Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 07:59:18 Player: beans Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2581) 2581 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 5332 Bonus ------- High Alert Combat Kills 226 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 75/100 System Corruption 15% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Micro Nuclear Core Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Rocket Launcher [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 2 | . . . 2 . Parts Attached 30 | 5 4 15 . 6 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 3 . 2 Treads 7 | 2 2 3 . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 5 . 1 Device 1 | . . 1 . . Storage 1 | . . 1 . . Processor 5 | . 1 3 . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 . 6 . 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 4 . 1 Ballistic Cannon 2 | . . 2 . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 25 | . 3 8 2 12 Power 2 | . 1 . 1 . Propulsion 9 | . 2 3 . 4 Utility 4 | . . 2 . 2 Weapon 10 | . . 3 1 6 Highest Loss Streak 7 | . 2 3 1 7 To Critical Strikes . | . . . . . Average Backups 2 | . . 3 2 1 Power . | . . . 1 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 3 1 . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power 2 | . . . . 2 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 68 82 96 61 Engine 4 | . 12 5 8 . Treads 14 | . 14 19 18 4 Leg 2 | . . . . 7 Device 1 | . . 3 . . Storage 5 | . . 3 9 9 Processor 22 | . 1 29 27 22 Protection 1 | . 11 . . . Ballistic Gun 16 | . 28 9 33 15 Ballistic Cannon 4 | . . 9 . . Special Weapon 1 | . . . . 3 Peak Build Rating 24 | 5 8 19 24 21 Average Rating 14 | 3 4 15 22 15 On Entrance 10 | . 5 8 19 18 Naked Turns . | . . . . . Heaviest Build 30 | 6 7 26 30 23 Greatest Support 46 | 40 46 46 40 40 Greatest Overweight (x) 7 | 1 2 7 . 6 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 10 | 5 5 10 10 10 Average Capacity 7 | 5 5 6 10 10 Most Carried 6 | 2 2 6 3 3 Average Carried 2 | . . 3 2 1 Final Capacity 10 | 5 5 10 10 10 Final Carried 4 | . 1 4 2 2 Class Distribution -------------------- 75% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1856 | 254 149 932 294 227 Remotely . | . . . . . Salvage Created 3153 | 92 375 1561 676 449 Parts 209 | 4 20 116 40 29 Haulers Intercepted 7 | . 1 5 1 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 69 | . 8 38 9 14 Guns 41 | . 8 10 9 14 Cannons 28 | . . 28 . . Classes Destroyed 12 | 1 2 7 1 1 Worker 7 | . . 4 3 . Builder 4 | . . 3 1 . Hauler 7 | . 1 5 1 . Recycler 3 | 1 . 2 . . Operator 1 | . . 1 . . Watcher 6 | . . 5 1 . Swarmer 23 | . . 15 . 8 Grunt 31 | . 8 15 6 2 Brawler 1 | . . 1 . . Sentry 9 | . . 7 2 . Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 12 | 1 5 8 12 8 Combat Bots Only 8 | . 4 6 5 8 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 458 | . 92 209 36 121 Missed 149 | . 32 74 11 32 Hits 309 | . 60 135 25 89 Projectile 309 | . 60 135 25 89 Critical Strikes 4 | . . . 1 3 Damage Taken 3859 | . 707 1255 379 1518 Core 966 | . 204 206 102 454 Absorbed by Shields 105 | . . 105 . . Redirected to Shielding 52 | . 49 3 . . Core Remaining (%) 55 | 100 18 48 . . Volleys Fired 230 | 1 36 128 25 40 Largest 4 | 2 2 2 4 4 Hottest 97 | 40 40 66 92 97 Shots Fired 479 | 2 72 221 93 91 Gun 347 | 2 72 93 93 87 Cannon 128 | . . 128 . . Launcher 3 | . . . . 3 Special 1 | . . . . 1 Kinetic 475 | 2 72 221 93 87 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 40 | 1 9 17 39 40 Robot Miss Streak 4 | . 2 4 2 2 Penetration Max . | . . . . . Secondary Targets 9 | . 1 2 5 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 323 | 1 49 146 70 57 Core Hits 138 | 1 20 63 30 24 Critical Kills 2 | 1 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | 1 1 5 . 1 Destroy 3 | 1 1 . . 1 Blast 5 | . . 5 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5432 | 11 509 2802 1045 1065 Guns 3530 | 11 509 1063 1045 902 Cannons 1739 | . . 1739 . . Explosions 163 | . . . . 163 Melee . | . . . . . Ramming . | . . . . . Kinetic 5269 | 11 509 2802 1045 902 Thermal . | . . . . . Explosive 163 | . . . . 163 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 14 | . . . . 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . 10 . . Projectiles 10 | . . 10 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . 6 . . Impact . | . . . . . Kinetic 6 | . . 6 . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 208 | . 70 24 117 208 Average Temperature 39 | . 26 19 53 51 Received Heat Transfer 1181 | . 384 302 216 279 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 35 | 100 100 42 . . Level 1 16 | . . 12 70 18 Level 2 47 | . . 44 29 81 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 680 | 5 90 680 460 641 Initial 292 | . . 15 285 292 Average 336 | 1 29 328 345 509 Influence Increases 2116 | 5 207 1200 295 409 Destroy 0b10 Robot/C 1380 | . 160 760 180 280 Destroy 0b10 Robot/NC 145 | 5 5 100 30 5 Destroy Leader 286 | . 42 180 54 10 Disable Machine 75 | . . 75 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 75 | . . 10 1 64 Lose Combat Pursuer 105 | . . 75 30 . Influence Decreases 1535 | 5 170 561 521 278 Entered New Map 571 | . . 22 391 158 Time Decay 724 | 5 140 469 110 . Lost Part 240 | . 30 70 20 120 Squads Dispatched 8 | . 3 3 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 3 . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 11 50 13 21 Peak Tracking Total 7 | . 