Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 10:40:20 Player: SovietPaperclip Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (129) 645 Value Destroyed (3483) 3483 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 10433 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 321 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 500/500 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Nuclear Pulse Thruster Large Storage Unit Improved System Restoration Module Heavy Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Transmission Jammer ECM Suite > --- WEAPON ----------- Powered Hammer Carbide Saw > --- INVENTORY -------- Fusion Compressor Large Storage Unit Improved System Restoration Module Heavy Missile Launcher [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Cooled Airjet Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Powered Hammer Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Carbide Saw Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . 4 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . 2 . . Utility 4 | . . . . 3 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 145 | 7 5 2 14 30 26 1 13 . 10 . 9 28 . . Power 23 | 2 2 . 3 2 3 . 3 . 3 . 1 4 . . Engine 13 | 2 1 . 2 . 1 . 1 . 1 . 1 4 . . Core 10 | . 1 . 1 2 2 . 2 . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 45 | 2 . . 5 10 9 1 4 . 4 . 2 8 . . Treads 7 | 2 . . 5 . . . . . . . . . . . Leg 8 | . . . . 8 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 15 | . . . . 1 9 1 4 . . . . . . . Flight 15 | . . . . 1 . . . . 4 . 2 8 . . Utility 47 | 1 3 . . 7 13 . 6 . 2 . 4 11 . . Device 23 | . 1 . . 2 5 . 6 . . . 1 8 . . Storage 6 | 1 1 . . 1 3 . . . . . . . . . Processor 4 | . . . . . 2 . . . . . . 2 . . Hackware 2 | . . . . . 1 . . . . . . 1 . . Protection 12 | . 1 . . 4 2 . . . 2 . 3 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 . 2 6 11 1 . . . 1 . 2 5 . . Energy Gun 5 | . . . 2 3 . . . . . . . . . . Energy Cannon 3 | . . . . 3 . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 1 . . . . . . . . . . Ballistic Cannon 3 | . . 2 . 1 . . . . . . . . . . Launcher 10 | . . . 2 2 . . . . 1 . 2 3 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 6 2 . 1 . . . . 1 . . Parts Lost 46 | . 1 . 5 12 . . 1 1 2 . 5 9 . 10 Power 5 | . . . 1 2 . . . . . . 1 1 . . Propulsion 21 | . . . 2 3 . . . 1 2 . 4 3 . 6 Utility 14 | . 1 . 1 4 . . 1 . . . . 4 . 3 Weapon 6 | . . . 1 3 . . . . . . . 1 . 1 Highest Loss Streak 10 | . 1 . 2 5 . . 1 1 2 . 3 6 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 100 88 68 90 90 90 84 64 61 74 75 86 79 Engine 2 | . 6 . 3 1 . . . . . . 4 5 6 6 Core 7 | . 7 14 10 6 7 7 7 7 4 7 2 . . . Treads 9 | . 28 28 27 . . . . . . . . . . . Leg 3 | . . . . 18 . . . . . . . . . . Hover 8 | . . . . . 29 29 30 23 . . . . . . Flight 5 | . . . . . . . . . 29 30 28 28 40 34 Device 7 | . 9 . . 2 11 15 18 23 . . 6 13 20 19 Storage 10 | . 14 14 14 14 7 7 7 7 7 7 7 2 . . Processor 7 | . . . . . 14 15 15 15 15 15 15 16 13 13 Hackware 1 | . . . . . 6 7 2 . . . . . . . Protection 4 | . . 14 3 8 3 . . . 5 . 7 . . . Energy Gun 2 | . . . 11 2 . . . . . . . . . . Ballistic Gun 4 | . 28 2 9 1 . . . . . . . . . . Ballistic Cannon 3 | . . 25 6 . . . . . . . . . . . Impact Weapon 3 | . . . . 7 7 7 7 7 . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 14 32 34 36 54 34 31 33 33 33 26 39 35 19 19 Greatest Support 95 | 40 40 40 40 95 33 48 48 48 28 24 36 36 26 26 Greatest Overweight (x) 11 | . . . 1 2 1 . 1 1 1 1 1 11 . . Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 14 15 15 15 15 15 15 9 5 5 Most Carried 15 | 4 15 15 15 15 15 15 15 10 12 11 13 13 5 5 Average Carried 11 | 1 9 14 10 13 14 14 12 10 10 11 11 7 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 15 15 12 13 14 14 10 10 11 11 12 5 5 5 Class Distribution -------------------- 61% | Mutant 11% | Scout 10% | Infiltrator-Assassin 7% | Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Ninja | -7/Waste Infiltrator-Assassin | -7/Factory Infiltrator-Assassin | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Infiltrator-Sprinter | -6/Waste Infiltrator-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 2733 | 231 356 94 384 736 265 . 73 96 47 . 216 235 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4147 | . 617 74 333 1792 759 . 93 . 47 . 84 348 . . Parts 202 | . 49 3 27 60 24 . 2 . 3 . 9 25 . . Haulers Intercepted 11 | . 2 . . 5 3 . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . 19 . . . . 3 10 . 6 . . . Prevented 1 | . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 85 | . 13 3 13 31 6 . . . 1 . 7 11 . . Melee 10 | . . . . 5 4 . . . . . . 1 . . Guns 29 | . 13 . 6 10 . . . . . . . . . . Cannons 11 | . . 3 4 4 . . . . . . . . . . AOE 22 | . . . 3 2 . . . . 1 . 7 9 . . Classes Destroyed 17 | . 6 1 2 3 4 . . . . . . 1 . . Worker 7 | . 1 . . 2 1 . . . . . . 3 . . Builder 8 | . . . . . 3 . 3 . . . . 2 . . Tunneler 2 | . . 1 . . . . . . . . . 1 . . Hauler 11 | . 2 . . 5 3 . 1 . . . . . . . Recycler 6 | . . . . . 5 . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . Watcher 6 | . 2 . . 3 1 . . . . . . . . . Swarmer 32 | . 3 1 6 3 4 . . . . . 7 8 . . Grunt 32 | . 10 2 . 20 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 7 | . . . . 6 . . . . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . 1 . . Hunter 2 | . . . . 1 . . . . 1 . . . . . Programmer 2 | . . . . . 1 . . . . . . 1 . . Subdweller 7 | . . . 7 . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 13 | . 6 2 4 8 4 . 1 . 1 . 4 13 . . Combat Bots Only 9 | . 3 2 4 8 4 . . . 1 . 4 9 . . Max Kills in Single Turn 5 | . 2 1 3 1 1 . 1 . 1 . 2 5 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . 1 . 2 3 . . Melee 1 | . . . . 1 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 782 | . 52 32 124 184 40 . 18 64 14 . 35 156 . 63 Missed 290 | . 17 11 49 59 13 . 11 31 7 . 15 60 . 17 Damage Taken 7402 | . 380 211 1176 2056 392 . 291 355 161 . 344 1176 . 860 Core 1662 | . 33 . 198 268 88 . 26 124 . . 67 403 . 455 Absorbed by Shields 104 | . . . . 104 . . . . . . . . . . Redirected to Shielding 48 | . . . . 25 . . . . 11 . 12 . . . Regen/Repaired (Parts) 187 | . . . . 97 18 . 72 . . . . . . . Core Remaining (%) 53 | 100 . . 7 51 . . . . . . 56 . . . Volleys Fired 251 | . 47 16 63 110 . . . . 1 . 4 10 . . Largest 2 | . 2 2 2 2 . . . . 1 . 1 1 . . Hottest 110 | . 40 70 110 103 . . . . 39 . 39 39 . . Shots Fired 417 | . 94 32 121 155 . . . . 1 . 4 10 . . Gun 286 | . 94 . 87 105 . . . . . . . . . . Cannon 100 | . . 32 23 45 . . . . . . . . . . Launcher 31 | . . . 11 5 . . . . 1 . 4 10 . . Special . | . . . . . . . . . . . . . . . Kinetic 255 | . 94 32 54 75 . . . . . . . . . . Thermal 127 | . . . 56 71 . . . . . . . . . . Explosive 31 | . . . 11 5 . . . . 1 . 4 10 . . Electromagnetic 4 | . . . . 4 . . . . . . . . . . Robot Hit Streak 13 | . 9 4 12 13 . . . . 2 . 6 10 . . Robot Miss Streak 4 | . 2 1 4 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 326 | . 60 10 58 132 35 . 7 6 1 . 4 13 . . Core Hits 159 | . 35 4 30 44 8 . 1 . 1 . 8 28 . . Critical Kills 3 | . . . . 3 . . . . . . . . . . Critical Parts Destroyed 15 | . . . . 9 4 . 1 . . . . 1 . . Critical Strikes 26 | . . 1 1 18 4 . 1 . . . . 