Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 22:34:57 Player: Caluan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (94) 470 Value Destroyed (2767) 2767 Prototype IDs (21) 420 Alien Tech Used (3) 600 Bonus (6979) 6979 TOTAL SCORE: 20336 Bonus ------- Follower Combat Kills 679 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1356/1600 Matter 79/300 Energy 188/190 System Corruption 6% Temperature Cool (6) Movement Flying (37) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (16) ----- Enhanced Optical Array 0b10 Decoder Chip [Generic] Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- System Restoration Module High-powered Transdimensional Reconstructor Katana Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Generic] Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Experimental Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Katana Phasing Sabre > --- INVENTORY -------- Impulse Thruster Impulse Thruster Array Improved Reaction Control System Hacking Suite System Restoration Module Transdimensional Reconstructor Rocket Launcher [Rating: 120] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Utility Hacking Suite Device Disposable Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Utility 14 | . . . 1 . 1 2 . . . . . . 2 2 2 . . . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 110 | 6 8 . 12 3 16 13 . 2 . . 1 4 5 . 3 4 . 4 1 6 10 6 6 Power 12 | 1 1 . . 1 2 . . 1 . . . . 1 . . 1 . 1 1 1 . 1 . Engine 10 | 1 1 . . 1 2 . . 1 . . . . 1 . . 1 . . 1 1 . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 35 | 2 . . 5 . 8 5 . 1 . . . 4 1 . . 1 . . . . 5 1 2 Treads 14 | 2 . . 4 . 8 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 5 . 1 . . . 1 . . . . . . . . . . . Flight 14 | . . . 1 . . . . . . . . 3 1 . . 1 . . . . 5 1 2 Utility 41 | 1 3 . 3 . 3 5 . . . . . . 2 . 3 1 . 3 . 4 5 4 4 Device 14 | . 2 . 1 . . . . . . . . . . . 3 . . . . 1 3 1 3 Storage 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Processor 6 | . . . 1 . 1 . . . . . . . . . . 1 . . . 1 1 . 1 Hackware 12 | . . . . . . 5 . . . . . . 2 . . . . 1 . 2 1 1 . Protection 6 | . . . 1 . 2 . . . . . . . . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 4 . 4 2 3 3 . . . . 1 . 1 . . 1 . . . 1 . . . Energy Gun 5 | 1 3 . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 1 . 3 1 3 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . 1 . . . 1 . . . . . 4 . 1 1 . 1 Parts Lost 40 | . 2 . 5 2 6 . . . . . . 5 . 1 . 1 . . . 1 12 . 5 Power 8 | . 1 . 1 . 2 . . . . . . 1 . . . 1 . . . . 2 . . Propulsion 17 | . . . 3 1 2 . . . . . . 3 . 1 . . . . . . 5 . 2 Utility 11 | . 1 . . 1 1 . . . . . . . . . . . . . . 1 4 . 3 Weapon 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . Highest Loss Streak 11 | . 1 . 1 1 3 . . . . . . 2 . 1 . 1 . . . 1 11 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 8 15 21 25 24 10 8 8 8 8 8 6 4 4 5 7 7 7 7 7 6 3 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 2 2 9 10 11 11 5 4 4 4 4 4 2 1 1 2 2 2 2 2 2 2 . . Utility 3 | . 1 2 4 5 6 3 3 3 3 3 3 3 2 2 2 4 4 4 3 3 2 1 1 Weapon 4 | . 4 4 6 8 6 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 4 . 2 . 2 5 . . . . . . . . . . . . 1 . 1 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . 2 . 1 . 1 5 . . . . . . . . . . . . 1 . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 100 82 78 93 95 100 100 100 100 99 91 93 83 70 77 84 89 98 95 91 78 71 Engine 7 | . 13 14 3 5 7 7 7 7 7 7 7 4 4 5 5 4 5 5 5 9 7 . . Treads 19 | . 28 28 22 23 34 4 . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 24 30 30 30 30 30 18 6 . . . . . . . . . . Flight 3 | . . . 2 . . . . . . . . 9 20 21 13 17 21 21 21 18 16 12 12 Device 5 | . 13 14 6 . . . . . . . . . . . 4 5 5 5 8 9 12 3 5 Storage 9 | . 14 14 11 11 9 6 7 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 1 Processor 5 | . . . 10 11 11 4 . . . . . . . . . 2 5 5 5 4 6 8 8 Hackware 11 | . . . . . . 