Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 05:50:09 Player: odium reigns Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (113) 565 Value Destroyed (2702) 2702 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (1167) 1167 TOTAL SCORE: 11694 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 200 Entered Garrisons 200 Entered DSFs 500 Met Zhirov 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/1150 Matter 34/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Authchip [R/Combat] Authchip [Propulsion] Relay Coupler [NC] (25) Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Improved Signal Interpreter Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Array Authchip [R/Combat] Authchip [Propulsion] [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Slots Evolved 12 | . . . 2 . 2 . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . . . Utility 7 | . . . . . 2 . . 2 1 . . . . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 131 | 8 6 1 14 . 20 30 . 18 6 1 2 5 . . 20 . Power 18 | 1 1 . 1 . 2 4 . 4 2 . . 1 . . 2 . Engine 11 | 1 1 . 1 . 1 2 . 3 2 . . . . . . . Core 5 | . . . . . 1 2 . 1 . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . 1 . . 1 . Propulsion 42 | 2 2 . 7 . 6 13 . 2 3 . . 2 . . 5 . Treads 18 | 2 2 . 7 . 1 6 . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . 3 . . . . . . . Flight 19 | . . . . . 5 6 . 1 . . . 2 . . 5 . Utility 34 | 3 2 . 2 . 6 3 . 8 1 . 2 2 . . 5 . Device 11 | 1 . . . . 3 1 . 3 1 . . . . . 2 . Storage 3 | 2 1 . . . . . . . . . . . . . . . Processor 13 | . . . . . 1 2 . 5 . . 2 . . . 3 . Hackware 2 | . . . . . 1 . . . . . . 1 . . . . Protection 5 | . 1 . 2 . 1 . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 1 1 4 . 6 10 . 4 . 1 . . . . 8 . Energy Gun 13 | 2 . . 3 . 5 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 14 | . . . 1 . . 4 . 2 . . . . . . 7 . Ballistic Cannon 4 | . 1 1 . . . . . 2 . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . 3 7 . 3 . . . 4 1 . . . Parts Lost 50 | . 1 . . . 4 3 . 14 . . . . 8 . 11 9 Power 10 | . . . . . 1 1 . 4 . . . . 2 . . 2 Propulsion 13 | . . . . . . . . 4 . . . . 3 . 4 2 Utility 14 | . 1 . . . 1 1 . 2 . . . . 2 . 4 3 Weapon 13 | . . . . . 2 1 . 4 . . . . 1 . 3 2 Highest Loss Streak 9 | . 1 . . . 2 2 . 9 . . . . 6 . 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 3 8 15 14 15 14 14 14 12 5 5 5 4 4 4 4 4 Power . | . . . . . . . 1 . . . . . . . . 1 Propulsion . | 1 1 2 . . 1 1 . . . . . . . . . . Utility 7 | . 2 9 9 9 8 9 11 11 4 5 5 4 4 4 2 3 Weapon 2 | . 2 3 4 5 3 2 2 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 50 | . 4 1 2 . 9 11 5 11 . . 2 1 . . . 4 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 7 | . 2 . . . . 5 . . . . . . . . . . Utility 36 | . 1 1 2 . 7 2 5 11 . . 2 1 . . . 4 Weapon 5 | . . . . . 2 3 . . . . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 90 | . 92 100 97 100 90 95 100 83 63 87 88 87 60 36 56 46 Engine 8 | . 14 14 11 11 5 3 9 8 5 11 11 8 1 . . . Core 1 | . . . . . 2 5 . . . . . . . . 1 3 Treads 23 | . 28 28 42 44 21 23 36 19 . . . . . . . . Hover 2 | . . . . . . . . . 6 17 17 17 4 . . . Flight 4 | . . . . . 14 12 . . 5 5 5 7 11 10 10 7 Device 4 | . 2 . . . 11 5 . 2 8 11 11 9 1 . 5 5 Storage 7 | . 14 14 11 11 9 9 9 4 . . . . . . . . Processor 12 | . . . . . 3 12 18 23 29 29 29 29 27 21 24 16 Hackware 3 | . . . . . 1 9 9 5 . . . 1 5 5 5 4 Protection 2 | . 4 14 11 11 5 . . . . . . . . . . . Energy Gun 7 | . 14 14 16 22 13 5 . . . . . . . . . . Ballistic Gun 5 | . . . 1 . . 8 18 12 . . . . . . 7 7 Ballistic Cannon 2 | . 12 14 2 . . . . 3 . . . . . . . . Peak Build Rating 96 | 9 9 9 17 17 31 35 29 45 64 68 70 79 79 36 96 80 Average Rating 29 | 6 7 8 15 17 21 28 28 37 47 67 68 73 51 36 67 55 On Entrance 35 | . 