Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 12:01:00 Player: emory Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1696) 1696 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4286 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (75) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Medium Treads Gravmag System Medium Reactive Plating Shock Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Heavy Armor Plating Improved Shield Generator Dynamic Insulation System > --- WEAPON ----------- Lightning Gun Heavy Laser Gatling Laser Ion Cannon > --- INVENTORY -------- Light Nuclear Core Medium Reactive Plating Medium Laser Heavy Laser Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon 2 | . . . 2 . Parts Attached 55 | 4 12 9 15 15 Power 5 | 1 1 1 1 1 Engine 3 | 1 1 1 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 16 | 2 4 2 4 4 Treads 2 | . 2 . . . Leg 12 | . 2 2 4 4 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 3 4 5 Device 8 | . 2 1 2 3 Storage 2 | 1 . . . 1 Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 18 | . 4 3 6 5 Energy Gun 13 | . 2 2 6 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . 2 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 23 | . 2 . 1 20 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 10 | . 2 . 1 7 Weapon 5 | . . . . 5 Highest Loss Streak 5 | . 1 . 1 5 To Critical Strikes . | . . . . . Average Backups 6 | 4 7 7 7 3 Power 1 | 1 1 2 1 . Propulsion 2 | 1 4 3 1 . Utility . | . . . 2 . Weapon 1 | 2 1 1 1 2 Tool/Special . | . . . . . Unused Backups 12 | . 1 3 2 6 Power 2 | . . . 2 . Propulsion 5 | . 1 2 . 2 Utility 1 | . . . . 1 Weapon 4 | . . 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 93 99 97 67 Engine 6 | . 14 11 8 . Core 2 | . . . . 6 Treads 1 | . 6 . . . Leg 15 | . 3 22 18 15 Wheel 3 | . 18 . . . Device 11 | . 4 20 8 11 Storage 7 | . 14 11 9 2 Processor 4 | . . 10 9 . Protection 4 | . 4 1 9 4 Energy Gun 17 | . 1 18 27 21 Energy Cannon 1 | . . . . 3 Ballistic Gun 7 | . 25 3 5 . Peak Build Rating 44 | 4 7 14 28 44 Average Rating 18 | 2 6 12 19 28 On Entrance 10 | . 4 7 14 28 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 46 | 10 17 21 33 46 Greatest Support 48 | 26 40 20 28 48 Greatest Overweight (x) 8 | 1 1 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 8 8 8 8 6 Average Carried 6 | 5 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 7 8 6 6 Class Distribution -------------------- 49% | Mutant 19% | Tank 15% | Scavenger-Gunner 11% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1286 | 240 453 120 135 338 Remotely . | . . . . . Salvage Created 2195 | . 554 810 390 441 Parts 100 | . 27 34 26 13 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 14 11 6 7 Guns 36 | . 14 10 6 6 AOE 1 | . . . . 1 Classes Destroyed 11 | . 3 4 2 2 Builder 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 6 | . . 3 1 2 Watcher 4 | . 2 1 1 . Swarmer 7 | . 3 3 1 . Grunt 15 | . 11 2 . 2 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 7 | . . 5 2 . Hunter 3 | . . . 3 . Programmer 4 | . . . . 4 Best Kill Streak 5 | . 5 3 3 2 Combat Bots Only 5 | . 5 3 2 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 376 | . 83 59 35 199 Missed 121 | . 27 22 13 59 Hits 255 | . 56 37 22 140 Melee 1 | . . . . 1 Projectile 254 | . 56 37 22 139 Critical Strikes 10 | . . 1 3 6 Part Disruptions 1 | . . . . 1 Damage Taken 4221 | . 658 515 316 2732 Core 959 | . 157 85 10 707 Absorbed by Shields 220 | . . . . 220 Core Remaining (%) 78 | 100 37 78 98 . Volleys Fired 176 | . 59 51 17 49 Largest 4 | . 2 2 4 4 Hottest 253 | . 40 106 216 253 Shots Fired 384 | . 118 102 64 100 Gun 384 | . 118 102 64 100 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 131 | . 118 3 10 . Thermal 206 | . . 