30 38 38 38 38 38 38 44 37 31 31 31 33 36 33 30 33 31 Protection 4 | . . . 4 5 12 1 . . . . . . . . . . . 1 5 4 3 6 5 Energy Gun 6 | . 24 28 6 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 3 . 15 21 18 11 7 7 7 7 6 4 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 7 7 7 7 7 7 10 11 10 9 10 10 10 8 7 3 2 Peak Build Rating 120 | 6 12 12 18 18 32 34 34 38 38 38 41 43 49 49 59 65 65 85 88 101 120 102 107 Average Rating 31 | 4 10 12 15 15 28 31 34 36 38 38 40 39 46 47 49 58 65 71 82 92 111 95 97 On Entrance 44 | . 6 12 12 18 15 32 34 34 38 38 38 41 38 49 45 53 65 65 78 88 97 70 102 Avg Prop Armor Cover (%) 7 | . . . 13 . . . . . . . . 11 9 . . 4 4 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 92 90 90 89 110 103 15 15 13 13 15 15 14 14 17 17 17 18 20 25 27 30 26 Greatest Support 87 | 40 40 40 63 63 87 86 33 34 34 34 34 35 22 22 17 24 24 24 24 25 42 31 39 Greatest Overweight (x) 22 | 1 2 2 22 2 2 1 . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . 2 3 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 18 | 7 17 25 25 25 25 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 25 | 5 14 17 25 25 25 24 8 8 8 8 8 8 6 5 7 7 7 8 8 8 8 6 7 Average Carried 15 | 3 8 15 21 24 24 9 8 8 7 8 8 6 4 4 5 7 7 7 7 7 7 3 4 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 25 | 3 14 17 25 25 24 8 8 8 8 8 8 5 4 5 7 7 7 8 8 8 6 6 3 Class Distribution -------------------- 64% | Mutant 16% | Wizard-Sprinter 12% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 2133 | 149 193 . 329 89 676 . 152 10 30 . . 31 16 . 17 122 63 . 80 60 9 . 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2936 | . 486 24 543 144 1255 . . . . . . . 16 . 17 90 57 . . 90 107 . 107 Parts 197 | . 37 4 33 11 76 . . . . . . . 2 . 1 6 . . . 9 15 . 3 Haulers Intercepted 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 12 6 . 16 . . . 2 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 78 | . 18 3 13 6 24 . . . . . . . . . . 5 . . . 3 6 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 62 | . 18 3 13 4 24 . . . . . . . . . . . . . . . . . . AOE 15 | . . . . 2 . . . . . . . . . . . 5 . . . 3 5 . . Classes Destroyed 13 | . 5 . 2 . 4 . . . . . . . . . . . . . . . 2 . . Worker 5 | . 1 . . . . . . . . . . . 1 . 1 . . . . . 2 . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Recycler 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 30 | . 6 3 3 3 5 . . . . . . . . . . 5 . . . 3 2 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 30 | . 12 . 6 3 9 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 4 . 7 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . Best Kill Streak 9 | . 5 3 2 3 3 . . . . . . . 1 . 1 5 . . . 4 9 . 1 Combat Bots Only 6 | . 5 3 2 3 3 . . . . . . . . . . 5 . . . 3 6 . . Max Kills in Single Turn 4 | . 1 1 1 1 1 . . . . . . . 1 . 1 3 1 . . 2 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . . . . . . . . 3 . . . 2 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 603 | . 63 6 75 27 124 . . . . 9 . 55 23 8 6 7 . . . 9 109 2 80 Missed 233 | . 14 1 16 7 26 . . . . 6 . 23 15 7 3 4 . . . 5 62 2 42 Hits 370 | . 49 5 59 20 98 . . . . 3 . 32 8 1 3 3 . . . 4 47 . 38 Melee 14 | . . . . . 6 . . . . . . 2 . . . . . . . . 6 . . Projectile 356 | . 49 5 59 20 92 . . . . 3 . 30 8 1 3 3 . . . 4 41 . 38 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 14 | . . . 3 . 5 . . . . . . . . . 1 . . . . . 4 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5920 | . 577 38 750 203 1453 8 . 21 . 24 . 528 83 20 74 57 . . . 101 1208 . 775 Core 1185 | . 76 10 214 29 177 3 . 21 . 12 . 133 12 . 49 18 . . . . 333 . 98 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 325 | . . . . . . . . . . . . . . . . . . . . 22 160 . 143 Ignored by Resistances 101 | . . . . . 101 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 174 | . . . . . . . . . . . . 6 . . 34 . . . . 40 . 94 . Core Remaining (%) 81 | 100 . 65 . 39 67 . . . . . . 75 98 100 . . . . 