Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.29 @ 16:23:20 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (206) 1030 Value Destroyed (5822) 5822 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (4717) 4717 TOTAL SCORE: 21569 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 61 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -1094 Cogmind --------- Core Integrity 0/1300 Matter 63/300 Energy 260/400 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scanner Improved Shield Generator Advanced Hacking Suite Advanced Hacking Suite System Shield Ghost Barrier Quantum Router > --- WEAPON (3) ------- Chainsword Great Axe Spear > --- INVENTORY (4) ---- Light Deuterium Engine 0b10 Decoder Chip [Generic] YI-UF0's Doublenader Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Improved Shield Generator Advanced Hacking Suite Advanced Hacking Suite System Shield Ghost Barrier Quantum Router > --- WEAPON ----------- Chainsword Great Axe Spear > --- INVENTORY -------- 0b10 Decoder Chip [Generic] YI-UF0's Doublenader Remote Datajack [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Launcher YI-UF0's Doublenader Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Slots Evolved 10 | 1 1 2 1 . . 1 1 . 1 . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . Utility 7 | 1 1 1 1 . . 1 . . 1 . 1 . . . . . Weapon 2 | . . . . . . . 1 . . . 1 . . . . . Parts Attached 85 | 3 5 8 5 1 . 5 10 2 14 . 16 . 4 . 5 7 Power 6 | . 1 . . 1 . . . 1 . . 2 . . . . 1 Engine 2 | . 1 . . . . . . . . . 1 . . . . . Core 4 | . . . . 1 . . . 1 . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 14 | . 2 1 . . . . . . 7 . 2 . . . . 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . 1 . . . . . . . 2 . . . . . . . Flight 11 | . 1 1 . . . . . . 5 . 2 . . . . 2 Utility 39 | 2 2 1 3 . . . 5 1 7 . 11 . 1 . 2 4 Device 13 | 1 1 . . . . . 1 . 2 . 4 . 1 . 1 2 Storage . | . . . . . . . . . . . . . . . . . Processor 5 | 1 . . 1 . . . 1 . 1 . . . . . 1 . Hackware 11 | . 1 . . . . . 1 . 2 . 5 . . . . 2 Protection 10 | . . 1 2 . . . 2 1 2 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 1 . 6 2 . . 5 5 . . . 1 . 3 . 3 . Energy Gun 5 | 1 . 3 . . . . 1 . . . . . . . . . Energy Cannon 4 | . . . 2 . . 2 . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . 3 . . . 2 . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 4 . . . . . 1 . 2 . Piercing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 1 . 1 . . . . . . . Parts Lost 3 | . . . . . . . . 1 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . 1 . Average Slot Usage (%) 98 | . 68 97 98 100 100 94 94 97 98 100 99 100 98 100 98 96 Engine 2 | . 3 14 11 3 . . . . . . 3 . . . . . Core 6 | . . . . 7 11 10 9 9 8 8 3 7 7 7 7 6 Flight 17 | . 1 19 22 22 22 20 19 18 11 16 14 14 14 14 14 12 Device 17 | . 22 29 22 22 22 20 19 18 20 16 11 7 5 7 13 13 Processor 8 | . 14 . 9 11 11 10 9 9 8 8 7 7 7 7 8 7 Hackware 19 | . 4 14 11 11 11 10 14 15 19 25 33 35 35 35 33 34 Protection 8 | . . 3 11 11 11 10 9 9 7 8 6 7 7 7 . . Energy Gun 1 | . 19 13 2 . . . . . . . . . . . . . Energy Cannon 4 | . . . 8 11 11 8 4 . . . . . . . . . Slashing Weapon 7 | . . . . . . . 8 18 16 16 14 14 13 14 11 14 Piercing Weapon 1 | . . . . . . . . . . . . 7 6 7 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 24 | 2 6 11 12 15 15 17 18 20 20 17 21 21 24 21 22 22 Greatest Support 32 | 8 11 15 15 15 15 15 20 20 32 22 22 22 22 22 22 22 Greatest Overweight (x) 1 | . . 1 . . . 1 . . 1 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Capacity 2 | 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | . 2 2 2 2 3 3 3 3 3 3 4 4 4 4 4 4 Average Carried 2 | . 1 1 1 2 2 3 3 3 2 3 3 4 3 3 3 3 Final Capacity 4 | 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | . 2 2 2 2 3 3 3 3 3 3 4 4 4 4 4 4 Class Distribution -------------------- 47% | Hacker-Scout 44% | Wizard-Scout 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Hacker-Scout | -10/Mines Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Wizard-Scout | -8/Materials Wizard-Scout | -8/Garrison Wizard-Ninja | -8/Materials Wizard-Scout | -8/Garrison Wizard-Scout | -7/Factory Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Data Miner Wizard-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Matter Collected 1493 | 230 40 165 50 10 . 225 100 20 140 . 160 . 150 . 203 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6784 | 13 160 163 1377 183 . 228 874 525 716 231 1138 343 407 22 404 . Parts 451 | 2 10 12 100 12 . 20 49 31 62 30 67 1 9 3 40 3 Haulers Intercepted 18 | . . . 6 . . . 6 . 3 . 3 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . 1 12 . 28 . Prevented 1 | . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 150 | . 3 6 29 7 . 11 11 11 16 13 19 . 7 . 16 1 Melee 68 | . . . . . . . 6 11 15 13 13 . 4 . 5 1 Guns 11 | . 2 3 6 . . . . . . . . . . . . . Cannons 28 | . . . 19 4 . 2 3 . . . . . . . . . AOE 41 | . . 3 3 3 . 9 2 . 1 . 6 . 3 . 11 . Classes Destroyed 15 | 1 2 1 5 1 . 2 . . 1 . 2 . . . . . Worker 4 | . . . 1 . . . . . . . 3 . . . . . Builder 3 | . . . 1 . . . . . . . 2 . . . . . Tunneler 6 | 1 . . 1 . . 4 . . . . . . . . . . Hauler 18 | . . . 6 . . . 6 . 3 . 3 . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 7 | . 1 . 3 . . . 2 . . . 1 . . . . . Watcher 14 | . . . 4 . . . 2 . 2 1 5 . . . . . Swarmer 58 | . . 6 15 . . 7 . 8 5 8 . . 3 . 6 . Grunt 50 | . 3 . 6 6 . 2 5 2 2 2 13 . 3 . 6 . Brawler 3 | . . . . . . 1 1 1 . . . . . . . . Duelist 3 | . . . . 1 . . 1 . . . 1 . . . . . Sentry 27 | . . . 8 . . . 3 . 8 3 3 . 1 . 1 . Hunter 8 | . . . . . . 1 1 . 1 . 1 . . . 3 1 Programmer 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 1 2 3 7 3 . 9 4 4 5 6 7 . 3 1 11 1 Combat Bots Only 11 | . 1 3 5 3 . 7 3 4 5 6 5 . 3 . 11 1 Max Kills in Single Turn 6 | 1 1 1 2 2 . 5 2 1 1 1 6 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 1 2 . 5 1 . 1 . 4 . 1 . 2 . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . 1 . . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Damage Taken 6894 | . 257 137 966 95 . 227 453 605 807 527 707 82 420 280 996 335 Core 5024 | . 230 114 645 59 . 128 312 458 559 377 515 64 271 213 806 273 Absorbed by Shields 394 | . . . . . . . . . . . . . . . 271 123 Redirected to Core 3293 | . 89 79 414 43 . 99 221 337 327 189 342 11 205 166 552 219 Core Remaining (%) 73 | 100 . 89 . . . 86 . . . 81 . . . . 10 . Volleys Fired 296 | 2 28 44 133 16 . 29 27 . . . . . 4 . 13 . Largest 1 | 1 1 1 1 1 . 1 1 . . . . . 1 . 1 . Hottest 70 | 40 40 70 56 56 . 70 56 . . . . . 70 . 70 . Shots Fired 296 | 2 28 44 133 16 . 29 27 . . . . . 4 . 13 . Gun 104 | 2 28 41 33 . . . . . . . . . . . . . Cannon 162 | . . . 100 16 . 19 27 . . . . . . . . . Launcher 27 | . . 3 . . . 7 . . . . . . 4 . 13 . Special 3 | . . . . . . 3 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 107 | 2 28 41 33 . . 3 . . . . . . . . . . Explosive 27 | . . 3 . . . 7 . . . . . . 4 . 13 . Electromagnetic 162 | . . . 100 16 . 19 27 . . . . . . . . . Robot Hit Streak 11 | 1 10 11 11 6 . 6 8 . . . . . 4 . 5 . Robot Miss Streak 9 | 1 2 5 8 1 . 9 2 . . . . . 4 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 495 | 1 21 29 96 13 . 17 50 45 44 26 78 8 26 1 27 13 Core Hits 289 | 1 8 16 52 9 . 22 30 18 22 14 41 3 12 1 36 4 Critical Hits 11 | . . . 1 2 . . 1 1 1 1 2 . 1 . . 1 Critical Kills 7 | . . . 1 1 . . . 1 1 1 1 . . . . 1 Critical Parts Destroyed 3 | . . . . 1 . . 1 . . . 1 . . . . . Melee Attacks 423 | . . . . . . . 40 85 73 46 107 9 27 3 19 14 Impact . | . . . . . . . . . . . . . . . . . Slashing 401 | . . . . . . . 40 85 73 46 107 8 23 2 4 13 Piercing 22 | . . . . . . . . . . . . 1 4 1 15 1 Sneak Attacks 34 | . . . . . . . 6 1 6 3 12 . 3 1 1 1 Combat Hostiles 12 | . . . . . . . . 1 2 2 2 . 3 . 1 1 Follow-up Attacks 55 | . . . . . . . 2 12 6 5 18 1 9 . . 2 Damage Inflicted 24883 | 22 232 526 2714 449 . 1029 2357 3322 2792 1429 5127 898 1528 97 1699 662 Guns 776 | 22 232 321 201 . . . . . . . . . . . . . Cannons 3064 | . . . 1932 294 . 304 534 . . . . . . . . . Explosions 4877 | . . 