Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 17:42:06 Player: ldi (hl). (hl) Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (297) 297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 2021 Bonus ------- Follower Combat Kills 54 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 58/250 Matter 290/300 Energy 290/290 System Corruption 3% Temperature Warm (187) Movement Walking (170) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Overtuned Barrage Gun > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Overtuned Titanium Leg Scrap Suit Scrap Suit Scrap Suit Makeshift Salvage Targeting Computer Makeshift Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Beam Cannon Overtuned Barrage Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Overtuned Titanium Leg Scrap Suit Scrap Suit Scrap Suit Makeshift Salvage Targeting Computer Makeshift Targeting Computer Light Armor Plating [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 9 . . 8 Power 4 | 1 2 . . 1 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 3 . . 3 Treads . | . . . . . Leg 8 | 2 3 . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 7 | 2 2 . . 3 Energy Gun 2 | . 2 . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 4 . . 3 Power 1 | . 1 . . . Propulsion 3 | . 2 . . 1 Utility 1 | . . . . 1 Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 3 . . 3 To Critical Strikes . | . . . . . Average Backups 6 | . 5 14 14 5 Power 1 | . 1 2 2 1 Propulsion 1 | . . 2 2 1 Utility 1 | . . 1 1 1 Weapon 2 | . 2 9 9 1 Tool/Special . | . . . . . Unused Backups 17 | . 1 . . 16 Power 1 | . . . . 1 Propulsion 3 | . 1 . . 2 Utility 6 | . . . . 6 Weapon 7 | . . . . 7 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 87 100 100 74 Engine 13 | . 10 14 14 14 Leg 27 | . 26 28 28 27 Storage 14 | . 16 14 14 14 Protection 11 | . 5 14 14 14 Energy Gun 4 | . 10 14 14 . Energy Cannon 1 | . . . . 3 Ballistic Gun 6 | . 17 14 14 . Peak Build Rating 22 | 6 8 8 8 22 Average Rating 6 | 4 6 8 8 6 On Entrance 6 | . 6 8 8 8 Naked Turns . | . . . . . Heaviest Build 40 | 10 31 31 31 40 Greatest Support 38 | 20 20 20 20 38 Greatest Overweight (x) 8 | . 8 1 1 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 2 14 14 14 15 Average Carried 6 | . 5 14 14 5 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 14 14 14 12 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 487 | 156 212 . . 119 Remotely . | . . . . . Salvage Created 485 | . 382 . . 103 Parts 27 | . 24 . . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 12 | . 10 . . 2 Guns 10 | . 10 . . . Cannons 2 | . . . . 2 Classes Destroyed 6 | . 4 . . 2 Worker 1 | . 1 . . . Recycler 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 4 | . 4 . . . Federalist 1 | . . . . 1 Scrapper 1 | . . . . 1 Best Kill Streak 5 | . 5 . . 1 Combat Bots Only 5 | . 5 . . 1 Max Kills in Single Turn 2 | . 2 . . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 111 | . 70 . . 41 Missed 19 | . 15 . . 4 Hits 92 | . 55 . . 37 Projectile 92 | . 55 . . 37 Critical Strikes 4 | . 1 . . 3 Damage Taken 1194 | . 570 . . 624 Core 192 | . 135 . . 57 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 43 | . 37 . . 6 Largest 2 | . 2 . . 2 Hottest 120 | . 70 . . 120 Shots Fired 85 | . 74 . . 11 Gun 74 | . 74 . . . Cannon 11 | . . . . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 37 | . 37 . . . Thermal 39 | . 28 . . 11 Explosive . | . . . . . Electromagnetic 9 | . 9 . . . Robot Hit Streak 12 | . 8 . . 12 Robot Miss Streak 5 | . 5 . . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 53 | . 42 . . 11 Core Hits 21 | . 18 . . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 660 | . 470 . . 190 Guns 470 | . 470 . . . Cannons 190 | . . . . 190 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 199 | . 199 . . . Thermal 389 | . 199 . . 190 Explosive . | . . . . . Electromagnetic 72 | . 72 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | . 88 . . 298 Average Temperature 80 | . 29 . . 164 Received Heat Transfer 561 | . 207 . . 354 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 1063 | . 740 . . 323 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | . 130 6 . . Initial 6 | . . 6 . . Average 29 | . 34 1 . . Influence Increases 278 | . 278 . . . Destroy 0b10 Robot/C 200 | . 200 . . . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 40 | . 40 . . . Successful Hack 13 | . 13 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 278 | . 261 17 . . Entered New Map 11 | . . 11 . . Time Decay 227 | . 221 6 . . Lost Part 40 | . 40 . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 18 . . 12 Peak Tracking Total 8 | . 5 . . 8 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 8 | . 2 . 1 5 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 5 . 3 37 Successful 43 | . 3 . 3 37 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 43 | . 3 . 3 37 Record 40 | . . . 3 37 Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 134 | . . . . 134 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted 5 | . . . . 