Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.23 @ 00:38:59

Player: swetpototo

Result: Destroyed by TI-EY3(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (17)      85
Value Destroyed (647)      647
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1132

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     242/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>           --- POWER (2) --------
                (None)
>           --- PROPULSION (2) ---
      Light Treads
      Light Treads
>           --- UTILITY (2) ------
     Medium Storage Unit
      Light Armor Plating
>           --- WEAPON (2) -------
            Battle Cannon
            Battle Cannon
>           --- INVENTORY (10) ---
      Light Ion Engine
      Light Ion Engine
  Makeshift Power Source
     Spiked Treads
   Improved Heat Sink
            Terrain Scanner
            Battle Rifle
            Battle Cannon
            Slug Cannon
            Grenade Launcher

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
   Makeshift Power Source
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
      Medium Storage Unit
  Subdweller Optics
>            --- WEAPON -----------
             Battle Cannon
             Battle Cannon
>            --- INVENTORY --------
       Light Ion Engine
       Light Ion Engine
      Spiked Treads
    Improved Heat Sink
             Terrain Scanner
             Battle Rifle
             Grenade Launcher
[Rating: 16]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Subdweller Optics
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Battle Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Battle Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              1    | .   1   .   
  Power                    1    | .   1   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             14   | .   2   12  
  Power                    5    | .   2   3   
    Engine                 4    | .   1   3   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | .   .   2   
    Treads                 2    | .   .   2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   .   3   
    Device                 2    | .   .   2   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   4    | .   .   4   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       3    | .   .   3   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     89   | .   99  87  
  Engine                   13   | .   13  13  
  Core                     2    | .   10  1   
  Treads                   17   | .   .   21  
  Leg                      6    | .   25  3   
  Storage                  12   | .   12  12  
  Protection               9    | .   12  8   
  Ballistic Gun            6    | .   25  3   
  Ballistic Cannon         18   | .   .   21  
Peak Build Rating          16   | .   11  16  
  Average Rating           12   | .   10  12  
  On Entrance              8    | 7   7   11  
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 19  24  29  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | .   10  10  
  Average Capacity         10   | .   10  10  
  Most Carried             10   | .   9   10  
  Average Carried          8    | .   8   8   
  Final Capacity           10   | 10  10  10  
  Final Carried            10   | 7   9   10  

