Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 02:46:49 Player: HybriD Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (4763) 4763 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (986) 986 TOTAL SCORE: 12789 Bonus ------- Pacifist 200 Follower Combat Kills 397 Entered DSFs 500 Friendly Fire -111 Cogmind --------- Core Integrity 0/1300 Matter 128/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Carbon-fiber Leg Improved Heat Sink Makeshift Shrapnel Gun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Improved Medium Treads Advanced Medium Treads Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Gravity Neutralizer Seismic Detector Improved Target Analyzer Recoil Nullifier Point Defense Array > --- WEAPON ----------- Wave Gun Heavy Plasma Cannon Barrage Gun > --- INVENTORY -------- Neutrino Core Neutrino Core Carbon-fiber Leg Improved Heat Sink Improved Propulsion Shielding Plasma Rifle Long-range Proton Cannon Makeshift Shrapnel Gun Gamma Bomb Array [Rating: 90] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Gamma Bomb Array Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 2 . 2 . 2 . . 2 2 Power 3 | . . . . 1 . . . . 1 . . . 1 Propulsion 4 | . . . 2 . 1 . . . . . . 1 . Utility 6 | . . . . 1 1 . 1 . 1 . . 1 1 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 186 | 6 2 . 17 42 . 1 37 24 14 21 6 13 3 Power 35 | 1 . . 3 8 . 1 6 4 3 4 1 4 . Engine 14 | 1 . . 3 4 . 1 2 2 1 . . . . Core 20 | . . . . 4 . . 4 2 2 4 1 3 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 50 | 2 2 . 7 15 . . 11 5 2 3 . 2 1 Treads 6 | . . . . . . . 3 . . 2 . 1 . Leg 23 | . . . 2 14 . . . 4 2 1 . . . Wheel 8 | 2 . . 3 . . . 3 . . . . . . Hover 9 | . . . . 1 . . 5 1 . . . 1 1 Flight 4 | . 2 . 2 . . . . . . . . . . Utility 43 | 1 . . 2 5 . . 11 6 4 3 5 6 . Device 25 | . . . 1 1 . . 6 4 3 3 2 5 . Storage 4 | 1 . . 1 . . . 1 . 1 . . . . Processor 3 | . . . . . . . . . . . 2 1 . Hackware 2 | . . . . . . . 2 . . . . . . Protection 9 | . . . . 4 . . 2 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 58 | 2 . . 5 14 . . 9 9 5 11 . 1 2 Energy Gun 19 | . . . 1 5 . . 3 4 . 4 . 1 1 Energy Cannon 8 | . . . . . . . 2 1 1 3 . . 1 Ballistic Gun 20 | 2 . . 4 8 . . 2 2 . 2 . . . Ballistic Cannon 5 | . . . . . . . 1 . 2 2 . . . Launcher 4 | . . . . . . . 1 1 2 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 12 | . . . 2 4 . . 1 1 1 . . 1 2 Parts Lost 115 | . . . 7 30 . . 26 10 6 15 . 6 15 Power 23 | . . . . 7 . . 6 2 . 3 . 2 3 Propulsion 38 | . . . 5 13 . . 8 3 1 3 . 3 2 Utility 23 | . . . 1 2 . . 5 2 3 4 . . 6 Weapon 31 | . . . 1 8 . . 7 3 2 5 . 1 4 Highest Loss Streak 14 | . . . 3 10 . . 8 3 3 11 . 5 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 85 93 71 . 79 83 77 83 69 74 77 53 Engine 4 | . 14 14 11 6 . 2 5 6 8 . . . . Core 6 | . . . . 1 . 7 6 3 7 13 15 14 6 Treads 2 | . . . . . . . 6 . . 1 11 7 . Leg 11 | . . . 5 21 . 30 9 14 15 11 . . . Wheel 1 | . 16 . 6 1 . . 3 . . . . . . Hover 2 | . . . . 2 . . 5 7 . . . 2 6 Flight 2 | . 11 28 27 . . . . . . . . . . Device 11 | . . . 10 6 . 7 9 6 10 15 14 25 16 Storage 6 | . 14 14 11 9 . 7 6 6 5 5 5 5 3 Hackware 4 | . . . . . . . 8 13 9 3 . . . Protection 2 | . . . . 4 . 7 4 2 4 . 3 . . Energy Gun 5 | . . . . 3 . . 6 5 5 7 5 5 6 Energy Cannon 1 | . . . . . . . . 1 . 4 5 5 3 Ballistic Gun 7 | . 28 28 22 13 . 15 4 7 4 . 5 4 . Ballistic Cannon 1 | . . . . . . . 1 . 3 1 . . . Peak Build Rating 90 | 6 9 9 18 33 25 29 54 70 80 85 68 90 88 Average Rating 49 | 3 7 9 14 19 25 26 43 58 76 66 60 77 66 On Entrance 34 | . 6 9 9 11 25 25 29 45 68 73 44 68 72 Naked Turns 82 | . . . . . . . . . . . . . 