Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 15:05:43 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (649) 3245 Value Destroyed (35090) 35090 Prototype IDs (379) 7580 Alien Tech Used (9) 1800 Bonus (56415) 56415 TOTAL SCORE: 114630 Bonus ------- High Alert Combat Kills 4092 Follower Combat Kills 924 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3810 Scanned by Researcher 500 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3911 Cogmind --------- Core Integrity 899/1600 Matter 284/300 Energy 725/740 System Corruption 3% Temperature Cool (3) Movement Treading (49) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor (fused) Multi-Quantum Reactor > --- PROPULSION (7) --- Treaded Armored-Biometal Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Shotgun Accelerated Blast Construct/C > --- INVENTORY (20) --- Zero-point Reactor Zero-point Reactor Experimental Coolant Injector Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Terrain Scanner Advanced Particle Accelerator Heavy Regenerative Plating AEGIS Remote Shield Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Multi-Quantum Reactor > --- PROPULSION ------- Treaded Armored-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Shotgun Accelerated Blast Construct/C > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Advanced Terrain Scanner Advanced Particle Accelerator Quantum Capacitor Heavy Regenerative Plating AEGIS Remote Shield Heavy Quantum Rifle Vortex Driver Improved Potential Cannon Blast Cannon Sigix Corpse Sigix Corpse [Rating: 236] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Impulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Heavy Regenerative Plating Artifact Phase Redirector Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Multitool Slashing Weapon Ionic Axe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 4 . . . 2 . . 4 . . . . . . 2 . . . . . . 2 . 2 . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Utility 9 | . . . 2 . . . 1 . . 2 . . . . . . 1 . . . . . . 1 . 1 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 269 | 2 6 12 19 13 13 5 10 12 9 8 1 27 4 . 1 1 6 3 13 . . 14 . 16 18 10 5 4 32 5 Power 17 | . . 3 1 1 1 . 2 . . 1 . 5 1 . . . . 1 . . . . . . . . . . . 1 Engine 9 | . . 3 1 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 1 . . 1 . 3 1 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 57 | . 3 2 4 3 6 2 4 6 4 4 . 6 . . . . . . . . . 1 . 5 4 3 . . . . Treads 32 | . 2 2 4 3 5 2 4 6 3 1 . . . . . . . . . . . . . . . . . . . . Leg 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Wheel 17 | . . . . . . . . . 1 3 . 4 . . . . . . . . . . . 4 4 1 . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 126 | 1 1 4 5 3 1 2 2 2 3 3 1 13 3 . 1 . 5 2 13 . . 7 . 6 9 5 4 4 22 4 Device 70 | 1 . 2 3 1 . 1 1 . 3 . 1 8 2 . 1 . 3 1 7 . . 4 . 4 4 2 2 3 15 1 Storage 11 | . 1 1 . . . . . . . . . 2 . . . . . . 4 . . . . 1 1 . . 1 . . Processor 16 | . . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 2 1 . . 5 1 Hackware 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Protection 24 | . . 1 2 1 1 . 1 2 . 2 . 1 1 . . . . 1 1 . . 3 . . 1 1 1 . 2 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 69 | 1 2 3 9 6 5 1 2 4 2 . . 3 . . . 1 1 . . . . 6 . 5 5 2 1 . 10 . Energy Gun 6 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Energy Cannon 18 | . . 1 . . . . 1 . . . . . . . . 1 1 . . . . 2 . 1 2 2 1 . 6 . Ballistic Gun 25 | 1 2 2 6 3 5 . . 3 1 . . . . . . . . . . . . . . . 1 . . . 1 . Ballistic Cannon 6 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . Launcher 5 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Special Weapon 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 4 . 1 . 1 1 1 . . 1 . . 2 . . 1 3 . . 7 . . 4 1 2 . 5 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 11 . Parts Lost 53 | . . 1 1 5 . . 1 . 1 3 2 11 1 . . . . . 4 . . . 1 12 7 . 1 . 1 1 Power 9 | . . 1 . 1 . . . . . . 1 4 1 . . . . . . . . . . . . . . . . 1 Propulsion 18 | . . . 1 2 . . . . . 2 1 6 . . . . . . 1 . . . . 3 2 . . . . . Utility 14 | . . . . . . . 1 . 1 1 . . . . . . . . 2 . . . . 4 3 . 1 . 1 . Weapon 12 | . . . . 2 . . . . . . . 1 . . . . . . 1 . . . 1 5 2 . . . . . Highest Loss Streak 4 | . . 1 1 2 . . 1 . 1 2 2 3 1 . . . . . 4 . . . 1 4 4 . 1 . 1 1 To Critical Strikes 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . 1 Average Backups 16 | 6 9 6 20 24 24 25 24 24 23 24 23 16 8 8 9 9 9 9 14 19 19 18 17 17 18 18 19 18 16 13 Power 1 | 1 1 . . 1 1 1 1 1 1 1 1 . . . . 1 1 . . . 1 . 1 1 . . . . 3 2 Propulsion 1 | 4 4 1 3 6 6 6 4 4 4 4 3 . 1 1 . . . . . . . . . 1 . . 1 . . . Utility 7 | . 2 1 2 5 6 7 6 6 8 8 8 8 2 2 3 3 2 3 7 11 12 11 11 8 10 11 10 11 9 7 Weapon 5 | 1 1 3 12 10 9 10 11 11 9 9 10 6 3 3 3 2 3 3 4 5 4 4 3 4 4 3 4 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 162 | . 8 1 11 3 10 . 2 2 5 5 3 19 . . 1 . 1 . 2 . 1 2 . 3 5 3 7 1 60 7 Power 22 | . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . 14 2 Propulsion 23 | . 2 . 1 . 1 . . . . . 2 5 . . . . . . . . . . . . 1 . 2 1 8 . Utility 55 | . 2 . . 2 4 . . . . 4 . 9 . . 1 . . . 1 . . 2 . 1 2 3 4 . 16 4 Weapon 61 | . 4 1 9 1 3 . 1 2 5 1 1 5 . . . . 1 . 1 . 1 . . 2 . . 1 . 21 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 66 | . 100 87 97 99 99 100 99 100 76 81 62 63 67 69 69 69 66 67 64 57 56 60 57 59 57 58 48 51 45 53 Engine 3 | . 14 14 9 8 9 9 5 . 2 5 5 . . . . . . . . . 3 5 . . . . . . . . Core 1 | . . . . . . . 1 7 3 4 1 5 8 11 11 11 9 5 5 1 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 5 3 . 4 4 4 3 4 4 4 4 7 Treads 10 | . 22 28 27 26 26 27 30 30 19 4 . 2 5 1 . . . . . 1 2 . . . . . . . 2 4 Leg 1 | . 5 . . . . . . . . . . . . . . . . 3 2 1 2 2 4 3 3 4 4 4 1 . Device 13 | . 14 2 15 9 9 9 14 15 14 11 12 16 11 11 10 11 9 10 9 10 10 9 10 18 18 17 17 19 17 15 Storage 5 | . 14 3 9 9 9 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 4 | . . . . . . . . . . 4 5 7 11 11 11 11 15 15 15 15 15 15 15 11 9 8 5 4 1 11 Hackware 1 | . . . . 8 8 8 7 7 7 5 5 2 . . . . . . . . . . . . . . . . . . Protection 6 | . . 10 8 9 8 9 7 7 2 4 3 . 4 5 5 5 5 5 4 5 5 5 5 1 1 4 3 4 8 7 Energy Cannon 4 | . . 11 . . . . 1 . . 1 8 6 4 . . 4 6 8 7 8 9 7 3 2 2 3 5 8 4 2 Ballistic Gun 6 | . 14 16 23 25 27 24 19 22 9 9 . 2 . . . . . . . . . . . 1 1 . . . . . Peak Build Rating 236 | 7 10 16 31 34 38 36 46 48 59 80 87 97 97 101 104 104 111 120 120 105 95 133 122 146 152 191 183 196 232 236 Average Rating 121 | 6 7 13 28 29 36 34 41 45 47 72 80 77 92 98 101 102 106 115 116 95 94 111 118 133 137 163 175 194 214 233 On Entrance 88 | 6 7 10 16 28 32 35 34 42 47 59 79 76 88 97 101 104 103 108 118 100 95 89 116 114 128 137 178 182 195 227 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 239 | 14 22 97 105 110 109 110 115 116 112 127 127 126 63 63 63 59 59 70 100 83 82 114 107 149 131 172 172 184 239 167 Greatest Support 264 | 20 40 40 60 60 60 60 83 83 83 83 67 136 136 136 150 136 136 136 170 134 119 148 133 162 143 229 218 218 264 194 Greatest Overweight (x) 14 | . . 2 1 1 2 1 1 1 3 7 7 7 . . . . . . . . . . . 14 12 12 . . 1 . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 2 3 1 . . . . . . . . . . . 1 1 3 . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 25 25 20 Average Capacity 20 | 8 9 9 25 25 25 25 25 25 25 25 25 17 10 10 10 10 10 10 15 20 20 20 20 20 20 20 20 21 24 20 Most Carried 25 | 7 10 23 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 22 25 20 Average Carried 18 | 6 9 8 23 24 24 25 24 24 23 24 23 16 9 10 9 9 9 9 14 19 19 19 18 18 19 19 19 20 18 18 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 25 20 20 Final Carried 25 | 7 10 23 25 25 25 25 25 25 23 25 22 9 10 10 10 10 10 10 18 20 20 20 18 18 20 20 20 21 18 12 Scrap Engine Consumption 536 | . . . . . . . . . 