 3) 11968 | -5/Upper Caves | Identified exit to Upper Caves 11968 | -5/Upper Caves | Entered another Upper Caves area 11982 | -5/Upper Caves | Spotted B-75 Beast 12001 | -5/Upper Caves | Learned Factory emergency access door positions 12037 | -5/Upper Caves | Discovered new exit (range 3) 12037 | -5/Upper Caves | Identified exit to Zhirov 12037 | -5/Upper Caves | Entered Zhirov 12037 | -5/Zhirov | Discovered new exit (range 3) 12041 | -5/Zhirov | Met Zhirov 12048 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12052 | -5/Zhirov | Found Alien Artifact 12052 | -5/Zhirov | Identified Integrated Reactor 12052 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12094 | -5/Zhirov | Found Alien Artifact 12101 | -5/Zhirov | Cloak Generator disabled 12101 | -5/Zhirov | Attacked by Zhirov 12106 | -5/Zhirov | Identified exit to Proximity Caves 12111 | -5/Zhirov | Enhanced Grunts warped into view 12138 | -5/Zhirov | Core integrity fell below 50% 12138 | -5/Zhirov | System corruption reached 10% 12141 | -5/Zhirov | Entered Proximity Caves 12143 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12176 | -4/Proximity Caves | Lost 12 parts (2p6n3u1w) 12210 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12222 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12223 | -4/Proximity Caves | Entered Factory 12223 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12225 | -4/Factory | Loaded intel: 230 machine locations 12274 | -4/Factory | Identified exit to Upper Caves 12274 | -4/Factory | Identified exit to Extension 12274 | -4/Factory | Identified exit to Armory 12283 | -4/Factory | Discovered new exit (range 13) 12287 | -4/Factory | Identified exit to Research 12402 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12436 | -4/Factory | Build established: Hacker-Mutant 12463 | -4/Factory | Entered Armory 12464 | -4/Armory | Loaded intel: 81 machine locations 12474 | -4/Armory | Identified Transdimensional Reconstructor 12474 | -4/Armory | Warped through subspace to slip node 12474 | -4/Armory | Discovered new exit (range 1) 12474 | -4/Armory | Identified exit to Lab 12549 | -4/Armory | Fabricated Cld. Q-thruster? 12594 | -4/Armory | Entered Lab 12594 | -4/Lab | Discovered exit to Research (range 9) 12597 | -4/Lab | Hidden lab's door opened automatically 12597 | -4/Lab | Sensor layout match revealed 12598 | -4/Lab | Gained access to the hidden lab's interior 12698 | -4/Lab | Found Prototype Special Weapon 12698 | -4/Lab | Identified Gui. Remote Datajack 12700 | -4/Lab | Detected by scanners 12713 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 12714 | -4/Lab | Confronted by A5 12719 | -4/Lab | Decrypted terminal 12757 | -4/Lab | Found Alien Artifact 12757 | -4/Lab | Identified Core Expander 12757 | -4/Lab | Installed Core Expander, added new Propulsion slot 12765 | -4/Lab | Found Integrated Reactor 12765 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12776 | -4/Lab | Found Transdimensional Reconstructor 12782 | -4/Lab | Found Prototype Protection 12782 | -4/Lab | Identified Exp. Powered Armor 12785 | -4/Lab | Found Prototype Energy Gun 12785 | -4/Lab | Identified Tachyon Dispersion Ray 12810 | -4/Lab | Build established: Hacker-Sprinter 12818 | -4/Lab | Found Prototype Hackware 12818 | -4/Lab | Identified Quantum Router 12905 | -4/Lab | Found Tachyon Dispersion Ray 12914 | -4/Lab | Entered Research 12914 | -3/Research | Evolved 2 slots: Utility x2 12915 | -3/Research | Loaded intel: 126 machine locations 13027 | -3/Research | Intercept squad dispatched 13032 | -3/Research | Spotted Tracker 13032 | -3/Research | Spotted Tracker 13036 | -3/Research | Destroyed Tracker 13040 | -3/Research | Destroyed Tracker 13054 | -3/Research | Spotted Combat Programmer 13079 | -3/Research | Spotted Combat Programmer 13090 | -3/Research | System corruption reached 10% 13100 | -3/Research | Identified exit to Testing 13113 | -3/Research | Entered Testing 13114 | -3/Testing | Loaded intel: 93 machine locations 13134 | -3/Testing | Discovered new exit (range 8) 13135 | -3/Testing | Lost 5 parts (4u1w) 13140 | -3/Testing | Identified exit to Research 13140 | -3/Testing | Entered Research 13140 | -2/Research | Evolved 2 slots: Utility x2 13141 | -2/Research | Loaded intel: 104 machine locations 13303 | -2/Research | Spotted B-90 Cyclops 13311 | -2/Research | Spotted B-90 Cyclops 13313 | -2/Research | Discovered new exit (range 15) 13317 | -2/Research | Identified exit to Quarantine 13317 | -2/Research | Entered Quarantine 13318 | -2/Quarantine | Loaded intel: 67 machine locations 13320 | -2/Quarantine | Identified exit to Access 13358 | -2/Quarantine | Found Alien