 Class Distribution 
--------------------
 100% | Hacker-Mutant

 Dominant Class 
----------------
 Hacker-Mutant | -10/Materials
 Hacker-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           979  | 200 43  736 
  Remotely                 .    | .   .   .   
Salvage Created            656  | .   90  566 
  Parts                    47   | .   6   41  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  16   | .   2   14  
  Guns                     10   | .   2   8   
  Cannons                  6    | .   .   6   
Classes Destroyed          6    | .   2   4   
  Worker                   1    | .   1   .   
  Grunt                    2    | .   2   .   
  Sentry                   1    | .   .   1   
  Artisan                  2    | .   .   2   
  Cobbler                  1    | .   .   1   
  Subdweller               13   | .   .   13  
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         2    | .   2   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        122  | .    18   104  
  Missed                   32   | .    1    31   
Damage Taken               1103 | .    156  947  
  Core                     254  | .    30   224  
  Absorbed by Shields      .    | .    .    .    
  Ignored by Resistances   656  | .    97   559  
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              118  | .    12   106  
  Largest                  2    | .    2    2    
  Hottest                  78   | .    40   78   
Shots Fired                220  | .    24   196  
  Gun                      119  | .    24   95   
  Cannon                   101  | .    .    101  
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  220  | .    24   196  
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         32   | .    20   32   
  Robot Miss Streak        3    | .    1    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           141  | .    21   120  
  Core Hits                45   | .    7    38   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         2    | .    1    1    
    Destroy                2    | .    1    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1786 | .    231  1555 
  Guns                     1083 | .    231  852  
  Cannons                  695  | .    .    695  
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  8    | .    .    8    
  Kinetic                  1778 | .    231  1547 
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            17   | .    .    17   
  Projectiles              17   | .    .    17   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 11   | .    .    11   
  Impact                   .    | .    .    .    
  Kinetic                  11   | .    .    11   
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   3    | .    .    3    
Targets Rammed             3    | .    .    3    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        212  | .    212  17   
  Average Temperature      90   | .    114  7    
  Received Heat Transfer   456  | .    141  315  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             73   | .   73  .   
  Initial                  .    | .   .   .   
  Average                  32   | .   32  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | .   100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              20   | .   2   18  
  Peak Tracking Total      3    | .   2   3   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               2    | .   2   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    3    | .   .   3   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               4816 | .    763  4053 
Spaces Moved               2363 | 1    123  2239 
  Core                     .    | .    .    .    
  Treads                   2028 | .    .    2028 
  Legs                     335  | 1    123  211  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  160  
  Average Speed            164  | 120  178  163  
  Slowest Speed            260  | 120  190  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       32   | 2    21   75   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        2    | 1    1    .    
  Unknown Exits Taken      .    | .    .    .    
Scrap Searched             4    | .    .    4    
Spaces Dug                 2    | .    .    2    
Terrain Destroyed          2    | .    .    2    
  Melee                    .    | .    .    .    
  Projectile               2    | .    .    2    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      3095 | .    645  2450 
  Wait                     577  | .    507  70   
  Move                     2361 | .    122  2239 
  Hop                      .    | .    .    .    
  Pick Up                  9    | .    2    7    
  Fast Attach              6    | .    .    6    
  Attach                   6    | .    1    5    
  Detach                   4    | .    .    4    
  Swap                     2    | .    1    1    
  Drop                     8    | .    .    8    
  Fire                     118  | .    12   106  
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    3    | .    .    3    
  Escape Stasis            .    | .    .    .    
  Rewire                   1    | .    .    1    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Sub)
-10/Subcaves (discovered 2 exits: *Mat x2)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Identified exit to Materials
    1 | -11/Scrapyard | Discovered exit to Materials (range 0)
    1 | -11/Scrapyard | Entered Materials
    1 | -10/Materials | Evolved 1 slot: Power x1
  194 | -10/Materials | Identified exit to Materials
  194 | -10/Materials | Discovered exit to Materials (range 7)
  313 | -10/Materials | Build established: Hacker-Mutant
  750 | -10/Materials | Identified exit to Subcaves
  750 | -10/Materials | Discovered exit to Subcaves (range 8)
  764 | -10/Materials | Entered Subcaves
  765 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Power Source
  766 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  825 | -10/Subcaves  | Learned 2 Materials zone layouts
  836 | -10/Subcaves  | Learned Materials security intel
 1246 | -10/Subcaves  | Core integrity fell below 50%
 1309 | -10/Subcaves  | Identified exit to Materials
 1309 | -10/Subcaves  | Discovered exit to Materials (range 11)
 1351 | -10/Subcaves  | Core integrity fell below 20%
 1375 | -10/Subcaves  | Lost 3 parts (1n2w)
 1476 | -10/Subcaves  | Learned Materials terminal intel
 1499 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1899 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
 1922 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 2884 | -10/Subcaves  | Learned location of Zion (-6)
 2884 | -10/Subcaves  | Met a Zionite searching for "candidates"
 3073 | -10/Subcaves  | Discovered exit to Materials (range 14)
 3252 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 3580 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 4812 | -10/Subcaves  | Disturbed a concealed Subdweller
 4817 | -10/Subcaves  | Destroyed by TI-EY3(R) with Subdweller Beam Cannon

 Last Messages 
---------------
03882_ Subatomizers dissect the Sub. Beam
  Cannon. <x2>
04104_ Subatomizers dissect the Heat Sink. <x3>
04397_ Triggered Shrapnel Trap.
04397_ An expanding cloud of shrapnel blasts out
  in all directions.
04471_ Dropped Battle Cannon.
04528_ X6-TYL(O) knocked back. <x2>
04534_ Acquired 3 matter. <x2>
04635_ Acquired 2 matter.
04640_ Acquired 7 matter.
04648_ Acquired 32 matter.
04803_ Searching scrap...
04803_ Found Battle Rifle.
04803_ Found Sub. Machine Gun.
04803_ Found 33 Matter.
04804_ Acquired 33 matter.
04812_ TI-EY3(R) angrily emerges from the
  Twisted Machinery.
04813_ TI-EY3(R) knocked back.

 Map 
-----
+----------------------------------------------------+
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| #    ## ###  ##??????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          25
Energy Capacity            300
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Evasion (%)                50
Recoil Reduction           2
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DecoderSpliceRifle
  Manual?         0
Play Time         00:26:44
  Cumulative      85.7 hours
  Start           2025.02.22 @ 23:52:05
  End             2025.02.23 @ 00:38:59
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          107
  Rogue           41
  Adventurer      54
  Explorer        12
Win Type          -
  Total           6
  Types           5/0/1/0/0/0/0/0/0
Lore%             28
Gallery%          57
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          1
Fullscreen        1
Font              24/Smallcaps
Map View          50x49
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6b7a0cb4-298b-444a-8346-89a5216e6e88