Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.30 @ 13:37:03 Player: Veritas Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (222) 1110 Value Destroyed (12848) 12848 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (6253) 6253 TOTAL SCORE: 28631 Bonus ------- High Alert Combat Kills 1127 Follower Combat Kills 426 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1380/1600 Matter 176/300 Energy 1248/1260 System Corruption 1% Temperature Cool (-192) Movement Walking (112) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (16) ----- Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer Advanced Core Analyzer Advanced Weapon Cycler Heavy Armor Plating Improved System Restoration Module > --- WEAPON (4) ------- Heavy Laser Heavy Machine Gun Fusion Bomb Launcher > --- INVENTORY (4) ---- Improved Cloaking Device Advanced Remote Datajack Experimental Stasis Projector Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Improved Cloaking Device > --- WEAPON ----------- Phase Gun Enhanced Nova Cannon KE Penetrator Hypervelocity Mass Driver > --- INVENTORY -------- Improved System Restoration Module Fusion Bomb Launcher Advanced Remote Datajack Experimental Stasis Projector [Rating: 183] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Potential Leg Treads Advanced Heavy Treads Leg Potential Leg Hover Unit Combat Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Slots Evolved 19 | . 1 2 . . . 2 2 2 . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 . . Utility 14 | . 1 2 . . . 1 2 2 . . 1 1 . . 2 2 Weapon 2 | . . . . . . . . . . . 1 1 . . . . Parts Attached 219 | 1 5 9 2 2 1 3 21 6 5 1 7 15 17 24 33 67 Power 24 | . . 1 . . . . 4 . . . 3 1 1 3 2 9 Engine 8 | . . 1 . . . . 4 . . . 2 1 . . . . Core 1 | . . . . . . . . . . . 1 . . . . . Reactor 15 | . . . . . . . . . . . . . 1 3 2 9 Propulsion 30 | . 1 2 . 2 . . . . . . . . . 6 5 14 Treads 1 | . . . . . . . . . . . . . . 1 . . Leg 19 | . 1 2 . 2 . . . . . . . . . . . 14 Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . 5 5 . Flight . | . . . . . . . . . . . . . . . . . Utility 84 | . 2 4 2 . 1 2 7 2 1 1 2 7 5 11 13 24 Device 50 | . 1 1 2 . 1 1 4 1 . 1 1 1 3 7 7 19 Storage 4 | . . . . . . . 1 . . . . 1 . 1 1 . Processor 10 | . . 2 . . . 1 1 . . . . 1 . 2 1 2 Hackware 6 | . . . . . . . . . 1 . 1 2 1 . 1 . Protection 14 | . 1 1 . . . . 1 1 . . . 2 1 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 81 | 1 2 2 . . . 1 10 4 4 . 2 7 11 4 13 20 Energy Gun 28 | . 1 . . . . 1 4 . . . . . 2 4 8 8 Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 28 | 1 . 1 . . . . . . 2 . 2 5 8 . 4 5 Ballistic Cannon 11 | . 1 1 . . . . 3 4 1 . . . . . . 1 Launcher 8 | . . . . . . . 2 . 1 . . 1 1 . 1 2 Special Weapon 4 | . . . . . . . 1 . . . . 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 3 . . . 1 . . 2 5 1 Parts Lost 36 | . 1 . . . . . . . 1 . 1 5 5 . 7 16 Power 4 | . . . . . . . . . . . . 1 1 . . 2 Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 20 | . 1 . . . . . . . 1 . 1 2 2 . 5 8 Weapon 11 | . . . . . . . . . . . . 2 2 . 2 5 Highest Loss Streak 7 | . 1 . . . . . . . 1 . 1 3 5 . 2 7 Average Slot Usage (%) 95 | . 94 99 100 100 100 88 97 100 98 100 95 96 96 91 92 92 Engine 6 | . 12 10 10 10 10 8 11 12 12 12 10 10 7 2 . . Reactor 3 | . . . . . . . . . . . . . 