Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 02:31:39 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1747) 1747 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5496 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 14 Friendly Fire -33 Cogmind --------- Core Integrity 487/850 Matter 95/300 Energy 38/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (8) ---- Cooled Deuterium Engine Advanced Heat Sink Advanced Heat Sink Improved Shield Generator Railgun Railgun Railgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Matter Filter Transmission Jammer Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Railgun Enhanced Force Lance > --- INVENTORY -------- Cooled Deuterium Engine Armored Treads Advanced Heat Sink Advanced Heat Sink Improved Shield Generator Railgun Railgun Railgun [Rating: 62] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 5 | . . . . . 2 2 1 Weapon . | . . . . . . . . Parts Attached 72 | 6 7 . 9 1 20 9 20 Power 5 | 1 . . 1 . 1 . 2 Engine 5 | 1 . . 1 . 1 . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 4 1 5 . 3 Treads 8 | . . . . 1 4 . 3 Leg 7 | 2 . . 4 . 1 . . Wheel . | . . . . . . . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 . 1 . 11 8 6 Device 13 | . . . 1 . 4 3 5 Storage 3 | 1 . . . . 2 . . Processor 4 | . 1 . . . 1 2 . Hackware . | . . . . . . . . Protection 8 | . . . . . 4 3 1 Artifact . | . . . . . . . . Weapon 22 | 2 4 . 3 . 3 1 9 Energy Gun 9 | 2 4 . 3 . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | . . . . . 3 1 5 Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 17 | . 1 . . . 2 1 13 Power 2 | . . . . . . . 2 Propulsion 6 | . . . . . . . 6 Utility 6 | . . . . . 2 . 4 Weapon 3 | . 1 . . . . 1 1 Highest Loss Streak 11 | . 1 . . . 2 1 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 92 100 95 100 98 95 94 Engine 9 | . 14 14 11 11 9 7 11 Treads 21 | . . . . 9 22 30 24 Leg 7 | . 1 . 41 34 13 . . Hover 1 | . 22 28 . . . . . Device 14 | . . . 4 11 9 15 23 Storage 8 | . 14 14 11 11 9 7 6 Processor 5 | . 10 14 5 . 2 6 6 Protection 8 | . . . . . 13 10 6 Energy Gun 5 | . 28 28 21 22 2 . . Ballistic Gun 9 | . . . . . 15 14 6 Ballistic Cannon 1 | . . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 83 | 12 16 14 22 22 40 66 83 Greatest Support 80 | 20 20 14 48 48 80 80 80 Greatest Overweight (x) 4 | . 3 . 4 . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 8 8 Average Capacity 8 | 6 8 8 8 8 8 8 8 Most Carried 9 | 5 8 8 8 8 9 8 8 Average Carried 7 | 2 6 8 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 8 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1552 | 222 103 . 43 36 561 357 230 Remotely . | . . . . . . . . Salvage Created 1772 | . 120 . 27 . 664 437 524 Parts 81 | . 6 . 4 . 33 16 22 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 5 | . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 43 | . 2 . 3 . 19 13 6 Melee 1 | . . . . . . . 1 Guns 35 | . 2 . 3 . 19 10 1 Cannons 4 | . . . . . . . 4 AOE 3 | . . . . . . 3 . Classes Destroyed 12 | . 3 . 1 . 4 1 3 Worker 2 | . 1 . . . . . 1 Hauler 1 | . . . . . 1 . . Recycler 3 | . . . . . 1 1 1 Operator 1 | . 1 . . . . . . Swarmer 14 | . . . 3 . 7 4 . Grunt 20 | . 2 . . . 8 7 3 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 4 | . . . . . 3 1 . Programmer 1 | . . . . . . 1 . Heavy 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . 2 . 3 . 7 4 5 Combat Bots Only 7 | . 2 . 3 . 7 3 4 Max Kills in Single Turn 3 | . 1 . 2 . 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 359 | . 11 . 3 . 74 112 159 Missed 77 | . 1 . 1 . 11 29 35 Damage Taken 4450 | . 143 . 14 . 1052 1171 2070 Core 604 | . 16 . . . 179 46 363 Absorbed by Shields 320 | . . . . . . . 320 Ignored by Resistances 200 | . . . . . . . 200 Core Remaining (%) 90 | 100 . 93 . 100 67 93 . Volleys Fired 118 | . 12 . 3 . 38 29 36 Largest 2 | . 2 . 2 . 2 2 2 Hottest 130 | . 85 . 130 . 130 56 113 Shots Fired 231 | . 21 . 6 . 76 57 71 Gun 207 | . 21 . 6 . 76 57 47 Cannon 24 | . . . . . . . 24 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 186 | . . . . . 70 57 59 Thermal 36 | . 12 . 6 . 6 . 