Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 03:46:02 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (2796) 2796 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 7856 Bonus ------- High Alert Combat Kills 331 Follower Combat Kills 130 Registered with UFD 300 Friendly Fire -96 Cogmind --------- Core Integrity 336/850 Matter 143/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Humpback Scrapoid Pod Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Cooled Cesium-ion Thruster > --- UTILITY ---------- Humpback Deep Structural Scanner Experimental Sensor Array Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite System Guard > --- WEAPON ----------- Improved Datajack Shock Maul > --- INVENTORY -------- Angular Momentum Engine Improved Flight Unit Improved Flight Unit Scrap Suit Improved Cooling System Huge Storage Unit Humpback High-capacity Matter Pod Improved Targeting Computer Advanced ECM Suite Advanced ECM Suite Force Field Trap Extractor Scrapoid Pod Improved EM Shotgun Improved EM Shotgun Heavy Plasma Cannon Rocket Launcher Mini Grenade Launcher CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube DRS Beacon [Rating: 64] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 7 | . . . 2 . . . 5 . Weapon . | . . . . . . . . . Parts Attached 153 | 2 22 5 39 50 1 21 11 2 Power 12 | . 3 . 2 3 . 3 1 . Engine 12 | . 3 . 2 3 . 3 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 1 2 5 7 . 1 3 . Treads 14 | 2 1 2 5 4 . . . . Leg . | . . . . . . . . . Wheel 5 | . . . . 2 . 1 2 . Hover . | . . . . . . . . . Flight 2 | . . . . 1 . . 1 . Utility 56 | . 5 1 14 18 1 10 5 2 Device 15 | . 3 . 1 7 . 2 2 . Storage 11 | . 1 . 1 3 . 4 . 2 Processor 5 | . 1 . 3 . . . 1 . Hackware 3 | . . 1 . 1 . . 1 . Protection 22 | . . . 9 7 1 4 1 . Artifact . | . . . . . . . . . Weapon 64 | . 13 2 18 22 . 7 2 . Energy Gun 24 | . 9 . 4 7 . 4 . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 11 | . . . 5 6 . . . . Ballistic Cannon 8 | . . 2 6 . . . . . Launcher 3 | . . . 1 2 . . . . Special Weapon 7 | . 4 . 2 1 . . . . Impact Weapon 4 | . . . . 3 . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . . . . 3 . 1 1 . Unidentified Prototypes 7 | . . . 3 3 . . 1 . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 3 | . . 3 . . . . . . Parts Lost 19 | . 2 3 3 4 . . . 7 Power 3 | . . 1 . 1 . . . 1 Propulsion 2 | . . 1 . . . . . 1 Utility 8 | . 1 . 2 1 . . . 4 Weapon 6 | . 1 1 1 2 . . . 1 Highest Loss Streak 7 | . 2 3 1 1 . . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 93 85 94 92 84 77 67 63 Engine 8 | . 14 . 7 7 11 10 6 4 Treads 13 | . 27 28 22 9 . . . . Wheel 9 | . . . . 12 22 22 14 13 Device 1 | . 8 . . 2 . . 5 9 Storage 11 | . 14 14 11 11 11 10 6 4 Processor 4 | . . 14 11 2 . . 2 4 Hackware 9 | . . . 11 12 11 11 9 10 Protection 8 | . . . 9 13 22 7 7 6 Energy Gun 7 | . 23 1 3 7 . 8 7 . Ballistic Gun 4 | . 1 . 9 7 . . . . Ballistic Cannon 4 | . . 26 8 . . . . . Special Melee Weapon 2 | . . . . 1 . 5 1 4 Peak Build Rating 64 | 6 10 10 26 28 25 35 64 61 Average Rating 20 | 6 7 9 17 22 23 26 44 43 On Entrance 21 | 6 6 10 10 20 24 19 34 61 Naked Turns 13 | . . . . . . . . 13 Heaviest Build 233 | 13 30 29 38 103 102 233 231 231 Greatest Support 46 | 40 40 40 40 46 24 24 36 36 Greatest Overweight (x) 31 | . 1 . . 10 4 9 9 31 Average Overweight (x) 2 | . . . . 