Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.07 @ 07:29:59 Player: F-forge Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (245) 1225 Value Destroyed (9093) 9093 Prototype IDs (7) 140 Alien Tech Used (3) 600 Bonus (2252) 2252 TOTAL SCORE: 21210 Bonus ------- High Alert Combat Kills 1445 Follower Combat Kills 107 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 39/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Improved Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Advanced Point Defense System Advanced Point Defense System Hacking Suite > --- WEAPON ----------- Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Advanced Sensor Array Advanced Force Field Plasma Rifle Remote Datajack Lance [Rating: 148] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Gyrokinetic Inverter Utility Visual Processing Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 . . . . 2 . 2 2 Power 2 | . . . 1 . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . . 2 2 . . . . . . . . . . . Utility 10 | . . 1 1 2 . . . . 1 . . . . 2 . 1 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 209 | 7 3 10 19 37 19 5 30 21 20 1 4 . 2 11 7 3 10 Power 37 | 1 1 1 3 5 4 1 5 2 3 . 2 . . 3 3 1 2 Engine 11 | 1 1 1 3 3 . . 1 . . . 1 . . . . . . Core 17 | . . . . 2 4 1 4 2 3 . 1 . . . . . . Reactor 9 | . . . . . . . . . . . . . . 3 3 1 2 Propulsion 57 | 2 . 3 7 10 5 1 12 10 4 . . . . . . . 3 Treads 26 | 2 . 3 3 5 . . 9 3 . . . . . . . . 1 Leg 20 | . . . 4 5 5 1 3 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . 5 4 . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 67 | 2 1 3 6 10 6 2 8 4 9 . 2 . 2 6 2 1 3 Device 29 | 1 1 . 1 2 2 1 2 3 6 . . . 2 5 1 . 2 Storage 7 | 1 . 1 3 . 1 . . . . . . . . 1 . . . Processor 10 | . . . 2 2 2 . . 1 2 . 1 . . . . . . Hackware 4 | . . . . 1 . . . . 1 . . . . . 1 1 . Protection 17 | . . 2 . 5 1 1 6 . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 1 3 3 12 4 1 5 5 4 1 . . . 2 2 1 2 Energy Gun 12 | 1 1 . 2 2 1 . . 1 1 1 . . . . . 1 1 Energy Cannon 4 | . . . . 1 . 1 . 1 . . . . . . . . 1 Ballistic Gun 13 | 1 . 2 1 . 2 . 5 2 . . . . . . . . . Ballistic Cannon 10 | . . . . 6 . . . . 1 . . . . 2 1 . . Launcher 4 | . . 1 . 2 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . 1 3 1 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . . Parts Lost 102 | . . 8 3 15 1 1 20 21 . . 3 2 . 7 1 . 20 Power 17 | . . 1 1 5 . . 4 2 . . . . . 2 . . 2 Propulsion 32 | . . 3 1 3 . . 9 11 . . . . . . . . 5 Utility 35 | . . 1 1 4 . . 5 5 . . 2 1 . 5 1 . 10 Weapon 18 | . . 3 . 3 1 1 2 3 . . 1 1 . . . . 3 Highest Loss Streak 18 | . . 4 1 5 1 1 4 10 . . 3 2 . 2 1 . 18 To Critical Strikes 3 | . . . . . . . 1 2 . . . . . . . . . Average Backups 15 | 2 7 8 12 18 19 19 23 22 4 5 4 5 4 4 5 5 4 Power . | . . . . . . . . . . . . 1 1 . . . . Propulsion 1 | 1 2 2 3 1 1 . 3 2 . . . . . . . . . Utility 8 | . 2 4 6 10 10 13 14 11 1 1 3 3 2 2 2 2 1 Weapon 3 | 1 2 1 2 4 5 5 4 6 1 1 . . . . 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 . 3 4 2 . 1 11 1 . . . . 1 2 . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 . 2 . . . . 1 . . . . . . . . . Utility 15 | . . . 1 2 1 . . 8 1 . . . . 1 . . 1 Weapon 7 | . 1 . . 2 1 . 1 2 . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 87 | . 98 80 86 93 97 88 87 74 81 94 88 91 89 90 83 69 61 Engine 5 | . 13 8 11 9 . . 3 . . . 1 5 5 1 . . . Core 4 | . . . . 1 11 11 5 6 8 10 8 5 5 . . . . Treads 10 | . 27 22 12 18 . . 13 8 . . . . . . . . . Leg 10 | . . . 10 3 31 29 15 20 . . . . . . . . . Hover 5 | . . . . . . . . . 30 31 31 31 31 28 28 25 21 Device 8 | . 13 11 9 7 5 5 5 9 13 15 10 8 10 16 14 13 12 Storage 5 | . 14 11 9 7 6 5 5 4 . . . . . . . . . Processor 14 | . . . 12 22 19 17 15 10 7 10 11 15 15 14 14 13 8 Hackware 1 | . . . . 1 . . . . 2 5 5 5 5 3 3 4 7 Protection 4 | . . 7 4 3 6 5 5 1 3 5 2 5 5 4 2 . . Energy Gun 3 | . 13 3 1 7 6 3 . . . 2 4 3 . . . . . Ballistic Gun 4 | . 14 16 14 . . . 8 7 . . . . . . . . . Ballistic Cannon 1 | . . . . 5 1 . . . 5 2 . . . 3 4 . . Slashing Weapon 1 | . . . . . 2 5 1 . . . . . . . 1 4 3 Piercing Weapon 1 | . . . . . . . . . 