1 . . Burn 3 | . . . . 3 . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . Blast 3 | . . 1 1 1 . . . . . . . . . . Smash 19 | . . . . 13 4 . 1 . . . . 1 . . Melee Attacks 269 | . . . . 50 102 . 46 10 . . . 54 . 7 Impact 254 | . . . . 50 102 . 46 10 . . . 46 . . Slashing 15 | . . . . . . . . . . . . 8 . 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 3 14 . 4 . . . . 7 . . Combat Hostiles 4 | . . . . . . . . . . . . 4 . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10954 | . 767 181 1344 3682 2240 . 501 297 42 . 594 1306 . . Guns 3035 | . 763 . 863 1409 . . . . . . . . . . Cannons 841 | . . 174 201 466 . . . . . . . . . . Explosions 2120 | . . . 280 276 . . . . 42 . 594 928 . . Melee 4947 | . . . . 1531 2240 . 501 297 . . . 378 . . Ramming 11 | . 4 7 . . . . . . . . . . . . Kinetic 2430 | . 763 174 523 970 . . . . . . . . . . Thermal 1470 | . . . 541 873 . . . . . . . 56 . . Explosive 2064 | . . . 280 276 . . . . 42 . 594 872 . . Electromagnetic 32 | . . . . 32 . . . . . . . . . . Impact 4768 | . . . . 1531 2240 . 501 297 . . . 199 . . Slashing 179 | . . . . . . . . . . . . 179 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 1 6 7 10 10 10 11 1 . . Average Corruption 4 | . . . . 1 1 6 4 9 10 10 10 1 . . Corruption Purged 6 | . . . . . 1 . 4 . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 65 | . . . . 11 . 3 17 10 9 3 11 1 . . Message Errors 14 | . . . . 1 . . 4 2 2 1 4 . . . Matter Fused 13 | . . . . 2 . 1 4 3 1 . 1 1 . . Heat Flow Errors 7 | . . . . 3 . 1 1 1 1 . . . . . Energy Discharges 5 | . . . . 1 . . 1 2 1 . . . . . Parts Rejected 4 | . . . . . . 1 1 . 1 . 1 . . . Data Loss (minor) 10 | . . . . 1 . . 3 2 2 1 1 . . . Data Loss (major) 4 | . . . . . . . 2 . . 1 1 . . . Alerts 3 | . . . . 1 . . 1 . . . 1 . . . Misdirections 3 | . . . . . . . . . 1 . 2 . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1697 | . . . . 395 745 . 321 53 . . 45 138 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 59 | . . . . . . . . . . . 45 14 . . Melee 1638 | . . . . 395 745 . 321 53 . . . 124 . . Knockbacks 25 | . . . 5 9 6 . 1 3 . . . 1 . . Impact 15 | . . . . 4 6 . 1 3 . . . 1 . . Kinetic 10 | . . . 5 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . . . . . . . . 30 191 . . Shots 8 | . . . . . . . . . . . 1 7 . . Rammed 2 | . 1 1 . . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 378 | . 2 185 48 373 . 134 217 250 238 . 37 378 180 300 Average Temperature 91 | . 1 92 17 93 . 80 109 128 69 . 16 119 112 94 Received Heat Transfer 2013 | . 192 54 258 825 9 . . 54 27 . 9 180 . 405 Effects 11 | . . . . 3 . . . . . . . 7 . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 Interference 8 | . . . . 2 . . . . . . . 6 . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 45 | . . . . 21 13 . 7 . . . . 4 . . Impact Corruptions 63 | . . . . 21 25 . 9 4 . . . 4 . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 4 | . . . 2 2 . . . . . . . . . . Heat Transferred 2825 | . . . 962 1813 . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Peak Influence 832 | . 286 195 . 832 542 219 193 . . . . 574 245 171 Initial 345 | . . 93 . 304 345 189 139 . . . . 242 200 171 Average 323 | . 155 81 . 685 346 204 86 . . . . 251 210 159 Maximum Alert Level 3 | . 1 . . 3 2 1 . . . . . 2 1 . Low Security (%) 41 | 100 72 100 . . . 53 100 . . . . 25 . 100 Level 1 29 | . 27 . . 2 80 46 . . . . . 70 100 . Level 2 13 | . . . . 34 19 . . . . . . 4 . . Level 3 16 | . . . . 63 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . . 5 5 . 4 . . . 1 10 . 1 Investigation 12 | . 2 . . . 3 . 2 . . . . 4 . 1 Extermination 4 | . . . . . 