1 4 5 8 4 Largest Inventory Capacity 35 | 8 15 15 15 25 25 35 35 35 Average Capacity 20 | 8 13 15 15 18 25 30 35 24 Most Carried 35 | 6 15 15 15 20 21 35 35 34 Average Carried 18 | 6 9 13 14 16 20 27 33 22 Final Capacity 35 | 8 15 15 15 25 25 35 35 5 Final Carried 35 | 6 14 14 14 19 21 35 34 5 Class Distribution -------------------- 51% | Mutant 48% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Matter Collected 3975 | 200 243 148 1502 1669 . 213 . . Remotely 223 | . 223 . . . . . . . Salvage Created 4118 | . 602 150 1803 1563 . . . . Parts 291 | . 57 16 121 97 . . . . Haulers Intercepted 10 | . 1 . 5 4 . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 86 | . 15 8 38 25 . . . . Melee 1 | . . . . 1 . . . . Guns 52 | . 14 . 19 19 . . . . Cannons 23 | . . 8 15 . . . . . AOE 9 | . . . 4 5 . . . . Classes Destroyed 11 | . 7 . 4 . . . . . Worker 9 | . 2 . 5 2 . . . . Builder 4 | . 1 . 2 1 . . . . Hauler 10 | . 1 . 5 4 . . . . Recycler 6 | . . . 3 3 . . . . Operator 6 | . 1 . 3 2 . . . . Watcher 10 | . 3 . 5 2 . . . . Swarmer 34 | . 9 6 13 6 . . . . Grunt 25 | . 6 2 11 6 . . . . Brawler 4 | . . . 3 1 . . . . Protector 1 | . . . 1 . . . . . Sentry 22 | . . . 10 12 . . . . Best Kill Streak 10 | . 5 3 9 10 . . . . Combat Bots Only 5 | . 5 3 5 3 . . . . Max Kills in Single Turn 4 | . 2 1 3 4 . . . . Gunslinging 1 | . . . 1 1 . . . . Exploded 3 | . . . 3 2 . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Hostile Shots Fired 409 | . 61 51 152 133 . . . 12 Missed 113 | . 21 16 44 32 . . . . Damage Taken 4279 | . 528 311 1321 1598 . . . 521 Core 1002 | . 87 66 154 181 . . . 514 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . 11 . . . . Core Remaining (%) 51 | 100 . 38 . . . 16 . . Volleys Fired 321 | . 68 19 137 97 . . . . Largest 2 | . 2 2 2 2 . . . . Hottest 100 | . 100 80 100 100 . . . . Shots Fired 613 | . 125 38 261 189 . . . . Gun 444 | . 115 11 138 180 . . . . Cannon 136 | . . 27 109 . . . . . Launcher 10 | . . . 4 6 . . . . Special 23 | . 10 . 10 3 . . . . Kinetic 393 | . 13 27 227 126 . . . . Thermal 70 | . 39 . 28 3 . . . . Explosive 10 | . . . 4 6 . . . . Electromagnetic 140 | . 73 11 2 54 . . . . Robot Hit Streak 13 | . 13 4 13 12 . . . . Robot Miss Streak 12 | . 12 7 4 6 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . . 4 4 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 351 | . 61 11 160 118 . . 1 . Core Hits 178 | . 27 10 82 59 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 12 | . 1 2 8 1 . . . . Burn 3 | . 1 . 2 . . . . . Destroy 1 | . . . . 1 . . . . Blast 8 | . . 2 6 . . . . . Melee Attacks 44 | . . . . 41 . . 3 . Impact 38 | . . . . 36 . . 2 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . 5 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6749 | . 1045 223 3117 2351 . . . 13 Guns 4001 | . 875 10 1252 1864 . . . . Cannons 1482 | . . 207 1275 . . . . . Explosions 1111 | . 121 . 558 432 . . . . Melee 55 | . . . . 55 . . . . Ramming 52 | . 1 6 32 . . . . 13 Kinetic 3827 | . 23 207 2382 1215 . . . . Thermal 526 | . 317 . 151 58 . . . . Explosive 910 | . . . 536 374 . . . . Electromagnetic 1379 | . 704 10 16 649 . . . . Impact 55 | . . . . 55 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . 3 11 16 16 . . 2 Average Corruption 9 | . . 3 7 11 16 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 230 | . . . 93 125 12 . . . Message Errors 53 | . . . 18 32 3 . . . Matter Fused 63 | . . . 29 31 3 . . . Heat Flow Errors 28 | . . . 13 12 3 . . . Energy Discharges 20 | . . . 5 14 1 . . . Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 30 | . . . 14 15 1 . . . Data Loss (major) 15 | . . . 6 8 1 . . . Misfires 13 | . . . 5 8 . . . . Alerts 2 | . . . . 2 . . . . Weapon Failures 4 | . . . 1 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . 26 . . 28 . . . . Projectiles . | . . . . . . . . . Explosions 54 | . 26 . . 28 . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . 4 . . . . . Impact . | . . . . . . . . . Kinetic 4 | . . . 4 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 123 | . 33 . 34 51 . . . 5 Shots 4 | . 2 . 1 1 . . . . Rammed 14 | . 1 1 6 . . . . 6 Targets Rammed 14 | . 1 1 6 . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 340 | . 340 37 290 269 236 . . . Average Temperature 64 | . 79 21 55 63 97 . . . Received Heat Transfer 1026 | . 144 48 369 465 . . . . Effects 3 | . . . . 3 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 5 | . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1414 | . 768 . 496 150 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Peak Influence 921 | . 206 100 833 921 348 . 11 18 Initial 348 | . . 27 . 345 348 . . 3 Average 337 | . 75 39 406 581 348 . 1 7 Maximum Alert Level 3 | . 1 . 3 3 1 . . . Low Security (%) 41 | 100 91 100 26 . . . 100 100 Level 1 23 | . 8 . 28 33 100 . . . Level 2 21 | . . . 33 32 . . . . Level 3 13 | . . . 11 33 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . 6 5 . . . . Investigation 5 | . 2 . 2 1 . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 2 1 . . . . Assault 4 | . . . 2 2 . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Distress Signals 4 | . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 22 9 57 35 . . . 2 Peak Tracking Total 5 | . 4 3 5 5 . . . 2 Tactical Retreats 1 | . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Traps Triggered 14 | . 5 . 6 2 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 55 | . . . . 55 . . . . Triggered 1 | . . . . 1 . . . . Disarmed . | . . . . . . . . . Reprogrammed 9 | . . . . 9 . . . . Reused 1 | . . . . 1 . . . . Traps Extracted 8 | . . . . 8 . . . . Installed 4 | . . . . 4 . . . . Triggered 2 | . 1 . . 1 . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Disabled 8 | . 1 1 4 2 . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Accessed 46 | . 8 . 12 14 2 8 2 . Terminals 30 | . 7 . 10 11 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 4 | . 1 . 1 2 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 214 | . 30 . 42 44 24 68 6 . Successful 174 | . 21 . 30 29 24 68 2 . Failed 40 | . 9 . 12 15 . . 4 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 115 | . 31 . 39 39 . . 6 . Terminals 106 | . 27 . 38 35 . . 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 12 | . 3 . 2 7 . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 103 | . 4 . 1 6 24 68 . . Record 92 | . . . . . 24 68 . . Robot Analysis 4 | . 3 . . 1 . . . . Open Door 3 | . . . . 3 . . . . Terminal Index 1 | . . . . 1 . . . . Zone Layout 3 | . 1 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . Report Inventory 3 | . . . 1 2 . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 64 | . 17 . 26 19 . . 2 . Terminals 60 | . 16 . 25 17 . . 2 . Track 1 | . . . . 1 . . . . Assimilate 18 | . 6 . 8 4 . . . . Botnet 24 | . 7 . 8 7 . . 2 . Disrupt 2 | . . . 1 1 . . . . Operators 4 | . 1 . 2 1 . . . . Skim 11 | . 2 . 6 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 1 2 . . . . Reject 1 | . . . . 1 . . . . Mask 1 | . . . . 1 . . . . Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 8 . 9 12 . . 2 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 108 | . . . . 108 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . 2 . . 1 . Non-combat 3 | . . . . 2 . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . 3 . . 1 . no_distress 2 | . . . . 2 . . . . find_recycling 2 | . . . . 