1 5 8 6 Leg 10 | . 25 20 20 20 20 16 14 12 12 12 11 10 10 5 . 7 Hover 4 | . . . . . . . . . . . . . . 6 16 7 Device 21 | . 7 10 11 20 20 21 24 25 23 18 16 15 11 16 26 31 Storage 7 | . 12 10 10 10 10 8 9 12 12 12 11 10 9 4 4 3 Processor 16 | . . 19 20 20 20 16 19 18 18 18 16 19 20 14 10 15 Hackware 3 | . . . . . . . . . . 6 8 8 10 8 6 1 Protection 4 | . 11 10 8 . . . 1 6 6 6 5 4 5 4 3 2 Energy Gun 4 | . 6 7 . . . 1 6 . . . . . 1 12 13 3 Ballistic Gun 7 | . 12 10 10 10 10 8 3 . 5 12 14 17 18 5 2 3 Ballistic Cannon 2 | . 6 2 10 10 10 6 2 12 5 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 16 19 25 25 23 23 24 51 60 55 50 56 60 78 88 92 106 Greatest Support 114 | 20 20 26 26 60 30 30 60 60 60 60 60 60 60 105 105 114 Greatest Overweight (x) 3 | . . . . . . . . . . . . . 1 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 4 4 Most Carried 8 | 6 7 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Average Carried 5 | 4 4 6 7 7 8 8 6 6 7 7 7 7 7 7 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 Final Carried 8 | 4 7 7 8 8 8 8 8 7 8 8 8 8 8 3 4 3 Class Distribution -------------------- 40% | Hacker-Skirmisher 22% | Scavenger-Scout 15% | Scavenger-Gunner 11% | Hacker-Mutant 4% | Hacker-Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Skirmisher | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Garrison Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Matter Collected 6470 | 200 113 147 50 . 65 39 394 142 307 138 371 359 815 505 644 2181 Remotely 1493 | . 99 147 9 . 10 39 394 142 240 . 72 261 . 80 . . Salvage Created 11595 | . 188 240 46 . 82 39 497 68 234 123 707 346 1279 955 2618 4173 Parts 509 | . 6 19 9 . 6 4 21 6 9 10 39 17 43 47 81 192 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Combat Hostiles Destroyed 177 | . 5 8 2 . 2 1 8 1 8 2 12 6 19 11 33 59 Guns 123 | . 3 5 . . 1 1 5 . 2 2 12 6 19 10 33 24 Cannons 41 | . 2 3 2 . 1 . 3 1 3 . . . . . . 26 AOE 13 | . . . . . . . . . 3 . . . . 1 . 9 Classes Destroyed 15 | . 1 3 1 . . . 2 . . . 1 1 2 . 2 2 Worker 6 | . . . . . . . . . . . 1 1 . 2 . 2 Builder 7 | . . . . . . . . . . . . . . . 2 5 Tunneler 1 | . . . 1 . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . 1 2 Operator 2 | . . . . . . . . . . . . . . . . 2 Watcher 26 | . . 1 . . . . 3 1 . 1 4 . . 5 4 7 Swarmer 38 | . . 3 2 . . . . . 3 1 5 . 4 . 7 13 Grunt 55 | . 5 3 . . 2 1 3 . 2 . 5 1 10 5 3 15 Brawler 3 | . . . . . . . 2 . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 26 | . . 2 . . . . 2 1 2 1 2 1 . 2 11 2 Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 29 | . . . . . . . . . . . . 1 2 . 6 20 Programmer 22 | . . . . . . . 1 . 1 . . 3 . 4 6 7 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 3 4 2 . 2 1 3 1 3 2 8 3 8 6 8 10 Combat Bots Only 8 | . 3 3 2 . 2 1 2 1 3 2 6 2 8 4 7 7 Max Kills in Single Turn 3 | . 1 1 1 . 1 1 1 1 3 1 2 1 3 1 2 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . 1 . Exploded 3 | . . . . . . . . . 3 . . . . 1 . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Damage Taken 9741 | . 169 231 12 . 37 18 289 9 199 94 400 754 1252 285 2131 3861 Core 791 | . 13 27 . . 13 . 23 4 10 9 16 99 105 16 236 220 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 94 . . . 90 100 96 . . 97 98 . 