Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 17:46:59 Player: Runagate Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (4636) 4636 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 10064 Bonus ------- Follower Combat Kills 501 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer System Guard > --- WEAPON ----------- Flak Gun Flak Gun Coil Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Treads Improved Heat Sink Structural Scanner EM Shotgun Improved Assault Rifle Flak Gun Flak Gun Advanced Assault Cannon Grenade Launcher Heavy Mace [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . 1 2 2 . . . Weapon 2 | . . . 1 . . . . 1 Parts Attached 103 | 7 14 24 13 8 3 33 . 1 Power 11 | 1 3 4 1 . . 2 . . Engine 10 | 1 3 4 1 . . 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 33 | 2 2 8 4 1 1 15 . . Treads 28 | 2 2 8 4 1 1 10 . . Leg 5 | . . . . . . 5 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 5 5 3 5 2 7 . . Device 10 | 1 3 . . 1 1 4 . . Storage 4 | 1 1 2 . . . . . . Processor 4 | . . . 1 . 1 2 . . Hackware . | . . . . . . . . . Protection 11 | . 1 3 2 4 . 1 . . Artifact . | . . . . . . . . . Weapon 30 | 2 4 7 5 2 . 9 . 1 Energy Gun 3 | 1 . . 1 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 1 3 6 3 1 . 7 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . System Corruption 9 | . . . . . . 9 . . Parts Lost 35 | . 2 2 . 5 2 21 . 3 Power 3 | . 1 . . . . 2 . . Propulsion 16 | . . 2 . 2 1 11 . . Utility 7 | . . . . 2 1 4 . . Weapon 9 | . 1 . . 1 . 4 . 3 Highest Loss Streak 7 | . 1 2 . 3 2 7 . 2 To Critical Strikes 3 | . . 1 . 1 . 1 . . Average Backups 14 | 2 11 17 19 18 12 14 5 3 Power 1 | . . 1 1 1 1 1 . . Propulsion 3 | . 1 2 5 5 2 3 1 1 Utility 4 | . 3 5 6 6 2 2 . . Weapon 6 | 1 5 7 6 5 5 6 4 2 Tool/Special . | . . . . . . . . . Unused Backups 14 | . 4 7 2 . . 1 . . Power 3 | . 1 2 . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . 3 . . . . . . Weapon 7 | . 3 2 2 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 97 99 96 98 95 . 1 Engine 9 | . 14 11 8 7 6 4 . . Treads 31 | . 27 41 35 29 25 20 . . Device 8 | . 11 1 2 10 24 15 . . Storage 9 | . 14 11 9 7 6 5 . . Processor 5 | . . . 9 5 3 18 . . Protection 6 | . 2 9 6 10 9 3 . . Energy Gun 1 | . 2 . . . . 2 . . Ballistic Gun 19 | . 23 20 24 18 13 12 . . Impact Weapon 1 | . . 1 2 1 1 . . . Peak Build Rating 57 | 7 12 19 28 33 38 57 1 8 Average Rating 23 | 6 10 14 26 29 36 47 1 3 On Entrance 14 | . 7 11 18 25 31 35 1 1 Avg Prop Armor Cover (%) 7 | . . . . . . 7 . . Naked Turns 95 | . . . . . . 4 28 63 Heaviest Build 87 | 14 36 61 66 87 82 77 . 3 Greatest Support 86 | 40 40 80 80 80 83 86 3 3 Greatest Overweight (x) 20 | 2 1 1 . 1 1 20 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 5 5 Average Capacity 17 | 7 13 18 20 20 20 19 5 5 Most Carried 20 | 3 15 20 20 20 14 20 5 5 Average Carried 14 | 2 11 17 19 18 12 14 5 3 Final Capacity 20 | 8 15 20 20 20 20 5 5 5 Final Carried 20 | 3 15 20 20 14 13 5 5 3 Class Distribution -------------------- 40% | Mutant 29% | Scavenger-Gunner 19% | Scavenger-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Matter Collected 5038 | 297 631 1060 639 533 94 1784 . . Remotely . | . . . . . . . . . Salvage Created 5175 | 385 793 1483 844 544 94 1005 . 27 Parts 273 | 38 35 100 46 23 1 28 . 