94 100 . 77 84 Volleys Fired 197 | . 40 4 49 9 85 . . 1 . . 1 . . . . 2 . . . 3 3 . . Largest 2 | . 2 2 2 2 2 . . 1 . . 1 . . . . 1 . . . 1 1 . . Hottest 130 | . 130 130 130 53 53 . . 20 . . 20 . . . . 33 . . . 33 33 . . Shots Fired 380 | . 78 8 98 16 169 . . 2 . . 1 . . . . 2 . . . 3 3 . . Gun 369 | . 78 8 98 13 169 . . 2 . . 1 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 3 . . . . . . . . . . . 2 . . . 3 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 263 | . 12 . 66 13 169 . . 2 . . 1 . . . . . . . . . . . . Thermal 106 | . 66 8 32 . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . . . 3 . . . . . . . . . . . 2 . . . 3 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 14 6 19 9 18 . . . . . . . . . . 2 . . . 3 2 . . Robot Miss Streak 9 | . 9 4 4 2 4 . . 1 . . . . . . . . . . . 1 1 . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 296 | . 66 7 70 11 126 . . . . . . . 1 . 1 4 2 . . 3 4 . 1 Core Hits 236 | . 81 8 51 8 51 . . . . . . 1 1 . . 7 1 . . 5 21 . 1 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Melee Attacks 106 | . . . . . . 2 . 4 . 1 1 6 4 6 11 11 2 . 2 13 20 5 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . 2 . 4 . 1 1 6 4 6 11 11 2 . 2 13 20 5 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . 1 . 1 2 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 6612 | . 870 46 1053 277 2121 17 . . . . . 29 103 . 74 546 189 . . 281 893 . 113 Guns 4088 | . 837 46 1035 126 2044 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1484 | . . . . 142 . . . . . . . . . . . 336 . . . 226 780 . . Melee 857 | . . . . . . . . . . . . . 103 . 74 210 189 . . 55 113 . 113 Ramming 183 | . 33 . 18 9 77 17 . . . . . 29 . . . . . . . . . . . Kinetic 2844 | . 72 . 602 126 2044 . . . . . . . . . . . . . . . . . . Thermal 1244 | . 765 46 433 . . . . . . . . . . . . . . . . . . . . Explosive 1484 | . . . . 142 . . . . . . . . . . . 336 . . . 226 780 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 857 | . . . . . . . . . . . . . 103 . 74 210 189 . . 55 113 . 113 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 1 1 1 1 . . . . . . . 1 . . 5 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . . . . . . . 1 . . 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . 2 3 2 1 3 . . . . . . . . . . 3 Message Errors 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 245 | . . . . . 3 . . . . . . . . . 34 109 92 . . . 7 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 12 | . . . . . . . . . . . . . . . . 5 . . . . 7 . . Melee 233 | . . . . . 3 . . . . . . . . . 34 104 92 . . . . . . Knockbacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Impact 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . 8 . . . . . 13 . . . . . . . . 110 . . Shots 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Rammed 24 | . 6 . 5 2 6 2 . . . . . 3 . . . . . . . . . . . Targets Rammed 26 | . 7 . 5 2 7 2 . . . . . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 200 184 260 . 101 . . . . 95 . 8 . . 3 . . . . 2 1 . . Average Temperature 66 | . 85 105 75 . 33 . . . . 52 . 8 . . 3 . . . . 1 1 . . Received Heat Transfer 1521 | . 285 . 324 54 576 . . . . 6 . 111 30 9 27 . . . . 9 81 . 9 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1585 | . 980 65 540 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Low Security (%) 90 | 100 100 100 100 100 66 100 100 40 . . . . 100 100 100 . . . . 100 100 100 100 Level 1 9 | . . . . . 33 . . 59 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 325 | . 105 60 119 86 277 119 . 325 . . . . 186 115 46 . . . . 88 180 85 56 Initial 119 | . . 14 . 24 . 119 . . . . . . 102 86 46 . . . . 47 42 85 24 Average 52 | . 30 6 32 14 112 49 . 184 . . . . 114 92 9 . . . . 49 22 60 30 Influence Increases 4652 | . 478 70 432 234 790 10 . 497 237 135 . 494 164 69 48 110 . . 120 183 420 36 125 Destroy 0b10 Robot/C 2300 | . 360 60 260 160 520 . . 220 140 60 . 200 40 . . 