Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 22:33:48 Player: MarKhan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1682) 1682 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 3295 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 4% Temperature Cool (9) Movement Rolling (195) Ox7 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter Core Shielding > --- WEAPON (2) ------- Mace > --- INVENTORY (25) --- Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Matter Pod (150) High-capacity Matter Pod (200) Weight Redist. System Structural Scanner Sensor Array Targeting Computer Core Shielding Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) EM Shotgun Beam Cannon Particle Cannon Improved Assault Rifle EMP Blaster EMP Blaster EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Drone Bay > --- WEAPON ----------- Improved Assault Rifle Mace > --- INVENTORY -------- Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Matter Pod High-capacity Matter Pod Weight Redist. System Structural Scanner Sensor Array Targeting Computer Core Shielding Core Shielding Drone Bay Drone Bay EM Shotgun Beam Cannon Particle Cannon Improved Assault Rifle EMP Blaster EMP Blaster EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 68 | 7 18 31 12 Power 8 | 1 3 3 1 Engine 7 | 1 2 3 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 23 | 2 6 12 3 Treads 10 | . 2 6 2 Leg 3 | . 3 . . Wheel 7 | 2 1 3 1 Hover . | . . . . Flight 3 | . . 3 . Utility 20 | 2 6 7 5 Device 7 | 1 . 4 2 Storage 6 | 1 2 2 1 Processor 2 | . 1 1 . Hackware 1 | . 1 . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 17 | 2 3 9 3 Energy Gun 2 | . . 2 . Energy Cannon 3 | . . 3 . Ballistic Gun 10 | 2 3 4 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 13 | . 5 2 6 Power 2 | . 1 . 1 Propulsion 6 | . 2 1 3 Utility 3 | . 2 . 1 Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 2 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 97 92 Engine 10 | . 9 10 10 Core 1 | . 4 . . Treads 22 | . 22 27 7 Leg 1 | . 1 . . Wheel 5 | . 3 2 19 Device 5 | . . 10 5 Storage 11 | . 12 11 11 Processor 8 | . 6 11 11 Protection 3 | . 6 . 5 Energy Gun 1 | . . 2 . Energy Cannon 3 | . . 7 3 Ballistic Gun 17 | . 28 11 8 Impact Weapon 1 | . . . 7 Peak Build Rating 21 | 7 11 18 21 Average Rating 11 | 5 7 13 16 On Entrance 8 | . 7 8 18 Naked Turns . | . . . . Heaviest Build 96 | 12 48 57 96 Greatest Support 66 | 32 40 66 22 Greatest Overweight (x) 7 | 1 2 4 7 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 15 | 7 8 20 21 Most Carried 25 | 8 15 20 25 Average Carried 14 | 5 7 19 20 Final Capacity 25 | 8 20 20 25 Final Carried 25 | 7 15 20 25 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 2196 | 302 694 969 231 Remotely . | . . . . Salvage Created 2570 | 119 829 1046 576 Parts 151 | 9 50 65 27 Haulers Intercepted 9 | . 1 5 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 44 | . 18 15 11 Melee 2 | . . . 2 Guns 28 | . 18 8 2 Cannons 7 | . . 6 1 AOE 3 | . . . 3 Classes Destroyed 12 | 2 6 4 . Worker 5 | . 3 2 . Builder 3 | . . 2 1 Tunneler 3 | 3 . . . Hauler 9 | . 1 5 3 Recycler 2 | 1 . . 1 Operator 2 | . 1 1 . Watcher 4 | . 2 2 . Swarmer 7 | . 3 . 4 Grunt 27 | . 15 9 3 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 7 | . . 4 3 Best Kill Streak 7 | 4 3 4 7 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 312 | . 127 100 85 Missed 79 | . 34 24 21 Damage Taken 3148 | . 1057 1088 1003 Core 630 | . 226 215 189 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . . . 15 Regen/Repaired (Parts) 72 | . 72 . . Core Remaining (%) 54 | 100 9 . . Volleys Fired 222 | 8 93 94 27 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 120 90 Shots Fired 427 | 16 187 174 50 Gun 336 | 16 187 109 24 Cannon 88 | . . 65 23 Launcher 3 | . . . 3 Special . | . . . . Kinetic 330 | 16 187 103 24 Thermal 88 | . . 65 23 Explosive 3 | . . . 3 Electromagnetic 6 | . . 6 . Robot Hit Streak 11 | 3 9 11 6 Robot Miss Streak 10 | 3 10 6 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 283 | 8 117 106 52 Core Hits 108 | 6 48 40 14 Critical Kills 2 | . . . 2 Critical Parts Destroyed 4 | . . 1 3 Critical Strikes 6 | . . 1 5 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Smash 4 | . . . 4 Melee Attacks 35 | . . . 35 Impact 35 | . . . 35 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4411 | 105 1393 1667 1246 Guns 2571 | 105 1387 876 203 Cannons 961 | . . 752 209 Explosions 171 | . . 39 132 Melee 702 | . . . 702 Ramming 6 | . 6 . . Kinetic 2459 | 105 1387 764 203 Thermal 1000 | . . 791 209 Explosive 132 | . . . 132 Electromagnetic 112 | . . 112 . Impact 702 | . . . 702 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 4 4 Average Corruption 2 | . 2 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 41 | . 26 . 15 Message Errors 10 | . 8 . 2 Matter Fused 11 | . 6 . 5 Heat Flow Errors 6 | . 2 . 4 Energy Discharges 2 | . 1 . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 5 | . 5 . . Data Loss (major) 2 | . 1 . 1 Misfires 2 | . 2 . . Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 182 | . . . 