Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 02:31:39

Player: GFYguy

Result: Self-destructed

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (7)        1400
Robots Destroyed (50)      250
Value Destroyed (1747)     1747
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (79)                 79
              TOTAL SCORE: 5496

 Bonus
-------
High Alert Combat Kills    98
Follower Combat Kills      14
Friendly Fire              -33

 Cogmind 
---------
Core Integrity             487/850
Matter                     95/300
Energy                     38/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -6/Factory

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (7) ------
     Small Storage Unit
  Improved Signal Interpreter
>          --- WEAPON (2) -------
  Enhanced Force Lance
>          --- INVENTORY (8) ----
    Cooled Deuterium Engine
  Advanced Heat Sink
  Advanced Heat Sink
  Improved Shield Generator
           Railgun
           Railgun
           Railgun

 Peak State 
------------
>          --- POWER ------------
     Light Angular Momentum Engine
     Light Angular Momentum Engine
>          --- PROPULSION -------
     Light Treads
   Armored Treads
   Armored Treads
   Armored Treads
>          --- UTILITY ----------
     Small Storage Unit
  Improved Sensor Array
  Improved Signal Interpreter
           Matter Filter
           Transmission Jammer
    Medium Reactive Plating
  Improved Shield Generator
>          --- WEAPON -----------
           Railgun
  Enhanced Force Lance
>          --- INVENTORY --------
    Cooled Deuterium Engine
   Armored Treads
  Advanced Heat Sink
  Advanced Heat Sink
  Improved Shield Generator
           Railgun
           Railgun
           Railgun
[Rating: 62]

 Favorites 
-----------
Power                      Cooled Deuterium Engine
  Engine                   Cooled Deuterium Engine
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      VSS Leg
  Hover Unit               Improved Hover Unit
Utility                    Small Storage Unit
  Device                   Improved Sensor Array
  Storage                  Small Storage Unit
  Processor                Improved Signal Interpreter
  Protection               Medium Reactive Plating
Weapon                     Flak Gun
  Energy Gun               Spread Laser
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Flak Gun
  Ballistic Cannon         Gauss Cannon
  Piercing Weapon          Enhanced Force Lance

 Build                          | -11 -10 -10 -9  -9  -8  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Slots Evolved              8    | .   .   .   2   .   2   2   2   
  Power                    1    | .   .   .   .   .   .   .   1   
  Propulsion               2    | .   .   .   2   .   .   .   .   
  Utility                  5    | .   .   .   .   .   2   2   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   
Parts Attached             72   | 6   7   .   9   1   20  9   20  
  Power                    5    | 1   .   .   1   .   1   .   2   
    Engine                 5    | 1   .   .   1   .   1   .   2   
    Core                   .    | .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   
  Propulsion               17   | 2   2   .   4   1   5   .   3   
    Treads                 8    | .   .   .   .   1   4   .   3   
    Leg                    7    | 2   .   .   4   .   1   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   
    Hover                  2    | .   2   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   
  Utility                  28   | 1   1   .   1   .   11  8   6   
    Device                 13   | .   .   .   1   .   4   3   5   
    Storage                3    | 1   .   .   .   .   2   .   .   
    Processor              4    | .   1   .   .   .   1   2   .   
    Hackware               .    | .   .   .   .   .   .   .   .   
    Protection             8    | .   .   .   .   .   4   3   1   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   22   | 2   4   .   3   .   3   1   9   
    Energy Gun             9    | 2   4   .   3   .   .   .   .   
    Energy Cannon          1    | .   .   .   .   .   .   .   1   
    Ballistic Gun          9    | .   .   .   .   .   3   1   5   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   1   
    Launcher               .    | .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   2   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   .   1   .   .   
Parts Lost                 17   | .   1   .   .   .   2   1   13  
  Power                    2    | .   .   .   .   .   .   .   2   
  Propulsion               6    | .   .   .   .   .   .   .   6   
  Utility                  6    | .   .   .   .   .   2   .   4   
  Weapon                   3    | .   1   .   .   .   .   1   1   
  Highest Loss Streak      11   | .   1   .   .   .   2   1   11  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   
Average Slot Usage (%)     95   | .   92  100 95  100 98  95  94  
  Engine                   9    | .   14  14  11  11  9   7   11  
  Treads                   21   | .   .   .   .   9   22  30  24  
  Leg                      7    | .   1   .   41  34  13  .   .   
  Hover                    1    | .   22  28  .   .   .   .   .   
  Device                   14   | .   .   .   4   11  9   15  23  
  Storage                  8    | .   14  14  11  11  9   7   6   
  Processor                5    | .   10  14  5   .   2   6   6   
  Protection               8    | .   .   .   .   .   13  10  6   
  Energy Gun               5    | .   28  28  21  22  2   .   .   
  Ballistic Gun            9    | .   .   .   .   .   15  14  6   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   
Heaviest Build             83   | 12  16  14  22  22  40  66  83  
  Greatest Support         80   | 20  20  14  48  48  80  80  80  
  Greatest Overweight (x)  4    | .   3   .   4   .   .   .   4   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   8   8   8   8   25  8   8   
  Average Capacity         8    | 6   8   8   8   8   8   8   8   
  Most Carried             9    | 5   8   8   8   8   9   8   8   
  Average Carried          7    | 2   6   8   7   7   7   7   7   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   
  Final Carried            8    | 3   8   8   8   8   8   8   7   