4 7 5 7 Tactical Retreats 5 | . . 4 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 7 | . . 5 . 2 Max in Single Turn 2 | . . 1 . 2 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 2 | . . 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 6 | . . 4 2 . Successful 2 | . . 1 1 . Failed 4 | . . 3 1 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2845 | 50 397 1318 225 855 Spaces Moved 1242 | 40 193 538 83 388 Core 183 | 25 113 15 . 30 Treads 809 | 15 80 523 83 108 Legs 250 | . . . . 250 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 120 Average Speed 156 | 96 148 169 160 146 Slowest Speed 400 | 160 160 400 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 34 | 3 45 65 15 44 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 103 | . . 6 . 97 Melee . | . . . . . Projectile 7 | . . 6 . 1 AOE 96 | . . . . 96 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1727 | 50 238 720 114 605 Wait 191 | . 1 23 4 163 Move 1239 | 39 192 537 83 388 Hop . | . . . . . Pick Up 31 | 5 5 14 . 7 Fast Attach 2 | . . 2 . . Attach 28 | 5 4 10 2 7 Detach . | . . . . . Swap 4 | . . 4 . . Drop 2 | . . 2 . . Fire 230 | 1 36 128 25 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Core integrity fell below 20% 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x2 770 | -9/Materials | Discovered new exit (range 4) 1061 | -9/Materials | Discovered new exit (range 8) 1514 | -9/Materials | Core integrity fell below 50% 1558 | -9/Materials | Lost 3 parts (2n1w) 1724 | -9/Materials | Discovered new exit (range 4) 1766 | -9/Materials | Entered another Materials area 1766 | -8/Materials | Evolved 2 slots: Weapon x2 1872 | -8/Materials | Garrison activated, responded to threat 1991 | -8/Materials | Identified exit to Garrison 1991 | -8/Materials | Entered Garrison 2054 | -8/Garrison | Build established: Gunner 2093 | -8/Garrison | Triggered checkpoint 2129 | -8/Garrison | Triggered checkpoint 2181 | -8/Garrison | Destroyed 8 combat bots 2237 | -8/Garrison | Triggered checkpoint 2380 | -8/Garrison | Discovered new exit (range 5) 2418 | -8/Garrison | Phase Generator disabled 2474 | -8/Garrison | Crushed by falling debris 2474 | -8/Garrison | System corruption reached 10% 2505 | -8/Garrison | Lost 7 parts (1n2u4w) 2751 | -8/Garrison | Build established: Mutant 2801 | -8/Garrison | Triggered checkpoint 2816 | -8/Garrison | Core integrity fell below 50% 2837 | -8/Garrison | Core integrity fell below 20% 2846 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System corrupted: Energy discharge (-37). System corrupted: Matter fused (-5). System corrupted: Matter fused (-6). The unstable cave ceiling collapses. Acquired Mic. Nuclear Core. EMR6WE00&HLZQ The unstable cave ceiling collapses. 4L9/EZWM0N9H,BE5%MZE2KI System corrupted: Heat flow error (+161). System corrupted: Energy discharge (-34). System corrupted: Matter fused (-5). C-30 ARC system offline. C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. Carbon-fiber Leg destroyed. Remote Datajack destroyed. System corrupted: Energy discharge (-34). Map ----- +----------------------------------------------------+ | ???????????????????????????# #????# ????????? | | ????????????????????????????# #????# ????????? | | ???????????????????????????### #????# #????????? | | ???????????????????????????# #????# #????????? | | ???????????????????????????# #????# #????????? | | ???????????????????????????# ##????# #????????? | | ???????????????????????????### #?????# #????????? | | ?????????????????????????????# ##### #????????? | | ?????????????????????????????# " #????????? | | ?????????????????????????????# #####%" #????????? | | ?????????????????????????????# #?????# #????????? | | ???????????????????????????### ####### ########## | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ####### ########## | | ???????????????????????????# #?????# ## ##??? | | ???????????????????????????# #?????# ## % #??? | | ????????????????????????#### ####### ## #??? | | ????????????????????????# # #??? | | ????????????????????????# ## ####### #######??? | | ?????????????????#????? ??# s#?????# ########## | | ???????????# ##### ##""""##s s#?????# | | ?????????? s ####### ########## | | ?????????? #????????? | | ?????????? % @ #????????? | | ?????????????####^=^## ## ### ######????????? | | ??????????????###^^^## ## ### #?????????????? | | ??????????????# % " #?????????????? | | ??????????????# [ ###?????????????? | | ??????????????# [ #???????????????? | | ??????????????# ==* = ??????????????? | | ??????????????### = ## *%## ### #?????????????? | | ????????????????# *## ## ### ########??????? | | ????????????????# #??????? | | ????????????????# * #??????? | | ????????????????# = = [%! #??????? | | ????????????????##[ ## ## ######### #??????? | | ?????????????????# ## #?????????????? #??????? | | ?????????????????# ##### #??????????????????????? | | ?????????????????# #???? ???????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ################## #????????????????????????????? | | ^^#????????????????????????????? | | #????????????????????????????? | | #####################????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralCryofiberDerivative Manual? 0 Play Time 00:17:18 Cumulative 100.7 hours Start 2025.08.23 @ 07:43:09 End 2025.08.23 @ 07:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c6a0f0b-b6d1-40a3-8a93-bd49289f835a