82 98 83 86 Volleys Fired 489 | . 21 30 3 . 5 4 33 3 20 7 31 26 50 29 88 139 Largest 4 | . 2 2 2 . 2 2 2 2 2 2 3 4 4 4 4 4 Hottest 357 | . 60 60 58 . 58 58 124 122 101 60 93 125 136 294 357 343 Shots Fired 1447 | . 42 57 6 . 10 8 62 6 37 14 80 88 166 104 325 442 Gun 1170 | . 34 48 3 . 5 4 42 . 12 14 80 86 165 104 325 248 Cannon 255 | . 8 9 3 . 5 4 16 6 22 . . . . . . 182 Launcher 16 | . . . . . . . 2 . 3 . . 1 1 . . 9 Special 6 | . . . . . . . 2 . . . . 1 . . . 3 Kinetic 860 | . 29 39 6 . 10 8 30 6 34 14 80 86 165 29 75 249 Thermal 531 | . 13 18 . . . . 18 . . . . . . 75 226 181 Explosive 14 | . . . . . . . 1 . 3 . . 1 . . . 9 Electromagnetic 38 | . . . . . . . 13 . . . . . 1 . 24 . Robot Hit Streak 59 | . 15 11 15 . 24 29 19 2 16 11 17 18 59 28 52 54 Robot Miss Streak 3 | . 1 1 . . . 1 1 1 1 1 2 2 1 1 2 3 Penetration Max 3 | . . . . . . . . . 1 . 1 1 3 1 2 2 Secondary Targets 14 | . . . . . . . . . . . 1 . 4 1 8 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 1 1 . Shots Hit Robots 1145 | . 36 45 4 . 9 7 53 3 20 12 62 64 138 83 259 350 Core Hits 526 | . 12 16 3 . 6 4 22 3 17 4 25 22 52 47 116 177 Critical Hits 151 | . 1 . . . . . 5 1 . . 5 7 13 6 10 103 Critical Kills 48 | . 1 . . . . . 2 1 . . 3 1 1 2 3 34 Critical Parts Destroyed 87 | . . . . . . . 2 . . . 2 5 10 3 4 61 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29780 | . 359 466 62 . 149 127 949 71 876 291 1480 1144 3113 2142 7454 11097 Guns 22307 | . 254 325 16 . 58 58 613 . 267 291 1480 1109 3093 2026 7454 5263 Cannons 4807 | . 105 141 46 . 91 69 308 71 328 . . . . . . 3648 Explosions 2666 | . . . . . . . 28 . 281 . . 35 20 116 . 2186 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 15403 | . 223 296 62 . 149 127 503 71 595 291 1480 1109 3093 676 2043 4685 Thermal 11323 | . 136 170 . . . . 257 . . . . . . 1350 5131 4279 Explosive 2554 | . . . . . . . 24 . 281 . . . . 116 . 2133 Electromagnetic 500 | . . . . . . . 165 . . . . 35 20 . 280 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 . . . 6 2 3 1 3 1 Average Corruption 1 | . . . . . . . 1 . . . 2 1 2 1 1 1 Corruption Purged 6 | . . . . . . . . . . . . . . 1 5 . Effects 37 | . . . . . . . 1 . . . 12 6 15 . . 3 Message Errors 9 | . . . . . . . . . . . 3 3 2 . . 1 Matter Fused 5 | . . . . . . . . . . . 3 . 2 . . . Heat Flow Errors 3 | . . . . . . . . . . . 2 . 1 . . . Energy Discharges 4 | . . . . . . . . . . . 2 1 1 . . . Data Loss (minor) 5 | . . . . . . . 1 . . . 1 . 3 . . . Targeting Errors 9 | . . . . . . . . . . . 1 1 5 . . 2 Weapon Failures 2 | . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 268 | . . . . . . . 3 . 4 . . . . . . 261 Projectiles 52 | . . . . . . . 3 . 4 . . . . . . 45 Explosions 216 | . . . . . . . . . . . . . . . . 216 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 27 | . . 1 1 . . 1 1 . 2 . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . Kinetic 24 | . . 1 1 . . 1 1 . 2 . . . . . . 18 Secondary 3 | . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 137 | . . . . . . . 16 . . . . . . 46 . 75 Shots 4 | . . . . . . . 1 . . . . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 284 78 . . 12 3 135 24 . . 255 24 161 237 27 494 Average Temperature 75 | . 108 32 . . 6 3 40 16 . . 126 12 25 91 18 136 Received Heat Transfer 1272 | . 