Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.22 @ 23:32:02 Player: PerrySimm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1471) 1471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4171 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 91/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Energy Filter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Cannon Hammer > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Aluminum Leg Grenade Launcher Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 44 | 5 7 3 2 6 21 Power 6 | 1 1 . . . 4 Engine 2 | 1 . . . . 1 Core 4 | . 1 . . . 3 Reactor . | . . . . . . Propulsion 12 | 2 2 2 . . 6 Treads 1 | . . . . . 1 Leg 9 | . 2 2 . . 5 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 1 . 3 3 Device 2 | . . 1 . . 1 Storage 1 | . 1 . . . . Processor 4 | . 1 . . 2 1 Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 2 2 . 2 3 8 Energy Gun 3 | . 1 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . 1 . 1 . 3 Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . . . . 24 Power 4 | . . . . . 4 Propulsion 7 | . . . . . 7 Utility 5 | . . . . . 5 Weapon 8 | . . . . . 8 Highest Loss Streak 7 | . . . . . 7 Average Slot Usage (%) 86 | . 86 100 100 92 72 Engine 1 | . 8 . . . . Core 8 | . 5 11 11 9 6 Treads 1 | . . . . . 3 Leg 21 | . 5 33 33 27 17 Wheel 3 | . 22 . . . . Device 6 | . . 11 11 9 4 Storage 9 | . 13 11 11 9 6 Processor 8 | . 1 11 11 11 7 Hackware 2 | . . . . . 5 Protection 1 | . . . . . 3 Energy Gun 6 | . 1 11 11 16 2 Ballistic Gun 7 | . 26 11 3 9 . Ballistic Cannon 1 | . . . . . 3 Launcher 1 | . . . 4 . 1 Impact Weapon 2 | . . . 3 . 3 Naked Turns . | . . . . . . Heaviest Build 31 | 7 13 14 16 17 31 Greatest Support 40 | 26 26 30 30 30 40 Greatest Overweight (x) 6 | . 1 . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 Average Capacity 5 | 4 5 6 6 6 5 Most Carried 6 | 4 6 5 6 6 6 Average Carried 5 | 2 5 4 5 5 4 Final Capacity 6 | 4 6 6 6 6 4 Final Carried 6 | 4 6 5 6 6 . Class Distribution -------------------- 49% | Scavenger-Mutant 29% | Hacker-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 989 | 250 98 . 142 38 461 Remotely . | . . . . . . Salvage Created 1223 | . 311 . 125 48 739 Parts 63 | . 24 . 6 6 27 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 5 . 5 3 19 Melee 1 | . . . . . 1 Guns 10 | . 5 . . 3 2 Cannons 8 | . . . . . 8 AOE 12 | . . . 5 . 7 Classes Destroyed 9 | . 3 . . 1 5 Builder 3 | . . . . . 3 Recycler 2 | . 1 . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 3 | . . . . 3 . Grunt 22 | . 5 . 5 . 12 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 3 | . . . . . 3 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 3 . 4 3 5 Combat Bots Only 5 | . 3 . 4 3 5 Max Kills in Single Turn 2 | . 1 . 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2976 | . 168 . 8 53 2747 Core 751 | . 35 . . 7 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 86 . 100 98 . Volleys Fired 100 | . 29 1 4 4 62 Largest 2 | . 2 2 1 2 2 Hottest 117 | . 40 85 30 83 117 Shots Fired 164 | . 58 2 4 8 92 Gun 107 | . 58 2 . 8 39 Cannon 37 | . . . . . 37 Launcher 20 | . . . 4 . 16 Special . | . . . . . . Kinetic 119 | . 58 1 . 4 56 Thermal 25 | . . 1 . 4 20 Explosive 20 | . . . 4 . 16 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 18 . 1 4 15 Robot Miss Streak 2 | . 1 2 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 154 | . 50 . 1 3 100 Core Hits 98 | . 22 . 10 3 63 Critical Hits 5 | . . . . . 5 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 43 | . . . 14 . 29 Impact 43 | . . . 14 . 29 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3313 | . 370 . 242 49 2652 Guns 813 | . 370 . . 49 394 Cannons 808 | . . . . . 808 Explosions 1243 | . . . 242 . 1001 Melee 446 | . . . . . 446 Ramming 3 | . . . . . 3 Kinetic 1306 | . 370 . . . 936 Thermal 315 | . . . . 49 266 Explosive 1163 | . . . 242 . 921 Electromagnetic 80 | . . . . . 80 Impact 446 | . . . . . 446 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 69 | . . . . . 69 Projectiles 50 | . . . . . 50 Explosions 2 | . . . . . 2 Melee 17 | . . . . . 17 Knockbacks 13 | . . . . . 13 Impact 2 | . . . . . 2 Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . . . 13 Shots 1 | . . . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 212 | . 20 42 . 78 212 Average Temperature 54 | . 10 21 . 33 64 Received Heat Transfer 1197 | . 129 . 6 . 1062 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 666 | . . . . 111 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 302 | . 167 60 80 108 302 Initial 60 | . . 60 19 26 41 Average 74 | . 78 60 25 61 108 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 86 Level 1 5 | . . . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 . . 8 Investigation 2 | . . . . . 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . . 1 . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 8 2 6 3 34 Peak Tracking Total 9 | . 3 1 4 3 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 11 | . 6 1 . 2 2 Terminals 7 | . 4 1 . 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 33 | . 15 3 . 6 9 Successful 23 | . 10 1 . 4 8 Failed 10 | . 5 2 . 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 6 2 . 2 . Terminals 19 | . 10 3 . 