82 Heaviest Build 69 | 10 10 10 25 38 26 36 51 56 67 60 57 67 69 Greatest Support 90 | 32 32 8 30 47 47 47 62 90 90 80 67 76 41 Greatest Overweight (x) 5 | . 1 1 2 5 . . 2 1 1 1 . 2 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | 3 5 8 7 7 10 10 7 8 9 6 5 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 10 10 10 10 7 9 8 5 7 8 5 Class Distribution -------------------- 19% | Mutant 14% | Scavenger-Tank 12% | Scavenger-Mutant 11% | Hacker-Tank 10% | Tank 6% | Hacker-Mutant 6% | Gunner 4% | Derelict-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Tank | -6/Factory Hacker-Mutant | -6/Extension Hacker-Tank | -5/Factory Tank | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Gunner | -4/Factory Generator-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Matter Collected 4049 | 194 . 65 320 1091 . 19 559 704 283 565 118 108 23 Remotely . | . . . . . . . . . . . . . . Salvage Created 5600 | . . . 531 1827 . 42 774 434 1189 527 51 225 . Parts 271 | . . . 38 84 . 3 44 14 57 18 4 9 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 2 . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 20 5 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Combat Hostiles Destroyed 101 | . . . 13 36 . 2 16 4 13 9 1 7 . Guns 73 | . . . 13 35 . 2 8 3 3 4 1 4 . Cannons 18 | . . . . . . . 6 1 4 4 . 3 . AOE 6 | . . . . 1 . . 1 . 4 . . . . Classes Destroyed 12 | . . . 4 3 . 1 1 1 2 . . . . Worker 11 | . . . 2 4 . . 1 . 4 . . . . Builder 7 | . . . . 2 . . . . 5 . . . . Recycler 6 | . . . . 2 . . . 1 3 . . . . Swarmer 18 | . . . 4 2 . . 7 . . . . 5 . Cutter 2 | . . . . . . 2 . . . . . . . Grunt 46 | . . . 6 26 . . 4 1 4 5 . . . Sentry 14 | . . . 3 6 . . 3 2 . . . . . Specialist 2 | . . . . . . . . . 2 . . . . Hunter 5 | . . . . 2 . . . . . 3 . . . Programmer 13 | . . . . . . . 2 1 6 1 1 2 . Heavy 1 | . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | . . . 4 7 . 2 3 2 8 3 1 4 . Combat Bots Only 6 | . . . 4 6 . 2 3 2 4 3 1 4 . Max Kills in Single Turn 3 | . . . 1 3 . 1 1 1 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . 1 . 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Hostile Shots Fired 1412 | . . . 130 315 . 7 344 136 121 132 17 71 139 Missed 448 | . . . 31 77 . 2 123 54 60 31 6 19 45 Damage Taken 15517 | . . 3 976 3644 . 121 3185 1136 1631 1534 197 958 2132 Core 3285 | . . . 197 500 . 32 535 174 178 210 52 88 1319 Absorbed by Shields 444 | . . . . . . . . 258 186 . . . . Redirected to Shielding 48 | . . . . . . . . . . . 48 . . Ignored by Resistances 259 | . . . . . . . . . 51 208 . . . Core Remaining (%) 64 | 100 . 100 50 9 . 95 . 16 . . 56 92 . Volleys Fired 328 | . . . 41 144 . 4 37 25 33 24 2 16 2 Largest 3 | . . . 2 2 . 2 3 3 3 3 3 3 3 Hottest 259 | . . . 43 90 . 53 184 161 178 259 199 199 246 Shots Fired 722 | . . . 81 264 . 8 105 49 90 66 6 48 5 Gun 601 | . . . 81 264 . 8 73 42 52 43 4 32 2 Cannon 108 | . . . . . . . 31 4 29 23 2 16 3 Launcher 11 | . . . . . . . 1 1 9 . . . . Special 2 | . . . . . . . . 2 . . . . . Kinetic 457 | . . . 81 224 . 8 38 27 53 8 2 16 . Thermal 166 | . . . . 20 . . 25 . 24 58 4 32 3 Explosive . | . . . . . . . . . . . . . . Electromagnetic 97 | . . . . 20 . . 42 20 13 . . . 2 Robot Hit Streak 16 | . . . 13 16 . 4 9 14 9 10 3 8 2 Robot Miss Streak 8 | . . . 3 5 . 3 4 2 8 6 1 3 1 Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 11 | . . . 2 8 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . Shots Hit Robots 518 | . . . 59 202 . 4 66 40 73 45 3 24 2 Core Hits 328 | . . . 28 103 . 4 29 13 105 27 2 9 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 11 | . . . 1 2 . . 3 . . 3 . 2 . Burn 7 | . . . . 2 . . . . . 3 . 2 . Destroy 2 | . . . 1 . . . 1 . . . . . . Blast 1 | . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . Melee Attacks 2 | . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12388 | . . 7 658 3967 . 76 1559 800 2732 1169 84 718 618 Guns 8306 | . . . 658 3760 . 76 967 693 938 755 44 392 23 Cannons 1990 | . . . . . . . 428 69 666 414 40 326 47 Explosions 2018 | . . . . 202 . . 147 38 1126 . . . 505 Melee . | . . . . . . . . . . . . . . Ramming 74 | . . 7 . 5 . . 17 . 2 . . . 43 Kinetic 6375 | . . . 658 3252 . 76 517 510 1111 127 16 108 . Thermal 3149 | . . . . 468 . . 372 . 526 1042 68 610 63 Explosive 974 | . . . . . . . 136 . 333 . . . 505 Electromagnetic 1816 | . . . . 242 . . 517 290 760 . . . 7 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 4 4 9 12 14 2 17 Average Corruption 6 | . . . . . . . 3 4 4 9 12 1 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 135 | . . . . . . . 25 19 22 41 18 4 6 Message Errors 29 | . . . . . . . 6 4 7 7 2 1 2 Matter Fused 33 | . . . . . . . 7 3 5 11 4 2 1 Heat Flow Errors 19 | . . . . . . . 2 4 3 4 5 . 1 Energy Discharges 12 | . . . . . . . 1 2 . 5 3 1 . Parts Rejected 4 | . . . . . . . 1 1 1 1 . . . Data Loss (minor) 14 | . . . . . . . 2 3 2 7 . . . Data Loss (major) 10 | . . . . . . . 3 1 2 2 2 . . Misfires 5 | . . . . . . . 1 1 1 2 . . . Alerts 4 | . . . . . . . 1 . 1 . 2 . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 349 | . . . . 43 . . 51 . 204 . . 21 30 Projectiles 21 | . . . . . . . . . . . . 21 . Explosions 328 | . . . . 43 . . 51 . 204 . . . 30 Melee . | . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . 16 3 . . . Impact . | . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . 13 3 . . . Secondary 3 | . . . . . . . . . 3 . . . . Self-Inflicted Damage 612 | . . 3 . 69 . . 140 . 265 . . . 135 Shots 11 | . . . . 2 . . 5 . 3 . . . 1 Rammed 12 | . . 1 . . . . 2 . . . . . 9 Targets Rammed 14 | . . 1 . 1 . . 2 . 1 . . . 9 Kicked 2 | . . . . 1 . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 601 | . . . 289 65 . . 601 235 502 498 365 178 174 Average Temperature 110 | . . . 88 24 . . 144 69 146 156 128 74 75 Received Heat Transfer 3588 | . . . 219 1782 . . 844 217 196 273 . . 57 Effects 24 | . . . . . . . 11 . 10 3 . . . Shutdowns 9 | . . . . . . . 5 . 3 1 . . . Energy Bleed 6 | . . . . . . . 3 . 1 2 . . . Interference 5 | . . . . . . . . . 5 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . 2 . . . . Combat Hostiles 3 | . . . . . . . 1 . 2 . . . . Parts Fried 7 | . . . . . . . 2 . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 13 | . . . . . . . 1 . 1 8 . 3 . Heat Transferred 5869 | . . . . 816 . . 629 . 1075 2053 87 1109 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Peak Influence 339 | . 4 1 225 339 138 150 300 228 247 . . 89 76 Initial 138 | . . 1 . 78 138 100 86 100 48 . . 9 46 Average 102 | . . 1 104 158 138 129 115 83 99 . . 35 48 Maximum Alert Level 1 | . . . 1 1 . . 1 1 1 . . . . Low Security (%) 88 | 100 100 100 94 72 100 100 87 98 85 . . 100 100 Level 1 11 | . . . 5 27 . . 12 1 14 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 2 6 . 1 6 . 8 . . 3 4 Investigation 8 | . . . 1 3 . . 2 . . . . . 2 Extermination 5 | . . . . . . . 2 . 1 . . 1 1 Reinforcement 15 | . . . 1 3 . 1 2 . 7 . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Distress Signals 18 | . . . 2 6 . . 4 3 1 . . 1 1 Communications Jammed 44 | . . . . . . . 44 . . . . . . Distress Signals 44 | . . . . . . . 44 . . . . . . Times Spotted 224 | . 1 7 20 58 . 3 49 14 24 10 5 14 19 Peak Tracking Total 20 | . 1 20 6 7 . 2 7 3 4 7 4 5 10 Tactical Retreats 30 | . . 1 1 2 . 1 12 . 2 . 1 4 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Traps Triggered 5 | . . . 