Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 21:03:08 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1472) 1472 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4148 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 569/700 Matter 261/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Trap Scanner Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Pulse Rifle Heavy Particle Gun Precision Grenade Launcher > --- INVENTORY (8) ---- Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Light Armor Plating Gatling Laser Improved Spread Laser Improved Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun Precision Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Advanced Weight Redist. System Pulse Rifle Gatling Laser Light Cannon Precision Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Advanced Targeting Computer Device Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 1 2 1 Weapon 1 | . . 1 . . Parts Attached 50 | 6 12 16 4 12 Power 6 | 1 2 2 1 . Engine 5 | 1 2 2 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 1 5 . 2 Treads . | . . . . . Leg 4 | 2 1 . . 1 Wheel 3 | . . 2 . 1 Hover 3 | . . 3 . . Flight . | . . . . . Utility 18 | 1 7 4 2 4 Device 7 | . 3 . 1 3 Storage 6 | 1 4 1 . . Processor 4 | . . 2 1 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 16 | 2 2 5 1 6 Energy Gun 9 | 2 . 2 1 4 Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 3 | . 2 1 . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 97 100 99 Engine 8 | . 14 10 7 . Core 1 | . . . 1 7 Leg 10 | . 28 4 . 3 Wheel 7 | . . 1 18 18 Hover 5 | . . 15 . . Device 8 | . 12 . 9 15 Storage 10 | . 14 11 9 7 Processor 15 | . . 20 27 22 Energy Gun 14 | . 5 17 16 18 Ballistic Gun 2 | . . 6 1 . Ballistic Cannon 10 | . 22 6 9 3 Launcher 1 | . . 2 . . Peak Build Rating 40 | 6 7 20 28 40 Average Rating 18 | 5 6 16 25 35 On Entrance 12 | . 6 7 20 28 Naked Turns . | . . . . . Heaviest Build 25 | 13 22 20 21 25 Greatest Support 40 | 20 20 24 24 40 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 Average Capacity 8 | 7 8 8 8 8 Most Carried 9 | 4 9 8 8 8 Average Carried 6 | 2 6 7 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 6 7 8 7 Class Distribution -------------------- 64% | Gunner 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1313 | 260 476 334 85 158 Remotely 476 | . 476 . . . Salvage Created 2001 | 91 517 608 176 609 Parts 117 | 3 27 39 7 41 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 10 11 3 9 Guns 17 | . . 7 1 9 Cannons 12 | . 10 . 2 . AOE 4 | . . 4 . . Classes Destroyed 10 | 1 4 5 . . Worker 6 | . . 3 . 3 Builder 1 | . 1 . . . Hauler 4 | . . 2 1 1 Recycler 6 | 1 4 . . 1 Operator 2 | . 1 . . 1 Watcher 5 | . . 3 . 2 Swarmer 5 | . 5 . . . Grunt 21 | . 5 8 3 5 Brawler 1 | . . 1 . . Sentry 6 | . . 2 . 4 Best Kill Streak 12 | 1 8 12 2 5 Combat Bots Only 8 | . 3 8 2 3 Max Kills in Single Turn 3 | 1 1 3 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 194 | . 55 24 11 104 Missed 78 | . 21 7 4 46 Damage Taken 1316 | 8 335 364 120 489 Core 327 | . 71 110 15 131 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 71 72 97 . Volleys Fired 106 | 6 38 23 11 28 Largest 3 | 2 2 3 3 3 Hottest 193 | 80 70 143 157 193 Shots Fired 255 | 12 75 54 33 81 Gun 147 | 12 . 47 22 66 Cannon 100 | . 75 2 11 12 Launcher 8 | . . 5 . 3 Special . | . . . . . Kinetic 121 | . 75 23 11 12 Thermal 112 | 6 . 18 22 66 Explosive 8 | . . 5 . 3 Electromagnetic 14 | 6 . 8 . . Robot Hit Streak 20 | 4 4 20 10 15 Robot Miss Streak 8 | 2 8 2 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 152 | 7 33 37 23 52 Core Hits 87 | 1 16 26 9 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 . 2 6 Burn 7 | . . . 2 5 Blast 4 | . 3 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3427 | 115 629 1114 437 1132 Guns 1752 | 87 . 523 326 816 Cannons 865 | . 629 15 111 110 Explosions 802 | 20 . 576 . 206 Melee . | . . . . . Ramming 8 | 8 . . . . Kinetic 1057 | . 629 207 111 110 Thermal 1509 | 53 . 314 326 816 Explosive 670 | . . 464 . 206 Electromagnetic 183 | 54 . 129 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 1 . . Average Corruption 1 | . 2 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 7 7 . . Message Errors 1 | . . 1 . . Matter Fused 7 | . 3 4 . . Heat Flow Errors 2 | . 1 1 . . Data Loss (major) 1 | . 1 . . . Alerts 1 | . 1 . . . Weapon Failures 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 17 | . 5 1 . 11 Projectiles 16 | . 5 . . 11 Explosions 1 | . . 1 . . Melee . | . . . . . Knockbacks 6 | . 5 . . 1 Impact . | . . . . . Kinetic 6 | . 5 . . 