Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.20 @ 20:48:52 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (71) 355 Value Destroyed (2652) 2652 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2298) 2298 TOTAL SCORE: 9765 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 673 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 409/850 Matter 279/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (180) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced VSS Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Neutrino Core Aluminum Leg Aluminum Leg Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (22) Heavy EM Shotgun Heavy Laser Gauss Rifle Mass Driver Improved Grenade Launcher Remote Datajack Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Armored Leg Advanced VSS Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Active Sensor Spoofer Hardened Light Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Relay Coupler [Grunt] Relay Coupler [Grunt] Heavy EM Shotgun Heavy Laser Gauss Rifle Mass Driver Improved Grenade Launcher Remote Datajack Chainsword Chainsword [Rating: 105] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Ballistic Gun Flak Gun Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Slots Evolved 8 | . . 2 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 3 | . . 1 1 . . . . . 1 . . . Weapon 3 | . . . 1 . . . 1 . 1 . . . Parts Attached 74 | 8 2 5 10 18 2 4 8 9 5 1 2 . Power 9 | 2 1 . 1 1 1 1 1 . 1 . . . Engine 4 | 2 1 . . . . . 1 . . . . . Core 5 | . . . 1 1 1 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . 2 2 3 . 2 3 5 1 1 1 . Treads . | . . . . . . . . . . . . . Leg 22 | 2 . 2 2 3 . 2 3 5 1 1 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 2 1 1 3 4 1 1 2 . 2 . 1 . Device 5 | 1 . 1 . 1 . 1 . . . . 1 . Storage 3 | 1 1 . . . . . 1 . . . . . Processor 2 | . . . . 1 . . . . 1 . . . Hackware 1 | . . . . 1 . . . . . . . . Protection 7 | . . . 3 1 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . 2 4 10 . . 2 4 1 . . . Energy Gun 4 | . . . 1 2 . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 15 | 2 . 2 2 6 . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 . 1 . Parts Lost 40 | . . . 2 10 . 7 5 9 . . . 7 Power 4 | . . . . 1 . 1 1 . . . . 1 Propulsion 15 | . . . 1 3 . 2 2 4 . . . 3 Utility 9 | . . . . 3 . 1 2 1 . . . 2 Weapon 12 | . . . 1 3 . 3 . 4 . . . 1 Highest Loss Streak 7 | . . . 1 6 . 3 3 7 . . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 2 8 12 14 13 15 14 10 8 14 15 15 14 Power 1 | . 1 2 1 1 1 . . . 2 3 3 3 Propulsion 2 | 1 2 4 4 3 3 3 . . 1 2 2 1 Utility 1 | . 2 1 2 1 2 2 1 2 2 2 2 2 Weapon 6 | . 2 4 6 6 8 7 5 3 6 7 7 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . . 1 4 5 . . . . . . 2 8 Power 4 | . . . . 1 . . . . . . 1 2 Propulsion 6 | . . . 3 3 . . . . . . . . Utility 2 | . . . . . . . . . . . . 2 Weapon 7 | . . 1 1 1 . . . . . . 1 3 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 99 99 89 99 97 92 76 57 66 66 70 Engine 2 | . 14 11 6 . . . 1 7 4 . . . Core 4 | . . . 2 9 9 9 1 . 1 6 6 5 Leg 26 | . 27 33 27 26 27 26 29 21 26 26 26 25 Device 5 | . 14 21 18 7 . 3 5 . . . . 4 Storage 7 | . 14 11 9 9 9 9 7 7 6 6 6 6 Processor 7 | . . . . 2 9 9 7 7 9 13 13 13 Protection 6 | . . . 9 8 17 14 7 3 1 6 6 5 Energy Gun 1 | . . . . 3 8 8 1 1 . . . . Ballistic Gun 13 | . 28 22 26 22 18 17 27 14 . . . . Slashing Weapon 1 | . . . . . . . . 12 . . . . Special Melee Weapon 2 | . . . . . . . . . 