12 Explosive . | . . . . . . . . Electromagnetic 9 | . 9 . . . . . . Robot Hit Streak 19 | . 7 . 5 . 14 10 19 Robot Miss Streak 11 | . 2 . 2 . 11 11 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . 1 . 2 2 . Max Gunslinging Chain 1 | . . . 1 . 1 1 . Shots Hit Robots 193 | . 14 . 6 . 66 54 53 Core Hits 201 | . 8 . 8 . 91 68 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . . 4 Blast 2 | . . . . . . . 2 Impale 2 | . . . . . . . 2 Melee Attacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 7 | . . . . . . . 7 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4717 | . 214 . 96 . 1246 1487 1674 Guns 3408 | . 214 . 96 . 1246 962 890 Cannons 609 | . . . . . . . 609 Explosions 525 | . . . . . . 525 . Melee 175 | . . . . . . . 175 Ramming . | . . . . . . . . Kinetic 3352 | . . . . . 1190 962 1200 Thermal 995 | . 91 . 96 . 56 453 299 Explosive . | . . . . . . . . Electromagnetic 195 | . 123 . . . . 72 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 175 | . . . . . . . 175 Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 39 | . . . . . . 39 . Projectiles . | . . . . . . . . Explosions 39 | . . . . . . 39 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 63 | . . . . . . 63 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 258 | . 258 . . . 33 42 254 Average Temperature 60 | . 114 . . . 16 16 74 Received Heat Transfer 1444 | . 84 . . . 324 423 613 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1032 | . 200 . 115 . 60 250 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 550 | . 80 31 92 35 332 550 367 Initial 242 | . . 31 11 35 13 150 242 Average 195 | . 18 31 44 35 138 350 223 Maximum Alert Level 2 | . . . . . 1 2 1 Low Security (%) 63 | 100 100 100 100 100 82 31 49 Level 1 24 | . . . . . 17 17 50 Level 2 12 | . . . . . . 51 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 3 3 2 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 1 . . . 2 2 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed 59 | . . . . . . 2 57 Distress Signals 57 | . . . . . . 2 55 Times Spotted 59 | . 5 . 4 . 23 17 10 Peak Tracking Total 7 | . 4 . 4 . 7 5 5 Tactical Retreats 5 | . . . . . 1 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 9 | . . . . . . 5 4 Max in Single Turn 2 | . . . . . . 2 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 5 | . . . . . . 2 3 Terminals 2 | . . . . . . 1 1 Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 8 | . . . . . . 2 6 Successful 3 | . . . . . . 1 2 Failed 5 | . . . . . . 1 4 Catastrophic 3 | . . . . . . 1 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . . . 1 2 Fabricators 3 | . . . . . . 1 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 2 | . . . . . . 1 1 Record 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . . 2 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 64 | . . . . . . . 64 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 4 | . . 1 . 3 . . . Largest Group 4 | . . 1 1 4 3 . . Highest-Rated Group 71 | . . 31 31 71 40 . . Highest-Rated Ally 31 | . . 31 31 31 16 . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . 4 . 24 . . Total Damage 229 | . . . 41 . 188 . . Kills 3 | . . . 1 . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 2780 | 65 147 68 146 139 640 674 901 Spaces Moved 1452 | 49 110 88 95 130 288 328 364 Core 19 | 12 4 . 2 . . . 1 Treads 840 | . . . . . 149 328 363 Legs 406 | 37 9 . 91 130 139 . . Wheels . | . . . . . . . . Hover 187 | . 97 88 2 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 56 90 90 170 167 Average Speed 134 | 102 67 56 93 90 131 170 176 Slowest Speed 250 | 120 200 56 250 90 170 170 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 4 25 24 10 26 27 10 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 45 | . . . . . . 37 8 Melee 1 | . . . . . . . 1 Projectile 7 | . . . . . . . 7 AOE 37 | . . . . . . 37 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2030 | 63 163 106 147 152 476 389 534 Wait 266 | . 12 17 23 18 98 13 85 Move 1445 | 48 109 87 94 129 287 327 364 Hop . | . . . . . . . . Pick Up 66 | 9 15 1 6 2 15 7 11 Fast Attach 16 | . . . 7 . 4 . 5 Attach 26 | 6 4 . . 1 5 6 4 Detach 2 | . . . . . 