Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.11 @ 03:38:47 Player: Yanche Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (294) 1470 Value Destroyed (13804) 13804 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 23487 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 293 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -438 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 52/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Advanced Core Analyzer Nanoactuators Improved Hacking Suite Improved System Backup Module > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Light Particle Reactor Flexi-carbon Leg System Backup Module Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Advanced Target Analyzer Matter Filter Energy Filter Improved Weapon Cycler Improved Transmission Jammer Advanced Hardlight Generator > --- WEAPON ----------- Wave Gun Quantum Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Micro Fission Core Micro Fission Core Quantum Reactor Advanced Weight Redist. System Advanced ECM Suite Gamma Rifle Dispersion Rifle Quantum Rifle Long-range Proton Cannon Proton Burst Cannon Railgun Mass Driver Improved Proton Missile Launcher Heavy Shock Bomb Launcher Micro-nuke Launcher Fusion Bomb Launcher [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Slots Evolved 15 | . 1 . 2 . . . 2 2 2 . 2 . . . . 2 . . 2 Power 2 | . . . . . . . 1 . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . 1 Utility 9 | . 1 . 2 . . . 1 1 1 . 1 . . . . 1 . . 1 Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . Parts Attached 241 | 7 5 . 2 . 4 . 15 5 14 14 21 4 1 1 22 4 19 19 84 Power 42 | 1 1 . . . . . 4 1 3 2 3 1 . 1 5 . 2 3 15 Engine 12 | 1 1 . . . . . 4 1 . 1 1 . . 1 1 . . . 1 Core 19 | . . . . . . . . . 3 1 2 1 . . 2 . 1 3 6 Reactor 11 | . . . . . . . . . . . . . . . 2 . 1 . 8 Propulsion 36 | 2 . . . . 2 . 2 . . 1 2 3 . . 4 1 4 3 12 Treads 2 | . . . . . . . . . . . . . . . 2 . . . . Leg 34 | 2 . . . . 2 . 2 . . 1 2 3 . . 2 1 4 3 12 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 1 . 2 . 2 . 4 3 5 5 7 . 1 . 5 3 5 9 29 Device 48 | . . . . . 1 . 1 1 3 4 5 . . . 3 1 3 5 21 Storage 11 | 1 . . 1 . 1 . . 1 1 1 . . . . . . 1 2 2 Processor 9 | 1 . . . . . . 1 1 . . 1 . 1 . . . . . 4 Hackware 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 Protection 12 | . 1 . 1 . . . 1 . 1 . 1 . . . 2 1 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 3 . . . . . 5 1 6 6 9 . . . 8 . 8 4 28 Energy Gun 25 | 1 . . . . . . . 1 . . 3 . . . 3 . 5 . 12 Energy Cannon 12 | . . . . . . . 2 . 3 1 . . . . 1 . 1 1 3 Ballistic Gun 9 | 1 1 . . . . . . . . 1 2 . . . 2 . . 1 1 Ballistic Cannon 15 | . . . . . . . 1 . . 1 2 . . . 2 . 1 1 7 Launcher 14 | . . . . . . . 1 . 2 3 2 . . . . . 1 1 4 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 2 . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . . . 1 . . . 3 . . 1 2 Parts Lost 108 | . . . . . . . . 1 3 8 9 1 . . 10 1 17 . 58 Power 13 | . . . . . . . . . . 1 . . . . 1 . 2 . 9 Propulsion 11 | . . . . . . . . . . . . . . . 1 . 1 . 9 Utility 44 | . . . . . . . . 1 2 4 4 1 . . 2 1 7 . 22 Weapon 40 | . . . . . . . . . 1 3 5 . . . 6 . 7 . 18 Highest Loss Streak 17 | . . . . . . . . 1 1 4 2 1 . . 7 1 11 . 17 Average Slot Usage (%) 93 | . 96 100 100 100 90 90 97 95 98 99 98 96 96 100 91 95 76 72 91 Engine 2 | . 8 12 10 10 . . 14 14 . 1 5 5 5 5 4 5 1 . . Core 6 | . . . . . . . . . 11 9 10 10 11 11 4 . 1 14 6 Reactor 3 | . . . . . . . . . . . . . . . 6 10 8 . 6 Leg 12 | . 25 25 20 20 20 20 16 14 12 11 11 11 11 11 8 15 11 9 12 Device 20 | . . . . . 2 10 8 6 10 22 26 18 16 16 17 15 17 16 29 Storage 13 | . 12 12 20 20 20 20 16 15 18 21 16 16 16 16 16 15 13 5 8 Processor 4 | . 12 12 10 10 10 10 7 9 6 4 1 5 7 11 2 . . . 5 Hackware 1 | . . . . . . . 4 7 3 . . . . . . 4 4 . . Protection 5 | . 12 12 20 20 17 10 11 7 8 1 3 5 5 5 7 9 6 7 2 Energy Gun 4 | . 12 12 10 10 10 10 3 6 . . 6 5 5 5 7 5 4 . 4 Energy Cannon 3 | . . . . . . . 4 7 13 7 2 . . . . 5 1 4 1 Ballistic Gun 3 | . 3 12 10 10 10 10 3 . . 