205 581 155 . 693 310 . 355 . 1167 . 232 . 1179 . Melee 16134 | . . . . . . . 1513 3322 2437 1429 3960 898 1296 97 520 662 Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 2021 | 22 232 321 782 155 . 32 122 . 355 . . . . . . . Explosive 3476 | . . 205 . . . 693 . . . . 1167 . 232 . 1179 . Electromagnetic 3252 | . . . 1932 294 . 304 722 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 15272 | . . . . . . . 1513 3322 2437 1429 3960 898 1074 . . 639 Piercing 862 | . . . . . . . . . . . . . 222 97 520 23 Highest Corruption 1 | . . . . . . . . 1 1 1 1 . . . . . Average Corruption 1 | . . . . . . . . 1 1 1 1 . . . . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . Effects 11 | . . . . . . . . 2 3 1 5 . . . . . Message Errors 3 | . . . . . . . . . 2 . 1 . . . . . Energy Discharges 4 | . . . . . . . . 1 1 1 1 . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . 2 . . . . . Targeting Errors 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2500 | . . 43 147 . . 36 96 449 319 141 453 460 236 . 33 87 Projectiles 83 | . . . 58 . . 4 21 . . . . . . . . . Explosions 470 | . . 43 89 . . 32 4 . 131 . 138 . . . 33 . Melee 1947 | . . . . . . . 71 449 188 141 315 460 236 . . 87 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 431 | . . 26 270 . . 19 86 . . . . . . . 30 . Shots 14 | . . 1 9 . . 1 2 . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 154 | 15 16 96 154 126 . 68 11 . . . . . 34 . 72 . Average Temperature 41 | 12 6 19 49 63 . 28 5 . . . . . 18 . 22 . Received Heat Transfer 1217 | . 144 . 123 60 . 36 81 54 216 54 159 12 60 36 182 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried 23 | . . . 8 1 . 6 8 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . Heat Transferred 3136 | 50 525 725 1175 200 . 111 150 . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 9 2 . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Peak Influence 836 | 5 141 219 836 467 . 349 567 379 341 367 583 . . . . 231 Average Influence 251 | 2 63 169 527 381 . 148 288 199 130 182 173 . . . . 208 Maximum Alert Level 3 | . . 1 3 2 . 1 2 1 1 1 2 . . . . 1 Low Security (%) 46 | 100 100 56 4 . . 40 23 67 82 72 68 . . . . . Level 1 33 | . . 43 20 31 . 59 53 32 17 27 26 . . . . 100 Level 2 17 | . . . 60 68 . . 22 . . . 4 . . . . . Level 3 2 | . . . 14 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 4 . . . 5 . 2 . 7 . . . . 3 Investigation 10 | . . . 2 . . . 3 . 2 . 3 . . . . . Extermination 3 | . . . . . . . . . . . 2 . . . . 1 Reinforcement 6 | . 1 . 2 . . . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Distress Signals 14 | . 3 . 2 . . 1 3 . 5 . . . . . . . Communications Jammed 17 | . . . . . . . . . 17 . . . . . . . Distress Signals 17 | . . . . . . . . . 17 . . . . . . . Times Spotted 266 | . 11 9 52 8 . 10 34 16 33 15 27 1 18 4 26 2 Peak Tracking Total 13 | . 6 3 10 3 . 6 6 4 7 9 4 1 13 4 11 3 Tactical Retreats 29 | . 1 . 4 . . . 5 4 4 3 . . 5 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . . 1 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . . . . . 6 . 10 . . . . . Reprogrammed 23 | . . . . . . . 4 . 4 . 15 . . . . . Reused 6 | . . . . . . . 2 . 1 . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 4 . 1 . 3 . . . 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Machines Disabled 26 | . . . 4 2 . 1 5 . 2 . 11 . . . 1 . Max in Single Turn 6 | . . . 2 2 . 1 2 . 2 . 6 . . . 1 . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Machines Accessed 81 | . 2 . 14 1 2 . 10 . 17 . 25 1 1 4 . 4 Terminals 49 | . 2 . 9 1 . . 7 . 12 . 16 . 1 . . 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . 1 . . . 1 . 1 . . . . . . 1 Recycling Units 5 | . . . 2 . . . . . 1 . 1 . . . . 1 Scanalyzers 9 | . . . 2 . . . 1 . 2 . 3 . . . . 1 Garrison Access 5 | . . . . . . . 1 . 1 . 3 . . . . . Total Hacks 496 | . 12 . 65 8 4 . 83 . 107 . 163 1 9 24 . 20 Successful 408 | . 5 . 48 6 4 . 63 . 85 . 145 1 9 24 . 18 Failed 84 | . 7 . 16 2 . . 19 . 21 . 17 . . . . 2 Catastrophic 4 | . . . . . . . 1 . 2 . 