1 . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total Allies 14 | . 2 . 1 11 . . . . Largest Group 11 | . 2 2 1 11 10 10 10 . Highest-Rated Group 98 | . 20 20 9 98 90 90 90 . Highest-Rated Ally 16 | . 10 10 9 16 16 16 16 . Total Orders 19 | . . 2 2 10 2 2 1 . STAY 12 | . . 2 1 6 1 1 1 . FOLLOW 7 | . . . 1 4 1 1 . . Ally Attacks 34 | . . . . 34 . . . . Total Damage 337 | . . . . 337 . . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Robot Analysis Total 4 | . 3 . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 11 | . . . . 11 . . . . Drone Recoveries 2 | . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Turns Passed 15829 | 3 1719 1429 4076 3277 271 4413 554 87 Spaces Moved 8361 | 1 759 848 2141 1743 151 2444 233 41 Core 3 | . . . . 1 . . . 2 Treads 4326 | 1 759 848 2141 577 . . . . Legs . | . . . . . . . . . Wheels 4032 | . . . . 1165 151 2444 233 39 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 160 160 160 160 105 150 90 180 50 Average Speed 161 | 160 160 160 160 138 150 176 210 180 Slowest Speed 1600 | 160 240 160 160 550 150 225 225 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 59 | 1 98 98 98 97 17 94 4 29 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 9 | . 1 . 3 . . 5 . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched 6 | . . 3 . . . 3 . . Spaces Dug 55 | . 8 . 8 37 . . 2 . Terrain Destroyed 118 | . 14 . 29 73 . . 2 . Melee 4 | . . . . 2 . . 2 . Projectile 17 | . 8 . 9 . . . . . AOE 97 | . 6 . 20 71 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total 10007 | 2 1113 882 2534 2368 196 2565 292 55 Wait 808 | . 241 3 156 318 44 5 41 . Move 8354 | . 758 847 2140 1742 150 2443 233 41 Hop . | . . . . . . . . . Pick Up 121 | . 15 4 20 22 . 56 2 2 Fast Attach 52 | . 9 . 14 15 . 10 3 1 Attach 33 | . 2 3 6 11 . 5 5 1 Detach 12 | . . . 2 4 1 4 1 . Swap 68 | 2 11 2 19 24 1 6 3 . Drop 118 | . 8 3 34 33 . 35 1 4 Fire 321 | . 68 19 137 97 . . . . Melee 44 | . . . . 41 . . 3 . Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush 8 | . 1 1 6 . . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire 1 | . . . . . . 1 . . Trap 59 | . . . . 59 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac x2) -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 12) 319 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 516 | -10/Materials | Discovered new exit (range 9) 681 | -10/Materials | Discovered new exit (range 5) 1196 | -10/Materials | Discovered new exit (range 11) 1723 | -10/Materials | Entered Mines 1723 | -10/Mines | Accompanied by 2 allies 1735 | -10/Mines | Learned 4 Materials zone layouts 1770 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1773 | -10/Mines | Found Prototype Device 1847 | -10/Mines | Lost 3 parts (1p1n1w) 1954 | -10/Mines | Core integrity fell below 50% 2408 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2720 | -10/Mines | Discovered new exit (range 5) 2735 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2782 | -10/Mines | Discovered new exit (range 10) 3014 | -10/Mines | Discovered new exit (range 15) 3152 | -10/Mines | Entered Materials 3152 | -9/Materials | Evolved 2 slots: Utility x2 3153 | -9/Materials | Identified exit to Materials 3468 | -9/Materials | Discovered exit to Materials (range 16) 4401 | -9/Materials | Discovered new exit (range 15) 4419 | -9/Materials | Discovered exit to Materials (range 8) 5121 | -9/Materials | Discovered new exit (range 10) 5288 | -9/Materials | Discovered new exit (range 5) 5431 | -9/Materials | Identified Exp. Sensor Array 5676 | -9/Materials | Learned location of 1 exit from Storage 5820 | -9/Materials | Learned location of 2 exits from Materials 5847 | -9/Materials | Learned Storage trap positions 5865 | -9/Materials | Learned location of Mines (-8) 5930 | -9/Materials | Learned location of Zion (-7) 6104 | -9/Materials | System corruption reached 10% 6447 | -9/Materials | Identified exit to Storage 6752 | -9/Materials | First assault squad dispatched 7228 | -9/Materials | Entered Storage 7228 | -9/Storage | Accompanied by 1 ally 7229 | -9/Storage | Identified exit to Recycling 7230 | -9/Storage | Loaded intel: 26 trap records 8053 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8292 | -9/Storage | Core integrity fell below 50% 8356 | -9/Storage | Build established: Commander-Mutant 8696 | -9/Storage | Garrison activated, responded to threat 9171 | -9/Storage | Repaired Exp. Sensor Array 9628 | -9/Storage | First assault squad dispatched 10025 | -9/Storage | Used back door to open Recycling access 10054 | -9/Storage | Crushed by falling debris 10054 | -9/Storage | Core integrity fell below 20% 10505 | -9/Storage | Entered Recycling 10505 | -9/Recycling | Accompanied by 10 allies 10604 | -9/Recycling | Scanned before Scraplab entrance 10713 | -9/Recycling | Entered Scraplab 10725 | -9/Recycling | Discovered new exit (range 3) 10776 | -9/Recycling | Entered Scraptown 10776 | -9/Scraptown | Accompanied by 10 allies 10776 | -9/Scraptown | System corruption cleaned by C-Scrubber 10964 | -9/Scraptown | Visited UFD Registry 10964 | -9/Scraptown | Registered with UFD as "Plasmadriver" 11121 | -9/Scraptown | Visited Scrap Suit Storage 11142 | -9/Scraptown | Visited Supply Room 11170 | -9/Scraptown | Visited Abandonware Association 11186 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11194 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 11229 | -9/Scraptown | Visited Scrapoid Pod Storage 11236 | -9/Scraptown | Found Scrapoid Pod 11261 | -9/Scraptown | Visited Derelict Rescue Squad 11269 | -9/Scraptown | Found DRS Beacon 11298 | -9/Scraptown | Visited Science Testing Area 11330 | -9/Scraptown | Visited Curators Association 11351 | -9/Scraptown | Visited Scrapoid Research Area 11534 | -9/Scraptown | Visited Shadow of the Wyrm 11590 | -9/Scraptown | Visited Observation Area 11605 | -9/Scraptown | Visited Artisan Demo Area 11649 | -9/Scraptown | Visited TADAMA 11814 | -9/Scraptown | Visited Cyclists 11837 | -9/Scraptown | Entered Cyclist Reading Room 11857 | -9/Scraptown | Visited IN-MT5's Study 11954 | -9/Scraptown | Discovered new exit (range 5) 13697 | -9/Scraptown | Visited Cartography Club 13925 | -9/Scraptown | Learned location of Lower Caves (-6) 13925 | -9/Scraptown | Learned location of Upper Caves (-4) 13925 | -9/Scraptown | Learned location of Testing (-2) 13925 | -9/Scraptown | Learned 12 Materials zone layouts 13925 | -9/Scraptown | Learned 24 Factory zone layouts 13925 | -9/Scraptown | Learned 4 Access zone layouts 13925 | -9/Scraptown | Learned 4 Storage zone layouts 13925 | -9/Scraptown | Learned 4 Recycling zone layouts 13925 | -9/Scraptown | Learned 12 Lower Caves zone layouts 13925 | -9/Scraptown | Learned 12 Upper Caves zone layouts 13925 | -9/Scraptown | Learned 16 Upper Caves zone layouts 13925 | -9/Scraptown | Learned Factory emergency access door positions 13925 | -9/Scraptown | Learned location of 3 exits from Upper Caves 13925 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 13925 | -9/Scraptown | Identified exit to Factory 13953 | -9/Scraptown | Found Deep Structural Scanner 14943 | -9/Scraptown | Found Unknown Device 15189 | -9/Scraptown | Entered Factory 15189 | -6/Factory | Accompanied by 10 allies 15189 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 15190 | -6/Factory | Identified exit to Factory 15743 | -6/Factory | Sucked down chute 15743 | -6/Factory | Entered Waste 15765 | -6/Waste | Spotted C-40 Crusher 15775 | -6/Waste | Spotted C-40 Crusher 15803 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15807 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15808 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15811 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15814 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15817 | -6/Waste | Crushed by Compactor (1 part destroyed) 15828 | -6/Waste | Core integrity fell below 50% 15830 | -6/Waste | Self-destructed Last Messages --------------- 15807_ CPS Tube crushed. 15807_ Arm. Wheel crushed. 15807_ Imp. Targeting Computer crushed. 15807_ Arm. Wheel crushed. 15807_ Shock Maul crushed. 15807_ Arm. Wheel crushed. 15808_ CPS Tube crushed. 15808_ Imp. Flight Unit crushed. 15808_ Angular Momentum Engine crushed. 15808_ Exp. Sensor Array crushed. 15808_ Imp. Datajack destroyed. 15810_ Arm. Wheel crushed. 15811_ Huge Storage Unit crushed. 15811_ Deep Structural Scanner crushed. 15814_ Hacking Suite crushed. 15814_ System Guard crushed. 15817_ Hacking Suite crushed. 15824_ Slammed into C-40 Crusher. 15825_ Destabilizing: System corrupted (+2). 15826_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????############???????????????????? | | ??????????????????############???????????????????? | | ????##########################???????????????????? | | ????##########################???????????????????? | | ????################## ####???????????????????? | | ????################## ####???????????????????? | | ????#### #### ####???????????????????? | | ????#### #### ####???????????????????? | | ????#### ! #### ####???????????????????? | | ????#### ####???????????????????? | | ????#### !####???????????????????? | | ????#### CC&####???????????????????? | | ????#### CC@####???????????????????? | | ????#### #### CC####???????????????????? | | ????#### ####| CC####???????????????????? | | ????#### ####! !####???????????????????? | | ????################## !*####???????????????????? | | ????################## ####???????????????????? | | ????################ ! ???????????????? | | ????################ [[ ???????????? | | ????????????????#### ???????????? | | ????????????????#### ] [ ???????????? | | ????????????????###### ######## ????????????? | | ????????????????###### ######## ????????????? | | ????????????????###### ######## ????????????? | | ????????????????###### ######## ????????????? | | ??????????????????#### ####???????????????????? | | ??????????????????## ####???????????????????? | | ??????????????????## ####???????????????????? | | ??????????????????## ] ####???????????????????? | | ??????????????????## ####???????????????????? | | ??????????????????#### ####???????????????????? | | ??????????????????#### ####???????????????????? | | ??????????????????#### ####???????????????????? | | ??????????????????#### ####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! \\IAMDERELICT Challenges ------------ None Game ------ Seed BackupShockDeconstructor Manual? 0 Play Time 01:35:50 Cumulative 53.5 hours Start 2024.11.11 @ 16:41:27 End 2024.11.12 @ 03:46:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 60% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aa317ca-f0da-46c9-a37e-ebbcfd32432c