4 4 5 5 5 5 5 1 4 2 Ballistic Cannon 4 | . . . . . . . 3 7 6 2 4 5 5 5 3 5 3 4 5 Launcher 2 | . . . . . . . . . 2 10 2 5 5 5 1 . 2 4 1 Naked Turns 46 | . . . . . . . . . . . . . . . . . 41 5 . Heaviest Build 156 | 16 17 17 24 24 43 43 55 63 97 125 135 126 123 128 156 154 150 125 150 Greatest Support 115 | 20 20 20 20 20 60 60 60 60 60 60 50 50 50 50 50 60 90 53 115 Greatest Overweight (x) 42 | 2 . . 1 1 1 . 1 1 1 4 3 3 2 2 42 2 23 2 23 Average Overweight (x) 1 | . . . 1 1 . . . . 1 1 2 2 2 2 2 2 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 16 12 12 12 12 20 20 20 20 20 20 20 20 16 16 Average Capacity 14 | 7 8 8 8 8 9 12 12 12 12 18 20 20 20 20 20 20 17 10 12 Most Carried 20 | 4 8 7 7 7 8 11 12 12 12 19 20 20 20 20 20 20 20 15 16 Average Carried 12 | 3 5 7 6 7 7 9 11 11 11 10 18 19 19 19 16 17 14 7 11 Final Capacity 20 | 8 8 8 8 8 12 12 12 12 12 20 20 20 20 20 20 20 4 16 4 Final Carried 20 | 4 7 7 7 7 8 10 12 9 12 19 18 20 20 20 14 19 2 15 4 Class Distribution -------------------- 41% | Scavenger-Tank 20% | Hacker-Skirmisher 11% | Hacker-Mutant 6% | Scavenger-Skirmisher 6% | Generator-Skirmisher 5% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Generator-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Matter Collected 8116 | 247 77 . 28 95 133 10 201 172 488 674 928 138 83 . 668 102 401 507 3164 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15079 | . 104 . . . . 107 524 167 1145 2872 1475 220 48 . 1573 185 508 932 5219 Parts 726 | . 7 . . . . 9 26 7 69 146 61 7 2 . 60 10 3 34 285 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . . . . . . . 2 . 2 . . . . . . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Combat Hostiles Destroyed 223 | . 4 . . . . 3 10 3 21 37 24 3 2 . 22 4 3 8 79 Melee 6 | . . . . . . . . . . . . . . . . . . . 6 Guns 61 | . 2 . . . . 3 . 1 . 5 12 2 . . 11 3 . 1 21 Cannons 105 | . . . . . . . 8 2 19 16 11 . . . 3 1 1 5 39 AOE 36 | . 2 . . . . . 2 . 1 9 1 1 2 . 4 . 2 2 10 Classes Destroyed 17 | . 2 . . . . . 4 1 3 5 . . . . 1 . 1 . . Worker 22 | . . . . . . . 2 . 4 8 3 . . . . . . . 5 Builder 18 | . . . . . . . . . . 6 2 . . . . . . . 10 Tunneler 2 | . . . . . . . . . . 1 . . . . . . . . 1 Recycler 12 | . . . . . . . . . . 3 1 . . . . . . 3 5 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . . . . . . . 1 Watcher 13 | . . . . . . . 2 . 2 3 1 . . . . . . . 5 Swarmer 48 | . 2 . . . . 2 4 . 4 11 3 1 2 . 4 . . . 15 Grunt 52 | . 2 . . . . 1 3 . 4 19 7 . . . 9 . . . 7 Brawler 6 | . . . . . . . . . 1 . . 1 . . 4 . . . . Duelist 5 | . . . . . . . . . 2 . 1 1 . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 31 | . . . . . . . 3 2 3 3 4 . . . 2 . . 4 10 Hunter 12 | . . . . . . . . . 1 2 1 . . . . . . . 8 Programmer 63 | . . . . . . . . 1 6 . 8 . . . 1 4 . 4 39 Behemoth 2 | . . . . . . . . . . 2 . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 4 . . . . 2 5 1 5 9 4 2 2 . 9 2 1 6 7 Combat Bots Only 9 | . 4 . . . . 2 3 1 5 5 3 2 2 . 9 2 1 6 5 Max Kills in Single Turn 4 | . 2 . . . . 1 3 1 3 4 2 2 1 . 2 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . 1 . 1 2 1 1 1 . 1 . 1 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Damage Taken 13694 | . 55 . . . . 122 204 220 776 999 1176 111 35 . 1360 117 959 318 7242 Core 2221 | . 13 . . . . 33 49 40 101 164 110 23 3 . 171 . 160 46 1308 Absorbed by Shields 709 | . . . . . . . . . . 103 48 . . . . . . 54 504 Core Remaining (%) 86 | 100 . 94 . . . 91 91 94 . 68 . . . . 69 . . 82 . Volleys Fired 518 | . 4 . 1 . . 10 28 12 40 52 64 4 2 . 43 7 29 18 204 Largest 4 | . 2 . 2 . . 2 2 3 4 4 4 4 4 . 4 4 4 4 4 Hottest 307 | . 60 . 60 . . 60 100 163 287 236 249 202 202 . 221 200 210 225 307 Shots Fired 1649 | . 5 . 2 . . 20 56 36 129 183 212 17 10 . 132 28 65 68 686 Gun 703 | . 5 . 2 . . 20 4 12 . 41 105 8 4 . 95 14 30 17 346 Cannon 779 | . . . . . . . 50 24 121 69 97 5 3 . 24 14 25 37 310 Launcher 164 | . . . . . . . 2 . 5 73 10 4 3 . 13 . 10 14 30 Special 3 | . . . . . . . . . 3 . . . . . . . . . . Kinetic 759 | . 1 . 1 . . 10 22 12 36 55 113 9 6 . 64 14 23 35 358 Thermal 498 | . . . . . . . . 