Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.09 @ 00:42:47 Player: szymekc Result: Destroyed by AG-09833 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (198) 990 Value Destroyed (6594) 6594 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1178) 1178 TOTAL SCORE: 12662 Bonus ------- High Alert Combat Kills 840 Follower Combat Kills 122 Destroyed Z-Imprinter 1000 Friendly Fire -784 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 691/700 System Corruption 0% Temperature Cool (22) Movement Treading (240) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ Coolant Injector Huge Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON (3) ------- Precision Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Composite Leg I Cargo Legs Advanced Cooling System Advanced Cooling System Coolant Injector Advanced Energy Well (500) Zionite Biocell (600) Zionite Biocell (600) Zionite Weapon Casing Zionite Heavy Carapace Zionite Heavy Carapace Improved Heavy Armor Plating High-powered Tractor Beam Precision Shock Rifle Precision Shock Rifle Gatling Laser Neutron Cannon Heavy Rocket Launcher Heavy Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Zionite Biocell Zionite Weapon Casing Improved Heavy Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Neutron Cannon > --- INVENTORY -------- Zionite Light DM Reactor Cargo Legs Advanced Cooling System Coolant Injector Coolant Injector Zionite Biocell Enhanced Optical Array Transmission Jammer Zionite Weapon Casing Improved Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating Graphene Brace Improved Shield Generator High-powered Tractor Beam Precision Shock Rifle Precision Shock Rifle Gatling Laser Enhanced Autogun Heavy Rocket Launcher Heavy Rocket Launcher Makeshift Hammer [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . 2 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 133 | 4 7 12 47 25 14 1 5 18 Power 12 | . 1 1 4 4 1 . . 1 Engine 10 | . 1 1 4 3 1 . . . Core 1 | . . . . 1 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 39 | 2 2 2 21 9 3 . . . Treads 34 | 2 1 2 18 8 3 . . . Leg . | . . . . . . . . . Wheel 4 | . 1 . 2 1 . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 43 | 1 3 1 8 7 7 1 2 13 Device 16 | 1 . 1 3 3 4 1 . 3 Storage 4 | . 2 . . . . . . 2 Processor 3 | . . . . 2 . . 1 . Hackware . | . . . . . . . . . Protection 20 | . 1 . 5 2 3 . 1 8 Artifact . | . . . . . . . . . Weapon 39 | 1 1 8 14 5 3 . 3 4 Energy Gun 18 | 1 . 1 9 3 2 . 2 . Energy Cannon 4 | . . 1 . . . . . 3 Ballistic Gun 6 | . 1 2 1 2 . . . . Ballistic Cannon 2 | . . 1 1 . . . . . Launcher 6 | . . 1 3 . . . 1 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 20 | . . . 7 3 1 . 1 8 Parts Lost 25 | . 1 3 3 14 3 . . 1 Power 2 | . . 1 . 1 . . . . Propulsion 9 | . . 1 . 6 2 . . . Utility 9 | . 1 . 3 4 . . . 1 Weapon 5 | . . 1 . 3 1 . . . Highest Loss Streak 4 | . 1 2 1 4 1 . . 1 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 5 8 18 20 22 21 21 22 22 Power . | 1 1 1 . . . . . . Propulsion 2 | 2 2 4 4 3 1 1 1 1 Utility 8 | . 1 4 6 8 12 13 13 12 Weapon 7 | 1 3 7 8 9 6 7 7 7 Tool/Special . | . . . . . . . . . Unused Backups 47 | 5 1 7 11 8 3 . 1 11 Power 4 | 1 . 2 . . . . . 1 Propulsion 7 | 2 1 1 1 . . . . 2 Utility 20 | 1 . 1 3 4 3 . 1 7 Weapon 15 | 1 . 3 7 3 . . . 1 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 96 | . 98 99 87 95 98 100 99 91 Engine 8 | . 14 13 9 6 7 7 7 2 Treads 29 | . 22 27 35 28 29 28 28 28 Device 12 | . 7 14 9 12 14 19 16 7 Storage 9 | . 14 14 9 7 7 7 7 10 Processor 4 | . . . . 9 7 7 7 5 Protection 5 | . 