9 8 9 17 17 27 29 29 31 64 68 70 79 36 36 80 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 54 | 15 33 31 40 40 42 34 34 54 25 29 29 32 30 . 37 31 Greatest Support 86 | 40 40 40 80 80 80 86 80 80 33 33 33 33 33 12 38 32 Greatest Overweight (x) 15 | . . . . . 2 2 . 15 1 . . 9 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 10 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 5 5 5 5 5 4 5 5 Average Carried 11 | 3 9 14 14 15 14 14 14 12 4 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 15 15 15 15 5 5 5 5 5 4 4 3 5 Class Distribution -------------------- 46% | Mutant 20% | Commander-Mutant 12% | Scout 5% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Sprinter 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Gunner | -4/DSF Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Matter Collected 3605 | 349 300 173 512 . 625 599 96 422 150 194 20 . 50 . 115 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4298 | 201 439 98 486 344 869 1027 113 377 . 47 34 . 78 . 185 . Parts 227 | 14 24 6 25 16 37 57 8 21 . . 2 . 5 . 12 . Haulers Intercepted 13 | . 2 . 2 . 2 5 . 1 . . . . . . 1 . Recyclers Shooed 7 | . . . . . 2 2 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Combat Hostiles Destroyed 67 | . 10 2 6 8 12 19 2 5 . . . . 1 . 2 . Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 42 | . 5 . 3 8 10 9 2 3 . . . . . . 2 . Cannons 12 | . 5 2 3 . . . . 2 . . . . . . . . AOE 11 | . . . . . 1 10 . . . . . . . . . . Classes Destroyed 15 | 3 5 . 1 . . . . 4 . 1 . . . . 1 . Worker 9 | 2 1 1 2 . . 2 . 1 . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . Hauler 13 | . 2 . 2 . 2 5 . 1 . . . . . . 1 . Recycler 5 | 1 1 . 1 . 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 3 | . 2 . . . . 1 . . . . . . . . . . Watcher 9 | . 2 . 1 . 2 2 . 2 . . . . . . . . Swarmer 25 | . 9 . . 2 4 7 . 3 . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 25 | . 1 2 2 6 6 7 . . . . . . 1 . . . Sentry 13 | . . . 4 . 2 5 2 . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 1 . . . . . Best Kill Streak 7 | 3 5 2 2 3 4 7 1 4 . . . . 1 . 2 . Combat Bots Only 7 | . 3 2 2 3 3 7 1 3 . . . . 1 . 2 . Max Kills in Single Turn 2 | 1 2 1 1 2 1 2 1 2 . 1 1 . 1 . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Hostile Shots Fired 823 | . 54 11 32 51 70 77 4 189 . . 20 . 71 . 97 147 Missed 292 | . 14 2 13 21 17 24 . 61 . . 14 . 27 . 39 60 Hits 531 | . 40 9 19 30 53 53 4 128 . . 6 . 44 . 58 87 Melee 3 | . . . . . . . . . . . . . . . 3 . Projectile 528 | . 40 9 19 30 53 53 4 128 . . 6 . 44 . 55 87 AOE 4 | . . . . . . . 2 . . . . . . . 2 . Critical Strikes 17 | . . . 2 1 2 2 . 2 . . . . 2 . 6 . Part Disruptions 6 | . . . . . . . . 1 . . . . . . 5 . Damage Taken 8910 | 14 325 117 314 289 788 870 137 2104 . . 45 . 905 . 1711 1291 Core 2670 | 14 42 41 . 16 140 215 34 697 . . 23 . 289 . 483 676 Absorbed by Shields 55 | . . . . . . . 3 6 . . . . . . 7 39 Regen/Repaired (Parts) 74 | . 26 . 48 . . . . . . . . . . . . . Core Remaining (%) 60 | 94 . 61 . 96 . . 29 18 . . . . 62 . . . Volleys Fired 331 | 12 42 5 26 16 61 105 7 29 . . . . . . 24 4 Largest 3 | 2 2 2 2 2 2 2 2 3 . . . . . . 3 2 Hottest 114 | 90 70 73 90 90 100 100 50 114 . . . . . . 99 66 Shots Fired 571 | 24 84 11 52 32 80 149 14 83 . . . . . . 34 8 Gun 450 | 24 42 5 38 32 79 136 14 38 . . . . . . 34 8 Cannon 107 | . 42 6 14 . . . . 45 . . . . . . . . Launcher 12 | . . . . . . 12 . . . . . . . . . . Special 2 | . . . . . 1 1 . . . . . . . . . . Kinetic 270 | . 42 6 27 . . 56 14 83 . . . . . . 34 8 Thermal 134 | 12 . . . . 41 81 . . . . . . . . . . Explosive 6 | . . . . . . 6 . . . . . . . . . . Electromagnetic 161 | 12 42 5 25 32 39 6 . . . . . . . . . . Robot Hit Streak 20 | 7 7 4 12 9 8 20 13 14 . . . . . . 17 13 Robot Miss Streak 5 | 2 5 2 3 3 3 3 1 3 . . . . . . 