1 Secondary . | . . . . . Self-Inflicted Damage 61 | 8 . 53 . . Shots 3 | 1 . 2 . . Rammed . | . . . . . Targets Rammed 3 | 3 . . . . Kicked 3 | 3 . . . . Crushed . | . . . . . Highest Temperature 338 | 84 338 324 210 195 Average Temperature 81 | 38 76 111 75 69 Received Heat Transfer 516 | . 102 126 72 216 Effects 2 | . 1 1 . . Matter Decay 1 | . 1 . . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 3528 | 125 . 544 814 2045 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 450 | 5 281 301 249 450 Initial 126 | . 3 72 126 112 Average 165 | 2 109 140 178 294 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 61 | 100 79 71 57 21 Level 1 32 | . 20 28 42 54 Level 2 5 | . . . . 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 2 1 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 14 18 7 15 Peak Tracking Total 7 | . 4 7 5 4 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 1 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 . . 5 Terminals 7 | . 3 . . 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 8 . . 18 Successful 12 | . 4 . . 8 Failed 14 | . 4 . . 10 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 15 | . 2 . . 13 Terminals 21 | . 8 . . 13 Fabricators 5 | . . . . 5 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Locate Traps 2 | . 1 . . 1 Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . . 5 Terminals 5 | . 2 . . 3 Skim 5 | . 2 . . 3 Fabricators 2 | . . . . 2 Liberate 1 | . . . . 1 Download 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . 3 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1873 | 105 519 600 197 452 Spaces Moved 1264 | 61 288 406 164 345 Core 3 | 3 . . . . Treads . | . . . . . Legs 431 | 58 288 85 . . Wheels 553 | . . 44 164 345 Hover 277 | . . 277 . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 90 Average Speed 108 | 116 126 116 90 91 Slowest Speed 190 | 120 190 190 90 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 49 31 18 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | 5 . 24 1 7 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 36 | 5 . 24 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1548 | 79 368 492 189 420 Wait 64 | . 17 28 4 15 Move 1261 | 61 287 405 163 345 Hop . | . . . . . Pick Up 27 | 4 4 7 4 8 Fast Attach 24 | 6 4 9 1 4 Attach 6 | . . 2 2 2 Detach . | . . . . . Swap 20 | . 8 5 1 6 Drop 38 | . 10 13 3 12 Fire 106 | 6 38 23 11 28 Melee . | . . . . . Ram . | . . . . . Kick 2 | 2 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 970 | -9/Materials | Build established: Gunner 1092 | -9/Materials | Destroyed 8 combat bots 1159 | -9/Materials | Discovered new exit (range 4) 1225 | -9/Materials | Entered another Materials area 1225 | -8/Materials | Evolved 2 slots: Utility x2 1399 | -8/Materials | Discovered new exit (range 12) 1422 | -8/Materials | Entered Factory 1422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -7/Factory | Discovered new exit (range 5) 1853 | -7/Factory | Garrison activated, responded to threat 1874 | -7/Factory | Self-destructed Last Messages --------------- 01864_ U-05 Engineer lays Concrete. 01866_ Y-54 Guardian suffers critical hit (Burn). 01866_ Lgt. Treads melted. 01866_ Y-54 Guardian destroyed. 01866_ Switching to secondary target: G-47 Trooper. 01866_ U-05 Engineer lays Concrete. 01866_ K-01 Serf collects debris. 01866_ U-05 Engineer lays Concrete. 01867_ K-01 Serf collects debris. 01867_ U-05 Engineer lays Concrete. 01867_ Com. Wheel destroyed. 01867_ Critical hit (Burn: +37). 01868_ U-05 Engineer lays Concrete. 01869_ Adv. Targeting Computer destroyed. 01870_ K-01 Serf collects debris. 01870_ U-05 Engineer lays Concrete. 01872_ U-05 Engineer builds a Wall. 01872_ U-05 Engineer lays Concrete. 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""""" #????# #???????????????? | | ??????# #????# #?##????????????? | | ??????# """ ##########+####T #####????????? | | ??????# """ ![% ?????? | | ??????# """ [] [ ?????? | | ??????# =[! ?????? | | ????### """ ?????? | | ##### # """"" ??????? | | # """"" #################??????? | | # #??????????????????????? | | """" # """ #??????????????????????? | | """"!=# """ #??????????????????????? | | """"! +* """ ] #??????????????????????? | | """"*%# /= #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 24 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalMyomerProtection Manual? 0 Play Time 00:27:42 Cumulative 88.0 hours Start 2025.02.22 @ 20:36:53 End 2025.02.22 @ 21:03:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 113 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 621e5046-2a42-460e-97a4-f4e74546b7b1