Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.29 @ 01:55:25 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (271) 1355 Value Destroyed (8060) 8060 Prototype IDs (161) 3220 Alien Tech Used (5) 1000 Bonus (7110) 7110 TOTAL SCORE: 32445 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 60 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1502/1600 Matter 300/300 Energy 251/730 System Corruption 2% Temperature Cool (6) Movement Flying (29) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (20) ----- Medium Storage Unit Medium Storage Unit Improved Energy Well Inertial Stasis Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Utility Shielding Advanced Powered Armor Experimental Force Field Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (12) --- Cooled Field Propulsion Drive Cooled Impulse Thruster Improved Fusion Compressor Experimental Utility Shielding Advanced Force Field Integrity Redistributor Mini Smartbomb Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Energy Well Inertial Stasis Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Utility Shielding Advanced Powered Armor Experimental Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Plasma Lance Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Cooled Field Propulsion Drive Cooled Impulse Thruster Improved Fusion Compressor Experimental Utility Shielding Advanced Force Field Integrity Redistributor Mini Smartbomb Launcher CR-A16's Behemoth Slayer [Rating: 187] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Advanced Treads Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 288 | 6 19 32 39 14 . 8 . . 4 3 23 . 3 . . 5 3 8 1 17 4 . 8 5 16 1 5 1 . 8 . 13 8 9 15 10 Power 33 | 1 7 3 8 . . 2 . . . . 2 . . . . . . . . 5 . . . 1 2 . . . . . . . 1 . . 1 Engine 12 | 1 6 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 14 | . 1 2 4 . . 2 . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . . . . . . . 1 . . 1 Propulsion 42 | 2 4 5 6 3 . 2 . . . . 3 . . . . 1 . 2 . 2 . . . . 3 . . . . 2 . 1 3 1 . 2 Treads 8 | 1 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 3 . 2 . . . . 3 . . . . 1 . 2 . 2 . . . . 3 . . . . 2 . 1 3 1 . 2 Utility 122 | 1 3 11 13 9 . 2 . . 2 . 13 . 2 . . 1 1 2 1 7 . . 5 . 8 1 5 . . 6 . 9 2 4 10 4 Device 45 | . . 3 5 2 . 2 . . 1 . 3 . . . . . 1 . 1 2 . . 2 . 3 1 3 . . 4 . 4 1 2 4 1 Storage 18 | 1 3 . 1 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . 2 . . . . 2 . 1 3 1 Processor 6 | . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hackware 23 | . . 1 1 4 . . . . . . 8 . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . 2 Protection 30 | . . 7 5 . . . . . . . . . . . . 1 . 1 . 4 . . 2 . 3 . . . . 1 . 2 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 5 13 12 2 . 2 . . 2 3 5 . 1 . . 3 2 4 . 3 4 . 3 4 3 . . 1 . . . 3 2 4 5 3 Energy Gun 10 | . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 16 | 2 5 3 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 2 3 . . 1 . . . 1 . . 1 . . 1 . . . . 1 . . 1 . . . 1 . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 . 1 . . . 1 2 . . . . . . 2 . 1 1 . 1 1 . . . . . . . . . . . . Piercing Weapon 24 | . . . . . . . . . . 1 1 . . . . 1 1 1 . 2 2 . . 2 2 . . . . . . 2 1 2 4 2 Special Melee Weapon 11 | . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . . . . Unidentified Prototypes 20 | . . 2 1 1 . . . . . . 2 . . . . . . . . 1 . . 5 . . . . . . 5 . . 2 1 . . Parts Lost 20 | . 3 3 5 1 . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . . 1 . . 2 1 Power 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 7 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 5 | . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Highest Loss Streak 3 | . 3 1 2 1 . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . 1 . . 2 1 Average Slot Usage (%) 99 | . 98 99 99 99 100 100 100 100 100 100 99 100 100 100 100 100 99 100 100 98 99 100 98 100 96 100 99 100 100 99 100 98 99 100 97 99 Core 3 | . 4 9 5 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 3 . . . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 3 5 5 5 5 5 5 4 4 4 4 4 Treads 2 | . 14 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . 14 15 15 15 15 15 15 13 13 13 13 13 13 13 11 11 10 11 11 11 11 9 10 10 10 10 9 10 9 9 9 8 8 Device 13 | . . 11 9 14 15 15 15 15 15 15 12 13 13 13 13 8 12 11 13 13 11 11 11 11 14 11 14 15 15 15 15 18 19 19 20 24 Storage 10 | . 27 22 18 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 7 10 10 10 10 9 9 9 8 12 Processor 5 | . . . 9 8 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 7 8 5 5 5 5 5 4 4 4 5 8 Hackware 29 | . . . 1 28 30 30 30 30 30 30 40 40 40 40 40 40 40 41 41 41 41 41 41 41 38 42 38 36 36 36 36 38 38 38 30 27 Protection 4 | . . 10 15 . . . . . . . . . . . . 4 . 5 3 3 5 5 2 5 3 5 5 5 5 4 5 3 3 4 7 8 Ballistic Gun 3 | . 28 8 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 7 7 6 5 6 6 6 6 6 . 4 5 2 . 5 1 3 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 4 . . 3 9 5 3 1 4 5 5 5 5 5 5 4 9 8 7 7 Special Melee Weapon 2 | . . . . 6 7 7 . . 5 . 5 6 6 . . . . 5 5 2 . . 4 5 5 5 5 1 . . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 11 40 52 68 64 16 17 17 17 17 18 17 17 17 17 17 20 20 19 22 22 22 22 22 22 24 23 31 34 34 34 34 34 34 42 57 65 Greatest Support 66 | 10 16 22 22 18 18 20 20 20 20 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 24 34 34 34 34 34 34 36 39 64 66 Greatest Overweight (x) 5 | 1 3 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Average Overweight (x) . | . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 18 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 20 12 Average Capacity 10 | 5 15 16 17 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 12 12 12 12 12 12 12 12 12 Most Carried 18 | 5 16 16 18 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 11 11 12 12 12 12 12 12 11 Average Carried 10 | 3 13 15 17 8 8 7 8 8 7 7 7 8 7 8 8 7 8 6 8 7 7 8 8 7 7 8 8 10 11 11 12 11 11 11 10 8 Final Capacity 18 | 6 16 16 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 12 16 12 Final Carried 18 | 5 16 16 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 10 11 11 12 12 12 12 12 11 8 Class Distribution -------------------- 61% | Wizard-Sprinter 17% | Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Scout | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 5163 | 264 487 658 1095 140 . 