Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.08 @ 14:17:09 Player: ILikeMonsters1890 Result: Destroyed by 7A-50F(f) with Tearclaws Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1731) 1731 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 6021 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Flail Heavy Mace Scythe > --- INVENTORY -------- Aerolev Unit Sensor Array Improved Signal Interpreter Light Armor Plating Heavy Assault Rifle [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Slots Evolved 8 | . . 2 . 2 . . 4 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . 1 . Utility 3 | . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 81 | 8 7 13 7 18 4 2 8 14 Power 11 | 1 . 2 1 2 2 . 1 2 Engine 7 | 1 . 2 1 1 1 . 1 . Core 4 | . . . . 1 1 . . 2 Reactor . | . . . . . . . . . Propulsion 27 | 3 1 8 5 5 2 . 2 1 Treads . | . . . . . . . . . Leg 4 | . . 2 2 . . . . . Wheel 8 | 3 1 . 3 1 . . . . Hover 8 | . . . . 4 1 . 2 1 Flight 7 | . . 6 . . 1 . . . Utility 23 | 2 3 2 . 4 . 1 4 7 Device 10 | 1 1 2 . 1 . . 3 2 Storage 3 | 1 . . . 1 . . . 1 Processor 3 | . 2 . . 1 . . . . Hackware . | . . . . . . . . . Protection 7 | . . . . 1 . 1 1 4 Artifact . | . . . . . . . . . Weapon 20 | 2 3 1 1 7 . 1 1 4 Energy Gun 4 | . 3 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . . 1 5 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . 1 Slashing Weapon 4 | . . . . 1 . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 2 | . . . 2 . . . . . Parts Lost 50 | . 4 7 4 8 . . . 27 Power 8 | . . 1 1 2 . . . 4 Propulsion 17 | . 2 4 2 3 . . . 6 Utility 14 | . 1 1 . 1 . . . 11 Weapon 11 | . 1 1 1 2 . . . 6 Highest Loss Streak 11 | . 2 7 3 4 . . . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 93 97 96 92 100 100 100 63 Engine 6 | . 14 11 10 5 . . 6 . Core 2 | . . . . 3 9 9 6 3 Leg 3 | . . 12 17 . . . . . Wheel 8 | . 23 . 7 21 . . . . Hover 12 | . . . . 9 36 36 33 17 Flight 3 | . . 18 5 . . . . . Device 9 | . 5 10 11 13 9 9 12 9 Storage 9 | . 14 11 11 9 9 9 6 6 Processor 8 | . 7 11 11 9 9 9 6 5 Protection 2 | . . . . 4 9 9 6 3 Energy Gun 6 | . 7 21 16 1 . . . . Ballistic Gun 6 | . 20 . 5 15 . . . 1 Impact Weapon 4 | . . . . . 9 15 13 7 Slashing Weapon 2 | . . . . . 9 2 6 5 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 34 | 14 14 11 17 21 21 24 34 34 Greatest Support 64 | 26 26 20 48 64 32 32 40 40 Greatest Overweight (x) 9 | . 1 2 1 1 . . . 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 7 8 Average Carried 6 | 4 7 5 6 6 7 8 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 6 8 8 8 8 7 1 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Matter Collected 1597 | 320 233 115 125 500 114 20 25 145 Remotely . | . . . . . . . . . Salvage Created 2576 | 176 548 458 104 500 218 166 25 381 Parts 144 | 17 34 28 . 28 9 4 1 23 Haulers Intercepted 3 | . 1 1 . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 23 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Combat Hostiles Destroyed 57 | . 11 9 6 15 6 2 . 8 Melee 11 | . . . . . 2 2 . 7 Guns 41 | . 11 9 6 15 . . . . Classes Destroyed 14 | 2 5 1 1 . . 1 1 3 Worker 1 | . . . . . . . 1 . Builder 1 | . 1 . . . . . . . Tunneler 6 | 5 . . . . . . 1 . Hauler 3 | . 1 1 . 1 . . . . Recycler 3 | 1 1 . . . . 1 . . Drone 2 | . . . . . . 2 . . Watcher 5 | . 2 2 . . 1 . . . Swarmer 20 | . 3 3 . 8 3 . . 3 Grunt 19 | . 8 3 . 6 1 . . 1 Duelist 2 | . . . . . . . . 2 Sentry 6 | . . 3 . 1 2 . . . Programmer 1 | . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 Assembled 6 | . . . 6 . . . . . Best Kill Streak 5 | 3 4 3 3 4 5 2 2 3 Combat Bots Only 4 | . 3 3 3 4 4 1 . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Damage Taken 5153 | . 463 517 416 930 68 . . 2759 Core 1295 | . 85 90 113 143 6 . . 858 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . 31 Regen/Repaired (Parts) 98 | . . . . 98 . . . . Core Remaining (%) 71 | 100 66 . 49 . . 72 . . Volleys Fired 174 | 10 46 42 18 58 . . . . Largest 2 | 2 2 2 2 2 . . . . Hottest 80 | 40 80 80 80 46 . . . . Shots Fired 347 | 20 92 83 36 116 . . . . Gun 347 | 20 92 83 36 116 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 237 | 20 86 . 