Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 03:27:39 Player: lepire Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2143) 2143 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5888 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 65/300 Energy 99/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Signal Interpreter Hacking Suite Improved Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Improved Surge Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit IFF Parser Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Experimental Sensor Array Signal Interpreter Hacking Suite System Shield Mini Drone Bay Missile Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . . 2 2 1 Weapon 2 | . . 2 . . . . Parts Attached 63 | 8 8 6 2 18 9 12 Power 10 | 1 1 1 1 3 . 3 Engine 4 | 1 . 1 1 1 . . Core 6 | . 1 . . 2 . 3 Reactor . | . . . . . . . Propulsion 17 | 2 3 . . 5 2 5 Treads 7 | . 2 . . 4 . 1 Leg 3 | 2 . . . . . 1 Wheel 2 | . 1 . . 1 . . Hover . | . . . . . . . Flight 5 | . . . . . 2 3 Utility 18 | 2 2 2 1 5 4 2 Device 4 | 1 . . 1 1 . 1 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . 1 . . Hackware 5 | . . . . 1 3 1 Protection 5 | . 1 2 . 2 . . Artifact . | . . . . . . . Weapon 18 | 3 2 3 . 5 3 2 Energy Gun 2 | 1 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . 3 . 1 1 . Ballistic Cannon 5 | . 2 . . 3 . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 2 1 Parts Lost 24 | . . 1 2 5 . 16 Power 3 | . . 1 1 . . 1 Propulsion 8 | . . . . 1 . 7 Utility 7 | . . . 1 . . 6 Weapon 6 | . . . . 4 . 2 Highest Loss Streak 15 | . . 1 2 3 . 15 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 7 12 14 14 9 7 Power . | . 1 1 . 1 . 1 Propulsion 1 | . 1 2 3 2 . . Utility 7 | . 4 8 9 9 5 5 Weapon 1 | . . 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 28 | . 5 6 . 8 3 6 Power 2 | . . 1 . . 1 . Propulsion 5 | . . 2 . 3 . . Utility 17 | . 4 2 . 4 1 6 Weapon 3 | . 1 1 . 1 . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 89 | . 100 97 90 86 68 65 Engine 2 | . 1 1 2 3 7 . Core 6 | . 12 9 . 5 . 3 Treads 13 | . 5 22 22 12 1 . Leg 4 | . 21 . . . . . Wheel 1 | . . . . 4 1 . Flight 1 | . . . . . 12 15 Device 5 | . 6 . 10 5 . 4 Storage 10 | . 14 11 11 9 7 5 Processor 1 | . . . . 3 7 6 Hackware 4 | . . . . 3 24 23 Protection 5 | . 7 11 . 7 1 . Ballistic Gun 13 | . . 19 22 19 1 . Ballistic Cannon 17 | . 27 22 22 11 2 . Peak Build Rating 48 | 7 10 18 19 35 37 48 Average Rating 20 | 5 9 16 17 27 27 37 On Entrance 15 | . 7 10 16 19 31 28 Naked Turns . | . . . . . . . Heaviest Build 50 | 12 34 40 36 50 46 16 Greatest Support 42 | 20 40 40 40 42 12 28 Greatest Overweight (x) 5 | . 2 . . 4 3 5 Average Overweight (x) . | . . . . 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 Average Capacity 12 | 7 9 15 15 15 8 7 Most Carried 15 | 4 9 15 15 15 15 8 Average Carried 11 | 2 7 12 14 14 8 7 Final Capacity 15 | 8 15 15 15 15 8 5 Final Carried 15 | 4 8 14 15 15 8 5 Class Distribution -------------------- 38% | Tank 26% | Mutant 23% | Skirmisher 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2654 | 290 760 695 111 773 . 25 Remotely . | . . . . . . . Salvage Created 2843 | 143 479 914 86 999 . 222 Parts 172 | 9 29 57 6 58 . 13 Haulers Intercepted 7 | . 2 2 . 3 . . Recyclers Shooed 4 | . 1 3 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 45 | . 9 13 2 14 . 7 Melee 4 | . . . . . . 4 Guns 17 | . . 6 . 11 . . Cannons 21 | . 9 7 2 3 . . AOE 3 | . . . . . . 