12 48 50 80 4 1 . 36 14 23 . 230 Explosive 26 | . . . . . . . . . . . . . . . . . 10 . 16 Electromagnetic 363 | . 4 . 1 . . 10 34 12 42 78 19 4 3 . 32 . 9 33 82 Robot Hit Streak 32 | . 2 . 4 . . 8 17 12 32 31 23 8 3 . 23 15 20 14 20 Robot Miss Streak 5 | . 1 . . . . 1 1 3 3 4 2 1 2 . 2 1 1 5 5 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . 1 2 Secondary Targets 4 | . . . . . . 1 . . . . 1 . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . . 1 . . . 1 Shots Hit Robots 1200 | . 9 . 2 . . 15 46 28 92 116 151 12 6 . 102 20 58 47 496 Core Hits 572 | . 4 . . . . 8 20 8 47 105 62 10 2 . 56 7 10 22 211 Critical Hits 109 | . . . . . . . . 1 1 3 3 . . . 4 2 4 5 86 Critical Kills 44 | . . . . . . . . . 1 2 1 . . . 3 1 . 3 33 Critical Parts Destroyed 54 | . . . . . . . . 1 . 1 2 . . . 1 1 1 1 46 Melee Attacks 32 | . 5 . . . . . 1 . . . . . . . . . . . 26 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . . . . 26 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 4 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43197 | . 132 . 70 . . 178 1103 604 2962 6552 4858 486 180 . 3114 742 2972 1971 17273 Guns 12821 | . 38 . 29 . . 178 80 176 . 676 1891 143 32 . 1605 325 479 373 6796 Cannons 16568 | . . . . . . . 890 428 2419 1863 2434 82 23 . 308 417 771 823 6110 Explosions 12308 | . 94 . 41 . . . 133 . 464 3912 423 261 125 . 1201 . 1722 736 3196 Melee 875 | . . . . . . . . . . . . . . . . . . . 875 Ramming 625 | . . . . . . . . . 79 101 110 . . . . . . 39 296 Kinetic 13693 | . . . 7 . . 61 310 229 475 915 2133 147 55 . 970 376 667 837 6511 Thermal 14059 | . 94 . 41 . . . 39 176 1249 2342 2160 78 . . 907 366 571 397 5639 Explosive 4284 | . . . . . . . . . 347 . . . . . . . 1722 . 2215 Electromagnetic 9661 | . 38 . 22 . . 117 754 199 812 3194 455 261 125 . 1237 . 12 698 1737 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 875 | . . . . . . . . . . . . . . . . . . . 875 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . . . . 4 12 6 6 6 6 7 1 5 6 42 Average Corruption 11 | . . . . . . . . . 3 7 3 6 6 6 6 1 2 5 20 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . 14 Effects 696 | . . . . . . . . . 23 62 44 12 15 8 65 3 6 19 439 Message Errors 131 | . . . . . . . . . 1 13 11 2 3 2 15 2 1 3 78 Matter Fused 107 | . . . . . . . . . 7 12 13 4 3 2 11 . . 4 51 Heat Flow Errors 44 | . . . . . . . . . 2 3 1 1 1 . 8 . . 2 26 Energy Discharges 46 | . . . . . . . . . 1 5 8 1 . . 3 . 1 2 25 Parts Rejected 9 | . . . . . . . . . 1 1 1 . . . . . 1 1 4 Data Loss (minor) 61 | . . . . . . . . . 5 6 2 2 2 3 10 1 . 1 29 Data Loss (major) 20 | . . . . . . . . . . 2 2 1 . 1 2 . . 1 11 Misfires 20 | . . . . . . . . . . 1 . 1 3 . 3 . 1 2 9 Alerts 11 | . . . . . . . . . . 1 . . . . . . . . 10 Misdirections 62 | . . . . . . . . . . 6 . . . . . . . . 56 Targeting Errors 152 | . . . . . . . . . 4 11 2 . 2 . 13 . 1 3 116 Weapon Failures 33 | . . . . . . . . . 2 1 4 . 1 . . . 1 . 24 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1327 | . . . . . . . 32 3 115 164 186 21 5 . 1 4 . 136 660 Projectiles 538 | . . . . . . . 32 3 100 18 136 10 . . 1 4 . 28 206 Explosions 765 | . . . . . . . . . 15 123 50 11 5 . . . . 108 453 Melee 24 | . . . . . . . . . . 23 . . . . . . . . 1 Knockbacks 71 | . . . . . . . . . 6 2 9 1 . . 2 3 . 5 43 Impact 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . Kinetic 64 | . . . . . . . . . 5 2 7 1 . . 2 3 . 2 42 Secondary 4 | . . . . . . . . . . . 1 . . . . . . 2 1 Self-Inflicted Damage 928 | . 22 . . . . . . . 137 104 49 4 4 . 32 . 262 68 246 Shots 40 | . 1 . . . . . . . 4 8 1 1 1 . 3 . 7 6 8 Rammed 24 | . . . . 1 . . . . 5 4 4 . . . . . . 2 8 Targets Rammed 41 | . . . . 1 . . . . 7 6 6 . . . . . . 4 17 Kicked 17 | . . . . . . . . . 2 2 2 . . . . . . 2 9 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 811 | . 32 . 20 . . 31 269 462 383 131 408 189 80 . 584 365 350 315 811 Average Temperature 157 | . 22 . 15 . . 13 100 161 114 51 127 78 37 . 210 171 130 110 190 Received Heat Transfer 1624 | . 24 . . . . 81 72 96 123 248 213 36 . . 357 . . 