2 Haulers Intercepted 3 | . . 1 2 . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Combat Hostiles Destroyed 101 | . 12 28 15 17 4 25 . . Melee 3 | . . . . . 1 2 . . Guns 85 | . 12 27 15 11 1 19 . . Cannons 10 | . . 1 . 6 . 3 . . AOE 3 | . . . . . 2 1 . . Classes Destroyed 14 | 3 2 5 1 2 . 1 . . Worker 10 | 4 . 1 3 1 . . . 1 Builder 3 | . . 1 . . . 2 . . Tunneler 9 | 9 . . . . . . . . Hauler 3 | . . 1 2 . . . . . Recycler 9 | 1 3 4 1 . . . . . Watcher 10 | . 3 3 2 . . 2 . . Swarmer 19 | . . 10 2 5 1 1 . . Grunt 55 | . 12 10 7 5 2 19 . . Brawler 4 | . . 1 . 2 1 . . . Duelist 2 | . . . . 2 . . . . Sentry 14 | . . 7 4 2 . 1 . . Hunter 4 | . . . 2 . . 2 . . Programmer 1 | . . . . 1 . . . . Behemoth 2 | . . . . . . 2 . . Best Kill Streak 6 | 3 4 4 6 4 3 4 . 1 Combat Bots Only 5 | . 4 4 5 4 3 4 . . Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 . . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Hostile Shots Fired 714 | . 77 100 63 120 41 287 4 22 Missed 199 | . 17 23 18 34 12 84 4 7 Hits 515 | . 60 77 45 86 29 203 . 15 Melee 17 | . . 2 . 10 5 . . . Projectile 498 | . 60 75 45 76 24 203 . 15 Critical Strikes 27 | . . 3 3 8 5 8 . . Damage Taken 8969 | . 745 797 702 1265 592 3757 . 1111 Core 2080 | . 174 107 90 79 36 580 . 1014 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 280 | . . 109 171 . . . . . Core Remaining (%) 66 | 100 30 73 83 88 . . 27 . Volleys Fired 369 | 27 80 80 36 36 12 96 . 2 Largest 3 | 2 2 2 3 3 3 3 . 1 Hottest 136 | 70 123 123 96 96 96 136 . 45 Shots Fired 830 | 54 126 160 106 99 24 259 . 2 Gun 767 | 54 118 158 106 83 20 227 . 1 Cannon 44 | . . . . 16 4 24 . . Launcher 9 | . . . . . . 8 . 1 Special 10 | . 8 2 . . . . . . Kinetic 732 | 27 105 158 103 99 24 216 . . Thermal 75 | 27 21 2 . . . 25 . . Explosive 9 | . . . . . . 8 . 1 Electromagnetic 14 | . . . 3 . . 10 . 1 Robot Hit Streak 21 | 16 13 8 21 16 7 13 . . Robot Miss Streak 7 | 2 2 4 5 7 7 7 . . Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 1 2 2 . . 6 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . Shots Hit Robots 608 | 35 82 101 84 85 18 203 . . Core Hits 512 | 17 33 54 77 82 22 224 . 3 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 5 | . 1 3 1 . . . . . Critical Strikes 11 | . 2 3 2 . . 4 . . Burn 1 | . 1 . . . . . . . Destroy 7 | . 1 3 2 . . 1 . . Blast 3 | . . . . . . 3 . . Melee Attacks 25 | . . 10 2 3 4 . . 6 Impact 19 | . . 10 2 3 4 . . . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11225 | 396 1186 1625 1474 1778 366 4315 . 85 Guns 9996 | 396 1166 1574 1446 1456 306 3652 . . Cannons 675 | . . . . 288 . 387 . . Explosions 302 | . . . . . . 217 . 85 Melee 50 | . . . . . 50 . . . Ramming 178 | . 20 27 28 34 10 59 . . Kinetic 9754 | 124 1053 1574 1420 1744 306 3533 . . Thermal 884 | 272 113 24 . . . 475 . . Explosive 217 | . . . . . . 217 . . Electromagnetic 142 | . . . 26 . . 31 . 85 Impact 50 | . . . . . 50 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 2 . 10 1 10 10 4 Average Corruption 2 | . . 2 . 5 1 1 10 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . 11 . 10 1 4 . . Message Errors 9 | . . 3 . 4 1 1 . . Matter Fused 5 | . . 4 . 1 . . . . Heat Flow Errors 2 | . . 1 . . . 1 . . Energy Discharges 4 | . . 1 . 3 . . . . Data Loss (minor) 3 | . . 1 . 1 . 1 . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . . . . . 1 . . Misdirections 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . . . . 13 . 90 Projectiles 13 | . . . . . . 13 . . Explosions 90 | . . . . . . . . 90 Melee . | . . . . . . . . . Knockbacks 6 | . . . . 4 . 2 . . Impact . | . . . . . . . . . Kinetic 5 | . . . . 3 . 2 . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 900 | . . . . . . 194 . 706 Shots 17 | . . . . . . 6 . 11 Rammed 23 | . 3 6 2 3 3 6 . . Targets Rammed 26 | . 3 6 3 3 4 7 . . Kicked . | . . . . . . . . . Crushed 3 | . . . 1 . 1 1 . . Highest Temperature 303 | 150 198 242 201 54 . 303 . 15 Average Temperature 42 | 44 54 25 50 19 . 64 . 15 Received Heat Transfer 2741 | . 423 219 180 324 234 1298 . 63 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . Heat Transferred 2346 | 814 407 50 . . . 1075 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Maximum Alert Level 1 | . . 1 1 1 . 1 . 1 Low Security (%) 74 | 100 100 38 70 99 100 70 100 69 Level 1 25 | . . 61 29 . . 29 . 30 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 337 | 15 149 337 266 207 84 335 184 315 Initial 184 | . 3 43 129 40 84 11 184 86 Average 119 | 2 36 200 163 70 28 143 171 178 Influence Increases 3901 | 70 366 864 485 507 87 1223 . 299 Destroy 0b10 Robot/C 2300 | . 240 560 300 340 80 780 . . Destroy 0b10 Robot/NC 220 | 70 30 50 40 5 . 20 . 5 Destroy Leader 466 | . 56 148 78 80 . 104 . . Allied During Kill 150 | . . . . . . 150 . . Successful Hack 151 | . 15 50 20 34 4 28 . . Disable Machine 240 | . 15 15 . 15 . 30 . 165 Destroy Structure 179 | . 10 11 2 3 3 36 . 114 Partial Spotted 30 | . . 15 . . . . . 15 Lose Combat Pursuer 165 | . . 15 45 30 . 75 . . Influence Decreases 3586 | 65 267 661 702 424 236 917 176 138 Entered New Map 607 | . 2 61 178 50 89 13 146 68 Time Decay 2329 | 65 245 580 514 314 127 434 10 40 Lost Part 350 | . 20 20 . 50 20 210 . 30 Lost Ally 300 | . . . 10 10 . 260 20 . Squads Dispatched 22 | . 1 3 . 8 . 9 . 1 Investigation 8 | . . 2 . 1 . 5 . . Extermination 1 | . . . . 1 . . . . Reinforcement 8 | . 1 1 . 1 . 4 . 1 Assault . | . . . . . . . . . Garrison 5 | . . . . 5 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Distress Signals 14 | . 1 3 4 2 . 3 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 186 | . 21 46 25 25 5 55 5 4 Peak Tracking Total 7 | . 3 5 5 3 3 7 5 4 Tactical Retreats 9 | . . 1 3 1 . 4 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Traps Triggered 13 | . 1 2 1 2 2 4 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Machines Disabled 17 | . 1 1 . 1 . 3 . 11 Max in Single Turn 3 | . 1 1 . 1 . 1 . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Machines Accessed 42 | . 5 10 8 7 2 10 . . Terminals 35 | . 5 9 5 5 1 10 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 2 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 123 | . 11 34 32 16 3 27 . . Successful 66 | . 8 25 20 6 2 5 . . Failed 57 | . 3 9 12 10 1 22 . . Catastrophic 6 | . . . 1 . . 5 . . Database Lockouts . | . . . . . . . . . Manual 70 | . 11 25 21 12 . 1 . . Terminals 102 | . 11 29 21 12 2 27 . . Fabricators . | . . . . . . . . . Repair Stations 13 | . . 5 8 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 6 | . . . 3 3 . . . . Terminal Hacks 14 | . . 5 3 . 1 5 . . Record 1 | . . 1 . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . Open Door 6 | . . . . . 1 5 . . Terminal Index 2 | . . 1 1 . . . . . Security Status 1 | . . . 1 . . . . . Garrison Status 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . 4 7 . . . . . Scan Component 6 | . . 2 4 . . . . . Repair 5 | . . 2 3 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 40 | . 8 16 10 6 . . . . Terminals 40 | . 8 16 10 6 . . . . Assimilate 6 | . . 4 2 . . . . . Botnet 9 | . 2 4 2 1 . . . . Operators 4 | . 1 2 1 . . . . . Skim 21 | . 5 6 5 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 3 6 7 6 1 7 . . Full Trace Events 7 | . . 1 . 1 . 5 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . . 2 3 . . . . . Time 136 | . . 52 84 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 10 | . . . . . . 10 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Total Allies 20 | . . 1 1 . . 18 . . Largest Group 5 | . . 1 1 1 . 5 1 . Highest-Rated Group 171 | . . 10 10 10 . 171 39 . Highest-Rated Ally 39 | . . 10 10 10 . 39 39 . Total Orders . | . . . . . . . . . Ally Attacks 108 | . . . . . . 106 2 . Total Damage 1982 | . . . . . . 1933 49 . Kills 14 | . . . . . . 14 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Active Infowar (turns) 4278 | 293 1125 342 415 468 346 1289 . . Optics 1481 | . . . . . 192 1289 . . Structural 1363 | . 108 171 160 413 346 165 . . Seismic 2429 | 293 1017 171 255 406 287 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Turns Passed 7737 | 376 1554 1798 1401 843 346 1293 28 98 Spaces Moved 3553 | 178 734 825 556 406 172 475 56 151 Core 222 | 9 . . . . . 6 56 151 Treads 3240 | 169 734 825 556 406 172 378 . . Legs 91 | . . . . . . 91 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 50 50 Average Speed 154 | 156 160 160 160 164 161 162 50 50 Slowest Speed 1050 | 160 240 240 160 240 240 1050 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 8 87 70 47 15 8 76 23 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 6 | . 1 2 2 1 . . . . Known Exits Taken 3 | . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 20 | . 8 6 2 3 1 . . . Terrain Destroyed 119 | . 8 7 2 3 3 41 . 55 Melee 12 | . . 6 2 3 1 . . . Projectile 14 | . 8 1 . . 2 3 . . AOE 93 | . . . . . . 38 . 55 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Total 5035 | 223 987 1151 985 492 207 773 55 162 Wait 673 | 9 117 134 357 21 2 33 . . Move 3545 | 177 733 824 555 405 171 474 55 151 Hop . | . . . . . . . . . Pick Up 51 | 3 18 17 3 1 3 6 . . Fast Attach 25 | 7 3 3 3 3 . 5 . 1 Attach 36 | . 2 3 2 7 3 17 . 2 Detach . | . . . . . . . . . Swap 126 | . 22 45 15 10 7 27 . . Drop 58 | . 9 29 9 3 1 7 . . Fire 369 | 27 80 80 36 36 12 96 . 2 Melee 25 | . . 10 2 3 4 . . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 26 | . 3 6 3 3 4 7 . . Escape Stasis 11 | . . . . . . 11 . . Rewire 90 | . . . . . . 