70 10 . 40 50 230 . 20 10 30 . 75 80 . 199 120 10 100 105 120 40 60 150 16 44 68 207 130 113 178 244 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11930 | 90 1076 1607 2503 163 . 231 . . . 199 314 . 39 . 40 25 . 335 . 221 202 . 121 213 394 . 229 42 90 . . 1286 191 333 396 1590 Parts 708 | 1 81 99 157 9 . 6 . . . 14 20 . 3 . 4 1 . 18 . 14 6 . 1 7 15 . 9 3 13 . . 66 23 12 30 96 Haulers Intercepted 25 | . 2 3 6 1 . 1 . . . . 2 . . . . . . 1 . . . . . . 3 . 1 . . . . 3 . . . 2 Recyclers Shooed 7 | . . 3 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 3 . 10 . . . . 3 . . . . . 4 . 1 5 . . . 7 12 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 151 | . 21 28 41 . . 1 . . . 5 . . . . 3 . . 1 . . 4 . . 4 . . . 2 9 . . 6 4 . 6 16 Melee 23 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . 1 14 Guns 67 | . 21 13 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 46 | . . 6 7 . . . . . . 4 . . . . 3 . . . . . 4 . . 3 . . . 2 9 . . . 4 . 4 . Classes Destroyed 18 | 1 6 3 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 2 1 . . 1 Worker 16 | . 3 3 2 3 . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 25 | . 2 3 6 1 . 1 . . . . 2 . . . . . . 1 . . . . . . 3 . 1 . . . . 3 . . . 2 Recycler 23 | 1 2 5 6 . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 2 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 17 | . 4 1 3 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 2 1 2 . 1 Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 34 | . 2 3 5 1 . . . . . . 4 . 1 . . . . 2 . 1 . . . . 2 . . . . . . 5 3 . 3 2 Swarmer 64 | . 6 10 15 . . . . . . 4 . . . . 3 . . . . . 4 . . . . . . 1 9 . . . 4 . 4 4 Grunt 38 | . 15 8 11 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . 8 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 6 Behemoth 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 1 5 7 10 1 . 2 . . . 4 2 . 1 . 3 1 . 2 . 2 4 . . 3 2 . 1 1 9 . . 3 6 1 4 7 Combat Bots Only 9 | . 4 6 7 . . 1 . . . 4 . . . . 3 . . 1 . . 4 . . 3 . . . 1 9 . . 3 4 . 4 6 Max Kills in Single Turn 4 | 1 1 4 4 1 . 1 . . . 3 1 . 1 . 2 1 . 1 . 1 2 . . 2 1 . 1 1 4 . . 1 3 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 4 . . . . . . 3 . . . . 2 . . . . . 2 . . 2 . . . 1 4 . . . 2 . 2 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Damage Taken 6203 | . 1040 1236 1584 58 . 27 . . . 19 . . . . 48 143 117 . . 405 14 . . 114 29 . . . 18 . . 372 77 29 251 622 Core 1095 | . 214 189 154 35 . 6 . . . 19 . . . . . 47 39 . . 67 . . . 42 . . . . 18 . . 138 . 29 . 98 Absorbed by Shields 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Core Remaining (%) 79 | 100 14 52 72 . . . . . . 91 . . . . . . 89 . . . . . . 80 . . . . . . 98 . . 87 100 93 Volleys Fired 387 | 2 116 100 134 . . . . . . 2 . . . . 3 . . . . . 3 . . 3 . . . 7 3 . . . 2 4 7 1 Largest 2 | 2 2 2 2 . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . 1 1 . . . 1 1 1 1 Hottest 113 | 40 40 113 107 . . . . . . 30 . . . . 30 . . . . . 80 . . 80 . . . 80 80 . . . 80 105 80 80 Shots Fired 733 | 4 232 197 265 . . . . . . 2 . . . . 3 . . . . . 3 . . 3 . . . 7 3 . . . 2 4 7 1 Gun 592 | 4 232 111 245 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 101 | . . 81 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Launcher 40 | . . 5 4 . . . . . . 2 . . . . 3 . . . . . 3 . . 3 . . . 7 3 . . . 2 . 7 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 557 | 4 232 99 222 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 123 | . . 80 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Explosive 40 | . . 5 4 . . . . . . 2 . . . . 3 . . . . . 3 . . 3 . . . 7 3 . . . 2 . 7 1 Electromagnetic 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 3 19 16 12 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . Robot Miss Streak 4 | . 3 4 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 3 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 679 | 3 164 132 178 9 . 8 . . 3 4 19 . 3 . 2 3 . 13 . 7 4 . 4 2 10 . 3 . . . . 40 4 5 10 49 Core Hits 368 | 2 73 58 90 5 . 4 . . . 6 7 . 1 . 4 1 . 6 . 5 7 . 1 5 5 . 2 3 9 . . 22 11 3 11 27 Critical Hits 13 | . 2 2 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 4 Critical Kills 8 | . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 2 Critical Parts Destroyed 5 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 709 | . . . . 40 . 11 3 2 3 9 53 . 46 3 3 11 7 33 . 59 5 4 4 11 31 . 24 18 3 9 3 126 29 42 28 89 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 237 | . . . . 40 . 11 3 2 . 7 50 . 45 3 3 9 . 25 . 31 . 3 1 4 . . . . . . . . . . . . Piercing 456 | . . . . . . . . . . 2 1 . . . . 1 7 6 . 28 5 1 . 7 28 . 24 18 3 9 3 125 29 42 28 89 Sneak Attacks 67 | . . . . 6 . 4 . . 3 1 6 . 1 . . 3 . 7 . 5 . . 3 . 6 . 3 . . . . 10 1 3 2 3 Combat Hostiles 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 15 Damage Inflicted 25521 | 28 1473 2348 3830 691 . 541 . . . 532 897 . 73 . 232 279 . 973 . 782 909 . 150 632 784 . 491 367 888 . . 3115 722 601 1261 2922 Guns 5353 | 28 1473 929 2923 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1246 | . . 997 249 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4947 | . . 422 658 . . . . . . 237 . . . . 232 . . . . . 427 . . 531 . . . 367 888 . . . 385 . 637 163 Melee 13975 | . . . . 691 . 541 . . . 295 897 . 73 . . 279 . 973 . 782 482 . 150 101 784 . 491 . . . . 3115 337 601 624 2759 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4888 | 28 1473 810 2577 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1677 | . . 1000 595 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Explosive 4865 | . . 422 658 . . . . . . 237 . . . . 232 . . . . . 427 . . 531 . . . 367 888 . . . 385 . 637 81 Electromagnetic 116 | . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2988 | . . . . 691 . 541 . . . 186 741 . 73 . . 87 . 519 . . . . 150 . . . . . . . . . . . . . Piercing 10987 | . . . . . . . . . . 109 156 . . . . 192 . 454 . 782 482 . . 101 784 . 491 . . . . 3115 337 601 624 2759 Highest Corruption 8 | . . 