1 . . . . . Database Lockouts 4 | . . . 1 . . . 1 . 1 . 1 . . . . . Manual 269 | . 5 . 34 11 2 . 45 . 74 . 84 . 7 . . 7 Terminals 400 | . 12 . 55 8 . . 75 . 96 . 138 . 9 . . 7 Fabricators 8 | . . . . . . . . . . . 8 . . . . . Repair Stations 13 | . . . 1 . . . 2 . 2 . . . . . . 8 Recycling Units 8 | . . . 4 . . . . . 2 . 1 . . . . 1 Scanalyzers 23 | . . . 5 . . . 2 . 4 . 8 . . . . 4 Garrison Access 15 | . . . . . . . 4 . 3 . 8 . . . . . Terminal Hacks 237 | . 3 . 26 5 4 . 37 . 41 . 86 1 8 24 . 2 Record 19 | . . . . . 3 . . . . . . . 5 11 . . Part Schematic 29 | . . . . 1 . . . . . . 21 . . 6 . 1 Robot Schematic 9 | . . . . 1 . . . . . . 4 . . 4 . . Robot Analysis 13 | . . . 3 3 . . . . 1 . 3 . 3 . . . Prototype ID Bank 22 | . 1 . 3 . . . 3 . 6 . 6 . . 3 . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . 1 . . . . . 1 . 1 . . . . . Branch Access Points 5 | . 1 . . . . . 1 . 1 . 2 . . . . . Emergency Access Points 5 | . . . 1 . . . 1 . 2 . 1 . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 10 | . . . 2 . . . 2 . 4 . 2 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Repair Station Index 3 | . . . 1 . . . 1 . . . 1 . . . . . Recycling Unit Index 2 | . . . 1 . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . Garrison Index 2 | . . . . . . . 1 . . . 1 . . . . . Alert Level 4 | . . . . . . . 3 . 1 . . . . . . . Unreport Threat 21 | . . . 2 . . . 6 . 6 . 7 . . . . . Locate Traps 17 | . 1 . 3 . . . 3 . 4 . 6 . . . . . Disarm Traps 4 | . . . . . . . . . 1 . 3 . . . . . Reprogram Traps 5 | . . . . . . . 1 . 1 . 3 . . . . . Dispatch Records 2 | . . . . . . . 1 . 1 . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . Patrol Status 3 | . . . 1 . . . 1 . . . . . . . . 1 Transport Status 1 | . . . . . . . . . 1 . . . . . . . Investigation Status 3 | . . . 1 . . . . . 1 . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . Garrison Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 6 | . . . 2 . . . 2 . 1 . 1 . . . . . Recall Reinforcements 3 | . . . 1 . . . 1 . . . 1 . . . . . Hauler Manifests 10 | . . . 1 . . . 2 . 2 . 5 . . . . . Registered Components 4 | . . . 1 . . . 1 . 1 . 1 . . . . . Registered Prototypes 3 | . . . . . . . 1 . 1 . 1 . . . . . Zone Layout 20 | . . . 2 . . . 4 . 4 . 10 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 7 . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . Build 5 | . . . . . . . . . . . 5 . . . . . Repair Station Hacks 13 | . . . 1 . . . 2 . 2 . . . . . . 8 Scan Component 6 | . . . . . . . 1 . 1 . . . . . . 4 Repair 6 | . . . . . . . 1 . 1 . . . . . . 4 Refit 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . . . . 1 . 1 . . . . 1 Report Inventory 5 | . . . 2 . . . . . 1 . 1 . . . . 1 Scanalyzer 23 | . . . 5 . . . 2 . 4 . 8 . . . . 4 Insert Component 12 | . . . 2 . . . 1 . 2 . 4 . . . . 3 Analyze 11 | . . . 3 . . . 1 . 2 . 4 . . . . 1 Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 3 . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 118 | . 2 . 14 1 . . 21 . 36 . 40 . 1 . . 3 Terminals 104 | . 2 . 12 1 . . 18 . 33 . 34 . 1 . . 3 Track 29 | . . . 2 . . . 6 . 10 . 9 . 1 . . 1 Assimilate 7 | . . . . . . . . . 4 . 3 . . . . . Botnet 42 | . 1 . 8 1 . . 7 . 12 . 12 . . . . 1 Detonate 19 | . . . 1 . . . 4 . 6 . 8 . . . . . Operators 7 | . 1 . 1 . . . 1 . 1 . 2 . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . 1 . . . . . . . Reject 3 | . . . 2 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . 2 . 5 . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . Reprogram 4 | . . . . . . . 1 . 1 . 2 . . . . . Watchers 5 | . . . . . . . 1 . 1 . 3 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 11 1 . . 7 . 6 . 14 . 1 . . 1 Full Trace Events 4 | . 1 . 1 . . . 1 . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . 1 . . . . . . 4 . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 2 1 . . 1 . 2 . 25 . . 6 . 2 Parts Built 4 | . . . . . . . . . . . 4 . . . . . Matter 826 | . . . . . . . . . . . 826 . . . . . Time 206 | . . . . . . . . . . . 