156 63 . . 27 18 114 . 84 48 75 9 189 48 225 216 Effects 1 | . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 44 | . . . . . . . 2 . . . . 2 . 8 26 6 Heat Transferred 14104 | . 300 375 . . . . 518 . . . . . . 2182 6364 4365 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Peak Influence 900 | . 123 265 116 . 54 49 181 75 396 276 519 282 583 321 600 900 Initial 245 | . . 36 72 . . 14 15 23 49 154 99 101 114 245 102 145 Average 228 | . 50 120 58 . 26 33 72 64 255 181 261 164 334 177 263 398 Maximum Alert Level 3 | . . 1 . . . . . . 1 1 2 1 2 1 2 3 Low Security (%) 55 | 100 100 77 100 . 100 100 100 100 33 84 21 64 24 58 34 30 Level 1 27 | . . 22 . . . . . . 66 15 71 35 31 41 48 20 Level 2 14 | . . . . . . . . . . . 7 . 43 . 17 35 Level 3 3 | . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 1 . . . . 1 . . . . 3 . 3 6 13 Investigation 5 | . . 1 . . . . . . . . . . . . 2 2 Extermination 9 | . . . . . . . 1 . . . . 1 . 1 3 3 Reinforcement 6 | . . . . . . . . . . . . . . 2 1 3 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 4 | . . . . . . . . . . . . 2 . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Distress Signals 16 | . . 1 . . . . . . . . 2 1 . 2 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 271 | . 8 11 3 . 2 3 15 2 7 4 23 14 22 21 48 88 Peak Tracking Total 11 | . 3 5 3 . 2 2 3 1 5 3 5 3 11 4 9 8 Tactical Retreats 18 | . . . . . . . 1 . . . . . 2 1 2 12 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Traps Triggered 13 | . . . . . . . 1 . 1 . 3 . 4 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Machines Disabled 25 | . . . 1 . 1 . 3 . 3 . 2 8 2 3 . 2 Max in Single Turn 2 | . . . . . 1 . 1 . 2 . 1 2 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 2 Garrison Relay 2 | . . . . . . . . . 1 . . . 1 . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Machines Accessed 40 | . 3 3 1 3 . . 9 2 . 1 3 4 . 2 4 5 Terminals 15 | . 3 2 . . . . 3 . . . . 1 . 2 2 2 Fabricators 6 | . . . . . . . 3 . . 1 1 . . . 1 . Repair Stations 7 | . . . . . . . 2 . . . 2 2 . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . 1 . . 1 2 Total Hacks 102 | . 13 17 1 3 . . 21 3 . 1 6 9 . 6 14 8 Successful 68 | . 8 14 1 3 . . 14 2 . 1 2 8 . 3 7 5 Failed 34 | . 5 3 . . . . 7 1 . . 4 1 . 3 7 3 Catastrophic 3 | . . . . . . . 1 . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 8 11 . 1 . . 3 . . . . 3 . 3 5 . Terminals 56 | . 13 11 . . . . 10 . . . . 5 . 6 9 2 Fabricators 12 | . . . . . . . 5 . . 1 2 . . . 4 . Repair Stations 15 | . . . . . . . 4 . . . 4 3 . . . 4 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 8 | . . 6 . . . . 2 . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . 1 . . 1 2 Terminal Hacks 26 | . 5 2 1 3 . . 5 . . . . 3 . 2 4 1 Record 6 | . . . . 2 . . . . . . . 1 . 2 1 . Part Schematic 2 | . . . . . . . 2 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 Open Door 1 | . . . 1 . . . . . . . . . . . . . Level Access Points 3 | . 1 . . . . . 1 . . . . . . . 1 . Terminal Index 5 | . 1 1 . . . . 1 . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . 1 . . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 3 . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . 1 . . 1 . . . . . . Repair Station Hacks 10 | . . . . . . . 4 . . . 2 2 . . . 