Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.19 @ 03:03:03 Player: Bob Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (630) 630 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1900 Bonus ------- None Cogmind --------- Core Integrity 239/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Light Treads Light Treads Heat Sink Large Battery (200) Core Shielding Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Actuator Array > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Light Treads Large Battery Core Shielding Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 24 | 5 11 5 3 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads 7 | 2 4 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 1 1 Device 1 | . . 1 . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 4 2 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 3 | . . 3 . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 81 84 68 Engine 13 | . 13 13 9 Treads 26 | . 27 27 19 Device 3 | . . 4 11 Storage 11 | . 11 14 11 Processor 1 | . . . 6 Ballistic Gun 22 | . 26 23 10 Peak Build Rating 13 | 5 6 8 13 Average Rating 6 | 3 5 6 9 On Entrance 4 | . 5 6 8 Naked Turns . | . . . . Heaviest Build 34 | 7 29 32 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 13 15 15 Most Carried 9 | 5 4 8 9 Average Carried 3 | . . 6 6 Final Capacity 15 | 5 15 15 15 Final Carried 8 | . 4 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 871 | 189 331 246 105 Remotely . | . . . . Salvage Created 901 | . 455 253 193 Parts 81 | . 36 29 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 33 | . 15 11 7 Guns 33 | . 15 11 7 Classes Destroyed 4 | . 3 . 1 Hauler 1 | . 1 . . Swarmer 22 | . 9 9 4 Grunt 10 | . 6 2 2 Sentry 1 | . . . 1 Best Kill Streak 6 | . 4 3 6 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 194 | . 64 27 103 Missed 56 | . 21 8 27 Damage Taken 1182 | . 349 190 643 Core 279 | . 77 41 161 Absorbed by Shields . | . . . . Ignored by Resistances 373 | . 109 60 204 Core Remaining (%) 76 | 100 . 52 . Volleys Fired 120 | . 53 20 47 Largest 2 | . 2 2 1 Hottest 100 | . 60 100 20 Shots Fired 174 | . 96 31 47 Gun 171 | . 96 28 47 Cannon . | . . . . Launcher . | . . . . Special 3 | . . 3 . Kinetic 164 | . 89 28 47 Thermal 10 | . 7 3 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | . 28 11 14 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 141 | . 76 22 43 Core Hits 51 | . 25 13 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1668 | . 944 278 446 Guns 1668 | . 944 278 446 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1625 | . 901 278 446 Thermal 43 | . 43 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 209 | . 24 209 . Average Temperature 47 | . 15 64 . Received Heat Transfer 528 | . 162 36 330 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 250 | . 250 155 100 Initial 36 | . . . 36 Average 72 | . 86 66 51 Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 83 100 100 Level 1 8 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 29 11 16 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 1 2 Successful 2 | . . 1 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Open Door 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2658 | 57 1374 723 504 Spaces Moved 1407 | 40 719 406 242 Core 16 | 14 . . 2 Treads 1391 | 26 719 406 240 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 121 160 161 163 Slowest Speed 450 | 160 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 3 98 82 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1638 | 49 845 436 308 Wait 61 | . 49 1 11 Move 1404 | 39 718 405 242 Hop . | . . . . Pick Up 26 | 5 11 5 5 Fast Attach . | . . . . Attach 14 | 5 4 3 2 Detach . | . . . . Swap 10 | . 7 2 1 Drop 3 | . 3 . . Fire 120 | . 53 20 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Discovered new exit (range 14) 690 | -10/Materials | Discovered new exit (range 13) 1158 | -10/Materials | Discovered new exit (range 15) 1277 | -10/Materials | Discovered new exit (range 12) 1432 | -10/Materials | Entered Mines 1536 | -10/Mines | Learned location of Storage (-8) 1560 | -10/Mines | Discovered new exit (range 5) 1746 | -10/Mines | Learned Materials garrison access intel 1827 | -10/Mines | Excavation squad dispatched 1827 | -10/Mines | A large section of the Mines collapsed 1927 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2045 | -10/Mines | Discovered new exit (range 10) 2155 | -10/Mines | Entered Materials 2155 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2551 | -9/Materials | Discovered new exit (range 13) 2639 | -9/Materials | Lost 4 parts (1p2n1w) 2659 | -9/Materials | Self-destructed Last Messages --------------- 02576_ R-06 Scavenger collects Lgt. Ion Engine. 02577_ Lgt. Treads destroyed. 02578_ K-01 Serf collects debris. 02583_ S-10 Pest destroyed. 02595_ Imp. Ion Engine destroyed. 02597_ G-34 Mercenary destroyed. 02601_ S-10 Pest destroyed. 02603_ Acquired Heat Sink. 02606_ Assault Rifle destroyed. 02607_ Acquired Lgt. Assault Rifle. 02608_ Lgt. Treads destroyed. 02612_ S-10 Pest destroyed. 02618_ G-34 Mercenary destroyed. 02637_ S-10 Pest destroyed. 02644_ K-01 Serf collects debris. 02648_ Lgt. Assault Rifle destroyed. 02650_ Acquired 15 matter. 02651_ K-01 Serf collects debris. 02654_ Acquired 28 matter. 02657_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ????????# #??????###########??????????????????? | | ????????# #??????# #??????????????????? | | ????????# ######## #??????????????????? | | ????????# # # #??????????????????? | | ######### # """ # #??????????????????? | | # ## # "T" # #??????????????????? | | # """ ## # # = = #??????????????????? | | # """ ## + # ==k #??????????????????? | | # """ ## # # =k@=* #??????????????????? | | # ####+######+######g#######????????????????? | | # """ # kks #????????????????? | | # """ + [ % [%!!% #????????????????? | | # %""" # =% #????????????????? | | + # ############## #????????????????? | | # """ # "#???????????# %* ?????????????? | | # """ # T#???????????# ??????????? | | # """ # [ "#???????????# ???????? | | # # ##???????????# #########????????? | | #####+## #????????????+ #????????????????? | | ! #????????????# #????????????????? | | ############## #????????????# #????????????????? | | ###??????????# #????????????? #????????????????? | | #??????????# #????????????? < #????????????????? | | #??????????# #????????????? #????????????????? | | #?????????## #########?????####????????????????? | | ############# # #?????????????????????????? | | T + #?????????????????????????? | | #??###### # #?????????????????????????? | | ##/######???## ## #?????????????????????????? | | ###### ## #?????????????????????????? | | " + + #?????????????????????????? | | " ######+#########?????????????????????????? | | " "" "" # / #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingThermoelectricGenerator Manual? 0 Play Time 00:14:58 Cumulative 208.6 hours Start 2024.08.19 @ 02:50:50 End 2024.08.19 @ 03:03:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 311 Rogue 241 Adventurer 70 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 40 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 283c974b-0d8e-4de2-9b10-5de849e36105