96 27 83 Explosive . | . . . . . Electromagnetic 47 | . . 3 27 17 Robot Hit Streak 18 | . 8 18 15 8 Robot Miss Streak 7 | . 5 5 4 7 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 265 | . 77 77 46 65 Core Hits 113 | . 30 26 26 31 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 1 5 . 3 Burn 7 | . . 5 . 2 Destroy 1 | . 1 . . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4341 | . 992 1011 823 1515 Guns 3865 | . 992 1011 710 1152 Cannons . | . . . . . Explosions 437 | . . . 113 324 Melee . | . . . . . Ramming 39 | . . . . 39 Kinetic 1052 | . 992 13 47 . Thermal 2637 | . . 948 373 1316 Explosive 98 | . . . . 98 Electromagnetic 515 | . . 50 403 62 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . . . 45 Message Errors 6 | . . . . 6 Matter Fused 15 | . . . . 15 Heat Flow Errors 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Misdirections 3 | . . . . 3 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 123 | . . . 10 113 Projectiles . | . . . . . Explosions 123 | . . . 10 113 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 931 | . . 98 26 807 Shots 10 | . . 1 1 8 Rammed 3 | . . . . 3 Targets Rammed 7 | . . . . 7 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 717 | . 9 15 514 717 Average Temperature 163 | . 3 8 161 185 Received Heat Transfer 822 | . 333 132 54 303 Effects 35 | . . . 8 27 Shutdowns 6 | . . . 1 5 Energy Bleed 5 | . . . . 5 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 5 | . . . 2 3 Damage (minor) 1 | . . . 1 . Damage (major) 12 | . . . 4 8 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 19 | . . 15 . 4 Heat Transferred 6148 | . . 2915 803 2430 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 192 | . 174 192 105 102 Initial 59 | . . 57 59 . Average 56 | . 87 115 37 21 Influence Increases 1523 | . 446 409 234 434 Destroy 0b10 Robot/C 760 | . 280 220 120 140 Destroy 0b10 Robot/NC 60 | . 10 25 15 10 Destroy Leader 270 | . 74 94 52 50 Successful Hack 37 | . 5 8 8 16 Disable Machine 180 | . . 15 15 150 Destroy Structure 81 | . 2 17 24 38 Lose Combat Pursuer 135 | . 75 30 . 30 Influence Decreases 1523 | . 308 407 374 434 Entered New Map 162 | . . 81 81 . Time Decay 1217 | . 288 326 288 315 Lost Part 144 | . 20 . 5 119 Squads Dispatched 11 | . 3 2 2 4 Investigation 5 | . 1 2 2 . Extermination 4 | . . . . 4 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 25 15 9 22 Peak Tracking Total 7 | . 4 7 4 6 Tactical Retreats 6 | . 3 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 1 1 10 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 2 5 3 2 Terminals 11 | . 2 5 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 29 | . 2 9 12 6 Successful 11 | . 2 2 5 2 Failed 17 | . . 7 6 4 Catastrophic 4 | . . 2 2 . Database Lockouts 1 | . . . 1 . Manual 16 | . . 5 7 4 Terminals 24 | . 2 9 7 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 2 2 2 Level Access Points 1 | . . . . 1 Branch Access Points 3 | . . 1 1 1 Emergency Access Points 2 | . . 1 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . . 5 3 2 Full Trace Events 4 | . . 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3549 | 51 712 728 687 1371 Spaces Moved 1868 | 40 416 402 345 665 Core 99 | 18 . . . 81 Treads 30 | . 30 . . . Legs 1400 | . 69 402 345 584 Wheels 339 | 22 317 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 112 100 Average Speed 142 | 88 100 126 161 171 Slowest Speed 450 | 100 190 190 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 59 42 24 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . 14 23 40 Melee . | . . . . . Projectile . | . . . . . AOE 77 | . . 14 23 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2413 | 55 592 520 438 808 Wait 192 | . 81 40 24 47 Move 1864 | 39 415 401 344 665 Hop . | . . . . . Pick Up 74 | 12 14 11 19 18 Fast Attach . | . . . . . Attach 28 | 4 5 2 4 13 Detach . | . . . . . Swap 31 | . 