Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 02:02:56 Player: DGSTER Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (201) 1005 Value Destroyed (8157) 8157 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (942) 942 TOTAL SCORE: 18544 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 111 Met Data Miner 300 Met Zhirov 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1150 Matter 269/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Hypervelocity Mass Driver Molecular Deconstructor Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Targeting Computer Improved Target Analyzer Improved Phase Shifter Improved Light Armor Plating Improved Focal Shield Advanced System Shield > --- WEAPON ----------- Phase Gun KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Micro-nuke Launcher Dirty Datajack [Rating: 111] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Field Laser Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 2 . . . . . . . Utility 6 | . . 2 . . . 2 . . . . . 2 . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 236 | 6 12 10 . . 8 39 14 3 4 . 4 21 35 4 18 4 24 13 14 3 Power 27 | 1 1 1 . . 1 4 1 1 . . 1 3 2 1 1 2 2 2 2 1 Engine 11 | 1 1 1 . . 1 1 1 . . . 1 2 1 . . 1 . . . . Core 9 | . . . . . . 3 . 1 . . . 1 1 1 1 . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 1 2 2 1 Propulsion 49 | 2 1 3 . . 2 6 2 . . . . 5 11 . 6 1 5 3 2 . Treads 1 | . . . . . . . . . . . . . . . . . . . 1 . Leg 25 | 2 1 3 . . 2 4 . . . . . . . . 6 1 5 1 . . Wheel 6 | . . . . . . 2 2 . . . . 2 . . . . . . . . Hover 10 | . . . . . . . . . . . . 3 6 . . . . 1 . . Flight 7 | . . . . . . . . . . . . . 5 . . . . 1 1 . Utility 57 | 1 2 3 . . . 14 4 . 2 . . 5 5 . 3 1 7 4 5 1 Device 31 | . . 1 . . . 8 2 . 1 . . 2 1 . 3 . 5 3 4 1 Storage 4 | 1 1 . . . . 1 . . . . . . . . . 1 . . . . Processor 6 | . 1 1 . . . . . . . . . 1 1 . . . 1 . 1 . Hackware 3 | . . . . . . . . . . . . . 3 . . . . . . . Protection 13 | . . 1 . . . 5 2 . 1 . . 2 . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 8 3 . . 5 15 7 2 2 . 3 8 17 3 8 . 10 4 5 1 Energy Gun 13 | 1 1 . . . . 8 . . . . . . . . . . . 1 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 50 | 1 5 . . . 4 3 4 1 2 . 2 7 10 2 4 . 4 1 . . Ballistic Cannon 6 | . . 2 . . . . . . . . . . . . 1 . 1 1 1 . Launcher 18 | . 2 1 . . 1 2 1 . . . 1 1 3 1 1 . 3 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 2 1 1 . . . . 4 . 1 . . . 1 . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Special Melee Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Unidentified Prototypes 14 | . . . . . . 3 . . . . . 2 1 . 1 5 . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 103 | . 2 3 . . 6 18 5 . 2 . 2 7 4 2 8 . 17 22 4 1 Power 16 | . 1 1 . . 1 3 1 . . . 1 1 2 . 1 . 2 2 . . Propulsion 27 | . . 1 . . 3 2 1 . . . . 2 . 1 2 . 6 7 1 1 Utility 38 | . . 1 . . . 10 1 . 2 . . 2 1 1 3 . 6 8 3 . Weapon 22 | . 1 . . . 2 3 2 . . . 1 2 1 . 2 . 3 5 . . Highest Loss Streak 15 | . 1 1 . . 5 5 3 . 1 . 2 2 3 1 5 . 10 15 3 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 76 | . 88 84 100 100 82 79 77 75 64 76 75 72 75 78 77 84 78 66 22 18 Engine 4 | . 14 11 11 11 8 5 3 4 . . 3 6 4 . . 1 . . . . Core 1 | . . . . . . 3 1 1 7 7 3 . . 5 4 3 3 . . . Leg 11 | . 28 22 22 22 10 5 . . . . . . . . 22 35 25 18 . . Wheel 4 | . . . . . . 5 14 15 15 15 15 9 . . . . . . . . Hover 2 | . . . . . . . . . . . . 3 18 20 5 . . . . . Device 8 | . . . 11 11 11 12 14 12 2 7 7 11 7 4 5 5 17 13 2 . Storage 7 | . 14 11 11 11 11 8 7 7 7 7 7 6 5 5 5 7 . . . . Processor 13 | . 3 15 22 22 22 18 15 15 15 15 15 13 11 17 11 11 9 9 6 10 Hackware 2 | . . . . . . . . . . . . . 7 11 8 5 5 4 . . Protection 3 | . . 2 . . . 5 6 7 7 7 7 6 3 . . . 