Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.07 @ 19:22:14 Player: Vinsi Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (682) 682 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 3216 Bonus ------- Follower Combat Kills 49 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit 0b10 Decoder Chip [Scout] Targeting Computer Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Terrain Scanner Advanced Terrain Scan Processor Melee Analysis Suite Utility Shielding Advanced System Shield Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Scout] Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Improved Terrain Scanner Advanced Terrain Scan Processor Melee Analysis Suite Utility Shielding Advanced System Shield Authchip [R/Combat] Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 27 | 6 4 1 2 6 2 6 Power 5 | 1 . . 1 1 . 2 Engine 5 | 1 . . 1 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 2 . . 2 . . Treads 2 | 2 . . . . . . Leg 4 | . 2 . . 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 1 1 1 2 . Device 3 | . . 1 . 1 1 . Storage 2 | 1 1 . . . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . . . 2 . 4 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 3 | . . 1 . 1 1 . Parts Lost 9 | . . . . . . 9 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 5 | . . . . . . 5 Highest Loss Streak 9 | . . . . . . 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 5 | 2 4 5 5 5 6 7 Power . | . 1 1 1 . . . Propulsion . | 1 1 . . . . . Utility 3 | . . 2 1 . 3 6 Weapon . | . 1 1 1 1 . . Tool/Special . | . . . . . . . Unused Backups 8 | . . 2 . 1 . 5 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 6 | . . 1 . . . 5 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 91 89 87 97 100 95 Engine 11 | . 14 14 11 11 11 10 Treads 3 | . 24 . . . . . Leg 19 | . 3 28 22 21 22 19 Device 9 | . . 10 6 9 11 11 Storage 11 | . 17 3 11 11 11 11 Processor 13 | . . . 10 11 18 22 Protection 3 | . 2 3 3 11 3 . Energy Cannon 7 | . . . . 9 11 10 Ballistic Gun 8 | . 28 28 22 8 . . Special Weapon 5 | . . . . 4 11 1 Special Melee Weapon 1 | . . . . . . 7 Peak Build Rating 31 | 6 7 19 21 12 26 31 Average Rating 16 | 4 6 15 15 11 16 28 On Entrance 11 | . 6 7 19 8 12 26 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 24 | 11 13 14 19 17 15 24 Greatest Support 40 | 40 40 20 20 23 23 23 Greatest Overweight (x) 7 | . . . . 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 5 8 8 8 8 Most Carried 8 | 5 7 8 8 8 8 8 Average Carried 5 | 2 4 5 5 5 6 7 Final Capacity 8 | 8 8 5 8 8 8 8 Final Carried 8 | 4 5 5 7 5 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 692 | 189 204 109 39 74 37 40 Remotely . | . . . . . . . Salvage Created 1054 | . 283 118 98 121 . 434 Parts 45 | . 11 4 4 16 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 2 12 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 6 1 2 2 . 4 Guns 10 | . 6 1 2 1 . . Cannons 2 | . . . . 1 . 1 Classes Destroyed 5 | . 1 . 1 2 . 1 Tunneler 2 | . . . . 2 . . Grunt 11 | . 6 1 . 1 . 3 Duelist 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 3 | . 2 1 2 2 . 3 Combat Bots Only 3 | . 2 1 2 2 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 152 | . 25 5 25 5 . 92 Missed 39 | . 6 1 12 1 . 19 Hits 113 | . 19 4 13 4 . 73 Melee 3 | . . . . 3 . . Projectile 110 | . 19 4 13 1 . 73 Critical Strikes 5 | . 1 . . 1 . 3 Damage Taken 1652 | . 181 102 186 88 . 1095 Core 419 | . 9 . 44 27 . 339 Absorbed by Shields . | . . . . . . . Ignored by Resistances 439 | . 57 29 53 23 . 277 Core Remaining (%) 98 | 100 . 96 . . . . Volleys Fired 87 | . 16 7 6 13 . 45 Largest 2 | . 2 2 2 2 . 1 Hottest 168 | . 40 40 40 168 . 80 Shots Fired 127 | . 32 14 12 24 . 45 Gun 64 | . 32 14 12 6 . . Cannon 57 | . . . . 