Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 17:23:52 Player: Demise Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2305) 2305 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 4766 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 223 Friendly Fire -117 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (6) Movement Rolling (125) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Utility Shielding System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (15) --- Heavy Ion Engine Seismic Detector Hacking Suite System Shield System Shield System Shield Long-range Tractor Beam Heavy EM Pulse Gun Autogun Autogun Autogun Grenade Launcher Shock Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Shock Maul > --- INVENTORY -------- Heavy Ion Engine Seismic Detector Utility Shielding Hacking Suite System Shield System Shield System Shield Long-range Tractor Beam EM Pulse Gun Heavy Assault Rifle Autogun Autogun Autogun Autogun Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 67 | 8 19 5 30 5 Power 8 | 1 3 . 4 . Engine 4 | 1 2 . 1 . Core 4 | . 1 . 3 . Reactor . | . . . . . Propulsion 17 | 2 6 2 7 . Treads . | . . . . . Leg . | . . . . . Wheel 17 | 2 6 2 7 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 3 1 10 2 Device 3 | 1 . 1 1 . Storage 3 | 1 2 . . . Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 9 | . . . 8 1 Artifact . | . . . . . Weapon 24 | 3 7 2 9 3 Energy Gun 6 | 2 3 . 1 . Energy Cannon . | . . . . . Ballistic Gun 15 | 1 4 1 7 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 16 | . 1 . 11 4 Power 1 | . . . 1 . Propulsion 6 | . . . 5 1 Utility 6 | . . . 4 2 Weapon 3 | . 1 . 1 1 Highest Loss Streak 4 | . 1 . 4 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 100 95 88 Engine 5 | . 7 . 5 . Core 6 | . 6 14 4 11 Wheel 23 | . 27 28 21 16 Device 5 | . 3 13 6 . Storage 12 | . 14 14 11 11 Processor 3 | . 10 . . . Hackware 1 | . . . . 10 Protection 12 | . . . 22 16 Energy Gun 3 | . 10 . . . Ballistic Gun 20 | . 16 27 21 18 Naked Turns . | . . . . . Heaviest Build 43 | 13 31 32 43 38 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | . 5 1 4 3 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 2 14 15 15 15 Average Carried 12 | 1 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 14 15 15 13 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1848 | 277 348 102 892 229 Remotely . | . . . . . Salvage Created 3341 | 156 1006 70 1617 492 Parts 206 | 7 63 7 100 29 Haulers Intercepted 8 | . 2 . 4 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 59 | . 20 2 29 8 Melee 1 | . . . . 1 Guns 51 | . 19 . 26 6 AOE 7 | . 1 2 3 1 Classes Destroyed 11 | 2 7 . 2 . Worker 8 | . 3 2 2 1 Builder 1 | . 1 . . . Tunneler 7 | 3 1 1 2 . Hauler 8 | . 2 . 4 2 Recycler 4 | 1 1 . 2 . Operator 2 | . 1 . 1 . Watcher 5 | . 1 . 3 1 Swarmer 7 | . 3 . 4 . Grunt 43 | . 17 2 18 6 Duelist 1 | . . . 1 . Sentry 9 | . . . 7 2 Best Kill Streak 8 | 4 5 4 7 8 Combat Bots Only 8 | . 4 2 5 8 Max Kills in Single Turn 4 | 1 2 2 4 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 1 1 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2692 | . 669 31 1484 508 Core 538 | . 129 3 339 67 Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . . . 8 . Regen/Repaired (Parts) 53 | . 16 . 37 . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 251 | 7 100 9 103 32 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 60 46 46 46 Shots Fired 486 | 14 198 14 202 58 Gun 479 | 14 198 10 199 58 Cannon . | . . . . . Launcher 7 | . . 4 3 . Special . | . . . . . Kinetic 383 | 7 109 10 199 58 Thermal 68 | 6 62 . . . Explosive 7 | . . 4 3 . Electromagnetic 28 | 1 27 . . . Robot Hit Streak 15 | 5 15 3 12 14 Robot Miss Streak 9 | 1 3 2 9 2 Penetration Max . | . . . . . Secondary Targets 8 | . 5 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 323 | 10 131 8 129 45 Core Hits 150 | 6 55 5 68 16 Critical Kills 3 | . 1 . 1 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . 1 . 2 1 Destroy 3 | . 1 . 2 . Smash 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5233 | 107 1389 361 2382 994 Guns 4254 | 107 1342 80 2003 722 Cannons . | . . . . . Explosions 912 | . 47 281 379 205 Melee 67 | . . . . 67 Ramming . | . . . . . Kinetic 3506 | 41 660 80 2003 722 Thermal 544 | 54 490 . . . Explosive 865 | . . 281 379 205 Electromagnetic 251 | 12 239 . . . Impact 67 | . . . . 67 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . 9 10 . 77 Shots 3 | . 1 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 157 | 40 157 3 26 130 Average Temperature 37 | 20 40 3 7 64 Received Heat Transfer 1185 | . 369 12 624 180 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1125 | 125 1000 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 813 | 20 541 369 813 644 Initial 343 | . 13 181 143 343 Average 426 | 8 295 284 542 497 Maximum Alert Level 3 | . 2 1 3 2 Low Security (%) 18 | 100 35 19 7 . Level 1 22 | . 23 80 5 40 Level 2 53 | . 40 . 74 59 Level 3 5 | . . . 12 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 7 1 5 1 Investigation 10 | . 4 1 4 1 Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 8 | . 1 . 