7 10 10 10 10 8 2 . . Peak Build Rating 148 | 7 9 10 21 47 64 68 95 78 107 100 100 100 95 117 139 148 142 Average Rating 56 | 5 8 8 15 37 58 63 69 56 87 100 93 96 94 110 123 125 116 On Entrance 65 | . 7 9 8 21 37 63 68 75 32 100 100 100 89 95 109 139 128 Avg Prop Armor Cover (%) 1 | . . . 8 6 . . 18 13 1 1 1 1 1 1 . . 1 Naked Turns 124 | . . . . . . . . 77 . . . . . . . . 47 Heaviest Build 138 | 11 15 19 38 76 79 81 138 120 35 35 35 30 26 54 62 75 56 Greatest Support 255 | 40 40 60 62 78 100 115 255 145 67 46 46 46 46 63 63 75 75 Greatest Overweight (x) 6 | . 3 . 3 5 1 . 5 6 4 . . . . 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 8 9 14 19 20 20 24 22 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 8 9 15 20 20 20 25 25 5 5 5 5 5 5 5 5 5 Average Carried 15 | 2 7 8 12 18 19 19 23 22 4 4 4 5 4 4 5 4 4 Final Capacity 25 | 8 8 10 15 20 20 20 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 8 9 15 17 20 20 25 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 29% | Scavenger-Mutant 18% | Mutant 13% | Scavenger-Skirmisher 10% | Hacker-Mutant 8% | Assassin 7% | Skirmisher 6% | Hacker-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Assassin | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 5814 | 279 84 472 449 1155 443 171 1192 593 135 259 47 . 20 323 . 169 23 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11750 | 164 500 759 1034 2130 710 248 3180 1255 145 277 119 . 62 366 68 217 516 Parts 561 | 9 30 37 45 112 43 9 124 53 17 13 4 . 1 17 8 9 30 Haulers Intercepted 13 | . . 4 4 3 . . . . . . . . . 1 . 1 . Recyclers Shooed 20 | 1 2 7 1 2 3 . . 2 . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 3 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 168 | . 14 13 8 43 9 3 38 12 2 . 5 . 3 9 1 1 7 Melee 23 | . . . . 4 1 . 1 2 . . 2 . 3 1 1 1 7 Guns 75 | . 14 5 8 9 4 . 25 7 . . 3 . . . . . . Cannons 44 | . . . . 19 1 3 10 1 2 . . . . 8 . . . AOE 22 | . . 8 . 11 1 . . 2 . . . . . . . . . Classes Destroyed 22 | 2 3 3 2 7 . 1 1 1 . 1 . . 1 . . . . Worker 12 | . . . 4 5 1 . . 2 . . . . . . . . . Builder 13 | . . 2 . 2 2 . . 3 3 . . . . . . . 1 Tunneler 7 | 4 . . . 1 . . . 1 1 . . . . . . . . Hauler 13 | . . 4 4 3 . . . . . . . . . 1 . 1 . Recycler 19 | 1 1 4 3 4 2 . . 4 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . Watcher 10 | . 1 1 4 2 . 1 . 1 . . . . . . . . . Swarmer 48 | . 6 8 . 1 3 . 16 . . . 5 . 1 7 . . 1 Cutter 4 | . . . . 4 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . . Grunt 51 | . 8 4 5 19 3 2 3 5 . . . . . 2 . . . Brawler 3 | . . . . 1 . . 2 . . . . . . . . . . Duelist 3 | . . . . 2 . 1 . . . . . . . . . . . Sentry 25 | . . 1 3 6 . . 10 2 1 . . . . . . 1 1 Specialist 4 | . . . . 4 . . . . . . . . . . . . . Hunter 6 | . . . . 1 . . 2 1 . . . . . . . . 2 Programmer 19 | . . . . 4 3 . 4 3 1 . . . . . 1 . 3 Heavy 1 | . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 4 . . . . . . . Best Kill Streak 9 | 3 3 6 5 9 5 2 6 8 3 . 5 . 1 4 1 2 3 Combat Bots Only 6 | . 3 5 3 6 3 2 6 5 2 . 5 . 1 4 1 1 3 Max Kills in Single Turn 6 | 1 2 3 2 5 3 1 2 6 1 1 1 . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . Exploded 4 | . . 3 . 4 1 . . 1 . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1864 | . 64 78 55 414 49 29 419 184 14 6 57 7 5 53 40 7 383 Missed 536 | . 19 18 18 124 16 2 113 45 4 1 15 2 2 14 13 4 126 Hits 1328 | . 45 60 37 290 33 27 306 139 10 5 42 5 3 39 27 3 257 Melee 21 | . . . . 4 . 3 8 3 . . . . . . . . 3 Projectile 1307 | . 45 60 37 286 33 24 298 136 10 5 42 5 3 39 27 3 254 AOE 3 | . . . . 3 . . . . . . . . . . . . . Critical Strikes 64 | . 1 4 3 13 1 1 14 8 3 . . . . 2 3 . 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . 1 . . . . . . . 1 . . . . . Damage Taken 19505 | . 363 753 444 3454 498 447 5088 2068 169 80 494 136 54 657 449 57 4294 Core 3312 | . 81 77 99 360 42 29 348 391 32 14 66 13 . 127 33 . 1600 Absorbed by Shields 228 | . . . . . . . 155 20 . . . . . . . . 53 Reduced by Siege Mode 264 | . . . . . . . 264 . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . 108 Ignored by Resistances 5494 | . 113 221 127 1020 141 119 1416 565 46 23 146 24 15 188 128 16 1186 Regen/Repaired (Parts) 1425 | . 101 . . 149 . 114 . . 42 . . . . . 194 77 748 Core Remaining (%) 77 | 100 67 80 82 48 95 . . 