6 . Fabricators . | . . . . . . Repair Stations 6 | . 3 . . . 3 Recycling Units 2 | . 2 . . . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 12 | . 7 1 . 4 . Level Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 4 | . 1 1 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 1 . 1 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 13 | . . . . . 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2519 | 45 389 328 489 279 989 Spaces Moved 1392 | 39 283 101 334 146 489 Core 49 | 4 . . . . 45 Treads . | . . . . . . Legs 1084 | . 59 101 334 146 444 Wheels 259 | 35 224 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 50 Average Speed 118 | 87 96 120 120 120 131 Slowest Speed 350 | 100 120 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 53 9 58 16 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . . . 33 . 52 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 78 | . . . 33 . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2041 | 47 353 305 396 243 697 Wait 439 | . 24 201 42 82 90 Move 1387 | 38 282 100 333 145 489 Hop . | . . . . . . Pick Up 13 | 4 5 . 1 1 2 Fast Attach 24 | 5 5 . . 4 10 Attach 12 | . 1 2 . 1 8 Detach 1 | . . . . 1 . Swap 8 | . 1 1 2 1 3 Drop 12 | . 6 . . 4 2 Fire 100 | . 29 1 4 4 62 Melee 43 | . . . 14 . 29 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 685 | -9/Materials | Build established: Scavenger-Mutant 746 | -9/Materials | Discovered new exit (range 14) 762 | -9/Materials | Identified exit to Mines 763 | -9/Materials | Entered Mines 825 | -9/Mines | Learned location of 1 exit from Materials 929 | -9/Mines | Excavation squad dispatched 929 | -9/Mines | A large section of the Mines collapsed 1179 | -9/Mines | Excavation squad dispatched 1232 | -9/Mines | Discovered new exit (range 8) 1240 | -9/Mines | Identified exit to Materials 1247 | -9/Mines | Discovered exit to Materials (range 12) 1252 | -9/Mines | Entered Materials 1252 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1253 | -8/Materials | Identified exit to Factory 1531 | -8/Materials | Entered Factory 1531 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1687 | -7/Factory | Lost 5 parts (1n1u3w) 1794 | -7/Factory | Repaired Aluminum Leg 1916 | -7/Factory | Build established: Hacker-Mutant 2183 | -7/Factory | Lost 3 parts (1n1u1w) 2267 | -7/Factory | Lost 6 parts (1p3n1u1w) 2441 | -7/Factory | Core integrity fell below 50% 2481 | -7/Factory | Lost 7 parts (1p2n2u2w) 2511 | -7/Factory | Core integrity fell below 20% 2520 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-47 Trooper knocked back. Aluminum Leg destroyed. Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. Sml. Storage Unit destroyed. Hammer destroyed. Slammed into G-47 Trooper. Acquired 28 matter. Acquired 18 matter. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. System corrupted: Heat flow error (+239). Slammed into R-06 Scavenger. U-05 Engineer lays Concrete. Acquired Terrain Scan Processor. System corrupted: Matter fused (-8). Nuclear Core destroyed. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# # | | ????????????????????????????????????????# + | | ????????????????????????????????????????+ # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????##### # | | ????????????????????????????????????????????# # | | ??????????????????????????????????????????### # | | ??????????????????????????????????????????# # # | | ?????????????????????????????????############ # | | ???????????????????????????????? =# # | | ?????????????????????????????????""""""""" # # | | ???????????????????????###+##?????? # # | | ??????????????????????? ????????"""""" # # | | ???????????????????????? ????????? =# # | | ???????????????????????? ???????####+##### # | | ???????????????????????? ???????# #### | | ????????????????????????? ???????# %# | | ????????????????????????##/######??# # | | ????????????????????????# gg #??# / | | ????????????????????????# #??# #### # | | ????????????????????????# #??# #??# ###/ | | ????????????????????????# #??# #??# ### | | ????????????????"""" ???# #??# #??# | | ??????????????" 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"""" ## #??# #??# ###+###+ | | ????????????????"""?????# #### #??# / | | ????????????????????????# g #??# # | | ????????????????????????# #### #??# # | | ????????????????????????#########??# #??# # | | ???????????????????????????????????# #??# # | | ?????????????????????????????????###/####+######## | | ?????????????????????????????????# #??? | | ?????????????????????????????????# """ #??? | | ?????????????????????????????????# """"" #??? | | ?????????????????????????????????# """"" #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# """ #??? | | ?????????????????????????????????# * """"" #??? | | ?????????????????????????????????# """"?? #??? | | ?????????????????????????????????# ??????? | | ?????????????????????????????????# ???????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????######+#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldLayeredFalx Manual? 0 Play Time 00:47:57 Cumulative 60.9 hours Start 2021.05.22 @ 15:05:08 End 2021.05.22 @ 23:32:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 3 Adventurer 47 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1e28f26-eb38-450c-8b51-3754bc971a6c