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . Secondary Targets 5 | . . . . 3 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 382 | 18 38 7 36 26 56 87 12 56 . 2 2 . 7 . 29 6 Core Hits 179 | 6 19 5 13 15 38 42 5 20 . . 1 . 5 . 8 2 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . 1 . . . . 1 . . . . . . 1 2 Critical Strikes 21 | 2 3 1 3 . 3 3 . 2 . . . . . . 2 2 Burn 8 | 2 . . . . 3 3 . . . . . . . . . . Destroy 6 | . . . 1 . . . . 1 . . . . . . 2 2 Blast 7 | . 3 1 2 . . . . 1 . . . . . . . . Melee Attacks 18 | . . . . . . . . . . 4 3 . 11 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . 4 3 . 11 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 2 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8667 | 258 656 136 747 436 1255 2198 225 1397 . 181 176 . 265 . 691 46 Guns 5391 | 223 306 26 444 393 947 1488 206 621 . . . . . . 691 46 Cannons 1376 | . 350 110 200 . . . . 716 . . . . . . . . Explosions 1165 | 35 . . 95 26 308 701 . . . . . . . . . . Melee 622 | . . . . . . . . . . 181 176 . 265 . . . Ramming 113 | . . . 8 17 . 9 19 60 . . . . . . . . Kinetic 3670 | . 350 110 333 . . 597 206 1337 . . . . . . 691 46 Thermal 1609 | 136 . . 95 26 435 917 . . . . . . . . . . Explosive 610 | . . . . . 196 414 . . . . . . . . . . Electromagnetic 2043 | 122 306 26 311 393 624 261 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 622 | . . . . . . . . . . 181 176 . 265 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 4 4 . . . 1 1 7 . . . . . . 2 3 Average Corruption 1 | . 3 4 . . . 1 1 4 . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 34 | . . 4 . . . 6 6 14 . . . . . . 2 2 Message Errors 10 | . . 1 . . . 2 1 5 . . . . . . . 1 Matter Fused 3 | . . . . . . . 1 2 . . . . . . . . Heat Flow Errors 6 | . . 1 . . . 1 2 . . . . . . . 2 . Energy Discharges 6 | . . 1 . . . . 2 3 . . . . . . . . Data Loss (minor) 6 | . . . . . . 3 . 3 . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 333 | . 7 . 3 . 54 38 . 39 . 129 63 . . . . . Projectiles 49 | . 7 . 3 . . . . 39 . . . . . . . . Explosions 92 | . . . . . 54 38 . . . . . . . . . . Melee 192 | . . . . . . . . . . 129 63 . . . . . Knockbacks 10 | . 2 1 . . . . . 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . 2 1 . . . . . 7 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | 14 . . 54 . 80 104 . 21 . . . . . . . . Shots 7 | 1 . . 2 . 1 3 . . . . . . . . . . Rammed 20 | . . . 3 1 . 2 4 9 . . . . . . . 1 Targets Rammed 22 | . . . 5 1 . 2 4 9 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . Highest Temperature 419 | 134 108 359 108 183 80 419 182 372 . . . . . . 122 . Average Temperature 75 | 61 28 210 35 83 20 87 59 137 . . . . . . 66 . Received Heat Transfer 1696 | . 18 66 141 78 261 423 18 327 . . . . 277 . 78 9 Effects 4 | . . 3 . . . 1 . . . . . . . . . . Shutdowns 2 | . . 1 . . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Fried 14 | . . . 2 3 7 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 . . . . 2 2 . . . . . . . . . . Heat Transferred 3891 | 494 . . 150 100 1173 1974 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 . . 2 1 2 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Maximum Alert Level 2 | . . . . . . 2 . 2 . . . . . . . 1 Low Security (%) 68 | 100 100 100 100 100 100 4 100 2 100 . . . . 100 100 86 Level 1 15 | . . . . . . 29 . 71 . . . . . . . 13 Level 2 16 | . . . . . . 66 . 25 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 494 | 15 123 60 65 117 196 494 159 475 189 . . . . 46 195 302 Initial 475 | . 3 . 11 2 12 73 159 475 189 . . . . 31 25 127 Average 150 | 2 44 17 17 54 112 377 42 327 163 . . . . 38 53 146 Influence Increases 4204 | 30 371 118 270 227 444 883 311 910 30 . . . 110 15 220 265 Destroy 0b10 Robot/C 1460 | . 200 80 140 160 240 400 80 100 . . . . 