23 . . . . 89 . 87 100 . Volleys Fired 642 | 9 55 93 75 140 29 10 135 54 12 . 5 . . 21 . . 4 Largest 2 | 2 2 2 2 2 2 1 2 2 1 . 1 . . 1 . . 2 Hottest 180 | 60 85 85 79 159 150 90 180 115 47 . 81 . . 54 . . 129 Shots Fired 1098 | 18 109 168 139 237 43 10 244 85 12 . 5 . . 21 1 . 6 Gun 843 | 18 109 160 139 121 34 2 172 82 . . 4 . . . . . 2 Cannon 237 | . . . . 107 8 8 72 3 12 . 1 . . 21 1 . 4 Launcher 18 | . . 8 . 9 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 732 | 9 55 141 135 93 13 2 172 75 12 . 1 . . 21 1 . 2 Thermal 299 | 9 54 19 4 120 2 8 72 3 . . 4 . . . . . 4 Explosive 18 | . . 8 . 9 1 . . . . . . . . . . . . Electromagnetic 49 | . . . . 15 27 . . 7 . . . . . . . . . Robot Hit Streak 43 | 7 21 31 32 43 10 12 25 24 8 . 6 . . 10 3 . 4 Robot Miss Streak 4 | 1 2 2 1 2 2 1 3 4 1 . 1 . . 2 . . 3 Penetration Max 1 | . . . . 1 1 . 1 1 . . . . . . . . . Secondary Targets 6 | . 3 . . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 1034 | 12 87 131 122 196 37 17 271 75 19 7 8 . 5 21 4 2 20 Core Hits 465 | 7 33 54 49 94 19 8 103 56 9 3 5 . 2 11 1 2 9 Critical Kills 8 | . . . 2 . 1 . 4 1 . . . . . . . . . Critical Parts Destroyed 8 | . . 1 . . . . 6 1 . . . . . . . . . Critical Strikes 56 | . 2 2 2 22 3 2 11 2 1 3 1 . . 4 . . 1 Burn 14 | . 2 1 . 10 . . . . . . 1 . . . . . . Meltdown 3 | . . . . . 1 . 2 . . . . . . . . . . Destroy 13 | . . 1 2 . . . 8 2 . . . . . . . . . Blast 14 | . . . . 10 . . . . 1 . . . . 3 . . . Corrupt 2 | . . . . 1 1 . . . . . . . . . . . . Sever 6 | . . . . 1 1 2 1 . . . . . . . . . 1 Impale 4 | . . . . . . . . . . 3 . . . 1 . . . Melee Attacks 241 | . . . . 12 10 11 92 4 24 10 6 . 11 14 10 4 33 Impact . | . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . 12 10 11 92 4 . . . . . . 6 4 33 Piercing 69 | . . . . . . . . . 24 10 6 . 11 14 4 . . Sneak Attacks 20 | . . . . 1 3 1 1 . 4 5 . . . 2 . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 1 . . . 1 . . . . Damage Inflicted 30356 | 119 912 1764 1394 6568 1417 609 10071 2556 879 580 270 . 222 915 258 258 1564 Guns 11318 | 119 904 1076 1394 1845 657 22 3558 1627 . . 74 . . . . . 42 Cannons 5903 | . . . . 2334 162 257 1874 63 418 . 33 . . 652 29 . 81 Explosions 3656 | . . 688 . 1955 305 . . 708 . . . . . . . . . Melee 9350 | . . . . 433 293 330 4576 136 461 580 163 . 222 263 229 258 1406 Ramming 129 | . 8 . . 1 . . 63 22 . . . . . . . . 35 Kinetic 10948 | 54 365 844 1328 1884 288 22 3558 1473 418 . 33 . . 652 29 . . Thermal 7252 | 65 539 232 66 2955 342 257 1874 725 . . 74 . . . . . 123 Explosive 1891 | . . 688 . 1116 41 . . 46 . . . . . . . . . Electromagnetic 766 | . . . . 179 433 . . 154 . . . . . . . . . Impact 20 | . . . . . 20 . . . . . . . . . . . . Slashing 7661 | . . . . 433 293 330 4576 136 . . . . . . 229 258 1406 Piercing 1689 | . . . . . . . . . 461 580 163 . 222 263 . . . Highest Corruption 11 | . . . . 10 2 . 9 11 . . . . . . 3 . 9 Average Corruption 4 | . . . . 4 1 . 7 9 . . . . . . 2 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 124 | . . . . 53 13 . 22 29 . . . . . . 2 . 5 Message Errors 31 | . . . . 13 3 . 4 9 . . . . . . . . 2 Matter Fused 23 | . . . . 11 5 . 2 5 . . . . . . . . . Heat Flow Errors 17 | . . . . 7 1 . 5 4 . . . . . . . . . Energy Discharges 15 | . . . . 2 1 . 5 4 . . . . . . 1 . 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . 1 Parts Fused 2 | . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . 11 1 . 1 3 . . . . . . . . . Data Loss (major) 5 | . . . . 1 2 . 1 1 . . . . . . . . . Misfires 7 | . . . . 4 . . 2 . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 5 | . . . . 2 . . 2 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1126 | . . 14 . 320 36 . 197 79 84 240 15 . 33 57 40 . 11 Projectiles 157 | . . . . 88 . . 22 . 28 . . . . 17 . . 2 Explosions 253 | . . 14 . 160 . . . 79 . . . . . . . . . Melee 716 | . . . . 72 36 . 175 . 56 240 15 . 33 40 40 . 9 Knockbacks 18 | . . . . 12 . . . . 5 . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . 11 . . . . 5 . . . . 1 . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 474 | . . 46 . 334 16 . 63 . . . . . . . . . 15 Shots 8 | . . 2 . 5 1 . . . . . . . . . . . . Rammed 13 | . 2 . . 1 . . . . . . . . . . . . 