3 2 1 1 1 . . . . . . . . . . . . 8 8 . . . . 3 . . . . . . 7 . . . 2 Average Corruption 2 | . . 2 2 1 1 1 . . . . . . . . . . . . 8 2 . . . . 2 . . . . . . 3 . . . 1 Corruption Purged 22 | . . . . . . 1 . . . . . . . . . . . . . 11 . . . . 3 . . . . . . 7 . . . . Effects 72 | . . . 9 3 1 3 . . . . . . . . . . . . 3 16 . . . . 3 . . . . . . 29 . . . 5 Message Errors 20 | . . . 2 3 1 2 . . . . . . . . . . . . . 4 . . . . 1 . . . . . . 6 . . . 1 Matter Fused 15 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . 9 . . . . Heat Flow Errors 8 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . 2 Energy Discharges 11 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 5 . . . 1 Data Loss (minor) 10 | . . . 2 . . . . . . . . . . . . . . . 1 4 . . . . 1 . . . . . . 2 . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Targeting Errors 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1902 | . . 29 . 129 . 144 . . . 84 140 . 3 . . 72 . 329 . . 67 . . 23 . . 112 . 81 . . 213 4 264 39 169 Projectiles 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 204 | . . 9 . . . . . . . 12 . . . . . . . . . . 32 . . 23 . . . . 81 . . . 4 . 39 4 Melee 1678 | . . . . 129 . 144 . . . 72 140 . 3 . . 72 . 329 . . 35 . . . . . 112 . . . . 213 . 264 . 165 Knockbacks 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Shots 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 30 260 158 . . . . . . . . . . . . . 1 . . 83 76 . . . . . . . . . . 196 . . . 154 Average Temperature 29 | . 7 44 25 . . . . . . . . . . . . . 1 . . 53 35 . . . . . . . . . . 96 . . . 84 Received Heat Transfer 1392 | . 438 324 549 . . . . . . 9 . . . . . 18 36 . . . . . . 9 . . . . . . . . . . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3171 | . . 1998 1073 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Peak Influence 692 | 5 349 399 692 595 16 421 . . . . 479 49 400 . . . . 421 147 438 . . . . 404 . 430 . . . . 436 207 59 269 448 Average Influence 111 | 1 169 209 330 174 13 53 . . . . 48 45 27 . . . . 34 141 109 . . . . 34 . 37 . . . . 80 32 21 65 217 Maximum Alert Level 2 | . 1 1 2 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 1 . 1 2 Low Security (%) 79 | 100 51 53 26 78 100 87 . . . . 94 100 97 . . . . 98 100 80 . . . . 98 100 91 . . . . 99 94 100 82 61 Level 1 13 | . 48 46 45 4 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 5 . 17 37 Level 2 6 | . . . 27 17 . 11 . . . . 5 . 2 . . . . 1 . 15 . . . . 1 . 8 . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 1 4 3 . . . . . . 3 . 3 . . . . 1 . 6 . . . . 4 . 1 . . . . 6 3 3 3 2 Investigation 9 | . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 1 1 . Extermination 19 | . . . . . . . . . . . 3 . 1 . . . . . . 2 . . . . 2 . 1 . . . . 4 1 2 2 1 Reinforcement 16 | . 4 1 2 1 . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 1 . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 18 | . 6 1 6 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 40 44 59 3 . 6 . . . 7 14 6 12 . 3 4 5 5 6 19 5 . . 5 8 1 4 3 4 . . 28 6 2 10 35 Peak Tracking Total 11 | . 6 4 6 1 . 2 . . . 5 2 6 5 . 3 4 4 1 6 5 4 . . 4 7 1 3 2 4 . . 11 2 1 4 9 Tactical Retreats 55 | . 3 5 3 . . 3 . . . . 2 . 3 . 1 . 2 . 1 10 2 . . 1 2 . 1 3 2 . . 6 1 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 15 | . 2 2 1 2 . 1 . . . . 1 . . . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . 13 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . . . . . . . 3 . . . . . . . . 6 . . . . 1 . . . . . . 2 . 4 . . Reprogrammed 77 | . . . . . . . . . . . 12 . 12 . . . . 7 . 7 . . . . 12 . 6 . . . . 11 . . 10 . Reused 31 | . . . . . . . . . . . 4 . 7 . . . . 6 . 1 . . . . 3 . 2 . . . . 5 . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 31 | . . . . . . . . . . . 4 . 7 . . . . 6 . 1 . . . . 3 . 2 . . . . 5 . . 3 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 18 | . . 2 4 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 3 4 . 2 Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . 1 Garrison Access 21 | . . . 1 2 . 1 . . . . 2 . 2 . . . . 3 . 3 . . . . 1 . 2 . . . . . 1 . 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 213 | . 3 11 13 19 . 8 . 1 . . 23 . 12 2 . 2 . 18 . 21 1 . 2 . 12 . 13 . 2 4 . 13 15 9 6 3 Terminals 125 | . 3 9 8 11 . 4 . . . . 15 . 8 . . . . 8 . 13 . . . . 6 . 7 . . . . 9 11 9 3 1 Fabricators 22 | . . . . 1 . 2 . . . . 4 . 2 . . . . 4 . 2 . . . . 2 . 2 . . . . 2 . . 1 . Repair Stations 17 | . . 1 2 3 . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 1 . . . . 2 2 . 1 . Recycling Units 12 | . . 1 1 2 . 1 . . . . 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 21 | . . . 1 2 . 1 . . . . 2 . 2 . . . . 3 . 3 . . . . 1 . 2 . . . . . 1 . 1 2 Total Hacks 872 | . 12 32 50 56 . 40 . 1 . . 98 . 52 8 . 9 . 62 . 84 1 . 9 . 49 . 46 . 4 9 . 60 90 54 39 7 Successful 746 | . 6 17 33 34 . 33 . 1 . . 88 . 43 8 . 9 . 60 . 80 1 . 9 . 43 . 42 . 4 9 . 54 83 50 36 3 Failed 122 | . 6 15 17 21 . 7 . . . . 10 . 9 . . . . 1 . 4 . . . . 6 . 4 . . . . 6 6 3 3 4 Catastrophic 14 | . 1 1 5 1 . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Database Lockouts 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Manual 536 | . 11 22 21 31 . 24 . . . . 62 . 38 . . . . 32 . 49 . 1 . . 25 . 33 . . 1 . 43 75 46 18 4 Terminals 616 | . 12 27 35 41 . 25 . . . . 67 . 39 . . . . 35 . 60 . . . . 33 . 31 . . . . 46 82 54 24 5 Fabricators 116 | . . . . 3 . 13 . . . . 24 . 11 . . . . 18 . 12 . . . . 7 . 10 . . . . 10 . . 8 . Repair Stations 59 | . . 4 9 8 . . . . . . 4 . . . . . . 4 . 8 . . . . 6 . 2 . . . . 4 4 . 6 . Recycling Units 13 | . . 1 2 2 . 1 . . . . 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 22 | . . . 2 2 . 1 . . . . 2 . 2 . . . . 3 . 3 . . . . 1 . 2 . . . . . 1 . 1 2 Terminal Hacks 444 | . 4 8 21 16 . 13 . 1 . . 43 . 22 8 . 9 . 26 . 42 1 . 9 . 22 . 22 . 4 9 . 33 67 44 19 1 Record 25 | . . . . . . . . . . . . . . 7 . 6 . . . . . . 1 . . . . . 3 8 . . . . . . Part Schematic 32 | . . . 3 2 . 1 . . . . 5 . 1 . . . . 4 . 3 . . . . . . . . . . . 6 7 . . . Robot Analysis 21 | . . . . 1 . . . . . . 2 . . . . . . 4 . 2 . . 4 . 2 . . . . . . 1 3 1 1 . Prototype ID Bank 74 | . 3 4 4 . . . . . . . 4 . 