Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 02:23:41 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (434) 2170 Value Destroyed (18751) 18751 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (15023) 15023 TOTAL SCORE: 46704 Bonus ------- High Alert Combat Kills 3781 Follower Combat Kills 2973 Entered Garrisons 1600 Used RIF Installer 5000 Aligned with FarCom 300 Hacked Protovariant 500 Win 3000 Friendly Fire -2131 Cogmind --------- Core Integrity 925/1600 Matter 41/300 Energy 188/190 System Corruption 4% Temperature Cool (4) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Heat Sink Enhanced Optical Array Advanced Transmission Jammer Advanced Reaction Control System Improved Hacking Suite Ghost Barrier Relay Coupler [NC] (4) Relay Coupler [C] (4) Relay Coupler [Hunter] (16) > --- WEAPON (3) ------- Improved Plasma Cutter > --- INVENTORY (5) ---- Improved Fusion Compressor Relay Coupler [Behemoth] (13) Ragnarok Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Improved Hacking Suite Ghost Barrier Relay Coupler [NC] Relay Coupler [C] > --- WEAPON ----------- Railgun Railgun Improved Remote Datajack > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Improved Cooling System Graphene Brace Advanced Hacking Suite Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Advanced Component Analysis Suite Improved System Restoration Module Improved System Restoration Module Long-range Tractor Beam Hypervelocity EM Gauss Rifle Warp Gun Enhanced Nova Cannon Enhanced Nova Cannon Railgun Ragnarok Missile Launcher Advanced Datajack Advanced Remote Datajack Improved Plasma Cutter Heavy Flail Force Lance [Rating: 181] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware EX Chip 2 Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . . . 2 . . . 2 . 2 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . . 2 Utility 9 | . . . 1 . . . 2 . 1 . . . . . . . 2 . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 530 | 2 7 3 31 8 24 7 30 36 19 22 25 11 5 33 14 12 2 25 14 31 2 16 30 18 52 51 Power 33 | . 1 . 3 . 1 . 1 . 1 . 1 1 1 3 1 . . 2 1 1 . 3 2 2 3 5 Engine 15 | . 1 . 3 . 1 . 1 . 1 . . 1 . 2 1 . . 2 1 1 . . . . . . Core 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . 3 . . . 1 Reactor 12 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 3 4 Propulsion 87 | 2 . 1 10 2 3 . 8 4 2 4 6 3 1 8 . 4 . 5 . 7 1 3 4 4 2 3 Treads 69 | 2 . 1 7 2 3 . 8 4 2 4 6 3 . 3 . 1 . 5 . 5 1 3 4 2 2 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Wheel 12 | . . . 3 . . . . . . . . . 1 5 . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 167 | . 1 . 7 . 8 2 11 6 7 7 13 5 2 8 10 1 2 3 8 11 1 6 11 6 12 19 Device 77 | . . . . . 1 . 2 2 2 3 9 3 2 3 6 . 2 2 4 5 . 3 4 3 9 12 Storage 6 | . . . 2 . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . Processor 9 | . 1 . . . 2 . 1 . . . . . . 1 1 . . . . . 1 . . 2 . . Hackware 32 | . . . . . . 1 . . 2 1 2 1 . 2 3 1 . 1 2 4 . . 3 . 2 7 Protection 43 | . . . 5 . 5 . 7 4 3 3 2 1 . 1 . . . . 1 2 . 3 4 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 243 | . 5 2 11 6 12 5 10 26 9 11 5 2 1 14 3 7 . 15 5 12 . 4 13 6 35 24 Energy Gun 13 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 6 4 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 Ballistic Gun 70 | . 4 . 9 3 6 3 6 14 4 1 . . . 1 . . . . . . . . 2 3 11 3 Ballistic Cannon 12 | . . . . . . . . . . 4 3 1 . 2 . . . 1 . . . . 1 . . . Launcher 33 | . . . 1 1 2 2 2 3 1 3 . . 1 2 . 2 . 1 1 2 . 1 3 . 2 3 Special Weapon 41 | . . . . 2 . . . 1 1 1 2 . . 1 2 1 . 4 2 4 . 1 4 . 7 8 Impact Weapon 16 | . . . 1 . . . 2 6 1 2 . . . 1 . . . . . . . . . 1 . 2 Slashing Weapon 9 | . . . . . 3 . . . . . . . . 2 . . . . . . . . 1 . 3 . Piercing Weapon 29 | . . . . . . . . . . . . . . 3 1 4 . 6 2 6 . 2 2 1 2 . Special Melee Weapon 13 | . . . . . 1 . . 2 2 . . 1 . 2 . . . 3 . . . . . . 2 . Unidentified Prototypes 8 | . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Lost 86 | . . 5 1 . 7 . 6 4 1 2 . 2 . 14 . 1 . . 1 3 . 1 10 5 4 19 Power 9 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . 4 Propulsion 27 | . . 1 1 . 3 . 2 2 . 1 . 2 . 4 . 1 . . . 1 . . 2 2 1 4 Utility 32 | . . 1 . . 4 . 2 1 . 1 . . . 5 . . . . 1 2 . 1 4 2 2 6 Weapon 18 | . . 2 . . . . 2 1 . . . . . 4 . . . . . . . . 3 . 1 5 Highest Loss Streak 10 | . . 5 1 . 6 . 6 4 1 1 . 1 . 10 . 1 . . 1 2 . 1 6 2 1 8 To Critical Strikes 6 | . . . . . 4 . . . . . . 1 . . . 1 . . . . . . . . . . Average Slot Usage (%) 90 | . 97 93 98 100 99 100 99 99 99 93 92 84 79 79 86 85 87 83 81 88 94 93 86 79 84 68 Engine 7 | . 14 11 10 11 11 11 9 9 6 7 . 3 6 10 7 13 11 11 11 11 10 3 . . . . Core 1 | . . . . . . . . . . . 6 3 5 1 . . . . . . . 6 8 3 . . Reactor 1 | . . . . . . . . . . . . . . . 4 . . . . . . . 4 7 13 7 Treads 22 | . 28 28 21 19 32 33 26 26 29 29 30 29 24 6 6 6 5 17 17 19 26 25 20 13 16 9 Wheel 2 | . . . 10 13 . . . . . . . . 1 15 20 19 17 . . . . . . . . . Device 5 | . . . . . . . . . 6 5 6 4 6 8 4 . 10 13 11 10 10 10 6 11 11 9 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 5 6 6 5 5 5 5 5 5 4 4 4 2 Processor 11 | . 11 12 . . 7 11 17 18 15 15 15 15 13 9 13 13 11 11 11 11 15 15 14 13 17 9 Hackware 4 | . . . . . . . 9 9 8 9 7 4 . 1 1 6 5 2 3 8 5 5 9 4 4 20 Protection 8 | . . . 21 22 14 10 8 8 6 6 7 7 6 6 6 6 5 5 5 7 10 10 5 2 3 . Ballistic Gun 7 | . 17 23 21 19 16 21 17 14 14 3 . . . . . . . . . . . . 1 6 10 4 Ballistic Cannon 2 | . . . . . . . . . . 