37 337 Effects 141 | . . . . . . . . 2 1 . 8 . . . 33 2 1 . 94 Shutdowns 50 | . . . . . . . . 2 . . 1 . . . 11 . . . 36 Energy Bleed 13 | . . . . . . . . . . . . . . . 2 . . . 11 Interference 30 | . . . . . . . . . . . 7 . . . 12 2 . . 9 Matter Decay 6 | . . . . . . . . . 1 . . . . . . . . . 5 Short Circuit 12 | . . . . . . . . . . . . . . . 5 . . . 7 Damage (minor) 11 | . . . . . . . . . . . . . . . 1 . 1 . 9 Damage (major) 16 | . . . . . . . . . . . . . . . 1 . . . 15 Damage (core) 3 | . . . . . . . . . . . . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . 1 9 . . . . 4 . . . 4 Combat Hostiles 13 | . . . . . . . . . 1 7 . . . . 2 . . . 3 Parts Fried 51 | . . . . . . . 9 1 2 16 . . 1 . 6 . . 2 14 Impact Corruptions 2 | . . . . . . . . . . 1 . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . . . . . . . . 3 1 5 . . . 2 1 . . 14 Heat Transferred 17965 | . 100 . 50 . . . 50 370 1683 3140 2653 111 . . 1102 472 881 200 7153 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 28 | . 1 . 1 . . . 1 . . 17 . . . . 3 . . 1 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Peak Influence 406 | . 65 17 9 2 . 80 219 212 220 306 296 . . . . 100 88 273 406 Initial 105 | . . 17 4 2 . . 22 72 . 33 99 . . . . . 24 . 105 Average 85 | . 6 17 6 1 . 32 82 108 57 125 102 . . . . 30 29 106 98 Maximum Alert Level 2 | . . . . . . . 1 1 1 1 1 . . . . . . 1 2 Low Security (%) 84 | 100 100 100 100 100 . 100 88 99 95 64 78 . . . . 100 100 88 79 Level 1 15 | . . . . . . . 11 . 4 35 21 . . . . . . 11 20 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . . . . . . 1 6 8 7 . . . 1 3 . 3 23 Investigation 6 | . . . . . . . . . . 2 . . . . . 1 . . 3 Extermination 27 | . . . . . . . . 1 4 . 4 . . . . 2 . 1 15 Reinforcement 15 | . . . . . . . . . 2 6 2 . . . . . . 1 4 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . 1 . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . 4 1 . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Distress Signals 15 | . . . 1 . . . 2 . . 5 1 . . . . . . . 6 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 3 Times Spotted 349 | . 5 . 1 . . 4 14 5 23 49 43 11 2 . 48 5 7 12 120 Peak Tracking Total 8 | . 2 . 1 . . 2 3 2 4 5 7 7 2 . 8 2 3 4 7 Tactical Retreats 42 | . . . . . . . 1 1 1 7 5 2 . . 9 . 1 2 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Traps Triggered 21 | . 1 . . . . . 3 . 2 3 2 1 . . . 1 . . 8 Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Disabled 31 | . . . . . . . . . 7 3 3 . . . 1 1 . 8 8 Max in Single Turn 4 | . . . . . . . . . 2 1 1 . . . 1 1 . 4 1 Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Accessed 47 | . 2 . 1 . 3 . 3 2 5 6 2 . . 9 . 3 . . 11 Terminals 24 | . 2 . 1 . . . 3 1 3 5 1 . . . . 2 . . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . . . . 2 Recycling Units 2 | . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . 1 . . . . 1 . . 2 Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . Total Hacks 178 | . 2 . 1 . 26 . 6 3 9 16 9 . . 48 . 29 . . 29 Successful 154 | . 2 . 1 . 26 . 5 2 7 10 8 . . 48 . 24 . . 21 Failed 24 | . . . . . . . 1 1 2 6 1 . . . . 5 . . 8 Catastrophic 2 | . . . . . . . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . . . . . 1 . . . . . Terminals 54 | . 2 . 1 . . . 6 2 6 12 2 . . . . 11 . . 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . 1 . . . . . . . . . 10 Recycling Units 6 | . . . . . . . . . . 4 . . . . . . . . 2 Scanalyzers 30 | . . . . . . . . . . . 7 . . . . 18 . . 5 Garrison Access 3 | . . . . . . . . 1 2 . . . . . . . . . . Terminal Hacks 112 | . 2 . 1 . 26 . 5 1 6 7 1 . . 48 . 8 . . 7 Record 79 | . . . . . 26 . 1 1 4 1 . . . 36 . 5 . . 5 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . 1 2 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 Unreport Threat 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . 1 . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . . . 7 Scan Component 5 | . . . . . . . . . . . . . . . . . . . 5 Repair 2 | . . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 5 | . . . . . . . . . . 3 . . . . . . . . 