100 . . . 60 120 . . Destroy 0b10 Robot/NC 105 | . 15 . 15 . 15 . . 20 . . . . 5 . 5 . . . . 10 15 . 5 Destroy Leader 452 | . 80 10 84 30 134 . . 44 10 . . 20 10 . . 10 . . . . 20 . . Allied During Kill 321 | . . . . 11 9 . . 149 27 30 . 94 1 . . . . . . . . . . Successful Hack 99 | . 8 . 10 . 3 8 . . . . . . . 12 8 . . . . 31 13 6 . Disable Machine 60 | . . . . 15 45 . . . . . . . . . . . . . . . . . . Destroy Structure 310 | . . . 3 18 4 2 . 49 . . . . 3 12 20 . . . . 52 87 15 45 Partial Spotted 210 | . . . 15 . . . . 15 . . . . 15 15 15 . . . . 30 90 . 15 Lose Combat Pursuer 795 | . 15 . 45 . 60 . . . 60 45 . 180 90 30 . . . . 120 . 75 15 60 Influence Decreases 4652 | . 441 107 369 297 527 273 . 260 199 183 227 330 152 150 143 90 20 . 50 178 343 147 166 Entered New Map 920 | . . 23 . 39 . 144 . . 89 53 227 . 62 90 49 . 4 . . 23 33 67 17 Time Decay 2924 | . 441 84 346 238 429 52 . 140 90 100 . 160 70 50 94 80 16 . 50 120 170 80 114 Lost Part 338 | . . . 23 20 60 . . . . . . 50 . 10 . 10 . . . 10 120 . 35 Lost Ally 393 | . . . . . 38 . . 120 20 30 . 120 20 . . . . . . 25 20 . . Purge Threat 77 | . . . . . . 77 . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 4 . 3 . 3 . . 2 . . . 1 2 2 2 . . . . 3 3 . 1 Investigation 9 | . 1 . 2 . 1 . . . . . . . . 2 . . . . . 3 . . . Extermination 5 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . 1 Reinforcement 11 | . 3 . 1 . 2 . . 2 . . . . 1 . 1 . . . . . 1 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 16 | . 3 . 1 . 2 . . 2 . . . . 1 1 . . . . . 1 1 . 4 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . 1 6 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 288 | . 41 3 29 9 49 1 . 7 6 6 . 21 15 7 5 4 . . 5 9 31 1 39 Peak Tracking Total 15 | . 4 3 5 3 5 1 . 3 5 3 . 13 10 5 5 5 . . 4 4 15 1 10 Tactical Retreats 31 | . 1 . 2 . 2 . . . 1 2 . 8 1 2 . . . . 2 . 4 1 5 ECM-based Alert Blocks 21 | . . . . . . . . . . . . . . . . . . . . . 7 . 14 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 9 | . 1 . 1 . 2 1 . 1 . . . . 1 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . . . . . . . . . . . . . . . 6 . . 12 Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 57 | . 4 . 3 . 5 4 . 1 . 1 1 . 3 3 5 . . 5 . 9 4 5 4 Terminals 31 | . 3 . 2 . 2 2 . 1 . . . . 2 2 3 . . . . 5 3 2 4 Fabricators 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . 2 . . . . . . . . . . . . . . 1 1 1 . Garrison Access 5 | . . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . Total Hacks 186 | . 8 . 12 . 15 11 . 3 . 1 7 . 10 10 16 . . 18 . 33 15 12 15 Successful 130 | . 3 . 7 . 8 5 . 2 . 1 7 . 6 5 10 . . 18 . 25 10 11 12 Failed 55 | . 5 . 4 . 7 6 . 1 . . . . 4 5 6 . . . . 8 5 1 3 Catastrophic 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 75 | . 7 . 5 . 6 7 . 3 . . . . 3 5 8 . . . . 15 8 2 6 Terminals 104 | . 6 . 5 . 6 7 . 3 . . . . 9 6 9 . . . . 19 13 6 15 Fabricators 9 | . . . . . . 2 . . . . . . . 4 . . . . . 3 . . . Repair Stations 15 | . . . . . . . . . . . . . . . 6 . . . . 5 . 4 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 7 . 7 . . . . . . . . . . . . . . 3 2 2 . Garrison Access 9 | . . . . . 2 2 . . . . . . 1 . 1 . . . . 3 . . . Terminal Hacks 61 | . 1 . . . . 1 . 1 . 1 7 . 3 1 2 . . 18 . 9 5 4 8 Record 8 | . . . . . . . . . . . . . . . . . . 6 . . . 2 . Part Schematic 11 | . . . . . . . . . . . 7 . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Alert Level 4 | . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 2 Fabricator Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . . . . . . . . . . . . . . . 4 . . . . 4 . 4 . Scan Component 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . Repair 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 5 . 6 . . . . . . . . . . . . . . 3 2 2 . Insert Component 5 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . Analyze 5 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . Retrieve Study 8 | . . . 