Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 22:59:43 Player: Atherys Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1814) 1814 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 4114 Bonus ------- High Alert Combat Kills 185 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Reinforced Ion Engine Small Storage Unit Large Storage Unit Weight Redist. System Core Shielding Shield Generator Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Small Storage Unit Large Storage Unit Weight Redist. System Core Shielding Shield Generator Improved Assault Rifle Improved Assault Rifle EMP Blaster Mining Laser [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 54 | 7 . 27 20 Power 8 | 1 . 6 1 Engine 7 | 1 . 6 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . 7 3 Treads 7 | . . 6 1 Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 . 5 7 Device 4 | . . . 4 Storage 6 | 2 . 4 . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 2 | . . . 2 Artifact . | . . . . Weapon 20 | 2 . 9 9 Energy Gun 4 | . . 1 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 11 | 2 . 6 3 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 21 | . . 2 19 Power 2 | . . . 2 Propulsion 6 | . . 1 5 Utility 4 | . . . 4 Weapon 9 | . . 1 8 Highest Loss Streak 7 | . . 1 7 Average Slot Usage (%) 90 | . 100 93 80 Engine 15 | . 14 18 9 Treads 21 | . . 24 15 Leg 6 | . 28 5 4 Device 2 | . . . 10 Storage 11 | . 28 11 9 Processor 1 | . . . 7 Hackware 7 | . . 10 1 Protection 1 | . . . 5 Energy Gun 1 | . . . 1 Ballistic Gun 16 | . 28 19 6 Launcher 1 | . . 1 4 Naked Turns . | . . . . Heaviest Build 49 | 16 16 40 49 Greatest Support 68 | 20 20 60 68 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | . . 10 10 Average Carried 7 | . . 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | . . 10 7 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1675 | 79 . 1204 392 Remotely . | . . . . Salvage Created 2906 | 78 . 1807 1021 Parts 188 | 5 . 127 56 Haulers Intercepted 4 | . . 4 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 43 | . . 25 18 Guns 30 | . . 24 6 Cannons 1 | . . . 1 AOE 10 | . . 1 9 Classes Destroyed 11 | 1 . 10 . Worker 11 | . . 10 1 Builder 6 | . . 3 3 Tunneler 2 | . . 2 . Hauler 4 | . . 4 . Recycler 4 | 1 . 3 . Operator 1 | . . 1 . Watcher 4 | . . 4 . Swarmer 7 | . . 7 . Grunt 24 | . . 8 16 Brawler 3 | . . 2 1 Sentry 9 | . . 8 1 Best Kill Streak 8 | 1 . 8 5 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 2 | 1 . 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3687 | . . 1372 2315 Core 754 | . . 190 564 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 100 52 . Volleys Fired 212 | 2 . 137 73 Largest 2 | 2 . 2 2 Hottest 130 | 40 . 91 130 Shots Fired 370 | 4 . 252 114 Gun 323 | 4 . 246 73 Cannon 17 | . . 1 16 Launcher 30 | . . 5 25 Special . | . . . . Kinetic 295 | 4 . 237 54 Thermal 45 | . . 10 35 Explosive . | . . . . Electromagnetic 30 | . . 5 25 Robot Hit Streak 19 | 2 . 19 9 Robot Miss Streak 6 | 2 . 6 3 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 255 | 2 . 172 81 Core Hits 118 | 2 . 69 47 Critical Hits 3 | . . . 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4533 | 17 . 2579 1937 Guns 3338 | 17 . 2452 869 Cannons 205 | . . 21 184 Explosions 980 | . . 96 884 Melee . | . . . . Ramming 10 | . . 10 . Kinetic 2990 | 17 . 2350 623 Thermal 657 | . . 123 534 Explosive . | . . . . Electromagnetic 876 | . . 96 780 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 1 Average Corruption 2 | . . 3 1 Corruption Purged . | . . . . Effects 7 | . . 5 2 Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . . 2 Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . . . 97 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 2 | . . 2 . Crushed 1 | . . 1 . Highest Temperature 471 | . . 286 471 Average Temperature 111 | . . 50 195 Received Heat Transfer 1245 | . . 300 945 Effects 10 | . . . 10 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Matter Decay 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 7 | . . 1 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1334 | . . 259 1075 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 637 | 5 3 516 637 Initial 210 | . 3 . 210 Average 320 | 2 3 301 439 Maximum Alert Level 2 | . . 2 2 Low Security (%) 22 | 100 100 24 . Level 1 35 | . . 38 35 Level 2 42 | . . 37 64 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . . 40 31 Peak Tracking Total 6 | . . 5 6 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . . 1 3 Terminals 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . . 4 10 Successful 7 | . . 2 5 Failed 7 | . . 2 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 1 2 Terminals 14 | . . 4 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 2 3 Record 2 | . . . 2 Prototype ID Bank 2 | . . 1 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events 4 | . . 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2108 | 56 56 1456 540 Spaces Moved 921 | 37 47 656 181 Core 24 | 6 . . 18 Treads 596 | . . 492 104 Legs 301 | 31 47 164 59 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 152 | 108 120 150 176 Slowest Speed 300 | 120 120 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 16 54 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile . | . . . . AOE 10 | . . . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1248 | 45 46 873 284 Wait 14 | . . 14 . Move 918 | 36 46 655 181 Hop . | . . . . Pick Up 26 | . . 20 6 Fast Attach 14 | 7 . 3 4 Attach 14 | . . 3 11 Detach 3 | . . . 3 Swap 26 | . . 21 5 Drop 18 | . . 17 1 Fire 212 | 2 . 137 73 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 113 | -10/Materials | Entered another Materials area 113 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 226 | -9/Materials | Discovered new exit (range 8) 305 | -9/Materials | Build established: Mutant 737 | -9/Materials | Build established: Scavenger-Mutant 749 | -9/Materials | Discovered new exit (range 16) 1569 | -9/Materials | Entered another Materials area 1569 | -8/Materials | Evolved 2 slots: Utility x2 1927 | -8/Materials | Lost 7 parts (1p2u4w) 2053 | -8/Materials | Core integrity fell below 50% 2081 | -8/Materials | Lost 5 parts (1p2n2w) 2084 | -8/Materials | Core integrity fell below 20% 2109 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02001_ R-06 Scavenger collects Welding Torch. 02004_ R-06 Scavenger collects Wheel. 02010_ K-01 Serf collects debris. 02039_ C-30 ARC bursts open, deploying its payload. 02039_ L-31 Rogue unfolds itself. 02039_ G-47 Trooper unfolds itself. 02042_ Adv. Treads destroyed. 02044_ Lgt. Nuclear Core destroyed. 02047_ Aluminum Leg destroyed. 02047_ Particle Gun destroyed. 02049_ Imp. Heat Sink melted. 02049_ G-47 Trooper destroyed. 02050_ Particle Gun destroyed. 02053_ K-01 Serf collects debris. 02069_ G-47 Trooper destroyed. 02082_ Imp. Heat Sink destroyed. 02084_ Acquired Beam Rifle. 02088_ Beam Rifle destroyed. 02088_ Imp. Targeting Computer destroyed. 02094_ K-01 Serf collects debris. 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