1 2 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . 9 . . . . . . Reused 6 | . . . . . . . 6 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . 1 . . 6 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Machines Disabled 10 | . . . . . . . 3 2 4 . . . 1 Max in Single Turn 2 | . . . . . . . 2 1 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Machines Accessed 46 | . 2 . 2 12 1 . 11 8 3 1 1 2 3 Terminals 37 | . 2 . 2 9 1 . 7 7 2 1 1 2 3 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . 2 . . 2 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 123 | . 6 . 6 34 3 . 27 28 8 1 1 4 5 Successful 66 | . 3 . 4 18 1 . 14 17 5 1 1 2 . Failed 56 | . 3 . 2 15 2 . 13 11 3 . . 2 5 Catastrophic 11 | . 1 . . 2 . . 1 2 1 . . 1 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 4 | . . . . 1 . . . . . . . 2 1 Terminals 108 | . 6 . 6 29 3 . 21 26 6 1 1 4 5 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 10 | . . . . 4 . . 4 2 . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 59 | . 3 . 4 16 1 . 11 16 4 1 1 2 . Record 17 | . 3 . 1 7 . . 3 . . 1 1 1 . Robot Schematic 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . . . . . 1 1 . . . . Open Door 2 | . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Alert Level 12 | . . . 2 4 . . 2 2 1 . . 1 . Unreport Threat 3 | . . . . 1 . . 1 1 . . . . . Locate Traps 6 | . . . . 3 . . 1 2 . . . . . Reprogram Traps 2 | . . . . . . . 2 . . . . . . Dispatch Records 2 | . . . . . . . . 2 . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . 2 1 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . . 1 1 . . . . . Retrieve Components 4 | . . . . 2 . . 1 1 . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 2 12 1 . 10 7 3 . . 2 3 Full Trace Events 4 | . . . . . . . 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 26 | . . . . 17 . . 6 3 . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . 1 . . . 1 . . . . . Robot Hacks Applied 2 | . . . . 1 . . . 1 . . . . . parse_system 2 | . . . . 1 . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Total Allies 11 | . . . . . . . . 11 . . . . . Largest Group 10 | . . . . . . . . 10 6 . . . . Highest-Rated Group 418 | . . . . . . . . 418 183 . . . . Highest-Rated Ally 159 | . . . . . . . . 159 39 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . . . . 91 24 . . . . Total Damage 2834 | . . . . . . . . 2343 491 . . . . Kills 13 | . . . . . . . . 10 3 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Turns Passed 8562 | 49 106 76 558 1515 3 51 1612 799 1114 1171 408 650 450 Spaces Moved 5548 | 39 91 67 313 751 3 32 1278 580 719 763 237 321 354 Core 154 | 10 . . . 1 . . . . . . . . 143 Treads 694 | . . . . . . . 97 . . 127 237 233 . Legs 2605 | . . . 2 568 3 32 281 364 719 636 . . . Wheels 697 | 29 59 . 111 182 . . 316 . . . . . . Hover 1099 | . . . . . . . 584 216 . . . 88 211 Flight 299 | . 32 67 200 . . . . . . . . . . Fastest Speed 26 | 50 100 112 26 95 122 122 44 44 126 126 160 130 50 Average Speed 116 | 87 104 112 97 126 122 122 96 100 128 137 160 154 83 Slowest Speed 300 | 100 112 112 190 300 122 122 260 126 220 190 160 240 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 22 23 26 71 . 42 33 65 18 83 33 7 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 142 | . . . . 6 . . 39 . 40 9 1 8 39 Melee . | . . . . . . . . . . . . . . Projectile 20 | . . . . . . . 1 . 1 9 1 8 . AOE 122 | . . . . 6 . . 38 . 39 . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Upp Upp Fac Res Total 7021 | 54 102 67 494 1070 2 36 1570 750 833 834 262 441 506 Wait 710 | . . . 97 84 . . 178 67 51 11 10 79 133 Move 5536 | 38 90 66 312 750 2 31 1277 579 719 762 236 320 354 Hop . | . . . . . . . . . . . . . . Pick Up 158 | 10 7 . 