Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:58:01 Player: Kinga Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (160) 800 Value Destroyed (6101) 6101 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 13920 Bonus ------- High Alert Combat Kills 79 Entered DSFs 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Advanced KE Penetrator Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Centrium Wheel Centrium Wheel Diametric Drive > --- UTILITY ---------- Advanced Cryofiber Web Matter Compressor Enhanced Optical Array Experimental Terrain Scan Processor Target Analyzer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Tesla Rifle Advanced Variable Charge Gun Hardcell Cannon > --- INVENTORY -------- Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Greatsword [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Diametric Drive Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Scatter Rocket Array Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . 1 1 . . . Utility 10 | . . 2 2 2 . . . . . 1 . 1 2 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 182 | 6 4 12 17 5 7 21 1 . 44 1 14 25 25 Power 26 | 1 1 1 1 . 2 3 . . 5 . 2 5 5 Engine 10 | 1 1 1 . . . 2 . . 3 . 1 1 . Core 8 | . . . 1 . 1 1 . . 2 . 1 1 1 Reactor 8 | . . . . . 1 . . . . . . 3 4 Propulsion 50 | 2 . 2 3 . 4 1 . . 14 . 5 8 11 Treads 22 | 2 . 2 3 . . . . . 9 . . 2 4 Leg 4 | . . . . . 1 . . . 3 . . . . Wheel 6 | . . . . . . 1 . . 2 . . 2 1 Hover 11 | . . . . . 2 . . . . . 5 . 4 Flight 7 | . . . . . 1 . . . . . . 4 2 Utility 61 | 1 1 4 10 5 1 14 . . 10 1 6 7 1 Device 15 | . . 2 1 1 . 2 . . 3 1 1 3 1 Storage 6 | 1 1 . 1 . . 1 . . 1 . . 1 . Processor 12 | . . . 2 . 1 4 . . 4 . . 1 . Hackware 8 | . . . 1 1 . 4 . . . . . 2 . Protection 20 | . . 2 5 3 . 3 . . 2 . 5 . . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 2 5 3 . . 3 1 . 15 . 1 5 8 Energy Gun 14 | 1 2 1 . . . . . . 6 . . 2 2 Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 15 | 1 . 4 2 . . 2 1 . 4 . . . 1 Ballistic Cannon 9 | . . . . . . . . . 2 . . 2 5 Launcher 3 | . . . . . . . . . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . . 1 1 . . 4 . . 3 3 Parts Lost 78 | . 2 3 . 1 8 1 . . 19 . 10 15 19 Power 11 | . 1 . . . . 1 . . 2 . 1 3 3 Propulsion 29 | . . 2 . . 3 . . . 5 . 3 6 10 Utility 24 | . . 1 . 1 4 . . . 5 . 3 4 6 Weapon 14 | . 1 . . . 1 . . . 7 . 3 2 . Highest Loss Streak 16 | . 2 2 . 1 8 1 . . 5 . 4 8 16 To Critical Strikes 2 | . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 84 | . 91 93 97 92 48 76 83 84 85 88 86 74 45 Engine 4 | . 14 11 3 . . 6 . . 3 . . 3 . Core 2 | . . . 5 7 3 . 7 7 1 5 3 1 1 Treads 10 | . 28 21 17 15 6 . . . 11 . . 2 8 Wheel 1 | . . . . . . 6 7 7 . . . . . Hover 1 | . . . . . . . . . . . 12 6 . Device 3 | . . 11 1 1 3 6 . . 3 5 . 6 3 Storage 6 | . 20 22 14 7 3 3 . . 1 5 . 3 . Processor 12 | . . . 7 15 11 18 15 15 19 23 17 17 9 Hackware 12 | . . . 6 8 7 8 30 30 19 11 11 10 12 Protection 8 | . . 4 22 19 2 7 7 7 4 . 19 1 . Energy Gun 2 | . 14 1 . . . . . . 4 5 4 2 . Ballistic Gun 11 | . 13 20 15 15 7 14 14 15 10 5 . . 1 Ballistic Cannon 1 | . . . . . . . . . 2 5 5 4 3 Naked Turns 45 | . . . . . 45 . . . . . . . . Heaviest Build 87 | 11 52 67 87 70 67 36 34 34 42 25 61 48 38 Greatest Support 133 | 40 40 40 40 40 40 28 28 28 90 45 45 58 133 Greatest Overweight (x) 16 | . 1 1 3 1 13 2 1 1 9 . 16 2 4 Average Overweight (x) . | . . 1 1 1 . . 1 1 . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 13 20 20 20 12 5 5 5 5 5 5 5 5 Most Carried 20 | 2 10 20 20 20 19 5 5 5 5 5 5 5 5 Average Carried 8 | 1 6 14 19 19 11 4 4 5 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 8 18 20 19 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 36% | Mutant 26% | Hacker-Mutant 19% | Hacker-Gunner 9% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Tank | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Matter Collected 5112 | 260 79 306 854 109 . 616 72 88 1618 . 329 644 137 Remotely . | . . . . . . . . . . . . . . Salvage Created 7143 | . 490 638 1047 109 304 714 80 99 2785 . 335 383 159 Parts 379 | . 24 67 56 9 5 39 6 5 134 . 13 17 4 Haulers Intercepted 11 | . 2 2 3 . . 1 . . 2 . . 1 . Recyclers Shooed 11 | . . 3 . . . 1 . . 7 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 6 4 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Combat Hostiles Destroyed 114 | . 8 14 16 4 1 12 3 2 37 . 9 6 2 Melee 3 | . . . 1 . . . . . . . . 2 . Guns 81 | . 7 14 15 4 1 12 3 2 21 . . 1 1 Cannons 27 | . . . . . . . . . 16 . 8 3 . AOE 2 | . 1 . . . . . . . . . 1 . . Classes Destroyed 14 | . 4 3 3 . 1 1 . . 2 . . . . Worker 8 | . 1 1 . . . . . . 5 . . . 1 Builder 7 | . . . . . . . . . 7 . . . . Hauler 11 | . 2 2 3 . . 1 . . 2 . . 1 . Recycler 6 | . . . 1 . . . . . 5 . . . . Operator 4 | . . . 2 . . . . . 2 . . . . Watcher 10 | . 2 3 1 . . 1 . . 2 . . 1 . Swarmer 11 | . . 4 . 4 . . 3 . . . . . . Grunt 58 | . 8 3 10 . . 8 . . 22 . 6 . 1 Duelist 3 | . . 1 2 . . . . . . . . . . Sentry 16 | . . 6 3 . . 2 . . 3 . . 1 1 Hunter 12 | . . . 1 . . . . 2 7 . . 2 . Programmer 11 | . . . . . . 2 . . 4 . 2 3 . Heavy 2 | . . . . . . . . . 1 . 1 . . Compactor 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 2 6 3 4 1 5 3 1 8 . 4 3 1 Combat Bots Only 6 | . 2 6 3 4 1 4 3 1 6 . 4 2 1 Max Kills in Single Turn 4 | . 1 2 1 1 1 1 1 1 4 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . 1 . . Melee 1 | . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Hostile Shots Fired 1300 | . 51 54 73 12 10 58 11 28 412 . 89 167 335 Missed 456 | . 10 19 29 3 . 23 2 6 128 . 30 69 137 Damage Taken 15442 | . 473 470 667 129 415 461 124 305 4391 . 2433 1867 3707 Core 3389 | . 88 30 29 18 313 69 . 69 490 . 400 579 1304 Absorbed by Shields 4 | . . . . . 4 . . . . . . . . Regen/Repaired (Parts) 377 | . . . . . . . . . 377 . . . . Core Remaining (%) 66 | 100 64 92 94 . . . . 33 42 . 60 49 . Volleys Fired 420 | . 54 29 68 8 10 32 7 11 131 . 27 26 17 Largest 3 | . 2 2 2 2 2 2 2 2 3 . 3 3 3 Hottest 186 | . 90 46 50 50 50 56 56 56 162 . 140 185 186 Shots Fired 891 | . 108 58 136 16 20 64 13 22 314 . 54 54 32 Gun 734 | . 108 58 136 16 20 64 13 22 234 . 26 21 16 Cannon 154 | . . . . . . . . . 78 . 27 33 16 Launcher 3 | . . . . . . . . . 2 . 1 . . Special . | . . . . . . . . . . . . . . Kinetic 725 | . 51 58 136 16 20 64 13 22 260 . 27 33 25 Thermal 110 | . 47 . . . . . . . 36 . . 20 7 Explosive 3 | . . . . . . . . . 2 . 1 . . Electromagnetic 53 | . 10 . . . . . . . 16 . 26 1 . Robot Hit Streak 34 | . 8 15 9 6 6 26 3 20 34 . 20 8 10 Robot Miss Streak 7 | . 5 3 7 1 1 2 1 1 4 . 3 3 6 Penetration Max 1 | . . . . . . . . . 1 . . . 1 Secondary Targets 8 | . 2 2 3 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . Shots Hit Robots 616 | . 62 45 85 11 15 47 9 20 225 . 37 43 17 Core Hits 329 | . 22 37 42 7 3 26 4 5 135 . 24 15 9 Critical Kills 10 | . 2 . 1 . 1 3 . . 2 . . . 1 Critical Parts Destroyed 9 | . . 1 . . . 2 . 1 5 . . . . Critical Strikes 38 | . 3 1 1 . 2 5 . 1 18 . 3 3 1 Burn 2 | . 1 . . . . . . . 1 . . . . Destroy 20 | . 2 1 1 . 2 5 . 1 7 . . . 1 Blast 15 | . . . . . . . . . 10 . 2 3 . Corrupt 1 | . . . . . . . . . . . 1 . . Melee Attacks 30 | . . . 4 . . . . . . . . 26 . Impact . | . . . . . . . . . . . . . . Slashing 30 | . . . 4 . . . . . . . . 26 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14246 | . 