2 . . 3 . 4 . 4 . . 4 . 1 . 2 . . . . 3 25 11 . . Open Door 5 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Branch Access Points 9 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . . 1 . . . . 1 . . 1 . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Machine Index 10 | . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 2 1 1 . Terminal Index 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Fabricator Index 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 12 | . . . 2 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . . 1 1 . 1 . Unreport Threat 58 | . . 2 5 4 . 2 . . . . 6 . 5 . . . . 2 . 4 . . . . 4 . 4 . . . . 6 5 5 4 . Locate Traps 73 | . 1 2 5 3 . 1 . . . . 9 . 3 . . . . 3 . 9 . . . . 5 . 6 . . . . 4 9 10 3 . Disarm Traps 5 | . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Reprogram Traps 14 | . . . . . . . . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . 1 . . 2 . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . Recall Extermination 15 | . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . 2 . 1 . . . . 2 1 2 2 . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 16 | . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 1 1 2 . Registered Components 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Registered Prototypes 10 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 1 . Zone Layout 42 | . . . 1 1 . 3 . . . . 4 . 3 . . . . 2 . 4 . . . . 1 . 4 . . . . 2 8 8 1 . Fabricator Hacks 67 | . . . . 2 . 9 . . . . 14 . 6 . . . . 9 . 8 . . . . 5 . 4 . . . . 6 . . 4 . Network Status 8 | . . . . . . 1 . . . . 1 . . . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . Load Schematic 26 | . . . . 1 . 4 . . . . 4 . 3 . . . . 3 . 3 . . . . 2 . 1 . . . . 3 . . 2 . Build 33 | . . . . 1 . 4 . . . . 9 . 3 . . . . 4 . 3 . . . . 2 . 2 . . . . 3 . . 2 . Repair Station Hacks 52 | . . 4 6 5 . . . . . . 4 . . . . . . 4 . 8 . . . . 6 . 2 . . . . 4 4 . 5 . Scan Component 25 | . . 2 3 1 . . . . . . 2 . . . . . . 2 . 4 . . . . 3 . 1 . . . . 2 2 . 3 . Repair 24 | . . 2 3 1 . . . . . . 2 . . . . . . 2 . 4 . . . . 3 . 1 . . . . 2 2 . 2 . Refit 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . 1 2 . 1 . . . . 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . . . . . . Report Inventory 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . . . 1 1 . . . . . . 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 21 | . . . 1 2 . 1 . . . . 2 . 2 . . . . 3 . 3 . . . . 1 . 2 . . . . . 1 . 1 2 Seal Access 21 | . . . 1 2 . 1 . . . . 2 . 2 . . . . 3 . 3 . . . . 1 . 2 . . . . . 1 . 1 2 Unauthorized Hacks 146 | . 2 5 2 7 . 9 . . . . 24 . 13 . . . . 16 . 18 . . . . 7 . 11 . . . . 11 8 6 7 . Terminals 98 | . 2 5 2 6 . 5 . . . . 14 . 9 . . . . 7 . 14 . . . . 5 . 5 . . . . 7 8 6 3 . Track 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 18 | . . . . 2 . 1 . . . . 4 . 3 . . . . 1 . 4 . . . . 1 . 2 . . . . . . . . . Botnet 72 | . 2 4 1 3 . 4 . . . . 8 . 5 . . . . 6 . 9 . . . . 4 . 3 . . . . 7 8 5 3 . Operators 5 | . . . 1 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 48 | . . . . 1 . 4 . . . . 10 . 4 . . . . 9 . 4 . . . . 2 . 6 . . . . 4 . . 4 . Report 5 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Prioritize 19 | . . . . . . 1 . . . . 4 . 2 . . . . 4 . 2 . . . . 1 . 2 . . . . 2 . . 1 . Siphon 21 | . . . . 1 . 2 . . . . 4 . 2 . . . . 4 . 2 . . . . 1 . 2 . . . . 2 . . 1 . Haulers 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 . . Used 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hacking Detections 129 | . 3 11 10 13 . 5 . . . . 15 . 8 . . . . 9 . 10 . . . . 8 . 7 . . . . 7 10 8 4 1 Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Feedback Events 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 4 2 . 1 . . . . 5 . 1 . . . . 4 . 3 . . . . . . . . . . . 6 8 . . . Parts Built 32 | . . . . 1 . 6 . . . . 7 . 3 . . . . 3 . 3 . . . . 2 . 2 . . . . 3 . . 2 . Matter 6843 | . . . . 146 . 726 . . . . 1237 . 531 . . . . 714 . 877 . . . . 526 . 526 . . . . 936 . . 624 . Time 1744 | . . . . 36 . 296 . . . . 384 . 182 . . . . 126 . 185 . . . . 92 . 92 . . . . 129 . . 222 . Total Part Build Rating 201 | . . . . 3 . 28 . . . . 41 . 17 . . . . 18 . 21 . . . . 14 . 14 . . . . 27 . . 18 . Parts Repaired 24 | . . 2 3 1 . . . . . . 2 . . . . . . 2 . 4 . . . . 3 . 1 . . . . 2 2 . 2 . Time 1155 | . . 76 140 32 . . . . . . 94 . . . . . . 140 . 257 . . . . 124 . 74 . . . . 70 89 . 59 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . 7 1 . . . . . . 1 . . . . . . 12 . 2 . . . . 6 . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . 3 . 1 . 1 . . 1 . 2 . . . . 3 . 2 . . . . . . 1 . . . . Non-combat 7 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 2 . . . . . . 1 . . . . Combat 7 | . . . . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Robot Hacks Applied 15 | . . . . . . . . . 3 . 2 . 1 . . 1 . 2 . . . . 3 . 2 . . . . . . 1 . . . . parse_system 7 | . . . . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . find_chute 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . find_fabricator 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 64 | . . . . 2 20 1 . . 5 . 4 . 2 3 . . . 1 1 2 . . . . 1 20 2 . . . . . . . . . Largest Group 21 | . . . . 1 21 1 . . 5 5 1 1 1 3 3 . . 1 1 1 . . . . 1 20 1 1 . . . . . . . . Highest-Rated Group 734 | . . . . 26 555 26 . . 149 149 26 10 26 75 75 . . 26 31 26 . . . . 10 734 26 26 . . . . . . . . Highest-Rated Ally 50 | . . . . 26 35 26 . . 42 42 26 10 26 25 25 . . 26 31 26 . . . . 10 50 26 26 . . . . . . . . Total Orders 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . 13 3 . . . 11 . . . . . . . . 6 . . . . . . 9 . . . . . . . . . . Total Damage 1039 | . . . . . 309 31 . . . 380 . . . . . . . . 83 . . . . . . 236 . . . . . . . . . . Kills 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Robot Analysis Total 21 | . . . . 1 . . . . . . 2 . . . . . . 4 . 2 . . 4 . 2 . . . . . . 1 3 1 1 . Derelict Logs Recovered 13 | . . . . . . . 1 1 1 . . . . 1 2 . 1 . . . 1 2 . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 29674 | 55 1634 2100 2311 1137 487 806 231 185 313 540 2035 76 1557 316 241 74 517 1314 97 2478 293 188 90 278 1207 286 843 899 343 318 283 2588 908 1325 609 712 Spaces Moved 32879 | 38 947 1132 1153 1408 259 1044 370 337 629 549 2653 149 1588 489 602 96 696 1972 149 2225 722 357 193 467 1132 317 1265 882 560 784 284 3059 1525 1126 864 857 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Treads 88 | . . 87 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3198 | 36 947 1045 1152 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29590 | . . . . 1390 259 1044 370 337 629 549 2653 149 1588 489 602 96 696 1972 149 2225 722 357 193 467 1132 317 1265 882 560 784 284 3059 1524 1126 864 857 Fastest Speed 29 | 50 90 120 120 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 29 Average Speed 41 | 84 110 130 135 33 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 29 Slowest Speed 185 | 90 120 185 185 140 32 32 32 32 32 32 34 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 35 32 32 105 32 32 100 102 32 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . 4 . . . . . . 4 . 8 . . 2 . 4 . 5 . . . . . . 3 . . . . 5 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 92 83 99 37 87 21 63 62 81 72 57 77 36 74 85 77 59 37 95 50 70 59 60 63 35 94 34 77 63 91 58 51 93 37 16 19 Regions Visited 36 Branch Regions 18 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . . . . . 1 4 4 4 . . . 2 1 . 5 . . . 2 2 . 3 . . . 3 1 . 2 . . . . . Spaces Dug 413 | . . . 13 31 . 3 3 2 . 5 29 . 41 3 3 4 7 17 . 45 . 2 . 7 17 . 21 18 3 9 3 67 13 26 11 10 Terrain Destroyed 850 | . . 39 43 31 . 3 3 2 . 9 29 . 41 3 22 4 7 17 . 45 37 2 . 48 17 . 21 134 45 9 3 67 32 27 83 27 Melee 398 | . . . . 31 . 3 3 2 . 5 29 . 41 3 3 4 7 17 . 45 . 2 . 7 17 . 21 18 3 9 3 67 13 24 11 10 Projectile 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . AOE 449 | . . 39 43 . . . . . . 4 . . . . 19 . . . . . 37 . . 41 . . . 116 42 . . . 19 . 72 17 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Total 47470 | 54 1347 1572 1726 2016 662 1497 477 410 740 895 3756 176 2559 643 642 120 977 2603 197 3896 773 425 215 573 1932 500 1663 1462 715 838 470 4485 1905 2074 1179 1296 Wait 12942 | 4 219 259 352 534 404 426 105 72 98 331 1013 28 929 152 35 10 272 579 46 1591 35 64 3 85 740 182 349 554 150 25 184 1268 342 879 265 358 Move 32769 | 37 946 1131 1152 1400 258 1043 369 336 628 548 2645 148 1571 488 601 92 695 1964 148 2214 721 356 192 466 1132 316 1258 881 559 783 283 3048 1516 1125 863 856 Hop 38 | . . . . 4 . . . . . . 4 . 8 . . 1 . 4 . 5 . . . . . . 3 . . . . 5 4 . . . Pick Up 129 | 5 25 20 16 6 . 4 . . 2 1 6 . 1 . . 1 . 5 1 4 2 1 . 2 2 . 2 1 . 3 . 7 4 6 2 . Fast Attach 102 | 6 2 6 14 3 . 3 . . 2 . 6 . . . . . 1 1 . 7 2 . 8 . 8 1 3 . . 7 . 3 4 9 4 2 Attach 48 | . 3 7 1 8 . . . . . . 3 . . . . . . 3 . 3 1 . . 2 . . . . . . . 5 1 2 6 3 Detach 12 | . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . . 1 . 2 . . 4 . Swap 145 | . 14 19 24 3 . 5 . . 2 3 14 . 3 . . 5 2 4 1 7 1 . 2 3 8 . 2 1 . 1 . 5 4 2 5 5 Drop 200 | . 22 30 33 17 . 5 . . 5 1 12 . 1 . . 1 . 3 1 7 3 1 6 1 8 1 4 . . 9 . 7 7 12 1 2 Fire 387 | 2 116 100 134 . . . . . . 2 . . . . 3 . . . . . 3 . . 3 . . . 7 3 . . . 2 4 7 1 Melee 659 | . . . . 40 . 11 3 2 3 9 53 . 46 3 3 10 7 33 . 57 4 3 4 11 31 . 24 18 3 9 3 122 21 35 22 69 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 21 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . 13 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 15) 1025 | -10/Materials | Core integrity fell below 50% 1131 | -10/Materials | Lost 3 parts (2n1w) 1310 | -10/Materials | Discovered new exit (range 16) 1398 | -10/Materials | Core integrity fell below 20% 1413 | -10/Materials | Discovered new exit (range 6) 1690 | -10/Materials | Entered another Materials area 1690 | -9/Materials | Evolved 2 slots: Utility x2 1813 | -9/Materials | Repaired Lgt. Nuclear Core 1966 | -9/Materials | Discovered new exit (range 7) 2307 | -9/Materials | Discovered new exit (range 8) 2707 | -9/Materials | Repaired Lgt. Nuclear Core 3180 | -9/Materials | Discovered new exit (range 12) 3617 | -9/Materials | Discovered new exit (range 4) 3790 | -9/Materials | Entered another Materials area 3790 | -8/Materials | Evolved 2 slots: Utility x2 4169 | -8/Materials | Repaired Broken Imp. Flight Unit 4208 | -8/Materials | Repaired Adv. Treads 4228 | -8/Materials | Discovered new exit (range 7) 4486 | -8/Materials | Destroyed 7 combat bots 4586 | -8/Materials | Garrison activated, responded to threat 4671 | -8/Materials | Destroyed 7 combat bots 4789 | -8/Materials | Destroyed 7 combat bots 5109 | -8/Materials | Discovered new exit (range 3) 5504 | -8/Materials | Discovered new exit (range 10) 5914 | -8/Materials | Repaired Adv. Treads 6099 | -8/Materials | Identified exit to Factory 6101 | -8/Materials | Entered Factory 6101 | -7/Factory | Evolved 2 slots: Utility x2 6255 | -7/Factory | Hacking Suite fried by hacking feedback 6302 | -7/Factory | Local fabrication network quarantined 6319 | -7/Factory | Fabricated Hacking Suite? 6721 | -7/Factory | Build established: Hacker-Sprinter 6752 | -7/Factory | Repaired Mni. Grenade Launcher 6966 | -7/Factory | Central database locked down 7238 | -7/Factory | Manually triggered Chute Trap 7238 | -7/Factory | Sucked down chute 7238 | -7/Factory | Entered Waste 7239 | -7/Waste | Joined by Warlord forces that had cleared the area 7250 | -7/Waste | 1 allies followed down the chute 7302 | -7/Waste | Discovered new exit (range 15) 7720 | -7/Waste | A Compactor rumbled back to life 7721 | -7/Waste | Spotted C-40 Crusher 7725 | -7/Waste | Identified exit to Factory 7725 | -7/Waste | Entered Factory 7725 | -7/Factory | Accompanied by 1 ally 7746 | -7/Factory | Identified exit to Storage 7746 | -7/Factory | Identified exit to Lower Caves 7868 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 7995 | -7/Factory | Fabricated Spear? 