2 6 6 6 5 6 6 5 5 5 5 5 5 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 4 4 5 4 2 2 5 4 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 14 16 16 108 109 109 97 101 102 107 127 126 138 147 165 160 157 169 172 160 163 154 160 184 172 177 168 Greatest Support 258 | 40 40 40 60 60 60 60 62 71 99 103 103 95 87 48 36 36 36 121 121 121 123 133 184 205 206 258 Greatest Overweight (x) 16 | . . 1 8 4 1 1 2 1 1 1 1 2 8 16 4 6 4 13 1 2 1 1 1 1 . 4 Average Overweight (x) 1 | . . . 2 2 1 1 1 1 1 . 1 1 2 4 4 4 4 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 8 8 15 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 17 Most Carried 25 | 6 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 24 25 24 25 25 25 Average Carried 22 | 6 7 7 13 24 22 25 24 24 24 24 24 24 24 22 24 24 22 24 24 24 23 24 21 18 24 15 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 7 25 24 25 25 25 23 24 24 25 24 25 24 25 24 23 25 25 25 23 25 16 24 23 4 Class Distribution -------------------- 30% | Bothacker-Mutant 24% | Scavenger-Mutant 15% | Botlord-Mutant 14% | Mutant 6% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Botlord-Gunner | -2/Testing Botlord-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Matter Collected 15784 | 220 161 70 1044 99 763 118 664 800 368 752 1265 1019 378 1253 172 455 . 741 466 1058 . 607 647 564 1252 848 Remotely 921 | . . . . . . . . . . . . . . . . . . . 132 . . . 253 . 105 431 Salvage Created 17277 | . 416 101 1315 118 594 243 833 1331 401 335 1355 371 557 1052 . 540 . 705 201 695 . 906 837 1148 1392 1831 Parts 923 | . 30 7 98 5 70 18 54 78 21 12 84 20 22 34 . 39 . 28 23 35 . 39 24 42 91 49 Haulers Intercepted 13 | . 2 . 6 . . . 4 . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 11 | . . . . . . . 2 . . . 7 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Combat Hostiles Destroyed 396 | . 11 3 25 3 5 13 18 36 8 45 25 17 13 17 1 20 . 10 12 24 . 16 20 15 20 19 Melee 19 | . . 1 . . 1 . . . . 1 1 . . . . . . 1 2 3 . 1 3 4 . 1 Guns 116 | . 11 2 23 . 2 6 12 25 8 2 . . . . . . . . . . . . 2 6 13 4 Cannons 133 | . . . . . . . . . . 9 24 17 9 15 1 6 . 5 10 7 . 12 7 3 2 6 AOE 121 | . . . 2 3 2 7 5 11 . 31 . . 4 2 . 14 . 4 . 14 . 3 8 . 5 6 Classes Destroyed 25 | . 7 2 2 . 3 . 1 1 2 . 2 . 1 3 . . . . . . . . . . . 1 Worker 17 | . 1 . 5 . . . 1 . 1 . 4 . . . . . . . 1 . . . 1 . 2 1 Builder 8 | . 1 . 1 . . . . . . . 4 . . . . . . . . . . . 1 . 1 . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 6 . . . 4 . . . 1 . . . . . . . . . . . . . . . Recycler 16 | . . . . . . . 1 . . . 8 . 1 . . . . . . . . . . . . 6 Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 1 . . . 1 1 . . 1 . . 1 . . . 1 1 . . . . . . . Swarmer 93 | . 6 . 9 3 . 10 10 8 . . 3 3 . 1 . 11 . 5 9 12 . 3 . . . . Cutter 8 | . . . . . . . . . . . . . . 4 1 3 . . . . . . . . . . Grunt 131 | . 5 2 9 . . 3 4 22 5 5 9 8 6 3 . . . 2 . 8 . 8 14 8 . 10 Brawler 4 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . 1 . . . Duelist 5 | . . . . . . . . . 1 . 1 . 1 1 . . . 1 . . . . . . . . Protector 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Sentry 35 | . . . 7 . . . 4 2 . . 4 4 . 5 . . . 1 . . . 3 1 2 1 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 28 | . . . . . . . . . . . 2 . 4 1 . 4 . 1 1 1 . 1 . . 8 5 Programmer 40 | . . . . . . . . 4 1 . 5 1 . . . 2 . . 2 2 . 1 3 5 11 3 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Assembled 44 | . . . . . 4 . . . . 40 . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 5 2 11 3 6 4 8 10 4 18 8 4 5 4 1 14 . 4 5 10 . 3 11 4 7 15 Combat Bots Only 18 | . 3 1 3 3 4 4 4 10 3 18 5 4 5 4 1 14 . 4 4 10 . 3 9 4 6 10 Max Kills in Single Turn 5 | . 2 2 3 1 2 3 4 3 1 4 2 1 4 2 1 4 . 4 1 4 . 3 3 1 3 5 Gunslinging 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 2 3 4 3 . 4 . . 4 2 . 4 . 4 . 4 . 3 3 . 3 2 Melee 1 | . . 1 . . 1 . . . . 1 1 . . . . . . 1 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Hostile Shots Fired 2308 | . 30 32 117 15 76 41 99 158 49 107 172 165 45 94 4 66 . 50 115 99 . 83 202 120 131 238 Missed 683 | . 5 7 42 2 17 15 20 40 16 33 62 70 14 28 1 25 . 11 33 31 . 30 58 24 34 65 Damage Taken 26912 | . 244 680 884 101 1147 327 928 1492 482 1070 1276 838 604 1224 201 669 . 506 679 907 . 872 2998 2289 2259 4235 Core 2615 | . 32 183 75 17 44 32 112 198 49 126 69 69 43 64 63 23 . 51 66 33 . 125 151 174 141 675 Absorbed by Shields 2045 | . . . . . . . . 32 52 340 211 62 . 58 . . . 171 240 382 . 317 180 . . . Reduced by Siege Mode 483 | . . . . . . . . . . . . . . . . . . . . . . . . 20 13 450 Ignored by Resistances 856 | . . . . . . . . 135 57 39 . . . . . . . 123 309 136 . 24 . 33 . . Regen/Repaired (Parts) 2348 | . . . 206 . . . . . . . 350 . . . 130 332 . . . . . . 365 . 965 . Core Remaining (%) 67 | 100 . 14 . . . 58 . 43 . . . 55 . . . 77 . . . 85 . 89 88 . 78 57 Volleys Fired 1089 | . 31 12 91 32 61 24 48 69 20 53 83 62 24 76 13 29 . 40 42 44 . 38 52 28 58 59 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 . 1 1 1 . 1 2 3 3 3 Hottest 275 | . 70 90 46 46 62 46 46 46 46 83 83 83 83 83 83 83 . 83 75 75 . 75 83 120 120 275 Shots Fired 1559 | . 62 21 179 42 111 44 93 124 34 59 83 62 24 76 13 29 . 40 42 44 . 38 57 57 118 107 Gun 912 | . 62 21 178 20 100 40 91 116 28 14 . . . 18 . . . . . . . . 11 47 105 61 Cannon 436 | . . . . . . . . . . 17 75 62 21 50 6 19 . 22 34 20 . 37 30 10 3 30 Launcher 104 | . . . 1 5 11 4 2 8 2 27 . . 3 1 . 9 . 1 1 9 . 1 7 . 3 9 Special 107 | . . . . 17 . . . . 4 1 8 . . 7 7 1 . 17 7 15 . . 9 . 7 7 Kinetic 1249 | . 38 16 178 20 100 40 91 116 28 31 75 62 21 68 6 19 . 22 34 20 . 37 41 47 93 46 Thermal 92 | . 24 . . 17 . . . . . . . . . . 5 . . . . . . . . 10 3 33 Explosive 104 | . . . 1 5 11 4 2 8 2 27 . . 3 1 . 9 . 1 1 9 . 1 7 . 3 9 Electromagnetic 29 | . . 5 . . . . . . . . . . . . . . . . . . . . . . 