42 17 5 55 7 3 2 2 3 18 28 6 9 32 10 63 38 56 2 4 128 6 Constructs Created 12 | . . . . . . . . . 4 . . 3 . . 1 . . . . . . 1 . 2 1 . . . . . Constructs Modified 239 | . . . . . . . . . 13 7 3 23 2 1 . 1 2 9 7 10 5 9 9 25 19 26 2 1 60 5 Class Distribution -------------------- 55% | Construct 11% | Scavenger-Tank 7% | Mutant 6% | Subdweller-Mutant 4% | Tank 4% | Commander-Construct 4% | Scavenger-Mutant 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Commander-Construct | -7/Recycling Scavenger-Tank | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Construct | -2/Testing Construct | -1/Access Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 20356 | 241 151 355 698 1037 973 694 694 1245 1037 630 573 918 151 39 . 415 274 108 1029 86 115 460 126 1591 1775 312 351 837 2784 657 Remotely 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 . . Salvage Created 37296 | 150 372 603 1098 1314 1555 719 1137 1399 1451 778 684 2140 221 128 . 630 328 467 2025 539 583 1413 407 2875 1895 187 1257 2030 4036 4875 Parts 1834 | 15 18 50 60 59 96 49 74 54 58 36 . 82 15 9 . 15 16 2 92 13 16 34 24 134 94 6 53 126 253 281 Haulers Intercepted 24 | . 2 . 4 . 6 . 1 2 . 1 . 2 . . . . . . 2 . . . . 1 1 1 . 1 . . Recyclers Shooed 26 | . 1 . 1 . 4 . . 2 4 1 . 1 . . . . 3 . 2 . . . . 2 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 11 . . . . . . . . . . 12 5 . 2 . . . 3 3 . 20 . . . . . . . Prevented 34 | . . . . . . . . . . . . . . . . 12 . . . 6 13 . 3 . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 482 | . 6 11 18 28 20 20 20 15 8 19 5 24 2 1 . 7 5 2 34 4 11 29 11 40 19 . 11 22 41 49 Melee 8 | . . . . . . . . . . . . 5 2 1 . . . . . . . . . . . . . . . . Guns 128 | . 6 6 18 24 20 13 6 14 8 9 . 2 . . . . . . . . . . 1 . 1 . . . . . Cannons 201 | . . 4 . . . . 1 . . 3 . 13 . . . 4 . 2 16 4 6 12 2 24 10 . 2 22 27 49 AOE 100 | . . . . 3 . 7 13 1 . 7 5 4 . . . 2 5 . 17 . . 11 7 7 2 . 5 . 4 . Classes Destroyed 30 | 2 4 2 4 2 . 1 3 . . . 1 . 1 . . . . . 2 1 1 2 . . 3 1 . . . . Worker 34 | . . . 2 . 2 . 7 2 . . . 2 . . . . . . 2 . . . . 5 2 1 3 2 4 . Builder 27 | . . . . . . . 6 . . . . 1 . . . . 1 . 2 . . . . 7 4 . 4 2 . . Tunneler 10 | 5 . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . . . Hauler 24 | . 2 . 4 . 6 . 1 2 . 1 . 2 . . . . . . 2 . . . . 1 1 1 . 1 . . Recycler 45 | 1 1 . 1 . 2 . 4 6 10 1 . 5 . . . . 2 . 3 . . . . 4 2 . 1 . 2 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 11 | . . . 1 1 1 . . . . 2 . 1 . . . . . . . . . . . 1 . . . 1 3 . Swarmer 84 | . 3 4 3 3 2 4 7 . . 15 . 3 . . . . 5 . 13 . 5 4 9 . . . . . 4 . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 125 | . 2 . 9 17 9 8 9 7 . 2 . 7 . . . 4 . . 6 3 4 11 . 10 3 . 3 6 5 . Brawler 7 | . . . . . . . 2 1 . . . . . . . 1 . . . . . 2 . 1 . . . . . . Duelist 9 | . . . . 3 1 . 1 1 . . . . . . . . . . . . . 2 . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 53 | . . 1 5 4 8 4 1 5 4 2 . 3 . . . . . . 2 1 1 . 1 3 . . . 5 3 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 43 | . . . 1 . . . . . . . . . 2 . . 2 . . 6 . . 4 . 9 6 . 6 . 7 . Programmer 77 | . . . . 1 . 2 . 1 1 1 . 11 . 1 . . . . 6 . . 3 1 17 5 . 1 9 17 . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 7 | . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 10 | . 1 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Best Kill Streak 20 | 4 5 4 6 4 4 4 12 6 2 9 5 5 2 1 . 3 6 1 10 3 5 11 5 20 6 1 8 8 7 6 Combat Bots Only 11 | . 3 4 5 4 3 4 8 4 2 7 5 5 2 1 . 3 5 1 9 3 5 11 5 8 6 . 8 7 4 6 Max Kills in Single Turn 12 | 2 2 1 1 3 2 4 6 2 1 5 2 3 1 1 . 1 3 1 4 1 2 3 4 12 2 1 3 2 2 1 Gunslinging 1 | . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . 4 3 1 . 5 2 3 . . . 1 3 . 4 . . 3 4 5 1 . 3 . 2 . Melee 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Hostile Shots Fired 3311 | . 21 61 87 103 75 71 67 134 119 94 1 238 18 15 . 66 14 . 233 4 47 37 65 451 507 2 51 90 203 437 Missed 1194 | . 5 22 27 26 18 24 16 55 52 30 . 81 5 5 . 39 8 . 88 1 22 5 5 159 240 2 24 28 66 141 Intercepted 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 11 . Hits 2117 | . 16 39 60 77 57 47 51 79 67 64 1 157 13 10 . 27 6 . 145 3 25 32 60 292 267 . 27 62 137 296 Melee 14 | . . . . 3 . 1 1 1 . 2 1 . . . . . . . . . . . . 2 . . . . . 3 Projectile 2103 | . 16 39 60 74 57 46 50 78 67 62 . 157 13 10 . 27 6 . 145 3 25 32 60 290 267 . 27 62 137 293 AOE 25 | . . . . . . 2 . 1 8 . . 2 . . . . . . 1 . . . . . . . . 7 4 . Critical Strikes 105 | . . 2 6 5 4 4 1 1 2 4 1 13 . . . 1 . . 4 . . 1 3 19 4 . 1 2 6 21 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 Damage Taken 35532 | . 161 637 812 1206 905 565 479 663 798 1236 545 3645 342 250 . 587 94 . 3065 71 503 530 1358 4388 2300 . 370 924 4648 4450 Core 3533 | . 50 85 66 102 118 61 20 24 72 149 63 464 61 . . 116 . . 131 . 40 36 150 349 348 . 9 13 585 421 Absorbed by Shields 13247 | . . . . . . 211 191 272 237 . . . . . . . . . . . . 248 83 1800 844 . 385 948 3800 4228 Redirected to Core 160 | . . . . . . . . . . . . . . . . . . . . . . . . . 160 . . . . . Regen/Repaired (Parts) 12337 | . . . . . 149 . . . 17 13 245 1081 200 123 . 138 122 617 524 401 171 655 568 1712 1045 313 49 361 2090 1743 Core Remaining (%) 59 | 100 . 46 . . . 36 . . 83 . . . . . . 14 . . . . . . 60 . 42 . 99 . . 56 Volleys Fired 2493 | 7 27 63 66 79 70 46 47 72 65 49 16 120 9 . . 70 19 12 153 13 17 63 23 166 143 14 56 159 544 305 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 2 2 1 . . 1 1 1 2 2 1 1 2 3 3 2 1 2 2 1 Hottest 300 | 60 60 110 110 83 84 78 138 85 83 169 205 205 122 . . 154 98 235 208 191 110 110 188 216 300 225 120 150 239 94 Shots Fired 3469 | 14 54 99 192 219 210 118 92 195 131 84 22 147 8 . . 71 19 12 179 15 18 63 33 243 146 19 56 161 544 305 Gun 1400 | 14 54 80 192 208 210 112 61 186 124 60 . 19 . . . . . . . . . . 16 41 9 . . . 14 . Cannon 1901 | . . 19 . 9 . . 17 7 7 21 14 128 8 . . 58 14 12 171 15 18 55 16 200 129 19 49 159 451 305 Launcher 93 | . . . . 2 . 6 12 2 . 3 8 . . . . 13 5 . 8 . . 2 1 2 8 . 7 . 14 . Special 75 | . . . . . . . 2 . . . . . . . . . . . . . . 6 . . . . . 2 65 . Kinetic 1965 | 7 27 80 163 217 210 112 61 186 128 51 . 83 . . . 16 . 2 33 . . . 18 151 44 5 36 107 76 152 Thermal 1143 | 7 27 19 29 . . . 17 7 . 30 14 64 8 . . . 14 10 138 . . . . 21 93 14 9 54 415 153 Explosive 71 | . . . . 2 . 6 12 2 . 3 8 . . . . 13 5 . 8 . . 7 1 2 . . . . 2 . Electromagnetic 268 | . . . . . . . . . 3 . . . . . . 42 . . . 15 18 54 14 58 9 . 7 . 48 . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . 4 . 2 . Robot Hit Streak 23 | 5 9 16 19 15 11 17 22 16 12 12 15 17 . . . 4 6 2 20 22 5 9 6 13 7 3 2 12 23 10 Robot Miss Streak 10 | 1 4 1 3 4 3 5 3 6 4 10 7 5 . . . 4 2 2 6 3 2 3 6 9 6 1 6 4 4 4 Penetration Max 2 | . . . . . 1 1 1 1 1 1 . . . . . . . . 1 . . . . 1 2 2 . 1 . . Secondary Targets 26 | . 1 . 6 5 5 2 1 1 1 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Capacitor 361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 157 39 153 Shots Hit Robots 1949 | 8 39 75 131 150 132 68 54 128 82 53 22 108 6 5 . 21 8 6 107 10 16 40 21 134 73 10 10 79 171 182 Core Hits 1204 | 6 19 23 48 58 58 34 84 65 37 55 23 51 2 3 . 15 10 2 101 10 9 52 24 114 59 8 44 24 87 79 Critical Kills 74 | . . 