Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:01:52 Player: Roland Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1295) 1295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3038 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 186/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Small Storage Unit Power Shielding Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Shotgun Shotgun Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Aluminum Leg Heat Sink Power Shielding Light Armor Plating Tractor Beam Improved Light Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Medium Armor Plating Weapon Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 42 | 7 15 6 3 2 9 Power 6 | 2 1 . 1 . 2 Engine 5 | 2 1 . 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 4 1 2 . 2 Treads 2 | 2 . . . . . Leg 9 | . 4 1 2 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 2 . . 3 Device 2 | . 1 . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 2 . . 2 Artifact . | . . . . . . Weapon 16 | 2 7 3 . 2 2 Energy Gun 5 | 2 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 3 1 . . . Ballistic Cannon 5 | . . 2 . 2 1 Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 2 1 . . 11 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . 1 . . 3 Weapon 6 | . 2 . . . 4 Highest Loss Streak 8 | . 1 1 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 99 99 99 81 Engine 11 | . 14 11 11 11 3 Treads 2 | . 10 . . . . Leg 28 | . 16 33 32 33 28 Device 1 | . 2 . . . 9 Storage 10 | . 12 11 11 11 2 Protection 10 | . 11 10 11 11 8 Energy Gun 3 | . 14 . . . . Ballistic Gun 16 | . 9 19 22 22 1 Ballistic Cannon 8 | . . 13 11 10 11 Launcher 1 | . 3 . . . 7 Naked Turns . | . . . . . . Heaviest Build 31 | 13 19 27 31 31 31 Greatest Support 43 | 40 40 39 43 43 43 Greatest Overweight (x) 6 | 1 6 . 2 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 7 8 8 8 5 Most Carried 8 | 3 8 8 8 8 8 Average Carried 6 | 2 5 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 7 8 3 Class Distribution -------------------- 65% | Tank 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1262 | 190 210 424 230 20 188 Remotely 188 | . . . . . 188 Salvage Created 1240 | . 298 450 316 . 176 Parts 97 | . 18 38 27 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 46 | . 9 17 14 . 6 Guns 34 | . 9 14 10 . 1 Cannons 9 | . . 3 4 . 2 AOE 3 | . . . . . 3 Classes Destroyed 5 | . 2 2 . . 1 Watcher 1 | . . 1 . . . Swarmer 19 | . 3 8 8 . . Grunt 22 | . 6 7 6 . 3 Sentry 3 | . . 2 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 9 | . 3 9 4 . 3 Combat Bots Only 9 | . 3 9 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 259 | . 57 48 42 . 112 Missed 75 | . 11 13 10 . 41 Damage Taken 2577 | . 452 333 282 . 1510 Core 503 | . 96 48 28 . 331 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 40 | . 40 . . . . Core Remaining (%) 80 | 100 61 . . . . Volleys Fired 101 | . 30 30 21 . 20 Largest 3 | . 2 3 3 . 3 Hottest 101 | . 90 101 85 . 85 Shots Fired 243 | . 57 85 55 . 46 Gun 156 | . 57 48 34 . 17 Cannon 80 | . . 37 21 . 22 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 183 | . 4 85 55 . 39 Thermal 15 | . 15 . . . . Explosive 7 | . . . . . 7 Electromagnetic 38 | . 38 . . . . Robot Hit Streak 12 | . 5 12 6 . 6 Robot Miss Streak 10 | . 10 8 7 . 9 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 126 | . 34 43 24 . 25 Core Hits 80 | . 15 26 18 . 21 Critical Kills 4 | . . 2 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . . 2 2 . 3 Destroy 5 | . . 2 2 . 1 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2679 | . 473 704 422 . 1080 Guns 1360 | . 473 471 321 . 95 Cannons 547 | . . 233 101 . 213 Explosions 772 | . . . . . 772 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1455 | . 21 704 422 . 308 Thermal 112 | . 112 . . . . Explosive 772 | . . . . . 772 Electromagnetic 340 | . 