2 Recycle Component 1 | . . . . . . . . . . 1 . . . . . . . . . Process 2 | . . . . . . . . . . 1 . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzer 28 | . . . . . . . . . . . 7 . . . . 16 . . 5 Insert Component 13 | . . . . . . . . . . . 4 . . . . 7 . . 2 Analyze 15 | . . . . . . . . . . . 3 . . . . 9 . . 3 Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . . . 2 1 4 3 . . . . . 2 . . 10 Full Trace Events 4 | . . . . . . . . . . 1 . . . . . 1 . . 2 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 3 . . 4 . 2 . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 2 Time 124 | . . . . . . . . . . . . . . . . . . . 124 Parts Recycled 1 | . . . . . . . . . . 1 . . . . . . . . . Recycled Matter 60 | . . . . . . . . . . 5 . . . . . . . . 55 Retrieved Matter 60 | . . . . . . . . . . 5 . . . . . . . . 55 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . 3 . . . . 3 . . 2 Part Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . 2 . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . 3 . . . . . 1 . 3 . . . . . . . . . . Non-combat 5 | . 2 . . . . . 1 . 2 . . . . . . . . . . Combat 2 | . 1 . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 9 | . 5 . . . . . 1 . 3 . . . . . . . . . . parse_system 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . no_distress 4 | . 3 . . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Total Allies 6 | . . . . . . . . . . 2 3 . . . . . 1 . . Largest Group 3 | . . . . . . . . . . 1 3 3 1 1 1 . 1 . . Highest-Rated Group 156 | . . . . . . . . . . 156 93 93 31 26 26 . 46 . . Highest-Rated Ally 156 | . . . . . . . . . . 156 31 31 31 26 26 . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . . . 22 . 41 . . . . 11 . . Total Damage 1570 | . . . . . . . . . . 608 . 614 . . . . 348 . . Kills 8 | . . . . . . . . . . 1 . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 2 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Turns Passed 20058 | 117 227 58 178 414 610 160 638 409 2166 1575 2309 471 430 318 1676 724 458 677 6443 Spaces Moved 11297 | 84 160 43 114 274 596 141 511 293 1445 900 1072 240 239 177 712 360 259 368 3309 Core 123 | 9 . . . . . . . . . . . . . . 5 . 89 7 13 Treads 72 | . . . . . . . . . . . . . . . 72 . . . . Legs 11102 | 75 160 43 114 274 596 141 511 293 1445 900 1072 240 239 177 635 360 170 361 3296 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 90 90 90 90 130 130 175 175 175 175 175 180 50 50 50 Average Speed 148 | 118 120 120 150 150 100 90 90 122 130 141 180 181 175 175 210 180 131 153 152 Slowest Speed 2150 | 150 120 120 150 150 150 90 130 130 130 250 210 210 175 175 2150 180 1200 180 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 . . Exploration Rate (%) 39 | 5 35 11 16 66 91 25 41 7 31 72 17 47 46 62 70 6 73 9 62 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . . . 2 3 . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . 1 . . . . . . . 1 2 . 2 . . . . Spaces Dug 4 | . . . . . . . . . 2 . . . . . . . 1 . 1 Terrain Destroyed 789 | . 6 . 3 . . . 12 . 62 81 55 1 1 . 46 5 94 50 373 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 121 | . . . . . . . 4 . 8 4 9 1 1 . 25 5 1 6 57 AOE 668 | . 6 . 3 . . . 8 . 54 77 46 . . . 21 . 93 44 316 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Was Fac Res Total 13439 | 101 186 49 119 277 613 156 633 316 1645 1080 1303 268 247 189 803 420 324 441 4269 Wait 920 | . 2 7 1 3 . . 52 2 112 69 112 7 3 . . 39 7 . 504 Move 11278 | 83 159 42 113 273 595 140 510 292 1444 899 1071 239 238 176 711 360 257 367 3309 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 11 8 . 2 . 7 4 15 2 17 23 20 8 2 6 15 9 8 32 76 Fast Attach 28 | . . . . . . . 7 1 3 . . . . . . . 2 1 14 Attach 183 | 7 5 . 2 . 4 . 8 4 9 13 16 2 1 1 19 4 14 18 56 Detach 7 | . 1 . . . . . 1 . . 1 . . . . 1 . 1 . 2 Swap 30 | . . . . . . . . . 2 1 5 2 . . 3 . 3 . 14 Drop 121 | . 2 . . . 7 2 11 3 11 6 9 6 1 6 11 1 2 1 42 Fire 518 | . 4 . 1 . . 10 28 12 40 52 64 4 2 . 43 7 29 18 204 Melee 32 | . 5 . . . . . 1 . . . . . . . . . . . 26 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 41 | . . . . 