12 12 Robot Hit Streak 55 | . 13 7 20 7 20 20 21 24 40 55 9 16 12 19 4 4 . 11 13 10 . 7 10 16 13 33 Robot Miss Streak 9 | . 2 2 9 3 3 2 1 2 . 2 2 1 2 2 2 4 . 2 4 2 . 2 2 1 2 2 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . 1 1 Secondary Targets 15 | . 1 . 2 . . . 1 8 2 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1287 | . 42 16 114 25 113 33 74 102 34 35 59 40 20 87 5 22 . 70 30 36 . 27 56 76 88 83 Core Hits 749 | . 25 7 55 8 43 19 33 69 19 64 37 16 24 38 1 27 . 17 13 34 . 21 46 29 49 55 Critical Kills 7 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 1 2 Critical Parts Destroyed 10 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 5 1 Critical Strikes 64 | . 5 . 1 . 3 1 . . . . 5 4 2 6 . 3 . 4 4 3 . 4 5 5 6 3 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 13 | . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . . 2 6 1 Blast 26 | . . . . . . . . . . . 5 4 2 3 . 1 . . 2 3 . 3 3 . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Sever 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Impale 14 | . . . . . . . . . . . . . . 2 . 2 . 4 2 . . 1 2 1 . . Melee Attacks 352 | . . . 1 . 37 . 3 28 4 25 . 1 . 39 . 19 . 58 5 29 . 20 12 41 16 14 Impact 83 | . . . 1 . . . 3 24 1 25 . . . 8 . . . . . . . . . 7 . 14 Slashing 46 | . . . . . 33 . . . . . . . . . . . . . . . . . . 4 9 . Piercing 166 | . . . . . . . . . . . . . . 15 . 19 . 31 5 29 . 20 12 30 5 . Sneak Attacks 65 | . . . . . 4 . . 4 3 . . . . 16 . . . 29 1 3 . . . . 2 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 Follow-up Attacks 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . 10 . . Damage Inflicted 56720 | . 659 262 2027 550 3476 907 1622 2598 501 3320 4811 3214 1903 4157 256 2601 . 2327 1727 2717 . 1987 4215 2839 3421 4623 Guns 12554 | . 615 253 1858 205 1153 455 1150 1518 409 198 . . . 378 . . . . . . . . 227 1008 2196 931 Cannons 21245 | . . . . . . . . . . 716 4671 3214 1262 2553 256 670 . 860 1390 721 . 1498 1729 534 152 1019 Explosions 14318 | . . . 135 236 530 399 315 972 92 2090 . . 641 244 . 1315 . 275 . 1709 . 247 1835 . 984 2299 Melee 8002 | . . . . . 1793 . 127 108 . 316 . . . 982 . 616 . 1192 307 278 . 242 424 1297 . 320 Ramming 492 | . 44 9 34 . . 53 30 . . . 140 . . . . . . . 30 9 . . . . 89 54 Kinetic 31525 | . 390 164 1858 205 1153 455 1150 1518 409 914 4671 3214 1262 2931 256 670 . 860 1390 721 . 1498 1956 1008 2039 833 Thermal 2115 | . 225 . . 109 . . . . . . . . . . . . . . . . . . . 534 152 1095 Explosive 14318 | . . . 135 236 530 399 315 972 92 2090 . . 641 244 . 1315 . 275 . 1709 . 247 1835 . 984 2299 Electromagnetic 268 | . . 89 . . . . . . . . . . . . . . . . . . . . . . 157 22 Impact 1482 | . . . . . . . 127 108 . 316 . . . 328 . . . . . . . . . 283 . 320 Slashing 1940 | . . . . . 1793 . . . . . . . . . . . . . . . . . . 147 . . Piercing 4580 | . . . . . . . . . . . . . . 654 . 616 . 1192 307 278 . 242 424 867 . . Highest Corruption 14 | . 1 1 . . . . . 6 . . 3 1 . 1 1 2 . . 2 6 . . 7 7 14 5 Average Corruption 4 | . 1 1 . . . . . 5 . . 1 1 . 1 1 1 . . 2 4 . . 5 4 8 3 Corruption Purged 35 | . . . . . . . . . . . 3 1 . . 2 . . . . 6 . . 3 . 17 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 116 | . 1 1 . . . . . 20 . . 7 . . . . 1 . . . 7 . . 12 11 45 11 Message Errors 27 | . . 1 . . . . . 2 . . 2 . . . . . . . . . . . 3 3 13 3 Matter Fused 32 | . . . . . . . . 7 . . 3 . . . . . . . . 2 . . 2 1 15 2 Heat Flow Errors 13 | . . . . . . . . 5 . . 1 . . . . 1 . . . 1 . . 1 1 1 2 Energy Discharges 16 | . . . . . . . . 3 . . 1 . . . . . . . . 3 . . 2 2 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 2 4 2 Data Loss (major) 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3002 | . . . 26 . 77 33 11 . . 148 582 356 . 182 . 266 . 192 290 52 . 11 394 211 20 151 Projectiles 1782 | . . . . . . . . . . . 582 356 . 91 . 136 . 100 143 20 . 11 287 45 . 11 Explosions 431 | . . . 26 . 7 33 8 . . 83 . . . 25 . 57 . . . 32 . . 107 . 6 47 Melee 789 | . . . . . 70 . 3 . . 65 . . . 66 . 73 . 92 147 . . . . 166 14 93 Knockbacks 75 | . 1 . . . . 1 2 . . . 11 9 5 11 . 1 . 6 9 2 . 4 8 3 1 1 Impact 14 | . 1 . . . . 1 2 . . . 1 . . 4 . . . . . . . . . 3 1 1 Kinetic 58 | . . . . . . . . . . . 10 9 5 6 . 1 . 6 8 2 . 4 7 . . . Secondary 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Self-Inflicted Damage 656 | . . . 3 . . . . . . 268 . . 20 61 . 11 . . . 69 . . 6 . . 218 Shots 18 | . . . . . . . . . . 9 . . 1 1 . 1 . . . 2 . . 1 . . 3 Rammed 55 | . 11 3 7 . . 3 3 1 . . 17 . . . . . . . 2 1 . . . . 2 5 Targets Rammed 67 | . 13 4 9 . . 4 4 1 . . 19 . . . . . . . 3 1 . . . . 3 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 12 | . 2 1 2 . . 1 1 . . . 2 . . . . . . . 1 . . . . . 1 1 Highest Temperature 419 | . 120 15 416 . 2 2 17 274 . 52 251 336 337 56 348 370 . 281 215 194 . 210 295 111 273 419 Average Temperature 80 | . 32 5 53 . 2 2 7 94 . 20 65 91 147 9 184 95 . 99 77 43 . 65 116 57 151 122 Received Heat Transfer 4172 | . 78 51 318 . 9 135 243 539 99 223 151 183 81 117 36 18 . 102 . 144 . 235 708 297 9 396 Effects 19 | . . . 1 . . . . . . . . 1 5 . 2 2 . . 1 . . . 6 . . 1 Energy Bleed 8 | . . . . . . . . . . . . 1 2 . 1 1 . . 1 . . . 2 . . . Interference 8 | . . . 1 . . . . . . . . . 2 . . . . . . . . . 4 . . 1 Short Circuit 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 3 Total Turns 175 | . . . . . . . . . . . . . . . . . . . 4 . . . . 18 61 92 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . 4 . . . . 18 22 50 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . 6 Impact Corruptions 14 | . . . . . . . 1 . . 3 . . . 1 . . . . . . . . 