2 Scan Component 5 | . . . . . . . 2 . . . 1 1 . . . 1 Repair 5 | . . . . . . . 2 . . . 1 1 . . . 1 Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 7 | . . 6 . . . . 1 . . . . . . . . . Insert Component 4 | . . 3 . . . . 1 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . 1 . . 1 2 Unlock Access 2 | . . . . . . . . 1 . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 2 Unauthorized Hacks 15 | . 3 6 . . . . 1 . . . . 2 . 1 2 . Terminals 15 | . 3 6 . . . . 1 . . . . 2 . 1 2 . Track 4 | . 1 2 . . . . . . . . . . . . 1 . Assimilate 3 | . . 1 . . . . . . . . . 1 . 1 . . Botnet 4 | . 2 2 . . . . . . . . . . . . . . Operators 4 | . . 1 . . . . 1 . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 3 . . . . 8 2 . . 3 3 . 2 3 3 Full Trace Events 4 | . . 1 . . . . . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 5 | . . 3 . . . . 2 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Matter 212 | . . . . . . . 212 . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . Parts Repaired 5 | . . . . . . . 2 . . . 1 1 . . . 1 Time 123 | . . . . . . . 26 . . . 35 38 . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Used RIF Installer 2 | . . . . . . . . . 1 . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 . . . 2 Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . . . 2 overload_power 1 | . . . . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released 11 | . . . . . . . . . 5 . . . 5 . . 1 Machine Destruction 11 | . . . . . . . . . 5 . . . 5 . . 1 Attached 4 | . . . . . . . . . 1 . 1 1 1 . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Total Allies 10 | . . . 2 . . . . . . 3 . 2 . 1 1 1 Largest Group 3 | . . . 2 2 . . . . . 3 3 2 . 1 1 1 Highest-Rated Group 125 | . . . 47 47 . . . . . 90 90 125 . 26 64 58 Highest-Rated Ally 115 | . . . 31 31 . . . . . 30 30 115 . 26 64 58 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . 1 . . . . . . 1 18 20 . . . 5 Total Damage 1989 | . . . . . . . . . . 37 509 1305 . . . 138 Kills 11 | . . . . . . . . . . 1 5 4 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Turns Passed 10690 | 3 301 289 544 263 258 107 1235 193 327 259 701 646 674 1055 1305 2530 Spaces Moved 8481 | 1 178 159 404 247 272 100 1044 145 282 212 601 584 361 875 1047 1969 Core . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 5776 | 1 178 159 404 247 272 100 1044 145 282 212 601 584 361 417 . 769 Wheels . | . . . . . . . . . . . . . . . . . Hover 2705 | . . . . . . . . . . . . . . 458 1047 1200 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 120 120 90 45 90 45 90 90 90 90 90 90 68 68 68 Average Speed 91 | 120 120 120 120 104 88 90 89 90 90 90 90 90 126 97 68 86 Slowest Speed 220 | 120 120 120 120 120 90 90 90 90 90 90 90 90 130 220 68 210 Overloaded Moves 27 | . . . . . 7 . 7 . . . . . . 13 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 32 26 65 44 63 14 25 5 46 6 22 18 45 22 29 37 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . . . . 13 . . . . Terrain Destroyed 369 | . . . . . . . 22 . 111 1 6 16 27 15 2 169 Melee . | . . . . . . . . . . . . . . . . . Projectile 64 | . . . . . . . 2 . 2 1 6 3 27 1 2 20 AOE 305 | . . . . . . . 20 . 109 . . 13 . 14 . 149 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Gar Res Res Acc Total 10418 | 4 226 206 457 250 277 107 1279 201 318 267 692 646 462 1022 1430 2574 Wait 994 | . 