5 . 8 3 7 8 9 11 Energy Gun 10 | . 9 1 11 12 14 21 17 11 Energy Cannon 2 | . . 8 . . . . . 8 Ballistic Gun 4 | . 18 4 . 9 5 . 3 1 Ballistic Cannon 1 | . . 6 2 . . . . . Launcher 1 | . . 4 . . . . . . Peak Build Rating 71 | 7 8 15 44 57 57 58 58 71 Average Rating 39 | 6 7 14 33 51 50 56 55 65 On Entrance 33 | 6 7 7 15 44 53 57 56 56 Naked Turns . | . . . . . . . . . Heaviest Build 135 | 14 92 62 128 127 132 132 135 127 Greatest Support 106 | 40 40 40 88 106 90 88 88 88 Greatest Overweight (x) 12 | . 5 3 2 12 2 1 1 1 Average Overweight (x) 1 | . 1 1 . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 Average Capacity 22 | 8 13 20 23 25 25 25 25 25 Most Carried 25 | 6 15 20 25 25 25 25 25 25 Average Carried 22 | 5 8 19 22 23 23 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 5 14 20 25 23 23 25 25 25 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Mutant 22% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 4619 | 285 279 419 1296 1135 652 10 132 411 Remotely . | . . . . . . . . . Salvage Created 8775 | 200 526 558 2787 3076 1027 . . 601 Parts 426 | 13 36 42 147 126 41 . . 21 Haulers Intercepted 10 | . 1 . 5 4 . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 52 | . . 15 . . 31 6 . . Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 148 | . 14 14 51 40 19 . . 10 Guns 101 | . 14 3 28 35 17 . . 4 Cannons 21 | . . 11 9 . . . . 1 AOE 17 | . . . 12 1 1 . . 3 Classes Destroyed 20 | 2 4 1 8 2 1 . . 2 Worker 7 | . . . 5 2 . . . . Builder 4 | . . . 3 1 . . . . Tunneler 5 | 5 . . . . . . . . Hauler 10 | . 1 . 5 4 . . . . Recycler 13 | 1 . . 6 6 . . . . Mechanic 4 | . . . 2 2 . . . . Operator 2 | . . . 1 1 . . . . Watcher 9 | . 1 . 3 5 . . . . Swarmer 26 | . 6 1 10 3 6 . . . Grunt 67 | . 8 1 28 18 12 . . . Brawler 3 | . . . . 3 . . . . Duelist 5 | . . . 1 4 . . . . Sentry 15 | . . . 9 5 1 . . . Specialist 4 | . . . 2 2 . . . . Programmer 4 | . . . . 4 . . . . Heavy 2 | . . . 1 1 . . . . Subdweller 12 | . . 12 . . . . . . Z-Light 8 | . . . . . . . . 8 Golem 2 | . . . . . . . . 2 Savage 1 | . . . . . 1 . . . Mutant 1 | . . . . . 1 . . . Commander 1 | . . . . . 1 . . . Best Kill Streak 9 | 4 4 3 9 5 6 . . 6 Combat Bots Only 8 | . 4 3 8 5 6 . . 6 Max Kills in Single Turn 2 | 1 1 1 2 2 2 . . 2 Gunslinging 1 | . . . . 1 1 . . 1 Exploded 2 | . . . 2 1 1 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 794 | . 66 65 195 326 69 . . 73 Missed 227 | . 11 23 57 98 19 . . 19 Damage Taken 10121 | . 530 773 2414 3730 736 . . 1938 Core 1121 | . 87 151 147 396 80 . . 260 Absorbed by Shields 75 | . . . . 63 12 . . . Redirected to Shielding 231 | . . . . . . . . 231 Ignored by Resistances 103 | . . . . . 103 . . . Regen/Repaired (Parts) 1163 | . . . 139 83 . . 941 . Core Remaining (%) 59 | 100 . 4 73 . . . . . Volleys Fired 524 | 19 48 67 166 135 57 . . 32 Largest 3 | 2 2 2 2 3 3 . . 3 Hottest 193 | 60 60 120 122 183 165 . . 193 Shots Fired 1085 | 37 94 83 275 392 121 1 . 82 Gun 946 | 37 94 28 225 387 119 1 . 55 Cannon 112 | . . 49 41 . . . . 22 Launcher 24 | . . 3 9 5 2 . . 5 Special 3 | . . 3 . . . . . . Kinetic 393 | 19 68 41 76 123 57 . . 9 Thermal 590 | 18 26 42 174 264 52 . . 14 Explosive 15 | . . . 3 5 2 . . 5 Electromagnetic 87 | . . . 22 . 10 1 . 54 Robot Hit Streak 29 | 4 16 10 17 29 18 . . 19 Robot Miss Streak 6 | 3 3 2 5 6 2 . . 4 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 18 | . . . 3 9 5 . . 1 Max Gunslinging Chain 2 | . . . 1 1 2 . . 1 Shots Hit Robots 746 | 21 61 39 181 299 93 . . 52 Core Hits 371 | 7 26 17 110 126 46 . . 39 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 44 | . 