8 7 13 3 Drop 41 | . 10 8 17 6 Fire 176 | . 59 51 17 49 Melee . | . . . . . Ram 3 | . . . . 3 Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 437 | -10/Materials | Discovered new exit (range 14) 623 | -10/Materials | Core integrity fell below 50% 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Utility x2 895 | -9/Materials | Discovered new exit (range 14) 1024 | -9/Materials | Discovered new exit (range 16) 1433 | -9/Materials | Identified exit to Mines 1465 | -9/Materials | Discovered new exit (range 14) 1492 | -9/Materials | Entered another Materials area 1492 | -8/Materials | Evolved 2 slots: Weapon x2 1506 | -8/Materials | Central database locked down 1859 | -8/Materials | Build established: Scavenger-Gunner 2111 | -8/Materials | Discovered new exit (range 3) 2179 | -8/Materials | Entered Factory 2179 | -7/Factory | Evolved 2 slots: Propulsion x2 2225 | -7/Factory | Identified exit to Factory 2225 | -7/Factory | Identified exit to Storage 2225 | -7/Factory | Identified exit to Lower Caves 2650 | -7/Factory | Build established: Mutant 3010 | -7/Factory | Lost 5 parts (1p3n1u) 3065 | -7/Factory | System corruption reached 10% 3078 | -7/Factory | Build established: Tank 3344 | -7/Factory | Core integrity fell below 50% 3436 | -7/Factory | Lost 4 parts (1p1u2w) 3512 | -7/Factory | Core integrity fell below 20% 3539 | -7/Factory | Lost 3 parts (1n2u) 3550 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 8F. 03456_ System corrupted: Matter fused (-9). 03462_ Acquired Med. Treads. 03471_ #5ORFJU AFONX4HYEEBRHMRE&>NKL2RU 03483_ Slammed into U-05 Engineer. 03483_ Dynamic Insulation System broken. 03483_ Destabilizing: Short circuit. 03484_ Slammed into K-01 Serf. 03486_ Imp. Heat Sink destroyed. 03491_ Broken Dynamic Insulation System destroyed. 03502_ System corrupted: Matter fused (-5). 03508_ Imp. Carbon-fiber Leg destroyed. 03514_ Construction Platform disabled. 03517_ Slammed into U-05 Engineer. 03526_ System corrupted: Component data lost. 03543_ System corrupted: Heat flow error (+283). 03546_ K-01 Serf destroyed. 03547_ K-01 Serf collects debris. 03548_ Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????#######????? ##?????????????? | | ???????????????????# ##### #?????????????? | | ???????????????????# !%= * #?????????????? | | ???????????????????# @ Y #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# p ##### #?????????????? | | ??????????????###??###p###??????+###?????????????? | | ??????????????# ??#k#?????????????????????????? | | ??????????????# """ # ####??????????????????????? | | ??????????????# """ + #??????????????????????? | | ??????????????# """ # #??????????????????????? | | ??????????????# ??# #######????????????????? | | ??????????????# ????# #????????????????? | | ????????????###??????# #????????????????? | | ????????????# ###### """ #????????????????? | | ????????????# """ #????????????????? | | ????????????# ### """ #????????????????? | | ??????????????????#^ #????????????????? | | ????###########???# #????????????????? | | ????# """"""" #???# ####????????????????? | | ????# """"""" ##### #???????????????????? | | ????# """""""%/ #???????????????????? | | ##### """ """ ############## #???????????????????? | | / #????????????? ??????????????????? | | #### ! #??????????????###?????????????????? | | #??#] #??????????????????????????????????? | | #??# #??????????????????????????????????? | | #??########/##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionDrainedRifle Manual? 0 Play Time 00:52:10 Cumulative 44.6 hours Start 2025.12.22 @ 11:04:18 End 2025.12.22 @ 12:01:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c6f87b94-5fa0-41b8-9f71-226c52d293a1