19 . 44 . . . 144 41 1 45 50 10 6 60 228 346 Move 8466 | . 177 158 403 246 271 99 1043 145 281 211 600 584 360 874 1046 1968 Hop . | . . . . . . . . . . . . . . . . . Pick Up 55 | . 3 3 3 . . . 15 2 5 1 2 4 1 6 5 5 Fast Attach 112 | . 1 1 . 1 . 2 9 3 3 . 3 6 9 14 18 42 Attach 26 | . 1 3 . . . . 3 2 . . 1 5 3 . 5 3 Detach 9 | . . . . . . . 2 . . . . 2 . . 1 4 Swap 81 | 1 3 5 2 1 1 1 9 1 2 1 3 4 5 10 10 22 Drop 157 | 3 1 5 2 2 . 1 21 4 6 2 2 5 8 29 21 45 Fire 489 | . 21 30 3 . 5 4 33 3 20 7 31 26 50 29 88 139 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . 20 . . . Rewire 9 | . . 1 . . . . . . . . . . . . 8 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -4/Garrison -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 0) 4 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Evolved 1 slot: Utility x1 16 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 339 | -9/Materials | Build established: Hacker-Mutant 507 | -9/Materials | Identified exit to Mines 507 | -9/Materials | Discovered exit to Mines (range 15) 594 | -9/Materials | Entered Mines 627 | -9/Mines | Learned location of Storage (-7) 694 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 824 | -9/Mines | Identified exit to Materials 824 | -9/Mines | Discovered exit to Materials (range 11) 879 | -9/Mines | Discovered exit to Materials (range 12) 1115 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1115 | -9/Mines | Identified exit to Exiles 1115 | -9/Mines | Discovered exit to Exiles (range 5) 1138 | -9/Mines | Entered Exiles 1138 | -9/Exiles | Accompanied by 2 allies 1167 | -9/Exiles | Met 8R-AWN 1168 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1189 | -9/Exiles | Met EX-HEX 1228 | -9/Exiles | Met EX-BIN 1245 | -9/Exiles | Aligned with FarCom system 1246 | -9/Exiles | Given EX-Vault access code 1274 | -9/Exiles | Opened EX-Vault 1285 | -9/Exiles | Found Potential Leg 1288 | -9/Exiles | Found Potential Leg 1330 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1385 | -9/Exiles | Build established: Hacker-Skirmisher 1390 | -9/Exiles | Identified exit to Mines 1390 | -9/Exiles | Discovered exit to Mines (range 14) 1401 | -9/Exiles | Left Exiles lab with Potential Leg 1401 | -9/Exiles | Entered Mines 1655 | -8/Mines | Discovered exit to Materials (range 3) 1659 | -8/Mines | Entered Materials 1659 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1756 | -8/Materials | Identified exit to Factory 1756 | -8/Materials | Discovered exit to Factory (range 11) 1766 | -8/Materials | Entered Factory 1766 | -7/Factory | Evolved 2 slots: Utility x2 1935 | -7/Factory | Repaired Lgt. Armor Plating 2039 | -7/Factory | Repaired Tractor Beam 2733 | -7/Factory | Identified exit to Factory 2955 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 3001 | -7/Factory | Entered another Factory area 3001 | -6/Factory | Evolved 2 slots: Utility x2 3194 | -6/Factory | Identified exit to Garrison 3194 | -6/Factory | Entered Garrison 3199 | -6/Garrison | Installed Relay Interface Framework 3263 | -6/Garrison | Phase Generator disabled 3355 | -6/Garrison | Triggered checkpoint 3391 | -6/Garrison | Garrison Relay disabled 3470 | -6/Garrison | Triggered