1 . 18 18 4 . . 3 Burn 40 | . . . 17 17 4 . . 2 Destroy 2 | . 1 . . 1 . . . . Blast 1 | . . . 1 . . . . . Corrupt 1 | . . . . . . . . 1 Melee Attacks 67 | . . 20 . . 47 . . . Impact 47 | . . . . . 47 . . . Slashing 20 | . . 20 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16740 | 249 764 903 5723 5616 1904 . . 1581 Guns 11676 | 249 745 323 2913 5168 1616 . . 662 Cannons 2032 | . . 549 1173 . . . . 310 Explosions 2793 | . . 31 1549 316 288 . . 609 Melee . | . . . . . . . . . Ramming 239 | . 19 . 88 132 . . . . Kinetic 5296 | 163 558 191 2101 1521 694 . . 68 Thermal 8133 | 86 187 712 2357 3647 884 . . 260 Explosive 1967 | . . . 896 316 206 . . 549 Electromagnetic 1105 | . . . 281 . 120 . . 704 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 . Average Corruption 1 | . . . . 1 2 2 2 . Corruption Purged 1 | . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . . . . 26 41 11 5 . Message Errors 17 | . . . . 4 12 1 . . Matter Fused 19 | . . . . 6 10 3 . . Heat Flow Errors 14 | . . . . 4 6 1 3 . Energy Discharges 12 | . . . . 6 5 1 . . Data Loss (minor) 12 | . . . . 3 5 3 1 . Data Loss (major) 5 | . . . . 2 1 1 1 . Misfires 4 | . . . . 1 2 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 163 | . . 10 131 14 . . . 8 Projectiles 120 | . . . 120 . . . . . Explosions 29 | . . 10 11 . . . . 8 Melee 14 | . . . . 14 . . . . Knockbacks 10 | . 1 . 9 . . . . . Impact 2 | . 1 . 1 . . . . . Kinetic 7 | . . . 7 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 398 | . . 41 218 109 . . . 30 Shots 7 | . . 2 3 1 . . . 1 Rammed 12 | . 6 . 3 3 . . . . Targets Rammed 17 | . 6 . 6 5 . . . . Kicked . | . . . . . . . . . Crushed 5 | . . . 3 2 . . . . Highest Temperature 320 | . 42 45 270 199 239 205 217 320 Average Temperature 78 | . 16 19 71 71 96 111 105 131 Received Heat Transfer 2706 | . 162 192 900 705 297 . . 450 Effects 3 | . . . 3 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . 1 2 1 . . 2 Combat Hostiles 3 | . . . . . 1 . . 2 Parts Fried 15 | . . . 3 5 . . . 7 Impact Corruptions 3 | . . . 1 2 . . . . Robots Melted 6 | . . . 2 4 . . . . Combat Hostiles 6 | . . . 2 4 . . . . Parts Melted 64 | . . 5 19 34 6 . . . Heat Transferred 18642 | 200 425 940 5873 8825 2085 . . 294 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 1 . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 3 3 . . . . Low Security (%) 18 | 100 100 . 11 . . . . . Level 1 21 | . . . 17 31 . . . . Level 2 41 | . . . 33 61 . . . . Level 3 18 | . . . 38 7 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Peak Influence 1094 | 10 171 . 1094 748 . . . . Initial 479 | . . . . 479 . . . . Average 461 | 1 35 . 591 476 . . . . Influence Increases 3908 | 30 450 85 1692 1251 400 . . . Destroy 0b10 Robot/C 2520 | . 280 40 1020 800 380 . . . Destroy 0b10 Robot/NC 270 | 30 10 . 125 105 . . . . Destroy Leader 546 | . 64 . 246 216 20 . . . Successful Hack 46 | . 5 . 14 27 . . . . Disable Machine 60 | . . . 60 . . . . . Destroy Structure 226 | . 1 . 182 43 . . . . Lose Combat Pursuer 240 | . 90 45 45 60 . . . . Influence Decreases 2959 | 30 301 161 637 992 732 106 . . Time Decay 2589 | 30 291 151 607 702 702 106 . . Lost Part 220 | . 10 10 30 140 30 . . . Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 30 | . 5 . 9 16 . . . . Investigation 5 | . 2 . 2 1 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 16 | . 3 . 6 7 . . . . Assault 3 | . . . 1 2 . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 7 | . 4 . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 198 | . 27 14 63 58 21 . . 