713 704 1624 182 295 983 204 277 5825 . 1447 1495 497 Guns 9376 | . 659 688 1410 182 295 983 204 277 3722 . 277 383 296 Cannons 3298 | . . . . . . . . . 1725 . 797 591 185 Explosions 746 | . 36 . . . . . . . 337 . 373 . . Melee 707 | . . . 186 . . . . . . . . 521 . Ramming 119 | . 18 16 28 . . . . . 41 . . . 16 Kinetic 10757 | . 287 688 1410 182 295 983 204 277 4702 . 797 591 341 Thermal 1378 | . 371 . . . . . . . 484 . . 383 140 Explosive 710 | . . . . . . . . . 337 . 373 . . Electromagnetic 575 | . 37 . . . . . . . 261 . 277 . . Impact . | . . . . . . . . . . . . . . Slashing 707 | . . . 186 . . . . . . . . 521 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 1 . 3 6 . Average Corruption 2 | . . . . . . . . . 1 . 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 3 5 . Matter Fused 3 | . . . . . . . . . . . 1 2 . Heat Flow Errors 2 | . . . . . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 270 | . . . 102 . . . . . 112 . 3 53 . Projectiles 131 | . . . . . . . . . 112 . 3 16 . Explosions . | . . . . . . . . . . . . . . Melee 139 | . . . 102 . . . . . . . . 37 . Knockbacks 30 | . . 1 . . . . . . 18 . 2 8 1 Impact 2 | . . 1 . . . . . . . . . . 1 Kinetic 26 | . . . . . . . . . 16 . 2 8 . Secondary 2 | . . . . . . . . . 2 . . . . Self-Inflicted Damage 40 | . . . . . . . . . . . 40 . . Shots 2 | . . . . . . . . . . . 2 . . Rammed 34 | . 11 5 3 . . . . . 8 . . . 7 Targets Rammed 37 | . 11 6 4 . . . . . 9 . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . 1 1 . . . . . 1 . . . . Highest Temperature 863 | . 236 2 190 37 24 4 15 21 251 . 863 451 149 Average Temperature 79 | . 60 2 59 17 11 3 7 9 50 . 226 160 71 Received Heat Transfer 2468 | . 258 117 324 . . 144 . . 798 . 156 51 620 Effects 14 | . . . . . . . . . 1 . 13 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . . . . . . . 1 . 3 . . Interference 1 | . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . 3 . . Damage (major) 3 | . . . . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 3 | . 1 . . . . . . . 2 . . . . Heat Transferred 2825 | . 1123 . . . . . . . 999 . . 518 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Peak Influence 525 | . 154 347 219 161 56 214 . . 525 256 393 374 203 Initial 256 | . . 36 86 65 56 10 . . 37 256 179 193 148 Average 146 | . 53 160 107 116 26 85 . . 194 256 292 252 162 Maximum Alert Level 2 | . . 1 1 . . 1 . . 2 1 1 1 1 Low Security (%) 75 | 100 100 64 93 100 100 99 . . 59 . 20 27 95 Level 1 22 | . . 35 6 . . . . . 32 100 79 72 4 Level 2 2 | . . . . . . . . . 8 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 41 | . 2 . 9 . . 10 . . 11 . 1 5 3 Investigation 21 | . 2 . 5 . . 6 . . 3 . . 3 2 Extermination 7 | . . . . . . 2 . . 4 . . 1 . Reinforcement 8 | . . . 1 . . . . . 4 . 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . 3 . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Distress Signals 5 | . . 1 2 . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 218 | . 13 23 27 4 6 13 4 2 50 . 11 37 28 Peak Tracking Total 19 | . 2 9 4 4 5 4 3 2 6 . 4 12 19 Tactical Retreats 10 | . . 1 . . . . . . . . 3 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Traps Triggered 12 | . . . 1 1 . 2 . . 3 . 3 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Machines Disabled 6 | . 2 . . . . . . . 3 . . 1 . Max in Single Turn 1 | . 1 . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Machines Accessed 38 | . 5 2 7 . . 8 1 . 6 1 . 7 1 Terminals 32 | . 5 2 7 . . 4 1 . 4 1 . 7 1 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 113 | . 17 9 25 . . 25 1 . 16 1 . 18 1 Successful 52 | . 5 5 11 . . 9 1 . 11 1 . 9 . Failed 61 | . 12 4 14 . . 