Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 08:33:26 Player: RecursiveCharlatan Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3385) 3385 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 5901 Bonus ------- High Alert Combat Kills 221 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 263/265 System Corruption 0% Temperature Cool (1) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Core Shielding Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine High-capacity Storage Unit Large Matter Pod (150) Experimental Sensor Array Authchip [Weapon] Relay Coupler [NC] (28) Relay Coupler [Grunt] (27) Relay Coupler [Heavy] (10) Drone Bay (2/2) Light Assault Rifle Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Light Treads Improved Heat Sink High-capacity Storage Unit Large Matter Pod Experimental Sensor Array Medium Armor Plating Authchip [Weapon] Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Mini Grenade Launcher Mace [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 45 | 6 7 1 10 14 7 Power 6 | 1 1 1 1 2 . Engine 5 | 1 1 . 1 2 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 15 | 2 2 . 4 3 4 Treads 13 | . 2 . 4 3 4 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 3 2 2 Device 1 | . . . 1 . . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 15 | 2 3 . 2 7 1 Energy Gun 2 | 1 . . . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | 1 . . 2 4 1 Ballistic Cannon 3 | . 3 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 24 | . 3 1 3 6 11 Power 3 | . . 1 1 1 . Propulsion 7 | . 1 . . . 6 Utility 4 | . . . . 2 2 Weapon 10 | . 2 . 2 3 3 Highest Loss Streak 3 | . 1 1 1 2 3 To Critical Strikes . | . . . . . . Average Backups 12 | 2 9 11 13 14 12 Power 1 | . 1 2 1 1 1 Propulsion 1 | 1 2 2 1 1 . Utility 5 | . 3 5 7 6 7 Weapon 3 | . 2 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 14 | . 2 . . 2 10 Power 3 | . 1 . . 1 1 Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon 4 | . 1 . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 85 91 98 96 Engine 11 | . 14 13 9 10 11 Treads 26 | . 9 28 33 32 30 Leg 4 | . 17 . . . . Storage 16 | . 26 14 11 11 16 Hackware 5 | . . . 3 11 11 Protection 4 | . . . 8 10 1 Energy Gun 2 | . 7 . 1 . . Energy Cannon 1 | . . . . 1 5 Ballistic Gun 10 | . 7 . 8 19 10 Ballistic Cannon 8 | . 12 28 12 . . Peak Build Rating 24 | 6 9 10 19 24 23 Average Rating 15 | 4 8 8 15 22 19 On Entrance 11 | . 6 9 10 19 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 41 | 12 38 38 37 41 40 Greatest Support 69 | 20 40 40 60 69 69 Greatest Overweight (x) 1 | 1 1 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 4 12 13 15 15 15 Average Carried 12 | 3 9 11 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 10 13 15 15 12 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 2720 | 242 553 80 702 764 379 Remotely . | . . . . . . Salvage Created 3638 | . 486 65 893 1312 882 Parts 234 | . 30 10 51 91 52 Haulers Intercepted 6 | . 1 . 2 3 . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 88 | . 14 4 21 27 22 Guns 56 | . 9 . 8 22 17 Cannons 28 | . 5 4 13 2 4 AOE 4 | . . . . 3 1 Classes Destroyed 12 | . 6 1 3 1 1 Worker 1 | . 1 . . . . Tunneler 2 | . . 2 . . . Hauler 6 | . 1 . 2 3 . Recycler 2 | . 1 . 1 . . Operator 2 | . . . 1 1 . Watcher 6 | . 2 . 2 2 . Swarmer 24 | . 6 4 4 6 4 Grunt 38 | . 8 . 10 7 13 Brawler 1 | . . . 1 . . Duelist 4 | . . . . 1 3 Sentry 20 | . . . 6 13 1 Specialist 1 | . . . . . 1 Best Kill Streak 6 | . 4 3 5 5 6 Combat Bots Only 6 | . 4 3 4 5 6 Max Kills in Single Turn 3 | . 2 1 2 3 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 458 | . 79 7 88 134 150 Missed 127 | . 15 2 24 35 51 Hits 331 | . 64 5 64 99 99 Melee 8 | . . . . 3 5 Projectile 323 | . 64 5 64 96 94 Critical Strikes 11 | . 3 . 3 4 1 Damage Taken 4041 | . 701 55 773 1321 1191 Core 456 | . 50 . 155 74 177 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . . . . . 5 Core Remaining (%) 90 | 100 . 80 . . . Volleys Fired 313 | . 66 10 84 82 71 Largest 2 | . 2 2 2 2 2 Hottest 113 | . 80 60 73 91 113 Shots Fired 592 | . 129 20 167 162 114 Gun 389 | . 72 . 65 153 99 Cannon 203 | . 57 20 102 9 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 503 | . 91 20 152 152 88 Thermal 78 | . 38 . 15 10 15 Explosive . | . . . . . . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 23 | . 18 3 14 23 13 Robot Miss Streak 5 | . 5 4 5 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 396 | . 78 9 110 121 78 Core Hits 153 | . 24 6 40 48 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 8 . 4 . . Burn 7 | . 6 . 1 . . Blast 5 | . 2 . 3 . . Melee Attacks 13 | . . . . 2 11 Impact 13 | . . . . 2 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6590 | . 1098 155 1880 2115 1342 Guns 4088 | . 540 . 792 1708 1048 Cannons 2178 | . 