8081 | -7/Factory | Fabricated Mic. Fission Core (x2) 8215 | -7/Factory | Discovered new exit (range 10) 8229 | -7/Factory | Identified exit to Factory 8338 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8431 | -7/Factory | Local fabrication network quarantined 8531 | -7/Factory | Entered Lower Caves 8534 | -7/Lower Caves | Learned Factory emergency access door positions 8698 | -7/Lower Caves | Spotted B-75 Beast 8759 | -7/Lower Caves | Discovered new exit (range 10) 8761 | -7/Lower Caves | Identified exit to Lower Caves 8762 | -7/Lower Caves | Entered another Lower Caves area 8774 | -7/Lower Caves | Discovered exit to Factory (range 9) 8911 | -7/Lower Caves | Learned 8 Factory zone layouts 8942 | -7/Lower Caves | Discovered new exit (range 7) 8943 | -7/Lower Caves | Identified exit to Zion 8944 | -7/Lower Caves | Spotted B-75 Beast 8947 | -7/Lower Caves | Entered Zion 8960 | -7/Zion | Discovered new exit (range 15) 9009 | -7/Zion | Found CR-A16's Pointy Stick 9015 | -7/Zion | Learned Factory emergency access door positions 9024 | -7/Zion | Given A8's code to call for help 9116 | -7/Zion | Gained Derelict followers 9162 | -7/Zion | Identified exit to Proximity Caves 9260 | -7/Zion | Entered Proximity Caves 9260 | -6/Proximity Caves | Accompanied by 5 allies 9275 | -6/Proximity Caves | Spotted B-75 Beast 9333 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9336 | -6/Proximity Caves | Destroyed B-75 Beast 9776 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9800 | -6/Proximity Caves | Entered Factory 9800 | -6/Factory | Evolved 2 slots: Utility x2 9870 | -6/Factory | Identified exit to Lower Caves 9870 | -6/Factory | Identified exit to Extension 10025 | -6/Factory | Repaired Imp. Datajack 10082 | -6/Factory | Repaired Mic. Fission Core 10107 | -6/Factory | Build established: Wizard-Sprinter 10312 | -6/Factory | Fabricated Exp. Sensor Array? 10370 | -6/Factory | Fabricated Exp. Sensor Array (x1) 10606 | -6/Factory | Found Exp. Signal Interpreter 10757 | -6/Factory | Fabricated Imp. System Restoration Module (x1) 10810 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10865 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10964 | -6/Factory | Discovered new exit (range 5) 11390 | -6/Factory | Fabricated Adv. System Shield (x1) 11406 | -6/Factory | Fabricated Adv. Hacking Suite? 11613 | -6/Factory | Local fabrication network quarantined 11835 | -6/Factory | Manually triggered Chute Trap 11835 | -6/Factory | Sucked down chute 11835 | -6/Factory | Entered Waste 11850 | -6/Waste | 2 allies followed down the chute 11858 | -6/Waste | Spotted C-40 Crusher 11859 | -6/Waste | Spotted C-40 Crusher 11871 | -6/Waste | Spotted C-40 Crusher 11889 | -6/Waste | Spotted C-40 Crusher 11893 | -6/Waste | Spotted C-40 Crusher 11896 | -6/Waste | Spotted C-40 Crusher 11906 | -6/Waste | Discovered new exit (range 12) 11911 | -6/Waste | Identified exit to Factory 11911 | -6/Waste | Entered Factory 12023 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12045 | -6/Factory | Discovered new exit (range 10) 12048 | -6/Factory | Identified exit to Factory 12187 | -6/Factory | Fabricated Adv. System Shield (x1) 12265 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 12404 | -6/Factory | Local fabrication network quarantined 12776 | -6/Factory | Discovered exit to Factory (range 7) 13468 | -6/Factory | Entered Lower Caves 13667 | -6/Lower Caves | Learned 8 Factory zone layouts 13676 | -6/Lower Caves | A Commander dispatched an escort 13677 | -6/Lower Caves | Learned location of 1 exit from Factory 13677 | -6/Lower Caves | Learned Extension trap positions 13677 | -6/Lower Caves | Learned Extension emergency access door positions 13677 | -6/Lower Caves | Learned Extension stockpile data 13769 | -6/Lower Caves | Discovered new exit (range 5) 13770 | -6/Lower Caves | Identified exit to Lower Caves 13772 | -6/Lower Caves | Encountered a Warlord checkpoint 13784 | -6/Lower Caves | Entered another Lower Caves area 13784 | -6/Lower Caves | Accompanied by 3 allies 13785 | -6/Lower Caves | Commander's escort returned to base 13785 | -6/Lower Caves | Commander's escort returned to base 13785 | -6/Lower Caves | Commander's escort returned to base 13790 | -6/Lower Caves | Encountered a Warlord checkpoint 13796 | -6/Lower Caves | Spotted B-75 Beast 13935 | -6/Lower Caves | Learned Factory trap positions 13990 | -6/Lower Caves | Discovered new exit (range 8) 13992 | -6/Lower Caves | Identified exit to Data Miner 14025 | -6/Lower Caves | Entered Data Miner 14025 | -6/Data Miner | Discovered new exit (range 6) 14032 | -6/Data Miner | Met Data Miner 14037 | -6/Data Miner | Learned location of Section 7 (-3) 14037 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14041 | -6/Data Miner | Received God Mode back door access code from Data Miner 14065 | -6/Data Miner | Destroyed Data Miner 14070 | -6/Data Miner | Found System Mapper 14073 | -6/Data Miner | Data Conduit disabled 14099 | -6/Data Miner | Identified exit to Proximity Caves 14099 | -6/Data Miner | Entered Proximity Caves 14441 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 14616 | -5/Proximity Caves | Entered Factory 14616 | -5/Factory | Evolved 2 slots: Utility x2 14617 | -5/Factory | Identified exit to Factory 14618 | -5/Factory | Identified exit to Upper Caves 14620 | -5/Factory | Loaded intel: 99 trap records 14764 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 14795 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 14902 | -5/Factory | Spotted B-75 Beast 14903 | -5/Factory | Destroyed B-75 Beast 15452 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 15538 | -5/Factory | Repaired Imp. Cesium-ion Thruster 15694 | -5/Factory | Discovered exit to Factory (range 9) 15707 | -5/Factory | Central database locked down 15819 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 15916 | -5/Factory | Local fabrication network quarantined 15930 | -5/Factory | Sucked down chute 15930 | -5/Factory | Entered Waste 15931 | -5/Waste | Met a frightened Derelict 15936 | -5/Waste | Found Broken Adv. Powered Armor 15943 | -5/Waste | Spotted C-40 Crusher 15944 | -5/Waste | Spotted C-40 Crusher 15945 | -5/Waste | EMP discharged 15948 | -5/Waste | Spotted C-40 Crusher 15955 | -5/Waste | Spotted C-40 Crusher 15971 | -5/Waste | Spotted C-40 Crusher 15984 | -5/Waste | Spotted C-40 Crusher 15992 | -5/Waste | Discovered new exit (range 11) 15994 | -5/Waste | Identified exit to Factory 16027 | -5/Waste | Entered Factory 16196 | -5/Factory | Repaired Broken Adv. Powered Armor 16772 | -5/Factory | Discovered exit to Factory (range 8) 17171 | -5/Factory | Repaired Exp. Utility Shielding 17238 | -5/Factory | Fabricated Plasma Lance (x1) 17285 | -5/Factory | Fabricated Plasma Lance (x1) 17562 | -5/Factory | Repaired Cld. Cesium-ion Thruster 17620 | -5/Factory | Repaired Mic. Fission Core 17905 | -5/Factory | Fabricated Mni. Fusion Reactor? 