5 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 2734 | 52 752 95 201 1634 Spaces Moved 1223 | 38 345 49 104 687 Core 6 | 5 1 . . . Treads . | . . . . . Legs 1217 | 33 344 49 104 687 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 100 Average Speed 182 | 110 176 190 190 188 Slowest Speed 450 | 120 450 190 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 53 14 12 57 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 1644 | 45 419 51 108 1021 Wait 306 | . 4 3 5 294 Move 1219 | 37 344 48 103 687 Hop . | . . . . . Pick Up 30 | 2 17 . . 11 Fast Attach 14 | 6 8 . . . Attach 10 | . 5 . . 5 Detach 2 | . 1 . . 1 Swap 4 | . 1 . . 3 Drop 16 | . 2 . . 14 Fire 43 | . 37 . . 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves -8/Scraptown History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 488 | -10/Materials | Lost 3 parts (2n1w) 557 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Identified exit to Mines 796 | -10/Materials | Core integrity fell below 50% 805 | -10/Materials | Entered Mines 845 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 881 | -10/Mines | Discovered new exit (range 9) 900 | -10/Mines | Entered Subcaves 900 | -10/Subcaves | Accompanied by 3 allies 901 | -10/Subcaves | Approached by a straggling Scientist 903 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1020 | -10/Subcaves | Visited Clippyterm 1026 | -10/Subcaves | Learned location of Deep Caves (-7) 1076 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1101 | -10/Subcaves | Entered Scraptown 1101 | -8/Scraptown | Accompanied by 3 allies 1497 | -8/Scraptown | Visited UFD Registry 1523 | -8/Scraptown | Visited Cave Peace 1578 | -8/Scraptown | Visited Symbiants 1635 | -8/Scraptown | Registered with UFD as "Thermobay" 2110 | -8/Scraptown | Met Optimus 2110 | -8/Scraptown | Accepted into 0bPrime 2510 | -8/Scraptown | Civil war broke out across Scraptown 2582 | -8/Scraptown | Visited Scrap Suit Storage 2591 | -8/Scraptown | Found Scrap Suit 2594 | -8/Scraptown | Found Scrap Suit 2597 | -8/Scraptown | Lost 6 allies 2597 | -8/Scraptown | Found Scrap Suit 2735 | -8/Scraptown | Self-destructed Last Messages --------------- 02694_ Bolt penetrates Trooper 1b. 02696_ Trooper 1b destroyed. 02696_ Critical hit (Burn: +50). 02697_ Aluminum Leg destroyed. 02697_ Penetrated by Bolt. 02698_ Overheating: Energy bleed (-31). 02698_ Critical hit (Burn: +50). 02699_ Bolt penetrates Wall. 02700_ Lgt. Armor Plating destroyed. 02704_ Acquired 20 matter. 02713_ 1P-TZ6(j): "Down with Optimus!" 02714_ 5I-H4K(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 02714_ Bolt penetrates Wall. 02715_ Overheating: System interference. 02715_ Beam Cannon temporarily disabled. 02720_ Beam Cannon destroyed. 02722_ Bolt penetrates Wall. 02729_ Ovr. Barrage Gun suddenly begins malfunctioning. 02731_ JB-CUG(g) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????## #?????????????????????????? | | ???????????????????## ##????????????????????????? | | ???????????????"#### ####?????????????????????? | | ???????????????? ** *%!??????????????????????? | | ?????????????????? [/=*%!=???????????????????????? | | ???????????????????#=!!%#????????????????????????? | | ????????????????????#*%#?????????????????????????? | | ????????????????????#! #?????????????????????????? | | ????????????????????#* #########?????????????????? | | ???????????????????##% # ""?????????????????? | | ???????????????????#==%#= ""#???????????????? | | ???????????????????#!*!%="#?" #???????????????? | | ?????????????""????##=[! "## "#???????????????? | | ????????????"" ?????#!*# """ " #???????????????? | | ???????????? ""???#%!# ##"?????????????????? | | ???????????? """?## #" "##" #???????????????? | | ???????????? #==!#" """ #???????????????? | | ????????????? ##!%=!* #???????????????? | | ??????????????"""""##%*#"""""""""#???????????????? | | ??????????????# #?# =*[##@########???????????????? | | ??????######### ### =%!##p##??????###????????????? | | ?"" """" " "" "" "=[! #????? ????????????? | | !% [ #???? #???????????? | | ! !%* #??? #???????????? | | != % #?? #???????????? | | = ## #???????????? | | !g #???????????? | | """"""""""""""""""""" "##= #???????????? | | """"?""""""""""""""" ! # %[ #???????????? | | # ################""!% ]! ; #???????????? | | ##????????#""=! %! ; ########????????????? | | X"#????????#""/*% !## #"""""#????????????? | | " "" ##????????#""!%!%[ ## !!!!!#????????????? | | "" X"#??????###""!=!%= ## ##"#?????????? | | " ######### #"" /=!* ## X" #?????????? | | "" ! #?????????? | | "" "## #?????????? | | " ######### #"" ## ! !#?????????? | | "" ""#??????###"" "## #"""""#""#?????????? | | " "" ##????????#"" ! "##########?##?????????? | | X"#????????#""!%== "#?????#???????????????? | | ##????????#""[!%[ "#???" "???????????????? | | # ################" [!!* "#?? " "#?????????????? | | """"""""""""""""""""" ! ## [[[#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticDisposableParser Manual? 0 Play Time 00:20:49 Cumulative 637.4 hours Start 2025.05.31 @ 17:18:48 End 2025.05.31 @ 17:42:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 67 Gallery% 73 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 777365c3-0235-48ac-9a20-1d227222e413