Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 19:05:09 Player: Chickoo Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (237) 1185 Value Destroyed (10231) 10231 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3346) 3346 TOTAL SCORE: 24202 Bonus ------- High Alert Combat Kills 1575 Follower Combat Kills 173 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -102 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Thermal Shield Advanced Remote Datajack Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Force Booster Improved Transmission Jammer Layered Medium Armor Plating Graphene Brace Improved Focal Shield Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [Behemoth] > --- WEAPON ----------- Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Improved Fusion Compressor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Antigrav Array Matter Compressor Relay Coupler [Specialist] Micro-nuke Launcher Advanced Datajack Enhanced Force Lance Enhanced Force Lance [Rating: 170] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Ripper Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ripper Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . . . 1 . . . . . . 2 . . 1 . . 1 . Utility 12 | . . . 2 . . . 1 . . 2 2 . . . . . 1 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 7 6 10 34 6 2 1 11 13 16 9 7 4 7 9 12 11 14 43 42 43 37 Power 39 | 1 . . 3 . . . . 1 . 1 . 1 1 2 1 1 . 6 8 5 8 Engine 9 | 1 . . 3 . . . . 1 . . . 1 . 1 . 1 . 1 . . . Core 4 | . . . . . . . . . . 1 . . 1 1 . . . 1 . . . Reactor 26 | . . . . . . . . . . . . . . . 1 . . 4 8 5 8 Propulsion 80 | 2 2 3 8 1 . 1 3 . . . 2 3 1 1 4 6 . 8 12 12 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . . 2 8 1 . 1 3 . . . 2 3 1 1 4 1 . . . . . Wheel 5 | 2 2 1 . . . . . . . . . . . . . . . . . . . Hover 48 | . . . . . . . . . . . . . . . . 5 . 8 12 12 11 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 2 2 1 11 1 1 . 1 4 3 7 3 . 3 5 2 4 8 14 15 13 7 Device 52 | 1 1 1 2 1 . . . 1 . 2 1 . 2 3 1 2 5 6 13 8 2 Storage 8 | 1 1 . 1 . 1 . . 1 . . . . . . . . 1 2 . . . Processor 11 | . . . . . . . . . 1 1 . . . . . 1 1 4 1 1 1 Hackware 13 | . . . . . . . 1 . . 1 1 . . . 1 1 . 1 1 2 4 Protection 23 | . . . 8 . . . . 2 2 3 1 . 1 2 . . 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 2 6 12 4 1 . 7 8 13 1 2 . 2 1 5 . 6 15 7 13 11 Energy Gun 7 | . 1 2 2 . . . . 1 . . . . . . . . . . 1 . . Energy Cannon 4 | . . . 4 . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 1 . 3 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 1 . . . 1 2 . . . . . . . . . . . . Launcher 35 | . . 4 3 1 . . 4 2 3 . 1 . 1 1 1 . 2 2 . 6 4 Special Weapon 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . 1 1 . 3 4 6 1 1 . 1 . 3 . 2 5 1 . . Piercing Weapon 21 | . . . . . . . . . . . . . . . . . 2 5 4 5 5 Special Melee Weapon 7 | . . . . . . . . . 2 . . . . . 1 . . . 1 1 2 Unidentified Prototypes 10 | . . . 2 . . . . . . . . . . 1 . . 2 . 3 1 1 Corrupted Parts 4 | . . . 1 . . . . . . . . . . . . . . . 3 . . System Corruption 25 | . . . 3 . . . . . . . . . . . . . . . 22 . . Parts Lost 93 | . 3 7 1 . . . . 2 . . 5 4 5 . 1 . 2 19 8 10 26 Power 13 | . . 1 . . . . . . . . . . 1 . . . . 4 . 2 5 Propulsion 37 | . 1 4 . . . . . . . . 2 2 1 . . . 2 6 4 3 12 Utility 36 | . 1 1 . . . . . 2 . . 3 2 3 . . . . 7 3 5 9 Weapon 7 | . 1 1 1 . . . . . . . . . . . 1 . . 2 1 . . Highest Loss Streak 19 | . 2 5 1 . . . . 1 . . 2 5 3 . 1 . 2 9 5 3 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 88 90 100 93 100 100 99 100 99 97 72 73 71 98 99 86 81 91 95 89 Engine 5 | . 14 12 11 11 11 11 9 9 9 1 . 5 2 2 . . 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 4 . 3 6 7 7 Leg 16 | . . 16 20 22 22 22 27 27 27 23 19 19 17 12 28 27 . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 22 18 19 27 25 Device 12 | . 13 12 . 11 11 11 9 8 9 7 13 6 9 16 20 22 20 12 18 17 20 Storage 7 | . 14 14 10 11 11 11 9 9 9 7 6 6 6 5 5 5 5 4 4 4 3 Processor 8 | . . . . . . . . . 