18031 | -5/Factory | Local fabrication network quarantined 18127 | -5/Factory | First assault squad dispatched 18505 | -5/Factory | Entered Upper Caves 18563 | -5/Upper Caves | Learned location of Armory (-3) 18795 | -5/Upper Caves | Discovered new exit (range 5) 18796 | -5/Upper Caves | Identified exit to Upper Caves 18798 | -5/Upper Caves | Entered another Upper Caves area 18843 | -5/Upper Caves | Learned Factory interactive machine intel 18878 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18973 | -5/Upper Caves | Discovered new exit (range 15) 18978 | -5/Upper Caves | Identified exit to Zhirov 18986 | -5/Upper Caves | Entered Zhirov 18986 | -5/Zhirov | Discovered new exit (range 3) 18992 | -5/Zhirov | Met Zhirov 19009 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19014 | -5/Zhirov | Found Alien Artifact 19014 | -5/Zhirov | Identified Integrated Dissipator 19014 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19019 | -5/Zhirov | Found Alien Artifact 19019 | -5/Zhirov | Identified Transdimensional Reconstructor 19019 | -5/Zhirov | Warped through subspace 19073 | -5/Zhirov | Identified exit to Proximity Caves 19076 | -5/Zhirov | Entered Proximity Caves 19354 | -4/Proximity Caves | Entered Factory 19354 | -4/Factory | Evolved 2 slots: Utility x2 19355 | -4/Factory | Loaded intel: 46 interactive machine locations 19458 | -4/Factory | Repaired Exp. Utility Shielding 19562 | -4/Factory | Repaired Plasma Lance 19666 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 19714 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 19859 | -4/Factory | Local fabrication network quarantined 20119 | -4/Factory | Repaired Imp. Cesium-ion Thruster 20419 | -4/Factory | Build established: Wizard-Scout 20561 | -4/Factory | Manually triggered Chute Trap 20561 | -4/Factory | Sucked down chute 20561 | -4/Factory | Entered Waste 20562 | -4/Waste | Joined by Warlord forces that had cleared the area 20594 | -4/Waste | Discovered new exit (range 10) 20730 | -4/Waste | A Compactor rumbled back to life 20730 | -4/Waste | Allies destroyed C-40 Crusher 20742 | -4/Waste | Identified exit to Factory 20847 | -4/Waste | Entered Factory 20948 | -4/Factory | Repaired Adv. Reaction Control System 21048 | -4/Factory | Identified exit to Upper Caves 21051 | -4/Factory | Build established: Wizard-Sprinter 21164 | -4/Factory | Fabricated Inertial Stasis Machine (x1) 21212 | -4/Factory | Fabricated Inertial Stasis Machine (x1) 21258 | -4/Factory | Local fabrication network quarantined 21690 | -4/Factory | Entered Upper Caves 21690 | -4/Upper Caves | Accompanied by 1 ally 22070 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22230 | -4/Upper Caves | Encountered a Warlord checkpoint 22362 | -4/Upper Caves | Learned 12 Research zone layouts 22362 | -4/Upper Caves | Learned Research garrison access intel 22586 | -4/Upper Caves | Discovered new exit (range 3) 22589 | -4/Upper Caves | Identified exit to Upper Caves 22589 | -4/Upper Caves | Entered another Upper Caves area 22590 | -4/Upper Caves | Identified exit to Warlord 22594 | -4/Upper Caves | Discovered new exit (range 7) 22596 | -4/Upper Caves | Identified exit to Research 22721 | -4/Upper Caves | Destroyed 9 combat bots 22867 | -4/Upper Caves | Learned 4 Research zone layouts 22915 | -4/Upper Caves | Learned Factory emergency access door positions 22915 | -4/Upper Caves | Learned Extension emergency access door positions 22915 | -4/Upper Caves | Learned Research stockpile data 22932 | -4/Upper Caves | Entered Warlord 23072 | -4/Warlord | Opened Warlord's prototype stash 23074 | -4/Warlord | Found Ghost Barrier 23079 | -4/Warlord | Found Prototype Device 23079 | -4/Warlord | Identified Thermal Barrier 23085 | -4/Warlord | Found Prototype Device 23085 | -4/Warlord | Identified Exp. Cloaking Device 23128 | -4/Warlord | Learned Armory trap positions 23128 | -4/Warlord | Learned Research trap positions 23128 | -4/Warlord | Learned 4 Armory zone layouts 23128 | -4/Warlord | Learned Research security intel 23128 | -4/Warlord | Learned Factory garrison access intel 23128 | -4/Warlord | Learned Research fabricator intel 23128 | -4/Warlord | Learned Research repair station intel 23208 | -4/Warlord | Met EX-DEC 23209 | -4/Warlord | Visited the Vortex Lab 23241 | -4/Warlord | Opened side exit 23248 | -4/Warlord | Discovered new exit (range 9) 23250 | -4/Warlord | Identified exit to Proximity Caves 23250 | -4/Warlord | Entered Proximity Caves 23533 | -3/Proximity Caves | Entered Research 23533 | -3/Research | Evolved 2 slots: Utility x2 23534 | -3/Research | Identified exit to Armory 23535 | -3/Research | Identified exit to Quarantine 23536 | -3/Research | Loaded intel: 103 trap records 23539 | -3/Research | Loaded intel: 4 fabricator locations 23540 | -3/Research | Loaded intel: 4 repair station locations 23541 | -3/Research | Loaded intel: 2 garrison access locations 23953 | -3/Research | Discovered new exit (range 12) 23963 | -3/Research | Identified exit to Research 24029 | -3/Research | Found Adv. Powered Armor 25025 | -3/Research | Repaired Exp. Utility Shielding 25548 | -3/Research | Build established: Wizard-Mutant 25887 | -3/Research | Fabricated Femtoactuators? 25893 | -3/Research | Fabricated Dimensional Manipulator? 