90 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 377 | -11/Scrapyard | Entered Materials 378 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 9) 931 | -10/Materials | Discovered new exit (range 10) 1249 | -10/Materials | Discovered new exit (range 14) 1323 | -10/Materials | Core integrity fell below 50% 1529 | -10/Materials | Learned location of Mines (-10) 1581 | -10/Materials | Learned Storage garrison access intel 1621 | -10/Materials | Identified exit to Subcaves 1670 | -10/Materials | Learned 2 Storage zone layouts 1700 | -10/Materials | Identified exit to Mines 1931 | -10/Materials | Entered another Materials area 1931 | -9/Materials | Evolved 2 slots: Propulsion x2 1932 | -9/Materials | Identified exit to Mines 2387 | -9/Materials | Repaired Lgt. Treads 2414 | -9/Materials | Repaired Lgt. Treads 2661 | -9/Materials | Discovered new exit (range 10) 2896 | -9/Materials | Discovered new exit (range 10) 2932 | -9/Materials | Learned location of Storage (-9) 2960 | -9/Materials | Identified exit to Materials 2986 | -9/Materials | Learned location of Mines (-8) 3008 | -9/Materials | Learned Materials emergency access door positions 3678 | -9/Materials | Build established: Scavenger-Mutant 3729 | -9/Materials | Entered another Materials area 3729 | -8/Materials | Accompanied by 1 ally 3729 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3772 | -8/Materials | Repaired Lgt. Treads 4072 | -8/Materials | Build established: Scavenger-Gunner 4573 | -8/Materials | Repaired Imp. Ion Engine 4600 | -8/Materials | Repaired Lgt. Treads 4890 | -8/Materials | Discovered new exit (range 16) 4967 | -8/Materials | Learned location of 2 exits from Factory 5010 | -8/Materials | Learned Factory terminal intel 5067 | -8/Materials | Learned 4 Recycling zone layouts 5078 | -8/Materials | Learned Factory stockpile data 5094 | -8/Materials | Build established: Scavenger-Mutant 5095 | -8/Materials | Learned location of 1 exit from Lower Caves 5121 | -8/Materials | Learned location of 2 exits from Factory 5130 | -8/Materials | Entered Factory 5130 | -7/Factory | Accompanied by 1 ally 5130 | -7/Factory | Evolved 2 slots: Utility x2 5131 | -7/Factory | Identified exit to Lower Caves 5131 | -7/Factory | Identified exit to Factory 5133 | -7/Factory | Loaded intel: 24 terminal locations 5526 | -7/Factory | Learned location of 1 exit from Lower Caves 5586 | -7/Factory | Learned Factory terminal intel 5607 | -7/Factory | Garrison activated, responded to threat 5609 | -7/Factory | Learned location of 2 exits from Upper Caves 5640 | -7/Factory | Learned Extension non-interactive machine intel 5776 | -7/Factory | Garrison activated, responded to threat 5790 | -7/Factory | System corruption reached 10% 5820 | -7/Factory | Lost 3 parts (1n1u1w) 5973 | -7/Factory | Entered another Factory area 5973 | -6/Factory | Evolved 2 slots: Utility x2 5974 | -6/Factory | Identified exit to Factory 5975 | -6/Factory | Loaded intel: 28 terminal locations 6148 | -6/Factory | Build established: Scavenger-Tank 6308 | -6/Factory | Discovered new exit (range 9) 6319 | -6/Factory | Entered Extension 6320 | -6/Extension | Loaded intel: 21 non-interactive machine locations 6376 | -6/Extension | Rescued a captive Derelict 6542 | -6/Extension | Lost 3 allies 6679 | -6/Extension | Lost 3 allies 6863 | -6/Extension | Build established: Scavenger-Gunner 6919 | -6/Extension | Disrupted transfer network 6940 | -6/Extension | Spotted B-75 Beast 7081 | -6/Extension | Lost 5 parts (1p3n1u) 7117 | -6/Extension | Destroyed B-75 Beast 7128 | -6/Extension | Spotted B-75 Beast 7163 | -6/Extension | Destroyed B-75 Beast 7182 | -6/Extension | Lost 7 parts (3n1u3w) 7259 | -6/Extension | Rescued a captive Derelict 7260 | -6/Extension | Rescued a