13 . 44 Launcher . | . . . . . . . Special 6 | . . . . 5 . 1 Kinetic 64 | . 32 14 12 6 . . Thermal 63 | . . . . 18 . 45 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 9 14 8 13 . 16 Robot Miss Streak 2 | . 2 1 1 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 98 | . 25 11 10 12 . 40 Core Hits 39 | . 13 4 4 6 . 12 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Meltdown 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1478 | . 268 114 101 183 . 812 Guns 522 | . 268 114 101 39 . . Cannons 944 | . . . . 144 . 800 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 522 | . 268 114 101 39 . . Thermal 956 | . . . . 144 . 812 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 583 | . 27 . . 44 . 583 Average Temperature 151 | . 8 . . 16 . 191 Received Heat Transfer 400 | . 153 24 27 6 . 190 Effects 13 | . . . . . . 13 Shutdowns 4 | . . . . . . 4 Energy Bleed 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 5 | . . . . . . 5 Heat Transferred 1782 | . . . . 259 . 1523 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 50 | . 50 23 50 50 . . Initial 6 | . . 3 . 6 . . Average 9 | . 15 1 12 9 . . Influence Increases 426 | . 144 30 60 62 . 130 Destroy 0b10 Robot/C 320 | . 120 20 40 40 . 100 Destroy 0b10 Robot/NC 25 | . . 10 . 10 . 5 Destroy Leader 70 | . 20 . 20 10 . 20 Allied During Kill 5 | . . . . . . 5 Successful Hack 4 | . 4 . . . . . Destroy Structure 2 | . . . . 2 . . Influence Decreases 426 | . 134 40 40 82 . 130 Entered New Map 21 | . . 7 . 14 . . Time Decay 365 | . 134 33 40 68 . 90 Lost Part 40 | . . . . . . 40 Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 9 3 13 2 . 7 Peak Tracking Total 5 | . 2 2 5 2 . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 8 1 . . . . Successful 8 | . 7 1 . . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 8 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 7 1 . . . . Record 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 152 | . . . . . 152 152 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 25 | . . 3 13 . . 9 Total Damage 166 | . . . . . . 166 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1586 | . . . . . 988 598 Decoding 1586 | . . . . . 988 598 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches 18 | . . 6 10 . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3449 | 79 430 367 237 299 1407 630 Spaces Moved 2349 | 53 210 281 172 197 1143 293 Core 40 | 19 . . . . . 21 Treads 216 | 34 182 . . . . . Legs 2093 | . 28 281 172 197 1143 272 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 129 | 120 154 120 120 121 120 171 Slowest Speed 400 | 160 160 120 120 190 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 5 | . . . . 5 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 42 52 24 62 88 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . . 2 . Spaces Dug 8 | . . . . 8 . . Terrain Destroyed 8 | . . . . 8 . . Melee . | . . . . . . . Projectile 8 | . . . . 8 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2626 | 68 286 300 192 225 1179 376 Wait 106 | . 51 3 2 . 26 24 Move 2343 | 52 209 280 171 196 1142 293 Hop . | . . . . . . . Pick Up 38 | 10 4 4 6 5 6 3 Fast Attach 2 | . . . . . . 2 Attach 21 | 6 1 1 4 3 1 5 Detach . | . . . . . . . Swap 9 | . 3 . 1 3 1 1 Drop 20 | . 2 5 2 5 3 3 Fire 87 | . 16 7 6 13 . 