Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 01:06:09 Player: ThatBishHoly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (710) 710 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 3488 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Minigun Minigun Minigun Precision Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel Gravmag System > --- UTILITY ---------- ECM Suite Dynamic Insulation System > --- WEAPON ----------- Advanced Beam Rifle High-powered Shotgun Bore Cannon Improved Grenade Launcher > --- INVENTORY -------- (None) [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Dynamic Insulation System Device Dynamic Insulation System Storage High-capacity Battery Protection Reflective Plating Weapon EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 60 | 5 6 3 9 12 25 Power 11 | 1 1 . 2 3 4 Engine 5 | 1 1 . 2 1 . Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 19 | 2 2 . 2 2 11 Treads 1 | . . . 1 . . Leg 6 | . . . 1 2 3 Wheel 4 | 2 . . . . 2 Hover 5 | . 2 . . . 3 Flight 3 | . . . . . 3 Utility 10 | . 1 1 2 3 3 Device 5 | . . . 1 1 3 Storage 3 | . 1 . 1 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 20 | 2 2 2 3 4 7 Energy Gun 10 | 1 2 2 . 3 2 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 3 | . . . 1 1 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 29 | . . . 3 9 17 Power 6 | . . . 1 1 4 Propulsion 9 | . . . 2 3 4 Utility 6 | . . . . 2 4 Weapon 8 | . . . . 3 5 Highest Loss Streak 7 | . . . 3 7 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 63 | . 71 69 66 78 50 Engine 5 | . 14 11 10 2 . Core 4 | . . . . 5 9 Treads 1 | . . . 3 2 . Leg 7 | . . . 8 19 3 Wheel 1 | . 12 . . . 2 Hover 2 | . 15 22 . . 2 Device 6 | . . . 2 8 11 Storage 7 | . . 11 11 13 2 Protection 3 | . . 3 8 1 . Energy Gun 5 | . 14 15 . 12 5 Energy Cannon 6 | . . . 14 3 1 Ballistic Gun 2 | . 14 6 . . 3 Ballistic Cannon 4 | . . . 7 8 . Launcher 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 37 | 7 10 15 30 34 37 Greatest Support 30 | 26 26 12 20 30 28 Greatest Overweight (x) 8 | . . 1 8 3 6 Average Overweight (x) 1 | . . . 2 . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 Average Carried 3 | . 2 3 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 3 5 5 5 Class Distribution -------------------- 63% | Mutant 23% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 721 | 190 18 108 125 163 117 Remotely . | . . . . . . Salvage Created 680 | . 56 . 74 266 284 Parts 46 | . 10 . 5 15 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 15 | . 3 . 2 4 6 Guns 9 | . 2 . . 3 4 Cannons 3 | . . . 2 1 . AOE 3 | . 1 . . . 2 Classes Destroyed 9 | . 2 . 1 3 3 Worker 3 | . . . . 2 1 Builder 2 | . . . . . 2 Recycler 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . . 1 . Swarmer 3 | . 3 . . . . Grunt 9 | . . . 2 3 4 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 . 2 5 4 Combat Bots Only 3 | . 3 . 2 3 2 Max Kills in Single Turn 2 | . 1 . 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 307 | . 9 21 11 85 181 Missed 95 | . 2 8 4 24 57 Damage Taken 3591 | . 76 157 165 891 2302 Core 997 | . 41 . . 243 713 Absorbed by Shields 92 | . . . . 92 . Ignored by Resistances 45 | . . 23 6 16 . Core Remaining (%) 84 | 100 83 . 100 55 . Volleys Fired 47 | . 6 2 4 18 17 Largest 4 | . 2 2 2 3 4 Hottest 182 | . 60 122 126 181 182 Shots Fired 118 | . 12 4 8 48 46 Gun 69 | . 12 4 . 25 28 Cannon 39 | . . . 8 23 8 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 42 | . 6 . . 18 18 Thermal 24 | . . 4 . 5 15 Explosive 10 | . . . . . 10 Electromagnetic 42 | . 6 . 8 25 3 Robot Hit Streak 5 | . 3 2 5 4 5 Robot Miss Streak 7 | . 3 2 1 6 7 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 52 | . 5 2 5 20 20 Core Hits 42 | . 6 . 3 10 23 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 5 | . . . . 5 . Critical Strikes 7 | . . . . 7 . Destroy 7 | . . . . 7 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1834 | . 130 40 124 480 1060 Guns 550 | . 64 40 . 194 252 Cannons 466 | . . . 124 286 56 Explosions 785 | . 66 . . . 719 Melee . | . . . . . . Ramming 33 | . . . . . 33 Kinetic 360 | . 15 . . 258 87 Thermal 331 | . 66 40 . 60 165 Explosive 719 | . . . . . 719 Electromagnetic 391 | . 49 . 124 162 56 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . . . 21 Average Corruption 14 | . . . . . 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . . 39 Message Errors 7 | . . . . . 7 Matter Fused 6 | . . . . . 6 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 4 | . . . . . 4 Alerts 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 49 | . 10 . . 3 36 Projectiles 3 | . . . . 3 . Explosions 46 | . 10 . . . 36 Melee . | . . . . . . Knockbacks 3 | . . . . 2 1 Impact 1 | . . . . . 1 Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 236 | . 16 . . . 220 Shots 6 | . 1 . . . 5 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 570 | . 74 171 224 570 493 Average Temperature 174 | . 30 81 115 265 139 Received Heat Transfer 897 | . . 93 24 489 291 Effects 14 | . . . . 9 5 Shutdowns 4 | . . . . 3 1 Energy Bleed 2 | . . . . 1 1 Interference 6 | . . . . 3 3 Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 531 | . 50 74 . 111 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 185 | . 