558 155 1088 122 255 Explosions 324 | . . . . 285 39 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5226 | . 782 155 1706 1695 888 Thermal 919 | . 316 . 174 135 294 Explosive 285 | . . . . 285 . Electromagnetic 160 | . . . . . 160 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . 2 . . . . Projectiles 2 | . 2 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 23 | . 10 1 12 . . Impact . | . . . . . . Kinetic 17 | . 8 1 8 . . Secondary 6 | . 2 . 4 . . Self-Inflicted Damage 52 | . . . . 23 29 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 174 12 40 108 315 Average Temperature 45 | . 54 4 10 17 138 Received Heat Transfer 1365 | . 243 . 342 483 297 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2714 | . 1369 . 592 259 494 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 68 | 100 100 100 56 70 . Level 1 18 | . . . 43 29 16 Level 2 4 | . . . . . 26 Level 3 8 | . . . . . 56 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 842 | . 106 62 290 397 842 Initial 242 | . . 19 . 91 242 Average 186 | . 31 8 133 205 625 Influence Increases 2760 | . 422 110 593 925 710 Destroy 0b10 Robot/C 1760 | . 280 80 420 540 440 Destroy 0b10 Robot/NC 95 | . 25 10 30 30 . Destroy Leader 414 | . 56 20 118 200 20 Successful Hack 52 | . 10 . 9 21 12 Select Force Hacks 30 | . 30 . . . . Disable Machine 60 | . 15 . . 45 . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 39 | . 6 . 1 14 18 Lose Combat Pursuer 210 | . . . 15 75 120 Influence Decreases 1918 | . 371 161 375 770 241 Entered New Map 290 | . . 32 . 127 131 Time Decay 1398 | . 341 129 345 583 . Lost Part 230 | . 30 . 30 60 110 Squads Dispatched 11 | . 3 . 1 7 . Investigation 4 | . 3 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 6 | . 3 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 25 4 27 35 27 Peak Tracking Total 6 | . 5 3 6 4 6 Tactical Retreats 9 | . . . 1 4 4 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 9 | . 3 1 1 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 6 | . 1 . . 3 2 Max in Single Turn 1 | . 1 . . 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 25 | . 6 1 5 12 1 Terminals 22 | . 5 . 5 11 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 59 | . 13 1 16 28 1 Successful 38 | . 8 1 9 19 1 Failed 21 | . 5 . 7 9 . Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 46 | . 12 . 16 18 . Terminals 56 | . 12 . 16 27 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . . 1 1 10 1 Robot Analysis 2 | . . . . 2 . Open Door 6 | . . 1 . 5 . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 24 | . 8 . 8 8 . Terminals 23 | . 7 . 8 8 . Assimilate 2 | . . . 2 . . Botnet 3 | . 1 . . 2 . Operators 3 | . 1 . 1 1 . Skim 15 | . 5 . 5 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 17 | . 5 . 5 6 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . . . 6 Machine Destruction 6 | . . . . . 6 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 6412 | 55 1603 789 1169 1818 978 Spaces Moved 2783 | 36 701 446 428 734 438 Core 10 | 10 . . . . . Treads 2350 | . 304 446 428 734 438 Legs 423 | 26 397 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 160 | 112 164 160 160 160 162 Slowest Speed 240 | 190 190 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 98 91 35 80 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 1 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . Spaces Dug 4 | . . . . 2 2 Terrain Destroyed 21 | . . . . 11 10 Melee 4 | . . . . 2 2 Projectile . | . . . . . . AOE 17 | . . . . 9 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 4115 | 47 1023 502 755 1216 572 Wait 884 | 2 233 43 223 351 32 Move 2778 | 35 700 445 427 733 438 Hop . | . . . . . . Pick Up 35 | 4 11 2 7 7 4 Fast Attach 24 | 6 2 1 1 12 2 Attach 23 | . 4 . 5 6 8 Detach 5 | . 2 1 . 1 1 Swap 23 | . 1 . 5 12 5 Drop 17 | . 4 . 3 10 . Fire 313 | . 66 10 84 82 71 Melee 13 | . . . . 2 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 5 exits: Mat x3 / [*Min] / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 9) 1112 | -10/Materials | Discovered new exit (range 3) 1200 | -10/Materials | Identified exit to Subcaves 1270 | -10/Materials | Learned Storage stockpile data 1298 | -10/Materials | Learned location of 3 exits from Materials 1354 | -10/Materials | Learned 2 Storage zone layouts 1659 | -10/Materials | Entered Mines 1661 | -10/Mines | Met a Derelict bent on vengeance 1685 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1687 | -10/Mines | Discovered new exit (range 5) 1950 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1953 | -10/Mines | Found Prototype Device 1965 | -10/Mines | Learned location of Storage (-9) 2369 | -10/Mines | Discovered new exit (range 12) 2406 | -10/Mines | Discovered new exit (range 7) 2418 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2448 | -10/Mines | Entered Materials 2448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2449 | -9/Materials | Identified exit to Materials 3245 | -9/Materials | Discovered new exit (range 10) 3319 | -9/Materials | Discovered new exit (range 15) 3447 | -9/Materials | Learned location of 2 exits from Materials 3497 | -9/Materials | Learned 4 Materials zone layouts 3508 | -9/Materials | Learned Storage security intel 3511 | -9/Materials | Learned location of Mines (-9) 3512 | -9/Materials | Loaded intel: 2 repair station locations 3516 | -9/Materials | Learned 2 Storage zone layouts 3617 | -9/Materials | Entered Storage 3618 | -9/Storage | Identified exit to Recycling 3686 | -9/Storage | Build established: Scavenger-Mutant 3995 | -9/Storage | Core integrity fell below 50% 4117 | -9/Storage | Build established: Mutant 4559 | -9/Storage | Garrison activated, responded to threat 4895 | -9/Storage | Garrison activated, responded to threat 4949 | -9/Storage | Identified exit to Garrison 5279 | -9/Storage | Learned Materials security intel 5310 | -9/Storage | Learned Materials emergency access door positions 5339 | -9/Storage | Loaded intel: 13 trap records 5349 | -9/Storage | Loaded intel: 17 terminal locations 5368 | -9/Storage | Learned 4 Recycling zone layouts 5435 | -9/Storage | Entered Garrison 5471 | -9/Garrison | Triggered checkpoint 5557 | -9/Garrison | Lost 3 parts (1n1u1w) 5577 | -9/Garrison | Garrison Relay disabled 5598 | -9/Garrison | Garrison Relay disabled 5620 | -9/Garrison | Triggered checkpoint 5722 | -9/Garrison | Spotted B-75 Beast 5751 | -9/Garrison | Triggered checkpoint 5783 | -9/Garrison | Triggered checkpoint 5799 | -9/Garrison | Build established: Scavenger-Mutant 5815 | -9/Garrison | Core integrity fell below 20% 5953 | -9/Garrison | Triggered checkpoint 6059 | -9/Garrison | Discovered exit to Recycling (range 11) 6322 | -9/Garrison | Discovered exit to Recycling (range 14) 6402 | -9/Garrison | Lost 3 parts (2n1w) 6413 | -9/Garrison | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 05970_ Acquired Lgt. Treads. 06037_ Acquired 20 matter. 06059_ EXIT=FOUND: RECYCLING 06344_ L-31 Rogue springs to life. 06351_ Hvy. Assault Rifle destroyed. 06360_ X-57 Shotgunner destroyed. 06371_ Lgt. Treads destroyed. 06372_ L-31 Rogue destroyed. 06372_ Emergency Access malfunctions. 06373_ Acquired 18 matter. 06380_ Acquired Core Shielding. 06387_ Chain reaction triggered in Imp. Ion Engine. 06387_ L-31 Rogue destroyed. 06393_ Overheating: Energy bleed (-39). 06393_ L-31 Rogue destroyed. 06396_ Acquired 10 matter. 06400_ Overheating: System interference. 06400_ Adv. Beam Cannon temporarily disabled. 06400_ Imp. EM Shotgun temporarily disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ?????????????????????##+??????????????????? | | ????????????????????? ??????????????????? | | ??+?????????????????? >??????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????# #?????????????????? | | ????????###?????????# #?????????????????? | | ????+??? #?????????# ??????????????????? | | ????????# #???#####?# ??????????????????? | | ????????# #???# !!??# #???????"""????????? | | ????????# #???# !???# ##### ????????? | | ????????# #???# #???# ^ #?????????? | | ######### ##### ##### ???????????? | | ^^ ####???????????????? | | ^ + #???????????????? | | #####+## #####+#########x#???????????????? | | ???????# #?????????????#/#???????????????? | | ???????# #???????????###=##??????????????? | | ???????# #???????????# ;=;##?????????????? | | ???????# #???????????##=%% #?????????????? | | ???????# #????????????#;/;##?????????????? | | #??????# #????????????##%##??????????????? | | ####+### #?????????????#!#???????????????? | | #?????????????#@#???????????????? | | ???????? =%[ ??????????????? | | ####+#######??????????##### ????????????? | | ###???????????????????????? #??????????? | | +?????????????????????????####??????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | ###########???????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | +####### #??????????+???????????????????? | | #?????? #??????????????????????????????? | | #??????^ #??????????????????????????????? | | #??##?? #??????????????????????????????? | | #??# ? #??????????????????????????????? | | #??? # #??????????????????????????????? | | ####++" #??????????????????????????????? | | + +??????????????????????????????? | | + +??????????????????????????????? | | ####### #???????????+??????????????????? | | ####??# #??????????????????????????????? | | #??# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakServoMask Manual? 0 Play Time 00:36:48 Cumulative 122.0 hours Start 2026.03.10 @ 07:54:35 End 2026.03.10 @ 08:33:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f238ee93-70c8-495c-8aaf-2edfeabddc2d