3 Classes Destroyed 16 | 2 6 3 . 2 . 3 Worker 6 | . 1 2 1 1 . 1 Builder 1 | . . 1 . . . . Tunneler 6 | 3 1 . 2 . . . Hauler 7 | . 2 2 . 3 . . Recycler 9 | 1 2 4 . 2 . . Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 9 | . 2 4 . 3 . . Swarmer 7 | . 2 3 . . . 2 Cutter 2 | . . . . . . 2 Grunt 21 | . 7 4 1 9 . . Brawler 3 | . . 1 1 . . 1 Sentry 8 | . . 5 . 3 . . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . . 2 Heavy 1 | . . . . 1 . . Best Kill Streak 9 | 2 4 9 2 4 . 5 Combat Bots Only 5 | . 3 5 2 4 . 3 Max Kills in Single Turn 5 | 1 1 2 1 1 . 5 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 323 | . 29 40 9 64 . 181 Missed 107 | . 9 15 1 16 . 66 Hits 216 | . 20 25 8 48 . 115 Melee 10 | . . 1 2 . . 7 Projectile 206 | . 20 24 6 48 . 108 AOE 2 | . . . . . . 2 Critical Strikes 10 | . . . . 4 . 6 Damage Taken 3477 | . 228 299 198 1004 . 1748 Core 1202 | . 18 48 67 216 . 853 Absorbed by Shields . | . . . . . . . Ignored by Resistances 109 | . . . . 109 . . Regen/Repaired (Parts) 50 | . . . . . 50 . Core Remaining (%) 84 | 100 92 . 71 60 100 . Volleys Fired 170 | 10 52 42 8 56 1 1 Largest 4 | 2 2 4 4 4 1 1 Hottest 120 | 70 60 106 106 120 23 36 Shots Fired 480 | 16 104 152 32 174 1 1 Gun 226 | 16 . 68 16 125 1 . Cannon 253 | . 104 84 16 49 . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 473 | 10 104 152 32 174 1 . Thermal 6 | 6 . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 4 6 10 9 26 1 . Robot Miss Streak 5 | 1 5 4 1 5 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 264 | 9 48 75 17 107 1 7 Core Hits 129 | 5 21 34 7 50 . 12 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | 2 1 2 1 3 . . Burn 2 | 2 . . . . . . Destroy 1 | . . . . 1 . . Blast 6 | . 1 2 1 2 . . Melee Attacks 13 | . . . . . 2 11 Impact 2 | . . . . . 2 . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5434 | 86 847 1290 425 1780 13 993 Guns 2209 | 86 . 603 146 1361 13 . Cannons 2065 | . 844 680 122 419 . . Explosions 865 | . . . 155 . . 710 Melee 271 | . . . . . . 271 Ramming 24 | . 3 7 2 . . 12 Kinetic 4236 | 48 844 1283 268 1780 13 . Thermal 444 | 38 . . 155 . . 251 Explosive 459 | . . . . . . 459 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 271 | . . . . . . 271 Piercing . | . . . . . . . Highest Corruption 3 | . . 2 2 . 1 3 Average Corruption 1 | . . 2 2 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . 1 14 . . . Message Errors 4 | . . . 4 . . . Matter Fused 5 | . . . 5 . . . Heat Flow Errors 3 | . . 1 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 305 | . 24 . 3 . . 278 Projectiles 24 | . 24 . . . . . Explosions 281 | . . . 3 . . 278 Melee . | . . . . . . . Knockbacks 17 | . 8 3 2 4 . . Impact . | . . . . . . . Kinetic 17 | . 8 3 2 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 266 | . . . 86 . . 180 Shots 5 | . . . 2 . . 3 Rammed 4 | . . 2 1 . . 1 Targets Rammed 5 | . 1 2 1 . . 1 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 362 | 60 159 269 121 268 . 362 Average Temperature 55 | 23 38 69 46 49 . 153 Received Heat Transfer 555 | . 105 63 36 261 . 90 Effects 3 | . . 2 . 1 . . Interference 3 | . . 2 . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 559 | 259 . . 200 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 98 Level 1 . | . . . . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 237 | 10 94 161 148 146 33 237 Initial 53 | . . . 53 . 33 . Average 43 | 2 25 50 27 71 4 53 Influence Increases 1867 | 20 305 477 130 538 . 