144 75 43 124 185 Initial 60 | . . 60 28 8 16 Average 40 | . 46 67 20 73 43 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 1 . 1 9 Investigation 3 | . . . . . 3 Extermination 2 | . . . . . 2 Reinforcement 4 | . . 1 . . 3 Assault 1 | . . . . . 1 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 5 10 5 12 26 Peak Tracking Total 10 | . 3 10 3 4 7 Tactical Retreats 10 | . 1 . . 1 8 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . . 2 3 Max in Single Turn 2 | . . . . 2 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 2 . 2 1 3 Terminals 3 | . 1 . 1 . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 15 | . 3 . 2 2 8 Successful 10 | . 2 . 2 2 4 Failed 5 | . 1 . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 . 1 . 3 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . . 3 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 2 . 1 Open Door 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Process 1 | . . . . . 1 Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 1 3 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 5 | . . . . . 5 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 73 | . . . . . 73 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 75 | . . . 75 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 33 | . . . 2 31 . Total Damage 481 | . . . 20 461 . Kills 4 | . . . 1 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3122 | 35 174 139 1185 507 1082 Spaces Moved 1586 | 30 199 114 412 235 596 Core 178 | 5 . . 54 28 91 Treads 179 | . . . 143 36 . Legs 495 | . . . 215 171 109 Wheels 319 | 25 76 . . . 218 Hover 308 | . 123 114 . . 71 Flight 107 | . . . . . 107 Fastest Speed 35 | 50 56 56 240 100 35 Average Speed 166 | 83 68 72 277 177 138 Slowest Speed 450 | 90 90 116 450 260 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 29 | 3 38 19 75 23 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . 4 . . 5 66 Melee . | . . . . . . Projectile 10 | . . . . 5 5 AOE 65 | . 4 . . . 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1975 | 39 224 166 446 289 811 Wait 183 | . . 40 2 7 134 Move 1575 | 29 198 113 411 234 590 Hop 2 | . . . . . 2 Pick Up 62 | 5 9 4 12 10 22 Fast Attach 4 | . . 1 1 1 1 Attach 35 | 5 1 . 2 5 22 Detach . | . . . . . . Swap 21 | . 5 2 6 6 2 Drop 29 | . 5 4 8 8 4 Fire 47 | . 6 2 4 18 17 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 9) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Propulsion x2 325 | -9/Materials | Discovered new exit (range 16) 329 | -9/Materials | Build established: Mutant 349 | -9/Materials | Entered Mines 386 | -9/Mines | Lost 3 parts (1p2n) 405 | -9/Mines | Discovered new exit (range 13) 603 | -9/Mines | Found a hidden stash of uninstalled traps 692 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 763 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 788 | -9/Mines | Discovered new exit (range 12) 799 | -9/Mines | Received a Mining Laser from a helpful Derelict 1165 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1254 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1534 | -9/Mines | Entered Materials 1534 | -8/Materials | Accompanied by 1 ally 1534 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1539 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1937 | -8/Materials | Build established: Scavenger-Gunner 1954 | -8/Materials | Garrison activated, responded to threat 2035 | -8/Materials | Discovered new exit (range 4) 2041 | -8/Materials | Entered Factory 2041 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2052 | -7/Factory | Lost 7 parts (1p2n1u3w) 2352 | -7/Factory | Build established: Gunner 2362 | -7/Factory | Crushed by falling debris 2362 | -7/Factory | System corruption reached 10% 2393 | -7/Factory | Lost 4 parts (1p1u2w) 2801 | -7/Factory | Fabricated Bore Cannon (x1) 2887 | -7/Factory | Lost 4 parts (1p1n2w) 3052 | -7/Factory | Core integrity fell below 50% 3092 | -7/Factory | Core integrity fell below 20% 3116 | -7/Factory | Lost 6 parts (1p2n3u) 3123 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03052_ 9CD/DJHR|9O FAJN UFDG7 03073_ System corrupted: Component data lost. 03080_ Acquired Minigun. 03083_ M-13 Machinist repairs Carbon-fiber Leg. 03085_ Slug penetrates Wall. 03085_ System corrupted: Slammed into wall. 03085_ Dynamic Insulation System destroyed. 03085_ System corrupted by crushing effect (+4). 03085_ System Restoration Module destroyed. 03085_ System corrupted by crushing effect (+2). 03088_ System corrupted: Matter fused (-10). 03103_ System corrupted: Heat flow error (+108). 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""" #??????????????????? | | ######### """ #??????????????????? | | ########???????# #??????????????????? | | #??????????????# """ """ #??????????????????? | | #??????????????# """ """ #??????????????????? | | #??????????????+ """ """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 515 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Bore Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackDeuteriumStorm Manual? 0 Play Time 00:29:42 Cumulative 12.5 hours Start 2024.04.22 @ 00:36:28 End 2024.04.22 @ 01:06:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dcfd81b-f482-433f-a992-fd2a58e52e0f