2 . . Swap 30 | . 3 . 2 . 11 3 11 Drop 54 | . 8 1 12 2 16 4 11 Fire 118 | . 12 . 3 . 38 29 36 Melee 7 | . . . . . . . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Entered Mines 242 | -10/Mines | Received a Mining Laser from a helpful Derelict 273 | -10/Mines | Discovered new exit (range 3) 281 | -10/Mines | Entered Materials 281 | -9/Materials | Accompanied by 1 ally 281 | -9/Materials | Evolved 2 slots: Propulsion x2 357 | -9/Materials | Build established: Mutant 371 | -9/Materials | Discovered new exit (range 10) 427 | -9/Materials | Entered Mines 427 | -9/Mines | Accompanied by 1 ally 453 | -9/Mines | Discovered new exit (range 8) 458 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 566 | -9/Mines | Entered Materials 566 | -8/Materials | Accompanied by 3 allies 566 | -8/Materials | Evolved 2 slots: Utility x2 1108 | -8/Materials | Destroyed 7 combat bots 1172 | -8/Materials | Discovered new exit (range 12) 1206 | -8/Materials | Entered Factory 1206 | -7/Factory | Evolved 2 slots: Utility x2 1806 | -7/Factory | Discovered new exit (range 13) 1838 | -7/Factory | Identified exit to Factory 1880 | -7/Factory | Entered another Factory area 1880 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2195 | -6/Factory | Spotted B-75 Beast 2310 | -6/Factory | Fabricated Enh. Force Lance (x1) 2683 | -6/Factory | Destroyed B-75 Beast 2781 | -6/Factory | Self-destructed Last Messages --------------- I-36 Angel distress signal jammed. Lgt. Angular Momentum Engine destroyed. I-36 Angel distress signal jammed. Fabricator disabled. I-36 Angel distress signal jammed. Railgun destroyed. I-36 Angel distress signal jammed. K-01 Serf collects debris. I-36 Angel distress signal jammed. Imp. Sensor Array destroyed. I-36 Angel suffers critical hit (Impale). I-36 Angel distress signal jammed. K-01 Serf collects debris. I-36 Angel distress signal jammed. I-36 Angel suffers critical hit (Impale). I-36 Angel destroyed. K-01 Serf collects debris. Transmission Jammer destroyed. K-01 Serf collects debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????? #????????????????????????????? | | ????????? ?? #?##?????????????????????????? | | ????????+ ?? ## ?????????????????????????? | | ????????# ## ####?????????????????????? | | ????????# ?????????????????????? | | ????????# t ! ??? ?? ?????????????? | | ????????# ?? ?????????????? | | ????????# "" ??????????????? | | ????????# " ""% %%% """ ""% ???????????????? | | ????????# "F """ %%% """ "%" ""?????????????? | | ????????# " ""% %%% """ %"" ""?????????????? | | ????????# ??????????????? | | ????????# ????????????????? | | ????????# k %" ??????????????????? | | ????????## g *!#?????????????????????? | | ?????????# %%=#?????????????????????? | | ?????????# = *@g######????????????????? | | ?????????# *% = " ??????????? | | ?????????# ] g###### ????????????? | | ?????????# t ######+####???????????????????? | | ?????????# # #???????????????????? | | ?????????# # ! #???????????????????? | | ??????#### # ! [ #???????????????????? | | ???#### # #???????????????????? | | ???# # #???????????????????? | | ???# # %! #???????????????????? | | ???# """ #### ##??????????????????? | | ???# """ #??# ##??????????????????? | | ???# """ #?###############????????????????? | | ???# #?# #! #????????????????? | | ???# """ #?# " #????????????????? | | ???# """ ### "" " ##???????????????? | | ???# """ + "" " % "#???????????????? | | ???# # T" " % ! !! "#???????????????? | | ???# !! # "" " % "#???????????????? | | ???# !! # "" " "#?????########??? | | ???# !! # " % "#?????# #??? | | ???# #####" %% ##?????# #??? | | ???# #####""%""""""#??????# """ #??? | | ???#+###+##### % % % ##??????# """ #??? | | ???# # %%%% ######### """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 30 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just Browsing Total Silence Challenges ------------ None Game ------ Seed PointyExperimentalArmor Manual? 0 Play Time 00:31:19 Cumulative 24.8 hours Start 2024.05.26 @ 02:02:48 End 2024.05.26 @ 02:31:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6fd1885-9f32-420a-981b-a75c768c810d