1 . 2 . . . . . . . . . . . . . . 1 2 2 . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 33 | . 2 . 2 . 1 3 . 1 . . . . 2 3 4 . . . . 7 3 1 4 Terminals 26 | . 1 . 2 . 1 2 . 1 . . . . 2 2 3 . . . . 4 3 1 4 Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Botnet 22 | . 1 . 1 . 1 2 . 1 . . . . 2 2 2 . . . . 3 2 1 4 Fabricators 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Fabnet 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . Restock 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 38 | . 4 . 3 . 3 2 . 1 . . . . 2 3 3 . . . . 7 3 3 4 Full Trace Events 5 | . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 2 . 2 . . . . . 22 . . . . . . 4 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . 93 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . Part Studies Acquired 8 | . . . 1 . 2 . . . . . . . . . . . . . . 1 2 2 . Parts Repaired 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . Time 198 | . . . . . . . . . . . . . . . 120 . . . . 40 . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 2 . . . . . . 1 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 2 . . . . . . 1 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 1 3 3 3 3 1 1 3 3 1 Autooverrided 4 | . . . . . . . . . . . . . 2 . . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 28 | . . . . 3 . . 20 . . . . . 2 . . . . . . 2 1 . . Largest Group 20 | . . . . 3 3 . 20 20 10 9 7 7 1 . . . . . . 1 1 . . Highest-Rated Group 511 | . . . . 40 40 . 511 511 302 267 208 202 29 . . . . . . 83 82 . . Highest-Rated Ally 83 | . . . . 16 16 . 35 35 35 31 31 31 29 . . . . . . 83 82 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 203 | . . . . 8 21 . . 66 37 15 . 40 7 . . . . . . 5 4 . . Total Damage 3817 | . . . . 76 282 . . 1352 774 253 . 666 102 . . . . . . 130 182 . . Kills 44 | . . . . 2 2 . . 17 7 3 . 10 2 . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Active Infowar (turns) 1637 | . . . . . . . . . . . . . . . 1 140 116 65 231 254 403 165 262 Optics 724 | . . . . . . . . . . . . . . . . . . . . . 297 165 262 Decoding 1636 | . . . . . . . . . . . . . . . . 140 116 65 231 254 403 165 262 Cloaking 121 | . . . . . . . . . . . . . . . . . . . . . 121 . . Jamming 592 | . . . . . . . . . . . . . . . 1 . . . 71 254 266 . . ECM 214 | . . . . . . . . . . . . . . . . . . . . . 69 . 145 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . 1 3 1 3 . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . . . . . . 9 11 4 7 Traps 7 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 Items 13 | . . . . . . . . . . . . . . . . . . . . 4 4 3 2 Machines 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Patrols 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Guards 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 13355 | 88 2161 637 2365 1307 2645 211 106 333 192 204 414 325 140 104 314 313 116 65 231 254 403 165 262 Spaces Moved 11574 | 60 832 195 532 419 956 314 151 362 295 320 725 803 360 304 492 807 360 183 691 474 956 335 648 Core 21 | 21 . . . . . . . . . . . . . . . . . . . . . . . Treads 2954 | 39 832 195 503 419 956 10 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2518 | . . . . . . 304 151 362 295 320 725 361 . . . . . . . . . . . Flight 6081 | . . . 29 . . . . . . . . 442 360 304 492 807 360 183 691 474 956 335 648 Fastest Speed 27 | 50 160 320 240 240 228 48 48 45 45 45 45 29 27 27 30 28 28 28 28 28 27 30 28 Average Speed 96 | 125 220 320 399 302 233 53 48 47 45 45 45 36 28 27 30 29 29 29 28 28 32 30 30 Slowest Speed 1840 | 160 320 320 1840 320 320 228 48 48 45 45 45 51 29 99 30 30 30 30 28 28 42 32 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . 2 2 4 1 . . . 2 9 3 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 90 45 52 74 71 9 82 18 44 41 79 89 16 9 14 84 60 62 68 18 26 34 29 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . . 1 1 . . . . . . 3 . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 1 1 . 