Energy Cannon 13418 | -2/Quarantine | Found Alien Artifact 13420 | -2/Quarantine | Identified Subatomic Replicator 13420 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 13465 | -2/Quarantine | Entered Access 13465 | -1/Access | Evolved 2 slots: Utility x2 13466 | -1/Access | Loaded intel: 104 machine locations 13545 | -1/Access | Discovered new exit (range 8) 13547 | -1/Access | Identified exit to Command 13547 | -1/Access | Entered Command 13548 | -1/Command | Loaded intel: 49 machine locations 13657 | -1/Command | Disengaged cave seal 13675 | -1/Command | Identified Supercharged TR 13675 | -1/Command | Warped through subspace to slip node 13675 | -1/Command | Discovered new exit (range 6) 13678 | -1/Command | Identified exit to Access_0 13678 | -1/Command | Entered Access_0 13679 | -1/Access_0 | Loaded intel: 58 machine locations 13679 | -1/Access_0 | Met Architect 13689 | -1/Access_0 | Spotted Enhanced Programmer 13702 | -1/Access_0 | Spotted Enhanced Programmer 13719 | -1/Access_0 | A6 warped into view 13720 | -1/Access_0 | Destroyed A6 with code downloaded from Data Conduit 13721 | -1/Access_0 | Lost 4 parts (1p2n1u) 13730 | -1/Access_0 | Identified Core Cannon 13738 | -1/Access_0 | Core integrity fell below 50% 13739 | -1/Access_0 | Spotted Enhanced Programmer 13762 | -1/Access_0 | Core integrity fell below 20% 13764 | -1/Access_0 | Destroyed by Enhanced Programmer with Enhanced Gamma Rifle Last Messages --------------- 13730_ Quantum Shear penetrates Wall. 13730_ Penetrated by Quantum Shear. 13730_ Cld. Q-thruster destroyed. 13730_ Machine disabled. 13732_ Mic. Antimatter Reactor destroyed. 13733_ Dropped Med. Storage Unit. 13733_ Adv. Signal Interpreter destroyed. 13734_ Quantum Shear penetrates Machine. 13741_ Impulse Thruster Array destroyed. 13746_ Cld. Nuclear Pulse Thruster destroyed. 13750_ Quantum Shear penetrates Wall. 13754_ System corrupted: Matter fused (-9). 13754_ Penetrated by Quantum Shear. 13757_ Quantum Shear penetrates Wall. 13757_ Adv. Hacking Suite destroyed. 13757_ Enhanced Programmer suffers critical hit (Impale). 13761_ Slammed into Enhanced Programmer. 13763_ Penetrated by Quantum Shear. 13763_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????# # ??? ??????###???###????## | | ???????# ????# #????###"#####"###???## | | ???????# ?????# #????#"" """"" ""#???## | | ???????# ?????# ######" "###"" | | ???????# #???### ! | | ???????# #??## | | ???????# #### #######" ""## | | ?????### "###?????#"" " """ ""### | | ????"" ##???????###"#####"###?## | | ????"" #?????????###???###????## | | ?????" #" ###?????????????????????### | | ????"" #" #??????????????????? | | ?????""# #?????????????????? | | ???????# # ### #?????????????????? | | ???????# #### ## #?# ##??????????????????# | | ???????### ##???" ### ## ##??????????????????? | | ?????????# #####"###? #??????????????????? | | ?????????# "#???# #??????????????????? | | ?????????####### #????#; ????????????????????? | | ???????????????# #####?; ?????????????????????? | | ???????????????# #?; #??????????????????????? | | ???????????????#### ### #??????????????????????? | | ??????????????????# ##?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????## p0 #?????????????????????? | | ???????????????????### pp@##?????????????????????? | | ?????????????????????###; ;###???????????????????? | | ?????????????????????# p #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ;#??????????????????? | | ?????????????????????# """ # #?????????????????? | | ?????????????????????# "A" ###?????????????????? | | ?????????????????????# """ #???????????????????? | | ?????????????????????# ??? #???????????????????? | | ?????????????????????###????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Armor Coverage 600 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 66 Defensive Hacking 25 Authchip Count 4 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Cld. VTOL Module | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Cld. Q-thruster | -4/Factory | Downloaded Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Power Sword | x2 | -6/Factory | Authchip Hvy. Pick | x2 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Cld. Q-thruster | x1 | -4/Armory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Subatomic Replicator Supercharged TR Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalImpactStorm Manual? 0 Play Time 02:16:36 Cumulative 295.9 hours Start 2025.02.23 @ 19:44:57 End 2025.02.23 @ 22:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 13 Types 3/1/5/2/0/0/1/1/0 Lore% 82 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87c729f6-fbd1-4f09-9bba-1038bfa5832a