20 . 40 . Destroy 0b10 Robot/NC 230 | 30 40 5 35 . 30 50 . 35 . . . . . . 5 . Destroy Leader 352 | . 48 20 66 30 48 104 . 26 . . . . . . 10 . Allied During Kill 119 | . . 13 7 . . 37 58 4 . . . . . . . . Successful Hack 166 | . 37 . 18 . 29 33 23 26 . . . . . . . . Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . Disable Machine 165 | . 30 . . . 45 75 . 15 . . . . . . . . Anti-Garrison Action 100 | . . . . . . . . . . . . . . . . 100 Destroy Structure 112 | . 1 . 4 7 37 49 . 14 . . . . . . . . Advance Influence 450 | . . . . . . . . 450 . . . . . . . . Partial Spotted 90 | . . . . . . 60 . . . . . . . 15 . 15 Lose Combat Pursuer 810 | . 15 . . 30 15 75 . 240 30 . . . 90 . 165 150 Influence Decreases 3902 | 25 376 88 293 201 302 650 658 584 258 159 . . 60 29 86 133 Entered New Map 765 | . 2 . 19 5 21 102 249 36 198 60 . . . 19 11 43 Time Decay 2664 | 25 364 60 274 196 241 518 389 398 60 99 . . 30 10 . . Lost Part 415 | . 10 . . . 40 30 . 140 . . . . 30 . 75 90 Lost Ally 58 | . . 28 . . . . 20 10 . . . . . . . . Squads Dispatched 12 | . 2 . . . 1 2 . 4 1 . . . . . 2 . Investigation 2 | . . . . . . . . 1 1 . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . . . Reinforcement 8 | . 2 . . . 1 2 . 1 . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Distress Signals 10 | . 2 . 1 . 2 2 . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 205 | . 19 4 12 12 19 31 7 34 2 . 1 . 21 . 20 23 Peak Tracking Total 21 | . 4 2 5 4 5 7 4 18 2 . 1 . 15 . 9 21 Tactical Retreats 19 | . 1 . . 1 1 3 . 5 1 . . . 1 . 3 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Traps Triggered 7 | . 2 . . . . . . 2 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Machines Disabled 13 | . 2 . 2 . 3 5 . 1 . . . . . . . . Max in Single Turn 2 | . 1 . 2 . 1 2 . 1 . . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Machines Accessed 53 | . 7 . 4 . 4 9 11 6 2 . 1 5 1 1 . 2 Terminals 37 | . 6 . 3 . 4 9 6 4 1 . . . 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 5 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 166 | . 17 . 18 . 15 28 38 13 6 . 1 18 6 1 . 5 Successful 88 | . 6 . 8 . 9 14 18 5 2 . 1 18 6 1 . . Failed 78 | . 11 . 10 . 6 14 20 8 4 . . . . . . 5 Catastrophic 16 | . 2 . 2 . . 4 5 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 10 | . . . . . . . 10 . . . . . . . . . Terminals 121 | . 15 . 11 . 15 28 28 9 3 . . . 6 1 . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . 7 . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . 10 1 . . . . . . . . Scanalyzers 6 | . . . . . . . . 3 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 4 . 3 . 9 14 8 2 . . 1 18 6 1 . . Record 12 | . . . . . . . . . . . . 6 6 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . 4 . . . . Prototype ID Bank 10 | . . . . . 1 2 3 . . . . 4 . . . . Open Door 3 | . . . . . . 2 . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . 1 . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . . . . Dispatch Records 2 | . . . . . 1 1 . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . Transport Status 2 | . . . . . 1 1 . . . . . . . . . . Investigation Status 2 | . . . . . 1 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . 2 . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . Zone Layout 5 | . . . 1 . . 2 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . 5 . . . . . . . . . . . . . Scan Component 4 | . 1 . 3 . . . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 5 1 . . . . . . . . Report Inventory 5 | . . . . . . . 4 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 2 . . . . . . . Insert Component 2 | . . . . . . . . 1 1 . . . . . . . Analyze 2 | . . . . . . . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 5 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . 4 . 