10 Targets Rammed 17 | . 2 . 2 1 . . . 1 . . . . . . . . 11 Kicked 2 | . . . 1 . . . . 1 . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . . . . . 1 Highest Temperature 440 | 40 296 136 59 429 304 311 440 335 88 13 142 357 289 288 . 200 200 Average Temperature 91 | 16 80 41 13 110 123 170 108 86 53 7 75 244 33 72 . 105 102 Received Heat Transfer 4711 | . 201 378 351 1014 144 234 771 1038 18 42 . . . 120 . . 400 Effects 19 | . . . . 3 . 4 7 1 . . . 2 1 1 . . . Shutdowns 5 | . . . . 1 . . 2 . . . . 2 . . . . . Energy Bleed 4 | . . . . 1 . 1 1 . . . . . 1 . . . . Interference 6 | . . . . . . 3 2 . . . . . . 1 . . . Matter Decay 2 | . . . . 1 . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 1 . . . . . . . . . Siege Activations 8 | . . . . . . . 8 . . . . . . . . . . Total Turns 118 | . . . . . . . 118 . . . . . . . . . . Longest Duration 53 | . . . . . . . 53 . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 2 . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . 2 . . . . . . . . . . Parts Melted 8 | . . 1 . 2 2 . 2 . . . 1 . . . . . . Heat Transferred 11462 | 150 1413 666 148 5001 374 400 2427 524 . . 185 . . . . . 174 Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 5 | . . 1 . 1 . . 5 4 2 . . . . 3 2 1 . Low Security (%) 58 | 100 100 99 100 77 100 100 5 . . . . . . . . . 100 Level 1 11 | . . . . 22 . . 17 . 27 . . . . . . 100 . Level 2 7 | . . . . . . . 13 . 72 . . . . . 100 . . Level 3 14 | . . . . . . . 26 95 . . . . . 100 . . . Level 4 4 | . . . . . . . 18 4 . . . . . . . . . Level 5 3 | . . . . . . . 17 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2069 | 15 123 211 60 323 135 50 2069 1113 488 . . . . 966 488 246 189 Initial 941 | . . 13 1 . 127 5 . 941 456 . . . . 900 434 246 126 Average 372 | 1 43 93 13 80 40 5 1006 1005 428 . . . . 902 438 225 87 Influence Increases 8846 | 25 393 441 363 1612 379 107 2269 799 179 5 170 . 30 1267 169 55 583 Destroy 0b10 Robot/C 3380 | . 280 260 160 920 180 60 760 240 40 . 100 . 20 180 20 20 140 Destroy 0b10 Robot/NC 455 | 25 10 55 80 85 30 10 55 55 20 5 . . 10 5 . 5 5 Destroy Leader 666 | . 52 50 46 240 40 2 60 72 20 . 10 . . 22 10 12 30 Allied During Kill 10 | . . . . 10 . . . . . . . . . . . . . Successful Hack 282 | . 36 . 62 36 30 15 . . 30 . . . . 30 31 12 . Disable Machine 459 | . . 9 . 180 63 18 . 144 9 . . . . 9 27 . . Anti-Garrison Action 1150 | . . . . . . . 1150 . . . . . . . . . . Destroy Structure 449 | . . 37 . 96 36 2 64 108 30 . . . . 16 6 6 48 Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . Partial Spotted 105 | . . 15 . . . . . . 15 . . . . 60 . . 15 Lose Combat Pursuer 990 | . 15 15 15 45 . . 180 180 15 . 60 . . 45 75 . 345 Influence Decreases 8667 | 25 355 473 369 1309 667 119 203 1788 904 290 200 40 30 380 553 317 645 Entered New Map 3016 | . . 25 5 . 176 10 3 1128 624 160 20 40 . . 453 257 115 Time Decay 4539 | 25 355 368 352 1119 481 109 . 450 280 130 150 . 30 210 90 60 330 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . Lost Part 972 | . . 80 12 150 10 . 200 210 . . 30 . . 70 10 . 200 Lost Ally 40 | . . . . 40 . . . . . . . . . . . . . Squads Dispatched 45 | . 1 1 . 16 6 . . 6 5 . . . . 3 2 2 3 Investigation 12 | . 1 1 . 1 3 . . 2 1 . . . . 1 1 . 1 Extermination 15 | . . . . 6 3 . . 2 1 . . . . 1 . . 2 Reinforcement 12 | . . . . 6 . . . . 2 . . . . 1 1 2 . Assault 4 | . . . . 1 . . . 2 1 . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 15 | . 2 3 3 . 1 . . . 1 . . . 1 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 23 25 17 61 17 5 42 25 7 4 8 1 9 19 10 6 43 Peak Tracking Total 14 | . 4 8 6 7 4 3 8 7 2 4 5 1 2 5 7 5 14 Tactical Retreats 34 | . 1 1 1 3 . . 7 6 1 . 1 . . 2 2 . 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 19 | . 3 4 1 1 2 1 2 1 . . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 54 | . . 1 . 20 7 2 3 16 1 . . . . 1 3 . . Max in Single Turn 15 | . . 1 . 15 4 1 1 14 1 . . . . 1 1 . . Garrison Access 4 | . . . . 1 . . . . . . . . . 1 . . 2 Garrison Relay 2 | . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 62 | . 9 . 10 9 10 3 2 1 4 . . . . 6 4 1 3 Terminals 34 | . 8 . 8 4 5 . 2 . 1 . . . . 2 2 1 1 Fabricators 8 | . . . . 3 2 . . 