397 Destroy 0b10 Robot/C 900 | . 180 260 40 280 . 140 Destroy 0b10 Robot/NC 200 | 20 45 65 15 45 . 10 Destroy Leader 272 | . 48 92 10 92 . 30 Successful Hack 12 | . . 12 . . . . Disable Machine 120 | . 15 30 45 . . 30 Destroy Structure 78 | . 2 3 20 16 . 37 Partial Spotted 60 | . . . . . . 60 Lose Combat Pursuer 225 | . 15 15 . 105 . 90 Influence Decreases 1700 | 20 305 339 268 463 75 230 Entered New Map 127 | . . . 85 . 42 . Time Decay 1363 | 20 305 329 163 443 33 70 Lost Part 210 | . . 10 20 20 . 160 Squads Dispatched 12 | . 3 1 . 3 2 3 Investigation 4 | . 1 . . 1 1 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 2 1 . 2 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 7 | . 2 2 . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 18 25 2 33 5 21 Peak Tracking Total 10 | . 4 4 2 5 2 10 Tactical Retreats 9 | . 1 1 . 4 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 1 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 8 | . 1 2 3 . . 2 Max in Single Turn 3 | . 1 1 3 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 14 | . 3 3 . 1 4 3 Terminals 9 | . 2 3 . 1 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 1 . . . 2 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 3 7 . 2 13 12 Successful 24 | . 3 5 . 1 8 7 Failed 13 | . . 2 . 1 5 5 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 5 . . 1 . Terminals 23 | . 2 7 . 2 2 10 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 10 | . 1 . . . 7 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 5 . 1 1 5 Part Schematic 1 | . . . . . . 1 Robot Analysis 2 | . 1 1 . . . . Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . . . . 1 Locate Traps 1 | . . 1 . . . . Patrol Status 1 | . . . . . . 1 Zone Layout 6 | . . 3 . 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 7 | . 1 . . . 4 2 Report Inventory 4 | . 1 . . . 2 1 Retrieve Components 3 | . . . . . 2 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Assimilate 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 1 . 1 3 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 25 | . . . . . 25 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . . 2 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 2 | . . . 1 . 1 . Largest Group 1 | . . . 1 . 1 . Highest-Rated Group 31 | . . . 31 . 10 . Highest-Rated Ally 31 | . . . 31 . 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 3458 | 13 476 . 896 1470 316 287 Optics 1162 | . . . . 559 316 287 Sensors 4 | . . . . 1 3 . IFF 235 | . . . . . . 235 Terrain 1807 | . . . 896 911 . . Seismic 489 | 13 476 . . . . . Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4956 | 116 1022 807 932 1470 316 293 Spaces Moved 3750 | 66 638 363 562 769 666 686 Core 49 | 3 . . . . . 46 Treads 1330 | . 129 363 562 273 . 3 Legs 531 | 63 467 . . . . 1 Wheels 564 | . 42 . . 496 26 . Hover . | . . . . . . . Flight 1276 | . . . . . 640 636 Fastest Speed 24 | 50 120 160 160 130 32 24 Average Speed 108 | 116 128 160 160 155 36 34 Slowest Speed 300 | 120 160 160 160 240 135 300 Overloaded Moves 78 | . . . . . . 78 Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . . . . 11 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 6 81 30 100 53 15 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . . . 23 11 . 41 Melee . | . . . . . . . Projectile 11 | . . . . 11 . . AOE 64 | . . . 23 . . 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4252 | 87 735 489 574 917 733 717 Wait 137 | . 