5 6 6 5 Peak Build Rating 105 | 7 8 14 29 39 41 41 45 39 87 91 105 105 Average Rating 52 | 5 7 13 22 32 40 38 39 31 83 89 93 100 On Entrance 39 | . 7 8 14 28 37 41 27 39 32 87 91 105 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 14 29 33 43 45 48 48 53 53 87 87 88 88 Greatest Support 64 | 20 20 30 40 60 60 60 53 40 50 56 64 64 Greatest Overweight (x) 4 | . 2 1 1 2 . 1 2 4 2 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 12 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 12 14 13 15 14 14 12 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 12 15 14 15 15 13 12 15 15 15 15 15 Class Distribution -------------------- 51% | Scavenger-Mutant 12% | Scavenger-Tank 10% | Scavenger-Gunner 9% | Tank 9% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Matter Collected 2889 | 300 84 145 383 468 158 173 38 353 18 257 321 191 Remotely . | . . . . . . . . . . . . . Salvage Created 2153 | 112 90 242 555 482 158 211 38 265 . . . . Parts 142 | 10 6 15 27 45 7 20 1 11 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 66 | . 3 5 10 22 3 13 2 8 . . . . Melee 1 | . . . . . . . . 1 . . . . Guns 54 | . 3 5 10 15 3 9 2 7 . . . . AOE 11 | . . . . 7 . 4 . . . . . . Classes Destroyed 10 | 2 2 1 . 5 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Watcher 2 | . . . . 1 1 . . . . . . . Swarmer 26 | . 1 . . 13 . 8 . 4 . . . . Cutter 2 | . . . . 2 . . . . . . . . Grunt 18 | . 2 2 6 2 . 3 . 3 . . . . Duelist 2 | . . . . 2 . . . . . . . . Sentry 11 | . . 3 4 1 2 . 1 . . . . . Hunter 3 | . . . . 1 1 . . 1 . . . . Programmer 4 | . . . . 1 . 2 1 . . . . . Best Kill Streak 9 | 3 2 2 3 6 1 9 1 5 . . . . Combat Bots Only 9 | . 2 2 3 6 1 9 1 5 . . . . Max Kills in Single Turn 3 | 1 1 1 1 2 1 3 1 1 . . . . Gunslinging 1 | . . . . 1 . 1 . . . . . . Exploded 3 | . . . . 2 . 3 . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Hostile Shots Fired 549 | . 13 23 49 131 10 90 74 111 3 3 14 28 Missed 154 | . 2 8 20 29 1 26 26 29 1 1 7 4 Hits 395 | . 11 15 29 102 9 64 48 82 2 2 7 24 Melee 30 | . . . . 26 . . . . . 1 . 3 Projectile 365 | . 11 15 29 76 9 64 48 82 2 1 7 21 AOE 16 | . . . . 1 . . . . . . . 15 Critical Strikes 14 | . . . 2 9 . . 1 . . . 1 1 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 6912 | . 107 219 433 1756 134 985 484 1231 78 77 205 1203 Core 1202 | . 30 27 13 331 . 146 34 180 21 20 47 353 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 188 | . . . . . . . . . . 31 91 66 Core Remaining (%) 72 | 100 88 93 . . . 10 . 69 . . . . Volleys Fired 168 | 5 11 17 31 50 10 16 5 23 . . . . Largest 4 | 2 2 2 3 3 3 3 4 3 . . . . Hottest 136 | 40 40 46 69 136 136 136 112 136 . . . . Shots Fired 384 | 10 22 34 92 113 20 39 17 37 . . . . Gun 376 | 10 22 34 92 107 20 37 17 37 . . . . Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . 6 . 2 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 333 | 10 22 34 92 99 10 26 17 23 . . . . Thermal 37 | . . . . 2 10 11 . 14 . . . . Explosive 8 | . . . . 6 . 2 . . . . . . Electromagnetic 6 | . . . . 6 . . . . . . . . Robot Hit Streak 12 | 5 11 7 11 12 5 9 8 10 . . . . Robot Miss Streak 10 | 1 2 1 3 10 5 5 8 6 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . . 3 . 2 . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . . . Shots Hit Robots 259 | 6 14 24 62 57 17 32 14 33 . . . . Core Hits 176 | 4 5 12 24 46 15 33 18 19 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 10 | . . . 3 1 3 . . 3 . . . . Impact 3 | . . . 3 . . . . . . . . . Slashing 7 | . . . . 1 3 . . 