15 116 . . . . Thermal 110 | . 6 83 21 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 7 9 7 6 10 . . . . Robot Miss Streak 5 | 2 4 2 4 5 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 262 | 13 59 52 18 72 12 4 2 30 Core Hits 111 | 7 30 21 11 26 2 1 . 13 Critical Kills 4 | . . . . . 2 1 . 1 Critical Parts Destroyed 6 | . . . . . 2 1 . 3 Critical Strikes 12 | . . . . . 5 2 . 5 Smash 10 | . . . . . 4 2 . 4 Sever 2 | . . . . . 1 . . 1 Melee Attacks 88 | . . . . . 23 18 2 45 Impact 59 | . . . . . 19 15 2 23 Slashing 29 | . . . . . 4 3 . 22 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 3 1 2 . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 12 | . . . . . 1 2 . 9 Damage Inflicted 4892 | 139 613 590 258 1059 680 317 173 1063 Guns 2652 | 139 606 590 258 1059 . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2195 | . . . . . 680 317 173 1025 Ramming 45 | . 7 . . . . . . 38 Kinetic 1904 | 139 583 . 123 1059 . . . . Thermal 748 | . 23 590 135 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 1632 | . . . . . 648 317 173 494 Slashing 563 | . . . . . 32 . . 531 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 2 . . . 1 6 Average Corruption 1 | . . . 2 . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . 1 . . . 1 4 Message Errors 1 | . . . 1 . . . . . Matter Fused 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 694 | . . . . . 296 160 113 125 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 694 | . . . . . 296 160 113 125 Knockbacks 6 | . . . . . 4 . 1 1 Impact 6 | . . . . . 4 . 1 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . 2 . . . . . . 16 Shots . | . . . . . . . . . Rammed 16 | . 3 . . . . . . 13 Targets Rammed 17 | . 3 . 1 . . . . 13 Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 166 | . 18 166 36 28 6 . . . Average Temperature 26 | . 9 46 14 10 6 . . . Received Heat Transfer 1655 | . 234 213 20 387 27 . . 774 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . . . 8 1 1 2 Impact Corruptions 22 | . . . . . 11 4 2 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . Heat Transferred 1675 | . 50 1325 300 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Peak Influence 906 | 30 268 375 13 288 382 181 906 . Initial 901 | . 19 73 13 . 41 148 901 . Average 189 | 15 152 220 3 126 210 94 810 . Maximum Alert Level 3 | . 1 1 . 1 1 . 3 . Low Security (%) 69 | 100 75 44 100 73 53 100 . . Level 1 21 | . 24 55 . 26 46 . . . Level 2 . | . . . . . . . . . Level 3 9 | . . . . . . . 100 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . 2 . . 3 . Investigation 3 | . 1 . . . . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . 1 . . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Distress Signals 7 | . 2 3 . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 20 21 11 21 8 15 1 38 Peak Tracking Total 13 | . 4 5 13 6 5 4 1 9 Tactical Retreats 23 | . . . 2 2 4 . . 15 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Traps Triggered 4 | . 3 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . . . . 7 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Machines Disabled 2 | . . . . 1 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Machines Accessed 33 | . 2 5 . 4 1 14 7 . Terminals 19 | . 2 3 . 3 1 6 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units 10 | . . 1 . . . 8 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 97 | . 5 19 . 14 5 42 12 . Successful 55 | . 1 10 . 11 3 22 8 . Failed 42 | . 4 9 . 3 2 20 4 . Catastrophic 6 | . 1 . . . . 2 3 . Database Lockouts . | . . . . . . . . . Manual 13 | . . 4 . 1 . 5 3 . Terminals 65 | . 5 13 . 11 5 23 8 . Fabricators 3 | . . . . . . . 3 . Repair Stations 5 | . . 2 . 3 . . . . Recycling Units 24 | . . 4 . . . 19 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 37 | . 1 5 . 9 3 14 5 . Record 2 | . . . . . . 1 1 . Part Schematic 2 | . . . . . 1 1 . . Prototype ID Bank 3 | . . . . 1 1 1 . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . Alert Level 2 | . . . . . . 1 1 . Unreport Threat 6 | . . 1 . 1 . 3 1 . Locate Traps 2 | . . . . 1 1 . . . Disarm Traps 2 | . . . . 2 . . . . Dispatch Records 1 | . . . . . . 