206 . . . . . Total Part Build Rating 23 | . . . . . . . . . . . 23 . . . . . Parts Repaired 6 | . . . . . . . 1 . 1 . . . . . . 4 Time 193 | . . . . . . . 38 . 38 . . . . . . 117 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . 1 . 2 . 4 . . . . 1 Part Schematics Acquired 10 | . . . 2 . . . 1 . 2 . 4 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Total Allies 17 | . . . . 3 . . 4 . 4 . 6 . . . . . Largest Group 4 | . . . . 3 1 . 4 . 4 . 4 . . . . . Highest-Rated Group 74 | . . . . 40 14 . 63 . 40 . 74 . . . . . Highest-Rated Ally 26 | . . . . 16 14 . 16 . 10 . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . 12 . . 15 . . . 12 . . . . . Total Damage 477 | . . . . 132 . . 180 . . . 165 . . . . . Kills 3 | . . . . 2 . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Robot Analysis Total 128 | . . . 3 3 . . . . 1 . 3 . 3 115 . . Derelict Logs Recovered 11 | . . 2 . 3 . . . . . . . 3 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Turns Passed 9121 | 27 172 372 970 411 1817 261 629 507 726 378 1213 289 421 343 289 296 Spaces Moved 11250 | 34 158 595 1298 530 1038 454 867 439 922 334 2020 836 889 141 418 277 Core 135 | 34 101 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 165 | . 34 . . . . . . . 131 . . . . . . . Flight 10950 | . 23 595 1298 530 1038 454 867 439 791 334 2020 836 889 141 418 277 Fastest Speed 32 | 50 40 37 37 37 37 37 37 37 32 32 32 32 32 32 32 32 Average Speed 35 | 50 50 38 37 37 37 37 37 37 37 32 32 32 32 32 32 32 Slowest Speed 120 | 50 60 120 37 37 37 117 37 37 105 32 32 32 102 32 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . 3 9 1 . 2 3 . 1 . 4 . . . . 3 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 68 | 4 28 99 91 88 93 90 83 59 86 42 61 96 89 80 60 8 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 29 | . . 2 . 2 . . . . . . . . 2 23 . . Known Exits Taken 12 | . 1 . 1 1 1 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . 3 . 1 . 1 . . . . . 4 3 . 3 . Spaces Dug 35 | . . . . . . . 3 14 8 1 5 . 1 1 2 . Terrain Destroyed 463 | . . 36 60 10 . 65 14 14 31 1 121 . 33 1 77 . Melee 35 | . . . . . . . 3 14 8 1 5 . 1 1 2 . Projectile . | . . . . . . . . . . . . . . . . . AOE 428 | . . 36 60 10 . 65 11 . 23 . 116 . 32 . 75 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Total 15480 | 40 220 687 1647 727 2471 508 1080 677 1191 535 2437 844 988 435 532 461 Wait 3188 | 2 19 28 175 160 1427 18 109 123 159 122 269 2 68 289 60 158 Move 11180 | 33 157 588 1280 527 1037 449 860 436 919 332 2011 835 888 140 417 271 Hop 25 | . . 3 8 1 . 2 3 . 1 . 4 . . . . 3 Pick Up 33 | . 4 2 3 . 4 . 1 . 3 . 7 . 3 2 2 2 Fast Attach 39 | 3 4 1 3 1 . . 8 1 8 . 4 . 1 . 1 4 Attach 17 | . 1 1 . . . . . . 2 . 5 . 2 . 4 2 Detach 9 | . . . . . . . . . 2 . 4 . 1 . 2 . Swap 29 | . . 6 2 . . 5 2 1 4 . 7 . 1 . . 1 Drop 55 | . 3 1 8 1 3 . 7 1 12 . 10 . 3 2 1 3 Fire 296 | 2 28 44 133 16 . 29 27 . . . . . 4 . 13 . Melee 337 | . . . . . . . 37 65 62 38 80 7 17 2 18 11 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 19 . 18 . . . . . . Rewire 5 | . . . . . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 230 | . 4 13 35 21 . 5 21 31 19 25 36 . . . 14 6 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Upgraded with Utility slot (x1) 185 | -10/Materials | Discovered new exit (range 6) 200 | -10/Materials | Entered Mines 235 | -10/Mines | Met a Derelict bent on vengeance 248 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 276 | -10/Mines | Learned location of Storage (-8) 338 | -10/Mines | Destroyed YI-UF0 351 | -10/Mines | Found Prototype Launcher 352 | -10/Mines | Identified YI-UF0's Doublenader 400 | -10/Mines | Discovered new exit (range 16) 408 | -10/Mines | Reached level 2 413 | -10/Mines | Upgraded with Propulsion slot (x1) 413 | -10/Mines | Upgraded with Utility slot (x1) 422 | -10/Mines | Learned Materials security intel 447 | -10/Mines | Discovered new exit (range 9) 467 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 472 | -10/Mines | Build established: Hacker-Scout 572 | -10/Mines | Entered Materials 574 | -9/Materials | Reached level 3 574 | -9/Materials | Upgraded with Utility slot (x1) 746 | -9/Materials | Discovered new exit (range 16) 835 | -9/Materials | Reached level 4 852 | -9/Materials | Discovered new exit (range 3) 852 | -9/Materials | Identified exit to Materials 962 | -9/Materials | Central database locked down 965 | -9/Materials | Discovered new exit (range 7) 1212 | -9/Materials | Reached level 5 1533 | -9/Materials | Identified exit to Mines 1542 | -9/Materials | Entered Mines 1544 | -9/Mines | Reached level 6 1549 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1610 | -9/Mines | Discovered exit to Materials (range 7) 1625 | -9/Mines | Discovered exit to Materials (range 16) 1707 | -9/Mines | Learned Materials stockpile data 1790 | -9/Mines | Learned location of Zion (-6) 1878 | -9/Mines | Reached level 7 1908 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1908 | -9/Mines | Discovered new exit (range 5) 1909 | -9/Mines | Identified exit to Exiles 1953 | -9/Mines | Entered Exiles 1953 | -9/Exiles | Accompanied by 1 ally 1961 | -9/Exiles | Discovered new exit (range 16) 1978 | -9/Exiles | Met 8R-AWN 1984 | -9/Exiles | Met EX-HEX 1994 | -9/Exiles | Met EX-BIN 1999 | -9/Exiles | Aligned with FarCom system 2000 | -9/Exiles | Given EX-Vault access code 2028 | -9/Exiles | Opened EX-Vault 2044 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2058 | -9/Exiles | Met EX-DEC 2071 | -9/Exiles | Visited The Gauntlet 2138 | -9/Exiles | Found Chronowheel 2179 | -9/Exiles | Discovered new exit (range 14) 2183 | -9/Exiles | Identified exit to Mines 3770 | -9/Exiles | Left Exiles lab with Chronowheel 3770 | -9/Exiles | Entered Mines 3770 | -8/Mines | Accompanied by 1 ally 3871 | -8/Mines | Reached level 8 3882 | -8/Mines | Upgraded with Utility slot (x1) 3896 | -8/Mines | Destroyed 7 combat bots 3974 | -8/Mines | Discovered exit to Materials (range 13) 4031 | -8/Mines | Entered Materials 4033 | -8/Materials | Reached level 9 4034 | -8/Materials | Identified exit to Storage 4037 | -8/Materials | Central database locked down 4150 | -8/Materials | Repaired Reflective Plating 4165 | -8/Materials | Discovered new exit (range 9) 4168 | -8/Materials | Identified exit to Factory 4259 | -8/Materials | Reached level 10 4293 | -8/Materials | Garrison activated, responded to threat 4297 | -8/Materials | Identified exit to Garrison 4366 | -8/Materials | Discovered exit to Factory (range 17) 4445 | -8/Materials | Reached level 11 4446 | -8/Materials | Upgraded with Weapon slot (x1) 4613 | -8/Materials | Discovered exit to Factory (range 10) 4638 | -8/Materials | Build established: Wizard-Scout 4660 | -8/Materials | Entered Garrison 4664 | -8/Garrison | Triggered checkpoint 4937 | -8/Garrison | Discovered new exit (range 12) 4942 | -8/Garrison | Identified exit to Materials 5004 | -8/Garrison | Crushed by falling debris 5005 | -8/Garrison | Core integrity fell below 50% 5022 | -8/Garrison | Triggered checkpoint 5060 | -8/Garrison | Reached level 12 5099 | -8/Garrison | Discovered exit to Materials (range 13) 5163 | -8/Garrison | Installed Relay Interface Framework 5167 | -8/Garrison | Entered Materials 5170 | -8/Materials | Upgraded with Utility slot (x1) 5222 | -8/Materials | Identified exit to Garrison 5287 | -8/Materials | Discovered exit to Factory (range 16) 5340 | -8/Materials | Central database locked down 5519 | -8/Materials | Build established: Wizard-Ninja 5780 | -8/Materials | Repaired Imp. Light Armor Plating 5891 | -8/Materials | Build established: Wizard-Scout 5893 | -8/Materials | Entered Garrison 5952 | -8/Garrison | Discovered exit to Factory (range 10) 5974 | -8/Garrison | Triggered checkpoint 5974 | -8/Garrison | Triggered checkpoint 5987 | -8/Garrison | Reached level 13 6152 | -8/Garrison | Triggered checkpoint 6230 | -8/Garrison | Triggered checkpoint 6230 | -8/Garrison | Discovered exit to Factory (range 16) 6268 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6271 | -8/Garrison | Entered Factory 6273 | -7/Factory | Reached level 14 6273 | -7/Factory | Upgraded with Utility slot (x1) 6529 | -7/Factory | Discovered new exit (range 20) 6631 | -7/Factory | Identified exit to Garrison 6719 | -7/Factory | Fabricated Imp. Hacking Suite? 