4 14 13 6 6 5 5 5 9 21 27 24 17 Hackware 5 | . . . . . . . 9 9 9 11 9 6 6 5 7 11 10 6 4 3 6 Protection 10 | . . . 24 22 22 22 18 17 13 10 13 6 6 5 10 5 4 . . 3 . Ballistic Gun 2 | . 24 12 7 8 . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . 2 . . 4 4 2 3 . . . . 2 . . . . 1 . Slashing Weapon 8 | . . . . 6 15 22 13 13 12 11 12 13 12 10 8 10 3 3 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 3 4 6 6 6 Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 92 | 13 20 23 33 34 41 41 45 46 54 58 52 47 44 50 65 65 54 68 69 92 87 Greatest Support 105 | 26 26 26 34 37 37 37 56 56 56 56 56 47 52 55 100 105 53 72 74 90 90 Greatest Overweight (x) 11 | . 1 6 7 1 1 1 . . . 1 1 2 1 1 . 2 3 11 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 6 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 3 9 9 9 12 14 14 14 14 14 14 14 14 14 14 14 13 13 14 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 6 8 9 10 13 15 15 15 15 15 14 15 15 15 14 13 15 15 15 13 5 Class Distribution -------------------- 40% | Mutant 33% | Scavenger-Gladiator 9% | Scavenger-Mutant 9% | Bothacker-Gladiator 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Gladiator | -7/Factory Bothacker-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Garrison Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Matter Collected 5531 | 290 155 27 444 114 . 66 115 574 189 91 428 57 95 71 177 . 478 626 413 541 580 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9336 | 114 386 119 766 95 . 60 292 694 657 91 342 124 199 217 354 . 388 1423 616 1225 1174 Parts 563 | 7 24 9 47 10 . 3 20 50 44 4 16 3 16 19 14 . 19 65 38 70 85 Haulers Intercepted 10 | . 1 . 2 . . . 1 . 1 . . . . 1 . . 1 2 . 1 . Recyclers Shooed 5 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 12 12 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Combat Hostiles Destroyed 175 | . 8 3 16 2 . 1 7 28 13 3 7 2 6 1 5 . 8 14 4 26 21 Melee 70 | . . . . . . 1 3 7 9 1 7 2 4 1 3 . 3 10 4 6 9 Guns 18 | . 8 3 7 . . . . . . . . . . . . . . . . . . Cannons 7 | . . . 5 1 . . . 1 . . . . . . . . . . . . . AOE 80 | . . . 4 1 . . 4 20 4 2 . . 2 . 2 . 5 4 . 20 12 Classes Destroyed 15 | 2 4 . 2 1 . 1 . . 3 . 1 . . . . . . . . . 1 Worker 10 | . . . . . . . . . 1 . . . . . . . . 4 . 1 4 Builder 7 | . . . . 1 . . . . 1 . . . . 3 . . . 1 . 1 . Tunneler 5 | 2 . . . . . . . . . . 1 . . . . . . . 1 1 . Hauler 10 | . 1 . 2 . . . 1 . 1 . . . . 1 . . 1 2 . 1 . Recycler 6 | 1 1 . . . . . . . . . . . . . . . . 2 1 . 1 Operator 5 | . . . . . . . . . 1 . . . . . . . . 1 1 . 2 Watcher 19 | . 1 . 1 . . . 1 . 2 . . . . . . . . 2 4 7 1 Swarmer 61 | . 3 . 3 . . . 3 10 . 1 2 . 2 . . . 5 5 . 16 11 Grunt 55 | . 5 3 8 2 . . 1 10 9 2 4 2 . . 4 . . 1 . 2 2 Brawler 6 | . . . 1 . . . . 4 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Sentry 17 | . . . 4 . . . 3 2 2 . . . 1 . . . 1 2 . 1 1 Hunter 15 | . . . . . . 1 . 2 . . . . 2 1 1 . 2 2 . 4 . Programmer 18 | . . . . . . . . . . . 1 . 1 . . . . 3 4 3 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 2 4 1 5 3 . 1 4 13 7 3 2 2 3 1 2 . 5 7 2 14 7 Combat Bots Only 13 | . 3 1 4 2 . 1 4 13 4 3 2 2 3 1 2 . 5 4 2 8 7 Max Kills in Single Turn 5 | 1 2 1 2 2 . 1 4 2 3 2 1 1 1 1 1 . 3 4 1 3 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 1 . . 4 2 2 2 . . 1 . 1 . 3 4 . 3 5 Melee 1 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Hostile Shots Fired 1165 | 1 60 25 81 6 . 6 18 85 17 8 65 27 82 6 38 . 52 172 59 118 239 Missed 382 | . 22 3 23 3 . 4 3 34 2 3 11 6 27 . 11 . 16 60 22 47 85 Damage Taken 13887 | 20 386 608 813 30 . 30 157 558 171 133 629 410 714 74 378 . 472 2038 922 1596 3748 Core 3154 | . 88 147 79 . . 15 12 134 10 18 131 18 165 16 67 . 40 398 198 263 1355 Absorbed by Shields 762 | . . . 50 12 . 12 60 218 65 . 131 . . . . . 71 75 . . 68 Redirected to Shielding 255 | . . . . . . . . 8 . 9 18 13 72 . 23 . . . . 112 . Ignored by Resistances 568 | . . . . . . . . . 3 . 56 . . . 95 . 12 . 19 243 140 Regen/Repaired (Parts) 374 | . . . 313 . . . . . 61 . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 6 . . . 76 . . 71 97 . . 63 . . 91 96 69 86 . . Volleys Fired 217 | 10 54 13 63 3 . . 2 25 8 1 . . 2 . 4 . 2 4 . 16 10 Largest 2 | 2 2 2 2 2 . . 2 2 2 1 . . 1 . 1 . 1 1 . 1 1 Hottest 130 | 40 85 130 120 108 . . 69 69 69 36 . . 36 . 36 . 36 36 . 49 49 Shots Fired 362 | 20 108 26 109 6 . . 3 39 12 1 . . 2 . 4 . 2 4 . 16 10 Gun 211 | 20 108 26 57 . . . . . . . . . . . . . . . . . . Cannon 61 | . . . 49 4 . . . 4 4 . . . . . . . . . . . . Launcher 86 | . . . 3 2 . . 3 35 8 1 . . 2 . 4 . 2 1 . 15 10 Special 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Kinetic 183 | 20 105 12 38 . . . . 4 4 . . . . . . . . . . . . Thermal 70 | . 3 14 49 4 . . . . . . . . . . . . . . . . . Explosive 86 | . . . 3 2 . . 3 35 8 1 . . 2 . 4 . 2 1 . 15 10 Electromagnetic 19 | . . . 19 . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 8 15 8 15 1 . . . 8 3 . . . 1 . 3 . 2 6 . 2 2 Robot Miss Streak 7 | 3 4 2 7 4 . . 1 2 1 1 . . 2 . 1 . . . . 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 538 | 14 61 17 75 1 . 2 23 37 27 1 27 11 15 7 32 . 13 57 35 39 44 Core Hits 376 | 7 28 6 33 5 . 1 13 49 21 4 9 4 10 2 16 . 15 34 13 58 48 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . . . . . . . 6 2 1 . 2 . 1 . 8 . 2 7 6 5 2 Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . Sever 24 | . . . . . . . 6 1 1 . 2 . 1 . 8 . . 3 2 . . Impale 17 | . . . . . . . . . . . . . . . . . 2 4 4 5 2 Melee Attacks 550 | . . . . . . 2 33 40 27 6 53 16 17 11 55 9 17 69 62 63 70 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 302 | . . . . . . 2 33 40 23 6 53 16 17 11 55 9 4 25 8 . . Piercing 235 | . . . . . . . . . . . . . . . . . 13 44 53 60 65 Sneak Attacks 45 | . . . . . . . 1 4 7 . 1 . . 4 . . 2 10 3 5 8 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Follow-up Attacks 34 | . . . . . . . 2 1 2 . . 1 1 . 4 . 1 6 6 5 5 Damage Inflicted 29151 | 113 514 222 1657 154 . 93 1328 3499 1645 156 1270 481 839 506 1644 . 967 3239 1972 4440 4412 Guns 1367 | 113 514 222 518 . . . . . . . . . . . . . . . . . . Cannons 946 | . . . 789 25 . . . 54 78 . . . . . . . . . . . . Explosions 9451 | . . . 350 129 . . 222 2344 665 97 . . 196 . 291 . 469 248 . 2607 1833 Melee 17387 | . . . . . . 93 1106 1101 902 59 1270 481 643 506 1353 . 498 2991 1972 1833 2579 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 994 | 113 485 49 215 . . . . 54 78 . . . . . . . . . . . . Thermal 1050 | . 29 173 823 25 . . . . . . . . . . . . . . . . . Explosive 9417 | . . . 316 129 . . 222 2344 665 97 . . 196 . 291 . 469 248 . 2607 1833 Electromagnetic 303 | . . . 303 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 8819 | . . . . . . 93 1106 1101 902 59 1270 481 643 506 1353 . 35 971 299 . . Piercing 8568 | . . . . . . . . . . . . . . . . . 463 2020 1673 1833 2579 Highest Corruption 30 | . . . 3 3 3 3 . . . . 2 2 2 1 1 1 . 6 30 5 11 Average Corruption 3 | . . . 3 3 3 3 . . . . 1 2 2 1 1 1 . 4 16 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . 10 6 10 . . . . 8 10 1 1 1 9 . 18 18 7 18 Message Errors 26 | . . . . 3 1 2 . . . . 3 4 . . . 2 . 4 2 . 5 Matter Fused 34 | . . . . 4 2 1 . . . . . 5 . . . 3 . 8 4 1 6 Heat Flow Errors 20 | . . . . 1 1 . . . . . 2 . 1 . 1 . . 1 4 4 5 Energy Discharges 10 | . . . . 1 . 2 . . . . 1 1 . . . 3 . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . 2 4 . . . . 2 . . 1 . . . 3 1 . 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 1 4 . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2553 | . . . . 6 . . 79 82 39 . 123 32 35 154 67 . 88 414 490 391 553 Projectiles 5 | . . . . . . . . 5 . . . . . . . . . . . . . Explosions 255 | . . . . 6 . . . 50 39 . . . 35 . 9 . 50 3 . 39 24 Melee 2293 | . . . . . . . 79 27 . . 123 32 . 154 58 . 38 411 490 352 529 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 593 | . . . 68 . . . . 123 . 53 . . 20 . 9 . 39 3 . 268 10 Shots 17 | . . . 2 . . . . 5 . 1 . . 1 . 1 . 1 1 . 4 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . 68 229 416 147 134 . 3 30 90 14 266 5 84 . 246 . . 201 316 262 297 Average Temperature 76 | . 14 90 130 58 74 . 2 8 35 12 133 5 40 . 137 . . 52 89 41 56 Received Heat Transfer 1965 | . 153 99 273 16 . . 73 128 84 45 189 219 60 . 180 . 8 114 . 63 261 Effects 12 | . . . 6 . . . . . . . 3 . . . . . . . . . 3 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Interference 9 | . . . 3 . . . . . . . 3 . . . . . . . . . 3 Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 1715 | . 74 407 1197 37 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Peak Influence 1318 | 15 230 85 329 173 . 30 273 1082 821 424 258 . . 75 472 289 247 256 181 968 1318 Initial 619 | . . 11 12 80 . . . 80 527 359 119 . . 56 36 235 . 129 113 93 619 Average 243 | 1 88 39 107 88 . 13 163 799 651 301 133 . . 54 247 163 178 150 121 616 943 Maximum Alert Level 4 | . 1 . 1 . . . 1 3 3 2 1 . . . 2 1 1 1 . 3 4 Low Security (%) 64 | 100 78 100 76 100 . 100 61 5 . . 92 . . 100 53 55 47 80 100 15 . Level 1 15 | . 21 . 23 . . . 38 2 . 95 7 . . . 22 44 52 19 . 2 . Level 2 7 | . . . . . . . . 18 74 4 . . . . 24 . . . . 30 16 Level 3 11 | . . . . . . . . 73 25 . . . . . . . . . . 51 68 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 4 1 . . 2 . 2 1 7 . . 1 . 3 3 2 5 5 10 Investigation 17 | . . . 2 1 . . . . . . 6 . . . . 1 . . . 1 6 Extermination 8 | . . . . . . . . . . 1 1 . . . . 1 . 2 1 1 1 Reinforcement 18 | . 1 . 2 . . . 2 . 2 . . . . 1 . 1 3 . 3 1 2 Assault 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Distress Signals 14 | . 1 . 3 . . . 2 . . . . . . . . . 1 3 . 2 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . 17 1 . 1 Distress Signals 19 | . . . . . . . . . . . . . . . . . . 17 1 . 1 Times Spotted 314 | 1 16 7 28 2 . 1 12 26 18 4 13 4 6 2 18 2 10 36 24 30 54 Peak Tracking Total 21 | 1 4 2 6 2 . 1 5 5 5 3 4 3 3 1 9 1 6 6 5 10 21 Tactical Retreats 28 | . 1 1 . . . . 2 1 1 . 4 1 . . 4 . . 5 2 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Traps Triggered 17 | . . . 4 . . . . 3 . 1 3 . . 1 . . . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Machines Disabled 19 | . . . 4 . . . 1 5 . . . . . . 3 . . . 1 3 2 Max in Single Turn 2 | . . . 2 . . . 1 1 . . . . . . 1 . . . 1 1 1 Garrison Access 8 | . . . . . . . . . 1 . 1 . . 1 . . . . 3 2 . Garrison Relay 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Machines Accessed 94 | . 4 1 6 2 1 . 6 3 7 5 10 . . 4 4 5 3 3 12 9 9 Terminals 60 | . 3 . 3 1 . . 3 3 2 4 8 . . 1 4 1 3 2 7 6 9 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . Repair Stations 5 | . . . 1 . . . . . 1 . 1 . . . . . . . 2 . . Recycling Units 8 | . 1 . 1 . . . 1 . 2 . . . . . . 2 . . . 1 . Scanalyzers 6 | . . . 1 . . . 1 . 1 1 . . . 1 . 1 . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . . 2 . . . . 2 2 . Total Hacks 241 | . 11 1 21 6 1 . 16 5 19 12 33 . . 16 6 14 9 7 24 18 22 Successful 110 | . 2 1 12 4 1 . 9 1 12 6 15 . . 11 3 9 4 2 10 6 2 Failed 131 | . 9 . 9 2 . . 7 4 7 6 18 . . 5 3 5 5 5 14 12 20 Catastrophic 39 | . 3 . 2 . . . 1 2 3 . 3 . . . . . 2 3 6 4 10 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 8 . 5 5 1 . 8 . 5 5 12 . . . . 6 6 2 6 4 10 Terminals 159 | . 9 . 8 5 . . 10 5 5 10 29 . . 4 6 4 9 5 16 12 22 Fabricators 6 | . . . . . . . . . . . . . . . . 3 . 2 1 . . Repair Stations 15 | . . . 8 . . . . . 2 . 2 . . . . . . . 3 . . Recycling Units 22 | . 2 . 3 . . . 3 . 7 . . . . . . 5 . . . 2 . Scanalyzers 20 | . . . 2 . . . 2 . 4 2 . . . 8 . 2 . . . . . Garrison Access 16 | . . . . . . . 1 . 1 . 2 . . 4 . . . . 4 4 . Terminal Hacks 48 | . 2 1 1 4 1 . 3 1 . 5 12 . . 2 3 . 2 2 5 2 2 Record 18 | . . . 1 . . . . . . 3 3 . . 2 . . . 2 4 2 1 Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 7 | . 2 . . 3 . . 1 . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . . . Open Door 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . . . 6 . . . . . 2 . . . . . . . . . 1 . . Scan Component 5 | . . . 3 . . . . . 1 . . . . . . . . . 1 . . Repair 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 . . . 