3 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4841 | 73 162 326 936 1243 294 868 307 632 . . . . Guns 4030 | 73 162 326 936 783 294 660 240 556 . . . . Cannons . | . . . . . . . . . . . . . Explosions 668 | . . . . 460 . 208 . . . . . . Melee 72 | . . . . . . . . 72 . . . . Ramming 71 | . . . . . . . 67 4 . . . . Kinetic 3200 | 73 162 326 936 729 84 399 240 251 . . . . Thermal 809 | . . . . 33 210 261 . 305 . . . . Explosive 635 | . . . . 427 . 208 . . . . . . Electromagnetic 54 | . . . . 54 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 72 | . . . . . . . . 72 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 . . . 1 Average Corruption 2 | . . . . . . . 2 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . 3 10 . . . 1 Message Errors 2 | . . . . . . . . 2 . . . . Matter Fused 2 | . . . . . . . . 2 . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 53 | . . . . 43 . 10 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 53 | . . . . 43 . 10 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . . 117 . 61 . . . . . . Shots 5 | . . . . 3 . 2 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 19 | . . . . . . . 18 1 . . . . Kicked 19 | . . . . . . . 18 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 373 | . 12 6 33 111 235 373 3 343 . . . . Average Temperature 95 | . 7 3 15 30 87 214 2 154 . . . . Received Heat Transfer 1092 | . 42 87 261 162 . 282 66 153 18 9 12 . Effects 9 | . . . . . . 7 . 2 . . . . Energy Bleed 3 | . . . . . . 2 . 1 . . . . Interference 4 | . . . . . . 4 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . . . . . Heat Transferred 1775 | . . . . 50 475 550 . 700 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Maximum Alert Level 2 | . . . . 2 1 2 1 2 1 . . . Low Security (%) 67 | 100 100 100 100 28 . 49 92 61 89 . . . Level 1 18 | . . . . 26 100 27 7 27 10 . . . Level 2 14 | . . . . 45 . 23 . 11 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 548 | 5 60 50 82 548 294 445 217 436 228 . . . Initial 267 | . . 16 . 46 267 178 217 . 228 . . . Average 172 | . 19 14 40 332 268 281 91 189 149 . . . Influence Increases 2362 | 15 130 132 264 602 97 307 60 516 185 54 . . Destroy 0b10 Robot/C 1600 | . 60 100 200 440 60 260 40 320 80 40 . . Destroy 0b10 Robot/NC 40 | 15 . . . 5 5 . . . 15 . . . Destroy Leader 254 | . 10 30 60 20 32 30 20 30 22 . . . Allied During Kill 101 | . . . . . . . . 43 44 14 . . Successful Hack 16 | . . 2 . . . . . 14 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 30 | . . . . 15 . . . . 15 . . . Anti-Garrison Action 100 | . . . . 50 . . . 50 . . . . Destroy Structure 86 | . . . 4 42 . 17 . 14 9 . . . Lose Combat Pursuer 105 | . 30 . . 30 . . . 45 . . . . Influence Decreases 2362 | 15 90 172 192 126 371 166 475 80 478 197 . . Entered New Map 886 | . . 24 . 26 281 96 198 . 208 53 . . Time Decay 1173 | 15 90 148 172 . 90 . 244 . 270 144 . . Lost Part 303 | . . . 20 100 . 70 33 80 . . . . Squads Dispatched 10 | . 2 1 1 . 1 . 3 . 2 . . . Investigation 1 | . 1 . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . 1 . . . Reinforcement 6 | . 1 1 1 . . . 2 . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Distress Signals 1 | . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 6 6 16 31 5 17 6 11 7 3 6 13 Peak Tracking Total 6 | . 4 3 6 5 3 5 1 5 1 2 4 4 Tactical Retreats 6 | . 1 . . 2 . . . 2 . . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Traps Triggered 7 | . 1 . . 3 . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Machines Disabled 4 | . . . . 2 . . . 1 1 . . . Max in Single Turn 1 | . . . . 1 . . . 