Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 08:44:28 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (524) 524 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1634 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 202/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Propulsion Shielding Medium Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Light Treads Light Treads Cooling System Large Battery (200) High-capacity Matter Pod (158) Advanced Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner Propulsion Shielding Propulsion Shielding Light Armor Plating Pulse Rifle Pulse Rifle Autogun Autogun Autogun Autogun Improved Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Propulsion Shielding Propulsion Shielding > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Cooling System Large Battery High-capacity Matter Pod Advanced Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner Propulsion Shielding Light Armor Plating Medium Armor Plating Autogun Autogun Autogun Autogun Autogun Improved Assault Rifle Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 6 7 19 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 6 | . 2 4 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 5 6 Device 1 | . . 1 Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection 6 | . 2 4 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 99 Engine 12 | . 14 10 Treads 20 | . 13 32 Leg 9 | . 14 . Storage 12 | . 14 11 Processor 2 | . 3 . Protection 12 | . 8 21 Ballistic Gun 25 | . 28 20 Naked Turns . | . . . Heaviest Build 63 | 13 31 63 Greatest Support 66 | 20 40 66 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 15 20 Average Capacity 14 | 7 11 19 Most Carried 20 | . 14 20 Average Carried 11 | . 7 17 Final Capacity 20 | 8 15 20 Final Carried 20 | . 14 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1076 | 216 329 531 Remotely . | . . . Salvage Created 864 | . 430 434 Parts 73 | . 39 34 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 8 12 Guns 20 | . 8 12 Classes Destroyed 6 | . 5 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 2 1 Swarmer 10 | . 6 4 Grunt 9 | . 2 7 Duelist 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 86 | . 39 47 Missed 22 | . 11 11 Damage Taken 699 | . 228 471 Core 65 | . 43 22 Absorbed by Shields . | . . . Redirected to Shielding 53 | . 8 45 Core Remaining (%) 91 | 100 82 . Volleys Fired 65 | . 31 34 Largest 2 | . 2 2 Hottest 46 | . 40 46 Shots Fired 130 | . 62 68 Gun 130 | . 62 68 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 130 | . 62 68 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 9 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | . 39 46 Core Hits 42 | . 22 20 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks 12 | . . 12 Impact 12 | . . 12 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1129 | . 415 714 Guns 1127 | . 413 714 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 1127 | . 413 714 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 263 | . 6 263 Average Temperature 28 | . 4 30 Received Heat Transfer 102 | . 12 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 208 | . 208 191 Initial 2 | . . 2 Average 65 | . 44 109 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 100 Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 25 17 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 8 5 Terminals 13 | . 8 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 20 16 Successful 23 | . 13 10 Failed 13 | . 7 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 15 | . 7 8 Terminals 36 | . 20 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 9 7 Robot Analysis 4 | . 2 2 Prototype ID Bank 2 | . 1 1 Branch Access Points 1 | . . 1 Terminal Index 2 | . 1 1 Locate Traps 3 | . 2 1 Dispatch Records 1 | . 1 . Registered Components 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 4 3 Terminals 7 | . 4 3 Botnet 6 | . 3 3 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 8 5 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 4 | . 2 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2363 | 69 1467 827 Spaces Moved 1264 | 47 813 404 Core 15 | 15 . . Treads 717 | . 313 404 Legs 532 | 32 500 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 143 | 129 135 160 Slowest Speed 240 | 200 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 94 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 5 | . . 5 Melee 5 | . . 5 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1690 | 52 1123 515 Wait 259 | . 248 11 Move 1262 | 46 812 404 Hop . | . . . Pick Up 34 | . 17 17 Fast Attach 11 | 6 4 1 Attach 8 | . . 8 Detach 4 | . 1 3 Swap 13 | . 3 10 Drop 21 | . 6 15 Fire 65 | . 31 34 Melee 12 | . . 12 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 15) 731 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Discovered new exit (range 16) 1281 | -10/Materials | Discovered new exit (range 13) 1537 | -10/Materials | Entered another Materials area 1537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -9/Materials | Discovered new exit (range 5) 1891 | -9/Materials | Identified exit to Mines 1891 | -9/Materials | Identified exit to Storage 2307 | -9/Materials | Discovered new exit (range 4) 2364 | -9/Materials | Self-destructed Last Messages --------------- 02194_ K-01 Serf collects debris. 02221_ Connecting with Terminal... >>Inventory(Components) Retrieving component inventory records... Found 1 registered component stockpile: QR697YOPCC: Lgt. Ion Engine Downloaded coordinate data. 02240_ Dropped Ion Engine. 02245_ Dropped Huge Storage Unit. 02245_ Acquired Adv. Visual Processing Unit. 02249_ Dropped Lgt. Treads. 02255_ Acquired Lgt. Treads. 02256_ Dropped Lgt. Armor Plating. 02261_ Identified Imp. Assault Rifle. 02261_ Faulty integration triggers heat surge (+285). 02263_ Dropped Faulty Imp. Assault Rifle. 02267_ Acquired Pulse Rifle. 02280_ Dropped Propulsion Shielding. 02282_ Acquired Propulsion Shielding. 02307_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????+##???????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????" +??????????????????????? | | ?????????????"T????"" #??????????????????????? | | ?????????????"" ???"" #??????????????????????? | | ????????????? ?? a #??????????????????????? | | ????????????? #??????????????????????? | | ??????????? 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