1 3 1 4 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 4 Heat Transferred 2738 | . 925 . . 370 . . . . . . . . . . . . . . . . . . . 370 111 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Peak Influence 1608 | . 261 138 509 173 . 189 282 1294 679 671 736 1364 920 1273 862 1089 585 1608 879 1162 627 1176 796 637 535 364 Initial 844 | . . 43 53 173 . . 47 5 679 . 352 515 716 644 667 543 571 409 844 270 609 438 661 447 314 320 Average 552 | . 106 61 298 100 . 71 126 725 257 321 357 958 750 895 740 750 571 951 628 715 619 855 658 511 369 231 Maximum Alert Level 5 | . 1 . 2 . . . 1 4 2 2 3 4 3 4 3 3 2 5 3 4 2 4 3 2 2 1 Low Security (%) 20 | 100 80 100 36 100 . 100 72 8 50 21 . . . . . . . . . . . . . . . 35 Level 1 19 | . 19 . 26 . . . 27 11 26 39 72 . . . . . . . 22 17 . . . . 66 64 Level 2 26 | . . . 37 . . . . 24 22 38 27 24 12 28 32 66 100 27 23 27 100 22 69 100 33 . Level 3 24 | . . . . . . . . 38 . . . 35 87 46 67 33 . 34 54 50 . 70 30 . . . Level 4 8 | . . . . . . . . 16 . . . 39 . 25 . . . 34 . 3 . 7 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 3 . . . 3 . 5 . 10 . 5 . 9 . 1 . 2 . 1 . 4 3 9 6 Investigation 16 | . 2 . 1 . . . 1 . 1 . 3 . 2 . 3 . 1 . . . 1 . . 1 . . Extermination 18 | . . . . . . . . . 2 . 5 . . . 2 . . . 1 . . . 1 2 3 2 Reinforcement 19 | . . . 1 . . . 1 . 2 . 1 . 1 . 2 . . . 1 . . . 1 . 5 4 Assault 7 | . . . 1 . . . . . . . . . 2 . 1 . . . . . . . 2 . 1 . Garrison 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Distress Signals 9 | . 1 . 4 . . . . . . . 2 . . 1 . . . . 1 . . . . . . . Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . 27 . . . 18 21 . 4 Distress Signals 69 | . . . . . . . . . . . . . . . . . . . 27 . . . 18 21 . 3 Times Spotted 652 | . 20 7 48 4 31 14 28 42 18 54 43 26 17 30 11 22 . 31 24 37 . 22 39 19 28 37 Peak Tracking Total 9 | . 3 4 5 4 9 4 6 6 3 7 6 5 5 6 5 6 . 3 5 7 . 4 9 3 4 5 Tactical Retreats 39 | . . 1 2 1 8 2 . 2 1 2 4 2 1 4 . . . . 1 . . . 2 1 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Traps Triggered 83 | . 3 . 1 . . . 2 10 3 1 3 14 . 6 . . . 8 1 16 . 12 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . . . . . 38 . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Machines Disabled 39 | . . 1 . . 4 . . 3 . 2 . 2 3 3 2 4 1 5 1 1 . 1 1 . 2 3 Max in Single Turn 2 | . . 1 . . 1 . . 2 . 1 . 1 2 1 . 1 . 1 1 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 12 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 2 . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 13 | . . . . . . . . 1 . . . . . . . . . 3 . 2 . 1 . . 4 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Machines Accessed 87 | . 4 . 11 1 2 1 4 4 7 3 10 2 4 3 3 2 1 2 1 3 2 1 3 1 4 8 Terminals 57 | . 3 . 8 . . 1 2 4 4 3 2 2 3 3 1 2 . 2 . 3 . 1 2 1 4 6 Fabricators 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . Repair Stations 6 | . . . 2 . . . . . . . 3 . . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 2 Total Hacks 238 | . 13 . 32 1 2 4 18 13 16 7 22 3 9 8 11 4 3 4 2 9 7 3 6 5 9 27 Successful 96 | . 6 . 9 1 2 1 8 6 3 3 10 2 2 3 7 2 1 2 1 2 2 2 1 2 5 13 Failed 140 | . 6 . 22 . . 3 10 7 13 4 12 1 7 5 4 2 2 2 1 7 5 1 5 3 4 14 Catastrophic 30 | . 2 . 4 . . 1 1 2 2 . 5 1 3 1 1 1 . . 1 . 1 . 1 . . 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 9 . 17 . 1 4 11 6 7 3 6 1 5 4 6 1 2 . 1 2 4 2 5 3 3 7 Terminals 161 | . 11 . 20 . . 4 10 13 11 7 3 3 7 8 2 4 . 4 . 9 . 3 4 5 9 24 Fabricators 11 | . . . . . . . . . . . 3 . . . 6 . . . . . . . 2 . . . Repair Stations 21 | . . . 11 . . . . . . . 8 . . . . . . . . . 2 . . . . . Recycling Units 7 | . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . . . 4 . 5 . . . . . . . . . . . . . . . Garrison Access 25 | . . . . . . . 3 . 1 . 3 . 2 . 3 . 3 . 2 . 5 . . . . 3 Terminal Hacks 44 | . 3 . 1 1 2 1 5 3 1 3 . 2 . 3 . 2 . 2 . 2 . 1 . 1 3 8 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Open Door 6 | . . . . 1 . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 5 | . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zone Layout 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Patrol Navigation 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . Security Stations 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 11 | . . . 7 . . . . . . . 3 . . . . . . . . . 1 . . . . . Scan Component 7 | . . . 4 . . . . . . . 2 . . . . . . . . . 1 . . . . . Repair 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 3 Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 2 . . . . . 2 3 1 . 3 . 1 . 3 . . . . . . 1 1 1 2 2 Terminals 15 | . 1 . . . . . 1 3 1 . 1 . 1 . . . . . . . . 1 1 1 2 2 Track 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Botnet 10 | . 1 . . . . . 1 1 . . 1 . 1 . . . . . . . . 1 1 1 . 2 Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Reprogram 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 4 . 11 . . 1 4 4 7 3 9 1 4 3 2 2 1 2 1 3 2 1 3 1 4 7 Full Trace Events 12 | . 1 . 1 . . . . . 1 . 1 . 2 . 2 . 1 . . 1 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Time 112 | . . . 84 . . . . . . . 28 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Used RIF Installer 10 | . . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 2 . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 74 | . . . . . 4 . . . 4 1 4 1 . 5 1 1 . 6 4 6 . 1 12 2 5 17 Non-combat 11 | . . . . . 3 . . . 1 . . . . . 1 . . . 1 . . . 1 . 1 3 Combat 63 | . . . . . 1 . . . 3 1 4 1 . 5 . 1 . 6 3 6 . 1 11 2 4 14 Autooverrided 17 | . . . . . . . . . . . . . . . . . . . . 1 . 1 5 2 . 8 Autoassimilated 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 3 Robot Hacks Applied 56 | . . . . . 