2 5 6 4 2 . . . . . . 2 Full Trace Events 9 | . . . 1 . . 1 4 . 1 . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . . Time 103 | . 26 . 77 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Total Allies 20 | . . 3 . . . 10 7 . . . . . . . . . Largest Group 15 | . . 3 1 . . 10 15 7 . . . . . . . . Highest-Rated Group 266 | . . 40 8 . . 173 266 133 . . . . . . . . Highest-Rated Ally 34 | . . 16 8 . . 29 34 34 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . 18 14 . . 4 14 6 . . . . . . . . Total Damage 555 | . . 167 133 . . 44 167 44 . . . . . . . . Kills 6 | . . 2 1 . . 1 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Active Infowar (turns) 2374 | 76 238 . . . 275 395 . 129 129 302 452 124 99 20 135 . Optics 1333 | . . . . . . . . 72 129 302 452 124 99 20 135 . Sensors 1116 | . . . . . . 31 . 57 129 302 452 121 24 . . . Terrain 314 | 76 238 . . . . . . . . . . . . . . . T.N.C. 639 | . . . . . 275 364 . . . . . . . . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . 3 . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Turns Passed 8358 | 159 1143 209 776 442 655 1431 1129 941 129 302 452 124 99 20 245 102 Spaces Moved 6229 | 68 602 119 361 246 405 931 663 708 164 434 689 175 209 61 230 164 Core 328 | 2 . . . . . . . 271 . . . 1 . . 1 53 Treads 3092 | 66 602 119 361 246 155 495 663 385 . . . . . . . . Legs 36 | . . . . . . . . . 36 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1382 | . . . . . . . . . 82 434 689 174 3 . . . Flight 1391 | . . . . . 250 436 . 52 46 . . . 206 61 229 111 Fastest Speed 26 | 50 160 160 160 160 31 26 160 40 50 62 62 52 32 32 28 42 Average Speed 107 | 156 160 160 160 160 104 108 160 111 71 62 62 60 32 32 38 44 Slowest Speed 800 | 160 160 160 160 160 217 240 160 800 130 62 62 500 52 32 205 50 Overloaded Moves 33 | . . . . . . . . . . . . . . . 33 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 2 . . . . . . . . . 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 52 | 5 95 27 38 84 32 92 93 24 5 62 78 63 60 1 93 36 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 9 | . . . . 1 . . 5 . . . . 3 . . . . Known Exits Taken 12 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . . . Terrain Destroyed 107 | 2 . . 4 7 37 51 . 5 . . 1 . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . Projectile 7 | . . . 2 . . . . 5 . . . . . . . . AOE 99 | 2 . . 2 7 37 51 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Gar Total 7341 | 93 701 129 509 262 558 1228 723 800 172 459 709 194 220 60 346 178 Wait 325 | . 26 . 77 . 34 91 1 11 . 20 9 . . . 53 3 Move 6199 | 67 601 118 360 245 404 926 662 707 163 433 688 174 208 60 229 154 Hop 5 | . . . . . . 2 . . . . . . . . . 3 Pick Up 98 | 5 15 2 9 . 15 23 5 10 2 . 3 3 . . 4 2 Fast Attach 93 | 8 4 1 6 . 11 14 . 14 5 1 1 7 . . 20 1 Attach 29 | . . . 2 . 6 8 . 5 1 . . 1 1 . 5 . Detach 7 | . 1 . . . 1 4 . 1 . . . . . . . . Swap 27 | . 3 . 7 . 3 12 . 1 . . 1 . . . . . Drop 130 | 1 9 3 17 . 23 41 5 13 1 . 4 9 . . 4 . Fire 331 | 12 42 5 26 16 61 105 7 29 . . . . . . 24 4 Melee 18 | . . . . . . . . . . 4 3 . 11 . . . Ram 9 | . . . . . . 1 . 7 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 13 | . . . 5 1 . 1 4 2 . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . 7 10 Rewire 40 | . . . . . . . 