6793 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6848 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6871 | -7/Factory | Local fabrication network quarantined 6903 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6928 | -7/Factory | Identified exit to Factory 6928 | -7/Factory | Identified exit to Lower Caves 6946 | -7/Factory | Reached level 15 6962 | -7/Factory | Central database locked down 7445 | -7/Factory | Upgraded with Weapon slot (x1) 7484 | -7/Factory | Entered Lower Caves 7486 | -7/Lower Caves | Encountered a Warlord checkpoint 7486 | -7/Lower Caves | Reached level 16 7634 | -7/Lower Caves | Learned Factory interactive machine intel 7672 | -7/Lower Caves | Spotted B-75 Beast 7692 | -7/Lower Caves | Discovered new exit (range 17) 7696 | -7/Lower Caves | Learned Factory emergency access door positions 7704 | -7/Lower Caves | Identified exit to Lower Caves 7708 | -7/Lower Caves | Learned Factory emergency access door positions 7773 | -7/Lower Caves | Entered another Lower Caves area 7788 | -7/Lower Caves | Discovered exit to Factory (range 18) 7913 | -7/Lower Caves | Attracted the attention of an 0b10 base 7914 | -7/Lower Caves | Learned location of Extension (-6) 7914 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 7914 | -7/Lower Caves | Learned Research terminal intel 7927 | -7/Lower Caves | Discovered new exit (range 12) 7930 | -7/Lower Caves | Identified exit to Data Miner 7986 | -7/Lower Caves | Core integrity fell below 50% 8029 | -7/Lower Caves | Activated Chronowheel 8029 | -7/Lower Caves | Spacetime reconverged on an earlier point 8058 | -7/Lower Caves | Encountered a Warlord checkpoint 8194 | -7/Lower Caves | Entered Data Miner 8194 | -7/Data Miner | Discovered new exit (range 6) 8196 | -7/Data Miner | Identified exit to Proximity Caves 8200 | -7/Data Miner | Met Data Miner 8209 | -7/Data Miner | Learned location of Section 7 (-2) 8209 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8292 | -7/Data Miner | Received God Mode back door access code from Data Miner 8521 | -7/Data Miner | Destroyed Data Miner 8524 | -7/Data Miner | Interfaced with the Data Conduit 8525 | -7/Data Miner | Found Prototype Hackware 8527 | -7/Data Miner | Found Prototype Hackware 8537 | -7/Data Miner | Entered Proximity Caves 8539 | -6/Proximity Caves | Reached level 17 8552 | -6/Proximity Caves | Core integrity fell below 20% 8565 | -6/Proximity Caves | Learned Factory stockpile data 8627 | -6/Proximity Caves | Learned 4 Factory zone layouts 8699 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8730 | -6/Proximity Caves | Reached level 18 8769 | -6/Proximity Caves | Destroyed 11 combat bots 8826 | -6/Proximity Caves | Entered Factory 8827 | -6/Factory | Identified exit to Factory 8827 | -6/Factory | Core integrity fell below 50% 8827 | -6/Factory | Core integrity fell below 20% 8830 | -6/Factory | Loaded intel: 260 machine locations 8831 | -6/Factory | Loaded intel: 46 interactive machine locations 8858 | -6/Factory | Discovered exit to Factory (range 7) 8861 | -6/Factory | Identified Ghost Barrier 8861 | -6/Factory | Identified Quantum Router 8907 | -6/Factory | Repaired Imp. Shield Generator 8944 | -6/Factory | Repaired Enh. Nuclear Core 8975 | -6/Factory | Repaired Imp. VTOL Module 9007 | -6/Factory | Repaired Imp. VTOL Module 9094 | -6/Factory | Intercept squad dispatched 9111 | -6/Factory | Spotted Tracker 9122 | -6/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 09039_ Penetrated by Slug. 09042_ Slug penetrates Wall. 09045_ Penetrated by Slug. 09045_ Slug penetrates Wall. 09048_ Penetrated by Slug. 09049_ Destroyed Gauss Rifle. 09049_ Chainsword follow-up attack on H-66 Slayer. 