1 1 . . . . 1 . . . Repair Stations 5 | . 1 . . 2 . 1 . . 1 . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . 1 . . . . . . . . Scanalyzers 8 | . . . 2 . 2 . . . . . . . . 2 2 . . Garrison Access 4 | . . . . . . 1 . . . . . . . 1 . . 2 Total Hacks 174 | . 40 . 40 23 26 4 3 2 9 . . . . 12 8 3 4 Successful 98 | . 23 . 26 10 11 4 1 2 5 . . . . 6 5 2 3 Failed 73 | . 17 . 13 13 15 . 2 . 4 . . . . 5 2 1 1 Catastrophic 5 | . 1 . 2 1 . . . . . . . . . 1 . . . Database Lockouts 3 | . . . 1 . . . . . . . . . . 1 1 . . Manual 84 | . 29 . 23 8 13 . . . 3 . . . . 5 . 3 . Terminals 116 | . 38 . 31 15 13 . 3 . 3 . . . . 5 3 3 2 Fabricators 13 | . . . . 5 4 . . 2 1 . . . . 1 . . . Repair Stations 10 | . 2 . . 3 . 2 . . 3 . . . . . . . . Recycling Units 5 | . . . . . 2 1 . . 2 . . . . . . . . Scanalyzers 26 | . . . 9 . 7 . . . . . . . . 5 5 . . Garrison Access 4 | . . . . . . 1 . . . . . . . 1 . . 2 Terminal Hacks 34 | . 15 . 12 2 . . 1 . 1 . . . . . 2 . 1 Record 2 | . . . . . . . . . . . . . . . 1 . 1 Part Schematic 3 | . 2 . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . 2 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . . . . . . . . . Hauler Manifests 4 | . 2 . 2 . . . . . . . . . . . . . . Registered Components 2 | . 2 . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . 1 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . 3 4 . . 2 . . . . . 1 . . . Load Schematic 4 | . . . . 1 2 . . 1 . . . . . . . . . Build 6 | . . . . 2 2 . . 1 . . . . . 1 . . . Repair Station Hacks 8 | . 2 . . 2 . 2 . . 2 . . . . . . . . Scan Component 4 | . 1 . . 1 . 1 . . 1 . . . . . . . . Repair 4 | . 1 . . 1 . 1 . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . . . . . . Scanalyzer 15 | . . . 7 . 3 . . . . . . . . 2 3 . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . Retrieve Study 9 | . . . 1 . 3 . . . . . . . . 2 3 . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . 1 . . 2 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . 2 Unauthorized Hacks 25 | . 6 . 7 3 3 . . . 2 . . . . 2 . 2 . Terminals 23 | . 6 . 7 3 2 . . . 1 . . . . 2 . 2 . Assimilate 2 | . . . . . . . . . . . . . . 1 . 1 . Botnet 21 | . 6 . 7 3 2 . . . 1 . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . 1 . . . . . . . . Reject 2 | . . . . . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 9 . 7 8 9 2 1 1 4 . . . . 4 2 1 1 Full Trace Events 9 | . . . 1 1 3 . 1 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 160 | . . . . 67 . . . . . . . . . 93 . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . 3 . . . . . . . . . . . . . . Parts Built 4 | . . . . 2 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 200 | . . . . 51 76 . . 73 . . . . . . . . . Total Part Build Rating 4 | . . . . 2 2 . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 . 3 . . . . . . . . 2 3 . . Parts Repaired 4 | . 1 . . 1 . 1 . . 1 . . . . . . . . Time 111 | . 26 . . 38 . 22 . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 1 . . 8 . . . . . . . . . . Machine Destruction 9 | . . . . 1 . . 8 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . . . . Highest-Rated Group 60 | . . . . 60 . . . . . . . . . . . . . Highest-Rated Ally 20 | . . . . 20 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . . . . . . . . Total Damage 287 | . . . . 287 . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 15022 | 94 1018 820 1082 3269 1483 649 3194 740 434 275 306 79 557 425 196 139 262 Optics 11370 | . . . 1082 3269 1483 624 2764 413 . . 77 79 557 425 196 139 262 Sensors 5376 | . . . 665 429 1353 482 . 459 432 275 306 79 557 339 . . . Terrain 3254 | . . . . 3003 117 134 . . . . . . . . . . . Traps 3818 | . . . . . . 33 3045 740 . . . . . . . . . Seismic 2349 | 94 1018 820 417 . . . . . . . . . . . . . . T.N.C. 3537 | . . . 423 3114 . . . . . . . . . . . . . Cloaking 3 | . . . . . . . . 1 2 . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 15933 | 178 1030 820 1082 3269 1483 649 3286 906 577 275 306 79 557 425 196 139 676 Spaces Moved 9993 | 90 500 338 496 1410 865 328 1373 545 654 418 472 136 709 571 273 117 698 Core 269 | 6 1 . . . . . . 163 10 . . . . . . . 89 Treads 3194 | 84 499 338 309 1219 . . 630 112 . . . . . . . . 