1 . 2 . . . . 1 . . Reinforcement 11 | . 2 . . 3 1 . . . . . . 5 . . Assault 3 | . . . . 2 . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 9 | . 2 . . 5 1 . . . . . . 1 . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . 1 . . Times Spotted 247 | . 24 8 50 63 20 6 14 2 6 . 23 22 2 7 Peak Tracking Total 14 | . 3 3 5 7 4 6 5 2 4 . 14 10 2 4 Tactical Retreats 28 | . 2 . 3 4 3 . 5 2 . . 5 3 . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 13 | . 2 . 1 . 3 . 4 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 15 | . . . 4 5 . . 2 . . . . 4 . . Max in Single Turn 2 | . . . 2 2 . . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 44 | . 1 . 1 7 12 . 8 . 1 4 . 7 . 3 Terminals 21 | . 1 . . 5 5 . 5 . . . . 4 . 1 Fabricators 2 | . . . . . 1 . . . . . . . . 1 Repair Stations 3 | . . . . 1 1 . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 9 | . . . . 1 3 . 2 . . . . 2 . 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 . . Total Hacks 131 | . 3 . 2 21 22 . 17 . 4 30 . 21 . 11 Successful 81 | . 2 . 2 12 12 . 6 . 4 30 . 7 . 6 Failed 50 | . 1 . . 9 10 . 11 . . . . 14 . 5 Catastrophic 9 | . 1 . . 3 . . 3 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . . 4 . . 3 . . . . 3 . . Terminals 48 | . 3 . . 11 9 . 9 . . . . 14 . 2 Fabricators 4 | . . . . . 1 . . . . . . . . 3 Repair Stations 10 | . . . . 4 2 . 4 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 28 | . . . . 6 7 . 4 . . . . 5 . 6 Garrison Access 4 | . . . . . 2 . . . . . . 2 . . Terminal Hacks 54 | . 2 . 2 5 4 . 2 . 4 30 . 4 . 1 Record 17 | . . . 2 . . . . . 4 11 . . . . Part Schematic 11 | . . . . . . . . . . 10 . 1 . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Scanalyzer Index 3 | . . . . . 1 . 1 . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . 2 . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . 3 2 . 2 . . . . . . . Scan Component 4 | . . . . 2 1 . 1 . . . . . . . Repair 3 | . . . . 1 1 . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . . . 4 4 . 2 . . . . 3 . 4 Insert Component 10 | . . . . 2 3 . 1 . . . . 2 . 2 Analyze 7 | . . . . 2 1 . 1 . . . . 1 . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . . 6 9 . 7 . . . . 6 . 3 Full Trace Events 10 | . . . . . 3 . 2 . . . . 4 . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 2 1 . 1 . . 10 . 2 . 1 Parts Built 1 | . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . . . . Parts Repaired 3 | . . . . 1 1 . 1 . . . . . . . Time 118 | . . . . 64 19 . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . 2 2 . . . . . . 2 . 2 Part Schematics Acquired 6 | . . . . 2 1 . 1 . . . . 1 . 1 Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 11 | . . 6 . . 3 1 . . . . 1 . . . Largest Group 5 | . . 5 4 . 3 1 . . . . 1 . . . Highest-Rated Group 96 | . . 82 68 . 93 31 . . . . 96 . . . Highest-Rated Ally 96 | . . 31 28 . 31 31 . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 86 | . . 29 19 . 17 16 . . . . 5 . . . Total Damage 1318 | . . 324 271 . 235 257 . . . . 231 . . . Kills 16 | . . 7 6 . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 1 . . . . 1 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . 10 . 6 Garrisons 1 | . . . . . . . . . . . . . . 1 Patrols 6 | . . . . . . . . . . . . 5 . 1 Investigations 2 | . . . . . . . . . . . . . . 2 Reinforcements 1 | . . . . . . . . . . . . 1 . . Guards 6 | . . . . . . . . . . . . 4 . 2 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 10195 | 68 777 923 1706 1938 1541 69 1087 344 310 82 202 967 13 168 Spaces Moved 9588 | 38 358 438 912 1019 2256 186 1431 329 370 76 511 1192 74 398 Core 22 | 6 . . . . . . . . . . . 