15 Peak Tracking Total 7 | . 5 3 6 7 6 . . 5 Tactical Retreats 11 | . 3 2 3 3 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 8 | . 2 . 3 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . 4 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 10 | . . 1 7 . . . . 2 Max in Single Turn 2 | . . 1 2 . . . . . Garrison Access 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 34 | . 3 1 9 17 3 1 . . Terminals 16 | . 3 . 6 6 1 . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units 6 | . . . 2 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Total Hacks 86 | . 10 1 25 38 11 1 . . Successful 46 | . 3 1 12 18 11 1 . . Failed 40 | . 7 . 13 20 . . . . Catastrophic 5 | . . . 1 4 . . . . Database Lockouts . | . . . . . . . . . Manual 41 | . 8 . 16 12 . . 5 . Terminals 47 | . 10 . 20 13 4 . . . Fabricators 4 | . . . . 4 . . . . Repair Stations 6 | . . . 2 4 . . . . Recycling Units 16 | . . . 3 13 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 18 | . 1 1 2 2 11 1 . . Record 10 | . . . . . 10 . . . Open Door 2 | . . . . . 1 1 . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 2 | . . . . 2 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 2 . . . . Scan Component 2 | . . . 1 1 . . . . Repair 2 | . . . 1 1 . . . . Recycling Unit Hacks 6 | . . . 2 4 . . . . Retrieve Components 6 | . . . 2 4 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . Seal Access 2 | . . . . 2 . . . . Unauthorized Hacks 13 | . 2 . 6 5 . . . . Terminals 8 | . 2 . 6 . . . . . Botnet 2 | . 1 . 1 . . . . . Skim 6 | . 1 . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . Monitor 1 | . . . . 1 . . . . Reject 1 | . . . . 1 . . . . Recyclers 1 | . . . . 1 . . . . Mask 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 . 9 10 1 . . . Full Trace Events 3 | . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 42 | . . . . 42 . . . . Total Part Build Rating 4 | . . . . 4 . . . . Parts Repaired 2 | . . . 1 1 . . . . Time 92 | . . . 32 60 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 35 | . . . 14 21 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . 2 . 2 . Largest Group 2 | . . . . . 2 . 2 2 Highest-Rated Group 192 | . . . . . 40 . 192 192 Highest-Rated Ally 96 | . . . . . 20 . 96 96 Total Orders . | . . . . . . . . . Ally Attacks 48 | . . . . . 5 . . 43 Total Damage 3008 | . . . . . 303 . . 2705 Kills 10 | . . . . . 1 . . 9 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 12570 | 62 421 4030 1390 1971 2708 643 1345 . Seismic 9744 | 62 421 4030 1390 1971 . 525 1345 . Jamming 4573 | . . . . . 2708 643 1222 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 17856 | 125 800 4030 2699 3023 3024 643 2335 1177 Spaces Moved 6781 | 44 351 1486 929 1203 1126 265 962 415 Core . | . . . . . . . . . Treads 6448 | 25 226 1462 872 1095 1126 265 962 415 Legs 19 | 19 . . . . . . . . Wheels 314 | . 125 24 57 108 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 119 | 120 145 145 119 156 238 240 240 240 Average Speed 226 | 142 161 250 209 199 241 240 240 240 Slowest Speed 320 | 160 175 260 255 260 320 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 3 73 71 82 31 99 56 84 70 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . 1 2 . . 1 2 . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 18 | . . 11 . . 2 1 4 . Spaces Dug 116 | . . 19 9 32 56 . . . Terrain Destroyed 422 | . . 50 211 59 75 . . 27 Melee 47 | . . . . . 47 . . . Projectile 32 | . . 9 23 . . . . . AOE 341 | . . 41 188 57 28 . . 27 Terrain Rammed 2 | . . . . 2 . . . . Walls Destroyed 2 | . . . . 2 . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 8279 | 69 486 1670 1394 1567 1299 272 990 532 Wait 362 | . 60 40 110 109 18 5 3 17 Move 6773 | 43 350 1485 928 1202 1125 264 961 415 Hop . | . . . . . . . . . Pick Up 140 | 1 10 21 49 28 10 2 6 13 Fast Attach 48 | 1 1 1 13 16 5 . 3 8 Attach 57 | 2 1 7 18 16 8 . 1 4 Detach 8 | . 1 1 5 . . . . 1 Swap 137 | 1 5 12 42 28 20 1 7 21 Drop 144 | 2 4 16 57 26 9 . 9 21 Fire 524 | 19 48 67 166 135 57 . . 32 Melee 67 | . . 20 . . 47 . . . Ram 2 | . . . . 2 . . . . Kick . | . . . . . . . . . Crush 17 | . 6 . 6 5 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x2] / [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 126 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Discovered new exit (range 7) 926 | -10/Materials | Entered Subcaves 927 | -10/Subcaves | Approached by a straggling Scientist 930 | -10/Subcaves | Learned Materials emergency access door positions 994 | -10/Subcaves | Core integrity fell below 50% 1240 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1288 | -10/Subcaves | Discovered new exit (range 8) 1306 | -10/Subcaves | Disturbed a concealed Subdweller 1318 | -10/Subcaves | Build established: Scavenger-Mutant 1450 | -10/Subcaves | Discovered new exit (range 5) 1502 | -10/Subcaves | Disturbed a concealed Subdweller 1583 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1619 | -10/Subcaves | Build established: Mutant 2266 | -10/Subcaves | Core integrity fell below 20% 2415 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2416 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2720 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2895 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3791 | -10/Subcaves | Ambushed by Subdweller buried in earth 3928 | -10/Subcaves | Learned location of 2 exits from Materials 3968 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4056 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 4086 | -10/Subcaves | Build established: Scavenger-Mutant 4178 | -10/Subcaves | Visited 4L-MR0's lab 4202 | -10/Subcaves | Found Cargo Legs 4458 | -10/Subcaves | Build established: Mutant 4956 | -10/Subcaves | Entered Materials 4956 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4957 | -8/Materials | Identified exit to Factory 5092 | -8/Materials | Repaired Spk. Treads 5296 | -8/Materials | Destroyed 8 combat bots 5607 | -8/Materials | Build established: Scavenger-Mutant 6558 | -8/Materials | Discovered exit to Factory (range 14) 6956 | -8/Materials | First assault squad dispatched 7034 | -8/Materials | Learned Storage trap positions 7104 | -8/Materials | Learned location of Zion (-7) 7162 | -8/Materials | Learned location of 1 exit from Lower Caves 7201 | -8/Materials | Sterilization system engaged 7201 | -8/Materials | Non-combat units ordered to evacuate 7211 | -8/Materials | Learned location of Lower Caves (-6) 7300 | -8/Materials | Learned 2 Storage zone layouts 7301 | -8/Materials | Combat units ordered to evacuate 7501 | -8/Materials | Ambient heat levels rising (+10) 7651 | -8/Materials | Ambient heat levels rising (+10) 7655 | -8/Materials | Entered Factory 7655 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7656 | -7/Factory | Identified exit to Lower Caves 7963 | -7/Factory | Build established: Scavenger-Tank 8215 | -7/Factory | Fabricated Proton Missile Launcher (x1) 8416 | -7/Factory | Discovered new exit (range 9) 8488 | -7/Factory | Lost 3 parts (2n1u) 8727 | -7/Factory | Discovered new exit (range 4) 8738 | -7/Factory | Build established: Scavenger-Gunner 8984 | -7/Factory | Repaired Prc. Beam Rifle 9248 | -7/Factory | Discovered new exit (range 13) 9655 | -7/Factory | First assault squad dispatched 9689 | -7/Factory | Discovered exit to Lower Caves (range 8) 10089 | -7/Factory | Build established: Gunner 10136 | -7/Factory | Lost 4 parts (2n1u1w) 10150 | -7/Factory | Core integrity fell below 50% 10422 | -7/Factory | Build established: Scavenger-Gunner 10449 | -7/Factory | Garrison activated, responded to threat 10678 | -7/Factory | Entered Lower Caves 10679 | -7/Lower Caves | Identified exit to Lower Caves 10953 | -7/Lower Caves | Attracted the attention of an 0b10 base 11091 | -7/Lower Caves | Learned Factory garrison access intel 11091 | -7/Lower Caves | Learned Armory emergency access door positions 11091 | -7/Lower Caves | Learned 8 Research zone layouts 11117 | -7/Lower Caves | Learned Factory emergency access door positions 11205 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11805 | -7/Lower Caves | A Commander dispatched an escort 11812 | -7/Lower Caves | Learned Armory terminal intel 11812 | -7/Lower Caves | Learned Factory terminal intel 11812 | -7/Lower Caves | Learned Research emergency access door positions 11812 | -7/Lower Caves | Learned Armory trap positions 12056 | -7/Lower Caves | Destroyed YY-JMP(g) 12870 | -7/Lower Caves | Build established: Scavenger-Mutant 13518 | -7/Lower Caves | Found Alien Artifact 13518 | -7/Lower Caves | Identified Core Expander 13518 | -7/Lower Caves | Installed Core Expander, added new Utility slot 13702 | -7/Lower Caves | Entered another Lower Caves area 13702 | -7/Lower Caves | Accompanied by 2 allies 13703 | -7/Lower Caves | Commander's escort returned to base 13703 | -7/Lower Caves | Commander's escort returned to base 13831 | -7/Lower Caves | Discovered new exit (range 8) 13836 | -7/Lower Caves | Learned location of Extension (-5) 13971 | -7/Lower Caves | Encountered a Warlord checkpoint 14126 | -7/Lower Caves | Build established: Scavenger-Gunner 14297 | -7/Lower Caves | Discovered new exit (range 7) 14328 | -7/Lower Caves | Spotted B-75 Beast 14345 | -7/Lower Caves | Entered Zion 14552 | -7/Zion | Discovered new exit (range 11) 14595 | -7/Zion | System corruption cleaned by Quarantine Array 14855 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14931 | -7/Zion | Given A8's code to call for help 15035 | -7/Zion | Learned location of Warlord (-5) 15107 | -7/Zion | Learned location of Data Miner (-6) 15565 | -7/Zion | Visited the Megawrench Repair Shop 15871 | -7/Zion | Build established: Scavenger-Tank 16380 | -7/Zion | Megawrench repaired 13 parts 16616 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16624 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16627 | -7/Zion | Opened final containment barrier to the Deep Caves 16670 | -7/Zion | Discovered new exit (range 3) 16670 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16680 | -7/Zion | Entered Deep Caves 16680 | -7/Deep Caves | Accompanied by 2 allies 16706 | -7/Deep Caves | Build established: Scavenger-Gunner 16967 | -7/Deep Caves | Z-Facility disabled 16995 | -7/Deep Caves | Attacked by Z-Imprinter 17013 | -7/Deep Caves | Allies destroyed Z-Imprinter 17062 | -7/Deep Caves | Found Prototype Protection 17062 | -7/Deep Caves | Identified Zio. Weapon Casing 17094 | -7/Deep Caves | Found Zio. Weapon Casing 17121 | -7/Deep Caves | Found Zio. Weapon Casing 17273 | -7/Deep Caves | Found Zio. Weapon Casing 17359 | -7/Deep Caves | Core integrity fell below 20% 17418 | -7/Deep Caves | Build established: Scavenger-Tank 17444 | -7/Deep Caves | Found Prototype Protection 17446 | -7/Deep Caves | Identified Zio. Heavy Carapace 17449 | -7/Deep Caves | Found Zio. Heavy Carapace 17464 | -7/Deep Caves | Found Zio. Heavy Carapace 17727 | -7/Deep Caves | Spotted AG-81352 17761 | -7/Deep Caves | Destroyed AG-81352 17846 | -7/Deep Caves | Spotted AG-09833 17857 | -7/Deep Caves | Destroyed by AG-09833 with Assembled Focal Cannon Last Messages --------------- 17450_ Extracted 9 energy. 