17 40 . . 27 18 9 10 8 9 3 Fast Attach 14 | . . . 1 . . 1 6 3 2 . . 1 . Attach 129 | 6 . . 9 37 . . 25 12 7 19 5 6 3 Detach 8 | . . . . 1 . . 1 . . 6 . . . Swap 43 | . 2 . 7 5 . . 6 9 5 2 1 6 . Drop 45 | . 3 . 10 6 . . 11 4 6 . . 4 1 Fire 328 | . . . 41 144 . 4 37 25 33 24 2 16 2 Melee 2 | . . . . 2 . . . . . . . . . Ram 13 | . . 1 . . . . 2 . . . . . 10 Kick 1 | . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 34 | . . . . . . . . 33 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 2 exits: *Res / Arm) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered Mines 157 | -10/Mines | Assembled infested the area 162 | -10/Mines | Assisted by a Guerilla fighting off Assembled 188 | -10/Mines | Learned Materials stockpile data 227 | -10/Mines | Discovered new exit (range 5) 232 | -10/Mines | Entered Materials 232 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 682 | -9/Materials | Lost 3 parts (2n1w) 731 | -9/Materials | Discovered new exit (range 16) 790 | -9/Materials | Entered another Materials area 790 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1583 | -8/Materials | Central database locked down 1674 | -8/Materials | Core integrity fell below 50% 1716 | -8/Materials | Lost 10 parts (2p4n4w) 1977 | -8/Materials | Build established: Scavenger-Mutant 2189 | -8/Materials | Core integrity fell below 20% 2231 | -8/Materials | Discovered new exit (range 16) 2235 | -8/Materials | Lost 7 parts (2p2n1u2w) 2305 | -8/Materials | Entered Factory 2305 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2308 | -7/Factory | Identified exit to DSF 2308 | -7/Factory | Entered DSF 2329 | -7/DSF | Additional patrols routed to DSF 2342 | -7/DSF | Discovered new exit (range 14) 2359 | -7/DSF | Entered Factory 2359 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2526 | -6/Factory | Fabricated Gamma Bomb Array (x1) 2667 | -6/Factory | Build established: Scavenger-Tank 3004 | -6/Factory | Lost 8 parts (1p2n2u3w) 3647 | -6/Factory | Core integrity fell below 50% 3664 | -6/Factory | Lost 5 parts (2n1u2w) 3716 | -6/Factory | Lost 4 parts (1p2n1w) 3923 | -6/Factory | Build established: Hacker-Mutant 3965 | -6/Factory | Discovered new exit (range 15) 3971 | -6/Factory | Entered Extension 4139 | -6/Extension | Rescued a captive Derelict 4139 | -6/Extension | Rescued a captive Derelict 4183 | -6/Extension | Rescued A7 4196 | -6/Extension | Lost 3 parts (1p1n1w) 4475 | -6/Extension | Identified exit to Cetus 4500 | -6/Extension | Spotted B-75 Beast 4513 | -6/Extension | Spotted B-75 Beast 4528 | -6/Extension | Core integrity fell below 20% 4535 | -6/Extension | Allies destroyed B-75 Beast 4575 | -6/Extension | Lost 3 parts (1p1u1w) 4718 | -6/Extension | Discovered new exit (range 15) 4770 | -6/Extension | Entered Factory 4770 | -5/Factory | Accompanied by 7 allies (A7) 4770 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5047 | -5/Factory | P-70 Sage assimilated allied Z9-7QE(g) 5093 | -5/Factory | Lost 3 allies 5298 | -5/Factory | Build established: Hacker-Tank 5732 | -5/Factory | Lost 3 parts (2u1w) 5864 | -5/Factory | Discovered new exit (range 15) 5884 | -5/Factory | Entered Upper Caves 6016 | -5/Upper Caves | Build established: Tank 6621 | -5/Upper Caves | Ambushed by research squad 6651 | -5/Upper Caves | System corruption reached 10% 6705 | -5/Upper Caves | Lost 11 parts (3p3n2u3w) 7034 | -5/Upper Caves | Discovered new exit (range 10) 7055 | -5/Upper Caves | Entered another Upper Caves area 7056 | -5/Upper Caves | Identified exit to Warlord 7072 | -5/Upper Caves | Discovered new exit (range 5) 7451 | -5/Upper Caves | Build