1 2 . . Energy Gun 1 | . 4 . . . . 9 . . . . . . . . . . . 2 1 . Ballistic Gun 6 | . 21 . . . 19 3 5 2 1 15 14 12 8 10 8 11 3 3 . . Ballistic Cannon 3 | . . 21 22 22 . . . . . . . . . . 1 . 4 4 1 . Slashing Weapon 1 | . . . . . . 2 3 5 6 . . . 1 . . . . . 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 18 26 24 24 24 41 47 47 40 40 44 61 56 49 46 44 55 47 41 37 Greatest Support 130 | 20 20 20 20 20 20 30 56 56 56 56 56 56 60 60 100 110 130 130 28 28 Greatest Overweight (x) 5 | . . 1 1 1 5 4 1 . . . . 1 2 . . . . 5 1 2 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 9 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Most Carried 15 | 4 9 9 8 8 9 13 11 13 15 13 15 15 15 11 14 15 15 5 5 5 Average Carried 8 | 1 5 5 7 8 7 7 6 12 13 13 13 9 12 10 11 14 5 4 3 4 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 1 7 7 8 8 8 7 11 13 13 13 13 10 10 10 14 15 5 4 5 5 Class Distribution -------------------- 75% | Mutant 10% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 5722 | 225 250 579 . . 328 554 297 81 149 . 130 589 302 253 705 . 646 381 166 87 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6922 | . 428 356 . . 342 1655 654 42 375 . 149 520 317 249 454 . 669 556 53 103 Parts 330 | . 43 25 . . 7 63 32 . 15 . 10 32 30 17 15 . 15 18 . 8 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 2 . . 1 . . . . . 1 2 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . 19 . 4 . . 17 35 . 10 . 3 8 Prevented 7 | . . . . . . . . . . . . . . . 2 . 3 . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 169 | . 14 18 . . 6 32 12 . 9 . 9 14 11 7 10 . 12 12 1 2 Melee 21 | . . . . . . 13 2 . 4 . . . 2 . . . . . . . Guns 65 | . 7 . . . 5 16 7 . 4 . 2 13 2 3 4 . . 2 . . Cannons 26 | . . 14 . . . . . . . . . . . . 2 . 3 5 . 2 AOE 54 | . 7 4 . . 1 2 3 . . . 7 1 7 4 4 . 9 5 . . Classes Destroyed 15 | . 6 2 . . 3 1 2 . 1 . . . . . . . . . . . Worker 10 | . 1 . . . 1 3 2 . . . . . 3 . . . . . . . Builder 7 | . 3 . . . . . 1 . . . . . 1 . . . . 2 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Recycler 6 | . . . . . 2 1 2 . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . . 1 . . . . 2 . . . . . 1 . . . . . . . Swarmer 39 | . 6 7 . . . 3 3 . . . 4 4 8 4 . . . . . . Grunt 75 | . 8 7 . . 4 22 3 . 5 . 3 4 . . 6 . 9 4 . . Brawler 4 | . . . . . 1 . . . 1 . 1 . . . . . 1 . . . Duelist 4 | . . . . . . . 1 . . . 1 . . . 1 . 1 . . . Sentry 18 | . . 4 . . . 6 3 . . . . 2 1 1 . . . 1 . . Hunter 9 | . . . . . 1 1 . . . . . 1 . . 3 . . 2 1 . Programmer 17 | . . . . . . . 2 . . . . 3 2 2 . . 1 5 . 2 Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . Fireman 2 | . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 9 | . 7 5 . . 3 6 8 . 4 . 9 5 7 5 4 . 4 7 1 2 Combat Bots Only 9 | . 3 5 . . 3 6 4 . 4 . 9 5 4 5 4 . 4 5 1 2 Max Kills in Single Turn 5 | . 4 4 . . 1 1 4 . 1 . 3 1 5 2 2 . 2 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 . . 1 1 3 . . . 3 1 3 2 2 . 2 4 . . Melee 1 | . . . . . . 1 1 . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 1382 | . 86 90 . . 57 193 157 3 37 . 26 124 69 17 101 . 129 251 32 10 Missed 453 | . 26 32 . . 21 34 57 . 7 . 4 41 24 9 34 . 46 97 19 2 Damage Taken 15904 | . 680 764 . . 718 2525 1176 25 500 . 468 1090 974 155 1269 . 1992 3105 316 147 Core 3158 | . 183 102 . . 217 348 131 . 12 . 20 148 231 18 221 . 370 1009 86 62 Absorbed by Shields 8 | . . . . . . . . . . . . . . . . . . 8 . . Redirected to Shielding 110 | . . . . . . 110 . . . . . . . . . . . . . . Ignored by Resistances 68 | . . . . . . . . . . . . . . . . . . 68 . . Core Remaining (%) 50 | 100 26 . . . 20 36 . . . . 76 82 . . . . 12 . . . Volleys Fired 440 | . 52 45 . 1 25 82 22 . 9 . 12 42 23 12 39 . 36 34 4 2 Largest 3 | . 2 2 . 2 2 2 2 . 2 . 