3 Legs 2581 | . . . 187 191 865 328 743 267 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 3949 | . . . . . . . . 3 644 418 472 136 709 571 273 117 606 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 120 155 96 124 123 50 45 58 58 58 58 54 54 50 50 Average Speed 116 | 152 160 160 164 179 135 126 166 119 52 58 58 58 61 57 54 54 53 Slowest Speed 540 | 160 200 160 330 540 185 128 470 525 250 58 58 58 62 98 54 58 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 77 23 42 41 21 9 84 15 17 62 61 21 76 18 39 3 27 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . 2 3 . 3 . . . . Spaces Dug 49 | . . . . 4 2 1 5 . 11 1 . . . 5 3 2 15 Terrain Destroyed 335 | . . 50 . 111 59 1 13 56 14 1 . . . 8 3 2 17 Melee 46 | . . . . 1 2 1 5 . 11 1 . . . 5 3 2 15 Projectile 40 | . . . . 18 1 . 8 5 3 . . . . 3 . . 2 AOE 249 | . . 50 . 92 56 . . 51 . . . . . . . . . Terrain Rammed 1 | . . . . . . . 1 . . . . . . . . . . Walls Destroyed 1 | . . . . . . . 1 . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Upp Upp War Pro Res Qua Res Acc Total 12811 | 111 628 470 632 1888 1117 534 1978 700 837 434 489 135 815 628 302 186 927 Wait 1398 | . 48 18 16 227 162 168 293 40 114 . . . 95 1 . 53 163 Move 9975 | 89 499 337 495 1409 864 327 1371 544 653 417 471 135 708 570 272 116 698 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 81 | 6 6 2 10 20 8 3 8 6 3 2 1 . 1 3 . 1 1 Fast Attach 132 | 7 9 12 11 10 2 2 16 17 16 . 2 . . 7 9 4 8 Attach 55 | . . 2 1 10 6 1 11 12 3 . 1 . 1 3 . . 4 Detach 20 | . . . 1 . . . 6 6 2 . . . . 3 . 2 . Swap 135 | . 3 5 9 34 24 8 30 7 4 2 2 . 1 2 3 . 1 Drop 113 | . 6 1 12 25 12 4 10 9 8 2 1 . . 5 8 6 4 Fire 642 | 9 55 93 75 140 29 10 135 54 12 . 5 . . 21 . . 4 Melee 234 | . . . . 12 10 11 92 4 22 8 6 . 9 13 10 4 33 Ram 8 | . . . . . . . 1 . . . . . . . . . 7 Kick 2 | . . . 1 . . . . 1 . . . . . . . . . Crush 8 | . 2 . 1 1 . . . . . . . . . . . . 4 Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . Rewire 3 | . . . . . . . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 397 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Identified exit to Mines 679 | -10/Materials | Derelicts attacked the area 1105 | -10/Materials | Discovered new exit (range 4) 1183 | -10/Materials | Repaired Lgt. Treads 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -9/Materials | Lost 4 parts (1p1n2w) 1716 | -9/Materials | Discovered new exit (range 15) 1811 | -9/Materials | Build established: Scavenger-Mutant 2029 | -9/Materials | Entered another Materials area 2029 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2719 | -8/Materials | Discovered new exit (range 18) 2802 | -8/Materials | Identified exit to Factory 2933 | -8/Materials | Central database locked down 3111 | -8/Materials | Entered Factory 3111 | -7/Factory | Evolved 2 slots: Utility x2 3421 | -7/Factory | Build established: Scavenger-Skirmisher 3522 | -7/Factory | Garrison activated, responded to threat 3607 | -7/Factory | Fabricated B-48 Gladiator? 3886 | -7/Factory | Fabricated Signal Interpreter? 4023 | -7/Factory | Build established: Hacker-Skirmisher 4178 | -7/Factory | Repaired Adv. Treads 4502 | -7/Factory | Cargo convoy interrupted 4592 | -7/Factory | Build established: Scavenger-Skirmisher 4716 | -7/Factory | Discovered new exit (range 14) 5590 | -7/Factory | Discovered new exit (range 14) 6141 | -7/Factory | Discovered new exit (range 12) 6320 | -7/Factory | Lost 5 parts (1n2u2w) 6328 | -7/Factory | Core integrity fell below 50% 6373 | -7/Factory | System corruption reached 10% 6380 | -7/Factory | Entered another Factory area 6380 | -6/Factory | Evolved 2 slots: Propulsion x2 6688 | -6/Factory | Build established: Skirmisher 7487 | -6/Factory | Fabricated Grenade Launcher? 7666 | -6/Factory | Fabricated Grenade Launcher? 