established: Derelict-Gunner 7463 | -5/Upper Caves | Entered Factory 7463 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7464 | -4/Factory | Identified exit to Armory 7785 | -4/Factory | Discovered new exit (range 16) 7996 | -4/Factory | Garrison activated, responded to threat 8056 | -4/Factory | Lost 5 parts (2p2n1w) 8113 | -4/Factory | Entered Research 8113 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8480 | -3/Research | System corruption reached 10% 8510 | -3/Research | Core integrity fell below 50% 8512 | -3/Research | Lost 14 parts (3p2n5u4w) 8539 | -3/Research | Core integrity fell below 20% 8563 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08533_ Slammed into H-77 Assassin. 08533_ Penetrated by Slug. 08533_ U-05 Engineer destroyed. 08533_ Slug penetrates Wall. 08534_ Acquired 23 matter. 08535_ Penetrated by Slug. 08535_ Slug penetrates Door. 08536_ Slammed into U-05 Engineer. 08536_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08537_ 3X1<# 2=HFHYBR QFDOC1ZWTYDSD&S 08538_ Slammed into Y-72 Warden. 08538_ Penetrated by Slug. 08538_ Slug penetrates U-05 Engineer. 08538_ U-05 Engineer destroyed. 08540_ Penetrated by Slug. 08540_ Slug penetrates Wall. 08544_ Slug penetrates Terminal. 08545_ Connecting with Terminal... 08561_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##+###??????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????# | | ??????????????????????#######???### ###???????? # | | ??????????????????????# ##### #?????? # | | ??????????????????????# "" ##### # | | ??????????????????????# T" ! =*%!!!! # | | ??????????????????????# ###|# ! # | | ??????????????????????# ] h##### #?#!#?? # | | ???????????????######### h##???#######?#=#????### | | ???????????????# ! # #????????????# #??????# | | ???????????????# + Y#????????????# #????? # | | ???????????????# # #????????????# #????? # | | ???????????????######??# Yp#????????????# #????? # | | ????????????????#########@####??????????# #????? # | | ????????????????# !!! pp #??????????# #????? # | | ????????????????# !!! #??????????# #??###"# | | ????????????????# !! #??????????# #??# | | ????????????????# #??????????# #??# | | ????????????????# #??????????# #??# "" | | ????????????????##################+###### #### "" | | ??????????????????????????# # "" | | ??????????????????????????# # "" | | ??????????????##??????????# / "" | | ?????????????? ????????# # "" | | ?????????????# ??????# ###+######### # "" | | ?????????????# ????# # # # | | ?????????????# ??# # # + | | ?????????????# # # """"" # # ] | | ?????????????# + # """"" # ### | | ?????????????# # # """"" + | | ?????????????# ??# # ##### | | ?????????????# ????#^ # !#???# | | ?????????????# ??????# #############???# | | ?????????????? ????????# #???????????????# | | ?????????????? ??????????# #???????????????# | | ??????????????????????????# #???????????????# | | ?????????????? ??????????# #???????????????# | | ?????????????? ????????# +???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 55 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 16 Armor Coverage 225 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 66 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 62 Target Analysis 6 Recoil Reduction 8 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ I-36 Angel | -6/Extension | Hacked Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageAssaultJammer Manual? 0 Play Time 02:08:01 Cumulative 114.1 hours Start 2024.08.09 @ 00:13:59 End 2024.08.09 @ 02:46:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 26 Gallery% 54 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 729ebb05-acb2-44ef-a244-4cadb4014b35