1 . . Hauler Manifests 3 | . . 1 . . . 2 . . Registered Components 2 | . . 1 . 1 . . . . Zone Layout 8 | . 1 1 . 2 . 3 1 . Fabricator Hacks 2 | . . . . . . . 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks 3 | . . 1 . 2 . . . . Scan Component 2 | . . 1 . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 10 | . . 2 . . . 8 . . Retrieve Matter 3 | . . 1 . . . 2 . . Retrieve Components 7 | . . 1 . . . 6 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . 2 . . . . 1 . Terminals 1 | . . 1 . . . . . . Botnet 1 | . . 1 . . . . . . Fabricators 1 | . . . . . . . 1 . Liberate 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Reject 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 2 3 . 3 1 11 4 . Full Trace Events 10 | . 1 . . . . 7 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 152 | . . . . . . . 152 . Total Robot Build Rating 15 | . . . . . . . 15 . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 95 | . . . . . . . 95 . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . . . . 12 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Total Allies 6 | . . . 3 . . . 3 . Largest Group 3 | . . . 3 . . . 3 . Highest-Rated Group 87 | . . . 40 . . . 87 . Highest-Rated Ally 29 | . . . 16 . . . 29 . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . 7 . . . 3 . Total Damage 124 | . . . 87 . . . 37 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Turns Passed 3585 | 195 643 502 403 455 149 295 276 667 Spaces Moved 3387 | 168 485 310 279 274 139 622 256 854 Core 115 | 11 . . . . . . . 104 Treads . | . . . . . . . . . Legs 384 | . . 172 212 . . . . . Wheels 839 | 157 485 . 67 130 . . . . Hover 1911 | . . . . 144 139 622 256 750 Flight 138 | . . 138 . . . . . . Fastest Speed 34 | 50 80 34 100 38 38 38 34 34 Average Speed 63 | 80 89 84 116 68 38 38 34 51 Slowest Speed 500 | 90 100 200 190 115 38 38 34 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 51 35 54 21 16 95 12 85 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 14 | . . . . . 6 4 . 4 Terrain Destroyed 14 | . . . . . 6 4 . 4 Melee 14 | . . . . . 6 4 . 4 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Total 4369 | 210 611 471 325 443 200 655 439 1015 Wait 513 | 4 50 84 7 60 33 12 169 94 Move 3377 | 167 484 307 278 273 138 621 255 854 Hop 1 | . . 1 . . . . . . Pick Up 98 | 18 13 16 10 23 3 3 5 7 Fast Attach . | . . . . . . . . . Attach 58 | 7 5 12 4 11 . . 6 13 Detach . | . . . . . . . . . Swap 24 | 1 2 1 3 7 4 2 2 2 Drop 40 | 3 8 8 4 11 3 3 . . Fire 174 | 10 46 42 18 58 . . . . Melee 67 | . . . . . 19 14 2 32 Ram 16 | . 3 . . . . . . 13 Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 14) 736 | -10/Materials | Identified exit to Mines 838 | -10/Materials | Identified exit to Materials 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1061 | -9/Materials | Lost 7 parts (1p4n1u1w) 1131 | -9/Materials | Build established: Scavenger-Mutant 1182 | -9/Materials | Identified exit to Mines 1191 | -9/Materials | Discovered new exit (range 8) 1199 | -9/Materials | Identified exit to Materials 1341 | -9/Materials | Entered Mines 1358 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1422 | -9/Mines | Assembled infested the area 1427 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1576 | -9/Mines | Lost 3 parts (1p1n1w) 1601 | -9/Mines | Core integrity fell below 50% 1732 | -9/Mines | Discovered exit to Materials (range 7) 1744 | -9/Mines | Entered Materials 1744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -8/Materials | Repaired Autogun 2000 | -8/Materials | Lost 4 parts (1p2n1u) 2056 | -8/Materials | Lost 3 parts (1p1n1w) 2063 | -8/Materials | Discovered new exit (range 14) 2064 | -8/Materials | Identified exit to Storage 2199 | -8/Materials | Entered Storage 2298 | -8/Storage | Build established: Mutant 2344 | -8/Storage | Discovered new exit (range 4) 2347 | -8/Storage | Identified exit to Recycling 2348 | -8/Storage | Entered Recycling 2367 | -8/Recycling | Spotter reported a threat 2402 | -8/Recycling | Spotter reported a threat 2414 | -8/Recycling | Spotter reported a threat 2420 | -8/Recycling | Spotter reported a