 Class Distribution 
--------------------
 97% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials
 Mutant | -9/Mines
 Mutant | -8/Materials
 Mutant | -7/Factory
 Mutant | -6/Factory

 Resources                      | -11 -10 -10 -9  -9  -8  -7  -6  
-----------                Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Matter Collected           1552 | 222 103 .   43  36  561 357 230 
  Remotely                 .    | .   .   .   .   .   .   .   .   
Salvage Created            1772 | .   120 .   27  .   664 437 524 
  Parts                    81   | .   6   .   4   .   33  16  22  
Haulers Intercepted        1    | .   .   .   .   .   1   .   .   
Recyclers Shooed           5    | .   .   .   .   .   .   1   4   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Combat Hostiles Destroyed  43   | .   2   .   3   .   19  13  6   
  Melee                    1    | .   .   .   .   .   .   .   1   
  Guns                     35   | .   2   .   3   .   19  10  1   
  Cannons                  4    | .   .   .   .   .   .   .   4   
  AOE                      3    | .   .   .   .   .   .   3   .   
Classes Destroyed          12   | .   3   .   1   .   4   1   3   
  Worker                   2    | .   1   .   .   .   .   .   1   
  Hauler                   1    | .   .   .   .   .   1   .   .   
  Recycler                 3    | .   .   .   .   .   1   1   1   
  Operator                 1    | .   1   .   .   .   .   .   .   
  Swarmer                  14   | .   .   .   3   .   7   4   .   
  Grunt                    20   | .   2   .   .   .   8   7   3   
  Duelist                  1    | .   .   .   .   .   .   .   1   
  Protector                1    | .   .   .   .   .   .   .   1   
  Sentry                   4    | .   .   .   .   .   3   1   .   
  Programmer               1    | .   .   .   .   .   .   1   .   
  Heavy                    1    | .   .   .   .   .   1   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   1   
Best Kill Streak           7    | .   2   .   3   .   7   4   5   
  Combat Bots Only         7    | .   2   .   3   .   7   3   4   
Max Kills in Single Turn   3    | .   1   .   2   .   2   3   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   3   .   
  Melee                    1    | .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   -6   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Fac  Fac  
Hostile Shots Fired        359  | .    11   .    3    .    74   112  159  
  Missed                   77   | .    1    .    1    .    11   29   35   
Damage Taken               4450 | .    143  .    14   .    1052 1171 2070 
  Core                     604  | .    16   .    .    .    179  46   363  
  Absorbed by Shields      320  | .    .    .    .    .    .    .    320  
  Ignored by Resistances   200  | .    .    .    .    .    .    .    200  
Core Remaining (%)         90   | 100  .    93   .    100  67   93   .    
Volleys Fired              118  | .    12   .    3    .    38   29   36   
  Largest                  2    | .    2    .    2    .    2    2    2    
  Hottest                  130  | .    85   .    130  .    130  56   113  
Shots Fired                231  | .    21   .    6    .    76   57   71   
  Gun                      207  | .    21   .    6    .    76   57   47   
  Cannon                   24   | .    .    .    .    .    .    .    24   
  Launcher                 .    | .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  186  | .    .    .    .    .    70   57   59   
  Thermal                  36   | .    12   .    6    .    6    .    12   
  Explosive                .    | .    .    .    .    .    .    .    .    
  Electromagnetic          9    | .    9    .    .    .    .    .    .    
  Robot Hit Streak         19   | .    7    .    5    .    14   10   19   
  Robot Miss Streak        11   | .    2    .    2    .    11   11   2    
  Penetration Max          1    | .    .    .    .    .    .    .    1    
  Secondary Targets        5    | .    .    .    1    .    2    2    .    
    Max Gunslinging Chain  1    | .    .    .    1    .    1    1    .    
Shots Hit Robots           193  | .    14   .    6    .    66   54   53   
  Core Hits                201  | .    8    .    8    .    91   68   26   
  Critical Kills           .    | .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    
  Critical Strikes         4    | .    .    .    .    .    .    .    4    
    Blast                  2    | .    .    .    .    .    .    .    2    
    Impale                 2    | .    .    .    .    .    .    .    2    
Melee Attacks              7    | .    .    .    .    .    .    .    7    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    
  Piercing                 7    | .    .    .    .    .    .    .    7    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    
Damage Inflicted           4717 | .    214  .    96   .    1246 1487 1674 
  Guns                     3408 | .    214  .    96   .    1246 962  890  
  Cannons                  609  | .    .    .    .    .    .    .    609  
  Explosions               525  | .    .    .    .    .    .    525  .    
  Melee                    175  | .    .    .    .    .    .    .    175  
  Ramming                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  3352 | .    .    .    .    .    1190 962  1200 
  Thermal                  995  | .    91   .    96   .    56   453  299  
  Explosive                .    | .    .    .    .    .    .    .    .    
  Electromagnetic          195  | .    123  .    .    .    .    72   .    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    
  Piercing                 175  | .    .    .    .    .    .    .    175  
Highest Corruption         1    | .    .    .    .    .    .    1    .    
  Average Corruption       1    | .    .    .    .    .    .    1    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    
Overflow Damage            39   | .    .    .    .    .    .    39   .    
  Projectiles              .    | .    .    .    .    .    .    .    .    
  Explosions               39   | .    .    .    .    .    .    39   .    
  Melee                    .    | .    .    .    .    .    .    .    .    
Knockbacks                 4    | .    .    .    .    .    .    .    4    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Kinetic                  3    | .    .    .    .    .    .    .    3    
  Secondary                1    | .    .    .    .    .    .    .    1    
Self-Inflicted Damage      63   | .    .    .    .    .    .    63   .    
  Shots                    1    | .    .    .    .    .    .    1    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    
Highest Temperature        258  | .    258  .    .    .    33   42   254  
  Average Temperature      60   | .    114  .    .    .    16   16   74   
  Received Heat Transfer   1444 | .    84   .    .    .    324  423  613  
  Effects                  1    | .    1    .    .    .    .    .    .    
    Energy Bleed           1    | .    1    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Fried              1    | .    1    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Melted             1    | .    1    .    .    .    .    .    .    