17452_ Acquired Zio. Biocell. 17463_ Dropped Med. Reactive Plating. 17464_ Acquired Zio. Heavy Carapace. 17465_ Dropped Zio. Weapon Casing. 17483_ Acquired Prototype Leg. 17509_ The unstable cave ceiling collapses. 17728_ AG-81352: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 17751_ Chain reaction triggered in Prototype Reactor. 17752_ AG-81352 GOLEM Unit beginning Prototype Reactor integration. 17758_ AG-81352 IFF system glitched. 17758_ 2S-ZRW(h) destroyed. 17761_ AG-81352 system terminally corrupted. 17761_ GOLEM Unit springs to life. 17762_ AG-06684 GOLEM Unit beginning Prototype Leg integration. 17768_ AG-06684 system terminally corrupted. 17775_ Acquired 26 matter. 17805_ Dropped Zio. Heavy Carapace. 17807_ Acquired Zio. Heavy Carapace. 17851_ AG-09833: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#??????????????????????????? | | ?????????????????#?? ??????????????????????????? | | ?????????????? # ? ??????????????????????????? | | ???????????? # ??##??????????????????????? | | ?????????? # ?? #??????????????????????? | | ?????????? ?? #??????????????????????? | | ?????????"" ?? #??????????????????????? | | ????????? ## #??????????????????????? | | ????????" # #??????????????????????? | | ????????" ??????????????????????? | | ????????# ???????????????????????? | | ?????????" ???????????????????????? | | ?????????" ????????????????????????? | | ?????????" ????????????????????????? | | ?????????" #?###????????????????????? | | ?????????" #?# #????????????????????? | | ????????# ### ####?????????????????? | | ????????# # #?????????????????? | | ????????# [hs @ ####?????????????????? | | ????????# g M ###?????????????????? | | ????????# [ #?????????????????? | | ????????# * ###?????????????????? | | ????????# ** g ##??????????????????? | | ????????# ! [[ #??????????????????? | | ????????? #??????????????????? | | ????????? g [ #??????????????????? | | ?????????? ! #???????????????? | | ?????????? ! #???????????????# | | ??????????? / #???????????????# # | | ??????????? #???????????????# # | | ??????????? ##??????????????# # | | ?????????? #??????????????# | | ?????????? // #?####???????### | | ????????? ### ##???#### | | ????????? ## #??## | | ????????? ##?# | | ????????""" ### | | ????????" | | ?????????" ! ### | | ????????" ]% #?##### | | ?????????" ! % ##?????####### | | ????????" "%" "#???????????### | | ????????" #### "" "" ###?????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 27 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 45 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Proton Missile Launcher | x1 | -7/Factory | Preloaded Repaired ---------- Spk. Treads | 30% | -8/Materials Prc. Beam Rifle | 24% | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerTiamatNeutralizer Manual? 0 Play Time 01:37:33 Cumulative 469.8 hours Start 2025.03.08 @ 23:03:22 End 2025.03.09 @ 00:42:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 172 Adventurer 2 Explorer 0 Win Type - Total 24 Types 10/0/8/1/1/0/3/1/0/0 Lore% 83 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aba2d6f4-4756-4d21-a7a2-fdebf5fae790