340 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . . . . . 40 Projectiles . | . . . . . . Explosions 40 | . . . . . 40 Melee . | . . . . . . Knockbacks 5 | . . 3 . . 2 Impact . | . . . . . . Kinetic 5 | . . 3 . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . 276 262 84 . 129 Average Temperature 87 | . 120 104 31 . 63 Received Heat Transfer 513 | . 204 99 60 . 150 Effects 4 | . 2 2 . . . Interference 4 | . 2 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 250 | . 250 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 437 | . 130 437 301 . . Initial 120 | . . 48 120 . . Average 159 | . 60 309 179 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 59 | 100 100 14 45 . . Level 1 32 | . . 50 54 . . Level 2 7 | . . 34 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 17 20 14 . 7 Peak Tracking Total 8 | . 4 8 4 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 3 . 4 . Successful 10 | . 3 3 . 4 . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 3 . 4 . Record 1 | . . 1 . . . Part Schematic 4 | . . . . 4 . Reinforcement Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3464 | 116 768 514 885 876 305 Spaces Moved 2177 | 68 445 330 426 724 184 Core 30 | 10 4 . . . 16 Treads 195 | 58 137 . . . . Legs 1952 | . 304 330 426 724 168 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 146 134 120 120 120 124 Slowest Speed 350 | 160 350 120 260 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 54 27 65 72 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 3 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 3 2 . 33 Melee . | . . . . . . Projectile 6 | . . 3 2 . 1 AOE 32 | . . . . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2741 | 85 566 385 754 731 220 Wait 348 | . 36 10 301 1 . Move 2172 | 67 444 329 425 723 184 Hop . | . . . . . . Pick Up 46 | 10 24 6 . 3 3 Fast Attach 3 | . . . 3 . . Attach 30 | 6 12 5 . 1 6 Detach 2 | . 1 1 . . . Swap 9 | 1 3 1 . 1 3 Drop 30 | 1 16 3 4 2 4 Fire 101 | . 30 30 21 . 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 4) 757 | -10/Materials | Repaired Ion Engine 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 987 | -9/Materials | Destroyed 9 combat bots 1115 | -9/Materials | Discovered new exit (range 9) 1205 | -9/Materials | Discovered new exit (range 5) 1395 | -9/Materials | Build established: Tank 1399 | -9/Materials | Entered Mines 1403 | -9/Mines | Met a Derelict bent on vengeance 1440 | -9/Mines | Learned location of Zion (-7) 1552 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1583 | -9/Mines | Discovered new exit (range 9) 1638 | -9/Mines | Discovered new exit (range 8) 1693 | -9/Mines | Excavation squad dispatched 1693 | -9/Mines | A large section of the Mines collapsed 1943 | -9/Mines | Excavation squad dispatched 2284 | -9/Mines | Entered Zion 2378 | -7/Zion | Found GAL Module 2968 | -7/Zion | Discovered new exit (range 9) 3037 | -7/Zion | Received a hallucinogenic algorithm 3160 | -7/Zion | Entered Proximity Caves 3223 | -6/Proximity Caves | Lost 3 parts (1u2w) 3392 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3410 | -6/Proximity Caves | Spotted B-75 Beast 3447 | -6/Proximity Caves | Core integrity fell below 50% 3450 | -6/Proximity Caves | Core integrity fell below 20% 3465 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired 3 matter. Imp. Aluminum Leg destroyed. Acquired 2 matter. Acquired 1 matter. The unstable cave ceiling collapses. Lgt. Armor Plating destroyed. Imp. Light Cannon destroyed. Knocked back. Acquired 5 matter. The unstable cave ceiling collapses. Knocked back. Acquired 4 matter. Searching scrap... Found Imp. Targeting Computer. Found Mak. System Shield. Found 21 Matter. Acquired 21 matter. Tractor Beam destroyed. Knocked back. The unstable cave ceiling collapses. 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