1 . . . . 7 6 6 . . . . . . 4 17 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 10 . . . . . . 1 . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 326 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Discovered exit to Mines (range 9) 345 | -10/Materials | Entered Mines 391 | -10/Mines | Identified exit to Materials 391 | -10/Mines | Discovered exit to Materials (range 9) 403 | -10/Mines | Entered Materials 403 | -9/Materials | Evolved 2 slots: Utility x2 487 | -9/Materials | Identified exit to Mines 581 | -9/Materials | Entered Mines 986 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 988 | -9/Mines | Identified exit to Exiles 988 | -9/Mines | Discovered exit to Exiles (range 5) 995 | -9/Mines | Entered Exiles 1029 | -9/Exiles | Identified exit to Mines 1029 | -9/Exiles | Discovered exit to Mines (range 14) 1064 | -9/Exiles | Met 8R-AWN 1084 | -9/Exiles | Met EX-HEX 1139 | -9/Exiles | Met EX-BIN 1159 | -9/Exiles | Aligned with FarCom system 1160 | -9/Exiles | Given EX-Vault access code 1219 | -9/Exiles | Opened EX-Vault 1223 | -9/Exiles | Found Prototype Leg 1225 | -9/Exiles | Identified Potential Leg 1227 | -9/Exiles | Found Potential Leg 1249 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1278 | -9/Exiles | Met EX-DEC 1314 | -9/Exiles | Visited The Gauntlet 1493 | -9/Exiles | Discovered exit to Mines (range 11) 1605 | -9/Exiles | Left Exiles lab with Potential Leg 1605 | -9/Exiles | Entered Mines 1758 | -8/Mines | Identified exit to Materials 1758 | -8/Mines | Discovered exit to Materials (range 7) 1765 | -8/Mines | Entered Materials 1765 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1918 | -8/Materials | Build established: Hacker-Skirmisher 2371 | -8/Materials | Identified exit to Factory 2371 | -8/Materials | Discovered exit to Factory (range 9) 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2788 | -7/Factory | Identified exit to Factory 2788 | -7/Factory | Discovered exit to Factory (range 10) 2812 | -7/Factory | Entered another Factory area 2812 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3113 | -6/Factory | Build established: Hacker-Tank 3884 | -6/Factory | Build established: Hacker-Skirmisher 4974 | -6/Factory | Identified exit to Extension 4974 | -6/Factory | Discovered exit to Extension (range 5) 4978 | -6/Factory | Entered Extension 5025 | -6/Extension | Rescued a captive Derelict 5448 | -6/Extension | Rescued A7 5956 | -6/Extension | Spotted B-75 Beast 5978 | -6/Extension | Disrupted transfer network 5989 | -6/Extension | Destroyed B-75 Beast 6012 | -6/Extension | Spotted B-75 Beast 6032 | -6/Extension | Crushed by falling debris 6032 | -6/Extension | System corruption reached 10% 6063 | -6/Extension | Lost 4 parts (1p2u1w) 6175 | -6/Extension | Destroyed B-75 Beast 6468 | -6/Extension | Identified exit to Cetus 6468 | -6/Extension | Discovered exit to Cetus (range 15) 6469 | -6/Extension | Identified exit to Factory 6469 | -6/Extension | Discovered exit to Factory (range 15) 6553 | -6/Extension | Entered Factory 6553 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6677 | -5/Factory | Identified exit to Upper Caves 6848 | -5/Factory | Build established: Generator-Skirmisher 7023 | -5/Factory | Garrison activated, responded to threat 7186 | -5/Factory | Build established: Scavenger-Skirmisher 7517 | -5/Factory | Found Prototype Processor 7924 | -5/Factory | Build established: Generator-Skirmisher 8023 | -5/Factory | Identified Exp. Signal Interpreter 8759 | -5/Factory | Allied Derelicts emerged from ambush trap array 8862 | -5/Factory | Entered Upper Caves 8862 | -5/Upper Caves | Accompanied by 3 allies 8961 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9097 | -5/Upper Caves | Build established: Scavenger-Tank 9125 | -5/Upper Caves | Learned Factory terminal intel 9141 | -5/Upper Caves | Learned Factory emergency access door positions 9314 | -5/Upper Caves | Identified exit to Upper Caves 9314 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 9333 | -5/Upper Caves | Entered another Upper Caves area 9333 | -5/Upper Caves | Accompanied by 1 ally 9614 | -5/Upper Caves | Learned location of Armory (-3) 9653 | -5/Upper Caves | Identified exit to Zhirov 9653 | -5/Upper Caves | Discovered exit to Zhirov (range 9) 9763 | -5/Upper Caves | Entered Zhirov 9763 | -5/Zhirov | Accompanied by 1 ally 9763 | -5/Zhirov | Identified exit to Proximity Caves 9763 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 9816 | -5/Zhirov | Met Zhirov 9872 | -5/Zhirov | Learned location of Quarantine (-2) 9872 | -5/Zhirov | Learned location of Testing (-3) 9872 | -5/Zhirov | Learned location of Command (-1) 9888 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9922 | -5/Zhirov | Found Alien Artifact 9950 | -5/Zhirov | Found Alien Artifact 10081 | -5/Zhirov | Entered Proximity Caves 10081 | -4/Proximity Caves | Accompanied by 1 ally 10083 | -4/Proximity Caves | Spotted B-86 Titan 10225 | -4/Proximity Caves | Learned Research emergency access door positions 10337 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10591 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10655 | -4/Proximity Caves | Destroyed 9 combat bots 10690 | -4/Proximity Caves | Lost 7 parts (1p1n1u4w) 11704 | -4/Proximity Caves | Identified exit to Factory 11704 | -4/Proximity Caves | Discovered exit to Factory (range 16) 11757 | -4/Proximity Caves | Entered Factory 11757 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11759 | -4/Factory | Loaded intel: 20 terminal locations 12043 | -4/Factory | Identified Transdimensional Reconstructor 12481 | -4/Factory | Sucked down chute 12481 | -4/Factory | Entered Waste 12482 | -4/Waste | Met a frightened Derelict 12542 | -4/Waste | Spotted C-40 Crusher 12554 | -4/Waste | Destroyed C-40 Crusher 12564 | -4/Waste | Spotted C-40 Crusher 12589 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12609 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12615 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12622 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12624 | -4/Waste | Destroyed C-40 Crusher 12646 | -4/Waste | Lost 3 parts (1n1u1w) 12734 | -4/Waste | Spotted C-40 Crusher 12742 | -4/Waste | Spotted C-40 Crusher 12762 | -4/Waste | Spotted C-40 Crusher 12798 | -4/Waste | Destroyed C-40 Crusher 12821 | -4/Waste | Crushed by falling debris 12828 | -4/Waste | Found Damper Plating 12852 | -4/Waste | Lost 3 parts (2u1w) 12853 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12859 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12862 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12870 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12874 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12877 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12880 | -4/Waste | Crushed by Compactor (1 part destroyed) 12885 | -4/Waste | Crushed by Compactor (1 part destroyed) 12890 | -4/Waste | Crushed by Compactor (1 part destroyed) 12893 | -4/Waste | Crushed by Compactor (1 part destroyed) 12906 | -4/Waste | Spotted C-40 Crusher 12924 | -4/Waste | Lost 11 parts (2p4u5w) 12930 | -4/Waste | Identified exit to Factory 12930 | -4/Waste | Discovered exit to Factory (range 16) 12939 | -4/Waste | Entered Factory 13055 | -4/Factory | Garrison activated, responded to threat 13590 | -4/Factory | Identified exit to Research 13590 | -4/Factory | Discovered exit to Research (range 13) 13616 | -4/Factory | Entered Research 13616 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14049 | -3/Research | Repaired Myomer Leg? 14129 | -3/Research | Repaired HERF Cannon? 