16 . . 5 . . 9 1 Catastrophic 6 | . . 2 2 . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 87 | . 12 9 24 . . 11 . . 12 . . 18 1 Terminals 95 | . 17 9 25 . . 11 1 . 12 1 . 18 1 Fabricators 5 | . . . . . . 5 . . . . . . . Repair Stations 4 | . . . . . . . . . 4 . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 7 . . . . . . . Terminal Hacks 27 | . 3 3 8 . . 2 1 . 4 1 . 5 . Record 2 | . . . . . . . 1 . 1 . . . . Part Schematic 3 | . . . 2 . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 2 | . . . 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 6 | . 1 1 1 . . 1 . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 4 | . . 1 2 . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 2 3 . . 2 . . 3 . . 4 . Terminals 16 | . 2 2 3 . . 2 . . 3 . . 4 . Assimilate 2 | . . . . . . . . . 1 . . 1 . Botnet 14 | . 2 2 3 . . 2 . . 2 . . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 5 2 7 . . 8 . . 5 . . 6 1 Full Trace Events 21 | . 4 1 5 . . 6 . . 2 . . 3 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 72 | . . . . . . 72 . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . Time 115 | . . . . . . . . . 115 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Total Allies 2 | . . . . . 1 . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . 1 . . . . Highest-Rated Group 31 | . . . . . 31 . . . 10 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . . Total Damage 105 | . . . . . 105 . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Turns Passed 9817 | 89 796 742 1550 275 152 1346 1057 51 2218 26 408 690 417 Spaces Moved 5071 | 52 307 246 501 98 136 637 898 16 799 21 168 855 337 Core 389 | 4 . . . . 90 . . . 15 . 10 52 218 Treads 2014 | 48 307 246 501 98 19 . . . 622 . . 109 64 Legs 100 | . . . . . 10 . . . 36 21 33 . . Wheels 1651 | . . . . . . 594 898 16 126 . . 8 9 Hover 253 | . . . . . 17 43 . . . . 125 41 27 Flight 664 | . . . . . . . . . . . . 645 19 Fastest Speed 21 | 50 160 240 245 245 40 100 115 115 90 120 38 21 37 Average Speed 138 | 151 196 240 264 245 85 114 115 115 156 120 158 53 88 Slowest Speed 850 | 160 240 240 400 245 700 200 115 115 500 120 850 225 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 11 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 43 31 45 3 97 10 84 3 21 1 74 29 14 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . . 4 . . . . . . Spaces Dug 17 | . . . 2 . . . . . . . . 14 1 Terrain Destroyed 141 | . 2 . 2 . . . . . 78 . 22 28 9 Melee 16 | . . . 2 . . . . . . . . 14 . Projectile 53 | . . . . . . . . . 25 . 5 14 9 AOE 71 | . 2 . . . . . . . 52 . 17 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Fac Res Total 6985 | 59 395 337 634 126 157 1190 909 26 1493 22 251 973 413 Wait 1054 | . 12 9 11 12 1 465 . . 487 . 5 36 16 Move 5035 | 51 306 245 500 98 135 636 897 15 798 20 167 833 334 Hop 11 | . . . . . . . . . . . . 10 1 Pick Up 66 | 2 8 20 14 1 . 7 2 . 4 . 4 2 2 Fast Attach 130 | 6 1 9 7 1 7 15 . . 31 . 11 23 19 Attach 33 | . 2 3 7 4 . 5 1 . 4 1 1 1 4 Detach 12 | . . 2 1 2 . 1 . . 2 1 . 1 2 Swap 19 | . 1 . 3 . . 1 . . 9 . 2 1 2 Drop 95 | . . 14 15 . 4 12 1 . 18 . 8 14 9 Fire 420 | . 54 29 68 8 10 32 7 11 131 . 27 26 17 Melee 30 | . . . 4 . . . . . . . . 26 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 37 | . 11 6 4 . . . . . 9 . . . 7 Escape Stasis 42 | . . . . . . 16 . . . . 26 . . Rewire 1 | . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 9) 874 | -10/Materials | Discovered new exit (range 6) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Utility x2 1396 | -9/Materials | Discovered new exit (range 4) 1528 | -9/Materials | Discovered new exit (range 15) 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Utility x2 2431 | -8/Materials | Discovered new exit (range 7) 2744 | -8/Materials | Discovered new exit (range 15) 2857 | -8/Materials | Garrison activated, responded to threat 2871 | -8/Materials | Build established: Scavenger-Mutant 3024 | -8/Materials | Identified exit to Factory 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x2 3216 | -7/Factory | Build established: Mutant 3453 | -7/Factory | Sucked down chute 3453 | -7/Factory | Entered Waste 3454 | -7/Waste | Met a frightened Derelict 3495 | -7/Waste | Spotted C-40 Crusher 3499 | -7/Waste | Destroyed C-40 Crusher 3501 | -7/Waste | Spotted C-40 Crusher 3507 | -7/Waste | Spotted C-40 Crusher 3511 | -7/Waste | Spotted C-40 Crusher 3517 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3520 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3523 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3526 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3529 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3532 | -7/Waste | Crushed by Compactor (1 part destroyed) 3539 | -7/Waste | Spotted C-40 Crusher 3551 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3574 | -7/Waste | Spotted C-40 Crusher 3582 | -7/Waste | Lost 8 parts (3n4u1w) 3591 | -7/Waste | Discovered new exit (range 16) 3605 | -7/Waste | Entered Factory 3721 | -7/Factory | Garrison activated, responded to threat 3749 | -7/Factory | Core integrity fell below 50% 4045 | -7/Factory | Garrison activated, responded to threat 4315 | -7/Factory | Build established: Scavenger-Mutant 4340 | -7/Factory | Fabricated Hacking Suite? 4833 | -7/Factory | Discovered new exit (range 3) 4876 | -7/Factory | Build established: Hacker-Mutant 4915 | -7/Factory | Fabricated Hacking Suite (x1) 4951 | -7/Factory | Entered Lower Caves 4952 | -7/Lower Caves | Encountered a Warlord checkpoint 5982 | -7/Lower Caves | Discovered new exit (range 3) 6008 | -7/Lower Caves | Entered another Lower Caves area 6050 | -7/Lower Caves | Discovered new exit (range 9) 6059 | -7/Lower Caves | Entered Factory 6059 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6248 | -6/Factory | Repaired Prc. Assault Rifle 6362 | -6/Factory | Found Prototype Launcher 6362 | -6/Factory | Identified Scatter Rocket Array 6367 | -6/Factory | Found Scatter Rocket Array 6544 | -6/Factory | Build established: Hacker-Gunner 6923 | -6/Factory | Discovered new exit (range 15) 7582 | -6/Factory | Lost 4 parts (1p1u2w) 7647 | -6/Factory | Lost 5 parts (3n1u1w) 7868 | -6/Factory | Repaired Antimatter Cannon 7876 | -6/Factory | Discovered new exit (range 3) 7921 | -6/Factory | Discovered new exit (range 13) 8073 | -6/Factory | Core integrity fell below 50% 8277 | -6/Factory | Entered another Factory area 8277 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8302 | -5/Factory | Identified exit to DSF 8303 | -5/Factory | Entered DSF 8355 | -5/DSF | Additional patrols routed to DSF 8515 | -5/DSF | Discovered new exit (range 21) 8604 | -5/DSF | Sterilization system engaged 8624 | -5/DSF | Ambient heat levels rising (+10) 8639 | -5/DSF | Ambient heat levels rising (+10) 8650 | -5/DSF | Lost 3 parts (2n1u) 8654 | -5/DSF | Ambient heat levels rising (+10) 8669 | -5/DSF | Ambient heat levels rising (+10) 8684 | -5/DSF | Ambient heat levels rising (+10) 8699 | -5/DSF | Ambient heat levels rising (+10) 8711 | -5/DSF | Entered Factory 8711 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8730 | -4/Factory | Lost 4 parts (2u2w) 9057 | -4/Factory | Found Prototype Processor 9057 | -4/Factory | Identified Exp. Terrain Scan Processor 9321 | -4/Factory | Spotted B-86 Titan 