Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 02:56:26 Player: Ev Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1524) 1524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 4177 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 667/700 Matter 300/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Gravmag System Gravmag System > --- UTILITY (5) ------ Improved Cooling System Targeting Computer Targeting Computer Hacking Suite > --- WEAPON (4) ------- Lightning Gun Spread Laser > --- INVENTORY (5) ---- Micro Nuclear Core Cesium-ion Thruster Cryofiber Web System Shield Recalibrator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Targeting Computer Targeting Computer Targeting Computer Hacking Suite > --- WEAPON ----------- Lightning Gun Spread Laser Spread Laser Improved EM Pulse Cannon > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Cryofiber Web System Shield Recalibrator [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon 2 | . . 1 1 . Parts Attached 56 | 6 12 4 24 10 Power 4 | 1 2 . 1 . Engine 4 | 1 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 2 2 12 4 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 13 | . 2 2 5 4 Flight 7 | . . . 7 . Utility 10 | 1 4 1 1 3 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 5 | . 3 1 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 4 1 10 3 Energy Gun 16 | . 3 1 10 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . . . 7 6 Power 2 | . . . 1 1 Propulsion 5 | . . . 5 . Utility 2 | . . . 1 1 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . 5 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 100 87 92 Engine 9 | . 13 11 7 6 Wheel 1 | . 5 . . . Hover 17 | . 22 22 10 21 Flight 4 | . . . 13 . Device 1 | . . . . 7 Processor 25 | . 21 33 26 22 Hackware 1 | . . . . 7 Energy Gun 24 | . 17 33 29 20 Energy Cannon 1 | . . . . 4 Ballistic Gun 2 | . 9 . . . Naked Turns . | . . . . . Heaviest Build 26 | 14 14 12 19 26 Greatest Support 26 | 20 20 12 22 26 Greatest Overweight (x) 2 | . 1 . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 3 | . 3 3 3 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 5 5 4 5 Class Distribution -------------------- 48% | Gunner 45% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1026 | 241 211 40 314 220 Remotely . | . . . . . Salvage Created 1438 | . 357 118 579 384 Parts 90 | . 34 13 29 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 11 5 17 7 Guns 37 | . 10 5 17 5 Cannons 1 | . . . . 1 AOE 1 | . 1 . . . Classes Destroyed 9 | . 3 2 2 2 Worker 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 4 | . 3 . . 1 Swarmer 12 | . 6 3 3 . Grunt 17 | . 5 . 8 4 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 8 | . . 2 5 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 5 3 4 2 Combat Bots Only 5 | . 5 3 4 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 1432 | . 286 35 881 230 Core 467 | . 89 20 325 33 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 85 | . 24 . . 61 Core Remaining (%) 74 | 100 64 95 40 . Volleys Fired 86 | . 28 7 34 17 Largest 4 | . 2 3 4 4 Hottest 260 | . 130 195 260 260 Shots Fired 214 | . 55 21 102 36 Gun 201 | . 55 21 102 23 Cannon 13 | . . . . 13 Launcher . | . . . . . Special . | . . . . . Kinetic 24 | . 24 . . . Thermal 149 | . 8 21 102 18 Explosive . | . . . . . Electromagnetic 41 | . 23 . . 18 Robot Hit Streak 41 | . 7 14 29 41 Robot Miss Streak 6 | . 3 6 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 164 | . 34 20 78 32 Core Hits 180 | . 27 24 93 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2892 | . 534 268 1366 724 Guns 2424 | . 455 268 1366 335 Cannons 389 | . . . . 389 Explosions 79 | . 79 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 142 | . 142 . . . Thermal 2071 | . 159 268 1366 278 Explosive . | . . . . . Electromagnetic 679 | . 233 . . 446 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles 12 | . . . . 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . 24 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1050 | . 155 243 1050 192 Average Temperature 196 | . 36 96 289 68 Received Heat Transfer 486 | . 93 . 324 69 Effects 40 | . . . 40 . Shutdowns 8 | . . . 8 . Energy Bleed 2 | . . . 2 . Interference 8 | . . . 8 . Matter Decay 6 | . . . 6 . Short Circuit 3 | . . . 3 . Damage (minor) 5 | . . . 5 . Damage (major) 5 | . . . 5 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 3123 | . 150 340 2283 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 500 | . 307 284 500 450 Initial 200 | . . 74 119 200 Average 245 | . 143 150 352 277 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 36 | 100 73 69 14 . Level 1 48 | . 26 30 42 95 Level 2 15 | . . . 42 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 3 3 Investigation 3 | . 1 . . 2 Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 16 9 19 16 Peak Tracking Total 5 | . 3 3 3 5 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 3 | . 2 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 5 | . 2 . 1 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . 1 . . 2 Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 5 . 1 6 Successful 9 | . 3 . 1 5 Failed 3 | . 2 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 9 | . 3 . . 6 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 . . 5 Scan Component 4 | . 1 . . 3 Repair 3 | . 1 . . 2 Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . . 2 Time 102 | . 26 . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1805 | 43 533 171 633 425 Spaces Moved 1685 | 42 513 173 535 422 Core 8 | 8 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 110 | 34 76 . . . Hover 1276 | . 437 173 244 422 Flight 291 | . . . 291 . Fastest Speed 34 | 50 56 56 34 48 Average Speed 53 | 74 60 56 47 48 Slowest Speed 200 | 80 116 56 200 48 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 77 26 33 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . 4 . . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2422 | 53 680 231 843 615 Wait 500 | . 98 40 211 151 Move 1679 | 41 512 172 532 422 Hop 1 | . . . 1 . Pick Up 62 | 6 18 5 23 10 Fast Attach 4 | . 1 . 2 1 Attach 31 | 6 4 2 14 5 Detach . | . . . . . Swap 21 | . 7 2 8 4 Drop 38 | . 12 3 18 5 Fire 86 | . 28 7 34 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 44 | -11/Junkyard | Entered Materials 291 | -10/Materials | Repaired Lgt. Ion Engine 313 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Discovered new exit (range 15) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 650 | -9/Materials | Discovered new exit (range 16) 661 | -9/Materials | Discovered new exit (range 16) 748 | -9/Materials | Entered another Materials area 748 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 879 | -8/Materials | Build established: Gunner 1012 | -8/Materials | Discovered new exit (range 5) 1116 | -8/Materials | Lost 5 parts (1p3n1u) 1255 | -8/Materials | Garrison activated, responded to threat 1309 | -8/Materials | Core integrity fell below 50% 1381 | -8/Materials | Entered Factory 1381 | -7/Factory | Evolved 2 slots: Utility x2 1484 | -7/Factory | Repaired Aerolev Unit 1694 | -7/Factory | Repaired Imp. Hover Unit 1806 | -7/Factory | Self-destructed Last Messages --------------- Acquired 6 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 53 matter. Acquired 14 matter. U-05 Engineer lays Concrete. Acquired 52 matter. Acquired 12 matter. U-05 Engineer lays Concrete. K-01 Serf cleans the Power Conduit. Acquired Lightning Gun. K-01 Serf cleans the Power Conduit. Imp. Sensor Array fried. W-25 Informer destroyed. G-47 Trooper destroyed. Targeting Computer destroyed. Spread Laser destroyed. Imp. EM Pulse Cannon destroyed. Imp. Ion Engine destroyed. L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????##########????????????? | | ???????????????????????????? !!! ???????????? | | ????????????????????????????""" !!! "?????????? | | ??????????????????????????# "R !!! 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