1 . . Scrap Searched 16 | . . . . 1 . . . . 2 3 2 1 . . . 3 2 . 2 . . . . Spaces Dug 87 | . . . . . . 2 . 4 . . . 6 3 6 10 8 . . 2 12 14 5 15 Terrain Destroyed 160 | . . . . 21 . 2 . 4 . . . 6 3 6 10 28 . . 2 29 29 5 15 Melee 87 | . . . . . . 2 . 4 . . . 6 3 6 10 8 . . 2 12 14 5 15 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 73 | . . . . 21 . . . . . . . . . . . 20 . . . 17 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Total 13173 | 72 1080 202 664 443 1188 357 183 516 354 377 809 821 387 311 635 857 365 192 726 567 1008 386 673 Wait 1008 | . 170 1 42 5 107 2 33 144 58 57 79 6 2 . 129 35 4 . 26 63 4 38 3 Move 11479 | 59 831 194 531 418 955 314 150 361 294 319 724 802 355 299 483 804 359 182 690 469 938 328 620 Hop 34 | . . . . . . . . . . . . . 2 2 4 1 . . . 2 8 3 12 Pick Up 85 | 7 17 3 16 3 6 10 . . 1 . . . 3 1 1 . . 1 3 4 4 4 1 Fast Attach 59 | 2 1 . 3 1 8 4 . 3 . . 2 . 1 3 5 3 . 6 . 4 5 4 4 Attach 48 | 4 2 . 7 . 2 8 . . . . . 3 4 . . . . . 1 2 5 4 6 Detach 8 | . . . 1 . . . . . . . . . . . 1 . . . . . 3 . 3 Swap 32 | . 5 . 6 2 7 2 . . . . . 1 . . . 2 . . 1 4 1 . 1 Drop 65 | . 7 . 4 3 11 13 . 3 1 . 2 . 1 . 1 . . 3 3 3 5 . 5 Fire 197 | . 40 4 49 9 85 . . 1 . . 1 . . . . 2 . . . 3 3 . . Melee 104 | . . . . . . 2 . 4 . 1 1 6 4 6 11 10 2 . 2 13 19 5 18 Ram 5 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 7 . 5 2 7 . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . 15 . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 13) 490 | -10/Materials | Discovered new exit (range 8) 678 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Discovered new exit (range 15) 2250 | -10/Materials | Entered Mines 2391 | -10/Mines | Found a hidden stash of uninstalled traps 2849 | -10/Mines | Discovered new exit (range 15) 2887 | -10/Mines | Entered Materials 2887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3530 | -9/Materials | Discovered new exit (range 5) 4305 | -9/Materials | Discovered new exit (range 3) 4441 | -9/Materials | Core integrity fell below 50% 4710 | -9/Materials | Build established: Scavenger-Mutant 5190 | -9/Materials | Discovered new exit (range 14) 5226 | -9/Materials | Central database locked down 5252 | -9/Materials | Entered Mines 5265 | -9/Mines | Met a Derelict bent on vengeance 5284 | -9/Mines | Build established: Mutant 5604 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5780 | -9/Mines | Learned location of Storage (-7) 6468 | -9/Mines | Discovered new exit (range 15) 6559 | -9/Mines | Entered Materials 6559 | -8/Materials | Accompanied by 3 allies 6559 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7894 | -8/Materials | Lost 3 parts (1p2n) 9156 | -8/Materials | Discovered new exit (range 16) 9204 | -8/Materials | Entered Factory 9204 | -7/Factory | Evolved 2 slots: Utility x2 9205 | -7/Factory | Identified exit to Storage 9216 | -7/Factory | Discovered new exit (range 14) 9415 | -7/Factory | Sucked down chute 9415 | -7/Factory | Entered Waste 9416 | -7/Waste | Joined by Warlord forces that had cleared the area 9480 | -7/Waste | Discovered new exit (range 12) 9521 | -7/Waste | Entered Factory 9521 | -7/Factory | Accompanied by 20 allies 9538 | -7/Factory | Build established: Hacker-Mutant 9606 | -7/Factory | Identified exit to Lower Caves 9627 | -7/Factory | Discovered new exit (range 14) 9692 | -7/Factory | Lost 6 allies 9854 | -7/Factory | Entered Lower Caves 9854 | -7/Lower Caves | Accompanied by 10 allies 9863 | -7/Lower Caves | Entered a destroyed Warlord outpost 9865 | -7/Lower Caves | Identified exit to Lower Caves 9907 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9983 | -7/Lower Caves | Encountered a Warlord checkpoint 10046 | -7/Lower Caves | Entered another Lower Caves area 10046 | -7/Lower Caves | Accompanied by 9 allies 10066 | -7/Lower Caves | Learned 4 Factory zone layouts 10106 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10167 | -7/Lower Caves | Discovered new exit (range 10) 10250 | -7/Lower Caves | Entered Zion 10250 | -7/Zion | Accompanied by 7 allies 10270 | -7/Zion | System corruption cleaned by Quarantine Array 10319 | -7/Zion | Given A8's code to call for help 10448 | -7/Zion | Learned location of Extension (-6) 10475 | -7/Zion | Given the Hacking Drone Bay 10581 | -7/Zion | Discovered new exit (range 10) 10664 | -7/Zion | Entered Proximity Caves 10664 | -6/Proximity Caves | Accompanied by 7 allies 10704 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10774 | -6/Proximity Caves | Lost 5 allies 10797 | -6/Proximity Caves | Learned Factory garrison access intel 10865 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10898 | -6/Proximity Caves | Learned location of 1 exit from Factory 10934 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 10987 | -6/Proximity Caves | Discovered new exit (range 7) 10989 | -6/Proximity Caves | Entered Factory 10989 | -6/Factory | Evolved 2 slots: Utility x2 10990 | -6/Factory | Identified exit to Lower Caves 10991 | -6/Factory | Identified exit to Factory 10993 | -6/Factory | Loaded intel: 4 garrison access locations 11057 | -6/Factory | Discovered exit to Lower Caves (range 7) 11084 | -6/Factory | Discovered exit to Factory (range 15) 11088 | -6/Factory | Local machine network offline 11129 | -6/Factory | Entered another Factory area 11129 | -5/Factory | Evolved 2 slots: Utility x2 11130 | -5/Factory | Identified exit to Upper Caves 11139 | -5/Factory | Discovered new exit (range 8) 11233 | -5/Factory | Entered another Factory area 11233 | -4/Factory | Evolved 2 slots: Utility x2 11332 | -4/Factory | Repaired Imp. Cesium-ion Thruster 11384 | -4/Factory | Repaired Nuclear Pulse Thruster 11520 | -4/Factory | Discovered new exit (range 13) 11547 | -4/Factory | Entered Upper Caves 11618 | -4/Upper Caves | Encountered a Warlord checkpoint 11628 | -4/Upper Caves | Learned 4 Research zone layouts 11689 | -4/Upper Caves | Build established: Wizard-Sprinter 11811 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11829 | -4/Upper Caves | Discovered new exit (range 7) 11860 | -4/Upper Caves | Entered another Upper Caves area 11862 | -4/Upper Caves | Discovered new exit (range 15) 11938 | -4/Upper Caves | Learned 4 Research zone layouts 11969 | -4/Upper Caves | Discovered new exit (range 10) 11976 | -4/Upper Caves | Entered Zhirov 11976 | -4/Zhirov | Discovered new exit (range 3) 11982 | -4/Zhirov | Met Zhirov 11988 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11998 | -4/Zhirov | Found Alien Artifact 11998 | -4/Zhirov | Identified Integrated Reactor 11998 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12003 | -4/Zhirov | Found Alien Artifact 12032 | -4/Zhirov | Learned location of Quarantine (-2) 12032 | -4/Zhirov | Learned location of Testing (-3) 12032 | -4/Zhirov | Learned location of Command (-1) 12041 | -4/Zhirov | Entered Proximity Caves 12262 | -3/Proximity Caves | Found DCF Scrap (17 items) 12265 | -3/Proximity Caves | Discovered new exit (range 5) 12272 | -3/Proximity Caves | Entered Research 12272 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12296 | -3/Research | Repaired Impulse Thruster 12318 | -3/Research | Repaired Impulse Thruster 12362 | -3/Research | Found Prototype Processor 12362 | -3/Research | Identified Spectral Analyzer 12451 | -3/Research | Adv. Hacking Suite fried by hacking feedback 12455 | -3/Research | Watched by a mysterious "MATRIX" hacker 12469 | -3/Research | Identified exit to Research 12471 | -3/Research | Fabricated Exp. Optical Array? 