2 . 4 . . . . . . 1 . . . . . Report Inventory 5 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . . . Retrieve Components 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . Scanalyzer 15 | . . . 2 . . . 1 . 4 1 . . . 5 . 2 . . . . . Insert Component 8 | . . . 1 . . . 1 . 2 1 . . . 2 . 1 . . . . . Analyze 7 | . . . 1 . . . . . 2 . . . . 3 . 1 . . . . . Garrison Access Hacks 16 | . . . . . . . 1 . 1 . 2 . . 4 . . . . 4 4 . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 7 | . . . . . . . . . 1 . 1 . . 1 . . . . 2 2 . Coupler Status 7 | . . . . . . . . . . . 1 . . 2 . . . . 2 2 . Unauthorized Hacks 10 | . . . 1 . . . 2 . 1 . 1 . . . . 3 2 . . . . Terminals 5 | . . . . . . . 1 . . . 1 . . . . 1 2 . . . . Assimilate 3 | . . . . . . . . . . . . . . . . 1 2 . . . . Botnet 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 1 . 1 . . . . . . 2 . . . . . Reject 5 | . . . 1 . . . 1 . 1 . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 4 . 6 1 . . 3 2 5 4 8 . . 2 3 3 2 3 11 9 9 Full Trace Events 15 | . 1 . 1 . . . . 2 . . 3 . . . . 1 . . . 1 6 Feedback Events 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Corruption 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . 2 . 1 . . 1 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . Parts Repaired 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . Time 134 | . . . 96 . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . 1 . . . 10 . 14 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . 2 . . . . 1 . 1 . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . 2 . . . . 1 . 1 . . . . . Parts Damaged 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Used RIF Installer 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 8 | . . . . . . . . . 3 . . . . . . . . 2 1 1 1 Non-combat 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 Combat 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . Robot Hacks Applied 10 | . . . . . . . . . 3 . . . . . . . . 3 1 1 2 parse_system 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . 1 1 . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 20 | . . . . . . . . 6 . . 2 . . . 10 . . . 2 . . Machine Destruction 20 | . . . . . . . . 6 . . 2 . . . 10 . . . 2 . . Attached 4 | . . . . . . . . . . . . . . . 1 . . 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Total Allies 10 | . . 3 . . . . . 2 . . . . . . . 1 1 1 1 1 . Largest Group 3 | . . 3 1 . . . . 2 2 . . . . . . 1 2 1 1 1 . Highest-Rated Group 219 | . . 40 16 . . . . 50 50 . . . . . . 10 36 56 69 219 . Highest-Rated Ally 219 | . . 16 16 . . . . 25 25 . . . . . . 10 26 56 69 219 . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 30 | . . 10 2 . . . . 4 4 . . . . . . . . 3 3 4 . Total Damage 906 | . . 122 16 . . . . 77 79 . . . . . . . . 90 107 415 . Kills 5 | . . 2 . . . . . 1 1 . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Robot Analysis Total 7 | . 2 . . 3 . . 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . 4 . . 12 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Turns Passed 17189 | 1536 402 561 1270 659 602 809 571 1054 598 798 893 1295 185 613 732 893 330 908 1154 672 654 Spaces Moved 12506 | 682 259 337 584 463 329 405 302 693 329 564 610 1020 98 320 381 578 263 762 1590 1108 829 Core 70 | 1 . 6 1 . . . . . . . . . . . . . 25 6 . . 31 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 6908 | . . 271 567 463 329 405 302 693 329 564 610 1020 98 320 381 556 . . . . . Wheels 1016 | 681 259 60 16 . . . . . . . . . . . . . . . . . . Hover 4512 | . . . . . . . . . . . . . . . . 22 238 756 1590 1108 798 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 80 90 95 125 130 195 123 123 123 123 113 123 120 120 120 53 53 47 36 30 38 Average Speed 101 | 89 89 141 156 137 181 197 123 123 123 133 120 123 142 162 120 118 74 72 52 34 40 Slowest Speed 600 | 90 95 350 400 195 200 200 126 123 123 193 195 270 190 190 120 260 200 600 115 103 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 51 52 77 49 87 71 79 33 48 32 20 15 95 12 11 69 13 10 28 35 29 34 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . . 1 . . 1 . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 . 1 1 . . 1 1 . . . . Scrap Searched 5 | . . . . 1 . 1 . . . . . 2 1 . . . . . . . . Spaces Dug 129 | . . . 2 . . . 9 3 7 5 16 3 . 2 8 7 5 8 20 20 14 Terrain Destroyed 693 | . . . 42 24 . . 31 108 43 14 16 3 21 2 24 7 20 21 20 148 149 Melee 127 | . . . . . . . 9 3 7 5 16 3 . 2 8 7 5 8 20 20 14 Projectile 18 | . . . 14 3 . . . . 1 . . . . . . . . . . . . AOE 548 | . . . 28 21 . . 22 105 35 9 . . 21 . 16 . 15 13 . 128 135 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Fac Gar Fac Fac Res Res Acc Com Total 15959 | 1585 340 394 837 483 335 413 459 813 481 606 742 1043 127 401 592 780 364 1018 1832 1285 1029 Wait 2101 | 885 18 29 118 4 . 1 107 23 93 11 65 . 1 54 135 167 57 126 106 34 67 Move 12487 | 681 258 336 583 462 328 404 302 692 328 563 609 1019 97 320 380 577 262 761 1589 1107 829 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 2 4 4 19 2 2 3 4 9 4 7 7 4 2 3 4 4 2 11 13 9 10 Fast Attach 111 | 7 . 2 13 2 1 . . 3 2 2 1 1 4 6 2 4 7 17 18 12 7 Attach 73 | . 3 3 6 1 . . 2 2 1 4 4 3 . . 3 4 5 11 4 8 9 Detach 24 | . . 1 1 1 1 . . . 1 . . . . . . 3 6 4 3 1 2 Swap 160 | . 3 5 15 3 1 1 9 8 13 3 2 . 3 3 7 3 2 15 20 23 21 Drop 171 | . . 1 19 5 2 2 3 11 6 9 6 2 2 6 7 11 5 10 27 20 17 Fire 217 | 10 54 13 63 3 . . 2 25 8 1 . . 2 . 4 . 2 4 . 16 10 Melee 480 | . . . . . . 2 30 35 25 6 48 14 16 9 50 7 16 59 52 55 56 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 5 . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 1490 | -11/Scrapyard | Assembled infested the area 1537 | -11/Scrapyard | Entered Materials 1538 | -10/Materials | Build established: Mutant 1718 | -10/Materials | Discovered new exit (range 16) 1892 | -10/Materials | Discovered new exit (range 16) 1926 | -10/Materials | Discovered new exit (range 16) 1939 | -10/Materials | Entered Mines 1946 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2017 | -10/Mines | Core integrity fell below 50% 2104 | -10/Mines | Discovered new exit (range 7) 2120 | -10/Mines | Found the Drone Emporium 2125 | -10/Mines | Build established: Scavenger-Mutant 2130 | -10/Mines | Found Prototype Device 2285 | -10/Mines | Discovered new exit (range 10) 2364 | -10/Mines | Learned location of Zion (-6) 2398 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2422 | -10/Mines | Assembled infested the area 2457 | -10/Mines | Core integrity fell below 20% 2488 | -10/Mines | Lost 5 parts (1p2n1u1w) 2500 | -10/Mines | Entered Materials 2500 | -9/Materials | Accompanied by 1 ally 2500 | -9/Materials | Evolved 2 slots: Utility x2 2500 | -9/Materials | Identified Decoy Drone Bay 2705 | -9/Materials | Discovered new exit (range 15) 2749 | -9/Materials | Build established: Mutant 3053 | -9/Materials | Repaired Med. Storage Unit 3103 | -9/Materials | Repaired Imp. Aluminum Leg 3143 | -9/Materials | Repaired Imp. Light Armor Plating 3589 | -9/Materials | Discovered new exit (range 11) 3770 | -9/Materials | Entered Mines 3824 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3824 | -9/Mines | Discovered new exit (range 5) 3861 | -9/Mines | Learned Materials interactive machine intel 3951 | -9/Mines | Discovered new exit (range 12) 4029 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4124 | -9/Mines | Learned Materials garrison access intel 4254 | -9/Mines | Met a Derelict shopkeep closing up shop 4429 | -9/Mines | Entered Exiles 4462 | -9/Exiles | Met 8R-AWN 4485 | -9/Exiles | Met EX-HEX 4585 | -9/Exiles | Met EX-DEC 4699 | -9/Exiles | Met EX-BIN 4723 | -9/Exiles | Aligned with FarCom system 4725 | -9/Exiles | Given EX-Vault access code 4771 | -9/Exiles | Opened EX-Vault 4785 | -9/Exiles | Found Longsword +1 4827 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5007 | -9/Exiles | Discovered new exit (range 14) 5031 | -9/Exiles | Left Exiles lab with Longsword +1 5031 | -9/Exiles | Entered Mines 