threat 2438 | -8/Recycling | Spotter reported a threat 2442 | -8/Recycling | Spotter reported a threat 2455 | -8/Recycling | Spotter reported a threat 2463 | -8/Recycling | Identified exit to Factory 2500 | -8/Recycling | Spotter reported a threat 2527 | -8/Recycling | Spotter reported a threat 2537 | -8/Recycling | Spotter reported a threat 2555 | -8/Recycling | Spotter reported a threat 2560 | -8/Recycling | Spotter reported a threat 2583 | -8/Recycling | Spotter reported a threat 2590 | -8/Recycling | Spotter reported a threat 2632 | -8/Recycling | Spotter reported a threat 2636 | -8/Recycling | Spotter reported a threat 2639 | -8/Recycling | Spotter reported a threat 2643 | -8/Recycling | Spotter reported a threat 2643 | -8/Recycling | Entered Factory 2643 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2693 | -6/Factory | Identified exit to DSF 2705 | -6/Factory | Spotted B-75 Beast 2868 | -6/Factory | Fabricated G-50 Soldier (x3) 2915 | -6/Factory | Discovered new exit (range 11) 2918 | -6/Factory | Identified exit to Lower Caves 2919 | -6/Factory | Entered Lower Caves 2920 | -6/Lower Caves | Encountered a Warlord checkpoint 2931 | -6/Lower Caves | Spotted B-75 Beast 2936 | -6/Lower Caves | Build established: Scavenger-Mutant 2960 | -6/Lower Caves | Destroyed B-75 Beast 2994 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3004 | -6/Lower Caves | Learned Factory security intel 3070 | -6/Lower Caves | Found Alien Artifact 3071 | -6/Lower Caves | Identified Core Expander 3071 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 3158 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 3304 | -6/Lower Caves | Lost 4 parts (2u2w) 3453 | -6/Lower Caves | Core integrity fell below 50% 3506 | -6/Lower Caves | Core integrity fell below 20% 3533 | -6/Lower Caves | Lost 11 parts (1p2n5u3w) 3586 | -6/Lower Caves | Destroyed by 7A-50F(f) with Tearclaws Last Messages --------------- 03464_ Carbon-fiber Leg fries itself beyond repair. 03464_ Sml. Storage Unit destroyed. 03468_ Sensor Array destroyed. 03471_ Corrupted Microactuators fries itself beyond repair. 03472_ Critical hit (Burn: +37). 03476_ Axe destroyed. 03477_ System corrupted: Component data lost. 03480_ Critical hit (Burn: +37). 03481_ Scythe destroyed. 03497_ Slammed into G-50 Soldier. 03497_ Imp. Signal Interpreter broken. 03497_ Destabilizing: Short circuit. 03498_ Slammed into G-50 Soldier. 03502_ Core Shielding destroyed. 03507_ Slammed into S-27 Virus. 03575_ Broken Imp. Signal Interpreter ripped off. 03583_ Slammed into 7A-50F(f). 03584_ Sml. Storage Unit destroyed. 03584_ System corrupted by crushing effect (+5). 03585_ Slammed into 7A-50F(f). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????###?????????## #####???????? | | ?###????######????????# #######??? ? # ###?????? | | # #???## ##???????# % f #### ## ##????? | | ##??# ###?????#% @ ##=## #????? | | #??# ##### ###??##% # #?????? | | #???# #??# ##?### #?????????? | | #???## #??# ##??### #?????????? | | ####?# #??# ##???# #???##????? | | ### ### #???# ##??## ##?# #????? | | ## ##??# #???## ## #????? | | # % #??# ##?### #????? | | % #??#### ### ## #????? | | %## ##??##### #### #????? | | ### ##???# ### #?## ##???? | | #?####????# ### #???? | | ##?????????# ### | | ##??????????# ##??# | | ##?????##???## ## ##### ##????# | | #######??# #### #### ##??## ##??????# | | #?# #### #??# ##??# ##???????? | | ??## ### ##?# #??# #??????????# | | #??## ### #?# #?? #??????????? | | ###?## ### ##?# #?# #???????????? | | ##?# ####??## #?# ##?????????????# | | ### ######## #?####??????????????? | | ### # #???????????????????? | | ## # #???????????????????? | | ### # ##???????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- Adv. Targeting Computer | -8/Storage | Hacked Cmb. Airjet | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- Part-time Excavator \\IAMDERELICT Challenges ------------ None Game ------ Seed FusionConcussiveMace Manual? 0 Play Time 01:05:22 Cumulative 54.6 hours Start 2022.09.07 @ 13:50:22 End 2022.09.08 @ 14:17:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40d72ee4-0339-4240-8d4a-9a0a4e01b399