13 54 . 35 33 2 Move 3721 | 65 637 362 561 768 646 682 Hop 10 | . . . . . 8 2 Pick Up 57 | 4 11 13 2 14 10 3 Fast Attach 24 | 7 . 2 1 6 2 6 Attach 17 | . 1 1 1 4 7 3 Detach 10 | . 1 . . 1 8 . Swap 36 | 1 11 4 . 13 3 4 Drop 52 | . 8 9 . 20 13 2 Fire 170 | 10 52 42 8 56 1 1 Melee 13 | . . . . . 2 11 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 4 | . 1 2 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 6) 617 | -10/Materials | Discovered new exit (range 7) 684 | -10/Materials | Discovered new exit (range 13) 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Evolved 2 slots: Weapon x2 1518 | -9/Materials | Build established: Tank 1753 | -9/Materials | Discovered new exit (range 16) 1946 | -9/Materials | Entered Mines 2094 | -9/Mines | Learned location of 1 exit from Materials 2111 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2114 | -9/Mines | Found Prototype Device 2169 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2269 | -9/Mines | Build established: Skirmisher 2568 | -9/Mines | Discovered new exit (range 6) 2580 | -9/Mines | Received a Mining Laser from a helpful Derelict 2872 | -9/Mines | Discovered new exit (range 5) 2878 | -9/Mines | Entered Materials 2878 | -8/Materials | Evolved 2 slots: Utility x2 2879 | -8/Materials | Identified exit to Storage 2880 | -8/Materials | Identified exit to Factory 3098 | -8/Materials | Lost 3 parts (1n2w) 3402 | -8/Materials | Identified Exp. Sensor Array 3915 | -8/Materials | Build established: Tank 4348 | -8/Materials | Entered Factory 4348 | -7/Factory | Evolved 2 slots: Utility x2 4506 | -7/Factory | Discovered new exit (range 4) 4594 | -7/Factory | Repaired Imp. Surge Thruster 4664 | -7/Factory | Entered another Factory area 4664 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4712 | -6/Factory | Build established: Hacker-Sprinter 4845 | -6/Factory | Identified exit to Factory 4845 | -6/Factory | Identified exit to Lower Caves 4926 | -6/Factory | Core integrity fell below 50% 4944 | -6/Factory | Core integrity fell below 20% 4957 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04925_ M-28 Smith destroyed. 04925_ Destroyed Shock Rifle. 04925_ P-60 Hacker destroyed. 04925_ Hacking Suite destroyed. 04926_ Imp. System Shield destroyed. 04926_ Missile Launcher destroyed. 04927_ Penetrated by Slug. 04927_ Flexi-carbon Leg destroyed. 04929_ VTOL Module destroyed. 04929_ Acquired Med. Treads. 04931_ Penetrated by Slug. 04932_ The unstable cave ceiling collapses. 04933_ Slug penetrates Earth. 04935_ Penetrated by Slug. 04935_ Med. Treads destroyed. 04936_ Penetrated by Slug. 04949_ W-25 Informer sends out distress signal. 04951_ Slammed into W-25 Informer. 04951_ Adv. Visual Processing Unit destroyed. 04951_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ??????????????? # """ ???? | | ?????????????? 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"""???????????????????? | | ???????????????????#?????? ????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Imp. Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Surge Thruster | 37% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactGunMegatreads Manual? 0 Play Time 01:20:39 Cumulative 43.9 hours Start 2025.09.07 @ 01:50:38 End 2025.09.07 @ 03:27:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 22 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ef44a87-13b5-4d18-9bd5-4790d44936d0