5295 | -8/Mines | Discovered new exit (range 10) 5840 | -8/Mines | Entered Materials 5840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5841 | -8/Materials | Loaded intel: 19 interactive machine locations 5842 | -8/Materials | Loaded intel: 1 garrison access location 6150 | -8/Materials | Discovered new exit (range 16) 6411 | -8/Materials | Identified exit to Garrison 6411 | -8/Materials | Entered Garrison 6463 | -8/Garrison | Triggered checkpoint 6480 | -8/Garrison | Triggered checkpoint 6523 | -8/Garrison | Destroyed 13 combat bots 6568 | -8/Garrison | Triggered checkpoint 6629 | -8/Garrison | Discovered new exit (range 10) 6708 | -8/Garrison | Garrison Relay disabled 7195 | -8/Garrison | Rescued a captive Derelict 7195 | -8/Garrison | Rescued a captive Derelict 7257 | -8/Garrison | Triggered checkpoint 7319 | -8/Garrison | Installed Relay Interface Framework 7356 | -8/Garrison | Garrison Relay disabled 7465 | -8/Garrison | Entered Materials 7465 | -8/Materials | Accompanied by 2 allies 7571 | -8/Materials | Repaired Missile Launcher 7837 | -8/Materials | Build established: Bothacker-Mutant 8061 | -8/Materials | Discovered new exit (range 3) 8063 | -8/Materials | Entered Factory 8063 | -7/Factory | Evolved 2 slots: Utility x2 8620 | -7/Factory | Discovered new exit (range 13) 8737 | -7/Factory | Build established: Bothacker-Gladiator 8861 | -7/Factory | Entered another Factory area 8861 | -6/Factory | Evolved 2 slots: Utility x2 8865 | -6/Factory | Identified exit to DSF 9296 | -6/Factory | Discovered new exit (range 5) 9615 | -6/Factory | Identified exit to Lower Caves 9754 | -6/Factory | Entered Lower Caves 9810 | -6/Lower Caves | Lost 5 parts (3n2u) 9827 | -6/Lower Caves | Spotted B-75 Beast 10092 | -6/Lower Caves | Build established: Scavenger-Gladiator 10162 | -6/Lower Caves | Encountered a Warlord checkpoint 11009 | -6/Lower Caves | Discovered new exit (range 6) 11049 | -6/Lower Caves | Entered another Lower Caves area 11150 | -6/Lower Caves | Lost 3 parts (1p2u) 11164 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11219 | -6/Lower Caves | Discovered new exit (range 5) 11234 | -6/Lower Caves | Entered Factory 11234 | -5/Factory | Evolved 2 slots: Propulsion x2 11847 | -5/Factory | Identified exit to Garrison 11847 | -5/Factory | Entered Garrison 11956 | -5/Garrison | Garrison Relay disabled 11965 | -5/Garrison | Triggered checkpoint 12003 | -5/Garrison | Discovered new exit (range 62) 12003 | -5/Garrison | Discovered new exit (range 74) 12003 | -5/Garrison | Discovered new exit (range 56) 12235 | -5/Garrison | Triggered checkpoint 12294 | -5/Garrison | Garrison Relay disabled 12317 | -5/Garrison | Triggered checkpoint 12376 | -5/Garrison | Expanded RIF knowledge: Command Fork 12433 | -5/Garrison | Triggered checkpoint 12493 | -5/Garrison | Triggered checkpoint 12579 | -5/Garrison | Entered Factory 12843 | -5/Factory | Discovered new exit (range 6) 13095 | -5/Factory | Fabricated Cmb. Airjet? 13472 | -5/Factory | Entered another Factory area 13472 | -4/Factory | Accompanied by 1 ally 13472 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13655 | -4/Factory | Discovered new exit (range 6) 13802 | -4/Factory | Entered Research 13802 | -3/Research | Accompanied by 1 ally 13802 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13820 | -3/Research | P-80 Master assimilated allied Administrator 7a 13863 | -3/Research | Lost 3 parts (1p2u) 13877 | -3/Research | Spotted B-86 Titan 14185 | -3/Research | Lost 9 parts (2p4n2u1w) 14201 | -3/Research | Lost 4 allies 14349 | -3/Research | Discovered new exit (range 4) 14468 | -3/Research | Identified exit to Research 14710 | -3/Research | Entered another Research area 14710 | -2/Research | Evolved 2 slots: Utility x2 15173 | -2/Research | Cargo convoy interrupted 15550 | -2/Research | Found Corrupted Prototype Processor 15550 | -2/Research | Identified Exp. Core Analyzer 15551 | -2/Research | System corruption reached 10% 15553 | -2/Research | Found