  Heat Transferred         1032 | .    200  .    115  .    60   250  407  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Peak Influence             550  | .   80  31  92  35  332 550 367 
  Initial                  242  | .   .   31  11  35  13  150 242 
  Average                  195  | .   18  31  44  35  138 350 223 
Maximum Alert Level        2    | .   .   .   .   .   1   2   1   
  Low Security (%)         63   | 100 100 100 100 100 82  31  49  
  Level 1                  24   | .   .   .   .   .   17  17  50  
  Level 2                  12   | .   .   .   .   .   .   51  .   
  Level 3                  .    | .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   
Squads Dispatched          9    | .   1   .   .   .   3   3   2   
  Investigation            1    | .   .   .   .   .   1   .   .   
  Extermination            1    | .   .   .   .   .   .   1   .   
  Reinforcement            6    | .   1   .   .   .   2   2   1   
  Assault                  1    | .   .   .   .   .   .   .   1   
  Garrison                 .    | .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -6  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Distress Signals           2    | .   1   .   1   .   .   .   .   
Communications Jammed      59   | .   .   .   .   .   .   2   57  
  Distress Signals         57   | .   .   .   .   .   .   2   55  
Times Spotted              59   | .   5   .   4   .   23  17  10  
  Peak Tracking Total      7    | .   4   .   4   .   7   5   5   
  Tactical Retreats        5    | .   .   .   .   .   1   4   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Traps Triggered            1    | .   .   .   .   .   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -6  
----------                 Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Machines Disabled          9    | .   .   .   .   .   .   5   4   
  Max in Single Turn       2    | .   .   .   .   .   .   2   2   
  Garrison Access          1    | .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -6  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Machines Accessed          5    | .   .   .   .   .   .   2   3   
  Terminals                2    | .   .   .   .   .   .   1   1   
  Fabricators              2    | .   .   .   .   .   .   1   1   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   1   
Total Hacks                8    | .   .   .   .   .   .   2   6   
  Successful               3    | .   .   .   .   .   .   1   2   
  Failed                   5    | .   .   .   .   .   .   1   4   
    Catastrophic           3    | .   .   .   .   .   .   1   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   .   
  Terminals                3    | .   .   .   .   .   .   1   2   
  Fabricators              3    | .   .   .   .   .   .   1   2   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   2   
Terminal Hacks             2    | .   .   .   .   .   .   1   1   
  Record                   1    | .   .   .   .   .   .   .   1   
  Open DSF                 1    | .   .   .   .   .   .   1   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   1   
  Build                    1    | .   .   .   .   .   .   .   1   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   
Hacking Detections         5    | .   .   .   .   .   .   2   3   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   1   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   64   | .   .   .   .   .   .   .   64  
  Total Part Build Rating  8    | .   .   .   .   .   .   .   8   
Parts Repaired             .    | .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -6  
------------               Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   3   
  Machine Destruction      3    | .   .   .   .   .   .   .   3   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -6  
--------                   Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Total Allies               4    | .   .   1   .   3   .   .   .   
  Largest Group            4    | .   .   1   1   4   3   .   .   
  Highest-Rated Group      71   | .   .   31  31  71  40  .   .   
  Highest-Rated Ally       31   | .   .   31  31  31  16  .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   
Ally Attacks               28   | .   .   .   4   .   24  .   .   
  Total Damage             229  | .   .   .   41  .   188 .   .   
  Kills                    3    | .   .   .   1   .   2   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -9  -9  -8  -7  -6  
-------------              Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Turns Passed               2780 | 65  147 68  146 139 640 674 901 
Spaces Moved               1452 | 49  110 88  95  130 288 328 364 
  Core                     19   | 12  4   .   2   .   .   .   1   
  Treads                   840  | .   .   .   .   .   149 328 363 
  Legs                     406  | 37  9   .   91  130 139 .   .   
  Wheels                   .    | .   .   .   .   .   .   .   .   
  Hover                    187  | .   97  88  2   .   .   .   .   
  Flight                   .    | .   .   .   .   .   .   .   .   
  Fastest Speed            50   | 50  56  56  56  90  90  170 167 
  Average Speed            134  | 102 67  56  93  90  131 170 176 
  Slowest Speed            250  | 120 200 56  250 90  170 170 250 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   
Exploration Rate (%)       16   | 4   25  24  10  26  27  10  7   
  Regions Visited          7
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   .   
  Known Exits Taken        1    | .   .   .   .   .   .   1   .   
  Unknown Exits Taken      6    | 1   1   1   1   1   1   .   .   
Scrap Searched             3    | .   .   1   .   2   .   .   .   
Spaces Dug                 1    | .   .   .   .   .   .   .   1   
Terrain Destroyed          45   | .   .   .   .   .   .   37  8   
  Melee                    1    | .   .   .   .   .   .   .   1   
  Projectile               7    | .   .   .   .   .   .   .   7   
  AOE                      37   | .   .   .   .   .   .   37  .   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -9  -9  -8  -7  -6  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Fac 
Total                      2030 | 63  163 106 147 152 476 389 534 
  Wait                     266  | .   12  17  23  18  98  13  85  
  Move                     1445 | 48  109 87  94  129 287 327 364 
  Hop                      .    | .   .   .   .   .   .   .   .   
  Pick Up                  66   | 9   15  1   6   2   15  7   11  
  Fast Attach              16   | .   .   .   7   .   4   .   5   
  Attach                   26   | 6   4   .   .   1   5   6   4   
  Detach                   2    | .   .   .   .   .   2   .   .   
  Swap                     30   | .   3   .   2   .   11  3   11  
  Drop                     54   | .   8   1   12  2   16  4   11  
  Fire                     118  | .   12  .   3   .   38  29  36  
  Melee                    7    | .   .   .   .   .   .   .   7   
  Ram                      .    | .   .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-6/Factory