2 2 2 2 2 . 2 3 2 2 Hottest 178 | . 60 88 . 88 88 126 122 . 56 . 56 45 43 66 66 . 99 178 141 141 Shots Fired 763 | . 78 89 . 2 47 153 40 . 18 . 13 83 32 23 63 . 45 64 9 4 Gun 557 | . 72 . . . 42 148 38 . 18 . 3 82 28 21 50 . 18 31 4 2 Cannon 158 | . . 88 . 2 5 . . . . . . . . . 9 . 19 28 5 2 Launcher 48 | . 6 1 . . . 5 2 . . . 10 1 4 2 4 . 8 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 600 | . 62 88 . 2 47 60 34 . 18 . 3 82 28 21 59 . 37 52 5 2 Thermal 105 | . . . . . . 88 4 . . . . . . . . . . 7 4 2 Explosive 48 | . 6 1 . . . 5 2 . . . 10 1 4 2 4 . 8 5 . . Electromagnetic 10 | . 10 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 7 16 . . 8 21 11 . 8 . 8 10 9 9 18 . 21 25 2 3 Robot Miss Streak 5 | . 3 5 . . 3 2 4 . 4 . 2 3 1 2 3 . 2 3 2 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 1 . . Secondary Targets 5 | . 1 . . . 2 . . . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . . . . . 1 . . . . . Shots Hit Robots 644 | . 49 56 . . 37 170 50 1 29 . 9 54 30 17 47 . 43 45 4 3 Core Hits 430 | . 30 19 . . 19 70 68 . 31 . 20 32 23 9 27 . 30 49 1 2 Critical Kills 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . 4 . . 1 2 . Critical Strikes 41 | . . 5 . . . 6 3 . 1 . . . . . 8 . 4 10 2 2 Burn 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Destroy 11 | . . . . . . . . . . . . . . . 5 . 1 1 2 2 Blast 18 | . . 5 . . . . . . . . . . . . 3 . 3 7 . . Sever 9 | . . . . . . 6 2 . 1 . . . . . . . . . . . Melee Attacks 139 | . . . . . . 53 24 5 16 . . . 29 . 2 . 9 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . . . . 53 15 5 16 . . . 29 . 2 . . . . 1 Piercing 18 | . . . . . . . 9 . . . . . . . . . 9 . . . Sneak Attacks 8 | . . . . . . 3 1 . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23165 | . 1224 1447 7 . 907 4297 1779 111 944 . 1175 1366 1756 889 1615 . 2025 3480 76 67 Guns 8469 | . 598 . . . 627 2099 747 . 378 . 28 1259 561 516 773 . 195 620 43 25 Cannons 3211 | . . 1284 . . 69 . . . . . . . . . 240 . 694 849 33 42 Explosions 8318 | . 601 143 . . 207 587 540 . . . 1147 105 915 373 602 . 1111 1987 . . Melee 2953 | . . . . . . 1567 492 111 566 . . . 192 . . . 25 . . . Ramming 214 | . 25 20 7 . 4 44 . . . . . 2 88 . . . . 24 . . Kinetic 9906 | . 509 1284 . . 696 759 680 . 378 . 28 1259 561 516 1013 . 889 1259 33 42 Thermal 2029 | . 137 . . . 207 1340 67 . . . . . . . . . . 210 43 25 Explosive 7809 | . 464 143 . . . 587 375 . . . 1147 105 915 373 602 . 1111 1987 . . Electromagnetic 254 | . 89 . . . . . 165 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2894 | . . . . . . 1567 458 111 566 . . . 192 . . . . . . . Piercing 59 | . . . . . . . 34 . . . . . . . . . 25 . . . Highest Corruption 33 | . 2 . . . . 2 1 1 1 1 1 . 4 6 6 6 33 3 4 5 Average Corruption 5 | . 2 . . . . 2 1 1 1 1 1 . 3 4 6 6 24 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 160 | . 10 . . . . 4 3 4 8 . 3 . 2 5 40 9 45 8 8 11 Message Errors 38 | . 2 . . . . 2 . . 2 . . . . . 6 2 15 3 4 2 Matter Fused 47 | . 4 . . . . . 2 2 3 . . . 1 . 17 3 8 1 2 4 Heat Flow Errors 12 | . 1 . . . . . 1 1 . . . . . 1 4 . 3 . . 1 Energy Discharges 21 | . 2 . . . . . . . 3 . . . . 1 5 1 5 2 . 2 Parts Fused 5 | . . . . . . . . . . . . . . . 3 . 2 . . . Data Loss (minor) 20 | . . . . . . 2 . . . . 2 . . 1 3 2 6 1 1 2 Data Loss (major) 7 | . . . . . . . . 1 . . 1 . 1 1 . 1 2 . . . Misfires 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Weapon Failures 5 | . . . . . . . . . . . . . . . 1 . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 925 | . . 16 . . 77 109 73 78 59 . 30 . 63 18 52 . 245 105 . . Projectiles 193 | . . 16 . . . . . . . . . . . . . . 121 56 . . Explosions 376 | . . . . . 77 . 4 . . . 30 . 22 18 52 . 124 49 . . Melee 356 | . . . . . . 