1 2 . 1 1 . . 4 . . . . . . . . . 1 . . . 1 17 1 1 1 5 3 35 Critical Parts Destroyed 85 | . . . . 1 2 2 1 1 3 . . 2 . . . . . . . . . . . 18 2 . . 5 1 47 Critical Strikes 239 | . . 1 6 1 3 3 1 1 7 . . 10 . 1 . 1 . . 1 . . 2 1 42 3 1 1 12 8 133 Burn 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Meltdown 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Destroy 210 | . . . 2 1 3 3 1 1 7 . . 2 . . . . . . . . . . 1 35 3 . 1 12 5 133 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . Sever 11 | . . . . . . . . . . . . 8 . 1 . . . . . . . 2 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 122 | . . . . 20 . 11 3 2 1 . . 55 10 5 . 2 . . . . . . . . . . . . 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 109 | . . . . 20 . 11 3 2 1 . . 55 10 5 . 2 . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Sneak Attacks 9 | . . . . . . . . . . . . 4 2 2 . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 122570 | 110 485 1298 2439 2514 2523 2111 3533 2959 1864 2140 5471 5408 418 266 . 1372 745 380 7369 964 1142 5565 1239 6932 4672 482 2803 8882 11114 35370 Guns 17396 | 110 470 1051 2431 2258 2451 1281 769 2311 1683 984 . 331 . . . . . . . . . . 282 752 232 . . . . . Cannons 76611 | . . 247 . 77 . . 183 . 181 453 495 2600 . . . 701 197 380 5208 964 1142 2299 288 3964 3331 482 1018 8669 8396 35336 Explosions 23747 | . . . . 179 . 743 2529 646 . 703 4976 640 . . . 597 548 . 1995 . . 3137 629 2144 1105 . 1785 213 1178 . Melee 3719 | . . . . . . 87 . . . . . 1837 418 266 . 74 . . . . . . . . . . . . 1037 . Ramming 570 | . 15 . 8 . 72 . 52 2 . . . . . . . . . . 166 . . . 40 72 4 . . . 105 34 Kinetic 56918 | 30 248 1051 2018 2335 2451 1281 769 2311 1781 931 . 1486 . . . . . 43 1968 . . . 305 2737 1442 258 1018 8540 3459 20456 Thermal 32296 | 80 222 247 413 . . . 222 . . 506 495 1965 . . . . 197 337 3240 . . 882 300 453 2184 224 528 129 4792 14880 Explosive 17954 | . . . . 179 . 743 2356 646 . 560 4976 120 . . . 597 548 . 1874 . . 2255 329 2144 . . . 213 414 . Electromagnetic 10737 | . . . . . . . 134 . 83 143 . . . . . 701 . . 121 964 1142 2299 265 1279 1042 . 1257 . 1307 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2811 | . . . . . . 87 . . . . . 1837 418 266 . 74 . . . . . 129 . . . . . . . . Piercing 1037 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1037 . Entropic 247 | . . . . . . . . . . . . . . . . . . . . . . . . 247 . . . . . . Highest Corruption 42 | . . . . . 1 4 3 5 7 . 25 29 29 29 29 29 . . 4 4 4 7 1 27 42 . 2 5 12 3 Average Corruption 10 | . . . . . 1 3 2 4 6 . 15 23 29 29 29 29 . . 3 4 4 4 1 15 34 . 1 2 4 2 Corruption Purged 38 | . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . . 5 26 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 784 | . . . . . 2 34 11 25 107 . 14 152 20 12 5 40 . . 9 20 17 . 14 81 116 . 7 19 50 29 Message Errors 181 | . . . . . . 9 4 3 26 . 1 44 6 1 1 13 . . 1 2 4 . 2 15 24 . . 4 13 8 Matter Fused 183 | . . . . . 2 9 2 6 24 . 3 31 3 4 1 5 . . 3 4 5 . 4 21 27 . 3 5 10 11 Heat Flow Errors 94 | . . . . . . 5 2 4 16 . 1 15 5 2 1 5 . . 2 3 2 . 4 8 11 . . . 7 1 Energy Discharges 86 | . . . . . . 3 1 2 9 . 1 14 4 1 1 4 . . 1 4 2 . 2 9 13 . 2 5 3 5 Parts Rejected 7 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 2 . . . . . Parts Fused 13 | . . . . . . . . 1 1 . 2 5 . . . . . . . . 1 . . . 2 . . . . 1 Data Loss (minor) 102 | . . . . . . 5 . 4 20 . . 22 . 3 1 6 . . 1 5 2 . 1 6 12 . 2 3 7 2 Data Loss (major) 27 | . . . . . . 1 . 1 3 . . 7 1 . . 1 . . . 1 . . 1 5 3 . . 1 1 1 Misfires 20 | . . . . . . 2 . . 4 . 1 1 . . . 2 . . . 1 1 . . 4 1 . . . 3 . Alerts 13 | . . . . . . . . 1 2 . 3 2 . . . 2 . . . . . . . 1 . . . 1 1 . Misdirections 11 | . . . . . . . . . . . 2 3 . 1 . 1 . . . . . . . 1 3 . . . . . Weapon Failures 47 | . . . . . . . 1 3 2 . . 5 1 . . 1 . . 1 . . . . 10 18 . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7764 | . . 15 . 1 . 1 65 . . 33 . 508 179 . . 75 48 . 242 70 133 173 3 191 141 . 269 1385 1251 2981 Projectiles 6586 | . . 15 . 1 . . 7 . . 30 . 240 . . . 16 . . 186 70 133 23 . 175 141 . 233 1385 950 2981 Explosions 675 | . . . . . . 1 58 . . 3 . 120 . . . 59 48 . 21 . . 150 3 16 . . 36 . 160 . Melee 503 | . . . . . . . . . . . . 148 179 . . . . . 35 . . . . . . . . . 141 . Knockbacks 164 | . . . . 3 . . . . 2 2 . 8 . . . . . . 11 . . . . 32 11 2 2 28 15 48 Impact 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 1 Kinetic 146 | . . . . 2 . . . . 1 2 . 5 . . . . . . 6 . . . . 30 10 2 2 27 13 46 Secondary 11 | . . . . 1 . . . . 1 . . 3 . . . . . . 2 . . . . 1 1 . . 1 . 1 Self-Inflicted Damage 940 | . . . . . . . 71 8 . 2 506 125 . . . . 3 . 124 . . . 101 . . . . . . . Shots 32 | . . . . . . . 3 1 . 1 21 2 . . . . 1 . 1 . . . 2 . . . . . . . Rammed 25 | . 4 . 1 . 11 . 3 1 . . . . . . . . . . 3 . . . . 1 . . . . . 1 Targets Rammed 45 | . 4 . 2 . 11 . 3 1 . . . . . . . . . . 10 . . . 1 7 2 . . . 3 1 Kicked 19 | . . . . . . . . . . . . . . . . . . . 7 . . . 1 6 2 . . . 3 . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 621 | . 15 229 299 25 6 244 126 277 228 244 225 334 621 224 227 233 . 236 241 206 198 . 187 259 249 108 210 138 280 26 Average Temperature 77 | . 5 109 63 7 4 67 34 106 89 58 114 71 150 109 153 75 . 145 49 93 99 . 94 50 95 35 77 66 92 26 Received Heat Transfer 4788 | . 57 349 378 657 450 184 124 208 316 234 . 558 12 24 . 69 . . 279 . 48 32 . 255 26 . 4 48 295 181 Effects 10 | . . . . . . . . . . . . 3 6 . . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 43 | . . . . 1 . . . . . . . . . . . 1 . . 2 . 5 6 1 7 6 . 4 . 10 . Combat Hostiles 41 | . . . . 1 . . . . . . . . . . . 1 . . . . 5 6 1 7 6 . 4 . 10 . Parts Fried 78 | . . . . 2 . . . . 1 . . . . . . 10 . . 3 6 5 16 . 12 8 . 4 1 10 . Impact Corruptions 6 | . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . 1 . 1 Robots Melted 6 | . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Melted 23 | . . 2 3 . . . 1 . . 1 . 1 . . . . . 2 6 . . 1 . . . 2 3 . 1 . Heat Transferred 16719 | 175 500 333 1110 . . . 222 . . 659 296 1040 . . . . 300 500 2500 . . 600 150 740 2015 337 450 111 2157 2524 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 . 1 . 5 . 2 . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . 1 3 2 4 3 2 1 2 1 1 . . . . . . 3 . . . . 3 2 1 1 3 5 . Low Security (%) 27 | 100 100 . 99 24 19 5 . . 80 33 78 58 . . . . 100 100 16 . . . . 44 . 81 42 23 . . Level 1 12 | . . . . 23 76 5 . . 19 8 21 41 . . . . . . 22 . . . . . 48 18 57 10 . . Level 2 12 | . . . . 20 4 20 65 99 . 57 . . . . . . . . 19 . . . . 42 51 . . 54 2 . Level 3 7 | . . . . 32 . 65 34 . . . . . . . . . . . 41 . . . . 12 . . . 11 3 . Level 4 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 10 . Level 5 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1197 | 15 88 . 210 1053 512 1197 1065 683 296 579 210 393 . . . . 154 45 1017 . . . . 788 650 336 372 735 1177 . Initial 627 | . 3 . 64 . 512 158 627 462 256 211 200 84 . . . . 36 45 . . . . . 53 435 336 . 99 409 . Average 331 | 4 13 . 63 486 272 781 694 546 80 361 173 197 . . . . 45 4 534 . . . . 335 429 83 207 498 828 . Influence Increases 19558 | 30 249 130 644 1103 686 1039 840 595 410 1014 90 1062 75 30 . 390 214 78 1621 110 250 977 329 1494 973 51 655 1088 2208 1123 Destroy 0b10 Robot/C 8720 | . 100 100 360 560 400 400 400 300 100 500 . 480 40 20 . 140 100 . 740 80 220 720 260 820 400 . 220 440 820 . Destroy 0b10 Robot/NC 860 | 30 15 . 45 5 65 5 95 50 85 25 . 65 10 . . 5 15 . 50 5 . 