checkpoint 3496 | -6/Garrison | Identified exit to Factory 3496 | -6/Garrison | Discovered exit to Factory (range 21) 3521 | -6/Garrison | Entered Factory 3584 | -6/Factory | Identified exit to Factory 3584 | -6/Factory | Discovered exit to Factory (range 24) 3715 | -6/Factory | Fabricated L-41 Fighter (x3) 3780 | -6/Factory | Entered another Factory area 3780 | -5/Factory | Accompanied by 3 allies 3780 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4298 | -5/Factory | Repaired Cld. Deuterium Engine 4384 | -5/Factory | Identified exit to Factory 4384 | -5/Factory | Discovered exit to Factory (range 19) 4481 | -5/Factory | Entered another Factory area 4481 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4617 | -4/Factory | Spotted B-86 Titan 4618 | -4/Factory | Assimilated Titan 7a with formatsys_high 4703 | -4/Factory | Lost 3 parts (1u2w) 4980 | -4/Factory | Garrison activated, responded to threat 4984 | -4/Factory | Repaired Imp. Light Armor Plating 5032 | -4/Factory | Found Prototype Processor 5127 | -4/Factory | Identified exit to Garrison 5127 | -4/Factory | Entered Garrison 5236 | -4/Garrison | Triggered checkpoint 5292 | -4/Garrison | Garrison Relay disabled 5365 | -4/Garrison | Spotted B-86 Titan 5422 | -4/Garrison | Destroyed B-86 Titan 5478 | -4/Garrison | Triggered checkpoint 5535 | -4/Garrison | Destroyed 8 combat bots 5572 | -4/Garrison | Lost 5 parts (1p2u2w) 5635 | -4/Garrison | Triggered checkpoint 5704 | -4/Garrison | Triggered checkpoint 5772 | -4/Garrison | Identified exit to Research 5772 | -4/Garrison | Discovered exit to Research (range 12) 5795 | -4/Garrison | Expanded RIF knowledge: Hotswap 5801 | -4/Garrison | Entered Research 5801 | -3/Research | Evolved 2 slots: Propulsion x2 5950 | -3/Research | Build established: Scavenger-Gunner 6607 | -3/Research | Identified exit to Quarantine 6607 | -3/Research | Discovered exit to Quarantine (range 7) 6638 | -3/Research | Spotted B-86 Titan 6747 | -3/Research | Build established: Scavenger-Scout 6845 | -3/Research | Identified exit to Research 6845 | -3/Research | Discovered exit to Research (range 8) 6856 | -3/Research | Entered another Research area 6856 | -2/Research | Evolved 2 slots: Utility x2 7022 | -2/Research | Found Prototype Launcher 7022 | -2/Research | Identified Adv. Micro-nuke Launcher 7056 | -2/Research | Identified exit to Testing 7056 | -2/Research | Discovered exit to Testing (range 15) 7533 | -2/Research | Destroyed 7 combat bots 7608 | -2/Research | Build established: Hacker-Scout 7661 | -2/Research | Destroyed 7 combat bots 7767 | -2/Research | Discovered exit to Testing (range 16) 7901 | -2/Research | P-80 Master assimilated allied Warden 9a 7929 | -2/Research | Identified exit to Access 7964 | -2/Research | Build established: Scavenger-Scout 8161 | -2/Research | Entered Access 8161 | -1/Access | Evolved 2 slots: Utility x2 8609 | -1/Access | Garrison activated, responded to threat 9168 | -1/Access | Garrison activated, responded to threat 9309 | -1/Access | Found Fusion Bomb Launcher 9388 | -1/Access | Destroyed 7 combat bots 9531 | -1/Access | Found Launcher Loader 9649 | -1/Access | Build established: Scavenger-Gunner 9653 | -1/Access | Repaired Lgt. Quantum Reactor 9825 | -1/Access | Lost 3 parts (2u1w) 9911 | -1/Access | First assault squad dispatched 9936 | -1/Access | Spotted B-99 Colossus 10279 | -1/Access | Lost 7 parts (2p1n3u1w) 10580 | -1/Access | Energy Cycler disabled 10685 | -1/Access | Identified exit to Surface 10685 | -1/Access | Discovered exit to Surface (range 6) 10691 | *** | Escaped! Last Messages --------------- 10495_ The unstable cave ceiling collapses. 