109 69 78 59 . . . 41 . . . . . . . Knockbacks 31 | . . 12 . . 2 . . . . . . . 1 . 3 . 8 4 1 . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . Kinetic 30 | . . 12 . . 2 . . . . . . . . . 3 . 8 4 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . 32 32 . . 155 38 . . . . . 1 43 . . . 119 60 . . Shots 9 | . 1 1 . . 3 1 . . . . . . . . . . 2 1 . . Rammed 11 | . . . . . . 4 . . . . . 1 2 . . . . 4 . . Targets Rammed 32 | . 6 5 3 . 1 8 . . . . . 1 2 . . . . 6 . . Kicked 21 | . 6 5 3 . 1 4 . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . 83 156 . . 23 116 131 79 81 . . 9 19 97 225 . 234 . 193 153 Average Temperature 43 | . 23 51 . . 12 29 19 41 41 . . 6 3 24 54 . 97 . 98 90 Received Heat Transfer 4128 | . 270 309 . . 297 1224 222 . 362 . 162 243 81 . 201 . 453 295 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . . 2 . . . . . . . . . . 1 3 . . Heat Transferred 4026 | . 150 . . . 250 2886 222 . . . . . . . . . . 407 74 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 718 | . 276 299 9 . 226 718 378 . . . . 336 589 . . . . 425 . . Initial 326 | . . 62 2 . . . 326 . . . . 128 74 . . . . . . . Average 163 | . 159 90 7 . 74 268 219 . . . . 207 181 . . . . 119 . . Maximum Alert Level 3 | . 1 1 . . 1 3 1 . . . . 1 2 . . . . 2 . . Low Security (%) 66 | 100 65 83 100 . 81 52 40 . . . . 62 74 . . . . 72 . . Level 1 26 | . 34 16 . . 18 14 59 . . . . 37 2 . . . . 23 . . Level 2 6 | . . . . . . 29 . . . . . . 22 . . . . 3 . . Level 3 . | . . . . . . 4 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 3 . . . 7 7 . . . . 4 9 . 1 . . 4 . . Investigation 10 | . 2 1 . . . . 2 . . . . 1 4 . . . . . . . Extermination 5 | . . . . . . . 2 . . . . 2 . . . . . 1 . . Reinforcement 19 | . 2 2 . . . 5 2 . . . . 1 4 . . . . 3 . . Assault 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . Garrison 2 | . . . . . . 1 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 13 | . . 2 . . . 6 2 . . . . 1 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 23 30 . . 7 57 23 2 14 . 10 19 28 6 27 . 13 37 5 6 Peak Tracking Total 14 | . 4 6 . . 4 13 5 2 4 . 4 6 7 4 10 . 4 14 3 10 Tactical Retreats 33 | . . 1 . . . 9 2 . 1 . 1 1 7 . 4 . . 6 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 7 | . 1 . . . . . 4 . . . . . 1 . . . . . 1 . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 2 . . . 2 . . . . . 1 . 4 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 26 | . 1 1 . . 7 1 6 . . . . 1 2 . 2 . . 4 . 1 Max in Single Turn 7 | . 1 1 . . 7 1 5 . . . . 1 2 . 1 . . 2 . 1 Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 65 | . 6 5 1 1 1 5 9 . . 4 . 6 10 1 5 9 . 2 . . Terminals 37 | . 6 5 1 . 1 4 7 . . . . 4 6 1 . . . 2 . . Fabricators 5 | . . . . . . . 2 . . . . 1 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Total Hacks 218 | . 21 16 4 1 4 18 22 . . 27 . 10 26 5 8 48 . 8 . . Successful 133 | . 8 6 3 1 2 5 8 . . 27 . 1 7 5 8 48 . 4 . . Failed 84 | . 13 9 1 . 2 13 14 . . . . 9 19 . . . . 4 . . Catastrophic 20 | . 2 2 1 . . 1 2 . . . . 4 7 . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 16 | . 2 . . . . 5 . . . . . 2 6 . . . . . . 1 Terminals 107 | . 21 16 4 . 4 13 18 . . . . 6 12 5 . . . 8 . . Fabricators 12 | . . . . . . . 4 . . . . 2 6 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 13 | . . . . . . 5 . . . . . . 8 . . . . . . . Terminal Hacks 123 | . 7 6 3 1 2 3 7 . . 27 . . 2 5 8 48 . 4 . . Record 67 | . . 3 . 1 1 . 3 . . 11 . . . 5 5 36 . 2 . . Part Schematic 13 | . . . . . . . . . . 9 . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 3 1 . . . . 2 . . 3 . . . . . 4 . . . . Open Door 3 | . . . . . . . . . . . . . . . 3 . . . . . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . . 3 . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 4 1 . 1 5 9 . . . . 6 5 . . . . 1 . . Full Trace Events 10 | . 2 1 . . . . 2 . . . . 1 4 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 9 . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . 128 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 2 | . . . . . . . . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . . . . . . . . 2 1 . . . . Highest-Rated Group 78 | . . . . . . . . . . . . . . . 78 49 . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . . 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . . . 17 . . . . . Total Damage 381 | . . . . . . . . . . . . . . . 381 . . . . . Kills 3 | . . . . . . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . . 1 . . . . 2 2 . 2 . . 1 1 . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 16421 | 70 940 1511 246 756 1142 1279 1817 833 946 79 256 860 1237 252 1443 294 924 768 395 373 Spaces Moved 12454 | 50 637 704 126 397 419 504 1523 809 847 80 225 619 1528 384 1266 226 646 613 527 324 Core 497 | 5 . . . . 15 2 . . . . . . . . . . . 164 8 303 Treads 57 | . . . . . . . . . . . . . . . . . . . 36 21 Legs 4611 | 45 637 704 126 397 404 171 . . . . . . . . 807 226 646 448 . . Wheels 4247 | . . . . . . 331 1523 809 847 80 225 432 . . . . . . . . Hover 2552 | . . . . . . . . . . . . 187 1522 384 459 . . . . . Flight 490 | . . . . . . . . . . . . . 6 . . . . 1 483 . Fastest Speed 45 | 50 120 120 190 190 190 100 100 100 100 100 100 100 45 45 55 123 120 50 50 50 Average Speed 110 | 113 120 186 190 190 251 148 102 100 100 100 100 102 53 48 97 123 120 101 66 108 Slowest Speed 300 | 120 120 190 190 190 300 260 115 100 100 100 100 115 194 55 125 123 125 300 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 4 94 54 29 86 91 47 42 84 78 69 40 16 46 57 89 62 72 20 67 40 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 7 | . . . . . . . . . . 1 . . . 2 1 3 . . . . Known Exits Taken 18 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . . . . 1 . . 4 4 . 5 . . 2 3 . 1 . 2 2 Spaces Dug 39 | . . 2 . . . . 7 2 5 . . . 23 . . . . . . . Terrain Destroyed 524 | . 37 18 . . 16 30 12 2 5 . 83 6 69 30 44 . 115 56 1 . Melee 37 | . . . . . . . 7 2 5 . . . 23 . . . . . . . Projectile 35 | . . 15 . . 1 . . . . . . . . 1 6 . 2 9 1 . AOE 452 | . 37 3 . . 15 30 5 . . . 83 6 46 29 38 . 113 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total 14289 | 64 735 812 131 397 461 832 1715 823 898 79 242 779 1883 425 1404 244 754 700 565 346 Wait 608 | . 5 34 . . 1 93 107 2 15 . . 61 211 25 36 . 11 4 3 . Move 12434 | 49 636 703 125 396 418 503 1522 808 846 79 224 618 1527 383 1265 225 645 612 526 324 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 233 | 8 16 10 2 . 5 35 18 3 4 . 2 21 31 . 17 8 18 19 13 3 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 178 | 6 5 5 . . 8 32 8 2 4 . 2 15 23 1 14 4 21 12 14 2 Detach 32 | . 1 . . . 3 3 1 2 1 . . 1 2 1 3 1 5 . 3 5 Swap 62 | . 7 5 . . . 7 6 1 . . 2 7 12 3 5 2 3 1 . 1 Drop 106 | 1 7 5 1 . . 16 7 . 3 . . 13 23 . 2 3 5 10 2 8 Fire 440 | . 52 45 . 1 25 82 22 . 9 . 12 42 23 12 39 . 36 34 4 2 Melee 139 | . . . . . . 53 24 5 16 . . . 29 . 2 . 9 . . 1 Ram 11 | . . . . . . 4 . . . . . 1 2 . . . . 4 . . Kick 21 | . 6 5 3 . 1 4 . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . . 21 1 1 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / *Arm) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Core integrity fell below 50% 596 | -10/Materials | Discovered new exit (range 10) 628 | -10/Materials | Discovered new exit (range 4) 641 | -10/Materials | Discovered new exit (range 15) 797 | -10/Materials | Identified exit to Mines 841 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Identified exit to Materials 1011 | -10/Materials | Entered another Materials area 1011 | -9/Materials | Evolved 2 slots: Utility x2 1269 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Identified exit to Materials 1612 | -9/Materials | Discovered exit to Materials (range 16) 1778 | -9/Materials | Central database locked down 2233 | -9/Materials | Discovered new exit (range 9) 2520 | -9/Materials | Identified exit to Mines 2522 | -9/Materials | Entered Mines 2529 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2571 | -9/Mines | Discovered exit to Materials (range 18) 2690 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2706 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2747 | -9/Mines | Learned Materials terminal intel 2759 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2761 | -9/Mines | Discovered new exit (range 5) 2766 | -9/Mines | Identified exit to Exiles 2768 | -9/Mines | Entered Exiles 2795 | -9/Exiles | Discovered new exit (range 15) 2843 | -9/Exiles | Identified exit to Mines 2879 | -9/Exiles | Met 8R-AWN 2911 | -9/Exiles | Met EX-HEX 2968 | -9/Exiles | Met EX-BIN 3129 | -9/Exiles | Met EX-DEC 3234 | -9/Exiles | Visited The Gauntlet 3495 | -9/Exiles | Discovered exit to Mines (range 14) 3524 | -9/Exiles | Entered Mines 3567 | -8/Mines | Lost 5 parts (1p2n2w) 3663 | -8/Mines | Core integrity fell below 50% 3866 | -8/Mines | Discovered exit to Materials (range 5) 4666 | -8/Mines | Entered Materials 4666 | -8/Materials | Evolved 2 slots: Utility x2 4667 | -8/Materials | Loaded intel: 12 terminal locations 4743 | -8/Materials | Lost 3 parts (1u2w) 5026 | -8/Materials | Discovered new exit (range 12) 5038 | -8/Materials | Identified exit to Storage 5445 | -8/Materials | Lost 5 parts (1p2n2u) 5629 | -8/Materials | Garrison activated, responded to threat 5805 | -8/Materials | Lost 3 parts (1p1u1w) 5832 | -8/Materials | Discovered new exit (range 5) 5839 | -8/Materials | Identified exit to Factory 5866 | -8/Materials | First assault squad dispatched 5876 | -8/Materials | Core integrity fell below 50% 5945 | -8/Materials | Entered Factory 5945 | -7/Factory | Evolved 2 slots: Propulsion x2 6322 | -7/Factory | Discovered new exit (range 15) 6343 | -7/Factory | Identified exit to Factory 6416 | -7/Factory | Lost 3 parts (1p1n1u) 6960 | -7/Factory | Discovered exit to Factory (range 15) 7604 | -7/Factory | Cargo convoy interrupted 7738 | -7/Factory | Garrison activated, responded to threat 7752 | -7/Factory | Discovered new exit (range 5) 7757 | -7/Factory | Identified exit to Lower Caves 7762 | -7/Factory | Entered Lower Caves 7790 | -7/Lower Caves | Identified exit to Lower Caves 7792 | -7/Lower Caves | Learned Factory emergency access door positions 7915 | -7/Lower Caves | Encountered a Warlord checkpoint 8595 | -7/Lower Caves | Entered another Lower Caves area 8614 | -7/Lower Caves | Discovered exit to Factory (range 10) 8742 | -7/Lower Caves | Encountered a Warlord checkpoint 8787 | -7/Lower Caves | Ambushed by wild Derelicts 9349 | -7/Lower Caves | Learned Factory terminal intel 9509 | -7/Lower Caves | Discovered new exit (range 7) 9514 | -7/Lower Caves | Identified exit to Data Miner 9541 | -7/Lower Caves | Entered Data Miner 9541 | -7/Data Miner | Discovered new exit (range 6) 9560 | -7/Data Miner | Met Data Miner 9579 | -7/Data Miner | Learned location of Section 7 (-2) 9579 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9598 | -7/Data Miner | Received God Mode back door access code from Data Miner 9619 | -7/Data Miner | Identified exit to Proximity Caves 9620 | -7/Data Miner | Entered Proximity Caves 9721 | -6/Proximity Caves | Learned location of 1 exit from Factory 9792 | -6/Proximity Caves | Destroyed 9 combat bots 9839 | -6/Proximity Caves | Spotted B-75 Beast 9850 | -6/Proximity Caves | Learned 12 Factory zone layouts 9850 | -6/Proximity Caves | Discovered exit to Factory (range 12) 9876 | -6/Proximity Caves | Entered Factory 9876 | -6/Factory | Evolved 2 slots: Utility x2 9877 | -6/Factory | Identified exit to Lower Caves 9878 | -6/Factory | Identified exit to Factory 9881 | -6/Factory | Loaded intel: 28 terminal locations 10420 | -6/Factory | Found Exp. Targeting Computer 10424 | -6/Factory | Found Exp. Targeting Computer 10544 | -6/Factory | Discovered exit to Factory (range 10) 10603 | -6/Factory | Discovered exit to Factory (range 16) 10736 | -6/Factory | Entered another Factory area 10736 | -5/Factory | Evolved 2 slots: Propulsion x2 11561 | -5/Factory | Fabricated Linear Accelerator (x2) 11606 | -5/Factory | Build established: Hacker-Mutant 11858 | -5/Factory | Lost 3 parts (2p1w) 11899 | -5/Factory | Identified exit to Upper Caves 11936 | -5/Factory | First assault squad dispatched 11962 | -5/Factory | Discovered new exit (range 10) 11973 | -5/Factory | Entered Upper Caves 11983 | -5/Upper Caves | Learned location of Armory (-4) 12065 | -5/Upper Caves | Identified exit to Upper Caves 12065 | -5/Upper Caves | Learned Research terminal intel 12106 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12225 | -5/Upper Caves | Entered another Upper Caves area 12238 | -5/Upper Caves | Encountered a Warlord checkpoint 12293 | -5/Upper Caves | Found Alien Artifact 12294 | -5/Upper Caves | Identified Dimensional Node Initializer 12294 | -5/Upper Caves | Initialized slip node 12437 | -5/Upper Caves | Discovered new exit (range 15) 12444 | -5/Upper Caves | Identified exit to Zhirov 12587 | -5/Upper Caves | Lost 5 parts (1p2n2w) 12863 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12883 | -5/Upper Caves | Learned location of 1 exit from Factory 12883 | -5/Upper Caves | Learned Armory emergency access door positions 12927 | -5/Upper Caves | Lost 3 allies 13245 | -5/Upper Caves | Identified exit to Factory 13250 | -5/Upper Caves | Build established: Scavenger-Mutant 13668 | -5/Upper Caves | Entered Zhirov 13668 | -5/Zhirov | Accompanied by 1 ally 13668 | -5/Zhirov | Discovered new exit (range 3) 13670 | -5/Zhirov | Identified exit to Proximity Caves 13691 | -5/Zhirov | Met Zhirov 13716 | -5/Zhirov | Learned location of Quarantine (-2) 13716 | -5/Zhirov | Learned location of Testing (-3) 13716 | -5/Zhirov | Learned location of Command (-1) 13747 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13771 | -5/Zhirov | Found Alien Artifact 13791 | -5/Zhirov | Identified Integrated Dissipator 13791 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13795 | -5/Zhirov | Found Alien Artifact 13796 | -5/Zhirov | Identified Transdimensional Reconstructor 13796 | -5/Zhirov | Warped through subspace 13797 | -5/Zhirov | Core integrity fell below 50% 13962 | -5/Zhirov | Entered Proximity Caves 13962 | -4/Proximity Caves | Accompanied by 1 ally 14018 | -4/Proximity Caves | System corruption reached 10% 14072 | -4/Proximity Caves | Lost 10 parts (1p5n4u) 14322 | -4/Proximity Caves | Build established: Mutant 14495 | -4/Proximity Caves | Learned 12 Research zone layouts 14617 | -4/Proximity Caves | System corruption reached 30% 14656 | -4/Proximity Caves | Build established: Scavenger-Mutant 14741 | -4/Proximity Caves | Core integrity fell below 20% 14775 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 14866 | -4/Proximity Caves | Discovered exit to Factory (range 11) 14886 | -4/Proximity Caves | Entered Factory 14886 | -4/Factory | Evolved 2 slots: Weapon x2 14887 | -4/Factory | Identified exit to Upper Caves 14887 | -4/Factory | Identified exit to Armory 14888 | -4/Factory | Identified exit to Research 15613 | -4/Factory | Lost 15 parts (1p4n6u4w) 15622 | -4/Factory | Core integrity fell below 50% 15650 | -4/Factory | Core integrity fell below 20% 15654 | -4/Factory | Entered Upper Caves 15676 | -4/Upper Caves | Learned 8 Research zone layouts 15685 | -4/Upper Caves | Lost 3 parts (1p1n1u) 15845 | -4/Upper Caves | Build established: Mutant 15894 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15927 | -4/Upper Caves | Discovered new exit (range 8) 16045 | -4/Upper Caves | Lost 3 parts (3u) 16049 | -4/Upper Caves | Entered another Upper Caves area 16073 | -4/Upper Caves | Discovered exit to Research (range 7) 16339 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16350 | -4/Upper Caves | Found Prototype Special Weapon 16351 | -4/Upper Caves | Identified Molecular Deconstructor 16422 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Bore Cannon. Found 26 Matter. Acquired 26 matter. Connecting with Prototyping Terminal... Current location identified: Upper Caves Access granted. >>\\FNE4 Access granted. Dropped Beamcaster. Dropped Dirty Datajack. Acquired Prototype Special Weapon. Identified Molecular Deconstructor. Dropped Lgt. Antimatter Reactor. Acquired Unknown Device. Identified Mak. Trap Scanner. Acquired Lgt. Antimatter Reactor. HE/IXT5DEMCMNGKVDLKTHIG Dropped Antimatter Reactor. System corrupted: Matter fused (-9). Dropped Mak. Trap Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????# ?????# | | ????????????????????????????????????????# ????## | | ??????????????????????????????????????? ????# | | ??????????????????????????????????????? #### | | ???????????????????????????????????????" | | ????????????????????????????????????????" | | ????????????????????????????????????????" #### | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ??????????????????????????????? ?#???????????????? | | ?????????????????????????????? #??????????????## | | ?????????????????????????????? #?????????????## | | ?????????????????????????????? #?????????????# | | ?????????????????????????????? ##????????????# | | ?????????????????????????????? ##??####?????# | | ?????????????????#####?????### #?##"X###???# | | ?????????????????# ##???## #?#""/[ #???# | | ?????????????????# ##??# #?#" ###???# | | ?????????????????# #### #???#" ] ###?## | | ????????????????## #????## #### #??## | | ?????????????#### ####### ## ##??# | | ?????????????# @ ### # #### | | ?????????????## s ## | | ??????????????# ### ## | | ??????????????# ??# #### | | ????????????? ???## ##??## | | ???????????? ????####????# ### | | ??????????# ?????????????## ### #?## | | ?????????# ??????????????## #### ##### | | ????????? ????????????????## ### ### | | ???????# ??????????##?????## ## | | ???????# ??????????## ####??# | | ???????## ??????????# #### ### | | ????????## ???????????# ## ! ##?#### | | ?????????# ????????????# * ### #?????### | | ?????????? ?????????????## ## ##???????? | | ?????????????????????????# #????????? | | ?????????????????????????## #????????? | | ??????????????????????????# #########????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????## #????????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 25 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 25 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 1 Particle Charging 20 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech Error 47 Explorer Factory Defaults Knowing Is Half The Battle Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed HybridPulseReplicator Manual? 0 Play Time 02:23:31 Cumulative 35.2 hours Start 2024.04.28 @ 23:22:55 End 2024.04.29 @ 02:02:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1bdb851a-2c8c-4752-a789-dc70f1eb4799