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 34 5 49 11 Peak Tracking Total 8 | . 7 2 7 8 Tactical Retreats 6 | . 2 . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 7 | . 3 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 5 | . 1 . 2 2 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 25 | . 8 1 12 4 Terminals 20 | . 5 1 10 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 85 | . 26 6 39 14 Successful 47 | . 12 . 26 9 Failed 37 | . 13 6 13 5 Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . 1 . . . Manual 59 | . 18 6 26 9 Terminals 70 | . 16 6 34 14 Fabricators . | . . . . . Repair Stations 4 | . 2 . 2 . Recycling Units 11 | . 8 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 3 . 11 4 Robot Analysis 7 | . 3 . 4 . Prototype ID Bank 4 | . . . 3 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 4 . 12 5 Terminals 18 | . 2 . 11 5 Track 1 | . . . . 1 Botnet 12 | . 2 . 8 2 Disrupt 3 | . . . 2 1 Operators 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 15 | . 6 1 8 . Full Trace Events 6 | . 3 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 64 | . 26 . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 5 . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 39 | . . 6 33 . Total Damage 388 | . . 41 347 . Kills 14 | . . 3 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 7 | . 3 . 4 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 3282 | 69 944 376 1572 321 Spaces Moved 2322 | 37 696 361 1043 185 Core 2 | 1 1 . . . Treads . | . . . . . Legs . | . . . . . Wheels 2320 | 36 695 361 1043 185 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 95 Average Speed 96 | 79 86 95 102 107 Slowest Speed 300 | 80 300 95 140 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 4 96 96 84 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . 4 19 7 13 Melee . | . . . . . Projectile . | . . . . . AOE 43 | . 4 19 7 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2887 | 59 855 378 1347 248 Wait 183 | 6 25 1 139 12 Move 2318 | 36 695 360 1042 185 Hop . | . . . . . Pick Up 26 | 2 8 1 14 1 Fast Attach 28 | 7 10 . 10 1 Attach 14 | . 1 1 10 2 Detach 8 | . 3 1 4 . Swap 25 | 1 8 4 10 2 Drop 23 | . 5 1 15 2 Fire 251 | 7 100 9 103 32 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Repaired Lgt. Assault Rifle 249 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 14) 496 | -10/Materials | Central database locked down 540 | -10/Materials | Discovered new exit (range 6) 631 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 16) 1014 | -10/Materials | Entered Mines 1199 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1254 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1305 | -10/Mines | Discovered new exit (range 9) 1328 | -10/Mines | Build established: Scavenger-Mutant 1369 | -10/Mines | Discovered new exit (range 7) 1390 | -10/Mines | Entered Materials 1390 | -9/Materials | Accompanied by 3 allies 1390 | -9/Materials | Evolved 2 slots: Utility x2 1446 | -9/Materials | Repaired Lgt. Nuclear Core 1712 | -9/Materials | Discovered new exit (range 8) 1790 | -9/Materials | First assault squad dispatched 1921 | -9/Materials | Discovered new exit (range 14) 1974 | -9/Materials | Discovered new exit (range 4) 1988 | -9/Materials | Identified exit to Materials 2025 | -9/Materials | Identified exit to Mines 2260 | -9/Materials | Discovered exit to Materials (range 16) 2282 | -9/Materials | Core integrity fell below 50% 2431 | -9/Materials | Identified exit to Storage 2672 | -9/Materials | Lost 4 parts (3n1u) 2727 | -9/Materials | Core integrity fell below 20% 2730 | -9/Materials | Lost 3 parts (1p2u) 2858 | -9/Materials | Discovered exit to Materials (range 13) 2962 | -9/Materials | Entered Storage 2963 | -9/Storage | Identified exit to Recycling 3175 | -9/Storage | Lost 4 parts (1n2u1w) 3182 | -9/Storage | Destroyed 8 combat bots 3283 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- A-02 Transporter 4x Imp. EM Shotgun 1x Hvy. Ion Engine A-02 Transporter 2x Cld. Ion Engine 4x Imp. Assault Rifle A-02 Transporter 3x Adv. Beam Cannon 1x Hvy. Ion Engine (2 escorts) A-02 Transporter 3x Hvy. Ion Engine (1 escort) 03234_ K-01 Serf collects debris. 03237_ K-01 Serf cleans the Garrison Access. 03241_ Connecting with Garrison Access... 03246_ K-01 Serf cleans the Garrison Access. 03275_ R-06 Scavenger collects Lgt. Treads. 03276_ Acquired 2 matter. 03279_ R-06 Scavenger collects Disposable Heat Sink. 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T ! T #????? | | #######+################# #????? | | ??????????????????????###???## ##????? | | ?????????????????###### ###### #?????? | | ?????????????????# # #?????? | | ?????????????????# # #?????? | | ?????????????????# # #?????? | | ?????????????????# " " !![ # #?????? | | ?????????????????# "G" ![ # #?????? | | ?????????????????# " ![ + #?????? | | ?????????????????# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysGravitonProcessor Manual? 0 Play Time 00:33:58 Cumulative 665.0 hours Start 2022.07.11 @ 08:37:03 End 2022.07.16 @ 17:23:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 553 Rogue 553 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d92261c-2cab-4ae9-b019-aa9788765706