5 5 95 45 10 40 30 60 . Destroy Leader 1548 | . 24 . 110 20 144 30 62 104 . 86 . 106 10 10 . 20 10 . 162 10 30 . 30 174 72 2 50 114 168 . Allied During Kill 421 | . . . . . . . . . 9 53 . . . . . . . . 59 . . 237 34 29 . . . . . . Successful Hack 418 | . 19 . 45 24 10 24 . 6 42 21 . . . . . . . . 47 . . . . 51 16 . 38 27 48 . Select Force Hacks 180 | . 60 . 30 . . . . . 90 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1485 | . . . 15 30 30 15 210 75 75 15 . 135 . . . . 30 . 135 . . . . 60 225 . 150 45 90 150 Anti-Garrison Action 900 | . . . . 350 . 500 . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 3941 | . 1 . 9 54 7 35 73 60 9 84 90 216 . . . . 44 78 368 . . . . 220 200 24 157 357 897 958 Advance Influence 200 | . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . Partial Spotted 165 | . . . . . . . . . . . . 45 . . . . 15 . 45 . . . . . . . . 30 15 15 Lose Combat Pursuer 720 | . 30 30 30 60 30 30 . . . 30 . 15 15 . . 225 . . 15 15 . 15 . 45 15 15 . 45 60 . Influence Decreases 18445 | 25 254 6 768 50 1495 86 1020 953 1040 470 543 808 348 131 . 332 143 207 608 803 453 266 1078 799 1148 650 489 613 866 1993 Entered New Map 7201 | . 2 . 60 . 541 86 570 555 403 18 373 36 140 20 . . 22 84 . 375 61 117 828 26 339 263 . 67 232 1983 Time Decay 9699 | 25 252 6 485 . 654 . 440 398 627 392 150 670 198 111 . 332 121 83 458 428 392 149 240 623 589 387 329 546 614 . Lost Part 512 | . . . 10 50 . . 10 . 10 30 20 102 10 . . . . . 40 . . . 10 120 70 . 10 . 10 10 Lost Ally 220 | . . . . . . . . . . 30 . . . . . . . 40 110 . . . . 30 . . . . 10 . Purge Threat 813 | . . . 213 . 300 . . . . . . . . . . . . . . . . . . . 150 . 150 . . . Squads Dispatched 100 | . 2 . 2 . 1 . 8 7 . 6 . 8 . . . . . . 12 . . . . 10 10 . 9 11 14 . Investigation 10 | . 2 . 1 . . . 1 . . 1 . 1 . . . . . . 2 . . . . 1 . . . 1 . . Extermination 36 | . . . . . . . 2 1 . 1 . 5 . . . . . . 4 . . . . 5 4 . 2 3 9 . Reinforcement 29 | . . . 1 . 1 . 2 3 . 1 . 2 . . . . . . 3 . . . . 4 3 . 4 1 4 . Assault 11 | . . . . . . . 2 3 . 2 . . . . . . . . . . . . . . . . . 3 1 . Garrison 14 | . . . . . . . 1 . . 1 . . . . . . . . 3 . . . . . 3 . 3 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 51 | . 1 . 4 1 4 . 1 2 1 1 . 1 . . . . . . 3 . . 1 . 2 2 8 . 3 16 . Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . 7 . . . . 12 23 . 2 1 2 . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . . . 10 22 . 1 1 . . Times Spotted 732 | . 12 14 31 31 39 18 28 23 12 33 6 34 2 2 . 20 8 6 59 3 10 56 11 53 31 11 23 35 53 68 Peak Tracking Total 13 | . 3 5 5 4 4 4 9 6 5 12 5 7 1 1 . 4 5 4 12 1 4 13 5 10 7 3 8 8 4 7 Tactical Retreats 32 | . 1 1 2 2 2 1 . . . 1 . 1 1 . . 7 . . 1 1 . 1 . 2 1 1 . 2 3 1 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 37 | . . . . 3 1 5 3 . . 1 . 2 2 . . 1 1 . 2 . . . . 1 7 . 2 2 4 . Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 1 1 . . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 118 | . . . 1 8 2 7 14 5 5 1 . 9 . . . . 2 . 9 . . 1 . 4 15 . 10 3 8 14 Max in Single Turn 4 | . . . 1 1 1 1 4 2 1 1 . 4 . . . . 1 . 2 . . 1 . 1 2 . 2 1 2 1 Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . . Garrison Relay 11 | . . . . 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 117 | . 8 1 8 3 9 4 2 3 10 2 . 5 . 1 4 . 4 . 7 1 . 4 . 8 3 1 8 9 10 2 Terminals 70 | . 6 . 5 3 6 4 2 3 5 2 . 3 . . . . 2 . 2 . . . . 2 3 . 5 8 9 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 4 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 12 | . 2 . 1 . . . . . 4 . . . . . . . 2 . . . . . . 2 . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Garrison Access 12 | . . . 1 . 1 . . . . . . 2 . . . . . . 2 . . . . 3 . 1 1 1 . . Total Hacks 258 | . 19 1 23 8 21 6 3 5 22 4 . 7 . 1 17 . 9 . 21 1 . 7 . 16 4 1 19 11 14 18 Successful 131 | . 12 1 15 3 11 2 . 2 11 1 . 1 . 1 17 . . . 8 1 . 7 . 3 2 . 6 5 4 18 Failed 127 | . 7 . 8 5 10 4 3 3 11 3 . 6 . . . . 9 . 13 . . . . 13 2 1 13 6 10 . Catastrophic 30 | . 1 . . 2 1 1 1 . 3 2 . 4 . . . . 2 . 1 . . . . 2 1 1 4 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 17 . 12 5 5 1 . 1 9 2 . 4 . . . . 4 . 3 . . . . 4 2 . 7 3 8 1 Terminals 147 | . 17 . 18 8 14 6 3 5 13 4 . 4 . . . . 6 . 7 . . . . 4 4 . 11 10 13 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Repair Stations 11 | . . . 3 . 5 . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 17 | . 2 . 1 . . . . . 6 . . . . . . . 3 . . . . . . 4 . . . . 1 . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . . . Garrison Access 23 | . . . 1 . 2 . . . . . . 3 . . . . . . 8 . . . . 6 . 1 1 1 . . Terminal Hacks 86 | . 2 1 4 3 6 2 . 2 7 . . . . 1 17 . . . 4 1 . 7 . . 2 . 3 3 3 18 Record 28 | . . . . . . . . . 1 . . . . . 5 . . . . . . 6 . . . . . . . 16 Part Schematic 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 1 . 1 . . . 3 . . . . . 4 . . . 1 . . . . . 1 . . . . . Open Door 9 | . . . . . . . . 2 . . . . . 1 . . . . . 1 . 1 . . . . . 3 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 6 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . 1 . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 4 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 28 | . 10 . 9 . . . . . 3 1 . . . . . . . . . . . . . 2 . . 1 1 1 . Terminals 21 | . 8 . 8 . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 6 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Operators 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 4 . 6 3 8 3 2 3 6 2 . 4 . . . . 4 . 6 . . . . 8 2 1 8 3 10 . Full Trace Events 6 | . . . . . . . . . 1 1 . 1 . . . . . . 2 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 70 | . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . 23 . 27 . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 47 | . . . . 19 . 27 . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 5 . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total Allies 28 | . . . . . . . . . 5 . . . . . . . . 18 . . . 5 . . . . . . . . Largest Group 18 | . . . . . . . . . 5 4 . . . . . . . 18 10 . . 5 5 3 . . . . . . Highest-Rated Group 656 | . . . . . . . . . 111 101 . . . . . . . 656 412 . . 294 282 164 . . . . . . Highest-Rated Ally 68 | . . . . . . . . . 32 32 . . . . . . . 50 50 . . 68 68 64 . . . . . . Initial Warlord ECA Mod 405 | . . . . . 11 11 20 20 20 18 18 18 18 18 18 17 17 17 17 16 16 16 15 15 15 14 14 13 13 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 28 | . . . . . . . . . . . . . . . . . . . . . . 7 4 . . . . . 17 . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . 1 . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Ally Attacks 207 | . . . . . . . . . 1 23 . . . . . . . 93 26 . . 45 8 11 . . . . . . Total Damage 8274 | . . . . . . . . . 43 617 . . . . . . . 4414 799 . . 1767 236 398 . . . . . . Kills 33 | . . . . . . . . . 2 7 . . . . . . . 10 3 . . 8 2 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Active Infowar (turns) 37701 | 64 1960 1231 1832 31 175 63 859 58 . 924 303 2941 419 247 101 775 299 821 1271 1044 924 1606 1587 2409 1855 1590 749 1570 9993 . Optics 21586 | . . . . . . . . . . 924 303 2941 419 247 101 775 299 821 1271 1044 924 1606 1587 2409 1855 1590 749 1570 151 . Sensors 1945 | . . . . . . . . . . . . . . . . . . . . . . . . 1176 769 . . . . . IFF 3269 | . . . . . . . . . . . . . . . . . . . . . . . . . 310 1482 492 983 2 . Terrain 8147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8147 . Seismic 9414 | 64 1960 1231 1832 31 175 63 859 58 . 706 . 2248 187 . . . . . . . . . . . . . . . . . Decoding 13697 | . . . . . . . . . . . . . . . . . 