9345 | -4/Factory | Build established: Hacker-Sprinter 9357 | -4/Factory | Lost 8 parts (2p3n2u1w) 9387 | -4/Factory | Identified exit to Research 9400 | -4/Factory | Core integrity fell below 50% 9401 | -4/Factory | Entered Research 9401 | -3/Research | Evolved 2 slots: Utility x2 9447 | -3/Research | Lost 3 parts (1n2u) 9449 | -3/Research | Spotted B-86 Titan 9783 | -3/Research | Core integrity fell below 50% 9810 | -3/Research | Core integrity fell below 20% 9817 | -3/Research | Cargo convoy interrupted 9818 | -3/Research | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09807_ A-15 Conveyor destroyed. 09808_ Acquired 10 matter. 09808_ Slug penetrates Wall. 09809_ Impulse Thruster destroyed. 09810_ K-01 Serf collects debris. 09811_ Penetrated by Slug. 09811_ Slug penetrates Wall. 09812_ Triggered Alarm Trap. 09812_ An alarm sounds. 09812_ ALERT: Alarm triggered, dispatching investigation squad. 09813_ K-01 Serf collects debris. 09814_ Slug penetrates Wall. 09815_ Slug penetrates H-77 Assassin. 09815_ H-77 Assassin suffers critical hit (Destroy). 09815_ U-05 Engineer lays Concrete. 09816_ C-30 ARC bursts open, deploying its payload. 09816_ X-77 Beamer unfolds itself. 09816_ P-80 Master unfolds itself. 09817_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09817_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ???? | | ????????????????????????????????????????? ?? | | ???????????????????????????????????????? #? | | ???????????????????????????????????????? ? | | ???????????????????????????????????????? ? | | ????????????????????????????????????????? ? | | ????????????????????????????????????????? ? | | ????????????????????????????????????????? ?? | | ???????????????????????????##########????? ?# | | ???????????????????????????# #????? ?# | | ???????????????????????????# #????? ??# | | ???????????????????????????# """#?????? ??# | | ?????????????????###+####### """#?????? ??# | | ?????????????????# # "#?????##"#### | | ?????????????????# # "F"#?????# | | ?????????????????# # ! """#?????# | | ?????????????????# """ # ??????# | | ?????????????????# """" # ????????# | | ?????????????????# """"@ #+##/########### | | ????????????????## """x # | | ??????????????#""" x + | | ??????????????#""" piCp # ! !! | | ??????????????#""" %""" + ===!** | | ??????????????#"S """" ############### =%!! | | ??????????????#"" i"""" #?????????????# !!% | | ??????????????#"" """ #??????######## | | ??????????????#### #??????# | | ?????????????????# A #??????# % !! | | ?????????????????# #??????# !! | | ?????????????????###########??????#% !! | | ????????????????????????########### ######"" "" | | ????????????????????????# ] # #????#""T"" | | ????????????????????????# # #????# """ | | ????????????????????????# # #????###### | | ????????????????????????#"S # ########### | | ????????????????????????#""" # # # | | ????????????????????????# "" + % + # | | ????????????????????????# # # # | | ????????????????????????# ] # # # | | ????????????????????????########### # # | | ????????????????????????????????? # # | | ??????????????????????????????? # + | | ?????????????????????????????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 35 Energy Capacity 510 Matter Stores 528 Matter Capacity 550 Sight Range 22 Terrain Scan Density 1010 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 20 Evasion (%) 65 Targeting Accuracy 11 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed FieldAnalysisCapacitor Manual? 0 Play Time 01:25:55 Cumulative 22.0 hours Start 2024.04.10 @ 18:29:33 End 2024.04.10 @ 19:58:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf9352ed-0c42-48b9-af09-80150a3b3d6a