39 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -4/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 644 | -10/Materials | Repaired EM Pulse Gun 660 | -10/Materials | Discovered new exit (range 9) 760 | -10/Materials | Derelicts attacked the area 917 | -10/Materials | Discovered new exit (range 12) 1123 | -10/Materials | Discovered new exit (range 4) 1303 | -10/Materials | Entered Mines 1321 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1350 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1436 | -10/Mines | Discovered new exit (range 8) 1512 | -10/Mines | Entered Materials 1512 | -9/Materials | Accompanied by 1 ally 1512 | -9/Materials | Evolved 2 slots: Propulsion x2 1597 | -9/Materials | Identified exit to Mines 1837 | -9/Materials | Repaired Lrg. Matter Pod 1897 | -9/Materials | Repaired Imp. EM Shotgun 2026 | -9/Materials | Discovered new exit (range 4) 2288 | -9/Materials | Entered Mines 2506 | -9/Mines | Learned Materials terminal intel 2510 | -9/Mines | Learned location of Zion (-6) 2512 | -9/Mines | Learned Materials trap positions 2549 | -9/Mines | Discovered new exit (range 9) 2719 | -9/Mines | Discovered new exit (range 6) 2730 | -9/Mines | Entered Materials 2730 | -8/Materials | Evolved 2 slots: Utility x2 2731 | -8/Materials | Loaded intel: 9 trap records 2732 | -8/Materials | Loaded intel: 12 terminal locations 3326 | -8/Materials | Identified exit to Storage 3385 | -8/Materials | Entered Storage 3399 | -8/Storage | Identified exit to Recycling 3466 | -8/Storage | Destroyed 7 combat bots 3790 | -8/Storage | Core integrity fell below 50% 4120 | -8/Storage | Build established: Scavenger-Mutant 4230 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4354 | -8/Storage | Discovered new exit (range 16) 4436 | -8/Storage | Met 01-MTF 4541 | -8/Storage | Build established: Commander-Mutant 4816 | -8/Storage | Entered Recycling 4816 | -8/Recycling | Accompanied by 11 allies (01-MTF) 5106 | -8/Recycling | Identified exit to Factory 5945 | -8/Recycling | Entered Factory 5945 | -6/Factory | Accompanied by 7 allies 5945 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6290 | -6/Factory | Lost 5 allies 6544 | -6/Factory | Build established: Scavenger-Gunner 6734 | -6/Factory | Lost 9 parts (2p4n3w) 6747 | -6/Factory | Cargo convoy interrupted 6779 | -6/Factory | Core integrity fell below 50% 6837 | -6/Factory | Core integrity fell below 20% 6874 | -6/Factory | Discovered new exit (range 16) 6885 | -6/Factory | Identified exit to Factory 6886 | -6/Factory | Entered another Factory area 6886 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7012 | -5/Factory | Discovered new exit (range 6) 7014 | -5/Factory | Identified exit to Upper Caves 7015 | -5/Factory | Entered Upper Caves 7194 | -5/Upper Caves | Entered a destroyed Warlord outpost 7248 | -5/Upper Caves | Build established: Scout 7265 | -5/Upper Caves | Discovered new exit (range 11) 7270 | -5/Upper Caves | Identified exit to Upper Caves 7317 | -5/Upper Caves | Entered another Upper Caves area 7464 | -5/Upper Caves | Discovered new exit (range 21) 7477 | -5/Upper Caves | Identified exit to Factory 7518 | -5/Upper Caves | Encountered a Warlord checkpoint 7522 | -5/Upper Caves | Learned Factory trap positions 7598 | -5/Upper Caves | Spotted B-75 Beast 7764 | -5/Upper Caves | Discovered new exit (range 9) 7769 | -5/Upper Caves | Identified exit to Zhirov 7769 | -5/Upper Caves | Entered Zhirov 7769 | -5/Zhirov | Discovered new exit (range 3) 7781 | -5/Zhirov | Met Zhirov 7795 | -5/Zhirov | Learned location of Testing (-3) 7795 | -5/Zhirov | Learned location of Quarantine (-2) 7805 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7817 | -5/Zhirov | Found Alien Artifact 7818 | -5/Zhirov | Identified Integrated Dissipator 7818 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7867 | -5/Zhirov | Found Alien Artifact 7893 | -5/Zhirov | Identified exit to Proximity Caves 7893 | -5/Zhirov | Entered Proximity Caves 7928 | -4/Proximity Caves | Spotted B-86 Titan 7937 | -4/Proximity Caves | Learned Research trap positions 7954 | -4/Proximity Caves | Lost 6 parts (1p3n1u1w) 7965 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7970 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 7970 | -4/Proximity Caves | Learned location