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 16)
   66 | -11/Scrapyard | Entered Materials
  190 | -10/Materials | Discovered new exit (range 15)
  213 | -10/Materials | Entered Mines
  242 | -10/Mines     | Received a Mining Laser from a helpful Derelict
  273 | -10/Mines     | Discovered new exit (range 3)
  281 | -10/Mines     | Entered Materials
  281 | -9/Materials  | Accompanied by 1 ally
  281 | -9/Materials  | Evolved 2 slots: Propulsion x2
  357 | -9/Materials  | Build established: Mutant
  371 | -9/Materials  | Discovered new exit (range 10)
  427 | -9/Materials  | Entered Mines
  427 | -9/Mines      | Accompanied by 1 ally
  453 | -9/Mines      | Discovered new exit (range 8)
  458 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  566 | -9/Mines      | Entered Materials
  566 | -8/Materials  | Accompanied by 3 allies
  566 | -8/Materials  | Evolved 2 slots: Utility x2
 1108 | -8/Materials  | Destroyed 7 combat bots
 1172 | -8/Materials  | Discovered new exit (range 12)
 1206 | -8/Materials  | Entered Factory
 1206 | -7/Factory    | Evolved 2 slots: Utility x2
 1806 | -7/Factory    | Discovered new exit (range 13)
 1838 | -7/Factory    | Identified exit to Factory
 1880 | -7/Factory    | Entered another Factory area
 1880 | -6/Factory    | Evolved 2 slots: Power x1, Utility x1
 2195 | -6/Factory    | Spotted B-75 Beast
 2310 | -6/Factory    | Fabricated Enh. Force Lance (x1)
 2683 | -6/Factory    | Destroyed B-75 Beast
 2781 | -6/Factory    | Self-destructed