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 510 | -10/Materials | Entered Mines 536 | -10/Mines | Met a Derelict bent on vengeance 595 | -10/Mines | Found the Drone Emporium 600 | -10/Mines | Found Prototype Device 604 | -10/Mines | Identified Bomb Drone Bay 749 | -10/Mines | Discovered new exit (range 8) 853 | -10/Mines | Lost 3 allies 877 | -10/Mines | Entered Materials 877 | -9/Materials | Accompanied by 3 allies 877 | -9/Materials | Evolved 2 slots: Utility x2 998 | -9/Materials | Discovered new exit (range 22) 1033 | -9/Materials | Lost 10 allies 1114 | -9/Materials | Entered Mines 1114 | -9/Mines | Discovered new exit (range 11) 1160 | -9/Mines | Learned location of Zion (-7) 1161 | -9/Mines | Learned Materials garrison access intel 1165 | -9/Mines | Discovered new exit (range 15) 1399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1413 | -9/Mines | Entered Zion 1461 | -7/Zion | Discovered new exit (range 16) 1746 | -7/Zion | Given A8's code to call for help 1893 | -7/Zion | Learned location of Testing (-3) 2199 | -7/Zion | Met Imprinter 2225 | -7/Zion | Imprinted 2228 | -7/Zion | Declared Zion's savior 2644 | -7/Zion | Given the Hacking Drone Bay 2645 | -7/Zion | Found Prototype Device 2646 | -7/Zion | Identified Hacking Drone Bay 2820 | -7/Zion | Entered Proximity Caves 2820 | -6/Proximity Caves | Accompanied by 4 allies 3402 | -6/Proximity Caves | Core integrity fell below 50% 3434 | -6/Proximity Caves | Core integrity fell below 20% 3450 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03418_ Adv. Beam Cannon temporarily disabled. 03418_ 0b10 Decoder Chip [Scout] temporarily disabled. [Achievement: There's More Where That Came From] 03424_ Slug penetrates Wall. 03424_ Beamcaster destroyed. 03424_ Slug penetrates Wall. 03424_ Datajack destroyed. 03427_ Penetrated by Slug. 03427_ Angular Momentum Engine destroyed. 03428_ Slug penetrates Wall. 03428_ Adv. Beam Cannon destroyed. 03428_ Slug penetrates H-66 Slayer. 03430_ Hacking Drone released from Hacking Drone Bay. 03430_ Acquired Enh. Flamer. 03430_ Penetrated by Slug. 03431_ Hacking Drone retrieved by Hacking Drone Bay (repair cost: 2). 03432_ Penetrated by Slug. 03433_ Enh. Flamer destroyed. 03435_ Penetrated by Slug. 03450_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####????############??????????????????????? | | ?????## ##???# """ #??????????????????????? | | ????## #???# """""" #??????????????????????? | | ????# % =%#???# """ """ #??????????????????????? | | ????# % !#???# """ #?###???????#####??????? | | ????# ####?# """ """ ### #??????## #??????? | | ????# ## ### """""" ## #?###### #??????? | | ????# ## ## """ # ### ## ##?????? | | ?#### ! @ #?????? | | ?# [ ### ##????? | | ## #### ##### ## ### ### #????? | | ## ##??###???# ## ##?## #?# #????? | | # #??????#### ### ????# #?# ##????? | | # #??????? ### ???## ##?# ##?????? | | #### #???????## ???# #?## #??????? | | ##?? #????????## ## ####### ##### #??????? | | ???# ?????????# ## # #?## #??????? | | ???# ????????# ### ##?????? | | ???# ????????#### ###### #?????? | | ???# # ??????????# = #????# #?????? | | ???# ?# ?????????# %% #????##### ##????? | | ???# ?? ?????????# = !% ##???????## #????? | | ??? ?? ? =%## #???????## ###??? | | ??? ?? ########!!?# #??????## #??? | | ??? ???###?????????# ?# #??????# ###??? | | ???# %???????????????# ?# #?????## ##????? | | ????# ???????????????# ?# #?????# ###?????? | | ?????????????????????# ?# #?????# ###???????? | | ????????????????????? ??# #?????# ##?????????? | | ????????????????????? ??#$ #?????# #??????????? | | ???????????????????? ??# #?????## #??????????? | | ???????????????????? ??# #??????####??????????? | | ???????????????????? ??# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Plot Armor Release The Drones! There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed BattleWardroneKinecellerator Manual? 0 Play Time 00:37:26 Cumulative 8.4 hours Start 2025.12.06 @ 22:05:32 End 2025.12.07 @ 19:22:14 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 20 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a464dfec-df23-4307-adfa-4076b1a82967