Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.16 @ 11:05:54 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (849) 849 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 4673 Bonus ------- Follower Combat Kills 74 Registered with UFD 300 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Warm (134) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Micro Nuclear Core Meta Core > --- PROPULSION (3+1) - Improved Treads (+) Improved Treads Improved Treads > --- UTILITY (7+1) ---- Scrap Suit Medium Storage Unit Targeting Computer Light Armor Plating A0-MCA's Component Scanner (+) > --- WEAPON (3+1) ----- EM Pulse Gun Small Laser Heavy Assault Rifle (+) > --- INVENTORY (10) --- Improved Treads Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Meta Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Scrap Suit Improved Heat Sink Medium Storage Unit Targeting Computer Light Armor Plating Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- EM Pulse Gun Small Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Heat Sink [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . 8 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 5 | . 1 . . . 4 Weapon 1 | . . . . . 1 Parts Attached 35 | 7 2 9 6 4 7 Power 6 | 1 . 1 . 2 2 Engine 2 | 1 . 1 . . . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 10 | 2 . 2 4 . 2 Treads 6 | 2 . . 2 . 2 Leg 4 | . . 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 3 . 1 3 Device 4 | . 1 2 . . 1 Storage 1 | 1 . . . . . Processor 2 | 1 . . . 1 . Hackware . | . . . . . . Protection 4 | . 1 1 . . 2 Artifact . | . . . . . . Weapon 8 | 2 . 3 2 1 . Energy Gun 4 | 2 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 3 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 7 . . 2 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . 2 . . 1 Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . . 2 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 98 100 97 84 Engine 7 | . 12 12 12 5 . Core 3 | . . . . 6 12 Treads 22 | . 25 23 6 22 20 Leg 1 | . . 1 18 . . Device 9 | . 4 7 12 11 9 Storage 11 | . 12 12 12 11 5 Processor 12 | . 12 12 12 13 10 Protection 2 | . 7 3 . . 9 Energy Gun 19 | . 25 7 25 22 10 Ballistic Gun 5 | . . 17 . 2 5 Peak Build Rating 57 | 7 8 14 14 37 57 Average Rating 17 | 4 8 10 13 21 54 On Entrance 12 | . 7 8 10 14 37 Naked Turns . | . . . . . . Heaviest Build 48 | 19 22 24 19 23 48 Greatest Support 92 | 40 40 40 46 46 92 Greatest Overweight (x) 3 | 3 . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 Most Carried 10 | 5 6 10 10 10 7 Average Carried 8 | 3 5 8 8 9 2 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 4 6 7 10 9 2 Class Distribution -------------------- 81% | Hacker-Mutant 15% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 749 | 270 20 256 79 10 114 Remotely . | . . . . . . Salvage Created 989 | 30 367 495 60 . 37 Parts 56 | 4 18 28 3 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 24 | . 8 14 1 . 1 Guns 23 | . 7 14 1 . 1 AOE 1 | . 1 . . . . Classes Destroyed 6 | 1 1 3 . . 1 Tunneler 1 | 1 . . . . . Operator 1 | . . . . . 1 Swarmer 5 | . . 4 . . 1 Grunt 10 | . 8 2 . . . Sentry 2 | . . 1 1 . . Subdweller 7 | . . 7 . . . Best Kill Streak 4 | 1 3 4 1 . 2 Combat Bots Only 4 | . 3 4 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 270 | . 46 205 4 . 15 Missed 97 | . 12 80 4 . 1 Damage Taken 1410 | . 269 843 . . 298 Core 197 | . 46 151 . . . Absorbed by Shields . | . . . . . . Ignored by Resistances 898 | . 174 555 . . 169 Regen/Repaired (Parts) 14 | . . . . . 14 Core Remaining (%) 60 | 100 . . . 21 . Volleys Fired 94 | 1 28 55 2 . 8 Largest 3 | 2 2 2 2 . 3 Hottest 103 | 90 90 90 80 . 103 Shots Fired 185 | 2 53 102 4 . 24 Gun 185 | 2 53 102 4 . 24 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 90 | . . 82 . . 8 Thermal 48 | 1 25 12 2 . 8 Explosive . | . . . . . . Electromagnetic 47 | 1 28 8 2 . 8 Robot Hit Streak 27 | 1 24 27 9 . 10 Robot Miss Streak 2 | . 1 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 146 | 1 45 78 3 . 19 Core Hits 54 | 1 16 27 2 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 1 3 . . 1 Burn 2 | . 1 1 . . . Destroy 3 | . . 2 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2204 | 13 630 1255 32 . 