 Last Messages 
---------------
I-36 Angel distress signal jammed. <x2>
Lgt. Angular Momentum Engine destroyed.
I-36 Angel distress signal jammed.
Fabricator disabled.
I-36 Angel distress signal jammed. <x3>
Railgun destroyed.
I-36 Angel distress signal jammed. <x2>
K-01 Serf collects debris.
I-36 Angel distress signal jammed. <x2>
Imp. Sensor Array destroyed.
I-36 Angel suffers critical hit (Impale).
I-36 Angel distress signal jammed. <x2>
K-01 Serf collects debris.
I-36 Angel distress signal jammed. <x2>
I-36 Angel suffers critical hit (Impale).
I-36 Angel destroyed.
K-01 Serf collects debris.
Transmission Jammer destroyed.
K-01 Serf collects debris.
[Achievement: Just Browsing]

 Map 
-----
+----------------------------------------------------+
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
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|   ????????????     ??????????????????????????????? |
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|   ????????+ ??      ##  ?????????????????????????? |
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|   ????????#                 ?????????????????????? |
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|   ????????#                 ??      ?????????????? |
|   ????????#  ""                    ??????????????? |
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|   ????????#  "F   """ %%% """ "%" ""?????????????? |
|   ????????#  "    ""% %%% """ %"" ""?????????????? |
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|   ?????????#       #         #???????????????????? |
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|   ??????####       #  !   [  #???????????????????? |
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|   ???#         # %%%%          ######### """  #??? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Energy Generation          31
Energy Capacity            360
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Density       10
Jamming Range              12
Armor Coverage             825
Resistance: KI             30
Evasion (%)                57
Targeting Accuracy         6
Recoil Reduction           4
Matter Filtering           30

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Enh. Force Lance | x1 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Just Browsing
Total Silence

 Challenges 
------------
None

 Game 
------
Seed              PointyExperimentalArmor
  Manual?         0
Play Time         00:31:19
  Cumulative      24.8 hours
  Start           2024.05.26 @ 02:02:48
  End             2024.05.26 @ 02:31:39
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          37
  Rogue           37
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             16
Gallery%          25
Achievement%      20
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a6fd1885-9f32-420a-981b-a75c768c810d