16 . . Treads 1740 | 32 358 438 912 . . . . . . . . . . . Legs 1019 | . . . . 1019 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 4206 | . . . . . 2256 186 1431 329 4 . . . . . Flight 2601 | . . . . . . . . . 366 76 511 1176 74 398 Fastest Speed 5 | 50 160 160 160 90 38 22 22 22 26 109 26 5 15 15 Average Speed 75 | 142 160 160 160 129 39 35 58 96 60 109 32 34 15 16 Slowest Speed 600 | 160 160 160 240 270 100 38 102 102 109 109 117 600 15 19 Overloaded Moves 508 | . . . . . . 30 163 29 71 . 137 78 . . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . Robots Hopped 6 | . . . . . . . . . . . 2 3 . 1 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 54 | 5 62 77 56 83 49 87 29 55 49 68 68 33 79 13 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 3 . . . . 2 . . 4 . . . Spaces Dug 131 | . . . . 3 50 . 34 . . . . 44 . . Terrain Destroyed 329 | . . . 24 14 50 . 34 . 12 . 49 146 . . Melee 127 | . . . . 3 50 . 34 . . . . 40 . . Projectile 7 | . . . 1 6 . . . . . . . . . . AOE 195 | . . . 23 5 . . . . 12 . 49 106 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total 11739 | 51 471 628 1037 1414 2737 188 1604 338 457 75 541 1639 75 484 Wait 1149 | . 33 167 23 140 254 1 78 . 64 . 10 317 . 62 Move 9564 | 37 357 437 911 1018 2256 185 1430 328 369 75 506 1186 73 396 Hop 6 | . . . . . . . . . . . 2 3 . 1 Pick Up 171 | 7 22 2 12 43 44 1 7 . 3 . 5 24 1 . Fast Attach . | . . . . . . . . . . . . . . . Attach 124 | 6 3 2 10 28 19 1 10 . 10 . 9 26 . . Detach 18 | . . . 1 . 2 . . . 8 . 5 2 . . Swap 21 | 1 2 . 4 2 7 . 3 . . . . 2 . . Drop 106 | . 6 2 13 23 40 . 4 . 2 . . 15 1 . Fire 251 | . 47 16 63 110 . . . . 1 . 4 10 . . Melee 269 | . . . . 50 102 . 46 10 . . . 54 . 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . 1 2 . . . . . . . . . . . . Escape Stasis 57 | . . . . . 13 . 26 . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 673 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Discovered new exit (range 3) 787 | -10/Materials | Discovered new exit (range 10) 846 | -10/Materials | Entered Mines 1058 | -10/Mines | Learned Materials terminal intel 1079 | -10/Mines | Received a Mining Laser from a helpful Derelict 1189 | -10/Mines | Discovered new exit (range 14) 1353 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1373 | -10/Mines | Discovered new exit (range 14) 1764 | -10/Mines | Discovered new exit (range 3) 1769 | -10/Mines | Entered Subcaves 1769 | -10/Subcaves | Accompanied by 4 allies 1949 | -10/Subcaves | Learned 2 Materials zone layouts 2042 | -10/Subcaves | Discovered new exit (range 10) 2043 | -10/Subcaves | Disturbed a concealed Subdweller 2154 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2154 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2565 | -10/Subcaves | Core integrity fell below 50% 2880 | -10/Subcaves | Visited Clippyterm 2986 | -10/Subcaves | Discovered new exit (range 16) 3006 | -10/Subcaves | Core integrity fell below 20% 3177 | -10/Subcaves | Discovered new exit (range 8) 3346 | -10/Subcaves | Visited 4L-MR0's lab 3361 | -10/Subcaves | Found Prototype Leg 3475 | -10/Subcaves | Entered Materials 3475 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3477 | -8/Materials | Loaded intel: 12 terminal locations 3477 | -8/Materials | Identified Arachnoskeleton 3478 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3875 | -8/Materials | First assault squad dispatched 3990 | -8/Materials | Destroyed 8 combat bots 4035 | -8/Materials | Lost 5 parts (1p2n2u) 4553 | -8/Materials | Repaired Broken Adv. Beam Cannon 5367 | -8/Materials | Discovered new exit (range 15) 5413 | -8/Materials | Entered Factory 5413 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5490 | -7/Factory | Discovered new exit (range 7) 5503 | -7/Factory | Identified exit to Lower Caves 5852 | -7/Factory | Build established: Scout 6091 | -7/Factory | Fabricated Cld. Cesium-ion Thruster? 