299 821 1271 1044 924 1606 1587 2409 1855 1590 291 . . . Jamming 7000 | . . . . . . . . . . . . . . . . . . . 22 . . . . 1528 1286 1590 330 406 1838 . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . . 1 1 . 2 . . . . 2 . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Decoded 0b10 Intel 425 | . . . . . . . . . . . . . . . . . 20 6 83 . . . . 126 63 108 19 . . . Items 425 | . . . . . . . . . . . . . . . . . 20 6 83 . . . . 126 63 108 19 . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 69027 | 81 1960 7968 1832 1780 2421 1855 1080 952 3580 925 303 2941 419 247 101 775 299 821 1271 1044 924 1606 1587 2409 1855 1590 749 1570 21900 2182 Spaces Moved 36417 | 18 806 4002 601 585 759 698 343 292 1225 445 92 1559 477 311 141 993 288 447 1142 479 514 1059 919 1292 782 829 732 1307 10091 3189 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 18866 | . 558 4002 601 585 759 698 343 292 700 . 2 406 477 23 . . . . 54 282 219 . . 99 . 23 . . 5554 3189 Legs 10251 | 18 248 . . . . . . . . . . . . . . . . 183 591 179 295 584 916 861 415 263 732 1307 3659 . Wheels 2911 | . . . . . . . . . 525 445 57 901 . . . . . . . . . . . 258 233 492 . . . . Hover 3298 | . . . . . . . . . . . 33 59 . 288 141 993 288 264 497 18 . 424 3 74 134 51 . . 31 . Flight 1091 | . . . . . . . . . . . . 193 . . . . . . . . . 51 . . . . . . 847 . Fastest Speed 49 | 120 120 160 240 240 240 240 240 240 195 138 151 72 72 59 59 59 59 59 56 56 113 55 81 109 117 69 69 69 49 49 Average Speed 118 | 120 147 184 244 240 240 240 240 240 232 149 197 144 72 59 60 59 59 59 64 95 135 111 127 146 183 163 69 69 70 49 Slowest Speed 374 | 120 160 340 246 240 320 240 240 240 307 205 235 235 72 72 65 59 59 59 82 115 148 148 128 290 374 316 69 69 182 49 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . Potential Cave-ins 187 | . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . . . . 176 4 Cave-ins Triggered 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Exploration Rate (%) 60 | 4 78 97 53 74 80 66 15 43 99 14 67 35 66 57 60 75 8 96 30 64 80 89 95 31 73 31 79 37 93 97 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 17 | . 3 1 3 . . . . . 3 . . . 2 . 3 1 . . . . 1 . . . . . . . . . Known Exits Taken 10 | . . 1 1 . 1 . 1 1 1 . . . . . . 1 . . 1 . . . . . 1 1 . . . . Unknown Exits Taken 14 | 1 1 . . . . . . . . . . 1 1 1 1 . . . . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 25 | . . 7 . . . . . . . . . . 2 3 . 5 . . . 2 3 . 3 . . . . . . . Spaces Dug 610 | . . 3 . 4 . 3 8 17 1 3 . 24 3 . . 10 5 . 38 . . . . 53 32 3 25 36 323 19 Terrain Destroyed 3877 | . . 3 5 39 2 21 72 86 14 52 122 132 9 . . 71 22 2 232 . . 71 58 138 143 8 67 126 2145 237 Melee 26 | . . . . 4 . 3 3 2 1 . . 11 1 . . 1 . . . . . . . . . . . . . . Projectile 1081 | . . 3 5 . 2 . 9 5 13 20 1 59 8 . . 21 5 2 57 . . 2 1 70 128 8 41 105 279 237 AOE 2770 | . . . . 35 . 18 60 79 . 32 121 62 . . . 49 17 . 175 . . 69 57 68 15 . 26 21 1866 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total 59645 | 62 1525 4496 859 790 1215 794 524 436 1870 632 181 2029 527 364 157 1106 395 993 1487 1052 724 1418 1295 1608 1060 1047 930 1957 24367 3745 Wait 18958 | 35 656 366 108 51 317 16 79 20 510 86 65 168 19 45 2 38 69 522 105 556 191 197 349 62 37 155 103 449 13371 211 Move 36365 | 17 805 4001 601 584 759 696 342 291 1224 445 91 1558 476 310 140 992 288 446 1141 478 513 1055 918 1291 781 828 731 1306 10069 3188 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . Pick Up 362 | 1 13 25 26 11 13 . 9 8 6 15 1 24 4 1 3 1 2 1 16 2 1 6 . 15 21 12 7 6 105 7 Fast Attach 155 | 1 1 5 7 1 4 1 2 3 5 1 . 22 2 1 4 . 5 3 14 . . 9 . 7 12 8 4 1 23 9 Attach 137 | . . 3 6 6 2 . 5 2 3 10 . 15 1 . 1 1 1 1 4 1 . 6 1 19 17 3 1 3 19 6 Detach 102 | . . . 5 . 1 . . . 5 7 . 14 . . . 1 1 . 3 1 . 7 . 9 14 4 2 1 24 3 Swap 305 | 1 6 5 7 25 13 16 25 17 3 9 3 11 3 . . 1 5 1 20 . . 13 1 22 12 6 14 26 37 3 Drop 464 | . 13 20 31 9 25 2 9 20 18 10 4 40 3 2 7 . 5 7 20 . 2 13 1 9 21 17 12 3 129 12 Fire 2493 | 7 27 63 66 79 70 46 47 72 65 49 16 120 9 . . 70 19 12 153 13 17 63 23 166 143 14 56 159 544 305 Melee 122 | . . . . 20 . 11 3 2 1 . . 55 10 5 . 2 . . . . . . . . . . . . 13 . Ram 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . . . . . . 7 . . . 1 6 2 . . . 3 . Crush 24 | . 4 . 2 . 11 . 3 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 Escape Stasis 23 | . . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . 13 . Rewire 93 | . . . . . . . . . 30 . . . . . . . . . . 1 . 48 1 . . . . . 13 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . 8 . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 13) 541 | -10/Materials | Discovered new exit (range 14) 728 | -10/Materials | Discovered new exit (range 10) 882 | -10/Materials | Derelicts attacked the area 1057 | -10/Materials | Identified exit to Mines 1205 | -10/Materials | Learned 2 Mines zone layouts 1262 | -10/Materials | Learned location of Storage (-7) 1345 | -10/Materials | Learned location of 1 exit from Storage 1394 | -10/Materials | Identified exit to Materials 1394 | -10/Materials | Learned location of 1 exit from Materials 1454 | -10/Materials | Learned location of 1 exit from Recycling 2042 | -10/Materials | Entered Subcaves 2043 | -10/Subcaves | Identified exit to Materials 2476 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2510 | -10/Subcaves | Build established: Scavenger-Mutant 2907 | -10/Subcaves | Build established: Mutant 3025 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3179 | -10/Subcaves | Visited 4L-MR0's lab 3632 | -10/Subcaves | Build established: Subdweller-Mutant 4024 | -10/Subcaves | Learned location of Zion (-6) 4024 | -10/Subcaves | Met a Zionite searching for "candidates" 4119 | -10/Subcaves | Disturbed a concealed Subdweller 4507 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 5109 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 7720 | -10/Subcaves | Discovered new exit (range 14) 7734 | -10/Subcaves | Core integrity fell below 50% 8372 | -10/Subcaves | Build established: Mutant 9204 | -10/Subcaves | Build established: Scavenger-Mutant 10010 | -10/Subcaves | Entered Materials 10010 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10011 | -8/Materials | Identified exit to Factory 10611 | -8/Materials | Build established: Tank 11016 | -8/Materials | Discovered exit to Factory (range 16) 11436 | -8/Materials | Learned location of Extension (-6) 11504 | -8/Materials | Learned location of 3 exits from Factory 11594 | -8/Materials | Build established: Scavenger-Tank 11615 | -8/Materials | Learned location of 2 exits from Factory 11655 | -8/Materials | Learned Storage non-interactive machine intel 11687 | -8/Materials | Learned 8 Factory zone layouts 11710 | -8/Materials | Learned location of 1 exit from Recycling 11788 | -8/Materials | Learned location of 3 exits from Factory 11839 | -8/Materials | Learned location of 1 exit from Extension 11842 | -8/Materials | Identified exit to Garrison 11842 | -8/Materials | Entered Garrison 11843 | -8/Garrison | Identified exit to Materials 11973 | -8/Garrison | Triggered checkpoint 12087 | -8/Garrison | Build established: Tank 12260 | -8/Garrison | Triggered checkpoint 12332 | -8/Garrison | Discovered exit to Materials (range 18) 12332 | -8/Garrison | Discovered exit to Materials (range 63) 12332 | -8/Garrison | Discovered exit to Materials (range 75) 12351 | -8/Garrison | Garrison Relay disabled 12534 | -8/Garrison | Triggered