4 . . . 6 1 5 1 . 5 1 1 . 5 6 5 . . 6 . 4 6 parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . disarm_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overload_power 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . overwrite_iff 14 | . . . . . . . . . 1 . 2 . . 3 . 1 . 2 1 1 . . 2 . 1 . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . formatsys_high 16 | . . . . . . . . . 1 1 2 1 . 2 . . . 2 . 3 . . 3 . . 1 Relay Couplers Released 61 | . . . . . . . . 8 . 3 3 5 . 4 . 4 . 7 . 10 . 11 . . . 6 Machine Destruction 50 | . . . . . . . . 4 . 3 . 5 . 4 . 4 . 7 . 10 . 11 . . . 2 Programmers 11 | . . . . . . . . 4 . . 3 . . . . . . . . . . . . . . 4 Attached 27 | . . . . . . . . . 2 1 2 1 . 2 2 1 . 1 2 4 . . 3 . 2 4 Crosswired 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 39 | . . . . . . . . 3 . . . . . 9 . . . 20 . 3 . 3 . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Total Allies 115 | . . . . . . . 1 5 3 2 9 3 . 14 2 3 . 27 1 8 . 6 12 2 5 12 Largest Group 17 | . . . . . . . . 3 3 2 4 2 . 6 6 5 1 17 3 5 2 3 2 1 2 2 Highest-Rated Group 761 | . . . . . . . . 56 30 71 60 64 . 320 320 186 51 761 36 236 98 175 184 64 74 116 Highest-Rated Ally 137 | . . . . . . . . 31 16 39 16 39 . 99 99 51 51 116 12 49 49 95 137 64 69 58 Total Orders 20 | . . . . . . . . . 4 . . . . . 2 3 . 7 . . . . 2 . 2 . STAY 7 | . . . . . . . . . 2 . . . . . 1 . . 2 . . . . 1 . 1 . ROAM 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . FOLLOW 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . AID 6 | . . . . . . . . . . . . . . . 1 3 . . . . . . 1 . 1 . Ally Attacks 566 | . . . . . . . . 13 6 12 46 43 . 41 67 33 1 139 9 56 . 37 30 . 15 18 Total Damage 14674 | . . . . . . . . 233 99 203 450 529 . 774 1626 731 13 4927 72 1619 . 1154 1162 . 596 486 Kills 99 | . . . . . . . . 3 . 4 4 7 . 4 12 7 . 33 1 11 . 10 2 . 1 . Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Allies Melted 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Robot Analysis Total 7 | . 2 . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Turns Passed 32579 | 10 821 329 2045 784 2357 1092 1245 2159 1614 1048 2282 1871 642 1453 771 575 215 2635 911 1864 82 2125 780 682 1199 988 Spaces Moved 12496 | 5 422 173 1038 336 843 419 417 737 614 346 783 669 235 618 419 239 37 923 300 639 33 753 236 224 491 547 Core 185 | . . 18 . . . . . . . . . . . 5 . . . . . . . . . . . 162 Treads 9831 | 5 422 155 367 117 843 419 417 737 614 346 783 669 186 . . . . 869 300 639 33 753 236 224 491 206 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2301 | . . . 671 219 . . . . . . . . 49 613 419 239 37 54 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . 179 Fastest Speed 39 | 160 160 100 115 150 240 240 235 225 233 158 242 167 220 120 150 150 150 150 240 240 242 242 163 158 155 39 Average Speed 207 | 160 160 153 147 181 240 240 239 231 237 225 244 245 238 171 150 153 150 234 240 242 242 242 222 195 156 97 Slowest Speed 850 | 160 160 160 210 240 240 240 320 235 238 242 247 330 320 850 150 180 150 285 240 323 242 245 246 241 158 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 60 44 84 57 81 98 44 90 17 42 30 85 9 63 16 46 2 85 12 79 2 82 8 9 57 21 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 310 | . . . 1 17 1 11 23 32 1 101 3 16 . 10 . 14 . 8 5 33 . 24 . . 7 3 Terrain Destroyed 892 | . . . 12 45 34 33 23 37 8 208 21 26 5 33 1 30 . 16 28 110 . 34 59 . 69 60 Melee 73 | . . . 1 . 1 . 1 18 1 11 . . . 2 . 2 . 8 . 13 . 8 . . 7 . Projectile 145 | . . . . . . . . . . 9 21 26 3 17 1 4 . 7 16 7 . 11 10 . 6 7 AOE 674 | . . . 11 45 33 33 22 19 7 188 . . 2 14 . 24 . 1 12 90 . 15 49 . 56 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Total 16790 | 6 501 212 1362 453 1036 454 571 1002 730 512 1012 803 280 863 537 366 196 1293 417 836 35 952 392 352 769 848 Wait 1469 | . 8 21 138 63 27 . 34 86 20 44 72 24 13 50 84 58 156 147 42 39 . 55 56 41 92 99 Move 12473 | 4 421 172 1037 335 842 418 417 736 614 345 782 668 235 617 418 238 37 922 300 638 33 752 235 223 490 544 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 233 | . 9 . 33 6 24 . 18 12 7 6 11 4 1 27 4 4 1 18 7 8 . 7 2 4 12 8 Fast Attach 108 | . 5 . 10 1 2 . 3 . 2 4 5 5 2 14 2 2 . 5 . 7 . 4 6 12 10 7 Attach 107 | . . 1 5 . 10 . 7 9 3 7 6 2 1 6 1 . 2 2 3 5 2 1 10 1 6 17 Detach 55 | . 1 . 3 1 5 . . 1 . 5 3 3 1 4 2 . . 1 . 2 . . 3 7 6 7 Swap 316 | 2 2 2 16 7 12 7 20 28 14 11 14 4 2 13 11 10 . 18 11 19 . 11 14 5 36 27 Drop 216 | . 11 . 19 8 17 1 17 9 4 9 16 6 1 9 2 5 . 22 4 8 . 11 2 1 16 18 Fire 1089 | . 31 12 91 32 61 24 48 69 20 53 83 62 24 76 13 29 . 40 42 44 . 38 52 28 58 59 Melee 340 | . . . 1 . 36 . 3 28 4 25 . 1 . 39 . 19 . 58 5 29 . 20 12 30 16 14 Ram 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 62 | . 13 4 8 . . 4 4 1 . . 19 . . . . . . . 3 1 . . . . 3 2 Escape Stasis 107 | . . . . . . . . 15 4 2 . 23 . 8 . . . 14 . 26 . 15 . . . . Rewire 75 | . . . . . . . . . . 1 1 1 . . . 1 . 32 . 4 . 35 . . . . Trap 38 | . . . . . . . . . 38 . . . . . . . . . . . . . . . . . Miscellaneous 96 | . . . . . . . . 8 . . . . . . . . . 14 . 6 . 3 . . 