1 . . . . Garrison Relay 2 | . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Machines Accessed 12 | . 2 2 2 1 1 1 2 1 . . . . Terminals 7 | . 1 1 1 1 . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . Total Hacks 20 | . 2 6 3 1 1 1 3 3 . . . . Successful 7 | . 1 2 1 . 1 . 1 1 . . . . Failed 12 | . 1 3 2 1 . 1 2 2 . . . . Catastrophic 4 | . . 1 1 1 . 1 . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 4 | . 2 . 2 . . . . . . . . . Terminals 12 | . 1 2 2 1 . 1 2 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . Terminal Hacks 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 2 1 1 . 1 1 1 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Used RIF Installer 2 | . . . . 1 . 1 . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 7 . . . 4 . . . . Machine Destruction 7 | . . . . 3 . . . 4 . . . . Programmers 4 | . . . . 4 . . . . . . . . Attached 1 | . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Total Allies 3 | . . . . . . . . 2 . . 1 . Largest Group 3 | . . . . . . . . 2 2 2 3 2 Highest-Rated Group 271 | . . . . . . . . 190 190 190 271 176 Highest-Rated Ally 95 | . . . . . . . . 95 95 95 95 95 Total Orders . | . . . . . . . . . . . . . Ally Attacks 180 | . . . . . . . . 20 23 16 43 78 Total Damage 6136 | . . . . . . . . 1226 512 359 1123 2916 Kills 35 | . . . . . . . . 8 8 2 4 13 Allies Corrupted 3 | . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . Borg Created 5 | . . . . . . . . . 2 1 2 . Largest Collective 4 | . . . . . . . . . 2 2 4 . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Active Infowar (turns) 2197 | 33 299 384 470 637 . . . . . . 104 270 Terrain 1490 | . . 383 470 637 . . . . . . . . Seismic 1448 | 33 299 384 470 262 . . . . . . . . Spoofing 374 | . . . . . . . . . . . 104 270 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Turns Passed 6521 | 119 305 384 470 1111 192 376 548 567 582 804 740 323 Spaces Moved 3253 | 73 151 211 175 610 105 244 248 237 281 407 335 176 Core 8 | 8 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 3245 | 65 151 211 175 610 105 244 248 237 281 407 335 176 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 113 113 130 118 115 175 178 178 182 105 Average Speed 161 | 112 163 142 176 137 130 128 157 193 185 180 182 180 Slowest Speed 385 | 120 260 175 183 270 130 195 245 385 245 182 183 183 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 28 23 18 64 11 32 8 32 10 59 50 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 3 1 . Spaces Dug 10 | . . . 3 . . 7 . . . . . . Terrain Destroyed 29 | . . . 3 18 . 8 . . . . . . Melee 3 | . . . 3 . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 26 | . . . . 18 . 8 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Zio Total 4154 | 97 188 260 269 782 135 273 386 300 343 476 466 179 Wait 472 | 6 17 21 24 51 13 7 94 16 42 66 115 . Move 3238 | 72 150 210 174 608 104 242 247 235 280 406 334 176 Hop . | . . . . . . . . . . . . . Pick Up 59 | 6 4 4 10 16 . 2 6 4 5 . 2 . Fast Attach 30 | 7 3 . . 9 1 1 . 6 1 . 1 1 Attach 34 | . . 2 4 10 . 4 9 2 2 . . 1 Detach 2 | . . . . 1 . . 1 . . . . . Swap 43 | 1 2 4 11 13 3 1 2 1 2 1 1 1 Drop 41 | . 1 2 12 12 1 . 4 . 5 1 3 . Fire 168 | 5 11 17 31 50 10 16 5 23 . . . . Melee 9 | . . . 3 1 3 . . 2 . . . . Ram . | . . . . . . . . . . . . . Kick 19 | . . . . . . . 18 1 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 21 | . . . . 11 . . . 10 . . . . Rewire 12 | . . . . . . . . . 4 1 7 . Trap . | . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . 2 1 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 11) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 457 | -9/Materials | Central database locked down 702 | -9/Materials | Build established: Scavenger-Mutant 776 | -9/Materials | Discovered new exit (range 9) 809 | -9/Materials | Entered another Materials area 809 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1117 | -8/Materials | Build established: Scavenger-Tank 1228 | -8/Materials | Discovered new exit (range 9) 1277 | -8/Materials | Identified exit to Garrison 1279 | -8/Materials | Entered Garrison 1411 | -8/Garrison | Triggered checkpoint 1465 | -8/Garrison | Triggered checkpoint 1529 | -8/Garrison | Lost 3 parts (2n1u) 1614 | -8/Garrison | Lost 6 parts (1p1n1u3w) 1751 | -8/Garrison | Triggered checkpoint 1759 | -8/Garrison | Core integrity fell below 50% 1863 | -8/Garrison | Triggered checkpoint 1913 | -8/Garrison | Triggered checkpoint 2108 | -8/Garrison | Discovered new exit (range 10) 2143 | -8/Garrison | Installed Relay Interface Framework 2196 | -8/Garrison | Garrison Relay disabled 2330 | -8/Garrison | Build established: Gunner 2372 | -8/Garrison | Discovered new exit (range 13) 2390 | -8/Garrison | Entered Materials 2421 | -8/Materials | Garrison activated, responded to threat 2581 | -8/Materials | Identified exit to Garrison 2582 | -8/Materials | Entered Garrison 2619 | -8/Garrison | Expanded RIF knowledge: Hotswap 2698 | -8/Garrison | Build established: Tank 2772 | -8/Garrison | Triggered checkpoint 2852 | -8/Garrison | Destroyed 9 combat bots 2871 | -8/Garrison | Core integrity fell below 20% 2926 | -8/Garrison | Spotted B-75 Beast 2949 | -8/Garrison | Discovered new exit (range 8) 2958 | -8/Garrison | Entered Factory 2958 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2965 | -7/Factory | Found Prototype Special Melee Weapon 2966 | -7/Factory | Lost 3 parts (1n2w) 3130 | -7/Factory | Lost 3 parts (1p2n) 3274 | -7/Factory | Build established: Scavenger-Gunner 3491 | -7/Factory | Identified exit to Garrison 3506 | -7/Factory | Entered Garrison 3631 | -7/Garrison | Lost 7 parts (3n4w) 3740 | -7/Garrison | Triggered checkpoint 3806 | -7/Garrison | Garrison Relay disabled 3863 | -7/Garrison | Found embedded Infiltrators 3918 | -7/Garrison | Triggered checkpoint 3953 | -7/Garrison | Build established: Scavenger-Mutant 3954 | -7/Garrison | Triggered checkpoint 4034 | -7/Garrison | Triggered checkpoint 4050 | -7/Garrison | Discovered new exit (range 11) 4073 | -7/Garrison | Entered Factory 4073 | -6/Factory | Accompanied by 2 allies 4073 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4076 | -6/Factory | Identified 1B-0RG's Assimilator 4176 | -6/Factory | Assimilating Slayer 5a into Collective. 4278 | -6/Factory | Assimilating Technician 5a into Collective. 4369 | -6/Factory | Discovered new exit (range 9) 4655 | -6/Factory | Entered Lower Caves 4655 | -6/Lower Caves | Accompanied by 3 allies 4991 | -6/Lower Caves | Entered a destroyed Warlord outpost 5143 | -6/Lower Caves | Assimilating Fighter 5a into Collective. 5448 | -6/Lower Caves | Discovered new exit (range 3) 5455 | -6/Lower Caves | Learned Factory emergency access door positions 5459 | -6/Lower Caves | Entered another Lower Caves area 5459 | -6/Lower Caves | Accompanied by 4 allies 5460 | -6/Lower Caves | Encountered a Warlord checkpoint 5538 | -6/Lower Caves | Assimilating JS-EQT(b) into Collective. 