captive Derelict 7334 | -6/Extension | Rescued a captive Derelict 7335 | -6/Extension | Rescued a captive Derelict 7370 | -6/Extension | Rescued a captive Derelict 7378 | -6/Extension | Core integrity fell below 50% 7405 | -6/Extension | Rescued a captive Derelict 7406 | -6/Extension | Rescued a captive Derelict 7442 | -6/Extension | Lost 4 parts (4n) 7462 | -6/Extension | Lost 4 allies 7599 | -6/Extension | Discovered exit to Factory (range 10) 7600 | -6/Extension | Discovered new exit (range 6) 7607 | -6/Extension | Disrupted transfer network 7608 | -6/Extension | Released all parts (15) 7609 | -6/Extension | System corruption reached 10% 7612 | -6/Extension | Entered Cetus 7612 | -6/Cetus | Accompanied by 1 ally 7619 | -6/Cetus | Spotted Cetus Guard 7619 | -6/Cetus | Spotted Cetus Guard 7620 | -6/Cetus | Spotted Cetus Guard 7622 | -6/Cetus | Spotted Cetus Guard 7632 | -6/Cetus | Discovered exit to Factory (range 16) 7640 | -6/Cetus | Entered Factory 7640 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7641 | -5/Factory | Identified exit to Upper Caves 7709 | -5/Factory | Core integrity fell below 50% 7729 | -5/Factory | Core integrity fell below 20% 7738 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07708_ U-05 Engineer lays Concrete. 07708_ Power Conduit explodes. 07709_ U-05 Engineer lays Concrete. 07715_ Neutrino Reactor explodes. 07715_ Terminal disabled. 07716_ U-05 Engineer lays Concrete. 07719_ Neutrino Reactor explodes. 07724_ U-05 Engineer lays Concrete. 07728_ Neutrino Reactor explodes. 07728_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07730_ K-01 Serf collects debris. 07732_ Neutrino Reactor explodes. 07732_ Plasma Sword destroyed. 07732_ Destroyed Plasma Sword. 07732_ K-01 Serf destroyed. 07732_ Chain reaction triggered in Corrupted Mic. Fission Core. 07732_ Door malfunctions. 07733_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????#????????????# #????????????????????? | | ?????????# ???????????# u #????????????????????? | | ?????????# "??????????# #????????????????????? | | ?????????# ??????????# #????????????????????? | | ?????????# ?????????# #????????????????????? | | ?????????# ????????# #????????????????????? | | ??????????? ????????# #????????????????????? | | ???????????? ???????# #????????????????????? | | ##############/######## ##########???????????? | | =% @ #! #???????????? | | = # #???????????? | | # #???????????? | | # " #???????????? | | Y # #???????????? | | ############ / #???????????? | | ???????????# # #???????????? | | ???????????# #???????????? | | ???????????# #???????????? | | ???????????#########;;; ######???????????? | | ????????????????# #?????????????? | | ????????????????#[ #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????#######"" ""####?????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -9/Materials Lgt. Treads | 66% | -9/Materials Lgt. Treads | 65% | -8/Materials Imp. Ion Engine | 22% | -8/Materials Lgt. Treads | 50% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticDisintegrationFilter Manual? 0 Play Time 00:57:31 Cumulative 260.0 hours Start 2025.11.10 @ 18:50:09 End 2025.11.12 @ 17:46:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 389 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c94248d-f022-4a64-9a4b-ddc5c4ba7270