24 41 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / *Fac) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 360 | -10/Materials | Central database locked down 360 | -10/Materials | Discovered new exit (range 11) 832 | -10/Materials | Entered Mines 972 | -10/Mines | Discovered new exit (range 7) 988 | -10/Mines | Learned location of 1 exit from Materials 1083 | -10/Mines | Assembled infested the area 1088 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1117 | -10/Mines | Core integrity fell below 50% 1143 | -10/Mines | Core integrity fell below 20% 1161 | -10/Mines | Entered Materials 1161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Identified exit to Mines 1167 | -9/Materials | Lost 5 parts (1p1n1u2w) 1297 | -9/Materials | Repaired Med. Armor Plating 1663 | -9/Materials | Repaired Lgt. Treads 1690 | -9/Materials | Repaired Lgt. Treads 1856 | -9/Materials | Build established: Scavenger-Mutant 1865 | -9/Materials | Discovered new exit (range 14) 2118 | -9/Materials | Discovered exit to Mines (range 16) 2656 | -9/Materials | Build established: Mutant 2687 | -9/Materials | Discovered new exit (range 16) 2772 | -9/Materials | Central database locked down 3161 | -9/Materials | First assault squad dispatched 3206 | -9/Materials | Entered Mines 3213 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3330 | -9/Mines | Murdered YI-UF0 3330 | -9/Mines | Destroyed YI-UF0 3346 | -9/Mines | Learned location of 1 exit from Materials 3442 | -9/Mines | Learned location of Zion (-6) 3512 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3689 | -9/Mines | Discovered new exit (range 5) 3980 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3980 | -9/Mines | Discovered new exit (range 5) 3990 | -9/Mines | Entered Exiles 3999 | -9/Exiles | Build established: Scavenger-Mutant 4050 | -9/Exiles | Met 8R-AWN 4094 | -9/Exiles | Met EX-HEX 4182 | -9/Exiles | Met EX-DEC 4299 | -9/Exiles | Met EX-BIN 4336 | -9/Exiles | Aligned with FarCom system 4339 | -9/Exiles | Given EX-Vault access code 4399 | -9/Exiles | Opened EX-Vault 4422 | -9/Exiles | Found Longsword +1 4428 | -9/Exiles | Found Cloak of Protection 4488 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4683 | -9/Exiles | Discovered new exit (range 15) 4994 | -9/Exiles | Build established: Mutant 5197 | -9/Exiles | Attacked by the Exiles 5341 | -9/Exiles | Destroyed 8R-AWN 5349 | -9/Exiles | Found Exp. Targeting Computer 5361 | -9/Exiles | Lost 6 parts (3n3u) 5370 | -9/Exiles | Found AS-neutralizer No. 17b 5701 | -9/Exiles | Destroyed EX-DEC 5738 | -9/Exiles | Destroyed EX-HEX 5752 | -9/Exiles | Build established: Scavenger-Mutant 5768 | -9/Exiles | Destroyed EX-BIN 5805 | -9/Exiles | Found System Purifier 5837 | -9/Exiles | Found Exp. Core Analyzer 6347 | -9/Exiles | Entered Mines 6893 | -8/Mines | Discovered new exit (range 9) 7344 | -8/Mines | Discovered new exit (range 10) 7439 | -8/Mines | Entered Materials 7439 | -8/Materials | Evolved 2 slots: Utility x2 7440 | -8/Materials | Identified exit to Factory 7789 | -8/Materials | Lost 6 parts (2n2u2w) 8207 | -8/Materials | Discovered new exit (range 11) 8681 | -8/Materials | Identified exit to Garrison 8684 | -8/Materials | Entered Garrison 8684 | -8/Garrison | Accompanied by 1 ally 8786 | -8/Garrison | Triggered checkpoint 8861 | -8/Garrison | Garrison Relay disabled 8967 | -8/Garrison | Rescued a captive Derelict 8986 | -8/Garrison | Rescued a captive Derelict 9043 | -8/Garrison | Triggered checkpoint 9095 | -8/Garrison | Triggered checkpoint 9200 | -8/Garrison | Triggered checkpoint 9381 | -8/Garrison | Discovered exit to Factory (range 8) 9669 | -8/Garrison | Destroyed 10 combat bots 9696 | -8/Garrison | Triggered checkpoint 9939 | -8/Garrison | Build established: Mutant 9975 | -8/Garrison | Triggered checkpoint 10008 | -8/Garrison | Discovered exit to Factory (range 11) 10050 | -8/Garrison | Triggered checkpoint 10100 | -8/Garrison | Learned Factory security intel 10125 | -8/Garrison | Core integrity fell below 50% 10174 | -8/Garrison | Lost 4 parts (2n1u1w) 10472 | -8/Garrison | Triggered checkpoint 10540 | -8/Garrison | Triggered checkpoint 10613 | -8/Garrison | Discovered exit to Factory (range 13) 10780 | -8/Garrison | Installed Relay Interface Framework 10843 | -8/Garrison | Entered Factory 10843 | -7/Factory | Accompanied by 3 allies 10843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10942 | -7/Factory | Lost 3 allies 11055 | -7/Factory | Build established: Bothacker-Mutant 11220 | -7/Factory | Discovered new exit (range 8) 11801 | -7/Factory | Discovered new exit (range 15) 12457 | -7/Factory | Identified exit to Garrison 12457 | -7/Factory | Entered Garrison 12488 | -7/Garrison | Assembled breached garrison interior 12671 | -7/Garrison | Rescued a captive Derelict 12687 | -7/Garrison | Garrison Relay disabled 12920 | -7/Garrison | Discovered new exit (range 68) 12920 | -7/Garrison | Discovered new exit (range 34) 12920 | -7/Garrison | Discovered new exit (range 62) 13120 | -7/Garrison | Destroyed 18 combat bots 13209 | -7/Garrison | Destroyed 10 combat bots 13402 | -7/Garrison | Expanded RIF knowledge: Program Shield 13505 | -7/Garrison | Entered Factory 14655 | -7/Factory | Discovered new exit (range 16) 15204 | -7/Factory | Repaired Arm. Medium Treads 15453 | -7/Factory | Build established: Scavenger-Mutant 15455 | -7/Factory | Discovered new exit (range 7) 15689 | -7/Factory | Identified exit to Garrison 15773 | -7/Factory | Garrison activated, responded to threat 15787 | -7/Factory | Entered Garrison 15787 | -7/Garrison | Accompanied by 1 ally 15795 | -7/Garrison | Triggered checkpoint 15835 | -7/Garrison | Triggered checkpoint 16028 | -7/Garrison | Triggered checkpoint 16055 | -7/Garrison | Build established: Bothacker-Mutant 16188 | -7/Garrison | Rescued a captive Derelict 16188 | -7/Garrison | Rescued a captive Derelict 16239 | -7/Garrison | Garrison Relay disabled 16309 | -7/Garrison | Discovered new exit (range 11) 16463 | -7/Garrison | Triggered checkpoint 16480 | -7/Garrison | Triggered checkpoint 16537 | -7/Garrison | Heavy support dispatched to Factory 