6126 | -7/Factory | Allied Derelicts emerged from ambush trap array 6348 | -7/Factory | Build established: Ninja 6395 | -7/Factory | Repaired Imp. Sensor Array 6668 | -7/Factory | Build established: Scout 6954 | -7/Factory | Sucked down chute 6954 | -7/Factory | Entered Waste 6955 | -7/Waste | Met a frightened Derelict 6965 | -7/Waste | Spotted C-40 Crusher 6969 | -7/Waste | EMP discharged 6972 | -7/Waste | Spotted C-40 Crusher 6976 | -7/Waste | Spotted C-40 Crusher 6977 | -7/Waste | Spotted C-40 Crusher 6978 | -7/Waste | Spotted C-40 Crusher 6981 | -7/Waste | Spotted C-40 Crusher 7004 | -7/Waste | Discovered new exit (range 16) 7023 | -7/Waste | Identified exit to Factory 7023 | -7/Waste | Entered Factory 7412 | -7/Factory | Crushed by falling debris 7568 | -7/Factory | Repaired Cld. Airjet 7725 | -7/Factory | Build established: Infiltrator-Assassin 7833 | -7/Factory | Cargo convoy interrupted 8041 | -7/Factory | Discovered new exit (range 7) 8042 | -7/Factory | Identified exit to Factory 8102 | -7/Factory | Discovered exit to Lower Caves (range 10) 8110 | -7/Factory | Entered Lower Caves 8112 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8137 | -7/Lower Caves | System corruption reached 10% 8261 | -7/Lower Caves | Encountered a Warlord checkpoint 8275 | -7/Lower Caves | Discovered new exit (range 10) 8283 | -7/Lower Caves | Identified exit to Lower Caves 8401 | -7/Lower Caves | Learned Factory stockpile data 8407 | -7/Lower Caves | Spotted B-75 Beast 8454 | -7/Lower Caves | Entered another Lower Caves area 8499 | -7/Lower Caves | Discovered exit to Factory (range 13) 8529 | -7/Lower Caves | Learned Factory terminal intel 8541 | -7/Lower Caves | Learned location of Armory (-4) 8541 | -7/Lower Caves | Learned 8 Factory zone layouts 8763 | -7/Lower Caves | Discovered new exit (range 7) 8764 | -7/Lower Caves | Identified exit to Data Miner 8764 | -7/Lower Caves | Entered Data Miner 8764 | -7/Data Miner | Discovered new exit (range 6) 8785 | -7/Data Miner | Met Data Miner 8804 | -7/Data Miner | Learned location of Section 7 (-2) 8804 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8821 | -7/Data Miner | Received God Mode back door access code from Data Miner 8845 | -7/Data Miner | Identified exit to Proximity Caves 8846 | -7/Data Miner | Entered Proximity Caves 8863 | -6/Proximity Caves | Escorted by Enhanced Grunt 8894 | -6/Proximity Caves | Learned Factory machine intel 8910 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8949 | -6/Proximity Caves | Learned Factory stockpile data 8998 | -6/Proximity Caves | Learned Factory terminal intel 9043 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9048 | -6/Proximity Caves | Entered Factory 9048 | -6/Factory | Evolved 2 slots: Propulsion x2 9049 | -6/Factory | Identified exit to Lower Caves 9051 | -6/Factory | Loaded intel: 256 machine locations 9052 | -6/Factory | Loaded intel: 26 terminal locations 9067 | -6/Factory | Lost 3 parts (3n) 9375 | -6/Factory | Lost 6 parts (1p2n2u1w) 9464 | -6/Factory | Discovered new exit (range 6) 9578 | -6/Factory | Discovered exit to Lower Caves (range 9) 9600 | -6/Factory | Hacking Suite fried by hacking feedback 9994 | -6/Factory | Spotted B-75 Beast 9999 | -6/Factory | Destroyed 9 combat bots 10015 | -6/Factory | Sucked down chute 10015 | -6/Factory | Entered Waste 10017 | -6/Waste | Spotted C-40 Crusher 10018 | -6/Waste | Spotted C-40 Crusher 10020 | -6/Waste | Spotted C-40 Crusher 10021 | -6/Waste | Spotted C-40 Crusher 10026 | -6/Waste | Spotted C-40 Crusher 10027 | -6/Waste | Discovered new exit (range 10) 10027 | -6/Waste | Spotted C-40 Crusher 10028 | -6/Waste | Identified exit to Factory 10028 | -6/Waste | Entered Factory 10030 | -6/Factory | Loaded intel: 26 terminal locations 10053 | -6/Factory | Identified exit to DSF 10160 | -6/Factory | Core integrity fell below 50% 10186 | -6/Factory | Core integrity fell below 20% 10196 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- F005. Dispatching Investigation squad. 10138_ Connecting with Terminal... 10149_ >> DECODED: Investigation location. 10158_ Imp. Surge Thruster destroyed. 10168_ Critical hit (Burn: +37). 10169_ >> DECODED: Investigation location. 10170_ Imp. Surge Thruster destroyed. 10172_ U-05 Engineer builds a Door. 10172_ ECM Suite destroyed. 10174_ K-01 Serf cleans the DSF Access. 10176_ U-05 Engineer builds a Door. 10176_ Carbide Saw destroyed. 10180_ U-05 Engineer builds a Door. 10180_ Imp. Surge Thruster destroyed. 10185_ K-01 Serf cleans the DSF Access. 10188_ Cld. Cesium-ion Thruster destroyed. 10191_ >> DECODED: Garrison Access location. 10193_ Transmission Jammer destroyed. 10194_ Adv. Sensor Array destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????# # * """ + """ """#?????????????????? | | ???? + # "Y """ F"#?????????????????? | | ????# # """ # """ """ """#?????????????????? | | ????# # """ ## """ "" #?????????????????? | | ????# # """ ## ####?????????????????? | | ????? # ## """ """ #????????????????????? | | ????? ########### """ """ #????????????????????? | | ????????????????# """ """ #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# !#????????????????????? | | ????????????????# #????????????????????? | | ????????????????# ### #????????????????????? | | ??????????########+#### #????????????????????? | | ?????????# # #????????????????????? | | ?????????# """ """ # #????????????????????? | | ?????????? ! """ """ # #????????????????????? | | ?????????? """ """ [#k k#?????????!??????????? | | ???????????? # ##???????????????????? | | ???????????############ T#???????????????????? | | ???????????# #?# #???????????????????? | | ???????????# #?#u ##???????????????????? | | ???????????# #?# #????????????????????? | | ???????????# = ### ###??????????????????? | | ???????????# # #??????????????????? | | ???????????# =# @ g #??????????????????? | | ???????????# # g #??????????????????? | | ???????????# # T" g #######????????????? | | ???????????# ] + " +????????????? | | ???????????# # #######????????????? | | ???????????# # #??????????????????? | | ???????????# # #??????????????????? | | ???????????# # #??????????????????? | | ???????????# ###########??????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????##########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????T?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 66 Evasion (%) 77 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Cld. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hacking Suite | -6/Factory | Scanalyzed System Shield | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Below Close Call Supersonic Challenges ------------ None Game ------ Seed NullAntigravInverter Manual? 0 Play Time 02:56:59 Cumulative 32.7 hours Start 2024.04.03 @ 21:07:37 End 2024.04.04 @ 10:40:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7bd32ea-72af-41d2-9328-bc53097f6deb