of 2 exits from Upper Caves 7970 | -4/Proximity Caves | Learned Armory trap positions 7970 | -4/Proximity Caves | Learned Extension terminal intel 7970 | -4/Proximity Caves | Identified Transdimensional Reconstructor 7970 | -4/Proximity Caves | Warped through subspace 7992 | -4/Proximity Caves | Entered Factory 7992 | -4/Factory | Evolved 2 slots: Utility x2 7993 | -4/Factory | Loaded intel: 121 trap records 8012 | -4/Factory | Identified exit to DSF 8012 | -4/Factory | Entered DSF 8072 | -4/DSF | Discovered new exit (range 21) 8103 | -4/DSF | Additional patrols routed to DSF 8208 | -4/DSF | Lost 7 parts (2n3u2w) 8256 | -4/DSF | Identified exit to Garrison 8257 | -4/DSF | Entered Garrison 8269 | -4/Garrison | Triggered checkpoint 8313 | -4/Garrison | Lost 6 parts (1p2n2u1w) 8327 | -4/Garrison | Core integrity fell below 50% 8327 | -4/Garrison | Triggered checkpoint 8328 | -4/Garrison | Triggered checkpoint 8328 | -4/Garrison | Spotted B-86 Titan 8330 | -4/Garrison | Triggered checkpoint 8333 | -4/Garrison | Adv. System Shield fried by hacking feedback 8336 | -4/Garrison | Core integrity fell below 20% 8356 | -4/Garrison | Garrison Relay disabled 8359 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08330_ S-27 Virus destroyed. 08330_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 08333_ Connecting with Garrison Terminal... Feedback: Adv. System Shield fried. 08333_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 08335_ Adv. Targeting Computer destroyed. 08340_ /BNNBE91G|>B:ZG52HW#RTGNXGK>YPL:MC 08346_ Connecting with Garrison Terminal... 08346_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 08347_ Slammed into S-27 Virus. 08347_ Destabilizing: System corrupted (+1). 08356_ Garrison Relay disabled. 08356_ Relay Coupler [NC] tumbles out of relay unit. 08356_ Relay Coupler [Brawler] tumbles out of relay unit. 08356_ Relay Coupler [Specialist] tumbles out of relay unit. 08356_ Relay Coupler [Cutter] tumbles out of relay unit. 08356_ Relay Coupler [Brawler] tumbles out of relay unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????##### | | ????????????????????????????# | | ????????????????????????????# | | ??????########??????????????# | | ??????#" """#??????????????# # | | ??????#"@s!!"#??????????????# # | | ??????#" !s "#??????????????# # | | ??????####s###??????????????# # | | ?????????#s#????????????????# # | | ?????????# ################## # | | ?????????# | | ?????????######## ##### ##### # | | ????????????????# #??## #???# # | | ????????????????# #??#" #???# # | | ????????????????# #??#T #???# # | | ????????????????# #??#""#???# # | | ????????????????" #??####???# " | | ????????????????" #?????????# " | | ????????????????" #?????????# " | | ????????????????# #?????????# # | | ????????????????? ??????????# # | | ????????????????? ??????????# # | | ????????????????? ??????????# # | | ????????????????? ??????????# # | | ????????????????? ?????????? # | | ????????????????? ?????????? # | | ????????????????? ??????????? ? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 36 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 38 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 8 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Adv. Targeting Computer | -6/Factory | Scanalyzed Imp. Targeting Computer | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-10 Pest | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 42% | -10/Materials Lrg. Matter Pod | 45% | -9/Materials Imp. EM Shotgun | 58% | -9/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed PortableCargoCharger Manual? 0 Play Time 02:13:02 Cumulative 64.2 hours Start 2025.09.08 @ 02:45:48 End 2025.09.08 @ 05:50:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6c8ec7e2-71ed-4c65-81aa-5afeb8c10cda