10495_ U-05 Engineer lays Concrete. 10496_ U-05 Engineer builds a Wall. 10496_ U-05 Engineer lays Concrete. 10497_ K-01 Serf collects debris. 10497_ U-05 Engineer lays Concrete. 10500_ K-01 Serf collects debris. 10502_ U-05 Engineer lays Concrete. 10508_ U-05 Engineer builds a Wall. 10515_ U-05 Engineer lays Concrete. 10580_ ALERT: Power surge detected, dispatching additional patrols. 10583_ Acquired 6 matter. 10643_ Dropped Biometal Leg. 10646_ Dropped Myomer Leg. 10647_ Dropped Biometal Leg. 10661_ ALERT: Significant disruption in Zone 3U, assault forces dispatched. 10685_ The Access Shell folds into the floor. 10685_ EXIT=FOUND: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#############??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# = #### | | ??????????????????????????????????# # | | ??????????????????????????????????# | | ??????????????????????????????????# | | ?????????????????????BB????BB?????# | | ?????????????????????BB????BB?????#######+##### | | ???????????????????????????????????????# | | ???????????????????????????????????????# #####=# | | ???????????????????????????????????????# #### # | | ???????????????????????????????????????# #??# ## | | ???????????????????#""""""""""#????????# #####+## | | ???????????????????# #????????# # | | ???????????????????# #?######## # | | ???????????????????# #?# # # " | | ????##############?# "" #?# # / """ | | ????# #?# "@ ### # # """ | | ????# #?# ##" " # " | | ????# #?# ##" " # | | ????# #?# # " " # | | ????# ### ### # ###+#### | | ????# !! ## ;# " | | ????# !! ###"" ### "w | | ????# ! #?#"" # " " ###+#### | | ????# #?#"" ##" " ## ?? | | ????# #?#T ##" "= ## | | ????# #?#"" ### # ## ! | | ????# #?#"" #?######## ## | | ?#############+#####"" ######### # | | "T # | | "" # | | ?#############+######################## # | | ???# #????????????????????############ | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# ! #???????????????????????????????? | | ???# =! #???????????????????????????????? | | ???# ==! #???????????????????????????????? | | ???# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 61 Energy Capacity 1630 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 200 Heat Shielding 100 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 10 Overload Regulation 60 Offensive Hacking 30 Relay Coupler Types 97 Relay Coupler Value 2 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Gravmag Array | -7/Factory | Hacked Hyp. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Error 47 Gun Specialist Challenges ------------ None Game ------ Seed SignalOpticalTriangulator Manual? 0 Play Time 02:34:31 Cumulative 33.7 hours Start 2021.09.30 @ 10:58:49 End 2021.09.30 @ 13:37:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 62 Rogue 6 Adventurer 2 Explorer 54 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5220c830-93a1-4e74-8e52-e5043bdb6671