25913 | -3/Research | Local fabrication network quarantined 25938 | -3/Research | Fabricated Cld. Q-thruster (x1) 25979 | -3/Research | Build established: Wizard-Sprinter 26069 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 26121 | -3/Research | Entered Quarantine 26162 | -3/Quarantine | Found Alien Artifact 26272 | -3/Quarantine | Cryocooling Duct disabled 26285 | -3/Quarantine | Found Alien Artifact 26285 | -3/Quarantine | Identified Core Reset Matrix 26285 | -3/Quarantine | Identified Subatomic Replicator 26285 | -3/Quarantine | Used Core Reset Matrix 26287 | -3/Quarantine | Ambient heat levels rising (+20) 26287 | -3/Quarantine | Non-combat units ordered to evacuate 26289 | -3/Quarantine | Detected hypermatrix surge 26289 | -3/Quarantine | Sensed 17 artifacts in vicinity 26518 | -3/Quarantine | Repaired Mni. Fusion Reactor 26590 | -3/Quarantine | Repaired Exp. Utility Shielding 26940 | -3/Quarantine | Central database locked down 26998 | -3/Quarantine | Spotted Fortress 27020 | -3/Quarantine | Discovered new exit (range 5) 27021 | -3/Quarantine | Identified exit to Section 7 27029 | -3/Quarantine | Entered Section 7 27030 | -3/Section 7 | Sensed 19 artifacts in vicinity 27051 | -3/Section 7 | Found Integrated Dissipator 27051 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27082 | -3/Section 7 | Central database locked down 27366 | -3/Section 7 | Found Integrated Reactor 27372 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 27373 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27375 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27599 | -3/Section 7 | Found Integrity Redistributor 28349 | -3/Section 7 | Spotted B-86 Titan 28354 | -3/Section 7 | Entered Research 28354 | -2/Research | Evolved 2 slots: Utility x2 28460 | -2/Research | Spotted B-90 Cyclops 28474 | -2/Research | Destroyed B-90 Cyclops 28500 | -2/Research | Identified exit to Testing 28634 | -2/Research | Fabricated Exp. Armor Integrity Analyzer? 28724 | -2/Research | Adv. Hacking Suite fried by hacking feedback 28724 | -2/Research | Adv. Hacking Suite fried by hacking feedback 28769 | -2/Research | Fabricated Exp. Force Field (x1) 28878 | -2/Research | Repaired Exp. Utility Shielding 28912 | -2/Research | Repaired Plasma Lance 28926 | -2/Research | Discovered new exit (range 8) 28931 | -2/Research | Identified exit to Access 28963 | -2/Research | Entered Access 28963 | -1/Access | Evolved 2 slots: Utility x2 29029 | -1/Access | Energy Cycler disabled 29589 | -1/Access | Discovered new exit (range 6) 29664 | -1/Access | Spotted B-99 Colossus 29665 | -1/Access | Spotted B-99 Colossus 29665 | -1/Access | Destroyed B-99 Colossus 29668 | -1/Access | Destroyed B-99 Colossus 29675 | -1/Access | Identified exit to Surface 29675 | *** | Heading to fleet! Last Messages --------------- 29563_ S-43 Plague suffers critical hit. 29563_ S-43 Plague destroyed. 29566_ K-01 Serf collects debris. 29568_ W-44 Eye destroyed. 29569_ K-01 Serf collects debris. 29576_ System corrupted: Energy discharge (-271). 29589_ The Access Shell folds into the floor. 29589_ EXIT=FOUND 29595_ Sealed Heavy Doors breached. 29600_ System corrupted: Heat flow error (+224). 29657_ System corrupted: Heat flow error (+150). 29665_ Penetrated by Slug. 29665_ Slug penetrates Reinforced Barrier. 29665_ B-99 Colossus suddenly blasts apart at the seams. 29665_ B-99 Colossus destroyed. 29666_ Slug penetrates Reinforced Barrier. 29666_ Acquired 10 matter. 29668_ B-99 Colossus suddenly blasts apart at the seams. 29668_ B-99 Colossus destroyed. 29675_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????# + #?????????????????????????? | | ??????????# h# = #?????????????????????????? | | ??????????#h ###########?????????????????????????? | | ###########u #???????????????????????????????????? | | #???????????????????????????????????? | | A #???????????????????????????????????? | | ####+###### #???????????????????????????????????? | | # ??????# #???????????????????????????????????? | | # ????# u#???????????????????????????????????? | | # " ??# k#???????????????????????????????????? | | ?""" # #???????????????????????????????????? | | ? """ + #???????????????????????????????????? | | # " # #???????????????????????????????????? | | # ??# #???????????????????????????????????? | | # ????# +?????k?????????????????????????????? | | ####??????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# k####### ##########?##########???????? | | ??????????# """T""" """ =!! #??????#? | | ??????????# """ """ "" "!%[! #???? #? | | ??????????# ""!!] ### #? | | ??????????# """" * #? | | ??????????#u "" "??" #? | | ??????????#A @" "??" = #? | | ??????????# "??"!*! #? | | ??????????# "??"]%== ###+####? | | ??????????#R "??"!*! #???????? | | ??????????#w R "??" ! #???????? | | ??????????# ####### ##########??#########???????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????R???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????k?????????????????????????????? | | ???????????????????????????????????Yk?k??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????g?????????????????????????????????? | | ????????????????g?g??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 47 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 41 Armor Coverage 400 Resistance: TH 50 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 78 Armor Integrity Analysis 90 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 90 Defensive Hacking 44 Item Schematics ----------------- Dimensional Manipulator | -3/Quarantine | Hacked Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked Exp. Force Field | -3/Quarantine | Hacked Exp. Actuator Array | -3/Quarantine | Hacked Exp. Phase Shifter | -3/Quarantine | Hacked Adv. Reaction Control System | -3/Quarantine | Hacked Electron Diverter | -3/Quarantine | Scanalyzed Impulse Thruster Array | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Spear | x2 | -7/Factory Mic. Fission Core | x2 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Imp. System Restoration Module | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Femtoactuators | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Exp. Force Field | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Integrated Reactor Achievements -------------- Guerrilla Style Challenges ------------ None Game ------ Seed HackingManeuveringRouter Manual? 0 Play Time 04:10:26 Cumulative 904.4 hours Start 2020.06.28 @ 21:06:14 End 2020.06.29 @ 01:55:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 742 Rogue 702 Adventurer 40 Explorer 0 Win Type 2 Total 96 Types 56/2/24/2/1/4/7 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 238e4ce4-6ea2-4510-ba16-d35e1532704a