12526 | -3/Research | Entered another Research area 12526 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12562 | -2/Research | Identified exit to Access 12923 | -2/Research | Discovered new exit (range 20) 12929 | -2/Research | Entered Quarantine 12950 | -2/Quarantine | Lost 11 parts (2p4n4u1w) 13012 | -2/Quarantine | Repaired Phasing Sabre 13037 | -2/Quarantine | Repaired Adv. Surge Thruster+ 13071 | -2/Quarantine | Found Alien Artifact 13078 | -2/Quarantine | Discovered exit to Access (range 16) 13086 | -2/Quarantine | Found Alien Artifact 13094 | -2/Quarantine | Entered Access 13094 | -1/Access | Evolved 2 slots: Utility x2 13094 | -1/Access | Identified Core Reset Matrix 13094 | -1/Access | Identified Transdimensional Reconstructor 13094 | -1/Access | Identified Hpw. Transdimensional Reconstructor 13094 | -1/Access | Used Core Reset Matrix 13136 | -1/Access | Warped through subspace 13171 | -1/Access | Identified exit to Surface 13205 | -1/Access | Spotted B-99 Colossus 13271 | -1/Access | Spotted B-99 Colossus 13271 | -1/Access | Spotted B-99 Colossus 13353 | -1/Access | Door terminal overloaded 13356 | *** | Heading to fleet! Last Messages --------------- 13332_ K-01 Serf cleans the Sealed Freight Elevator. 13335_ Slug penetrates Wall. 13338_ >> DECODED: Patrol location. 13338_ Imp. Utility Shielding destroyed. 13338_ Penetrated by Slug. 13338_ Adv. Surge Thruster destroyed. 13338_ Imp. Reaction Control System destroyed. 13338_ Penetrated by Slug. 13338_ Hacking Suite destroyed. 13340_ U-05 Engineer builds a Wall. 13341_ Slug penetrates Wall. 13343_ Impulse Thruster destroyed. 13343_ Slug penetrates Wall. 13351_ P-80 Master resets R-10 Processor, system corruption cleaned. 13353_ System overload, Sealed Barrier opened. 13353_ Terminal disabled. 13354_ The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ???????????????????????????##???????? | | ??????????# ???????????????????????????#"######## | | ??????????# ???????????????????????????#" # | | ??????????# ???????????????????????????## # | | ??????????# ???????????????????????????## # | | ??????????+ ???????????????????????????#" # | | ??????????# ???????????????????????????## = # | | ??????????# ????????????????????????????# # | | ??????????# ???????????????????????????## # | | ??????????# ??????###??????????????????#" # | | ??????????# ####### ##########??######?## # | | ??????????# """T""" "??" ?# " | | ??????????# """ "" "??" # # | | ??????????# "??" ###+##### | | ??????????# "??" | | ??????????# "" "??" % | | ??????????# @" "??" | | ??????????# p "??" | | ??????????# "??" #"#+##### | | ??????????# "??" # # | | ??????????# "??" ?# # | | ??????????# ####### ##########??######??# # | | ??????????# #?????###???????????????????# ] + | | ??????????# #?########??????????????????# # | | ??????????# # #??????????????????# # | | ??????????# # #??????????????????# = # | | #?????????# + " #??????????????????# # | | ####### # """ #??????????????????# # | | # """ #??????????????????# # | | #? " #??????????????????# !# | | ####### #? #??????????????????######### | | ########??# #?? #??????????????????????????# | | # # #??????????????????????????# | | + ##########???######????????#####?#### | | # ############## #????????# ? | | ??# " #????????# ? | | ????# #????????# ? | | ??????# ############## #????????# ? | | ????????# # ## ##????????# ? | | ??????????# # ## #?????????#####?###+ | | ??????????# / ## #??????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 36 Energy Capacity 265 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 300 Resistance: KI 20 Utility Shielding 90 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 66 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -3/Research Repaired ---------- Imp. Cesium-ion Thruster | 56% | -4/Factory Nuclear Pulse Thruster | 73% | -4/Factory Impulse Thruster | 50% | -3/Research Impulse Thruster | 50% | -3/Research Phasing Sabre | 23% | -2/Quarantine Adv. Surge Thruster | 51% | -2/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed AssemblySmartBlasthammer Manual? 0 Play Time 01:56:20 Cumulative 323.5 hours Start 2026.09.22 @ 20:33:57 End 2026.09.22 @ 22:34:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b8f1dfa-13a4-4fff-94dd-ca63e2dc1e8f