14905 | -3/Research | Found Fusion Bomb Launcher 15178 | -3/Research | System corruption reached 10% 15208 | -3/Research | Lost 3 parts (1p2u) 16761 | -3/Research | Build established: Scavenger-Skirmisher 16955 | -3/Research | Lost 11 parts (1p2n4u4w) 17281 | -3/Research | Build established: Scavenger-Tank 17332 | -3/Research | Found Adv. Powered Armor 17642 | -3/Research | System corruption reached 30% 17830 | -3/Research | Spotted B-86 Titan 19084 | -3/Research | Spotted B-86 Titan 19228 | -3/Research | Lost 4 parts (1n1u2w) 19504 | -3/Research | Lost 5 parts (1p1n1u2w) 19612 | -3/Research | Core integrity fell below 50% 19928 | -3/Research | Build established: Scavenger-Gunner 19970 | -3/Research | Garrison activated, responded to threat 20014 | -3/Research | Core integrity fell below 20% 20059 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Med. Storage Unit destroyed. System corrupted: IFF burst signal emitted. Penetrated by Slug. Critical hit. Exp. Flexi-carbon Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Penetrated by Slug. Slug penetrates Wall. Broken Component Analysis Suite destroyed. Critical hit. Hvy. Neutron Cannon destroyed. Slug penetrates Wall. Mass Driver destroyed. Slug penetrates Wall. Myomer Leg destroyed. Slug penetrates Wall. [Achievement: 20k Club] [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????? #??????????????????????????????? | | ????#### ##########??????????????????????? | | ????# ????????????????????????? | | ????# ??????????????????????????? | | ##### ?????????????????????????????# | | ???????????????????????????????# | | #????????????????????????????????# | | ^ #??Y???+?????????????????????????# | | #????????????????????????????????# | | #????????????????????????????????# | | +???????? ??????????????????###+ | | #????????? ????????????????# | | ########## #???? ???? ??????????????# | | #??????????? #???? ??# ??????????????# ! | | #?????????????#?????w### ???????????????# | | #??????????????????? ???????????????# ! | | #???????????????????? ????????????????# | | #??????????????? ????????????????#### | | #??????????????? ????????????????????? | | #??????????????? ????????????????????? | | #??????????????? ?????????????????????? | | #??????????????? ?????????????????????? | | #???????????????# ?? ??????????????????????? | | #???????????????# ?? ??????????????????????? | | #??????????????## ####/####???????????????????? | | #??????? ######?w #! @ +???????????????????? | | #??????? ?# # #???????????????????? | | #?????? # # """ ]#???????????????????? | | #???????? # # "" #???????????????????? | | #???????????? /h # """ #???????????????????? | | #???????????????# h #p #???????????????????? | | #???????????????#!! ;p ] #???????????????????? | | #???????????????#w[| # #???????????????????? | | #???????????????#=% ##########??????????????????? | | #???????????????#= # #??????????????????? | | ################# ! # #??????????????????? | | = * =%# #??????????????????? | | =% =# ! +??????????????????? | | ! + #??????????????????? | | #% #??????????????????? | | ###################### " ????????????????? | | ???????????????????? # # ?????????????????? | | ???????????????????? # #??????????????????? | | ???????????????????? # ##??????????????????? | | ????????????????????## ###???????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????+???????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????+?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 67 Energy Capacity 1140 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 3 Armor Coverage 600 Resistance: KI 65 Resistance: TH 60 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 40 Weapon Shielding 33 Thermal Conversion 60 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Hvy. Proton Missile Launcher | -5/Factory | Scanalyzed Coolant Injector | -5/Factory | Scanalyzed Lightning Gun | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Dynamic Insulation System | -4/Factory | Scanalyzed Adv. Power Amplifier | -4/Factory | Scanalyzed Imp. Cloaking Device | -3/Research | Scanalyzed Imp. Ion Engine | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Armchair Analyst Dangerous Findings GoHome() Just Browsing Origins Prison Break Storm Trooper Streaker Tank The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed IntegratedStasisSlayer Manual? 0 Play Time 05:48:54 Cumulative 24.4 hours Start 2021.02.09 @ 05:01:21 End 2021.02.11 @ 03:38:47 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60c8510d-2743-4935-a52e-cddea8a2862e