Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 21:38:40 Player: Interface Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (802) 802 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2617 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- EM Shotgun Light Assault Rifle Light Assault Rifle Flak Gun > --- INVENTORY -------- Recoil Stabilizer EM Shotgun EM Shotgun EM Shotgun Flak Gun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Recoil Stabilizer Storage Huge Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 30 | 4 6 2 18 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 6 | . 5 . 1 Device 4 | . 3 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 17 | 1 1 2 13 Energy Gun 4 | . . . 4 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 9 | . . 2 7 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . . 24 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 15 | . . . 15 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Backups 7 | 1 6 11 8 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 7 | . 6 11 8 Tool/Special . | . . . . Unused Backups 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 76 | . 91 99 67 Engine 11 | . 14 11 10 Wheel 12 | . 28 22 6 Flight 2 | . . . 3 Device 4 | . 9 . 3 Storage 8 | . 5 11 9 Protection 4 | . 6 11 3 Energy Gun 2 | . . . 3 Ballistic Gun 15 | . 26 22 11 Launcher 13 | . . 21 15 Peak Build Rating 18 | 4 9 10 18 Average Rating 9 | 3 7 9 11 On Entrance 5 | . 4 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 106 | 6 90 96 106 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 29 | 1 3 3 29 Average Overweight (x) 2 | . 1 3 5 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 21 | 5 13 25 25 Most Carried 15 | 2 13 12 15 Average Carried 7 | 1 6 11 8 Final Capacity 25 | 5 25 25 25 Final Carried 13 | 2 13 11 . Class Distribution -------------------- 35% | Tank 32% | Mutant 27% | Gunner 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 738 | 249 50 22 417 Remotely . | . . . . Salvage Created 667 | 25 36 111 495 Parts 60 | 4 3 14 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 2 3 19 Guns 15 | . 2 1 12 AOE 9 | . . 2 7 Classes Destroyed 8 | 1 1 4 2 Worker 1 | . . . 1 Builder 6 | . . 2 4 Tunneler 2 | 1 . . 1 Watcher 2 | . . 2 . Swarmer 11 | . 2 . 9 Grunt 9 | . . 2 7 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 7 | 1 2 7 7 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 175 | . 12 11 152 Missed 32 | . 5 2 25 Hits 143 | . 7 9 127 Melee 4 | . . . 4 Projectile 139 | . 7 9 123 Critical Strikes 5 | . . 1 4 Damage Taken 2535 | . 59 192 2284 Core 599 | . 18 27 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 51 | . . . 51 Core Remaining (%) 95 | 100 92 93 . Volleys Fired 65 | 9 5 10 41 Largest 4 | 1 2 4 4 Hottest 133 | 20 40 100 133 Shots Fired 139 | 9 10 30 90 Gun 101 | 9 10 20 62 Cannon . | . . . . Launcher 38 | . . 10 28 Special . | . . . . Kinetic 85 | 9 10 20 46 Thermal . | . . . . Explosive 38 | . . 10 28 Electromagnetic 16 | . . . 16 Robot Hit Streak 10 | 4 1 2 10 Robot Miss Streak 9 | 3 4 4 9 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 74 | 5 3 8 58 Core Hits 69 | 2 3 11 53 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2148 | 47 25 423 1653 Guns 736 | 47 25 44 620 Cannons . | . . . . Explosions 1412 | . . 379 1033 Melee . | . . . . Ramming . | . . . . Kinetic 547 | 47 25 44 431 Thermal 72 | . . . 72 Explosive 1340 | . . 379 961 Electromagnetic 189 | . . . 189 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 72 | . . 9 63 Projectiles . | . . . . Explosions 72 | . . 9 63 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 236 | . . . 236 Shots 12 | . . . 12 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 461 | . . 145 461 Average Temperature 167 | . . 55 209 Received Heat Transfer 552 | . . 66 486 Effects 11 | . . . 11 Shutdowns 4 | . . . 4 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 88 Level 1 7 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 266 | 5 40 132 266 Initial 46 | . . . 46 Average 93 | . 8 49 137 Influence Increases 867 | 5 40 152 670 Destroy 0b10 Robot/C 480 | . 40 60 380 Destroy 0b10 Robot/NC 55 | 5 . 20 30 Destroy Leader 114 | . . 24 90 Disable Machine 30 | . . 15 15 Destroy Structure 128 | . . 33 95 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 669 | 5 40 40 584 Entered New Map 66 | . . . 66 Time Decay 363 | 5 40 40 278 Lost Part 240 | . . . 240 Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 3 5 24 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 . 4 Successful 5 | . 2 . 3 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 971 | 72 176 120 603 Spaces Moved 396 | 58 130 67 141 Core 27 | 21 . . 6 Treads . | . . . . Legs . | . . . . Wheels 358 | 37 130 67 124 Hover . | . . . . Flight 11 | . . . 11 Fastest Speed 50 | 50 90 135 135 Average Speed 189 | 78 108 135 334 Slowest Speed 1960 | 100 135 135 1960 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 11 | 3 18 14 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 152 | . . 41 111 Melee . | . . . . Projectile . | . . . . AOE 152 | . . 41 111 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 523 | 77 158 78 210 Wait 1 | 1 . . . Move 393 | 57 129 66 141 Hop . | . . . . Pick Up 27 | 6 14 . 7 Fast Attach 3 | . 3 . . Attach 26 | 4 2 2 18 Detach . | . . . . Swap 4 | . 1 . 3 Drop 4 | . 4 . . Fire 65 | 9 5 10 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 247 | -10/Materials | Discovered new exit (range 3) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Weapon x2 346 | -9/Materials | Discovered new exit (range 15) 369 | -9/Materials | Entered another Materials area 369 | -8/Materials | Evolved 2 slots: Power x2 553 | -8/Materials | Build established: Tank 565 | -8/Materials | Repaired Grenade Launcher 568 | -8/Materials | Garrison activated, responded to threat 639 | -8/Materials | Lost 12 parts (3p2n1u6w) 887 | -8/Materials | Core integrity fell below 50% 896 | -8/Materials | Crushed by falling debris 896 | -8/Materials | System corruption reached 10% 896 | -8/Materials | Garrison activated, responded to threat 927 | -8/Materials | Lost 6 parts (1p1n1u3w) 955 | -8/Materials | Core integrity fell below 20% 972 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Destroyed Grenade Launcher. U-05 Engineer destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. U-05 Engineer builds a Wall. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. U-05 Engineer builds a Door. In emergency situations without enough matter to attach a part, one approach is to ram any robot to regain a small amount, for example to attach a melee or energy weapon to more easily destroy targets for more matter. The unstable cave ceiling collapses. Penetrated by Slug. Grenade Launcher destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Terrain Scan Processor. U-05 Engineer builds a Wall. Grenade Launcher destroyed. 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""" #???????????# #? | | ????# #? ??#???????????# #? | | ????#[[ #?####+#????????????# #? | | ????#!! ##+#####???# #??????????### ## | | ????#!! # #???# #??????????# # | | ????#== # """ %#???# #??????????# | | ????#== #### """ ##### ############ # | | ????#####??# """ + | | ???????????# """ ################# | | ???????????# !#???????????????# # | | ???????????########???????????????####### | | ????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 22 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 15% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest System Compromised There's More Where That Came From Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed NullAngularAutohacker Manual? 0 Play Time 00:17:49 Cumulative 5.3 hours Start 2026.10.08 @ 21:16:58 End 2026.10.08 @ 21:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbeb4ff3-ff45-4ce4-9139-7c588b5d5cf4