5626 | -6/Lower Caves | Learned Factory terminal intel 5646 | -6/Lower Caves | Spotted B-75 Beast 5666 | -6/Lower Caves | Rewired B-75 Beast 5921 | -6/Lower Caves | Ambushed by wild Derelicts 6066 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6071 | -6/Lower Caves | Assimilating Guardian 5a into Collective. 6129 | -6/Lower Caves | Discovered new exit (range 6) 6199 | -6/Lower Caves | Entered Zion 6199 | -6/Zion | Accompanied by 6 allies 6238 | -6/Zion | Given A8's code to call for help 6267 | -6/Zion | Discovered new exit (range 15) 6385 | -6/Zion | RIF detected upon attempting to enter Zion 6385 | -6/Zion | Attacked by Zionites 6385 | -6/Zion | Spotted IU-ZMX(B) 6385 | -6/Zion | Spotted QC-K5Q(B) 6407 | -6/Zion | Allies destroyed IU-ZMX(B) 6410 | -6/Zion | Allies destroyed QC-K5Q(B) 6505 | -6/Zion | 99-TNT came to Zion's defense 6520 | -6/Zion | Core integrity fell below 50% 6522 | -6/Zion | Self-destructed Last Messages --------------- 06475_ Slug penetrates Twisted Machinery. 06475_ Acquired Flexi-carbon Leg. 06476_ LE-818(z) destroyed. 06482_ Borg JS-EQT(b) suffers critical hit (Smash). 06482_ Borg JS-EQT(b) system corrupted by crushing effect. 06483_ Borg JS-EQT(b) system terminally corrupted. 06505_ 99-TNT: "How about picking on someone your own size!" 06509_ Beast 5a destroyed. 06510_ The unstable cave ceiling collapses. 06511_ F3-QES(x) destroyed. 06515_ The unstable cave ceiling collapses. 06515_ Aluminum Leg+ destroyed. 06515_ Hrd. Light Armor Plating destroyed. 06515_ Flexi-carbon Leg destroyed. 06515_ 1B-0RG's Assimilator destroyed. 06516_ The unstable cave ceiling collapses. 06517_ Lgt. Fission Core destroyed. 06518_ The unstable cave ceiling collapses. 06519_ Arm. Leg destroyed. 06522_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ??????????????????????????????????### ??????????? | | ??????????????????????????????????# ??????????? | | ?????????????????????????????????? < ??????????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????# ??????????? | | ????????????????????????????????##? ??????????? | | ?????????????????????????????### ## ??????????? | | ????????????????????????????# ??????????? | | ??????????????????#######??? #??????????? | | ??????????????????# # # #?# ##???###???? | | ?????????????????## ## ##?# ##??? | | ?????????????????# ## #??? | | ?????????????????## #??? | | ????????????????## # #???? | | ????????????????# #???? | | ??????????????### ## #???? | | ????????????### @ ##" ##???????? | | ????????????# ###"" #????????? | | ????????????# d ## " ###??????? | | #####??????## # " #??????? | | # "######## << #"" ##?????? | | " % " << ;; ###???? | | "!% # << ##??? | | # # ###; ##?? | | = #?? | | ! #?? | | ;#######" ###### ##?? | | ###### ##???? ##??? | | "" ##????#???? | | ### ##???????? | | " #?# #### ##??????? | | #####??# ???# ### ##?????? | | ????????# ??# #?## #?????? | | ??????????#??##??# #?#" #?????? | | ?????????????????## ###?## ##?????? | | ??????????????????# ##????# #####??????? | | ???????????????????# #?????# "" ##?????????? | | ????????????????????###?????# #" "#?????????? | | ????????????????????????????## ### "#?????????? | | ?????????????????????????????####?#" "#?????????? | | ?????????????????????????????????##" "#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I, Locutus Challenges ------------ None Game ------ Seed SpikedShieldTorch Manual? 0 Play Time 00:38:11 Cumulative 307.2 hours Start 2026.01.20 @ 20:09:46 End 2026.01.20 @ 20:48:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 656 Rogue 656 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d7d5d93e-8a31-4f5c-8971-64571dcca511