checkpoint 12678 | -8/Garrison | Triggered checkpoint 12736 | -8/Garrison | Garrison Relay disabled 12972 | -8/Garrison | Triggered checkpoint 13008 | -8/Garrison | Garrison Relay disabled 13051 | -8/Garrison | Triggered checkpoint 13116 | -8/Garrison | Garrison Relay disabled 13211 | -8/Garrison | Triggered checkpoint 13622 | -8/Garrison | Entered Materials 14056 | -8/Materials | Build established: Scavenger-Tank 14538 | -8/Materials | Repaired Imp. Medium Armor Plating 14565 | -8/Materials | Repaired Lgt. Treads 14710 | -8/Materials | Discovered exit to Factory (range 16) 15728 | -8/Materials | Core integrity fell below 50% 15738 | -8/Materials | Discovered exit to Factory (range 13) 16043 | -8/Materials | Identified exit to Garrison 16043 | -8/Materials | Entered Garrison 16145 | -8/Garrison | Triggered checkpoint 16203 | -8/Garrison | Garrison Relay disabled 16216 | -8/Garrison | Discovered exit to Factory (range 71) 16216 | -8/Garrison | Discovered exit to Factory (range 60) 16216 | -8/Garrison | Discovered exit to Factory (range 54) 16393 | -8/Garrison | Triggered checkpoint 16424 | -8/Garrison | Triggered checkpoint 16565 | -8/Garrison | Triggered checkpoint 16625 | -8/Garrison | Garrison Relay disabled 16767 | -8/Garrison | Garrison Relay disabled 16851 | -8/Garrison | Triggered checkpoint 17319 | -8/Garrison | Triggered checkpoint 17355 | -8/Garrison | Garrison Relay disabled 17374 | -8/Garrison | Garrison Relay disabled 17546 | -8/Garrison | Build established: Scavenger-Mutant 17552 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17857 | -8/Garrison | Build established: Scavenger-Tank 17898 | -8/Garrison | Entered Factory 17898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17899 | -7/Factory | Identified exit to Storage 17899 | -7/Factory | Identified exit to Lower Caves 17899 | -7/Factory | Identified exit to Factory 18298 | -7/Factory | First assault squad dispatched 18457 | -7/Factory | Garrison activated, responded to threat 18675 | -7/Factory | Destroyed 8 combat bots 18978 | -7/Factory | Entered Storage 18979 | -7/Storage | Identified exit to Recycling 18980 | -7/Storage | Loaded intel: 27 non-interactive machine locations 19321 | -7/Storage | Found Prototype Launcher 19321 | -7/Storage | Identified Scatter Rocket Array 19378 | -7/Storage | First assault squad dispatched 19918 | -7/Storage | Used back door to open Recycling access 19930 | -7/Storage | Entered Recycling 19931 | -7/Recycling | Identified exit to Factory 20984 | -7/Recycling | Entered Scraplab 20994 | -7/Recycling | Found Prototype Device 20994 | -7/Recycling | Identified Scrap Engine 21248 | -7/Recycling | Build established: Commander-Mutant 21757 | -7/Recycling | Build established: Scavenger-Mutant 22354 | -7/Recycling | Build established: Commander-Construct 23510 | -7/Recycling | Entered Factory 23510 | -5/Factory | Accompanied by 4 allies 23510 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 23883 | -5/Factory | Destroyed 7 combat bots 24030 | -5/Factory | Lost 3 allies 24110 | -5/Factory | First assault squad dispatched 24267 | -5/Factory | Build established: Scavenger-Tank 24371 | -5/Factory | Garrison activated, responded to threat 24435 | -5/Factory | Sucked down chute 24435 | -5/Factory | Entered Waste 24447 | -5/Waste | Spotted C-40 Crusher 24449 | -5/Waste | Spotted C-40 Crusher 24450 | -5/Waste | EMP discharged 24507 | -5/Waste | Spotted C-40 Crusher 24529 | -5/Waste | Spotted C-40 Crusher 24530 | -5/Waste | Spotted C-40 Crusher 24544 | -5/Waste | Spotted C-40 Crusher 24547 | -5/Waste | Destroyed C-40 Crusher 24547 | -5/Waste | Destroyed C-40 Crusher 24550 | -5/Waste | EMP discharged 24550 | -5/Waste | System corruption reached 10% 24559 | -5/Waste | Destroyed C-40 Crusher 24562 | -5/Waste | Destroyed C-40 Crusher 24566 | -5/Waste | Destroyed C-40 Crusher 24602 | -5/Waste | Discovered new exit (range 19) 24650 | -5/Waste | EMP discharged 24703 | -5/Waste | Build established: Construct 24738 | -5/Waste | Entered Factory 25049 | -5/Factory | Spotted B-75 Beast 25422 | -5/Factory | Lost 3 parts (1p2n) 25725 | -5/Factory | Build established: Scavenger-Skirmisher 26361 | -5/Factory | Build established: Scavenger-Construct 26443 | -5/Factory | Core integrity fell below 50% 26506 | -5/Factory | Lost 3 parts (1p1n1w) 26638 | -5/Factory | Lost 3 parts (1p2n) 26720 | -5/Factory | Build established: Mutant 27103 | -5/Factory | Discovered new exit (range 5) 27109 | -5/Factory | Identified exit to Factory 27207 | -5/Factory | Build established: Construct 27353 | -5/Factory | Discovered exit to Factory (range 20) 27463 | -5/Factory | Discovered new exit (range 20) 27513 | -5/Factory | Build established: Mutant 27679 | -5/Factory | Entered Upper Caves 27697 | -5/Upper Caves | Met a Warlord Commander 27698 | -5/Upper Caves | Learned location of Warlord (-4) 27699 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 27702 | -5/Upper Caves | Found Encrypted Comm Array 27786 | -5/Upper Caves | Spotted B-75 Beast 28033 | -5/Upper Caves | Build established: Construct 28092 | -5/Upper Caves | Discovered new exit (range 8) 28098 | -5/Upper Caves | Entered another Upper Caves area 28101 | -5/Upper Caves | Discovered exit to Factory (range 8) 28195 | -5/Upper Caves | Learned 4 Factory zone layouts 28325 | -5/Upper Caves | Spotted B-75 Beast 28337 | -5/Upper Caves | Discovered new exit (range 6) 28345 | -5/Upper Caves | Entered Zhirov 28345 | -5/Zhirov | Discovered new exit (range 3) 28356 | -5/Zhirov | Met Zhirov 28367 | -5/Zhirov | Learned location of Testing (-2) 28367 | -5/Zhirov | Learned location of Command (-1) 28372 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28381 | -5/Zhirov | Found Alien Artifact 28381 | -5/Zhirov | Identified Integrated Dissipator 28381 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28419 | -5/Zhirov | Found Alien Artifact 28446 | -5/Zhirov | Entered Proximity Caves 28634 | -4/Proximity Caves | Core integrity fell below 20% 29189 | -4/Proximity Caves | Discovered exit to Factory (range 14) 29194 | -4/Proximity Caves | Learned Research interactive machine intel 29221 | -4/Proximity Caves | Entered Factory 29221 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29222 | -4/Factory | Identified exit to Armory 29455 | -4/Factory | Discovered new exit (range 15) 29520 | -4/Factory | Manually triggered Chute Trap 29520 | -4/Factory | Sucked down chute 29520 | -4/Factory | Entered Waste 29524 | -4/Waste | Found Broken Adv. Powered Armor 29545 | -4/Waste | Spotted C-40 Crusher 29552 | -4/Waste | Spotted C-40 Crusher 29553 | -4/Waste | Spotted C-40 Crusher 29558 | -4/Waste | Warlord forces began an assault 29568 | -4/Waste | Spotted C-40 Crusher 29572 | -4/Waste | Allies destroyed C-40 Crusher 29574 | -4/Waste | Spotted C-40 Crusher 29580 | -4/Waste | Destroyed C-40 Crusher 29582 | -4/Waste | Allies destroyed C-40 Crusher 29604 | -4/Waste | Lost 7 allies 29614 | -4/Waste | Destroyed C-40 Crusher 29614 | -4/Waste | Spotted C-40 Crusher 29621 | -4/Waste | Allies destroyed C-40 Crusher 29645 | -4/Waste | Allies destroyed C-40 Crusher 29690 | -4/Waste | Discovered new exit (range 12) 30341 | -4/Waste | Entered Factory 30341 | -4/Factory | Accompanied by 10 allies 30449 | -4/Factory | Garrison activated, responded to threat 30498 | -4/Factory | Lost 3 allies 30575 | -4/Factory | Lost 6 allies 30590 | -4/Factory | Destroyed 9 combat bots 31045 | -4/Factory | Identified exit to Upper Caves 31112 