Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 10:29:43 Player: btrs Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (480) 480 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1040 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 124/125 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (2) ------ Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- VTOL Module VTOL Module Signal Interpreter EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Sensor Array > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Flight Unit Flight Unit Signal Interpreter EM Pulse Gun Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 10 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . 4 . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 4 | . 4 5 Power . | . . . Propulsion 1 | . 1 2 Utility 1 | . 1 1 Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 6 | . 3 3 Power . | . . . Propulsion 5 | . 3 2 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 92 | . 95 85 Engine 13 | . 13 14 Treads 13 | . 17 . Flight 13 | . 9 28 Device 6 | . 4 14 Storage 7 | . 9 . Processor 12 | . 11 14 Energy Gun 9 | . 12 . Ballistic Gun 9 | . 12 . Launcher 4 | . 1 14 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 7 9 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 13 13 7 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 4 | 4 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 6 5 Most Carried 8 | 1 8 5 Average Carried 4 | . 4 5 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 5 Class Distribution -------------------- 73% | Mutant 26% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 495 | 260 207 28 Remotely . | . . . Salvage Created 922 | . 922 . Parts 37 | . 37 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 16 . Guns 14 | . 14 . AOE 2 | . 2 . Classes Destroyed 6 | . 6 . Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 3 | . 3 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 88 | . 85 3 Missed 23 | . 22 1 Hits 65 | . 63 2 Projectile 65 | . 63 2 Critical Strikes 1 | . . 1 Damage Taken 812 | . 766 46 Core 250 | . 204 46 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | . 76 3 Largest 2 | . 2 1 Hottest 70 | . 70 30 Shots Fired 153 | . 150 3 Gun 148 | . 148 . Cannon . | . . . Launcher 5 | . 2 3 Special . | . . . Kinetic 74 | . 74 . Thermal 66 | . 66 . Explosive 5 | . 2 3 Electromagnetic 8 | . 8 . Robot Hit Streak 11 | . 11 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 105 | . 105 . Core Hits 40 | . 40 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1265 | . 1265 . Guns 1071 | . 1071 . Cannons . | . . . Explosions 194 | . 194 . Melee . | . . . Ramming . | . . . Kinetic 376 | . 376 . Thermal 665 | . 665 . Explosive 155 | . 155 . Electromagnetic 69 | . 69 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 33 7 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 263 | . 263 . Average Temperature 62 | . 62 . Received Heat Transfer 333 | . 327 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2048 | . 2048 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | . 150 . Initial . | . . . Average 57 | . 60 . Influence Increases 528 | . 528 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 40 | . 40 . Destroy Leader 86 | . 86 . Successful Hack 20 | . 20 . Destroy Structure 17 | . 17 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 528 | . 446 82 Entered New Map 40 | . . 40 Time Decay 458 | . 416 42 Lost Part 30 | . 30 . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 25 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats 7 | . 3 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 9 | . 4 5 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 5 | . . 5 Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 1 | . . 1 FOLLOW 1 | . . 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted 1 | . . 1 Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1597 | . 1166 431 Optics 1597 | . 1166 431 Sensors 894 | . 463 431 Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1878 | 73 1374 431 Spaces Moved 2096 | 45 881 1170 Core 27 | 27 . . Treads 422 | 18 404 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 1647 | . 477 1170 Fastest Speed 32 | 50 32 32 Average Speed 59 | 142 92 32 Slowest Speed 250 | 250 160 32 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 12 | . 10 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 4 99 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 17 9 Melee . | . . . Projectile . | . . . AOE 26 | . 17 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2575 | 51 1301 1223 Wait 370 | . 318 52 Move 2070 | 44 860 1166 Hop 12 | . 10 2 Pick Up 12 | 1 11 . Fast Attach 9 | 6 3 . Attach 5 | . 5 . Detach 3 | . 3 . Swap 6 | . 6 . Drop 9 | . 9 . Fire 79 | . 76 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 9) 918 | -10/Materials | Core integrity fell below 50% 962 | -10/Materials | Core integrity fell below 20% 992 | -10/Materials | Discovered new exit (range 16) 1307 | -10/Materials | Discovered new exit (range 12) 1342 | -10/Materials | Discovered new exit (range 18) 1391 | -10/Materials | Discovered new exit (range 7) 1448 | -10/Materials | Entered Subcaves 1448 | -10/Subcaves | Accompanied by 1 ally 1450 | -10/Subcaves | Learned Materials emergency access door positions 1454 | -10/Subcaves | Learned Materials security intel 1575 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1578 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1591 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1660 | -10/Subcaves | Learned Materials stockpile data 1664 | -10/Subcaves | Visited Clippyterm 1665 | -10/Subcaves | Learned location of Deep Caves (-6) 1665 | -10/Subcaves | Learned Research machine intel 1689 | -10/Subcaves | Build established: Sprinter 1784 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1879 | -10/Subcaves | Destroyed self with Grenade Launcher Last Messages --------------- >>Record! "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. >>Record! "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 01781_ 6V-6BT(R): "SUBMAD!" 01784_ 7P-O2B(O) wakes at your presence. 01784_ 7P-O2B(O): "LVR3C?" 01786_ 7P-O2B(O) collects matter. 01868_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ?# ##??????????????????????????????????????????? | | ?## #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# ##??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?## ##??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ## # ##????????????????????????????????????????? | | ## #####?????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ## #?????????????????###????????????????????????? | | # #????########????## "????????????????????????? | | # #???## ""##??## ""????????????????????????? | | # ##??## ""#?## ""#????????????????????????? | | # #### # ""###"" ????????????????????????? | | ### ##""" #???????????????????????? | | ### """" ###?????????????????????? | | # # ###?## """ #?????????????????????? | | ### ##????### @ #?????????????????????? | | ## ##??????# #?????????????????????? | | ### ####??# ""##""""##?????????????????????? | | #?## ####""""## ###??????????????????????? | | # #### # ##"" "#####?????????????????##????"" | | ## #### % ####????????????????????## ???? 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" " | | #???# ###??????????????????????????????????" #? | | #???# #?????????????????????????????????##"#?? | | ###### #?????????????????????????????????# ##? | | ## #### %#?????????????????????????????????# # ## | | # ### #?????????????????????????????????## # # | | # ## #????###???????????????????????????## # | | # ####? ##???????????????????????????## # | | ### ### #???###??????????????????????## | | ### ## #???# ##??????????????????????## | | ## #???# #??????????????????????## | | ### ##??# ##?????????????????????# | | # #### ##?# ##????????????????????# | | % #### #?# ###??????????????????# | | %# ## ## ## #### ##?????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed aaa Manual? 1 Play Time 00:25:59 Cumulative 98.8 hours Start 2025.11.07 @ 10:06:26 End 2025.11.07 @ 10:29:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 57 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cec926c4-47cb-4f79-8767-2c3296321726