274 Guns 2116 | 13 584 1255 32 . 232 Cannons . | . . . . . . Explosions 88 | . 46 . . . 42 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1177 | . . 1101 . . 76 Thermal 463 | . 283 74 11 . 95 Explosive . | . . . . . . Electromagnetic 564 | 13 347 80 21 . 103 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . 13 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | 30 330 6 . . 372 Average Temperature 149 | 18 148 6 . . 167 Received Heat Transfer 876 | . 231 579 . . 66 Effects 7 | . 5 . . . 2 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . 2 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 1273 | . 827 296 25 . 125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 244 | 5 244 . 81 . 49 Initial 61 | . 2 . 61 . . Average 42 | 1 47 . 66 . 6 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 93 | 100 89 . 100 . 100 Level 1 6 | . 10 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 14 20 1 . 3 Peak Tracking Total 6 | . 6 6 1 . 2 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 20 | . 5 1 3 9 2 Terminals 6 | . 5 . 1 . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 101 | . 17 1 25 55 3 Successful 94 | . 12 1 25 55 1 Failed 7 | . 5 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 12 . . . 1 Terminals 18 | . 17 . 1 . . Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 87 | . 6 1 25 55 . Record 79 | . . . 24 55 . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 6 . . . 1 Terminals 6 | . 6 . . . . Botnet 3 | . 3 . . . . Operators 1 | . 1 . . . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Mechanics 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 37 | . . . . 37 37 Highest-Rated Ally 37 | . . . . 37 37 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 340 | . . . . . 340 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6193 | 125 885 1319 352 3311 201 Spaces Moved 3185 | 67 169 586 250 2009 104 Core 7 | 7 . . . . . Treads 2956 | 60 169 563 51 2009 104 Legs 222 | . . 23 199 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 Average Speed 157 | 157 160 160 128 160 160 Slowest Speed 200 | 200 160 190 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 6 36 53 52 94 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 5 | . . 2 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 5 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4187 | 82 730 869 278 2108 120 Wait 827 | 2 529 203 10 82 1 Move 3180 | 66 168 585 249 2008 104 Hop . | . . . . . . Pick Up 33 | 6 3 11 6 7 . Fast Attach 8 | 5 . . 2 . 1 Attach 18 | 2 1 5 2 2 6 Detach . | . . . . . . Swap 9 | . 1 4 2 2 . Drop 18 | . . 6 5 7 . Fire 94 | 1 28 55 2 . 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 126 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 350 | -10/Materials | Identified exit to Mines 350 | -10/Materials | Discovered exit to Mines (range 7) 457 | -10/Materials | Identified exit to Materials 457 | -10/Materials | Discovered exit to Materials (range 16) 990 | -10/Materials | Identified exit to Subcaves 990 | -10/Materials | Discovered exit to Subcaves (range 6) 1011 | -10/Materials | Entered Subcaves 1015 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1367 | -10/Subcaves | Learned Materials trap positions 1428 | -10/Subcaves | Visited 4L-MR0's lab 1458 | -10/Subcaves | Found Meta Core 1973 | -10/Subcaves | Identified exit to Materials 1973 | -10/Subcaves | Discovered exit to Materials (range 5) 2021 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2034 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2077 | -10/Subcaves | Core integrity fell below 50% 2260 | -10/Subcaves | Identified exit to Recycling 2260 | -10/Subcaves | Discovered exit to Recycling (range 14) 2267 | -10/Subcaves | Learned Materials terminal intel 2330 | -10/Subcaves | Entered Recycling 2634 | -9/Recycling | Scanned before Scraplab entrance 2658 | -9/Recycling | Entered Scraplab 2679 | -9/Recycling | Identified exit to Scraptown 2679 | -9/Recycling | Discovered exit to Scraptown (range 3) 2682 | -9/Recycling | Entered Scraptown 3047 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3188 | -9/Scraptown | Visited Assassins FH 3230 | -9/Scraptown | Visited Comm Corps 3318 | -9/Scraptown | Visited Spacefarers 3399 | -9/Scraptown | Visited Cave Peace 3470 | -9/Scraptown | Visited Junk Repository 3522 | -9/Scraptown | Visited UFD Registry 3522 | -9/Scraptown | Registered with UFD as "Wiresys" 3545 | -9/Scraptown | Visited Cyclists 3569 | -9/Scraptown | Entered Cyclist Reading Room 3684 | -9/Scraptown | Visited Symbiants 3786 | -9/Scraptown | Identified exit to Factory 3786 | -9/Scraptown | Discovered exit to Factory (range 5) 3998 | -9/Scraptown | Visited Abandonware Association 4020 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4020 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 4055 | -9/Scraptown | Visited Botcube Research 4083 | -9/Scraptown | Found Botcube 4143 | -9/Scraptown | Visited Research Penetration Think Tank 4189 | -9/Scraptown | Visited Chapter 10 4239 | -9/Scraptown | Visited Scrap Suit Storage 4258 | -9/Scraptown | Found Scrap Suit 4369 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4388 | -9/Scraptown | Found DCF Scrap (30 items) 4449 | -9/Scraptown | Botcube activated 4465 | -9/Scraptown | Botcube completed mutation into hovering form, armed with 2 guns. 4903 | -9/Scraptown | Visited A0-MCA Data Center 4914 | -9/Scraptown | Given an A- rating by A0-MCA 4916 | -9/Scraptown | Found A0-MCA's Component Scanner 4952 | -9/Scraptown | Visited Observation Area 5024 | -9/Scraptown | Visited Derelict Rescue Squad 5040 | -9/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5137 | -9/Scraptown | Visited Curators Association 5337 | -9/Scraptown | Build established: Hacker-Gunner 5385 | -9/Scraptown | Discovered exit to Factory (range 3) 5993 | -9/Scraptown | Entered Factory 5993 | -6/Factory | Accompanied by 1 ally 5993 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x1, Utility x4, Weapon x1 6194 | -6/Factory | Self-destructed Last Messages --------------- 06177_ Scrap Suit cannibalized Med. Armor Plating to repair Lgt. Armor Plating. 06177_ U-05 Engineer lays Concrete. 06178_ Destroyed Carbon-fiber Leg. 06179_ U-05 Engineer lays Concrete. 06180_ L-41 Fighter destroyed. 06181_ U-05 Engineer lays Concrete. 06182_ Power failure, Mic. Nuclear Core shutdown. 06182_ Acquired 24 matter. 06182_ U-05 Engineer lays Concrete. 06183_ Power failure, Meta Core shutdown. 06183_ U-05 Engineer lays Concrete. 06185_ Mutated Botcube collects matter. 06187_ U-05 Engineer lays Concrete. 06187_ K-01 Serf collects debris. 06188_ U-05 Engineer lays Concrete. 06191_ K-01 Serf collects debris. 06192_ U-05 Engineer lays Concrete. 06192_ K-01 Serf collects debris. 06193_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #####????????? | | ???????????????????????????????? ????????? | | ??????????????????????????????? ??????????? | | ??????????????????????????????? ""??????????? | | ???????????????????????######## %= ""??????????? | | ????????????????! ????# u """?????????? | | ????????????????] ""??# """ "???????? | | ??????????????? """ #k@%/ ??????? | | ??????????????? """ + M ??????? | | ????????????? # = =??????? | | ??????????# ?# = #############???????? | | ??????????# ??# #???????????????????? | | ??????????############## #???????????????????? | | ??????????# # #???????????????????? | | ??????????# #u #???????????????????? | | ??????????# # #??? ??????????????? | | ??????????# """" """" # #?? ??????????????? | | ??????????# """" """" # #??" "??????????????? | | ??????????# """" """" # #? " "??????????????? | | ??????????# """" """" # # " "??????????????? | | ??????????# """" """" # # " " ?????????????? | | ??????????# """" """" # + " " ?????????????? | | ??????????# + #???????????????????? | | ??????????# # #???????????????????? | | ??????????# # #???????????????????? | | ??????????############## #???????????????????? | | ??????????? #???????????????????? | | ???????????? ####????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ?????????????#### #### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 36 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellServoRefractor Manual? 0 Play Time 00:56:15 Cumulative 46.9 hours Start 2024.09.16 @ 09:26:22 End 2024.09.16 @ 11:05:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 82 Rogue 60 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e34b27b5-ed11-4963-af6c-d2575184497e