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 31215 | -4/Factory | Joined by Warlord Dakka squad 31296 | -4/Factory | Lost 3 allies 31324 | -4/Factory | Identified Transdimensional Reconstructor 31324 | -4/Factory | Warped through subspace 31607 | -4/Factory | Lost 4 parts (1n2u1w) 31612 | -4/Factory | Discovered new exit (range 11) 31612 | -4/Factory | Entered Upper Caves 31995 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32436 | -4/Upper Caves | Discovered new exit (range 19) 32501 | -4/Upper Caves | Encountered a Warlord checkpoint 32656 | -4/Upper Caves | Entered another Upper Caves area 33059 | -4/Upper Caves | Spotted B-86 Titan 33087 | -4/Upper Caves | Destroyed B-86 Titan 33286 | -4/Upper Caves | Learned Research terminal intel 33366 | -4/Upper Caves | Discovered new exit (range 12) 33580 | -4/Upper Caves | Entered Warlord 33629 | -4/Warlord | System corruption cleaned by Quarantine Array 33667 | -4/Warlord | System corruption cleaned by Quarantine Array 34078 | -4/Warlord | Learned Factory recycling unit intel 34078 | -4/Warlord | Learned Research recycling unit intel 34081 | -4/Warlord | Learned 4 Research zone layouts 34081 | -4/Warlord | Learned 4 Testing zone layouts 34081 | -4/Warlord | Learned Armory trap positions 34081 | -4/Warlord | Learned Armory stockpile data 34127 | -4/Warlord | Build established: Commander-Construct 34203 | -4/Warlord | Visited the Vortex Lab 34205 | -4/Warlord | Warlord's base attacked by MAIN.C 34214 | -4/Warlord | Found Prototype Energy Cannon 34226 | -4/Warlord | Found Prototype Energy Cannon 34226 | -4/Warlord | Identified Vortex Driver (x2) 34332 | -4/Warlord | Found Prototype Reactor 34358 | -4/Warlord | Found Prototype Device 34358 | -4/Warlord | Identified Exp. Focal Shield 34425 | -4/Warlord | Found Prototype Special Weapon 34425 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 34429 | -4/Warlord | Found RU-N14's Throwing Claymores v3 34435 | -4/Warlord | Met Warlord 34555 | -4/Warlord | Warlord forces counterattacked 34604 | -4/Warlord | Destroyed 11 combat bots 34705 | -4/Warlord | Spotted Striker 34722 | -4/Warlord | P-80 Master assimilated allied 28-CW2(g) 34731 | -4/Warlord | P-80 Master assimilated allied CO-DSN(g) 34740 | -4/Warlord | P-70 Sage assimilated allied D5-MJP(M) 34790 | -4/Warlord | Lost 14 allies 34880 | -4/Warlord | Warlord base infiltrated, sounded retreat 34888 | -4/Warlord | Destroyed 7 combat bots 34971 | -4/Warlord | Spotted Striker 34995 | -4/Warlord | Spotted Executioner 34998 | -4/Warlord | Allies destroyed Executioner 35000 | -4/Warlord | Spotted Striker 35008 | -4/Warlord | Destroyed Striker 35065 | -4/Warlord | Spotted Striker 35103 | -4/Warlord | Discovered new exit (range 14) 35163 | -4/Warlord | Lost 16 allies 35186 | -4/Warlord | Entered Proximity Caves 35186 | -3/Proximity Caves | Accompanied by 5 allies 35410 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35432 | -3/Proximity Caves | P-80 Master assimilated allied Beamer 7a 35732 | -3/Proximity Caves | Build established: Construct 36133 | -3/Proximity Caves | Discovered new exit (range 8) 36773 | -3/Proximity Caves | Entered Research 36773 | -3/Research | Accompanied by 3 allies 36773 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36774 | -3/Research | Identified exit to Research 36775 | -3/Research | Loaded intel: 47 interactive machine locations 36776 | -3/Research | Loaded intel: 24 terminal locations 36777 | -3/Research | Loaded intel: 5 recycling unit locations 37188 | -3/Research | Discovered exit to Research (range 5) 37844 | -3/Research | System corruption reached 10% 37883 | -3/Research | Destroyed 8 combat bots 37886 | -3/Research | Lost 3 parts (1u2w) 38830 | -3/Research | Lost 4 parts (2n2w) 39049 | -3/Research | Discovered new exit (range 7) 39182 | -3/Research | Entered Quarantine 39454 | -3/Quarantine | Found Gamma Bomb Array 39627 | -3/Quarantine | Found Alien Artifact 39688 | -3/Quarantine | Identified Phase Redirector 39780 | -3/Quarantine | Scanned by Researcher 39792 | -3/Quarantine | System corruption reached 30% 39827 | -3/Quarantine | Found Alien Artifact 40212 | -3/Quarantine | Lost 4 parts (2n2u) 40229 | -3/Quarantine | Core integrity fell below 50% 40236 | -3/Quarantine | Garrison activated, responded to threat 40327 | -3/Quarantine | Found Alien Energy Cannon 40375 | -3/Quarantine | Found Alien Artifact 40423 | -3/Quarantine | Identified Core Cannon 40515 | -3/Quarantine | Found Prototype Protection 40533 | -3/Quarantine | Identified Centrium Heavy Armor Plating 41030 | -3/Quarantine | Discovered exit to Research (range 5) 41037 | -3/Quarantine | Entered Research 41037 | -2/Research | Warlord forces began assault on 0b10 41037 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 41062 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 41062 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 41147 | -2/Research | Research machine network offline 41484 | -2/Research | Discovered new exit (range 3) 41790 | -2/Research | Discovered new exit (range 9) 42099 | -2/Research | Spotted Striker 42101 | -2/Research | Borebot progress halted 42138 | -2/Research | Lost 3 allies 42499 | -2/Research | Identified exit to Testing 42543 | -2/Research | Given Cave Seal Controls access code 42627 | -2/Research | Entered Testing 42640 | -2/Testing | Found Prototype Launcher 42668 | -2/Testing | P-80 Master assimilated allied TR-VNY(s) 42716 | -2/Testing | Lost 5 allies 42780 | -2/Testing | Found Prototype Protection 42780 | -2/Testing | Identified Hvy. Regenerative Plating 42807 | -2/Testing | Garrison activated, responded to threat 42859 | -2/Testing | Lost 6 allies 42890 | -2/Testing | Destroyed 8 combat bots 42932 | -2/Testing | Identified Subatomic Replicator 42932 | -2/Testing | Identified Z-bomb Delivery System 42957 | -2/Testing | Found Prototype Device 42957 | -2/Testing | Identified 2N-1CE's Frost Array 43122 | -2/Testing | Found Prototype Processor 43235 | -2/Testing | Found Unknown Device 43235 | -2/Testing | Identified Quantum Capacitor 43276 | -2/Testing | Discovered new exit (range 14) 43339 | -2/Testing | Found Prototype Energy Cannon 43341 | -2/Testing | Found Prototype Energy Cannon 43376 | -2/Testing | Entered Access 43376 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 43654 | -1/Access | Spotted B-99 Colossus 43755 | -1/Access | Garrison activated, responded to threat 43972 | -1/Access | Destroyed 7 combat bots 44376 | -1/Access | First assault squad dispatched 44558 | -1/Access | Discovered new exit (range 8) 44946 | -1/Access | Entered Command 45784 | -1/Command | Spotted Combat Programmer 45785 | -1/Command | Spotted Combat Programmer 45790 | -1/Command | System corruption reached 10% 45793 | -1/Command | Destroyed Combat Programmer 45803 | -1/Command | Destroyed Combat Programmer 45818 | -1/Command | Spotted M Guard 45822 | -1/Command | Spotted M Guard 45870 | -1/Command | Destroyed M Guard 45885 | -1/Command | Destroyed M Guard 45885 | -1/Command | All MAIN.C guards destroyed 45897 | -1/Command | Found Prototype Device 45897 | -1/Command | Identified AEGIS Remote Shield 45905 | -1/Command | Found Corrupted AEGIS Remote Shield 45910 | -1/Command | Found Prototype Reactor 45933 | -1/Command | Found Prototype Processor 45937 | -1/Command | Found Prototype Launcher 45937 | -1/Command | Identified Hellfire Missile Launcher 45951 | -1/Command | Found Prototype Energy Cannon 45974 | -1/Command | Found Corrupted Prototype Reactor 