7755 | -6/Factory | Discovered new exit (range 16) 7805 | -6/Factory | Build established: Assassin 7858 | -6/Factory | Discovered new exit (range 17) 7862 | -6/Factory | Identified exit to Factory 7863 | -6/Factory | Entered another Factory area 7863 | -5/Factory | Evolved 2 slots: Propulsion x2 7951 | -5/Factory | Repaired Imp. Titanium Leg 8511 | -5/Factory | Identified exit to Garrison 8512 | -5/Factory | Entered Garrison 8570 | -5/Garrison | Triggered checkpoint 8639 | -5/Garrison | Garrison Relay disabled 8775 | -5/Garrison | Garrison Relay disabled 8818 | -5/Garrison | Build established: Mutant 8869 | -5/Garrison | Spotted B-75 Beast 9226 | -5/Garrison | Triggered checkpoint 9289 | -5/Garrison | Destroyed B-75 Beast 9491 | -5/Garrison | Build established: Scavenger-Mutant 9812 | -5/Garrison | Discovered new exit (range 13) 9904 | -5/Garrison | Triggered checkpoint 10132 | -5/Garrison | Triggered checkpoint 10219 | -5/Garrison | Lost 3 parts (1p2n) 10571 | -5/Garrison | Discovered new exit (range 13) 10631 | -5/Garrison | Identified exit to Factory 11078 | -5/Garrison | Triggered checkpoint 11184 | -5/Garrison | Triggered checkpoint 11392 | -5/Garrison | Triggered checkpoint 11520 | -5/Garrison | Lost 4 parts (1p1n1u1w) 11548 | -5/Garrison | Found Relay Coupler [Proto] 11740 | -5/Garrison | Discovered exit to Factory (range 11) 11781 | -5/Garrison | Installed Relay Interface Framework 11798 | -5/Garrison | Entered Factory 12030 | -5/Factory | Spotted B-75 Beast 12098 | -5/Factory | First assault squad dispatched 12199 | -5/Factory | Fabricated Imp. Heat Sink? 12213 | -5/Factory | Core integrity fell below 50% 12247 | -5/Factory | Lost 8 parts (1p5n1u1w) 12524 | -5/Factory | Lost 3 parts (1p2n) 12597 | -5/Factory | System corruption reached 10% 12602 | -5/Factory | Released all parts (4) 12630 | -5/Factory | Lost 10 parts (4n4u2w) 12672 | -5/Factory | Discovered new exit (range 15) 12704 | -5/Factory | Entered another Factory area 12704 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12892 | -4/Factory | Build established: Mutant 12892 | -4/Factory | Identified exit to Research 12954 | -4/Factory | First assault squad dispatched 13230 | -4/Factory | Repaired Adv. Heat Sink 13278 | -4/Factory | Discovered new exit (range 6) 13281 | -4/Factory | Identified exit to Upper Caves 13281 | -4/Factory | Entered Upper Caves 13308 | -4/Upper Caves | Build established: Hacker-Mutant 13388 | -4/Upper Caves | Encountered a Warlord checkpoint 13549 | -4/Upper Caves | Discovered new exit (range 12) 13555 | -4/Upper Caves | Identified exit to Upper Caves 13556 | -4/Upper Caves | Entered another Upper Caves area 13608 | -4/Upper Caves | Lost 3 parts (2u1w) 13630 | -4/Upper Caves | Discovered exit to Research (range 9) 13703 | -4/Upper Caves | Encountered a Warlord checkpoint 13844 | -4/Upper Caves | Discovered new exit (range 19) 13854 | -4/Upper Caves | Identified exit to Warlord 13862 | -4/Upper Caves | Entered Warlord 13907 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 13907 | -4/Warlord | Attacked by Warlord forces 13913 | -4/Warlord | Spotted FI-LR7(B) 13913 | -4/Warlord | Spotted 9B-OPQ(B) 13934 | -4/Warlord | Discovered new exit (range 14) 13940 | -4/Warlord | Identified exit to Proximity Caves 13941 | -4/Warlord | Entered Proximity Caves 13943 | -3/Proximity Caves | Spotter reported a threat 13944 | -3/Proximity Caves | Spotter reported a threat 13997 | -3/Proximity Caves | Spotter reported a threat 14076 | -3/Proximity Caves | Build established: Hacker-Scout 14223 | -3/Proximity Caves | Spotter reported a threat 14260 | -3/Proximity Caves | Spotter reported a threat 14384 | -3/Proximity Caves | Spotter reported a threat 14391 | -3/Proximity Caves | Spotter reported a threat 14482 | -3/Proximity Caves | Discovered exit to Research (range 12) 14498 | -3/Proximity Caves | Entered Research 14498 | -3/Research | Evolved 2 slots: Utility x2 14707 | -3/Research | Spotted B-86 Titan 14748 | -3/Research | Search patrols dispatched 14810 | -3/Research | Central database locked down 14877 | -3/Research | Discovered new exit (range 12) 14899 | -3/Research | Identified exit to Quarantine 14923 | -3/Research | Entered Quarantine 14936 | -3/Quarantine | Found Alien Artifact 14936 | -3/Quarantine | Identified Subatomic Replicator 14977 | -3/Quarantine | Found Alien Reactor 14977 | -3/Quarantine | Identified Matter Drive 15021 | -3/Quarantine | Found Alien Slashing Weapon 15021 | -3/Quarantine | Identified Sigix Broadsword 15060 | -3/Quarantine | Spotted Alpha 7 15110 | -3/Quarantine | Central database