09051_ Penetrated by Slug. 09052_ H-66 Slayer suffers critical hit. 09052_ H-66 Slayer destroyed. 09061_ Used Protomatter to restore core integrity (+129, depleted) 09076_ ALERT: Rogue bot located, Programmers report to Factory Zone 1J. 09094_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 09111_ Imp. VTOL Module temporarily disabled. 09112_ Spear follow-up attack on Tracker. 09113_ Imp. VTOL Module temporarily disabled. 09118_ Destroyed Lrn. Sensor Array. 09120_ Destroyed Prototype Energy Gun. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ? ? ???######### #### ###### # | | ????????????######## #### ############# | | #???# ? ?? ## # = ############# | | #?##? ?? ? ## #*############?### | | ?#??? ?? ? ? ###########!#########?###### | | ##??? """ """?""" # ?#!######?####?##?# | | ????+?"""?""" """ # # #####?########## | | ??????"""?""" """ # # ######?######### | | ??????????? ? # # ################ | | ??????""" """ """ + # ##### # | | ??????"""?""" """ # # ##### # | | ??????"""?""" 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"""" #?#?## """ """ #?"""?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 8 Armor Coverage 300 Resistance: TH 10 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 62 Defensive Hacking 75 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Structural Scanner | -9/Mines | Hacked Imp. ECM Suite | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Hacked Adv. Cooling System | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Coolant Injector | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Cld. Particle Cannon | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Cloaking Device | -7/Factory | Hacked Imp. Component Analysis Suite | -7/Factory | Hacked Imp. Gravmag System | -7/Factory | Hacked Gravmag Array | -7/Factory | Hacked Hvy. Treads | -7/Factory | Hacked Hpw. Shock Rifle | -7/Factory | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Triangulator | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Kinetic Spear | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. System Shield | -6/Factory | Hacked 0b10 Decoder Chip [Generic] | -6/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Mines | Hacked O-24 Administrator | -7/Factory | Hacked S-27 Virus | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Levels Raised 17 | . . 1 3 2 . 1 3 1 . 1 2 1 . . 2 . XP Earned 29765 | 3000 440 1200 5826 1709 350 1875 3963 1371 1208 593 3827 244 418 766 2048 927 XP Spent 24940 | 1350 1250 1700 4700 2110 . 2175 3795 . 2000 500 4100 . . 480 780 . Upgrades 62 | 4 4 3 12 8 . 3 8 . 1 2 3 . . 8 6 . Propulsion Slot 1 | . . 1 . . . . . . . . . . . . . . Utility Slot 7 | 1 1 1 1 . . 1 . . 1 . 1 . . . . . Weapon Slot 2 | . . . . . . . 1 . . . 1 . . . . . Core Integrity 14 | . . . . . . . . . . . . . . 8 6 . Heat Dissipation 3 | . . . . 3 . . . . . . . . . . . . Energy Generation 2 | . . . 1 1 . . . . . . . . . . . . Energy Storage 2 | . . . 1 1 . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . 1 . . . . . . . . . Inventory Capacity 4 | 2 . . . 1 . . . . . . 1 . . . . . Sight Range 2 | . . 1 . . . . 1 . . . . . . . . . Sensor Range 10 | . . . 5 2 . 2 1 . . . . . . . . . Terrain Scan Density 3 | . 1 . . . . . 2 . . . . . . . . . Melee Accuracy 2 | . . . . . . . . . . 2 . . . . . . Hack Attack % 4 | . 1 . 2 . . . 1 . . . . . . . . . Hack Defense % 4 | . 1 . 2 . . . 1 . . . . . . . . . Protomatter Created 2008 | . 32 118 265 150 . 40 239 213 260 194 279 . . . 175 43 Integrity Restored 4605 | . 96 245 634 428 . 103 417 628 380 524 685 . . . 336 129 Core 3720 | . 96 182 545 225 . 46 319 533 304 518 487 . . . 336 129 Parts 885 | . . 63 89 203 . 57 98 95 76 6 198 . . . . . Protomatter Decayed 706 | . . 24 47 89 . 5 223 . 132 9 177 . . . . . Game ------ Seed DeliveryChargeMagmablaster Manual? 0 Play Time 03:14:26 Cumulative 120.9 hours Start 2020.07.29 @ 01:33:15 End 2020.07.29 @ 16:23:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 71 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fd78768-c178-47e5-89ec-4a11932b4d0b