46218 | -1/Command | Spotted B-99 Colossus 46658 | -1/Command | Disengaged cave seal 46658 | -1/Command | Derelicts emerged from the dark tunnel 46658 | -1/Command | Welcomed Warlord to Command 46793 | -1/Command | Warlord commented on Warlord statues 46946 | -1/Command | First assault squad dispatched 46961 | -1/Command | Met MAIN.C 46970 | -1/Command | Warlord shut down involuntarily 46973 | -1/Command | 0b10 Conduit disabled 46983 | -1/Command | MAIN.C activated Command garrisons 47031 | -1/Command | Identified Zero-point Reactor (x2) 47031 | -1/Command | Identified Exp. Targeting Computer 47031 | -1/Command | Identified Potential Cannon 47031 | -1/Command | Identified Cld. Nova Cannon 47031 | -1/Command | Identified Imp. Potential Cannon 47031 | -1/Command | Discovered new exit (range 39) 47031 | -1/Command | Discovered new exit (range 95) 47031 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 47045 | -1/Command | Lost 4 allies 47162 | -1/Command | Spotted B-99 Colossus 47312 | -1/Command | Found Exp. System Purifier 49596 | -1/Command | Attacked by Warlord forces 50109 | -1/Command | Found Prototype Ballistic Cannon 50109 | -1/Command | Identified Blast Cannon 50153 | -1/Command | Found Blast Cannon 50346 | -1/Command | Phase Generator disabled 52136 | -1/Command | Found Multirail 52138 | -1/Command | Found Multirail 52561 | -1/Command | Found Exp. Core Analyzer 52563 | -1/Command | Found Exp. Targeting Computer 53158 | -1/Command | Found Exp. Targeting Computer 53281 | -1/Command | Found Multirail 55420 | -1/Command | Found Perforator 55422 | -1/Command | Found Zero-point Reactor 55423 | -1/Command | Found Zero-point Reactor 55429 | -1/Command | Found Hvy. Regenerative Plating 55561 | -1/Command | Found Adv. Particle Accelerator 55742 | -1/Command | Found Hvy. Regenerative Plating 56015 | -1/Command | Found Corrupted Quantum Capacitor 56324 | -1/Command | Found Exp. Targeting Computer 57572 | -1/Command | Crushed by falling debris 59611 | -1/Command | Crushed by falling debris 61715 | -1/Command | Crushed by falling debris 61717 | -1/Command | Crushed by falling debris 61721 | -1/Command | Crushed by falling debris 61821 | -1/Command | Crushed by falling debris 61823 | -1/Command | Crushed by falling debris 61837 | -1/Command | Crushed by falling debris 62029 | -1/Command | Crushed by falling debris 65376 | -1/Command | Crushed by falling debris 65377 | -1/Command | Crushed by falling debris 65415 | -1/Command | Crushed by falling debris 65932 | -1/Command | Crushed by falling debris 66735 | -1/Command | Crushed by falling debris 66748 | -1/Command | Crushed by falling debris 66771 | -1/Command | Discovered new exit (range 8) 66776 | -1/Command | Crushed by falling debris 66846 | -1/Command | Entered Access_0 66847 | -1/Access_0 | Met Architect 66850 | -1/Access_0 | Architect warped through subspace 66856 | -1/Access_0 | Destroyed A8 66887 | -1/Access_0 | Architect warped through subspace 66892 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 66894 | -1/Access_0 | Found Sigix Corpse 66918 | -1/Access_0 | Architect warped through subspace 66948 | -1/Access_0 | Architect warped through subspace 66974 | -1/Access_0 | Architect warped through subspace 66979 | -1/Access_0 | Subspace Access Node disabled 66990 | -1/Access_0 | Architect warped through subspace 66995 | -1/Access_0 | A6 warped into view 67002 | -1/Access_0 | Destroyed A6 67014 | -1/Access_0 | Subspace Access Node disabled 67041 | -1/Access_0 | Subspace Access Node disabled 67043 | -1/Access_0 | Architect warped through subspace 67103 | -1/Access_0 | Architect warped through subspace 67135 | -1/Access_0 | Build established: Scavenger-Construct 67154 | -1/Access_0 | Architect warped through subspace 67180 | -1/Access_0 | Destroyed A2 67183 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 67226 | -1/Access_0 | Architect warped through subspace 67233 | -1/Access_0 | A5 warped into view 67238 | -1/Access_0 | Started Test 138-B, establishing a local singularity 67238 | -1/Access_0 | Singularity Gate disabled 67254 | -1/Access_0 | Destroyed A5 67275 | -1/Access_0 | Found Exp. Powered Armor 67277 | -1/Access_0 | Found Exp. Powered Armor 67288 | -1/Access_0 | Architect warped through subspace 67338 | -1/Access_0 | Architect warped through subspace 67350 | -1/Access_0 | Found Exp. Weapon Cycler 67368 | -1/Access_0 | Found Integrated Reactor 67368 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 67383 | -1/Access_0 | Architect warped through subspace 67428 | -1/Access_0 | Found Core Regenerator 67428 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 67441 | -1/Access_0 | Architect warped through subspace 67499 | -1/Access_0 | Architect warped through subspace 67538 | -1/Access_0 | Architect warped through subspace 67565 | -1/Access_0 | Architect warped through subspace 67585 | -1/Access_0 | Architect warped through subspace 67589 | -1/Access_0 | A4 warped into view 67609 | -1/Access_0 | Destroyed A4 67638 | -1/Access_0 | Architect warped through subspace 67681 | -1/Access_0 | Architect warped through subspace 67745 | -1/Access_0 | Architect warped through subspace 67759 | -1/Access_0 | Subspace Access Node disabled 67780 | -1/Access_0 | Destroyed Architect 67782 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 67784 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 68352 | -1/Access_0 | A3 warped into view 68356 | -1/Access_0 | Destroyed A3 68489 | -1/Access_0 | Found Integrated Mediator 68489 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 69022 | -1/Access_0 | Warped through subspace to slip node 69022 | -1/Access_0 | Discovered new exit (range 8) 69028 | *** | Establishing 0b11! Last Messages --------------- Shot Heat +12, -Critical, Max Damage -43, Max Integrity +335, Mass -6 Renamed Shotgun Accelerated Blast Construct/C. 69004_ Blast Slug penetrates Wall. 69005_ Machine disabled. 69006_ Blast Slug penetrates Machine. 69006_ Blast Slug penetrates Earth. 69007_ System corrupted: Substantial component data lost. 69008_ Blast Slug penetrates Earth. 69009_ Machine disabled. 69009_ Blast Slug penetrates Wall. 69011_ Blast Slug penetrates Earth. 69013_ Blast Slug penetrates Machine. 69015_ Blast Slug penetrates Earth. 69016_ Blast Slug penetrates Machine. 69018_ Blast Slug penetrates Earth. 69022_ Warped through subspace, drawn to slip node. 69022_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Coolant Potential 120 Energy Generation 123 Energy Capacity 2167 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1800 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 72 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tiamat Missile Launcher | -3/Quarantine | Archive Imp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive R-10 Processor | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -4/Factory Repaired ---------- Imp. Medium Armor Plating | 60% | -8/Materials Lgt. Treads | 62% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Core Cannon Subatomic Replicator Integrated Reactor Core Regenerator Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlightShockFragment Manual? 0 Play Time 08:37:04 Cumulative 1176.0 hours Start 2025.05.16 @ 10:41:23 End 2025.05.17 @ 15:05:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 521 Adventurer 1 Explorer 0 Win Type 1 Total 188 Types 54/16/29/5/2/1/75/3/2/1 Lore% 97 Gallery% 99 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43fdc023-8d1b-4f1a-82cc-79ebe14f19a2