locked down 15118 | -3/Quarantine | Discovered new exit (range 3) 15118 | -3/Quarantine | Identified exit to Research 15119 | -3/Quarantine | Entered Research 15119 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15216 | -2/Research | Discovered new exit (range 14) 15234 | -2/Research | Build established: Hacker-Mutant 15258 | -2/Research | Identified exit to Access 15258 | -2/Research | Entered Access 15258 | -1/Access | Evolved 2 slots: Utility x2 15869 | -1/Access | Released all parts (3) 15871 | -1/Access | Core integrity fell below 50% 15914 | -1/Access | Core integrity fell below 20% 15920 | -1/Access | Lost 18 parts (2p5n8u3w) 15931 | -1/Access | Spotted B-99 Colossus 15934 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 15885_ Acquired 13 matter. 15887_ Slammed into G-73 Enforcer. 15889_ I|IIQTMGN8F&=0=9NJ7CUFA,SKOQPURW/ 15889_ Biometal Medium Treads destroyed. 15892_ K-01 Serf cleans the Longscan Aggregator. 15898_ Slammed into K-01 Serf. 15905_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6H. 15908_ K-01 Serf cleans the Signal Shield. 15911_ ,S3XZKQECPJ|H%4CLYXCRP 15912_ S-43 Plague destroyed. 15913_ Penetrated by Slug. 15916_ Slug penetrates Signal Shield. 15917_ Signal Shield disabled. 15918_ K-01 Serf collects debris. 15920_ Acquired Enh. Nova Cannon. 15921_ W-44 Eye distress signal alerts nearby ally. 15924_ Destroyed Lgt. Antimatter Reactor. 15926_ System corrupted: Energy discharge (-12). 15928_ Dropped Enh. Nova Cannon. Map ----- +----------------------------------------------------+ | ????????????????????# # | | ????????????????????# # [ | | ????????????????????# + | | ????????????????????# # | | ????????????????????# # ### | | ????????????????????# # #?? | | ????????????????????# # """ """ #?? | | ????????????????????# # """""" +?? | | ????????????????????# # """"""" #####?? | | ????????????????????# / """"" #?????? | | ????????????????????# # """"""" #?????? | | ????????????????????# # """"""" #?????? | | ????????????????????##########u """ """ ???? | | ????????????##+###############h ##????? | | ????????????# p !]sp #?????? | | ????????????# p !] s #?????? | | ????????????# ]] s """ """ #?????? | | ????????????+ """"""" #?????? | | ????????????# [ """"""" #?????? | | ????????????# """"" #?????# | | ????????????# ==! ^""""??" ???? | | ????????????# ==! """"??" ???? | | ????????????# ==! """ """ ???? | | ????????????# " ???? | | ????????????# """ % ?????? | | ????????????# """ @ ?????? | | ????????????# " k ?????? | | ????????????# #########+#####??????????# | | ???????????BB #????????????????????????? | | ???????????BB /????????????????????????? | | ???????????## " ##????????????????????????? | | ????????????# """ #?????????????????????????? | | ????????????# u """ #?????????????????????????? | | ????????????# " #?????????????????????????? | | ????????????# ?? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ???????????????? " ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 49 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Point Defense Rating 480 Melee Speed Boost 20 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Signal Interpreter | x2 | -7/Factory Grenade Launcher | x1 | -6/Factory Grenade Launcher | x1 | -6/Factory Repaired ---------- Lgt. Treads | 27% | -10/Materials Adv. Treads | 12% | -7/Factory Imp. Titanium Leg | 30% | -5/Factory Adv. Heat Sink | 16% | -4/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked VSS Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Gyrokinetic Inverter | -3/Research | Hacked Imp. Gyrokinetic Inverter | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked Linear Accelerator | -3/Quarantine | Hacked Remote Datajack | -3/Quarantine | Hacked Alien Tech Used ----------------- Subatomic Replicator Matter Drive Sigix Broadsword Achievements -------------- Denied? Knowing Is Half The Battle Challenges ------------ None Game ------ Seed FocalRapidSink Manual? 0 Play Time 03:01:40 Cumulative 84.5 hours Start 2026.09.07 @ 04:31:07 End 2026.09.07 @ 07:29:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 51 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 354463da-ee2f-486f-bf1c-c35f42741a4f