Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.25 @ 00:19:38 Player: CalmDownMonkey Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (568) 568 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 1643 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 326/400 Matter 300/300 Energy 665/665 System Corruption 0% Temperature Cool (267) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Aluminum Leg Aluminum Leg Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery ECM Suite > --- WEAPON ----------- EM Pulse Gun EM Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun EM Pulse Gun Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 6 8 12 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 9 | 2 2 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 2 | . 1 1 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 7 | 2 2 3 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 14 11 Leg 29 | . 28 32 Device 7 | . 7 6 Storage 20 | . 19 22 Energy Gun 25 | . 28 20 Naked Turns . | . . . Heaviest Build 22 | 11 17 22 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 5 | 2 5 5 Final Capacity 6 | 6 6 6 Final Carried 5 | 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 440 | 181 149 110 Remotely . | . . . Salvage Created 859 | . 462 397 Parts 57 | . 28 29 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 11 10 Guns 20 | . 11 9 AOE 1 | . . 1 Classes Destroyed 6 | . 4 2 Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . . 1 Swarmer 9 | . 6 3 Grunt 11 | . 5 6 Sentry 1 | . . 1 Best Kill Streak 6 | . 4 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1022 | . 411 611 Core 138 | . 64 74 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 61 | . 37 24 Largest 2 | . 2 2 Hottest 85 | . 80 85 Shots Fired 120 | . 74 46 Gun 120 | . 74 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 120 | . 74 46 Robot Hit Streak 11 | . 10 11 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 72 | . 41 31 Core Hits 33 | . 14 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1011 | . 591 420 Guns 820 | . 525 295 Cannons . | . . . Explosions 183 | . 58 125 Melee . | . . . Ramming 8 | . 8 . Kinetic . | . . . Thermal 183 | . 58 125 Explosive . | . . . Electromagnetic 820 | . 525 295 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . 36 35 Shots 2 | . 1 1 Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 267 | . 126 267 Average Temperature 68 | . 47 105 Received Heat Transfer 270 | . 90 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 250 | . 100 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 429 | . 325 429 Initial 137 | . . 137 Average 177 | . 172 227 Maximum Alert Level 2 | . 1 2 Low Security (%) 57 | 100 53 58 Level 1 41 | . 46 37 Level 2 1 | . . 4 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 29 19 Peak Tracking Total 6 | . 4 6 Tactical Retreats 8 | . 5 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 12 | . 12 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Transport Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 180 | . 180 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1109 | 62 750 297 Spaces Moved 688 | 42 498 148 Core 10 | 10 . . Treads . | . . . Legs 678 | 32 498 148 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 118 120 120 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 65 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 3 8 Melee . | . . . Projectile . | . . . AOE 11 | . 3 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 854 | 51 580 223 Wait 39 | . 15 24 Move 686 | 41 497 148 Hop . | . . . Pick Up 19 | 4 9 6 Fast Attach 8 | 6 1 1 Attach 5 | . 1 4 Detach . | . . . Swap 13 | . 6 7 Drop 20 | . 11 9 Fire 61 | . 37 24 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 6) 460 | -10/Materials | Discovered new exit (range 5) 612 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -9/Materials | Self-destructed Last Messages --------------- 01068_ G-34 Mercenary misfires. 01072_ EM Shotgun destroyed. 01076_ G-34 Mercenary misfires. 01079_ EM Pulse Gun destroyed. 01079_ G-34 Mercenary destroyed. 01082_ Acquired 20 matter. 01090_ Chain reaction triggered in Lgt. Ion Engine. 01090_ Flight Unit melted. 01090_ S-10 Pest destroyed. 01090_ Aluminum Leg destroyed. 01093_ G-47 Trooper destroyed. 01093_ Switching to secondary target: S-10 Pest. 01096_ W-16 Scout destroyed. 01096_ Switching to secondary target: S-10 Pest. 01097_ Lgt. Armor Plating destroyed. 01102_ S-10 Pest destroyed. 01102_ Switching to secondary target: G-34 Mercenary. 01105_ EM Pulse Gun destroyed. 01108_ S-10 Pest destroyed. 01109_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ?#######################??? ????????????????????? | | ?# #? """????????????????????? | | ?# ! # """????????????????????? | | ?# * %= + """????????????????????? | | ?######+#########" %* # #??????????????????? | | ???# #???#" #?? #??????????????????? | | ???# """ #####"# ##?????##??????????????????? | | ???# """ #! # #??????????????????????????? | | ???# """ # " +??????????????????????????? | | ???# # # #??????????????????????????? | | ???# """ # # #??????????????????????????? | | ???# """ #![! =# #??????????????????????????? | | ???# """ = #! # #??????????????????????????? | | ???# # # ############???????????????? | | ???################ + """ """ #??????????????? | | ??????????????????# ### """ """ #??##??????????? | | ??????????????????## ##?#s""" """ # #??????????? | | ???????????????????# #??# gg ???????????? | | ???????????????????# #??#!! #??????????????? | | ???????????????????# ####[* #??????????????? | | ?????????????#######=##[*@%= #??????????????? | | ?????? =%[!%[%%*= #??????????????? | | ?????????????#] [!##%==#########??????????????? | | ?????????????# *! ######??????????????????????? | | ?????????????+ *! #???????????????????????????? | | ?????????????# * ????????????????????????????? | | ?????????????# ????????????????????????????? | | ?????????????+ ????????????????????????????? | | ?????????????#### ? ????????????????????????????? | | ????????????????# ? ????????????????????????????? | | ????????????????#?? ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed cunthole Manual? 1 Play Time 00:44:07 Cumulative 8.6 hours Start 2021.12.24 @ 00:45:23 End 2021.12.25 @ 00:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 493611df-1fef-44b6-95a1-213507daf652