182 Projectiles . | . . . . Explosions . | . . . . Melee 182 | . . . 182 Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . 5 28 Shots 2 | . . 1 1 Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 276 | . 163 276 269 Average Temperature 63 | . 19 80 103 Received Heat Transfer 1227 | . 492 471 264 Siege Activations . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 2 | . . . 2 Parts Fried 5 | . . . 5 Impact Corruptions 9 | . . . 9 Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 6 | . . 4 2 Heat Transferred 2085 | . . 1641 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 570 | 20 253 243 570 Initial 76 | . 13 . 76 Average 122 | 8 81 82 365 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 83 | 100 92 95 21 Level 1 10 | . 7 4 35 Level 2 6 | . . . 43 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 5 2 2 Investigation 5 | . 3 1 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 30 22 15 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 8 | . 3 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 16 | . 9 3 4 Terminals 11 | . 6 2 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 55 | . 28 15 12 Successful 29 | . 15 10 4 Failed 26 | . 13 5 8 Catastrophic 4 | . . 1 3 Database Lockouts . | . . . . Manual 17 | . 7 5 5 Terminals 38 | . 21 7 10 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers 8 | . . 8 . Garrison Access 2 | . . . 2 Terminal Hacks 9 | . 6 1 2 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 1 2 Terminals 5 | . 3 1 1 Botnet 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Jam 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 8 3 4 Full Trace Events 8 | . 5 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 1 | . . . 1 RETURN 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4002 | 116 1637 1649 600 Spaces Moved 2011 | 80 772 856 303 Core 11 | 11 . . . Treads 1228 | . 571 657 . Legs 16 | . 16 . . Wheels 752 | 69 185 195 303 Hover . | . . . . Flight 4 | . . 4 . Fastest Speed 50 | 50 100 105 115 Average Speed 146 | 93 149 154 129 Slowest Speed 260 | 100 260 240 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 84 50 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 36 | . . 2 34 Melee 8 | . . . 8 Projectile . | . . . . AOE 28 | . . 2 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2612 | 104 1074 1036 398 Wait 174 | . 159 5 10 Move 2008 | 79 771 855 303 Hop . | . . . . Pick Up 58 | 9 19 22 8 Fast Attach 24 | 6 4 10 4 Attach 12 | 1 5 4 2 Detach 4 | . 1 3 . Swap 32 | . 9 17 6 Drop 41 | 1 11 26 3 Fire 222 | 8 93 94 27 Melee 35 | . . . 35 Ram 1 | . 1 . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 320 | -10/Materials | Repaired Assault Rifle 449 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Core integrity fell below 50% 687 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Core integrity fell below 20% 1029 | -10/Materials | Discovered new exit (range 8) 1042 | -10/Materials | Identified exit to Materials 1575 | -10/Materials | Discovered exit to Materials (range 16) 1754 | -10/Materials | Entered another Materials area 1754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1774 | -9/Materials | Identified exit to Mines 1774 | -9/Materials | Identified exit to Storage 2265 | -9/Materials | Build established: Scavenger-Mutant 2281 | -9/Materials | Discovered new exit (range 16) 2303 | -9/Materials | Identified exit to Materials 3269 | -9/Materials | Core integrity fell below 50% 3403 | -9/Materials | Entered Storage 3759 | -9/Storage | Core integrity fell below 20% 3880 | -9/Storage | Build established: Mutant 4003 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (Smash). 03979_ Destroyed Aluminum Leg. 03979_ G-34 Mercenary system corrupted by crushing effect. 03980_ G-34 Mercenary system terminally corrupted. 03980_ Ion Engine fried. 03980_ Sml. Laser fried. 03981_ Acquired 10 matter. 03985_ System corrupted: Substantial component data lost. 03985_ K-01 Serf collects debris. 03990_ Y-45 Defender destroyed. 03992_ K-01 Serf collects debris. 03994_ Acquired Lgt. Treads. 03995_ K-01 Serf collects debris. 03997_ K-01 Serf suffers critical hit (Burn). 03997_ Wheel destroyed. 03997_ Acquired 15 matter. 04001_ K-01 Serf collects debris. 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" ##??????# ##########??????? | | ?????????????????T#! ##??????# ##??????????????? | | ?????????????????###"####??????# ##??????????????? | | ?????????????????### ######???# #???????????????? | | ??????????????????##########???# #???????????????? | | ??????????????????### ###### ####????????????? | | ??????????????????### ##???????????? | | ???????????????????## ##???????????? | | ???????????????????## ##???????????? | | ???????????????????## ###########????????????? | | ?????????????????######+#############????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ZhirovAlphaCharge Manual? 0 Play Time 00:41:26 Cumulative 52.1 hours Start 2024.09.26 @ 21:53:49 End 2024.09.26 @ 22:33:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1270b91d-fbe2-4691-9e48-bf498ba2a828