16541 | -7/Garrison | Heavy support dispatched to Factory 16563 | -7/Garrison | Heavy support dispatched to Factory 16716 | -7/Garrison | Discovered new exit (range 10) 16791 | -7/Garrison | Expanded RIF knowledge: Command Fork 16853 | -7/Garrison | Triggered checkpoint 16932 | -7/Garrison | Spotted B-75 Beast 17355 | -7/Garrison | Discovered new exit (range 15) 17658 | -7/Garrison | Entered Factory 17658 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 18008 | -6/Factory | First assault squad dispatched 18300 | -6/Factory | Identified exit to Garrison 18300 | -6/Factory | Entered Garrison 18626 | -6/Garrison | Triggered checkpoint 18745 | -6/Garrison | Discovered new exit (range 14) 18780 | -6/Garrison | Triggered checkpoint 18789 | -6/Garrison | Spotted B-75 Beast 18810 | -6/Garrison | Destroyed B-75 Beast 18844 | -6/Garrison | Lost 10 parts (3n5u2w) 19031 | -6/Garrison | Garrison Relay disabled 19240 | -6/Garrison | Triggered checkpoint 19383 | -6/Garrison | Lost 6 allies 19458 | -6/Garrison | Discovered new exit (range 12) 19532 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 19566 | -6/Garrison | Learned Factory security intel 19583 | -6/Garrison | Spotted Executioner 19591 | -6/Garrison | Destroyed Executioner 19667 | -6/Garrison | Rewired Striker 19675 | -6/Garrison | Rewired Striker 19753 | -6/Garrison | Entered Factory 19753 | -6/Factory | Accompanied by 6 allies 19993 | -6/Factory | Fabricated Hvy. Rocket Launcher (x1) 20054 | -6/Factory | Build established: Scavenger-Mutant 20121 | -6/Factory | Discovered new exit (range 16) 20204 | -6/Factory | Lost 4 allies 20453 | -6/Factory | First assault squad dispatched 20504 | -6/Factory | Identified exit to Garrison 20524 | -6/Factory | Entered Garrison 20524 | -6/Garrison | Accompanied by 4 allies 20566 | -6/Garrison | Expanded RIF knowledge: Code Merge 20609 | -6/Garrison | Garrison Relay disabled 20634 | -6/Garrison | Triggered checkpoint 20744 | -6/Garrison | Discovered new exit (range 64) 20744 | -6/Garrison | Discovered new exit (range 71) 20744 | -6/Garrison | Discovered new exit (range 24) 20827 | -6/Garrison | Rescued a captive Derelict 20832 | -6/Garrison | Rescued a captive Derelict 20873 | -6/Garrison | Lost 3 allies 20900 | -6/Garrison | Triggered checkpoint 20914 | -6/Garrison | Triggered checkpoint 20922 | -6/Garrison | Triggered checkpoint 20954 | -6/Garrison | Destroyed 14 combat bots 20994 | -6/Garrison | Triggered checkpoint 21061 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 21099 | -6/Garrison | Entered Factory 21099 | -5/Factory | Accompanied by 1 ally 21099 | -5/Factory | Evolved 2 slots: Utility x2 21158 | -5/Factory | Identified exit to Garrison 21273 | -5/Factory | Build established: Bothacker-Mutant 21314 | -5/Factory | Entered Garrison 21314 | -5/Garrison | Accompanied by 1 ally 21368 | -5/Garrison | Triggered checkpoint 21403 | -5/Garrison | Expanded RIF knowledge: Autooverride 21511 | -5/Garrison | Garrison Relay disabled 21821 | -5/Garrison | Triggered checkpoint 21980 | -5/Garrison | Discovered new exit (range 13) 21990 | -5/Garrison | Spotted B-86 Titan 22001 | -5/Garrison | Rewired B-75 Beast 22031 | -5/Garrison | Destroyed B-86 Titan 22093 | -5/Garrison | Rewired B-86 Titan 22109 | -5/Garrison | Heavy support dispatched to Factory 22132 | -5/Garrison | Found Hvy. Reflective Plating 22310 | -5/Garrison | Triggered checkpoint 22439 | -5/Garrison | Rescued a captive Derelict 22471 | -5/Garrison | Heavy support dispatched to Factory 22742 | -5/Garrison | Triggered checkpoint 22869 | -5/Garrison | Build established: Commander-Mutant 22870 | -5/Garrison | Discovered new exit (range 10) 22914 | -5/Garrison | Triggered checkpoint 22962 | -5/Garrison | Triggered checkpoint 22990 | -5/Garrison | Triggered checkpoint 23037 | -5/Garrison | Lost 10 allies 23059 | -5/Garrison | H-XX Assembler disabled 23484 | -5/Garrison | Triggered checkpoint 23537 | -5/Garrison | Build established: Botlord-Mutant 23606 | -5/Garrison | Triggered checkpoint 23754 | -5/Garrison | Discovered new exit (range 14) 23776 | -5/Garrison | Triggered checkpoint 23838 | -5/Garrison | Discovered new exit (range 6) 23949 | -5/Garrison | Entered Factory 23949 | -5/Factory | Accompanied by 3 allies 24070 | -5/Factory | Build established: Botlord-Gunner 24201 | -5/Factory | Lost 4 allies 24692 | -5/Factory | Discovered new exit (range 16) 24754 | -5/Factory | Build established: Bothacker-Mutant 24860 | -5/Factory | Identified exit to Garrison 24860 | -5/Factory | Entered Garrison 24977 | -5/Garrison | Spotted B-75 Beast 25054 | -5/Garrison | Destroyed B-75 Beast 25225 | -5/Garrison | Destroyed 10 combat bots 25272 | -5/Garrison | Triggered checkpoint 25395 | -5/Garrison | Discovered new exit (range 10) 25486 | -5/Garrison | Build established: Scavenger-Gunner 25562 | -5/Garrison | Triggered checkpoint 25600 | -5/Garrison | Garrison Relay disabled 25880 | -5/Garrison | Triggered checkpoint 25883 | -5/Garrison | Build established: Botlord-Mutant 26133 | -5/Garrison | Garrison Relay disabled 26210 | -5/Garrison | Discovered new exit (range 13) 26344 | -5/Garrison | Triggered checkpoint 26566 | -5/Garrison | Discovered new exit (range 12) 26582 | -5/Garrison | Build established: Botlord-Tank 26629 | -5/Garrison | Expanded RIF knowledge: Autooverride 26724 | -5/Garrison | Entered Factory 26724 | -4/Factory | Accompanied by 2 allies 26724 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26806 | -4/Factory | Identified exit to Garrison 26806 | -4/Factory | Entered Garrison 26806 | -4/Garrison | Accompanied by 2 allies 26884 | -4/Garrison | Triggered checkpoint 26967 | -4/Garrison | Garrison Relay disabled 26989 | -4/Garrison | Found embedded Infiltrators 27012 | -4/Garrison | Build established: Botlord-Mutant 27106 | -4/Garrison | Garrison Relay disabled 27219 | -4/Garrison | Triggered checkpoint 27264 | -4/Garrison | Triggered checkpoint 27313 | -4/Garrison | Triggered checkpoint 27441 | -4/Garrison | Discovered new exit (range 11) 27490 | -4/Garrison | Triggered checkpoint 27538 | -4/Garrison | Triggered checkpoint 27866 | -4/Garrison | Triggered checkpoint 27990 | -4/Garrison | Discovered new exit (range 12) 28022 | -4/Garrison | Triggered checkpoint 28066 | -4/Garrison | Lost 3 allies 28106 | -4/Garrison | Learned Research security intel 28792 | -4/Garrison | Expanded RIF knowledge: Crosswire 28887 | -4/Garrison | Discovered new exit (range 11) 28909 | -4/Garrison | Expanded RIF knowledge: Hotswap 28931 | -4/Garrison | Entered Research 28931 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 29227 | -3/Research | First assault squad dispatched 29248 | -3/Research | Lost 3 parts (1n1u1w) 29609 | -3/Research | Destroyed 9 combat bots 29613 | -3/Research | Lost 6 parts (1p1n2u2w) 29705 | -3/Research | Discovered new exit (range 4) 29711 | -3/Research | Entered another Research area 29711 | -2/Research | Evolved 2 slots: Utility x2 30369 | -2/Research | Discovered new exit (range 9) 30393 | -2/Research | Entered Testing 30442 | -2/Testing | Protovariant out of control (PX-9WA51NN88H) 30442 | -2/Testing | Unleashed a protovariant (PX-9WA51NN88H) 30683 | -2/Testing | Found Prototype Energy Gun 30683 | -2/Testing | Identified Warp Gun 30734 | -2/Testing | Spotted Striker 30777 | -2/Testing | Found Prototype Energy Gun 30777 | -2/Testing | Identified Tachyon Dispersion Ray 30789 | -2/Testing | Spotted Striker 30854 | -2/Testing | System corruption reached 10% 31141 | -2/Testing | Build established: Botlord-Gunner 31152 | -2/Testing | Found Prototype Hackware 31223 | -2/Testing | Found Prototype Energy Gun 31223 | -2/Testing | Identified Hyp. EM Gauss Rifle 31312 | -2/Testing | Found Ragnarok Missile Launcher 31561 | -2/Testing | Build established: Scavenger-Gunner 31584 | -2/Testing | Discovered new exit (range 5) 31592 | -2/Testing | Entered Access 31592 | -1/Access | Evolved 2 slots: Propulsion x2 31769 | -1/Access | Identified Ghost Barrier 31772 | -1/Access | Identified exit to Command 31875 | -1/Access | Lost 3 parts (2p1w) 31925 | -1/Access | Build established: Botlord-Gunner 32186 | -1/Access | Destroyed 10 combat bots 32195 | -1/Access | Lost 8 parts (1p3n1u3w) 32241 | -1/Access | Lost 3 parts (1p1n1u) 32347 | -1/Access | Identified exit to Surface 32458 | -1/Access | Lost 4 parts (3u1w) 32483 | -1/Access | Build established: Botlord-Mutant 32580 | *** | Escaped! Last Messages --------------- 32514_ Connecting with Terminal... 32516_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 32519_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 32520_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 32546_ System corrupted: Heat flow error (+141). 32546_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 32548_ Sealed Barrier dismantled. 32552_ Dismantling Main Access Shell with Imp. Plasma Cutter. 32562_ Main Access Shell dismantled. 32565_ Slug penetrates Sealed Barrier. 32566_ Terminal disabled. 32573_ Y-72 Warden destroyed. 32577_ Acquired 11 matter. 32577_ U-05 Engineer lays Concrete. 32580_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????##########"####### #????????? | | ????????????????????" " #????????? | | ??????????????????????? " #????????? | | ??????????????????????""""" " #????????? | | ??????????????????????" " #????????? | | ??????????????????????" "@ " #????????? | | ??????????????????????" "" " #????????? | | ??????????????????????" " #????????? | | ????????????????????" """ #????????? | | ????????????????????" """ #????????? | | ????????????????????" """ #????????? | | ????????????????????##########" # ### #????????? | | ??????????????????????????????? ##?# #????????? | | ?????????####################?? ###??# #????????? | | ?????????# """"""""""" #??##????# #????????? | | ?????????# """"T"""" #?????????# #????????? | | ?????????# #?????????# #????????? | | ?????????# #?????????# #????????? | | ?????????# #?????????# ########## | | ?????????# #?????????# + | | ?????????# = #?######??# # | | ?????????########+############ #??# # ! | | ???????????????# #??# # | | ???????????????# #??# + = | | ???????????????############### #??# # | | ???????????????################ ##??# # ""T"" | | ???????????????# ! # #???# # """"" | | ???????????????# # #???# ########## | | ???????????????# + #???# #?? | | ???????????????# # #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 65 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Evasion (%) 74 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 7 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 20 Relay Coupler Types 7 Relay Coupler Value 74 Item Schematics ----------------- Hvy. Rocket Launcher | -7/Factory | Scanalyzed Adv. Particle Accelerator | -2/Testing | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Hvy. Rocket Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombExplosiveStabilizer Manual? 0 Play Time 03:07:03 Cumulative 1535.1 hours Start 2024.04.20 @ 22:40:50 End 2024.04.21 @ 02:23:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1060 Rogue 1056 Adventurer 4 Explorer 0 Win Type 0 Total 192 Types 140/11/14/9/2/1/3/8/4 Lore% 96 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a2d167-213c-4ca2-a0d4-93036bb3d1a4