Corrupted Prototype Device 15553 | -2/Research | Identified Exp. Shock Absorption System 15567 | -2/Research | Lost 5 parts (2n2u1w) 15772 | -2/Research | System corruption reached 30% 15857 | -2/Research | Discovered new exit (range 8) 15860 | -2/Research | Identified exit to Access 15864 | -2/Research | Entered Access 15864 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16005 | -1/Access | Destroyed 8 combat bots 16012 | -1/Access | Lost 3 parts (1n2u) 16175 | -1/Access | Garrison activated, responded to threat 16343 | -1/Access | Found Enh. Force Lance 16345 | -1/Access | Found Enh. Force Lance 16364 | -1/Access | First assault squad dispatched 16370 | -1/Access | Found Enh. Force Lance 16387 | -1/Access | Lost 3 parts (1p2u) 16487 | -1/Access | Spotted B-99 Colossus 16493 | -1/Access | Hijacked Colossus 10a control node with streamctrl_high 16517 | -1/Access | Spotted B-99 Colossus 16530 | -1/Access | Discovered new exit (range 4) 16536 | -1/Access | Identified exit to Command 16536 | -1/Access | Entered Command 16680 | -1/Command | Destroyed 7 combat bots 16688 | -1/Command | Spotted B-99 Colossus 16750 | -1/Command | Lost 3 parts (1p1n1u) 16752 | -1/Command | Found Prototype Launcher 16752 | -1/Command | Identified Enh. Gamma Bomb Array 16831 | -1/Command | Found Enh. Force Lance 17036 | -1/Command | First assault squad dispatched 17134 | -1/Command | Core integrity fell below 50% 17172 | -1/Command | Released all parts (10) 17175 | -1/Command | System corruption reached 10% 17182 | -1/Command | Core integrity fell below 20% 17188 | -1/Command | Spotted Executioner 17188 | -1/Command | Spotted Executioner 17188 | -1/Command | Spotted Striker 17188 | -1/Command | Spotted Alpha 7 17188 | -1/Command | Spotted Executioner 17188 | -1/Command | Spotted Executioner 17188 | -1/Command | Spotted Striker 17188 | -1/Command | Spotted Alpha 7 17190 | -1/Command | Spotted B-99 Colossus 17190 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 17174_ The unstable cave ceiling collapses. 17174_ Dropped Enh. Force Lance. 17175_ Extracted 128 matter. 17178_ The unstable cave ceiling collapses. 17180_ Slug penetrates Wall. 17180_ Slug penetrates Terminal. 17180_ Slug penetrates Door. 17182_ K-01 Serf collects debris. 17189_ Triggered Stasis Trap. 17189_ A bubble of rippling energy engulfs the area. 17189_ Field strength at 94. 17190_ The unstable cave ceiling collapses. 17190_ Field strength at 77. 17190_ Slug penetrates Wall. 17190_ Penetrated by Slug. 17190_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????? 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[% ###????????????????? | | ??????????? ""#????????????????? | | ??????????? ""#????????????????? | | ????????????#### ""#????????????????? | | ????????????# Y # T#????????????????? | | ?????????????# # ""#????????????????? | | ?????????????# !! # ""#????????????????? | | ??? ???????# !! p ""#????????????????? | | ??? ?????# ###????????????????? | | ??? !* ??# # ####???????????????? | | ??? !* #?# + "" "" #???????????????? | | ??# ! ### ?# " """#???????????????? | | ??# " ?# T T"#???????????????? | | ??# # ??# " = ""#???????????????? | | ??#% "#?? ???# " %! "" ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 78 Melee Accuracy 24 Target Analysis 8 Core Analysis 11 Force Boost 30 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 37 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Cmb. Airjet | -5/Factory | Scanalyzed Gyrokinetic Inverter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Achiever Curiosity Killed The Cat Dangerous Findings Denied? Dodgeball, But With Guns Just Browsing No Signal Quick And Dirty Release The Drones! Respectable Loadout Rockin' Loadout Total Silence Challenges ------------ None Game ------ Seed CommGravitonWarhead Manual? 0 Play Time 06:13:51 Cumulative 26.0 hours Start 2024.04.11 @ 22:22:45 End 2024.05.02 @ 19:05:09 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e90fb67f-92fa-462d-b50a-4425360d06ed